Sunset Overdrive Review

Some games are good, and some games are bad. Sunset Overdrive is excellent.

Insomniac Games has had a rough patch recently with the Resistance series and FUSE. Can the developers that brought us Ratchet & Clank and Spyro return to form? Yes they can, and they do it with style! Insomniac knocks it out of the park and out of sight with one of the best next-gen and Xbox One exclusives to date. Sunset Overdrive is the Xbox One game to beat.

Game: Sunset Overdrive
Platforms: Xbox One (Reviewed), and maybe some day we'll get a PC port...
Price: $19.99-39.99
Rating: 10/10

This game was reviewed using a commercial copy of the game bought with my own money.

All materials not recorded by myself are used for the purpose of reviewing under fair-use. All music, voice overs, graphics, and, animation are all owned by their original IP holders.

Featured Columnist

Grumpily ranting at this computer screen since before you were playing Minecraft. For more of my work:

Published Jun. 12th 2015
  • Victor Ren
    Loved the review, and I am totally taking into account of what you are saying, but... Why do you think it did so badly in sales then?
  • Elijah Beahm
    Featured Columnist
    A bunch of reasons, sadly.

    1. Microsoft gave very little support to the game. The Sunset Overdrive Xbox One bundle was the hardest one to find (and remains that way). There was hardly any post-launch advertising. They basically just pushed it out the door after the game released, and didn't pay a second thought to it. I didn't even know the game's full DLC had been released when I was playing the game for review -- that's how out of the loop Sunset Overdrive became.

    2. It was a launch exclusive to the least popular console of the 8th console generation. That was bound to hurt it, and sadly it still remains one of the few big hooks to get people interested in Xbox One. Plenty more games are on the way, thanks to Microsoft pulling a PlayStation 3-style library of exclusives to make their console more worthwhile, but for now, Sunset Overdrive awkwardly hangs multiplatform games and less enjoyable exclusives, much like inFamous before it on the PlayStation 3.

    3. Insomniac had incurred a lot of skepticism from their fans over the whole Fuse situation. Personally, I think everyone was way too harsh on them for it, as Fuse was still a fantastically fun game (just also painfully average in terms of originality), but the loss of the original Overwatch pitch had people expecting the same thing with Sunset Overdrive. This was especially the case when people found out EA really -hadn't- pushed for the gritty swap to Fuse, but that that had been an internal decision at Insomniac (EA was over the moon with the original pitch, they even had action figures planned).

    4. It's still $40 on the Xbox Live store, whereas retail copies can go for as low as $20. It should have been a Games with Gold title during the Spring reveal that the $50 price cut would remain for the Xbox One without kinect. That would have encouraged new buyers to see the best that Xbox could offer. Unlike Titanfall, which has a straggling player base and is officially yesterday's news in the grand scheme of things.

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