This is the second part of my How to do Every Brutality guide for Mortal Kombat X. If you're looking for the first half, please go to my Part 1 A-K guide.
This guide will go over all the brutalities in Mortal Kombat X including:
- Conditions -- Requirements for being able to do the brutality.
- Button Inputs -- The buttons you need to press to perform it.
- Krypt -- Where to get each brutality.
Notes:
- 1 = Front Punch
- 2 = Back Punch
- 3 = Front Kick
- 4 = Back Kick
There are coordinates after the area the chest is located in the krypt. Just look at the bottom left of your screen to see what area and the coordinates you are at when in the krypt.
Some chests also only appear at certain times. The bottom left also shows the internal clock of the krypt, I'll put times for those that require it.
Kung Jin
Name |
Conditions |
Input |
Krypt |
A Little Heart |
All variations, Must go 7 seconds without being hit in the final round, Sweep distance, Final hit must be Straight Arrow |
Down, Forward, 2 |
N/a, starting |
Round About |
All variations, Must perform 3 Cartwheel Drops during the match, Final hit must be Cartwheel Smash |
Down, Back, 4 and block |
Spider kave area, 14, 26 |
Where'd You Go |
All variations, Must perform 3 stage interactions, Final hot must be a throw |
Throw |
Not Known |
Bullseye |
Ancestral variation, Must use every quiver type at least once during match, Sweep distance, Final hit must hit opponent's head, Final hit must be from Air Down Arrow |
(Air) Down, Back, 2 |
SK Tomb area, 11, 15, (Use Ermac's Pendant |
Burnt Out |
Bojutsu variation, Opponent must be in the air during final hit, final hot must be Bo Flame |
Down, Back, 1 |
SK Tomb area, 4, -3, (Use Raiden's Staff) |
Decapitator |
Shaolin variation, Use Chakram to hit opponents head and shins, Final hit must be Chakram Throw |
Back, Forward, 1 |
Dead Woods area, -22, 10 |
Kung Lao
Name |
Conditions |
Input |
Krypt |
Open Wide |
All variations, Must press 1 or 2 15 times during final hit, Final hit must be a throw |
Throw |
N/a starting |
Klassic Toss |
All variations, Jump distance, Final hit must be Hat Toss. Must hold Up to guide hat towards opponent's neck |
Back, Forward, 2 |
Dead Woods area, 0, 16 |
Spin Cycle |
Tempest variation, Must be less than 40 seconds left in match, Final hit must be Cyclone |
Down, Back, 1 and Block |
SK Tomb area, 1, 3, (Use Raiden's Staff) |
Grind Away |
Buzz Saw variation, Jump distance, Final hit must be Upward Buzz saw |
Down, Forward, 2 and Block |
Dead Woods area |
Z Hat |
Hat Trick variation, Must set a Hat Trap, Final hit must be |
Down, Down, 2 |
Spider Kave area, 4, 41 |
Liu Kang
Name |
Conditions |
Input |
Krypt |
Hot Head |
All variations, Must sue 3 level interactions during the match, Final hit must come from an air projectile (Back, Forward, 1) |
(Air) Back, Forward, 1 |
N/a, starting |
Dragon's Den |
All variations, Must land 3 Dragon's Roars during a match, Final hit must be Dragon's Wrath |
Down, Back, 2 and Block |
SK Tomb area, -1, 12 |
Kounter Top |
Flame Fist variation, Final hit must be Enhanced Dragon Parry, Must hold Down during final hit |
Down, Back, 3 and Block |
Spider Kave area, 4, 25 |
Tread Lightly |
Dragon's Fire variation, Must get first hit, Final hit must be Enhanced Bicycle Kick |
Forward, Back, Forward, 4 and Block |
SK Tomb area, 2, 0, (Use Raiden's Staff) |
Hot Mess |
Duelist variation, Must perform 10 Solar Flares during the match, Final hit must be Solar Blast |
Back, Forward, 1 and Block |
Dead, Woods area, -19, 9 |
Mileena
Name |
Conditions |
Input |
Krypt |
High Roller |
All variations, Must land 5 Ball Rolls during the match, Final hit must be Ball Roll, Must hold Down during final hit |
Back, Down, 4 |
N/a, starting |
Tele-Splat |
All variations, Final hit must be Tele-Kick, Must hold Up durinf final hit |
Down, Down, 3 |
Spider Kave area, -5, 14 |
Impaler |
Piercing variation, Final hit must be from Sadistic Ways combo, Must press 1 and 2, 5 times during final hit |
Back, 2, 1, 2 and 4 |
SK Tomb area, -1, 6, (West) |
Fun Ride |
Ethereal variation, Must perform 10 Fade Aways (Forward, Back, Y) during match, Final hit must come from Rider combo |
Back, 2, 2, 1 and 3 |
SK Tomb area, 2, 3, (Use Raiden's Staff) |
Early Lunch |
Ravenous variation, Final hit must come from Quick Taste combo, Must hold 2 during final hit |
Back, 1, 2, 1 and 2, Up, Up, 2 |
Dead Woods area, -2, 10 |
Quan Chi
Name |
Conditions |
Input |
Krypt |
Kurb Stomp |
All variations, Final hit must be Sky Crush, Must press Down, Down, Down before the last head slam |
Down, Back, 4 and Block |
N/a, starting |
Skull Transplant |
All variations, Jump distance, Final hit must be Skull, Must hold 2 during final hit |
Down, Back, 2 |
Spider Kave area, 6, 21 |
Touch of Death |
Sorcerer variation, Opponent must be in Final Hex (Down, Down, 2) circle and blocking, Final hit must be Ground Burst |
Down, Back, 1 |
SK Tomb area, 1, 12 |
Blood Shower |
Warlock variation, Must win first round with a throw, Final hit must be a throw, Must hold Down during final hit |
Throw |
Dead Woods area, -22, 12 |
Puggles' Wrath |
Summoner variation, Jump distance, Opponent must have at least 10% health left, Final hit must be Demon Grab (Press Down, back, 3 to summon demon first), Must press 3 more than four times during final hit |
Down, Forward, 3 |
SK Tomb, 4, 10, (West) |
Raiden
Name |
Conditions |
Input |
Krypt |
Super Shocker |
All variations, Final hit must be Electrocute, Must press 2, three times during final hit |
Down, Forward, 2 |
N/a, starting |
Dark Force |
All variations, except Thunder God, Final hit must be Power Discharge, Must press Forward, Back, Forward during electric shocks at the end |
Back 1, 1, 1 and 3 |
Dead Woods area, -19, 3 |
Overload |
Thunder God variation, Must perform a combo that does 30% damage during the match, Final hit must come from Lightning Strike combo |
Back 1, 1, 2, 2 |
SK Tomb area, 4, 19 |
Inside You |
Displacer variation, Must perform 10 Teleports (Down, Up) during the match, Final hit must be from Enhanced Electric Fly |
Back, Forward, 3 and Block |
Dead Woods area, -8, 9 |
Power Outage |
Master of Storms variation, Must land a 10-hit combo during the match, Final hit must be Static Trap |
Down, Forward, 4 |
Spider Kave area, 6, 2 |
Reptile
Name |
Conditions |
Input |
Krypt |
Acid Wash |
All variations, Final hit must come from Acid Spit, Must do more than 30% damage with Acid Spit during the match |
Down, Forward, 1 |
N/a, starting |
Heart Attack |
All variations, Must land 5 Tongue Slaps during the match, Final hit must be Tongue Slap |
Back, 1 |
SK Tomb area, 0, 1 |
Puke |
Deceptive variation, Must land 3 Acid Puddles, (Down, Forward, 1 and Block) during the match, Final hit must come from Slithering Slam combo |
Forward, 2, 1 and 3 |
Netherrealm area, -1, 1 |
Knee Kapper |
Nimble variation, Must have Basilisk (Down, Down, 3) active, Final hit must be Slippery Slide |
Back, Forward, 4 and Block |
SK Tomb area, -8, 17 |
Bo Dash |
Noxious variation, Must have Poison Gas (Down, Down, 3) active, Final Hit must be Reptilian Smash |
Back, Forward, 2 and Block |
Dead Woods area, -1, 9 |
Scorpion
Name |
Conditions |
Input |
Krypt |
Get Over Here |
All variations, Must have over 50% health, Final hit must be Enhanced Double Spear |
Back, Forward, 1 and Block, Block |
N/a, starting |
Shirai Ryu Fire |
All variations, Final hit must be Air Flameport |
(Air) Down, Back, 3 and Block |
Spider Kave area, -7, 26 |
Just a Scratch |
Ninjutsu variation, Must land 3 Downfalls (Back, 4), during a match, Final hit must be Doom Blade |
Forward, 2 |
Dead Woods area, -6, 20 |
Nether Hole |
Hellfire variation, Must have Aura active, Final hit must be Fier Ball |
Down, Back, 1 |
SK Tomb area, -5, 11 |
Little Devil |
Inferno variation, Must land Minion Grab, Minion Charge, and Minion Drop during a match, Final hit must be Minion Grab |
Down, Back, 4 |
Dead Woods area, -19, 8 |
Shinnok
Name |
Conditions |
Input |
Krypt |
Gory Hole |
All variations, Final hit must be Amulet Strike, Must hold 1 during final hit |
Back, Forward, 1 |
N/a, starting |
Skull Bash |
All variations, Must win first round with a throw, Final hit must be a throw |
Throw |
Netherrealm area, 1,1 |
Face Off |
Imposter variation, Jump distance, Must lose one round, Final hit must be Mimicry |
Down, Back, 1 |
Dead Woods area, -6, 21 |
Have a Nice Day |
Bone Shaper variation, Must have 1 bar of super meter at the end of the match, Final hit must be from Deity combo |
Forward, 2, 2, 1 and 3 |
Dead Woods area, -8, 7 |
Hands Down |
Necromancer variation, Sweep distance, Final hit must be Judgement Fist, Must hold Down during final hit |
Down, Back, 1 |
Spider Kave area, 7, 32 |
Sonya Blade
Name |
Conditions |
Input |
Krypt |
Thigh Master |
All variations, Must have less than 50% health remaining, Must perform a 5-hit combo that ends with Leg Grab, Final hit must be Leg Grab |
Back, Forward, 4 |
N/a starting |
Boot to the Head |
All variations, Must have more than 50% health remaining, Final hit must be Wrap around |
Forward, 3 |
Dead Woods area, -7, 20 |
Garro-That |
Covert Ops variation, Must land a 10-hit comb during the match, Final hit must be Garrote Punish |
Down, Back, 1 and Block |
Dead Woods area, -18, 11 |
Time Bomb |
Demolition variation, Must land first hit, Final hit must be from Boomer combo |
1, 1, 2 |
SK Tomb area, -7, 27 |
Kamikaze |
Special Forces variation, Opponent must be blocking during final hit, Final hit must be Drone Kamikaze |
Down, Down, 1 and Block |
Spider Kave area, 7, 21 |
Sub-Zero
Name |
Conditions |
Input |
Krypt |
Snow Ball |
All variations, Must have 40 or more seconds remaining, Full screen, Opponent must be frozen, final hit must be Ice Blast |
Down, Forward, 2 and Block |
N/a, starting |
Frozen Dinner |
All variations, Opponent must be frozen, Final hit must be Rising Fist, or Up-Sword |
Down, 2 |
Spider Kave area, 4, 4 |
Pick Your Brain |
Cryomancer variation, Must perform 6-hit combo that ends in Cold-Blooded, Final hit must be from Cold-Blooded combo |
Forward, 4, 2, 1 and 3 |
SK Tomb area, 1, 6, (South) |
Ice Cubed |
Unbreakable variation, Frozen Aura must be on, Final hit must be Icy Slide |
Back, Forward, 4 and Block |
SK Tomb area, 3, -3, (Hidden area) |
Splitting Image |
Grandmaster variation, Final hit must be from an exploding Ice Clone |
Down, Back, 1 |
Dead Woods area, -16, 20 |
Takeda
Name |
Conditions |
Input |
Krypt |
Armless |
All variations, Final hit must be a throw, must press 1 or 3, four times during final hit |
Throw |
N/a, starting |
Kool Whip |
All variations, Final hit must be from Quick Learner or Low Sweep combo |
2, 1, 2 |
Dead Woods area, 1, 17 |
Whip it Out |
Shirai Ryu variation, Must have 50% or more health, Final hit must be Shirai Rye Phase |
Down, Back, 3 and Block |
SK Tomb area, -6, 8 |
Two-Sided |
Lasher variation, Final hit must be Whip Flurry, Press Down, Down, down, during final hit |
Back, Forward, 2 and Block |
Dead Woods ara, -19, 1 |
Force Slice |
Ronin variation, Final hit must be from Blade Kall, Must perform Blade Drop and keep blade in ground during final hit |
Down, Back, 1 |
Spider Kave area, 12, 9 |
That wraps up the rest of the characters' brutalities. Please visit my Beginner's guide for other guides and tips related to Mortal Kombat X.