Desktop Platform RSS Feed | Desktop RSS Feed on en Launch Media Network Nier Replicant Extra Content Trailer Details New Episode, Guest Appearances, More Mon, 19 Apr 2021 16:56:49 -0400 David Carcasole

Square Enix's highly anticipated Nier Replicant ver. 1.22474487139... is almost here. While fans still have to wait a few days to get their hands on the game, the developer has dropped a new trailer showing off some of the extra content they can expect to come along with the remaster.

And a lot of it is Nier: Automata related. 

You can watch the gameplay trailer announcing the extra content below: 

Leading things off is an additional episode that will be available to players after making it through the game. The episode is called "Mermaid" and features a brand new boss battle. Alongside that, there will also be 15 extra dungeons added in, which players will be able to complete and acquire unique weapons and costumes.

Players can unlock the Nier: Automata soundtrack following an initial playthrough and can switch between either that soundtrack or the remake's soundtrack during subsequent runs. There will also be guest appearances from cast members of Nier: Automata; both the English and Japanese voice actors of 2B and 9S will be in the game. 

But that's not all. Players will also be able to download a free costume pack on release day to swap character costumes and weapon designs to favorites from Nier: Automata.

Nier Replicant ver. 1.22474487139... launches on PS4, Xbox One, and PC on on April 23. Be sure to read our early hands-on impressions to see why we're excited about the remaster.

Respawn Announces New Legend Valkyrie for Apex Legends Mon, 19 Apr 2021 15:50:19 -0400 David Carcasole

Developer Respawn has announced a new legend will be joining the roster of their hit battle-royale Apex Legends. Valkyrie is the latest to be added to the retinue of heroes and has an origin story closely tied to the world of Titanfall. Respawn revealed Valkyrie and her background in Northstar, a new animated short in the Stories from the Outlands series.

Valkyrie, also known as Viper as a child, is shown to be connected Kubin Blisk through her father. 

The lore trailer also seems to confirm what we've been hearing of late regarding more of Titanfall being added into Apex Legends. Though the video doesn't confirm any connections outright, it does imply that Valkyrie could potentially be the first Legend we see with the ability to call on a Titan, something that could greatly affect Apex Legends' gameplay. 

Either way, we'll have to wait and see, as we should expect more official news to be just around the corner. May 4 is when Season 9 of Apex Legends will launch, and it will also bring the Bockek Bow into the fray. 

For more on Apex Legends and what's to come with Season 9, check out what changes are being made for the new season here. 

Roblox Hero's Ultimatum: Best Quirks Tier List Guide Mon, 19 Apr 2021 10:55:56 -0400 Sergey_3847

Hero's Ultimatum is a brand new game in Roblox based on My Hero Academia characters that offers quirks like those seen in the anime and manga. Our guide will provide you with the list of the best quirks in Roblox Hero's Ultimatum.

Each quirk has it's own difficulty level. While some quirks allow you to simply spam attacks, others will require you to make decisions and choose the right time for both offensive and defensive moves. In either case, below you will find the list of quirks with their nominal difficulty levels.

Roblox Hero's Ultimatum S-Tier Quirks


  • Difficulty: Normal

Explosion is the most balanced and powerful quirk in the game that is not too hard to use.

It has two close combat moves, such as Explosion and Stun Grenade. The first one creates a huge explosion that deals a lot of damage as the name suggests, while the second one simply stuns enemies.

The midrange move is called Grenadier Shot, which sends a volley of explosives at enemies. But the best one is the Blast Rush move that allows you to cover a huge distance, grab your enemy and hit them with a powerful explosion.

It's a great quirk for both PvE and PvP modes, so be sure to purchase this one as soon as you can.


  • Difficulty: Hard

Hardening is by far the best defensive quirk in Hero's Ultimatum that also has some unique offensive moves.

The three defensive moves are Harden, Hardening Mastery, and Red Riot Unbreakable. The first two increase your defensive and offensive stats, but the third one basically makes you invincible, although it does have a long cooldown.

The two offensive moves are Red Stomp and Red Gauntlet. Both act like short range AoE attacks that deal some decent damage.

This quirk is indispensable in PvP mode, but do be careful when using the Red Riot Unbreakable move.

Roblox Hero's Ultimatum A-Tier Quirks


  • Difficulty: Easy

Quick teleportation and an ability to go through walls can be your best friends in Hero's Ultimatum.

The basic Permeate move makes you invincible to enemy attacks for a short period of time. You can use it to dodge heavy attacks and just chill.

The Uppercut move is where things get exciting, as it allows you to hit your opponents from the depths of the underground without them even noticing.

Lastly, if you need to escape big explosions or a volley of attacks, then just use the Underground Travel move to leave the hot zone through the crust of the earth.

Shock Absorption

  • Difficulty: Hard

Shock Absorption is an excellent alternative to Hardening. It provides similar defensive moves, but Hardening is still the superior one.

The basic Absorb move simple absorbs damage received during battles, diminishing their effect.

The two other moves are Shock Release and Shock Underground that work in a similar fashion. They absorb enemy hits and accumulate their power, which you can release in a single heavy blow afterwards.

Roblox Hero's Ultimatum B-Tier Quirks


  • Difficulty: Hard

Now it's time for the weird but powerful ones.

Erasure is a very unique quirk that can be of great help in certain builds.

It has two moves that remove opponent quirks. The basic Erase ability removes the single-target quirk, while the Unfocused Erase does the same to all enemy quirks. The effects last while you have stamina in your pool.

In the right hands Erasure can become the most powerful tool, but it is difficult to master and requires lots of practice.


  • Difficulty: Normal

Decay is not as hard as Erasure, but it offers a very unusual set of skills that are all based on DOT (Damage Over Time).

The three moves of the Decay quirk cover either a single target, a certain area, or a line. All three moves inflict the DOT damage that consistently deals equal amounts of damage to enemies within the chosen area.

By no means make Decay your main quirk, but it's very strong as an additional damage dealer.


  • Difficulty: Hard

The final quirk worth checking out is Copy, which copies the quirks of other players.

You can copy up to three different moves of different quirks, which provide you with a lot of flexibility. You can apply various movesets depending on your position in the battles.

The only drawback is that using this quirk may be a lot harder than it seems, as you need to make decisions all the time instead of just spamming random attacks.

These are the best quirks in Roblox Hero's Ultimatum, and be sure to come back soon for more Roblox related articles here at GameSkinny.

Hobo: Tough Life Crafting Recipes Guide Mon, 19 Apr 2021 09:46:03 -0400 Sergey_3847

There are many aspects of survival in Hobo: Tough Life. You will find lots of useful items on the ground, but the best ones can only be crafted. Some items can be crafted on your own, but others can only be taught by specific NPCs. This guide will provide you with the list of the crafting recipes available in Hobo: Tough Life.

Knowing the recipes will help you get the required items much earlier in the game, so when you come to an NPC who teaches you the recipe, you will already have all the necessary ingredients to work with and get cracking on that crafting.

Master Hobo Crafting Recipes

Master Hobo is one of the most important NPCs in the game. He not only provides you with most of your crafting recipes, but also provides you with tons of survival tips.

Master Hobo can be found in the southwestern part of Zikzov.

Personal Drawing 1x Paper
5x Tempura Paint
Better Bedding 1x Strange Fabric
5x Junk
Comfortable Bedding 10x Strange Fabric
10x Junk
Useful Junk 5x Junk
5x Useless Junk
Strange Fabric 10x Fabric
1x Duct Tape
Remarkable Fabric 10x Strange Fabric
3x Duct Tape
The Macho Toast 1x Rat
5x Spice
30x Deluxe Scrap Food
Shot Sparrows 1x Bird
5x Spice
30x Deluxe Scrap Food
Goulash Special 1x Cat
5x Spice
30x Deluxe Scrap Food
Milled With Potatoes 1x Rat
5x Spice
5x Potted Meat
30x Scrap Food
Tasty Delicious 1x Delicious
3x Rolls
10x Deluxe Scrap Food
Great Lifebringer 1x Lifebringer
1x Beer Can
1x Herbs


Mako Maisner Crafting Recipes

Maisner is the second most important NPC in Hobo: Tough Life after Master Hobo. This character will provide you with many quests, who can also sell you many useful items.

Mako Maisner lives inside The Pit.

Recycled Smoke 2x Junk
5x Cigarette Butts
Delicious 1x Roll
20x Scrap Food
Life Bringer 5x Liquid
5x Other Liquid


Other Crafting Recipes

During your survival game you will stumble upon the character of Drax, who makes furniture. He can teach you how to make Picklocks with the help of a single piece of Useful Junk.

You will also meet an NPC named Monty during the Monty's Apprentice quest. This character will provide you with a recipe for repairing such items like radio, kettle, keyboard, headphones, and others:

  • 1x Broken Item
  • 5x Useful Junk
  • 5x Electrical Part
  • 5x Duct Tape

The rest of the items can be crafted on your own without the need to search for NPCs.

Bandage 10x Cloth
Cardboard Bedding 20x Junk
Makeshift Poncho 15x Fabric
5x Duct Tape
Better Poncho 1x Strange Fabric
20x Fabric
8x Duct Tape
Plastic Garbage Poncho 5x Plastic Bags
5x Duct Tape
Healing Tea 6x Herb
3x Lemon
Weak Tea 3x Herb
1x Lemon
Deluxe Scrap Food 10x Scrap Food


Hopefully, these crafting recipes for Hobo: Tough Life will help you survive more effectively. If you enjoyed reading this guide, then consider giving it a share!

Warhammer: Vermintide 2 Chaos Wastes Update Goes "Back to the Basics" Fri, 16 Apr 2021 16:19:21 -0400 Jonathan Moore

Since its release more than three years ago, co op hack-and-slasher Warhammer: Vermintide 2 has received a constant stream of additions. Many of those have been cosmetic hats because looking dapper while smashing rats is just as important as the rat-smashing itself. But some of that DLC has come in the form of three expansions: Shadows Over Bogenhafen, Back to Ubersreik, and Winds of Magic

The latest add-on, which is coming as a free PC update on April 20, makes Vermintide 2 a roguelike. Chaos Wastes is a new mode that makes players go "back to basics," according to developer Fatshark. Gear acquired from the base game doesn't translate to Chaos Wastes. Instead, as players take on expeditions in this game mode and make their way toward The Citadel of Eternity, they pick up new gear and loot specific to their run. 

Game Designer Markus Olsen said: 

Chaos Wastes is meant to be a completely different experience compared to our regular missions and the Weaves. It is a journey through which you discover boons of varying power to combat the curses of the chaos gods and best the Wastes. The core of the game will of course stay the same, but the strength of your character will grow dramatically while progressing in your expedition.

Chaos Wastes includes 15 new locations to adventure and slice through. Here, players can take on expeditions of various difficulties that "conclude with a very challenging level," according to Olsen.

Though there will be new weapons available for characters in Chaos Wastes, they will not be free. "... New weapons and cosmetics will be available for purchase," Olsen said. Though it's likely these will release at the same time as the add-on update (since they're in the mode), it's unclear if these will be available as separate content packs. 

Just like the base game, Chaos Wastes can be played either solo or with three other players in co op. 

Naraka: Bladepoint is the First Unity-Built Game to Use DLSS Fri, 16 Apr 2021 12:17:00 -0400 David Carcasole

Two days after NVIDIA announced that their AI upscaling software DLSS would be coming to the Unity engine, we now know the first game that will take advantage of it. Naraka: Bladepoint is a battle royale game being developed by 24 Entertainment, and while some lucky players will get to see it in action as soon as April 23, 2021, through a closed beta test, it won't fully launch until sometime later this year. 

If you'd like a sneak preview of Naraka using DLSS, you can watch the video showing off the technology here: 

24 Entertainment said it "is dedicated to bringing players of Naraka: Bladepoint a truly exceptional gaming experience  and DLSS is a major component in delivering on that promise."

The news of DLSS compatibility with Unity is quite exciting, at least for those with 20 and 30 series NVIDIA graphics cards. It's also exciting for developers, who, according to Mathieu Muller, Senior Product Manager of High End Graphics at Unity Technology, will be able to input DLSS in their Unity builds "with just a few clicks."

Games built on Unity include titles such as Hollow Knight, Cuphead, Praey For The Gods, Disco Elysium, and Outer Wilds. We've already seen what DLSS can do for titles like Control, and as more of the industry adopts NVIDIA's technology, it'll be interesting to see how it will be used to give players everywhere an incredible visual experience, whatever their hardware.  

Those interested in checking out Naraka before its official release can request closed-beta access on Steam.

Genshin Impact 1.5 Trailer Teases Housing, Banners, More Fri, 16 Apr 2021 11:51:37 -0400 Josh Broadwell

Genshin Impact 1.5 begins April 28, miHoYo announced in the Genshin 1.5 preview trailer, which is also when the game releases on the PlayStation 5.

Dubbed "Beneath the Light of Jadeite", Genshin Impact 1.5 introduces a number of new characters and elements, while continuing Zhongli's story in Liyue.

It turns out the leaked characters Yanfei and Eula are indeed real. Yanfei is a Liyue legal expert and Pyro wielder, while Eula is a stoic aristocrat, apparently a pariah, and a sword-using Cryo warrior.

While miHoYo didn't announce when their respective banners will take place, the order of their reveals in the trailer suggests Yanfei might be first.

Zhongli's story continues with the new weekly boss Azhdaha, aka the Lord of Vishaps. It's a vengeful monster who changes the battlefield and switches attack elements on the fly. Cryo Hypostasis is also joining the boss roster and grants character Ascension materials when defeated.

The rumored Genshin Impact housing mechanic is also real. Using the Serenitea Pot, the Traveler can access a new realm and customize it as they see fit, with houses, buildings, and even animals. The trailer is light on detail, though we imagine miHoYo will share more in the coming weeks.

The 1.5 patch will also introduce Hangout Events series two, including Diona's hangout event, two new Artifact sets, plus a new dungeon where players can only tackle with equipment earned in the dungeon itself.

Meanwhile, you still have a bit of time to check out the ongoing Genshin Impact 1.4 update.

King's Bounty 2 Unite Them or Fall Trailer Unleashes a Plague of Conspiracy Fri, 16 Apr 2021 11:37:07 -0400 Jonathan Moore

The world of King's Bounty 2 is full of scheming, skullduggery, and subterfuge. A conspiracy is afoot, and it's shrouded in the cloak of dark magic. That's the setup in the game's latest cinematic story trailer, Unite Them or Fall. 

It's a conceit that would be well at home in the Game of Thrones universe; Nostria is a land that's just lost its king — to poisoning, no less — and various factions rise to vie for the throne. On the fringes of the fray, nefarious forces put their plans in motion, some even resorting to necromancy. 

The full story trailer for one of our most-anticipated RPGs of 2021 can be seen below: 

It's taken more than 30 years for a developer to take up the King's Bounty sword; the original released in 1990 for MS-DOS. Though there have been several other King's Bounty games over the years, King's Bounty 2 is, as its name might suggest, the first mainline game in that time. 

Developer 1C Entertainment originally hoped to release King's Bounty 2 early this year, but the turn-based tactical RPG was delayed in February. It will now release on August 24, 2021, for PC, PS4, Xbox One, and Nintendo Switch. 

1C has provided a slew of developer updates since the game was first announced, and though we've only covered the first of those dev diaries (which you can see here if you're so inclined), the King's Bounty 2 Steam page has a full repository of updates

Cozy Grove: How to Get and Use Dowsing Rod Fri, 16 Apr 2021 11:24:10 -0400 Sergey_3847

Economy plays a huge role in the survival aspect of Cozy Grove. One of the more interesting ways to gain profit is to retrieve relics underground, which can be found using the unique Dowsing Rod tool. Our guide will help you get and use Dowsing Rod in Cozy Grow.

You need to survive for at least your first week in the game to be able to craft Dowsing Rod. Then you will be asked to collect some ingredients, and finally you will be able to use this handy tool to find the lost treasures scattered all over the island.

Cozy Grove: How to Get Dowsing Rod

The Dowsing Rod can be obtained only on Day 6 of the main story. But before crafting this unique item you need to collect some of the required materials, such as:

  • 10x Roasted Root Vegetable
  • 10x Charred Fishbone
  • 3x Iron Ingot

Cozy Grove: How to Make Roasted Root Vegetables

There are two NPCs in the game that can help you produce Roasted Root Vegetables:

  • Francesca Duclaw (Wood Bear)
  • Flamey (Spirit)

Either of them can burn or recycle the following raw ingredients into the Roasted Root Vegetables:

Raw Ingredient
Conversion Ratio
Potato 1:3
Parsnip 1:15
Turnip 1:9
Sweet Potato 1:6
Radish 1:12


This means that one potato will yield three Roasted Root Vegetables, and one parsnip will yield 15 roots.

Cozy Grove: How to Get Charred Fishbones

This material can be obtained only through burning fish at Flamey in your camp.

Fish can be obtained by fishing (of course), which can be achieved in three simple steps:

  1. Go to your inventory menu and equip the fishing rod
  2. Aim the fishing rod at an area close to the fish in the water
  3. Wait for the fish to bite and reel it in

There are 24 types of fish in Cozy Grove, but not all of them yield the same amount of Charred Fishbone.

Here is the list of the best fish to get for the best possible conversion ration:

  • Northern Triggerfish
  • Sleeper
  • Silver Bristlemouth
  • Porgy
  • Spiteful Cusk
  • Bereft Brill
  • Icefish
  • Elder Sprat
  • Angry Salmon

Cozy Grove: How to Get Iron Ingots

This ingredient can be produced by transforming iron ore at Flamey. There are three types of iron ore in Cozy Grove:

  • Small Iron Ore
  • Medium Iron Ore
  • Large Iron Ore

Luckily enough, you will only need to find three pieces of small iron ore, which will produce the necessary three pieces of iron ingots.

Cozy Grove: How to Craft the Dowsing Rod

When you have all the ingredients, you can now talk to Jeremy Gruffle, the Maker Bear. He can be found in the northwestern part of the camp.

He will tell you about the Dowsing Rod and how it can retrieve the lost relics. Agree to his conditions and let him ask you about the ingredients.

Talk to him again to hand him the crafting materials and Jeremy Gruffle will instantly craft the tool for you.

Unfortunately, he doesn't tell you exactly how to use this tool so follow the steps listed below.

Cozy Grove: How to Use Dowsing Rod

Dowsing Rod has four modes:

  • Cold
  • Warm
  • Hot
  • X Marks the Spot!

A corresponding icon will appear above the head of your character as a tip showing you whether you're headed in the right direction. The icon will appear only when your scout stops.

In order to use Dowsing Rod you must equip it into your main inventory slot. Once you've equipped it, follow the steps below:

  1. Move around and stop after each step
  2. Move up, down, or sideways and check your icon
  3. Once you hit the Warm icon, keep moving that way
  4. Once you hit the Hot icon, look out for an X mark on the ground
  5. Approach the X mark and interact with it

If you've done everything right, then you should obtain one of the lost relics. Currently, there are 15 relics in the game:

  • Hewn Brick
  • Piece of Tile
  • Petrified Walking Stick
  • Chunk of Marble
  • Chunk of Marble
  • Teaching Parchment
  • Soldier's Boot
  • Emperor's Confession
  • Forbidden Scroll
  • Crimson Robe
  • Imperial Coin
  • Rusty Spearhead
  • Urn of Bearos
  • Shard of Crown
  • Holy Chalice

That's all you need to know on how to get and use Dowsing Rod in Cozy Grove. Also, be sure to read our Cozy Grove official review!

Resident Evil Village Showcase Unveils New Trailer, Mercenaries Mode Thu, 15 Apr 2021 20:17:26 -0400 Josh Broadwell

Capcom's Resident Evil Showcase debuted a new Resident Evil Village story trailer, and while we learned plenty about the village and Mother Miranda, we also learned something much more important.

No, it's not that Resident Evil Village has Mercenaries mode, although it does (more on that in a minute).

We've been pronouncing Lady Dimitrescu's name wrong all along. It's Lady "Di-mi-treesk."

As for the new RE Village story trailer, there's still no hint of why Chris Redfield seemingly does what he does, but we do know that Ethan travels to the village on a rescue mission. But apparently, his arrival doesn't go so smoothly. We see the man in sunglasses — Heisenberg, presumably — dragging Ethan through an industrial area.

He escapes, and it's a proverbial "out of the frying pan, into the giant bloodsucking lady's castle" situation.

Even outside Castle Dimitrescu, all is not well. The village is overrun with werewolves and vicious monsters, and it's somehow connected with Mother Miranda, the village's patron-turned-scourge. The ritual Lady Dimitrescu mentions in her phone call is likely connected to restoring the village's balance, but at what cost to human life and the life of Ethan's daughter, in particular, remains to be seen.

That's just part of the experience, though. There's a Resident Evil Village Mercenaries mode bringing the classic arcade action back with some big new twists.

In RE Village Mercenaries mode, players can choose between several abilities to give them an extra advantage during combat. The Duke's shop and caravan also rolls up into Village's Mercenaries mode, offering players a chance to buy crucial items to help them stay alive. 

Resident Evil Village Mercenaries is a free mode included in the base Village game.

Can't wait to experience village life for yourself? You don't have to. There's a new, timed Resident Evil Village demo coming soon, and Resident Evil 4 is getting the VR treatment.

Resident Evil Village Timed Demo Explained Thu, 15 Apr 2021 20:12:19 -0400 Josh Broadwell

There's a brand-new Resident Evil Village demo coming, and PlayStation owners get to experience it first. The announcement came as part of the Resident Evil Showcase where we got a first look at the calamities awaiting Ethan Winters in the village.

However, the new Resident Evil Village demo isn't quite as straightforward as you might think.

It's a limited-time demo available on PlayStation 4, PlayStation 5, Xbox Series One, Xbox Series X|S, and PC. You'll get an hour to use as you wish, either exploring the castle or the village, and like the One-Shot demo before it, there's no way to transfer data.

Here's when you can play the new, 60-minute Resident Evil Village demo:

  • North America — May 1, 5 p.m. to ay 2, 1 a.m. PDT
  • Europe — May 2, 7 p.m. to May 3, 3 a.m. CEST
  • Asia — May 2, 5 p.m. to May 3, 1 a.m. HKT

PlayStation 4 and PlayStation 5 owners can get early access to two 30-minute demos, one for the village and one for the castle.

Village Demo

  • North America — April, 17, 5 p.m. to April 18, 1 a.m. PDT
  • Europe — April 18, 7 p.m. to April 19, 3 a.m. CEST 
  • Asia — April 18, 5 p.m. – April 19, 1 a.m. HKT

Castle Demo

  • North America — April, 24, 5 p.m. to April 25, 1 a.m. PDT
  • Europe — April 25, 7 p.m. to April 26, 3 a.m. CEST 
  • Asia — April 25, 5 p.m. – April 26, 1 a.m. HKT

Again, these two are only available for PlayStation 4 and PlayStation 5 owners. The demo can be pre-downloaded ahead of time and should be available at the time of writing.

Ender Lilies: Quietus of the Knights Slices Its Way Out of Early Access Thu, 15 Apr 2021 17:55:58 -0400 David Carcasole

Ender Lilies: Quietus of the Knights has been given a release date: the 2D action game will officially exit Early Access on June 22, releasing first on PC and Nintendo Switch. It will also see releases on PlayStation 4 and PlayStation 5 (through backwards compatibility) on July 6. Xbox One and Xbox Series X|S release dates are yet to be announced. 

Ender Lilies: Quietus of the Knights comes from developers Live Wire and Adglobe and publisher Binary Haze Interactive. It's a dark fantasy Metroidvania in which players guide Priestess Lily through the Kingdom of Land's End, and bring brutally challenging bosses to their knees. 

Along the way, players will face a number of unique enemies, some of them, according to Live Wire and Adglobe, can be conscripted "as equippable companion spirits." 

The game's Japanese dark fantasy aesthetic, along with its haunting soundtrack, gives Ender Lilies: Quietus of the Knights an eerie but beautiful atmosphere, something players have especially been enjoying as noted by Binary Haze Interactive CEO Hiroyuki Kobayashi:

Early Access users are in love with the soundtrack and have clamored to see the ending of Ender Lilies. Between the feedback from players, our action-packed gameplay, and the beautiful atmosphere created by Mili's music and our artists, Ender Lilies will satisfy existing metroidvania fans while bringing new ones into the fold.

For more on Ender Lilies: Quietus of the Knights, check it out in Steam Early Access here for $19.99. The developers said that the price will increase to $24.99 when the game exits Early Acces, so snag it up now if it looks interesting! 

Kitaria Fables Goes Adventuring on PS4, Xbox One This Year Thu, 15 Apr 2021 17:33:11 -0400 David Carcasole

Developer Twin Hearts have announced that their adorably-cute action-adventure RPG with farming sim elements, Kitaria Fables, will be releasing on PlayStation 4 and Xbox One, alongside the previously announced releases for PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC. 

Kitaria Fables has yet to be given a solid release date, though it is currently dated to come out this year.

Players take on the role of a citizen of Kitaria and embark on an adventure to stop The Darkness encroaching on the bucolic setting of Thunderbunn Farm and Paw Village, saving their friends and neighbors along the way.

On top of epic-looking real-time battles that feature everything from swords to spells, players develop deep relationships with the other residents of Kitaria.

There's also much more to do in Kitaria than just adventuring off to fight monsters. Farming and crafting mechanics also play important roles in the core gameplay of Kitaria Fables, and the relationships players make with other cute characters like Ms. Apple and Shamrock are just icing on the (carrot) cake.

While we don't know a whole lot about Kitaria Fables yet, it looks to be something fans of Stardew Valley, Story of Seasons, and Sakuna: Of Rice and Ruin would love to settle down with. 

Stay tuned for more on Kitaria Fables as we learn more later this year. Hopefully, the wait won't be too long. 

CryoFall Set to Leave Early Access Soon Thu, 15 Apr 2021 17:13:07 -0400 David Carcasole

CryoFall, a multiplayer colony sim that has been in Early Access since April 2019 will finally have its full release later this month, launching on Steam for PC on April 29, 2021.

Developed by AtomicTorch Studio, CryoFall has spent the last two years in Early Access as the team behind it has taken that time to add multiple quality of life and content updates. AtomicTorch has also included new systems and features, such as "diplomacy/politics and faction systems," that have constantly been finely tuned ahead of the game's full release. 

The 1.0 launch promises more content for players to enjoy, as well, though according to the developer, "the core concept of CyroFall is already realized."

Those interested can check out the game's Steam demo, which allows for eight hours of playtime.

According to the studio, CryoFall is AtomicTorch Studio's third and most ambitious project yet, with development starting all the way back in 2015. 

CryoFall's unique blend of survival and RPG mechanics, all wrapped within a sci-fi simulation sandbox, has already struck a chord with many players, particularly because of how well CryoFall elicits an atmosphere that actively invites players to interact with each other. 

Look for CryoFall's full release at the end of this month. 

Elite Dangerous: Odyssey Alpha Phase 3 Commences Thu, 15 Apr 2021 12:52:15 -0400 Jonathan Moore

Elite Dangerous: Odyssey is making the long trek to release later this year. Along the way, the development team at Frontier Developments is ever-increasing the game's alpha experience. Phase 3 of the Elite Dangerous: Odyssey alpha is live as of 9 a.m. EST on April 15. 

The newest part of the alpha period that began with Phase 1 on March 29, Phase 3 is called Exo-Biology, and it focuses on "exploration covering first footfall and exobiology mechanics," according to Frontier. 

A larger rundown provided by a phase breakdown sheet and video shows that Exo-Biology will: 

  • Increase playable bubble 50LY
  • Include unexplored planets, allowing for First Footfall experience
  • Include the Supratech Artemis explorer suit for purchase
  • Allow players to analyze organics with the Genetic Sampler tool

Players will be able to scan planets on approach to locate biological hotspots across different regions. After pinpointing specific regions, players will be able to scan plant life and sell the data at port once they've harvested enough, though Frontier points out in the video below that bio-diversity will be important. 

The first phase of the Elite Dangerous: Odyssey alpha was announced alongside footage of one of the game's raids back in March, just ahead of the alpha's launch on PC. It focused on player "first steps" and kept the universe confined to a single solar system. 

However, the second phase expanded that region by 20LY, allowing players to buy ships and experience Odyssey's combat system via Conflict Zones

Phase 4 of the Elite Dangerous: Odyssey alpha test is called Compatibility, and it will add new commanders, and allow the use of carriers, ships, fighters, and SRVs. There isn't a firm launch date for Phase 4 just yet, but it's likely to be very soon considering Phase 2 launched only a week before Phase 3. 

Elite Dangerous: Odyssey is set to launch sometime this spring for PC and later this fall for PlayStation and Xbox platforms. Fans can pre-purchase the expansive DLC on Steam for $39.99.

Wasteland 3 DLC The Battle of Steeltown Gets Release Date Thu, 15 Apr 2021 12:42:48 -0400 Josh Broadwell

The Battle of Steeltown, the first Wasteland 3 DLC, will release June 3 for PC and consoles. Steeltown sees the squad travel to southwest Colorado to investigate a violent strike at a steel factory, but deciding who's in the wrong won't be as straightforward as it seems.

There are a variety of quests to take on in Steeltown, along with new enemy types and a pile of new combat mechanics for players to play with. Stacking status effects, elemental shields, telegraphed attacks, and non-lethal weapons will be packed into the DLC to add further complexity to Wasteland 3's combat.

Steeltown's quests will scale depending on main game progress. inXile also said these new mechanics and items are being retroactively added to the base game.

The game's director, David Rogers, said:

Full of choice, consequence, and Wasteland 3’s unique brand of humor, it’s... a culmination of all the hard work we’ve put into the game since launch.

For those playing Wasteland 3 for the first time, they’ll be playing the best version of the game. For players coming back to visit Steeltown, they're in for a treat with new story, characters, and combat mechanics that really change up tactics in challenging new ways.

There's no word yet on how much The Battle of Steeltown will cost.

We called Wasteland 3 an "instant classic" in our review, a top-notch RPG evoking the best of retro tactical games such as Fallout wrapped in a modern package.

Chef Ethan Gets Crafty in Resident Evil Village Upgrade Systems Thu, 15 Apr 2021 12:26:07 -0400 Josh Broadwell

Capcom is honing in on survival mechanics with Resident Evil Village's cooking and upgrade system. A new exclusive preview from Game Informer shows how Ethan can permanently upgrade his stats and improve his weapons — for the right price.

Ethan has to kill to survive, but it's not just zombies and other village monsters. He'll have to hunt pigs, goats, chickens, and fish, then cook them at the Duke's caravan. The Duke offers dishes of multiple varieties, and each gives Ethan a permanent stat boost of some kind. For example, the video below shows Bird and Beast Pilaf increasing Ethan's defense when guarding.

Animals fight back, so it's a matter of balancing ammo conservation and how much benefit the meal offers. However, it seems as if Ethan can only eat one of each meal, as there's a "completed" message and a checkmark after the Duke finishes cooking the chosen dish.

That's not all the Duke is good for, though. Ethan will come across a good deal of money, or Lei, in his quest, along with treasures the Duke happily pays high prices for. Ethan can exchange Lei for crucial weapon upgrades, such as increased rifle stability or more ammo capacity.

Resident Evil Village releases May 7 for PlayStation 5, PlayStation 4, PC, and Xbox Series X|S. If you haven't grabbed your copy yet, check out our RE Village pre-order guide to see what horrifying goodness awaits.

Bend Studios Announces Days Gone PC Release Date Thu, 15 Apr 2021 12:23:39 -0400 Josh Broadwell

Bend Studios announced the Days Gone PC release date and some of the PC-exclusive features to look forward to when it releases May 18 on Steam and the Epic Games Store. It will also be available digitally at other retailers.

Days Gone on PC has 21:9 ultra-wide monitor support and unlocked framerates. There's also a suite of customization options for everything ranging from the level of environmental detail to draw distances and more. Days Gone PC supports first- and third-party controllers, as well as the usual keyboard-and-mouse controls.

One other feature Bend Studios highlighted is an enhanced version of the game's photo mode. Days Gone's PC photo mode supports "super resolution" in addition to the many filters packaged in with the original.

The Days Gone PC release comes shortly after a Bloomberg report saying Bend Studios was forced to cancel Days Gone 2. If true, it's a bit of a shame. We found the first Days Gone a fun, if derivative, take on the zombie-survival genre, and a sequel could be just what it needs to break the mold.

Either way, it's not the only PlayStation exclusive headed to PC in the coming months.

[Source: PlayStation Blog]

Ashwalkers Review: How the Light Gets In Thu, 15 Apr 2021 11:00:03 -0400 Mark Delaney

Whether you attribute the quote to Hemingway or Cohen, there being a "crack in everything" to allow the light is a picture-perfect analogy for Ashwalkers, once a student project that was eventually backed by a publisher and produced by the co-creator of Life Is Strange.

Ashwalkers is an often bleak, always deliberate game, and though I admit I love a game that starts, stays, and ends with such desolation, I also greatly appreciate Ashwalkers for its moments of hopefulness, those places where the light gets in.

Throughout this ever-branching post-apocalyptic story, players have the chance to fight, flee, bargain, or outwit in many different ways on a road trip they're not likely to survive. Such an excursion makes for some captivating character work that the player greatly and satisfyingly guides with their own moral compass.

Ashwalkers Review: How the Light Gets In

Ashwalkers tells the story of The Third Squad, a group of four scrappy survivors in a post-geological disaster world. Their mission is simple: find The Dome of Domes, an alleged haven big and functional enough to accept their population of desperate people. This third-person narrative adventure game gives players full control over all four characters as they move across a barren wasteland seeking salvation.

Each character, Petra, Sinh, Kali, and Nadir, is not a blank slate. Just as they bring their own carrying limits and secret skills to the group, they each bring their own dispositions, like Sinh's penchant for resolving conflict with violence, or Nadir's intent to sneak through the shadows of every encounter.

In Ashwalkers, players are constantly asked to make choices, usually one of four possible options, each attuned with a character's personality. These choices have serious, and thus seriously satisfying, consequences.

When I came upon a group of "savages" early in my first playthrough, I could've fought them off. After all, the game provided enough context to understand that these Outside dwellers, like those beyond the wall in George R.R. Martin's Song of Ice and Fire, were not to be reasoned with. But I resisted all bloodshed and ended the impasse peacefully. 

Later, I came upon a larger group of these Free folk, who, because some of them recognized me, invited me into their camp for a crucial evening of respite. These sorts of unknowable consequences play out dozens of times in ways big and small in each playthrough of the game, which takes about two hours or more depending on your chosen path. 

You'll never see where you're headed, and because there are so many branching paths (for a while), you won't even see many of the same scenes so long as you make new choices. Some moments seem to be set in stone, not just in that they'll always be on your path, but sometimes that you'll even lack a safe way out of a problem.

I was always most satisfied to escape a conflict without violence, often not running away from others because we settled things so peacefully. As the game goes on and the group becomes more irritable, hungry, tired, and cold, the odds are not in your favor to find one of the game's happier endings, but there are still ways to achieve them, and more importantly, ways to achieve smaller victories along the way.

These moments express the game's central idea of hope in a hopeless world, that we could often see eye-to-eye with supposed enemies, even nonhuman enemies, like massive birds that sought to eat us, only to settle for some of our admittedly dwindling rations. 

The game's plan of othering people outside your collective is effective. You never quite know who to trust. But it was for that reason it was so rewarding when I'd not react hastily and instead of leaving a trail of blood, made new allies that would pave a safer road ahead.

That's not to say the world is always so willing to oblige your diplomacy. On the contrary, the need to manage food, warmth, fatigue, and health means you routinely stop to set up camp, only to be attacked by hungry rats or ransacked by nighttime ne'er-do-wells. There are still those out to fend for only themselves, and in the game's impressive bundle of 34 different endings, some of these selfish folk are not the one-scene NPCs who run off with your food. They may be the leaders of pivotal groups in the game's final moments.

While much of the game is simple pointing and clicking, complete with some pretty basic animations that don't inspire immersion, this casual approach belies the much deeper systems at play in Ashwalkers. Much of the game feels like a tabletop RPG, with even the voiceless story playing out in rich prose written like a dungeon master's latest chapter. 

Stopping to set up those aforementioned camps includes its own skill-check system where the longer you stay and make noise, the more likely you are to draw unwanted attention. Ashwalkers even visualizes this with a percentage chance of trouble shown at the bottom of the screen during camping sections.

You'll have to decide who gets to rest, who gets to eat, who is on guard duty, and who might just sit and chat. Assigning any two or more characters to that lattermost duty reveals a lot more about the world and these characters, making it an enticing option if you can spare the volume and lack of sleep.

In one of a few endings I witnessed, I felt as though things were wrapped up rather abruptly, which causes me to wonder how many more of the game's 34 endings leave something to be desired. Still, the destination is always a smart, slow-moving drama I loved having a hand in.

In my first playthrough, I dodged nearly every combat scenario, usually by using diplomacy. The ability to get out of every fight like that in an unruly world like Ashwalkers is unheard of, but here it feels natural because it was my trading, my words, and my quick thinking that got us out of some messes. And when those tactics didn't work, it still felt earned.

Along with the game's slow-crawling music and black and white visuals, the bleakness runs deep throughout Ashwalkers, but there are still ample opportunities for players to let the light in, and doing so was, in my experience, always the most rewarding outcome.

Ashwalkers Review — The Bottom Line

  • Interesting original setting and characters
  • Varied, mostly faithful use of choice-driven storytelling
  • Inventive mix of survival, RPG, and adventure game mechanics
  • Subsequent playthroughs reveal new locations and scenarios 
  • Simplistic animations hinder the story somewhat
  • Ending quality varies

Ashwalkers should be one of the year's darkest games, and I suppose multiple endings being tied to your party dying out means it still is quite dark. But the best parts of this game come when you're shown how terrible everything has gotten, and the game still allows you to argue that might doesn't make right.

The game suggests it's commendable, sometimes even brave, to not lose sight of altruism in a world that forgives and rewards selfishness. From its bleak, monochromatic world to one of our own that can be just as unkind to the downtrodden, Ashwalkers leaves a memorable message to take away from this ambitious game.

[Note: Dear Villagers provided the copy of Ashwalker used for this review.]

Konami's GetsuFumaDen: Undying Moon Hits Early Access This May Wed, 14 Apr 2021 17:04:45 -0400 David Carcasole

Announced during the April 14 Nintendo Indie World Showcase from, GetsuFumaDen: Undying Moon is a new rouguevania, 2-D style platformer set in a dark fantasy world and styled after classical Japanese art.

GetsuFumaDen: Undying Moon will first launch on Steam through Early Access on May 13, 2021, for $24.99, with a release on Nintendo Switch to follow in 2022. The trailer released during the showcase revealed some of the beautiful Ukiyo-e style artwork, as well as the harrowing combat and eclectic arsenals available in the game.

For those who want to watch the full trailer, you can try watching it below (or click the video to watch it on YouTube because age-restrictions ...).  

GetsuFumaDen: Undying Moon is being developed by GuruGuru alongside Konami Digital Entertainment. Intriguingly, the combat takes its inspiration from Japanese martial arts, with a heavy focus on spacing and timing in the heat of battle. 

What's perhaps most interesting about GetsuFumaDen: Undying Moon is that players who buy the game in Early Access will also be given access to the original GetsuFumaDen, which was released exclusively in Japan on the Famicom in 1987. 

The game's Producer, Shin Murato said: 

Having an Early Access period gives us a great opportunity to build a community for GetsuFumaDen and ensure the game is as strong as possible. Throughout this period, we want to utilise user feedback and foster an active discussion to increase the quality of the game.

We will work very closely with our community to help bring this game to life through content review, bug fixes, and balancing. Our focus is on Early Access at the moment; we will share more details about Nintendo Switch in the future.

For more on GetsuFumaDen: Undying Moon, stay tuned to GameSkinny.