Fortnite Articles RSS Feed | Fortnite RSS Feed on en Launch Media Network FaZe Clan Sued by Tfue Over Contract Tue, 21 May 2019 15:38:27 -0400 Glitchieetv

Tenny Turner is known to many as Tfue. He is a Fortnite eSports pro player, Twitch Streamer, and YouTube content creator.

According to The Hollywood Reporter, the 21-year-old is now suing his gaming organization, FaZe Clan, over his contract.

First signing with FaZe in April 2018, Tfue signed the company's gamer agreement, which states he cannot procure other opportunities not sourced by FaZe, only earns 20% of the income generated by his content that is FaZe branded, and 50% of any touring or live appearance income.

Tfue has employed attorney Bryan Freedman to represent him in these legal matters. 

In addition to the limiting non-compete language throughout the gamer agreement, Freedman contends that FaZe has also violated the Talent Agency Act of California. 

The Talent Agency Act is a California law enacted to give entertainers and artists the ability to receive any unpaid financial obligations if their representative did not have a talent agency license. This process is in place to ensure no parties profit from illegal or unjust activities. Since FaZe Clan actively engaged in setting up various engagements for its players then it must be licensed by the California Labor Commission.

While FaZe Clan denies all allegations, it told THR that it has "only collected a total of $60,000 from our partnership, while Tfue has earned millions as a member of FaZe clan." In their statement made via Twitter, FaZe claims their contracts state the exact opposite of the petition presented by Tfue.

The case takes on a much larger scope when looking at the bigger picture.
Freedman states that his law firm, Freedman + Taitelman, along with Tfue, is sending a message to the gaming community.

That message? That professional players, content creators, and streamers should have a safe environment free of predatory contracts.

Currently, there are no policies in place to regulate player representatives like those set in place for other entertainment careers. Freedman is looking to set a precedent for the gaming community in terms of players and creators negotiating power and how much control an organization, such as FaZe Clan, has over its members.

GameSkinny Weekend Download: PUBG Banned Again (Again), PS5 News, New Star Wars, More Sat, 20 Apr 2019 10:19:40 -0400 GS_Staff

It's the weekend again, and GameSkinny's Weekend Download is back. 

Here's most of everything we published this week in one easy to digest roundup, including news about Iraq banning PUBG and Fortnite, Sony unveiling PS5 info, the next Star Wars game from Respawn, and Assassin's Creed Unity being free until April 25. 

We also take a look at a new GameStop promotion that may make trade-ins finally worthwhile; how to be a badass in World War Z with a handful of nifty guides; and spend some time talking about new games, like Dragon Ball, Outward, God's Trigger, Katana Zero, and One Finger Death Punch 2

As usual, we've added links in case you find a headline that tickles your fancy and want to read more. We've also broken things down by category to make it easy to find what you're looking for. And finally, we've left out posts that are now meaningless because the event or sale has already ended. 

Sit back. Relax. Enjoy.  


  • Sony Details Next-Gen Hardware, Doesn't Call It PS5 (Yet)
    Sony's new system wasn't given a new name and isn't guaranteed to be the PS5 at launch, but it will have a solid state drive and backwards compatibility, among other things. Read more

  • Microsoft Announces Xbox One S All Digital Console
    The new digital-only Xbox One S comes with 3 pre-installed games and foregoes console saves in favor of cloud saves. Read more

  • Assassin's Creed Unity Free on PC to Raise Awareness for Notre Dame Fire
    PC players can download Assassin's Creed Unity for free from the Ubisoft store until April 25. Read more

  • New GameStop Promotion Allows Players to Return Games For Full Store Credit
    GameStop's new "Guaranteed to Love it" program offers players a 48-hour return window on new games — starting with Days Gone. Read more

  • Iraq Latest Country to Ban PUBG, Adds Fortnite
    The move comes shortly after Nepal banned PUBG, but despite a different governing body and country instituting the ban, the reasons remain ultimately the same. Read more

  • Tencent Will Distribute Nintendo Switch in China
    Nintendo is poised to break into the Chinese console market thanks in part to a partnership with Tencent. Read more

  • Sega Genesis Mini's Second List of Announced Games Is Fantastic
    The Sega Genesis Mini's got some Disney games announced, plus more surprises in it's 40-game total library. Read more

  • Star Wars Jedi: Fallen Order Launches on November 15 for PS4, XB1, and PC
    Jedi: Fallen Order is a narrative based game set in the Dark Times, and today's trailer and panel revealed a host of new deils about the story, characters, and gameplay. Read more

  • Star Wars Jedi: Fatallen Order Official Art Book Available for Pre-Order
    The Art of Star Wars Jedi: Fallen Order is companion art book for the upcoming game from Respawn Entertainment. It is currently available for pre-order. Read more

  • Marvel Ultimate Alliance 3: The Black Order Release Date Announced
    The Ultimate Alliance 3 release date is almost exactly a decade since the last game in the series and is the latest offering in a year full of Marvel media.
    Read more

  • Is Capcom Hinting at a Resident Evil 3: Nemesis Remake?
    A series of tweets has fans wondering whether Capcom might be leading up to a RE3 Remake announcement soon.
    Read more

  • New Details, Screenshots of Breath of the Wild and Mario Odyssey VR Emerge
    Breath of the Wild's technical director opens up about the inspiration behind VR support, and the Mario Odyssey Twitter page tells how you can enjoy SMO's VR mini-games.
    Read more

  • Capcom Brings The Classic Arcade Experience Home With New Arcade Stick
    Play all your favorite old-school Capcom arcade games the right way in the comfort of your own home.
    Read more

  • Conan Exiles Gets Treasures of Turan DLC and New Season Pass
    Treasures of Turan brings a multitude of new items and gear to Conan Exiles, while the season pass gives players access to the three additional DLC packs expected to release this year.
    Read more

  • Population Zero Void, Technocrat, and Xenobiote Factions Detailed
    Enplex outlines Population Zero's character progression routes and what players can expect from the game's three initial factions.
    Read more

  • Kitana Busts Out The Blade Fans In The Latest Mortal Kombat 11 Trailer
    Kitana joins the ranks of Mortal Kombat 11 characters, and she is mad.
    Read more

  • Reggie Fils-Aime Steps Down Today as Doug Bowser Steps In as NOA President
    Doug Bowser steps in as Nintendop of America's new President today, with Reggie Fils-Aime starting his hard-earned retirement.
    Read more

  • Super Smash Bros. Ultimate 3.0 Incoming With Stage Builder, Joker Details Revealed
    A surprise info dump from Nintendo unveiled Joker's fighting style and a range of other new tidbits for SSBM Ultimate's 3.0 update.
    Read more

  • Jump Force DLC's Final Lineup Announced, Includes All Might
    The My Hero Academia character will join others from Naruto, Bleach, and more when the DLC fighters make their way to Jump Force soon.
    Read more

  • Sanrio X Tetris Collaboration Announced, Games and Merchandise Planned
    The partnership will produce a new online game coming soon, along with the potential for a wide range of other licensed goods based on both brands. Read more

  • Mojang's Minecraft Movie Is Just A Few Years Away
    The Minecraft movie has a fixed release date. But fans are going to have to be patient.
    Read more

  • Changes Inbound for Elder Scrolls Online, Including Game World, PvP
    Elder Scrolls Online PVP updates and Cyrodil updates detailed in PTS notes for Elsweyr.
    Read more


  • Outward Review: Slow and Steady Wins the Race
    Outward isn't revolutionary, but there's a lot to be said for the sense of achievement the game grants in both single and multiplayer. Read more

  • One Finger Death Punch 2 Review — Laser Focused Kung Fu
    One Finger Death Punch 2 is a deep, rhythmic fighting game that attempts to replicate the feel of classic kung fu movies. Read more

  • God's Trigger Review: Earn Your Way into Heaven with Ultraviolence
    Heaven's under new management. It takes a little while to come into its own, but 'God’s Trigger' is a decent weekend’s worth of splatterpunk entertainment. Read more

  • Super Dragon Ball Heroes World Mission Review: Its Own Anomaly
    Super Dragon Ball Heroes World Mission is split between a great card-based combat system and not-so-great everything else, but it's still fun for series fans. Read more

  • Katana ZERO Review: Modern Beauty
    If I have one complaint about Katana ZERO, it's that there's not already a sequel. Read more


  • Tales of an Interview with Unbound's Alien Pixel Studios
    We got the chance to speak with Unbound's designer, Sergiu Craitoiu, about the game's origins, inspiration, and the struggles and joys of being an indie developer. Read more

  • Star Wars Jedi: Fallen Order Will Be The Best Star Wars Game In The EA Era
    Our Star Wars Jedi: Fallen Order reactions? All early signs, including Cal Kestis himself and the strong attention to detail, point to Respawn and EA finally giving Star Wars fans the game they want. Read more

  • Hands-On: Feeling the Burn With the Indie Roguelike Card Game ‘Deck of Ashes’
    Some people may write off Deck of Ashes as a quick cash grab, but as it turns out, it's got some tricks all its own. This new roguelike card game just hit Steam Early Access. Read more

  • Hades Brings a Narrative Change to a Monotonous Genre
    Roguelites are everywhere, but Supergiant Games' take on the genre is influenced by their narrative traditions, giving purpose to the endless loop that they tend to offer. Read more

  • The Nintendo Switch eShop Needs Some Sort of Review System
    There's no consumer-friendly reason for the Nintendo Switch eShop not to have some sort of review system. Read more

  • Etherborn Early Impressions: The Meditative Puzzle Game
    Altered Matter's Etherborn is a beautiful puzzle game that will make you work to solve it. Read more

  • Classic Galactic Conquest Could Revitalize EA's Modern Battlefront Series
    DICE's modern Battlefront series forewent the original titles' galactic conquest mode, a mistake that may have cost the modern titles their full potential. Read more


  • Star Wars Jedi: Fallen Order Pre-Order Guide
    Looking to snag your copy of Star Wars Jedi: Fallen Order? Look no further, because we've rounded up all the Jedi: Fallen Order pre-order and pre-order bonus information you need. Read more

  • World War Z Class Tier List PvE: Characters From Best to Worst
    Can't decide which PvE class to choose in World War Z? This class tier list will quickly outline the best possible character in the game and which players they're best suited for.
    Read more.

  • World War Z Class Tier List PvEvP: Characters From Best to Worst
    World War Z's PvEvP multiplayer mode has a total of 10 classes, but not all of them are equal. This list ranks the available classes from best to worst.
    Read more

  • Best Weapons for PvE and PvEvP in World War Z
    Be prepared for all types of combat in any mode with the help of this guide to World War Z's best weapons. 
    Read more

  • Best Character Builds for World War Z's Campaign Mode
    Character builds can greatly impact your time in World War Z. This guide shows you a few optimal builds and what skills you need.
    Read more

  • How to Make Gold in Elder Scrolls Online
    Gold is essential in the Elder Scrolls Online. This guide has a few tips to get you started quickly.
    Read more

  • How To Find Sea Urchins in My Time at Portia
    If you need a steady supply of spines for crafting and completing commissions, this guide shows you exactly where to go to harvest large numbers of sea urchins quickly.
    Read more

  • My Time at Portia: Helping the Color Blind Sanwa
    Not sure how to get the color blindness correcting glasses or who to give them to? We walk you through this quest from beginning to end to increase your relationship with the barber Sanwa! Read more

  • Kenshi's Best Base Locations Detailed
    Not sure where to start building your base so you are immediately killed by bandits or run out of resources? We show all the best starter locations!
    Read more

  • How to Find Your Risk of Rain 2 Save Location and Behold Loads of Stats
    RoR2's save location is pretty easy to find, and worth it for the look at your sweet stats.
    Read more. 

Check back next weekend for another roundup of news, reviews, guides, and features. 

Iraq Latest Country to Ban PUBG, Adds Fortnite Fri, 19 Apr 2019 15:07:51 -0400 Joshua Broadwell

Iraq is the latest country to make headlines for banning PlayerUnknown's Battlegrounds (PUBG). The country banned the battle royale alongside Epic Games’ Fortnite.

According to the original Reuters report regarding the ban, the Iraq parliament issued the prohibition while citing reasons similar to those of a Kathmandu Court's recent decision to ban PUBG in Nepal. Other games were mentioned as falling under the ban, though they were not named in the report.

The official resolution from the Iraq parliament  stated the ban is:

[...]due to the negative effects caused by some electronic games on the health, culture, and security of Iraqi society, including societal and moral threats to children and youth.

The resolution regarding PUBG and Fortnite means that internet providers cannot stream the games and are prevented from making transactions related to the games as well.

According to the Reuters report, the Iraq parliament did not provide references to psychologists, specific cases of unrest or violence, or reports from local authorities.

The ban on PUBG and Fortnite is the new parliament's second piece of legislation, the first being a budget from January. One of the main voices calling for the ban was Shi’ite cleric Muqtada al-Sadr.

The reasons why PUBG and, now, Fortnite are banned vary depending on which country institutes the ban, but they ultimately boil down to the same thing: causing violence in impressionable youth.

It's difficult to know whether a non-battle royale game would cause quite the same effects, though. For example, when China contemplated banning PUBG in 2017, the issue was violence, but it was because the violence promoted individual conflict and not working together. Tencent's team-based shooter game was acceptable since it promoted cooperation, regardless of violence.

al-Sadr issued a statement with similar sentiments as well, telling youth:

What will you gain if you killed one or two people in PUBG? It is not a game for intelligence or a military game that provides you with the correct way to fight

All of this is just the latest round in the ongoing global debate over whether violence in video games affects young people.

Studies on both sides have support for their respective arguments, of course, and it doesn't seem likely this discussion will quiet down any time soon — especially if more countries follow suit and implement their own bans.

Fortnite Update Changes Console Cross-Play Pool Wed, 13 Mar 2019 14:36:05 -0400 William R. Parks

Another update recently went live on Fortnite, and it brought some new toys for battle royale fans to play with, including the Baller, a single seat vehicle with both grappler and boost functionality. However, new content is not the only focus of the patch, as it also looks to change the game's console cross-play pools.

Prior to the update, fans playing Fortnite on PlayStation 4, Nintendo Switch, and Xbox One were all part of the same console pool when opting-in for cross-play. Now, this pool has been divided, and cross-play is no longer optional for battle royale. 

That is, PlayStation 4 and Xbox One players are now in their own starting pool, and opting out of cross-play will restrict them to Creative Mode and Playgrounds. Switch players, on the other hand, will now enter a starting pool with those playing on mobile, which Epic believes will lead to "an on-average better per-game experience for both mobile and Switch players."

To be clear, this does not mean that Switch players are no longer able to play with friends that own a PlayStation 4 or Xbox One. When joining a squad with one of these players, Switch owners will simply be back competing in the console cross-play pool rather than battling against mobile players.

That said, the change does suggest that Epic is, in general, finding that Switch players are having trouble competing against those with Sony and Microsoft's consoles. The patch notes do not elaborate on exactly how this discrepancy is manifesting, but it is easy to imagine the factors that might lead to it.

For example, Fortnite has been known to have decreased performance on Nintendo's console, which may be impacting the overall success of Switch players. Additionally, some of these fans are likely to be playing primarily in handheld mode, which may make it even more challenging to compete.

Whatever the case may be, fans are certain to have mixed opinions on the change. Fortunately, it does not mean that Switch players will be unable to continue playing with friends on other platforms — they will just be competing in a different pool when they do so.

The patch notes outlining the change to cross-play pools can be found on Fortnite's website.

Fortnite Adds Apex Legends's Ping System in Latest Update Thu, 28 Feb 2019 15:56:52 -0500 Joshua Broadwell

Epic Games's Fortnite took the world by storm, providing its own unique spin on the battle royale system, quickly becoming one of the most popular games around. When a game spawns a horde of memes, it's safe to say it "made it".

Despite Fortnite remaining popular, though, Respawn's new battle royale game, Apex Legends, has made a compelling bid to eclipse that popularity in less than a month.

One aspect of Apex Legends that has attracted a fair bit of attention is its ping system, a feature that works similarly to voice chat, only without the voices.

Many players with anxiety disorders or those that just wish for a less stressful experience overall, can use the ping wheel to still interact with their teammates. And it seems that feature is coming to Fortnite in its latest update.

After downloading the Season 8 update, players get access to the ping wheel to mark points of interest or communicate danger to other team members.

PC players can press the middle mouse button; those on Xbox One simply press left bumper; those on PS4 press L1; and those on Switch press "L" to designate a specific area as one of interest for teammates.

Doing this once will just ping the selected area, item, weapon, or whatever it might be, while double tapping creates a red ping that indicates an enemy is nearby.

Whether Epic Games is intentionally trying to imitate Respawn's ideas or the update was planned is unknown. Some believe Epic was trying to preempt Respawn's continued rising popularity by offering Season 8's pass for free to certain players.

It is also worth noting this isn't the first time Epic has been accused of mimicry. However, many consider such imitation to be par for the course in the gaming industry or any creative industry; where Fortnite imitated PUBG, PUBG imitated several earlier games.

Fortnite's Season 8 is available for download now. Apex Legends can be played for free through EA's Origin. 

Team Rogue's Junor Rogue Program Second Semester Roster Announced Tue, 26 Feb 2019 22:45:01 -0500 QuintLyn

Today, esports organization Team Rouge revealed the team roster for the second semester of its professional gaming accelerator program, the Find Your Grind Junior Rogue Program. This program provides younger Fortnite players with mentorship designed to put them on the right path for an esports career.

Some of the benefits of the Junior Rogue Program include a $500 scholarship and access to resources unavailable outside the program. Participants also have the unique opportunity to be mentored by professional Fortnite players, and will learn directly from the captain of Rogue's Fortnite team, and the first professional esports athlete to be sponsored by State Farm, Benjamin "DrLupo" Lupo.

Other benefits included of Junior Rogue include promotion on social media, access to graphical assets for stream channels alongside access to Find Your Grind events, and exclusive Junior Rogue merch.

Team members will attend weekly seminars on esports related careers and participate in game nights. They'll also be coached in practical activities like resume building. And, of course, they will have the opportunity to demonstrate what they're learning as part of the Junior Rogue roster during streamed online tournaments.

When the Spring 2019 semester of Junior Rogue kicks off on March 4, it will welcome 18 new players. All of the players are under the age of 17, but are highly competitive, focus on streaming, and aren't afraid to shake things up in order to produce good content. 

The 18 Fortnite PC players account for only 2% of all the applications submitted for entrance to the spring semester and include: AJO, Orange, TeeJayFN, Bweis, Faint, Fluctra, Skippy_, SloGro, PumpShottyRush, Megga., ottobite, Upsilon, TeKae, t_mmy, Doised, Conjurings, Snowy, and nusui.

Junior Rogue is backed by ReKTGlobal, whose founder, Amish Shah, noted the program is structured like basketball camp, and designed for the next generation of Fornite-loving esports stars.

We are excited to kick off the new semester and improve upon the success of the previous semester by providing some of the best players in the nation with unforgettable mentorship and scholarship opportunities that allow them to further pursue their passions for esports and gaming.

The program's mentor, DrLupo, also noted his excitement for the upcoming semester, stating, "I'm so excited for the next wave of players to join Junior Rogue. I know they'll learn so much and I can't wait to have my time with them too!"

Battle Royale Breakdown: Fortnite, PUBG, Blackout, Apex Legends — Which One Should You Play? Wed, 27 Feb 2019 09:00:01 -0500 John Schutt

Battle royale.

It began as a manga, then it was a movie, and then it was a mod for a military simulation game. But now? It is a full-blown phenomenon.

The battle royale genre has become so ubiquitous that even people who know nothing about video games are familiar with the name of its heaviest hitters. You know them, too: FortnitePlayerUnknown's Battleground, and Call of Duty: Black Ops 4's Blackout mode.

With Respawn Entertainment's new Apex Legends, there is yet another contender in the genre, which may leave some players asking a question: Which battle royale should I play?

For fans that want to know which game is worth their time, money, frustration, and joy, there are three factors to consider. Once these factors are understood, players can choose the title that is best suited for them.

Let's dig in and see what each has to offer, as well as what types of players each game are good, and bad, matches for. 

Apex Legends

Apex Legends is the newest kid on the block, and it is Respawn Entertainment's answer to everything battle royale. It's clean, smooth, and offers innovations that make it one of the most refreshing takes on the genre in years.


Gunplay in Apex Legends operates at the smoothness we've come to expect from Respawn's games — like expensive butter on an even more expensive dish.

Amidst the gunplay in the four titles analyzed here, I unequivocally prefer the version in Legends. On a purely technical level, nothing beats it. 

Every gun sounds like it could take your arm off — the mechanical sounds are crunchy and visceral, and the incidentals (charging, cocking, casing ejection) are a pure joy to listen to. More than that, every weapon has a personality, much in the same way a PUBG weapon does, but the difference here is the travel time.

In Battlegrounds, you don't wait too long to hit someone at even the farthest distances, but Legends demands a lot of lead from its players. I've heard more than one player mention how the travel time messes with the aim they've come to expect from other titles.

Regarding the various categories of guns, I don't think there's a single one without a game-changer. Even the trash-tier options are viable in certain situations, and the meta is still so in flux that we haven't completely nailed down the god setup everyone should use all of the time.

Overall, the gunplay in Legends is leagues above even what you find in Black Ops 4's Blackout mode, but the skill ceiling is higher. That means that actually "gitting gud" takes a level of dedication and investment many players might not have the time for.

If I could level any criticism against Respawn's instant hit, it would be that players below a certain skill level are just going to lose, a lot, and accessibility is one way battle royale titles make their bones. But hey, it hit 25 million players in a week, so what do I know?



There are a few things that make Legends something of an odd duck when it comes to the loot game:

  1. Each main landing area is rated by the level of loot you find there. That means that the safe, low-rated landing options won't get you everything you might need for later in the game.

  2. The game features a cargo ship. You will have to race against the rest of the lobby for it, and it's filled with good stuff for a squad.

  3. Many of the heroes have abilities that make looting a risky proposition.

These factors make it hard to pin down exactly where Legends sits amidst the other three games listed here. It has elements of all of them and some new ideas of its own that none of the other battle royales can boast.

Like Fortnite, each combat zone is open enough to mean that there is nowhere to hide when searching for loot. Legends takes this a step further by adding Bloodhound's pulse ability to the mix.

Like Black Ops 4, going from gearing up to giving the beat down happens in one smooth motion. However, you're more likely to find a single gun and take the fight to the enemy, rather than fully gearing up, in Legends.

And like PUBG, the loot that you find is just half of the equation. Legends' movement and hero abilities make even the worst guns usable.

Overall, the loot game in Apex Legends is the best kind of insanity. You can take it slow or kill the whole lobby in 10 minutes, and you can do so with both ease and style.

The Hook

This one's easy: the heroes. While I could talk about the ping system, or the team-based mechanics, or the movement all day, the ability to pick a character and build your playstyle around their kit, sets Legends apart from any other BR on the market.

Plus, every character is so different from a usability standpoint. As we talked about in our Apex Legends character ranking, different heroes have different uses and effectiveness, but they also have personality that you can love or hate. And that's valuable.

People love a good story, and if you are attached to a particular character's personality, that makes using their abilities more fun. You can project a little of yourself onto them in ways our other contenders don't allow.

The abilities also create opportunities for new types of gameplay, and different playstyles, depending on how you choose to use your character's kit. Like Fortnite, you can set the pace of an engagement with the press of a button, but rather than changing the world around you, you're using an ability that forces your enemies to rethink their strategy.

Of course, they can do the same to you, so the unpredictability makes playing Apex Legends a real treat.

A Good Match For:

Battle royale veterans and newbies alike. Legends iterates enough on the formula that everyone will have a learning curve, but everyone has something to offer their squad here.

Not A Good Match For:

Players that want an easy experience or don't like hero shooters. Apex Legends is a surprisingly deep game and takes time and plenty of dying to master. And if you don't want in-game characters changing how the game's played, Legends is not for you.

Call of Duty: Black Ops 4's Blackout Mode

Made in just six months, Call of Duty: Black Ops 4's Blackout mode dominated the battle royale space for months, giving Fortnite its first real taste of competition. It offers its players the refined Call of Duty experience with plenty of attention paid to every aspect of the BR genre. 


Shooting in Call of Duty has always felt good, and Treyarch has had ample time to hone their gun mechanics to a razor's edge. That fact is as true as ever in Blackout, and, thanks to generous recoil mechanics and plenty of weapon lethality, this entry might be the most accessible battle royale experience on the list.

Like Apex Legends, but to a lesser extent, Blackout's gunplay feels smooth. Every gun on offer, even the joke ones like the lever action or the Ray Gun, handle like dreams. There's plenty of punch behind every trigger pull, and Call of Duty's trademark hit marker sound gives the player instant feedback, regardless of how close or far away an enemy is. 

Weapon usability is also fairly uniform across each class. Every category of weapon has some use.

Overall, the gunplay in Blackout is smooth, punchy, and powerful. That's not surprising based on the series' long history of top-notch mechanics, but nowhere in the franchise has it been this clean, except maybe Modern Warfare 2


Like the shooting, the looting experience in Blackout is smooth. While the availability of the best guns varies by location, no matter where you land, you're bound to find something to give you an edge. 

The transition from a landing, to grabbing the bare essentials, to taking on squad after squad is intoxicating because it doesn't feel like there's been a transition at all. It just sort of... happens

Blackout sits somewhere between PUBG and Fortnite's loot games. Because of the general effectiveness of most of the guns in Blackout, the first thing on your mind does not need to be finding something to get you past the first fight.

Additionally, once you know where to drop at each location, you can establish a route to take you to your initial setup each time.

The Blackout difference is in its speed. You very well might have all of an area to yourself, but with the movement options available to every player and plenty of vehicles, you could have someone on top of you far sooner than you expect. Fortnite is similar, but the destructible environments add that extra layer Blackout lacks.

The reduced complexity doesn't hurt Call of Duty's battle royale mode, because it brings some of the PUBG suspense and tension. You'll know how many people landed with you, not where they are or what they've picked up, and in many cases have no easy way to get to them quickly, even if you have a good guess. Every engagement becomes cat and mouse, with the roles shifting almost every second.

Overall, Blackout's loot game is Silky/10. Just don't let the smoothness fool you. You will die, and quickly.

The Hook

Much like PUBGBlackout is relatively free of gimmicks or complicated mechanics. It's saving grace is the core gameplay powering it: sleek, deadly Call of Duty design.

Optimal movement is essential, and because it's so fast and fluid, players of multiple skill levels can get in and out of trouble with a grace only Apex contests. But even Respawn's effort lacks a certain elegance when it comes to moving around the map. Acceleration becomes a problem, and there's a certain heaviness to some of the movement.

Not so in Blackout. Here, everyone on the map can duck, dodge, dip, dive, and dodge with the kind of style no other battle royale currently offers. 

If there were one aspect of this BR that gives it something of an edge, it would be the perk system. Putting Call of Duty-style perks into an otherwise even playing field was a risky move, and the balance is still a little wonky. However, like making your own cover or using a specialist ability to get out of cover, activating the right perk at the right time can and will win you fights and matches.

Which, of course, is the point.

A Good Match For:

Call of Duty and battle royale fans, or fans of any shooter with a fast pace and smooth feel.

Not A Good Match For:

People looking for major innovations on the established formula. Blackout is BR done well, and it has a few neat tricks up its sleeve, but it does little to push the genre forward like Fortnite or Legends.

PlayerUnknown's Battlegrounds

The game that started the current craze, PUBG may have lost its crown as king, but it remains one of the most played games on PC. Nothing flashy here, just pure gunplay on an enormous map.


PUBG's gunplay couldn't be any less like the other titles on this list. It's heavy, sometimes sluggish, and often hard to control. The bullets travel deceptively fast, the feedback is almost purely visual, and the guns themselves can be a little awkward in even the most skilled hands.

What sets PUBG apart is in its consistency. Thanks to its relatively small selection of weapons, when you pick something up, you instantly know what it will feel like to shoot. Once you get a handle on travel time, you can be accurate to stupid distances.

Once you've got the setup you want, you'll know what distances you're best suited for, provided there's no lag (a rare enough thing, I know). Even when few engagements are entirely on your terms, you can have total control of the gun in your hands.

As for the weapons themselves, each of them has a unique character, but weapons within a specific type have a similar feel.

Overall, PUBG's gunplay is responsive, reliable, and weighty. It's a technically proficient system that deserves immense praise for the precision the game requires of its players. While it's difficult to master, those who do are terrors no one will see coming.


There is no tiered loot in PUBG. There are worthwhile places to drop and bad ones. No one will know what you have until they kill you or you get close enough to see their models or hear the actual report of the gun. The weapon you pick up at the start of the game could very well stay with you the entire rest of the match, either because it's a meta weapon or just one you like.

As mentioned above, PUBG is all about consistency. You know what you'll be getting the instant you see a gun. Minus a few attachments, the gun you pick up will work pretty much the same way every time.

That's a real positive. Unlike the other entries on our list, there's very little about Battlegrounds to surprise players, whether they're new or old. Yes, someone who just bought the game won't necessarily know whether they want to use an M16 or an AK, or even the benefits or detriments of either, but they will quickly realize if they like what they have or not.

All that takes some of the bite out of the initial head game of where to drop, what to pick up, where to hide, and so on. 

What it doesn't do is remove the tension. That lack of extra thought only serves to heighten the stress. In Fortnite, you'll probably hear the side of a building go down. In Blackout, you can juke this way and that to avoid fire. In Apex, the heroes have abilities to get you out of a jam.

In PUBG, you have what the game gives you and nothing else. Did that guy who landed across the way find a better gun? Armor? Two guns? Pair those few unknowns with the slower, more measured movement and the looting before a gunfight becomes an exercise in willpower, more cat and mouse than a shoot-em-up.

Overall, PUBG's loot game is Simple is Best/10. Learn it. Live it. Love it.

The Hook

What is the secret sauce that propelled PUBG to the top of the Steam charts, where it remains to this day?

Perfect pacing.

As we've discussed, Battlegrounds doesn't have a lot of fancy tricks to keep players engaged. Its guns are its guns. The movement is sluggish and heavy. The loot game creates tension but lacks flair.

Instead, PUBG fine-tuned the pace of each match until it couldn't take another tweak, then released it into the wild to let players learn how to approach each match.

The ramp up and slow down in this game is a sight to behold. Without additional considerations to make, gameplay can be measured, thoughtful, and precise. The chaos of dropping in a high-population area might feel different than taking the safe route, but no matter where you land, the cat and mouse game feels the same. Your only difference? How many cats and how many mice.

A Good Match For:

Shooter fans who want a streamlined experience built on solid foundations, that feels weighty, takes skill, and creates tension at the best moments.

Not A Good Match For:

Those looking for a fast, smooth, forgiving experience. PUBG has never offered its players favors, and the sluggish movement can be incredibly offputting for some.


Where would the battle royale genre be without Fortnite? It's a question we may never have a satisfactory answer to, but there is no denying the absolute powerhouse that Epic Games has created. From the introduction of building to its constant content updates, it's only in recent days that this game has had any competition for its long-held crown.


The only game on the list with hitscan weapons, Fortnite offers an experience filled with "snappy" gunplay. You aim at someone with anything except a sniper or a shotgun at-range, and you will hit them from any distance.

Hit feedback is instant, colorful, and satisfying, though only to a moderate degree. Where Fortnite shines is in the movement from weapon to weapon. Draw times are fast across the board, making combo-style shots both a breeze and incredibly fun to pull off.

On the whole, Fortnite's gunplay is tight, responsive, and fun. It won't win any awards for innovation, but there's no denying that the technical aspect of pulling the trigger and watching enemies perish is incredibly solid.

The Loot

Fortnite's loot metagame revolves around the tier of loot you can find, and often about who picks up the shotgun first in a given zone. Because of the building mechanic (discussed in more detail below), where you land is also about more than just the guns you want to find. It's about maximizing your materials early on so you can make the cover you need to win. 

Combine those two factors and you have a particularly deep pool of decisions to make at the start of every match. While there are better zones to drop than others, no one will guarantee you get what you want every match.

Because almost everything is destructible, nowhere is safe, no matter where you are on the map, adding another layer of complexity the other three games on our list don't have. 

Add in the sheer volume of every sound in Fortnite and the number of considerations you have to make at every moment is staggering. 

Fortnite further differentiates itself by having dead enemies explode out their loot like confetti, making it both tantalizing to you and everyone within eyeshot. Sure, trading out your green burst rifle for a gold AR is nice, but did someone see you take it, and do they have a sniper rifle?

Overall, Fornite's loot game is Complicated/10. And that's a good thing.

The Hook

This one is obvious: building and environment destruction. Unlike the other three games on our list, every player on the map can determine their terms of every engagement. Getting shot from an off angle? But up a wall. Need to get on top of that hill? Build stairs.

It seems like such a simple thing in theory. Give someone control of how their fights go, outside of even the static environment. Actually implementing such a system is a masterstroke. 

Fortnite's system works so well because the actual building mechanics are so simple. Push button, build thing. Even if there were only one material type and one object type, I believe Epic Games' cash cow would still dominate the market.

But they went further.

Instead, there are three different material types that come from different destructible objects, and you can add doors and traps and campfires and bouncy pads and all manner of additional silliness. Like the split second decisionmaking required at the start of every match, in Fortnite a calm moment can quickly become a spastic build-fest free off the need to find cover and return fire.

No, here you make your cover yourself, and you decide how to engage. Other players will just have to adapt.

A Good Match For:

Anyone with two thumbs and access to darn near any form of playable media. More seriously, Fortnite is great for players with above average reflexes, a love of colorful aesthetics, and some deep mechanics buried beneath an accessible exterior.

Not A Good Match For:

Anyone who wants a more streamlined shooter experience. Fortnite's gameplay takes some getting used to, and though it embraces many of the standards set by other top third person action games, it makes several innovations that more conventional players might not enjoy.


The Final Question

So which battle royale spoke to you? Do you want the simple, precise tension of PlayerUnknown's Battlegrounds or the insanity and heroes of Apex Legends? Does the chance to redefine the battlefield in Fortnite speak to you, or do you want to be everywhere at once in Blackout?

As I said at the start, I don't think there's a wrong answer, only different choices. The best part about that is, none of these games are going anywhere fast, and if the past is any indication, they'll be evolving for a long time to come. 

See you in the ring.

Epic Games Expands The Support-A-Creator Program To All Titles In Its Store Thu, 07 Feb 2019 12:54:22 -0500 QuintLyn

Epic Games is expanding its Support-A-Creator program. Initially launched in October, the referral program offered content creators the opportunity to make money from Fortnite V-Buck sales.

This allowed qualified YouTubers and Twitch streamers to receive $5 when fans entered the creator's Epic tag while purchasing 10,000 V-Bucks.

Now, that program is expanding to other games on the newly released Epic Games Store. Just as with Fortnite, creators will need to have fans use their Epic tag during purchases in order to receive a cut of the profit.

This is facilitated with referral links that the creators can add to their Twitch or YouTube channel information.

Unlike the deal with Fortnite, creators will not be recieving a set $5. That's partially because creators won't be dealing with V-Buck sales. Instead, eligible creators will earn a percentage of a game's selling price. Developers are allowed to decide what share creators will recieve, but it's will be no less than 5% of the purchase price.

The program is open to almost every type of content creator  video makers, streamers, artists, cosplayers, and more. However, to be considered, content creators need to have at least 1,000 followers on any of the major social platforms.

Once both requirements are met, creators will have to fill out an affiliate agreement and agree to the Creator Code of Conduct. 

There are, unfortunately, some restrictions. Creators located in countries disallowed by U.S. law, including China, Iran, and North Korea, are ineligible to participate in the program. This is also true of any creator whose content goes against the Affiliate Agreement or the Fortnite EULA. 

ull details on how to apply for the Suppor-A-Creator Program can be found on the Epic Games website

For everything else Epic, be sure to head over to our Epic Games hub page

Top Fortnite Memes of 2018 Fri, 28 Dec 2018 12:49:11 -0500 Victoria B.

Whether you love or hate it, Fortnite has stuck around as one of the most played games in 2018. Some live for the next victory royale and others condemn it as one of the worst games. Sounds like the perfect content for the internet to eat up and spit back out for our entertainment.

With the fame and notoriety, comes with it an infinite amount of memes. Here are our top picks for this year’s best Fortnite memes.

Fortnite Memes of 2018

Did you find these relatable? Were there any favorites we missed? Let us know or share your memes with us. We'll look forward to the new one's to come in 2019.

Fortnite Season 7, Week 4 Challenges Leaked Fri, 21 Dec 2018 14:27:06 -0500 William R. Parks

Yesterday marked the beginning of Fortnite Season 7's third week of challenges, which has many players ringing doorbells and riding ziplines throughout the battle royale's map. That said, some industrious fans are already looking towards the future, digging into the game files and uncovering the requirements for week four's challenges.

While some of the specific challenge details are missing, such as the exact number of eliminations required for certain challenges, the leaked information paints a relatively clear picture of what fans can expect from next week's offerings:

Free Challenges

  • Stage 1: Destroy Chairs
    Stage 2: Destroy Wooden Utility Poles 
    Final Stage: Destroy Wooden Palettes

  • Stage 1: Search the letter “O” west of Pleasant Park
    Stage 2: Search the letter “S” in Wailing Woods
    Stage 3: Search the letter “M” in Dusty Divot
    Stage 4: Search the letter “N” under a frozen lake
    Final Stage: Visit the NOMS sign in Retail Row

  • Pickaxe Damage

Battle Pass Challenges

  • Eliminate opponents at all Expedition Outposts

  • Eliminations at Happy Hamlet or Pleasant Park

  • Launch Fireworks

  • Use an X-4 Stormwing Plane in different matches

As per usual, many of the week's challenges appear relatively straightforward, asking players to interact with certain world objects or deal damage with specified weapons. So long as players are able to get eliminations and are willing to adjust their play patterns to focus on the challenges, there should be little issue in completing them.

The biggest unknown of the week four challenges appears to be the exact locations of the letters specified in the second free challenge. However, dedicated fans are certain to find these locations promptly upon release.

It is important to emphasize that these details are, of course, not officially confirmed, and the challenges that are released next week may be slightly different than those listed above. Still, players can expect that this leaked information will inform the majority of the week four challenges.

This new week of challenges is expected to go live next Thursday, December 27. In the mean time, week three's challenges and the "14 Days of Fortnite" event should give players plenty of content to experience through the holiday.

More details on the season seven, week four challenge leak can be found on Fortnite INTEL.

Fortnite: How to Complete All the Season 7, Week 3 Challenges Thu, 20 Dec 2018 22:26:37 -0500 William R. Parks

As Fortnite's seventh season moves forward, Epic continues to update and expand the game's battle royale experience. While some players may be spending their time participating in the "14 Days of Fortnite" event, a new week of challenges is now available for those looking for something different.

As always, this week includes a series of free challenges available to all players:

  • Ride a Zipline in different matches [5]

    While this challenge is fairly straightforward, it will require players to participate in at least five matches. For those that are having trouble locating ziplines, the new winter biome has several.

  • Stage 1: Land at Lonely Lodge
    Stage 2: Land at Pleasant Park
    Stage 3: Land at Lucky Landing
    Stage 4: Land at Lazy Links
    Final Stage: Land at Tilted Towers

    This is yet another simple challenge that just requires participation in multiple matches. So long as players focus on landing in the designated locations, there should be no issue here.

  • Legendary weapon Eliminations (HARD) [2]

    This challenge requires a level of skill not needed for the preceding challenges, but its requirements are also clear. Players will simply need to survive long enough to locate a Legendary weapon, and land a couple of kills, to finish this one off.

For players that own a Battle Pass, there are four additional challenges to complete:

  • Search Chests at Polar Peak or Tomato Temple [7]

    While it may take a number of matches to complete the first challenge, players that land in Polar Peak or Tomato Temple will have the best chance at finding chests. Of course, some survival ability will be needed, as others are likely to be attempting this challenge as well.

  • Ring a doorbell in different named locations in a single match [2]

    There are a number of houses with doorbells to ring across Fortnite's map. Players can reference the following map when planning the doorbells they will ring to complete this challenge.

  • Search between three ski lodges (HARD) [1]

    This is another challenge that just asks players to go to a designated area. In this case, that is a location in the new winter biome, and it is indicated on the following map.

  • Stage 1: Deal damage with Shotguns to opponents (HARD) [200]
    Stage 2: Deal damage with Pistols to opponents (HARD) [200]
    Final Stage: Deal damage with Sniper Rifles to opponents (HARD) [200]

    The requirements of the week's final challenge are clear. Players that focus on obtaining the designated weapons, and hitting opponents with them, will easily complete this challenge.

Aside from a couple of weapon-based challenges, dedicated players will have no trouble completing this week's offerings. This should give them plenty of time to try out the recently nerfed X-4 Stormwing Plane before a new week of challenges arrive.

Fortnite Save the World Mode Disabled Tue, 18 Dec 2018 13:27:11 -0500 William R. Parks

With its continual updating and innovation, Fortnite remains the premiere title for battle royale style gameplay, but it also features a number of other game modes. One such mode is a PvE experience called "Save the World," however, Epic has just taken to Twitter to announce that this co-op offering is temporarily disabled.

This morning marked the launch of Fortnite's v7.10 update, which includes significant changes and additions to "Save the World." A major addition from this patch is a new way to play the PvE mode called "Frostnite," which Epic is citing as a primary cause for the current deactivation:

More specifically, some players are indicating that playing a round of "Frostnite" causes the contents of their Stormshield Storage containers to be deleted in full. Players use these containers to temporarily store items for later use in "Save the World," and some have put significant time into stocking these caches.

These empty repositories have caused understandable concern within the community, and Epic has responded on Reddit, suggesting that it may reactivate "Save the World" but leave "Frostnite" offline for the time being. However, before any of this occurs, the company indicates that it is "doing internal testing to ensure that no more data loss is occurring outside of the mode."

In the mean time, players will need to standby for further updates from Epic, including when "Save the World" will be reactivated and how the company plans to restore the missing items. While it may be a less than ideal solution, some players suggest a server rollback might be necessary.

"Frostnite" is a survival game mode where players must work together to collect resources and fend off waves of enemies, with access to only the most basic gear. Success with this new objective grants rewards, and there are associated event quests to participate in.

While some players may be frustrated not to be able to play this new event, or "Save the World" in general, it is clear that resolving this issue is of the utmost importance. Fortunately, there is every indication that Epic is working diligently, and the company has promised to continue providing information throughout the process. 

More details on "Frostnite" and the v7.10 update can be found in the patch notes. Epic's updates on "Save the World" are located on Reddit.

Fortnite X-4 Stormwing Plane is Getting Nerfed Mon, 17 Dec 2018 22:40:23 -0500 William R. Parks

With Fortnite's seventh season in full swing, players are acquainting themselves with changes to the battle royale's map, as well as the game's first aerial vehicle, the X-4 Stormwing Plane. However, following some community-driven concerns about the power level of this new vehicle, Epic has announced that changes are imminent for the X-4 Storming.

Specifically, Sean Hamilton, Epic Games' community coordinator, has taken to Twitter to announce that Fortnite players that are piloting the plane will take increased damage when it is demolished. Destroying a plane, or crashing one, currently deals 25 damage to the pilot, and this is being doubled to 50.

This tweak is to be implemented with Fortnite's v7.10 update, and while this new patch was scheduled for release on December 18, Epic has recently indicated that it is delayed until further notice, "due to last minute issues discovered within the build."

For better or worse, this means that players will have a little more time with the current X-4 Stormwing.

Beyond this nerf, not much is currently known about v7.10. However, Epic has confirmed one thing that will not be included: another new vehicle called the Driftboard. This snowboard-inspired conveyance was revealed today through Fortnite's in-game news feed, and it is a single-player vehicle with apparent "boost" mechanics.

It is safe to say that players will have access to the Driftboard before the end of Season 7, considering its connection with the game's new wintery biome and its apparent depiction in some of the season's promotional material. That said, fans will need to wait a bit longer than they may have hoped for the release of this new vehicle.

With Season 7, Epic has certainly been testing the boundaries of what power level is appropriate for battle royale. Just last week, a vocal portion of the player base called for a newly introduced Mythic sword, the Infinity Blade, to be vaulted, and Epic complied.

It does not seem that the same fate awaits the X-4 Stormwing, though it remains to be seen if this specific nerf will be sufficient in bringing it in line. Some players may find these phases of competing against overpowered gear frustrating, but it is refreshing to see that Epic is willing to continue innovating, and that it is committed to acting promptly on player feedback.

Sean Hamilton's confirmation of the nerf of the X-4 Stormwing Plane can be found on Twitter.

Best YouTubers for Kids to Watch in 2019 Sun, 23 Dec 2018 10:00:01 -0500 QuintLyn

YouTube... It can be an amazing place, and it can be a terrifying place -- particularly if you have kids hitting their tweens. Today, almost all kids have access to either cell phones or some sort of mobile devices that allow them to log into YouTube wherever they want, finding their way to anything from educational content to explicit content not necessarily appropriate for adults, much less growing kids.

For parents, that means they need to be vigilant about making sure the content their kids are accessing meets their standards. Of course, everyone knows how difficult that is. On YouTube it’s easy enough to just stumble across something that falls out of the range of ideal content. Then there’s the friend factor. If your kids’ friends are watching it, they’ve probably seen it too.

And -- of course -- there’s the ever growing problem of content creators that seem kid-friendly suddenly taking a shift into less appropriate content.

It should be no surprise to most parents that gaming content is some of the most poplar to view. In fact, if you spend some time researching the viewer counts on YouTube videos, Minecraft and Fortnite are always at the top of the list. But not all Minecraft or Fortnite videos are the same. And, despite the mostly PG nature of the games themselves, a lot of the material created around them are definitely not appropriate for your kids.

The good news is, we want to help you out. So, after spending some time on YouTube, sifting through the myriad of content available, we’ve come up with a list of some of the best content creators making videos for kids in the pre-tween to tween age range. Some are educational, some are downright silly, and some... well, they’re definitely not made with adult audiences in mind. But they’re all kid-friendly.

So, without further ado, here are the best YouTubers for kids to watch in 2019.

Litanah -- Daily Fortnite videos

Even as an adult, I likeLitanah a lot. His videos are fun and a bit educational, taking advantage of the building feature found in Fortnite to experiment with random things. His tests may not use the most accurate scientific protocols, but they do encourage curiosity and creativity -- both things we could all use a little more reinforcement on.

Of course, his channel isn’t all “Silly Science,” Fortnite fans can also find a regular podcast, weapon reviews, and loot llama opening videos.

Atlantic Craft -- Minecraft videos

I’ll admit, it’s kind of hard to spend any time in the gaming section of YouTube and not trip over Minecraft videos. They are everywhere. And a good portion of them are directed at kids ranging in age from around 7 to 12.

Atlantic Craft is a great channel for just that crowd. Like Litanah, they offer a variety of video types -- including excellent challenge videos where three different players compete to see who can come up with the best build. Challenge projects can be almost anything, ranging from roller coasters to the Krusty Krab from Spongebob Squarepants. Atlantic's channel also features silly RP/story-style videos that kids can enjoy.

And, if that's not enough, he also has channels for Fortnite and Roblox.

NightFoxx -- Roblox Videos

NightFoxx is a Roblox YouTuber and streamer whose videos all seem to focus on co-op activities and team work -- if not a little bit of trolling their teammates. Basically, they're everything kids seem to like in YouTube content.  

His content is over-the-top energetic, so parents should expect a lot of excited screaming when their kids are watching him. But based on the videos I've seen, parents shouldn't have to worry about their kids picking up any inappropriate language or information. It's all just friends hanging out and having a good time.

It's also worth noting that some of the co-op players in the videos with him are, in fact, kids who are treated equally to everyone else, which might make NightFoxx's videos even more appealing.

PandaFire11 -- Minecraft Roleplay

Here we have another Minecraft channel -- this one focused on the RP elements of the game -- whether that be special adventure mods or general roleplaying.

There are several episodic "shows" on the channel, including a Supernatural roleplay show titled Celestial Forest and another titled Fallout Origins, based on... you guessed it... Fallout.

PandaFire also teams with other content creators making similar whose work is hosted on his channel. So there's plenty to keep the kids entertained.

Phoeberry -- Roblox Fun

This Roblox channel is a bit more chill than the others in this list. Phoeberry's not much of an over-reactor, although she does get pretty excited when coming across new content or shiny things.

Aside from exploring the world, Phoeberry gets up to some light merry making, doing things like dressing as Santa and sneaking into other players' houses -- waiting to see if they notice her and giving them presents.

It's a pretty fun channel, and definitely ideal for those days when you'd rather the kids' entertainment be a bit quieter.

Little Leah -- Minecraft and Roblox

Like Atlantic Craft, Little Leah offers videos on multiple games -- in this case Minecraft and Roblox. It's a bit of a joint project. Leah plays with her husband Donny, doing things like competing to see who can build the best treehouse as well as general roleplaying.

Parents can also expect some general vlogs on there as well. But don't worry, it's all family friendly. In fact, they're pretty cute playing together and their videos have a very happy vibe.

If your kid is really only into one of the games, that's okay, because Leah also has channels specifically for each of them. The channel linked above just pulls the best from each and puts them in one place for viewers to enjoy.

TanqR -- Roblox

Yep! We're ending with another Roblox-centric channel, and like Little Leah's channel, this one has a family focus aside from just being kid friendly. TanqR's recently started playing with his dad -- who, by the way, has his own small gaming channel: OldmanGamingHD. (*Note, I haven't perused Dad's channel so I don't know how appropriate it is for the kids.)

TanqR's Roblox channel appears to be a bit more broad than the others listed here. And it is pretty high-energy. Of course, that's exactly what he's going for with his content.


... And there you have it. Seven kid-friendly channels that you can let your kids watch in the coming year. And the great news is that you didn't even have to go looking for them. We did the work for you.

Now, there are a few things to note. The fine print, as it were.

The author obviously didn't watch every video on each of the channels. Instead, it was more of a random sampling. But the videos watched were watched all the way through and nothing worrisome popped up.

Of course, we can't guarantee that things won't change with these channels later on. So, you'll likely still want to check in on them from time to time. As noted above, it's not unheard of for a channel that's directed at kids to stray from that audience. But, from what we've seen, these ones are pretty solidly dedicated to programming for younger audiences.

Fortnite's New Infinity Blade is Getting Nerfed [UPDATE: Now Vaulted] Fri, 14 Dec 2018 13:51:27 -0500 William R. Parks

[UPDATE 12/14/15: Epic has taken to Twitter to announce that the Infinity Blade is now Vaulted, and the company is currently "re-evaluating" its approach to Mythic items.]

Original story: 

Earlier this week, Fortnite's newest melee weapon, the Infinity Blade, was added to the popular battle royale game mode. Unfortunately, the release of this powerful sword has not been received well, with a vocal portion of the player base calling for an immediate nerf.

Epic has responded by outlining changes that will be coming to the weapon in an upcoming patch.

These changes are focused on increasing the risk of wielding the Infinity Blade, and, after patch V7.10, Fortnite players will no longer be able to build or harvest with the weapon in their inventory. "By taking away the ability to harvest/build we hope to tune the Infinity Blade to where it feels risky to have, but still satisfying to wield," Epic's announcement on Reddit states.

The Infinity Blade is currently the only Mythic item available in battle royale. Mythic items are a step above the game's Legendary items, and this power increase can certainly be felt with the new melee weapon.

Not only will players find that they are dealing devastating damage with the Mythic sword, it also boosts mobility and comes with some extremely powerful effects. Specifically, players that are wielding the weapon receive an increase to their health and shield pools, regenerate health over time, and get health and speed boosts whenever they kill an opponent.

This is a deadly combination, and while only one player is able to obtain the Infinity Blade per match, the weapon is having a great deal of effect on Fortnite. While Epic's proposed changes may reduce this impact, some players are wondering why the weapon is not simply relegated to a Limited Time Mode (LTM).

In a previous LTM, players attempted to locate yet another Mythic item, the Infinity Gauntlet, which would give them powerful abilities and transform them into the supervillain Thanos. The goal of this game mode was to be the last Thanos standing, and some players are citing this as a perfect structure for an Infinity Blade-based LTM.

That said, Epic has indicated that it is committed to including Mythic items in Fortnite's battle royale mode going forward. Following the initial implementation of the Infinity Blade, this may come as troubling news to some fans. However, it is clear that the company has its eye on balancing Mythic items, and perhaps a solution can be found that does not require removing the Infinity Blade in full.

Epic's full announcement can be found on Reddit.

Fortnite's Cross-Platform Services Offered Freely to Developers Fri, 14 Dec 2018 10:17:43 -0500 William R. Parks

As multiplayer gaming continues to exponentially grow in popularity, the ability for players to play their favorite titles with friends, regardless of their preferred platform, is becoming increasingly important. Fortunately for players that are dreaming of more pervasive cross-play support, a recent announcement from Epic, the developers behind Fortnite, suggests that their dreams may be one step closer to reality.

Specifically, Epic is making portions of its cross-platform game services free to all developers. These services, which are the foundation of Fortnite's cross-play support, will begin their rollout in 2019, and they will be "open to all engines, all platforms, and all stores."

Furthermore, the company emphasizes that developers are free to take the portions of the online services that fit their needs and that all services are operated under GDPR compliance.

Epic's announcement offers further insight into the release of these services:

The service launch will begin with a C SDK encapsulating our online services, together with Unreal Engine and Unity integrations. We’ll start with a core set of features and expand over time.

Developers will begin seeing these core features made available during the second quarter of 2019. This includes the ability for supported games to recognize friends and acquired items (such as cosmetics) across PC, Mac, iOS, Android, PlayStation, Xbox, and Switch. 

Then, in the third quarter, Epic will be making cross-platform voice communication available as well as trophies and the beginnings of the requisite support for matchmaking across the seven major platforms.

"The services described above are just our first steps," Epic's announcement reads. "As you can see from our game and engine efforts, we’re also working on further support for user-generated content, enhanced social features, anti-cheat, and more."

Between this announcement and the launch of the Epic Games Store, a digital distribution platform with a focus on increasing developers' revenue, it is clear that Epic is committed to turning the success of Fortnite into an opportunity for other developers. This sentiment is specifically reflected in this new announcement, as it states that the company's goal is to "help game developers succeed."

While clearly these new offerings are not completely selfless acts, and some have already leveled criticisms at the Epic Games Store for locking developers into exclusive distribution deals, many small game makers are certain to benefit greatly from them. These freely available cross-platform game services may not guarantee that all multiplayer gaming has full cross-play support moving forward, however, they will make it an option for studios that could never have considered it previously.

Epic's full announcement is available on the company's blog.

Fortnite: How to Complete All the Season 7, Week 2 Challenges Thu, 13 Dec 2018 14:47:07 -0500 William R. Parks

Fortnite's seventh season has been live for a week, and players have been familiarizing themselves with its new wintery biome, the game's first ariel vehicle, and the newly introduced Infinity Blade. Additionally, weekly challenges are keeping fans occupied, as they work to acquire the newest cosmetics, and the Week 2 challenges are now available.

For players that do not own a Fortnite Battle Pass, there are three free challenges:

  1. Search a Chest in different Named Locations [7]
  2. Damage opponents with different types of weapons [5]
  3. Eliminate opponents in Snobby Shores or Fatal Fields (HARD) [3]

All of these challenges are straightforward, and they should be easily completed by slightly modifying play patterns in order to focus on these objectives.

For those that do own a Battle Pass, there are four additional challenges, including one multi-part challenge, and some will require a little more work than the free challenges:

  1. Stage 1: Visit Snobby Shores and Pleasant Park in a single match
    Stage 2: Visit Lonely Lodge and Dusty Divot in a single match
    Stage 3: Visit Frosty Flights and Tomato Temple in a single match
  2. Play the Sheet Music on pianos near Pleasant Park and Lonely Lodge [2]
  3. Compete in a Dance Off at an abandoned mansion [1]
  4. Eliminate an opponent from at least 50m away [1]

As with the free challenges, the first Battle Pass challenge should be easily completed by simply modifying gameplay to make sure that the criteria is met over a few matches. For those that would like to expedite the process, starting a match by landing in the first location and then going directly to the second location is the fastest option.

In the second challenge, players will need to locate two pianos and play the notes indicated on the accompanying sheet music. This can be done by jumping on the corresponding piano keys.

The Lonely Lodge piano is located along the east edge of the island in J5, and the Pleasant Park piano is located on the hill in B3:

The third challenges asks players to dance in an abandoned mansion, which is located in J5 (very near to the Lonely Lodge piano):

After arriving at the mansion, players should make their way to the building's basement, where they will find a dance floor and scoreboard. Those that dance in this location will complete the challenge.

Again, the fourth challenge is straightforward so long as players hone their sniping skills and are intent on executing it.

With a few exception, the Season 7, Week 2 challenges will be easy for most players to complete. As a result, fans should have plenty of time to work on their buildings in Fortnite's new creative mode and also pickup a melee kill or two.

How to Get the Infinity Blade in Fortnite Thu, 13 Dec 2018 10:32:21 -0500 Oscar Gonzalez

Fortnite: Battle Royale Season 7 is underway, and to celebrate the new season, Epic Games added a new weapon to the game this past Tuesday. This weapon, however, is actually from Infinity Blade, another franchise owned and developed by Epic, and it is by far the most powerful object in the game.

The Infinity Blade is now available for any player who is quick and brave enough to pull it from where it rests. Those who survive the mad rush for the sword will have in their hands a power that can't be matched by any other weapons in Fortnite.


The Blade Is Mightier Than the Gun

Since the Infinity Blade is a Mythic melee weapon, it is incredibly overpowered. When a player pulls the weapon from the ground in Polar Peak, they will immediately receive 200 shields and 200 health.

Each swipe of the blade will deal 75 damage to other players, and there's a jumping dash attack that will cause 25 damage. The blade can also destroy buildings and structures like a hot knife cutting through melted butter. 

It doesn't end there, though. Each elimination made with the Infinity Blade will increase the wielder's health or shields by 50. There's also regeneration that comes with the blade that will increase health or shield by one point every three seconds

The Sword in the Stone

To get the Infinity Blade, players will have to head to the new snowy areas on the island that were added in Season 7. More specifically, Polar Peak.

Where the letters for Polar Peak are on the map, there is a mountaintop with a castle half-buried under snow. Players will see a square with several pillars, and in the middle sticking out of the ground is the Infinity Blade.

The exact location is marked on the map below. 

Survive the Bum Rush 

Finding the Infinity Blade is easy, but actually getting it is the hard part.

The first obstacle is the rush of players going for the sword. Numerous players will head to Polar Peak at the start of the game, especially if the Battle Bus passes over it.

The next problem is the lack of weapons and materials in the area. There are a few buildings around the sword, making the decision on whether to battle with pickaxes or run to a building in hopes of finding a weapon before another player gets the Infinity Blade somewhat tough.

Several trees are also in the immediate area, but like the conundrum of finding weapons, getting wood or brick will take time and you may be too late to the blade. 

What could be the biggest problem is the five seconds it takes to claim the Infinity Blade. You can stop while trying to pull the sword from the ground, but that will reset the five-second timer.

But we've got some tips that might make things easier.  

Gimme That Sword!

Since it's currently OP, the Infinity Blade isn't easy to get. While the strategies below aren't foolproof by any means, they should give you a fighter's chance in pulling the sword from the stone. 

Getting the Blade Tip 1

If the Battle Bus travels over Polar Peak, forget about going for the blade. Everyone will take a stab at it since it's right there. 

However, if the route for the Battle Bus is more down the center of the island, jump out and glide your way to the mountaintop.

Going straight for the sword in this configuration is a good tactic because you will most likely only deal with other players with pickaxes. You'll be able to take a few hits from a pickaxe as you try to pull it out.

The key thing is to make a run for it when other players are preoccupied, which is likely to happen since most people will be afraid to go after the blade when there are others around.

If there's one player in the vicinity of the Infinity Blade, then take a shot at claiming it. You will be able to survive multiple pickaxe attacks as long as it's only from one player. 

Getting the Blade Tip 2

Those that want to go the weapon route first should head for the castle buried under snow. There are two chests in the building: one on the ground floor and another on the fourth floor.

Use the weapons in either chest to take other players in the building. If you obtain a sniper, head to the rooftop and take shots at the player who acquired the sword. If not, go to the ground entrance and leave through the door in the direction of the square where the blade is.

Make sure to get some materials in the building as you make your way up and down the floors. If someone has the Infinity Blade, keep your distance and attack from afar. Do not get close or you'll be dead in just two hits.

You can try building a structure for protection, but a player with the sword will quickly demolish it. Stay far away and try to maneuver back to the castle in the snow or any high ground. Build some ramps to get the higher ground and try to do a quick edit to remove parts of the ramp so the sword wielder won't follow you.

Ideally, you being above them will be enough to get some free hits as its unlikely the player with the Infinity Blade has enough materials to build a ramp to chase you.

Getting the Blade Tip 3

If you do get the sword, use the jumping dash attack to close the distance on any player. It'll be easy to take them down up close, but as mentioned, from a long distance, you are a sitting duck, especially if someone has a sniper rifle.

After you've killed all nearby players, start gaining those materials so you can defend yourself from snipers and assault rifles as you try and get close. Since the Infinity Blade can heal you, don't be ashamed to disengage in order to heal up.


Like the Infinity Gauntlet Limited Time Mode from earlier in the year, the Infinity Blade will likely last for a short period of time before Epic removes it from Fortnite. At the very least, it will get nerfed since it's currently OP.

This means you'll need to jump on right away in order to get a taste of its power.

Looking for more Fortnite tips? Head over to our Fortnite guides page for more.

Rumor: Fortnite to Be Banned in China Wed, 12 Dec 2018 13:25:41 -0500 William R. Parks

Last week, it was announced that a Chinese "ethics assessment committee" had reviewed the contents of 20 online games, requiring that 11 of these titles be amended before release in China and banning nine of them outright.

Now, a recent report suggests that the battle royale sensation Fortnite is one of these banned titles.

According to China's state-run press agency Xinhua, the assessment committee is "comprised of online gaming experts and researchers from the government departments, industry institutions and media outlets," and its goal is to be certain that online games, like Fortnite, "meet a certain code of ethics" prior to their release in China.

While Xinhua does confirm that 20 games have been reviewed by the committee, the suggestion that Fortnite is amongst the banned titles comes via a post on NGA, a Chinese gaming forum, which has since been translated on Reddit.

The reason for the ban is cited as "blood and gore, vulgar content," and the post indicates that other battle royale titles, including PlayerUnknown's BattlegroundH1Z1, and Ring of Elysium, are being denied for similar infractions.

In March, China's regulators put a full stop on issuing commercial licenses for online games, effectively preventing the public release of new titles and creating a significant shake-up in the massive market. While the results of this first round of reviews suggest that the newly established committee has strict guidelines for approval, it is, at least, indication that this total freezing of new licenses is coming to an end.

This increased focus on online gaming follows what Xinhua describes as "social concerns" about video game addiction and the negative impact they can have on their players. For instance, in August, China's Ministry of Education suggested a correlation between video game playing and damaged eyesight, and they called for a decrease in the number of online games released in the country as a result. 

At this point, there has not been an official statement confirming the ban of Fortnite in China, however, it is clear that the assessment committee has recommended that a number of titles not be granted official release. While it is difficult to be certain the exact impact this new approval structure will have, China is the world's largest video game market, and these types of bans will, no doubt, be felt the world over.

The post outlining the rumored banned titles can be found on Reddit.

Fortnite 7.01 Patch Notes Rundown Tue, 11 Dec 2018 12:25:17 -0500 Jonathan Moore

We're a week into Season 7 of Fortnite, which means it's time for a new update. This week's 7.01 patch brings a lot to the popular battle royale, including the much-anticipated Creative Mode, a surprise in the new Infinity Blade weapon, and, as we've come to expect, loads of bug fixes. 

The patch went live this morning at 5 a.m. EDT; here's what you can expect when you log in, per the official Fortnite website and release notes. 

Creative Mode

Although it might sound similar, Fortnite's Creative Mode is a slightly different experience than its Playground Mode. 

Whereas Playground Mode allows players to explore the Fortnite map and practice their skills without fear of dying, Creative Mode is a more traditional sandbox mode that allows players to build their own islands using individual assets or prefabricated buildings. These creations can (eventually) be shared with friends or the community at large on Reddit, YouTube, and Twitch

The mode has been out for several days now, but it has only been available to Battle Pass owners. The 7.01 patch makes it available to all Fortnite players. 


Originally, Creative Mode had only four islands on which players could build structures. Patch 7.01 increases that number to five. 

Players will be able to "load creations that have been shared with the Island Code system", but as of this writing, Epic has said that the Island Code system will initially be available to only a select number of Fortnite players.

The company said the feature will be expanded over time, but it did not specify how quickly the feature would roll out to all Fortnite users. 


Epic has added six new prefabs to Creative Mode, all of which are modeled after Lucky Landing. Indestructible parts have also been added to prefabs. 

The obstacle course has been split into floors, walls, roof and stairs, and parts.


The new item spawner allows players to spawn one item per match after dropping it on the device, while the player checkpoint plate creates a respawn checkpoint that lets players "choose" where they respawn after they bite the dust. 

Other changes to devices include letting players use the player checkpoint plate to spawn at Island start instead of game start, and the player spawn device now allows for team spawning. 


Creative Mode now allows for infinite health, players can create a flag that keeps pre-built structures from being damaged during games, and building can now be blocked after games have started. 


Prior to 7.01, players could not switch to flying while their glider was deployed. That's now a thing of the past. Just double tap the jump button: "Space" on PC, "A" on Xbox One, and "X" on PS4. 

Players can also now fly upward by holding jump. 

Infinity Blade

Although Epic has pulled all three Infinity Blade games from the App Store, the developer has added a little Infinity Blade goodness to Fortnite. According to the official patch notes, the new melee weapon doles out some hefty damage and can be found in Polar Peak. 

Primary fire performs a sword slash that deals 75 damage to players, while alternate fire will let you jump "great distances", dealing 25 knockback damage upon landing. 

In addition, health and shield pools will increase to 200 when wielding the blade, and the weapon will provide 1HP regen per second. On top of those health buffs, the Infinity Blade also provides "an instant burst of effective Health upon elimination of an enemy (50 HP)" as well as "increased movement speed (130%)."

Removing the Infinity Blade from its location in Polar Peak instantly heals the first player to do so. 

The weapon appears only once per match. 

Save the World

As per the usual, Fortnite's Save the World mode takes a back seat to the game's battle royale offerings. 

This week, we get a single bug fix ("Storm Shield Defenses no longer grant reduced primary rewards if the 80% health bonus objective is failed"), alongside the return of Ralphie's Revenge, which will be in the weekly store from December 12 at 7 p.m. EDT to December 19 at 7 p.m. EDT. 


Those are the major additions in the new 7.01 update for Fortnite. For the full patch notes, head over here, where you'll find more info on Creative Mode tools and teams, UI, social, and performance tweaks, and changes to Fortnite mobile.