How to Get Higher Scores in Mario Kart Tour

If you want to get higher scores in Mario Kart Tour, make sure to use the right combo of driver, kart, and glider.

Wondering how to get higher scores in Mario Kart Tour for some serious bragging rights? Don't worry: this guide has you covered. 

Because of this mobile game's microtransaction-heavy setup, that requires significantly more luck than skill, unfortunately. But there are ways to ensure you get maximum points with a little effort.

How to Get Higher Scores in Mario Kart Tour

In most cases, choosing the higher cc version of a track will net you more points, so typically, you want to go with 200cc. However, on some of the later tracks, the 200cc versions are much more difficult, so you may actually get a higher score going with the 150cc version instead.

That option aside, the best way to increase your points is strongly dependent on using higher tier vehicles, riders, and gliders that are preferred for each course.

From there, your level point total will vary wildly based on the RNG of landing a frenzy (three of the same item when you hit an item box), which means learning the map layouts to pick up as many item boxes as possible

Keep in mind you can only get a frenzy if you have the preferred driver for the track. Otherwise, you can only get one to two items per box, and that means constant pipe pulls until you manage to snag the right drivers.

 

New York Tour Course Combos

Below, we list out every preferred driver, kart, and parachute for each level. These will get you the maximum number of points.

As of this writing, Musician Mario has the highest number of favored courses for bonus points, so that's the driver you want to aim for with your early pipe pulls.

What happens if you don't get any of them after the tutorial? That's where re-rolling comes in (see below).

Course Driver Kart Glider
New York Minute (Mario Cup) Musician Mario  Yellow Taxi
Bull's Eye Bonzai 
Fare Flier
3DS Cheep Cheep Lagoon
(Mario Cup)
Baby Peach Super Blooper
Mach 8
Parafoil
Mario Circuit 1 (Mario Cup) Mario  Mach 8
B Dasher 
Super Glider
Gold Glider 
GCN Dino Dino Jungle
(Donkey Kong Cup)
Dry Bowser
Donkey Kong
Flame Flyer
Barrel Train 
Bob-omb Parafoil
Toad Circuit (Donkey Kong Cup) Toad
Toadette
Peachette
Mushmellow
B Dasher
Parachute
Gold Glider
3DS Rock Rock Mountain
(Donkey Kong Cup)
Donkey Kong
Yoshi
Blue Badwagon
Barrel Train
Parafoil
Swooper
GCN Yoshi Circuit (Yoshi Cup)  Yoshi Black B Dasher
Turbo Yoshi
Parachute
3DS Daisy Hills (Yoshi Cup) Daisy
Musician Mario
Daytripper
B Dasher
Turbo Yoshi
Parafoil
Flower Glider
3DS Cheep Cheep Lagoon
(Yoshi Cup) 
Baby Peach Soda Jet
Super Blooper
Parafoil
N64 Koopa Troopa Beach
(Koopa Troopa Cup)
Mario
Koopa Troopa
Gold Blooper
Koopa Dasher
Shell Parachute
Peach Parasol
New York Minute
(Koopa Troopa Cup) 
Pauline Soda Jet
Yellow Taxi
Fare Flier
3DS Rock Rock Mountain R
(Koopa Troopa Cup) 
Diddy Kong
Metal Mario
Badwagon
Barrel Train
Parachute
Bullet Bill Parachute
3DS Toad Circuit (Toad Cup) Toad
Toadette
Peachette
Mushmellow
B Dasher
Gold Glider
Shy Guy Bazaar (Toad Cup) Metal Mario
Shy Guy
Pauline
Gold Blooper
Badwagon
Glower Glider
Fare Flier
CGN Yoshi Circuit R (Toad Cup) Peach
Musician Mario
Bad Wagon
Mach 8
Shell Parachute
Bullet Bill Parachute
SNES Mario Circuit 1R
(Peach Cup) 
Peach Gold Blooper Fare Flier
Peach Parachute
Yoshi Circuit (Peach Cup) Yoshi Black B Dasher
Turbo Yoshi
Parachute
3DS Daisy Hills (Peach Cup) Daisy
Baby Daisy
Daytripper Shell Parachute
GBA Bowser's Castle 1
(Bowser Cup)
Bowser Bullet Blaster
Badwagon 
Bullet Bill Parachute
Bob-omb Parafoil
GCN Dino Dino Jungle
(Bowser Cup)
Donkey Kong
Dry Bowser
Flame Flyer Bob-omb Parafoil
New York Minute R (Bowser Cup) Musician Mario Black B Dasher
Gold Blooper
Yellow Taxi

Fare Flyer
Bullet Bill Parachute
Cheep Cheep Lagoon
(Dry Bones Cup)
Mario 
Dry Bones 
B Dasher
Super Blooper
Peach Parasol
Mario Circuit 1 (Dry Bones Cup) Mario B Dasher
Mach 8
Super Glider
Gold Glider
3DS Rock Rock Mountain T
(Dry Bones Cup)
Toad
Musician Mario
Blue Badwagon
Mach 8
Parafoil
Swooper
3DS Toad Circuit T
(Toadette Cup) 
Toadette
Peachette
Mushmellow
Birthday Girl
Parafoil
Gold Glider
New York Minute R
(Toadette Cup)
Musician Mario
Pauline
Black B Dasher
Gold Blooper
Yellow Taxi
Fare Flier
GCN Dino Dino Jungle T (Toadette Cup)  Bowswer
Dry Bowser
Turbo Yoshi Shell Parachute
Swooper
3DS Daisy Hills (Daisy Cup) Daisy
Musician Mario
Daytripper
Birthday Girl
B Dasher
Flower Glider
Dino Dino Jungle R (Daisy Cup) Diddy Kong
Peachette 
Barrel Train Swooper
3DS Shy Guy Bazaar T
(Daisy Cup)
Daisy
Dry Bones
Bullet Blaster
Blue Badwagon
Bullet Bill Parachute
Bob-Omb Parafoil

 

Re-Rolling For Better Drivers

If you don't get lucky on your first pulls or you don't want to spend money on microtransactions, you can boost your score by going through the lengthy process of re-rolling.

With Mario Kart Tour, the re-roll process isn't long because it has a bunch of steps. Rather, it's because of how much of the game you have to play before getting to the pipe pulls you'll want to re-roll.

It takes about 15 minute to complete the tutorial and go through all four maps of Mario Cup before getting your free rubies to fire off the pipe four times and get your first drivers.

If you don't get Musician Mario (or whatever driver and kart you were looking for), head to the main menu and:

  • Select Settings
  • Then scroll all the way to the bottom
  • Select "Start Fresh"
  • Delete "All Saved Data"

Then, you can start over, complete the Mario Cup, and get your four free pulls again.

That's all you need to know about how to get higher scores in Mario Kart Tour. Trying to complete more challenges or find other secrets? Be sure to bookmark our growing list of Mario Kart Tour guides here, including: 

Featured Contributor

Ty splits his time between writing horror fiction and writing about video games. After 25 years of gaming, Ty can firmly say that gaming peaked with Planescape Torment, but that doesn't mean he doesn't have a soft spot for games like Baldur's Gate, Fallout: New Vegas, Bioshock Infinite, and Horizon: Zero Dawn. He has previously written for GamerU and MetalUnderground. He also writes for PortalMonkey covering gaming laptops and peripherals.

Published Oct. 7th 2019

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