Metroid Dread Ending Rewards Explained
Metroid Dread ending rewards follow the series’ tradition of granting you a little something special depending on how well you performed during the game. This time, the ending rewards have nothing to do with your item collection percentage.
How fast you clear the game determines what you get, so plan on it taking at least two playthroughs to start whittling your time down. Here’s what ending rewards you have to look forward to once you’ve mastered ZDR’s secrets.
This guide lays out everything you get and their unlock requirements. Here's what you need to know.
What are Metroid Dread's Ending Rewards?
Rewards unlock in a special gallery available only once you complete the game. They're essentially Metroid's version of trophies and don't grant any additional powers, though you certainly have to work to earn them. Here are all of the ending rewards and their requirements:
Metroid Zero Mission art
- Unlocks: When you clear the game on normal mode
Metroid: Samus Returns art
- Unlocks: When you clear the game on normal mode in less than eight hours
Super Metroid art
- Unlocks: When you clear the game on normal mode in under four hours
Metroid Other M art
- Unlocks: When you clear the game on hard mode
Metroid Fusion art
- Unlocks: When you clear the game on hard mode in under eight hours
Metroid Dread art
- Unlocks: When you clear the game on hard mode in under four hours
Zero Suit Samus art
- Unlocks: When you’ve earned all other artwork
And that’s it for Metroid Dread ending rewards. There’s no secret ending in this adventure, no alternate path to take, or anything else extra. Instead, the point is to use your knowledge of ZDR’s paths and shortcuts to continue mastering the game and shave hours off your completion time. For more, consider checking out our review, where we said that Metroid Dread is a fine return to form for Samus.