World of Warcraft Articles RSS Feed | GameSkinny.com World of Warcraft RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network World of Warcraft: How to Get Glimr https://www.gameskinny.com/06n2x/world-of-warcraft-how-to-get-glimr https://www.gameskinny.com/06n2x/world-of-warcraft-how-to-get-glimr Thu, 05 Nov 2020 10:18:07 -0500 Sergey_3847

Blizzard added a new secret murloc pet Glimr to World of Warcraft. This cute little humanoid can be obtained by completing a rather long chain of quests. This guide will provide you with all the necessary steps on how to get this little guy.

Before venturing into the aquatic area of Venture Bay, be sure to bring along three battle pets and at least one underwater mount, as you'll spend a lot of time under the water.

How to Get Glimr in World of Warcraft

Glimmerfin Scale

Start the quest by going to coordinates 18.5, 88.3, which is a tiny iceberg at Grizzly Hills.

There you will find a Glimmerfin Scout that spawns regularly. You need to make it run away and leave behind some Glimmerfin Scale.

Then, travel to Borean Tundra and show the scale to King Mrgl-Mrgl.

Glimmerfin Welcome

This part of the quest will require you to collect 10x Meaty Crab Chunks in the underwater.

Once you have all the chunks, you need to bring them to Glimmergut, who resides at Venture Bay.

A Big Horkin' Task

Glimmergut will ask you to bring him a Pile of Blubberfat, which can be extracted from Horker lion seals that occupy the same area as Glimmergut.

You only need to kill one Horker to get the required drop, so this is a relatively easy task.

Once you deliver the Blubberfat to Glimmergut, he will tell you to deliver it to Glimmerfin Oracle, who resides nearby.

Pearl in the Deeps

Glimmerfin Oracle will ask you to bring her the Giant Pearl, which can be found in the waters of Venture Bay.

In order to make your search easier just go to these coordinates 21.8, 95.6 and pick up the pearl.

Trainer's Test

This part of the quest will require you to make up a team of pets and enter the battle with Trainer Grrglin, who occupies an iceberg at coordinates 21.5, 88.7.

Grrglin will pit three pets against you:

  • Flipper, a pengling (rare)
  • Snipper, a crab (uncommon)
  • Whipper, a  seahorse (common)

The max level of pets is 25, so you should have no problem beating them.

Wrap it Up

Go back to Glimmerfin Oracle, who will ask you to collect three more items:

  • Warm Seaweed Stalk
  • Young Seaweed Stalk
  • Bulbous Seaweed Stalk

These can be found at coordinates 11.2, 95.0; 8.9, 94.3; and 12.7, 96.7 respectively.

Guardian of the Smallest

Finally, you need to defeat the last boss - the Great Mua'kin (Level 50). This Makrura lobster resides underwater at coordinates 8.7, 91.2.

Great Mua'kin uses three abilities throughout the fight:

  • Claw Crack, which is a simple physical attack
  • Sand Smash, which is a stun ground slam
  • Spiked Carapace, another physical attack

You can take him single-handedly, if your character is well-geared, and if not, then take him out as a team.

As a reward for beating the Great Mua'kin you will receive an egg with Glimr murloc pet.

That's all you need to know on how to get Glimr in World of Warcraft. Check out other World of Warcraft guides.

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World of Warcraft: Shadowlands Pre-patch Out Now https://www.gameskinny.com/y9zpa/world-of-warcraft-shadowlands-pre-patch-out-now https://www.gameskinny.com/y9zpa/world-of-warcraft-shadowlands-pre-patch-out-now Wed, 14 Oct 2020 16:16:28 -0400 Ashley Shankle

World of Warcraft: Shadowlands itself may be delayed, but the pre-expansion patch is out for current subscribers to try some of the new bells and whistles coming in full to the expansion later this year.

Shadowlands features the biggest stat squish in World of Warcraft history, pushing the level cap down to 50 from its previous 120 max. Along with this change comes a huge breadth of skill changes to shake up the previous subclass roles, aimed at making each spec a worthwhile option.

The new starter zone is live for new and returning players to struggle through Exile's Reach, introducing many of the game's new systems. Players who have a max level character already can choose to skip Exile's Reach upon creating a new character and instead level in their race's starter zone.

The new character customization system and options are available in World of Warcraft now with this pre-patch as well, including the ability to change gender at the barbershop.

Shadowlands doesn't open up until Level 50, and won't be coming until the expansion hits, but now is a good time to get back into the game and prepare for what World of Warcraft: Shadowlands will have to offer on expansion launch later this year.

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World of Warcraft: Shadowlands Delayed to Later This Year https://www.gameskinny.com/h0fm5/world-of-warcraft-shadowlands-delayed-to-later-this-year https://www.gameskinny.com/h0fm5/world-of-warcraft-shadowlands-delayed-to-later-this-year Fri, 02 Oct 2020 13:46:54 -0400 Ashley Shankle

Adding to the numerous list of delays we've seen in 2020, the upcoming Shadowlands expansion for World of Warcraft is seeing a later release than Blizzard's previously announced October 27.

Executive Producer John Hight stated in an official announcement yesterday afternoon that the expansion would be pushed back in the name of further balance and polish, particularly in regard to the endgame.

He states the team is "at a point where the zones, the campaign, the level-up questing experience, and the story we have to tell are essentially ready to share," but due to player feedback, they would need more time to work on "some interlocking pieces — particularly those related to the endgame."

Though Shadowlands is being delayed, the pre-patch is still being released on Tuesday, October 13, to bring some of the expansion's features to the playerbase ahead of time, as previous pre-patches have done.

Blizzard have yet to announce the new release date for World of Warcraft: Shadowlands, but they have stated that the release will still be some time in 2020. With only a couple months left in the year, Shadowlands will likely be released in November or December unless it sees another delay into 2021.

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BlizzConline Will be Coming in February https://www.gameskinny.com/tt5sv/blizzconline-will-be-coming-in-february https://www.gameskinny.com/tt5sv/blizzconline-will-be-coming-in-february Wed, 23 Sep 2020 11:30:27 -0400 Ashley Shankle

It was no secret that BlizzCon, Blizzard's own convention to show off upcoming titles and expansions for its popular titles such as World of Warcraft and Overwatch, was getting cancelled this year and pushed to early 2021. Now we have the exact dates it will be running, and its new fancy name: BlizzConline.

BlizzConline will be taking place from February 19 to February 20, 2021, but Blizzard are still tight-lipped about what games they'll be showing over the course of the streamed convention.

What they aren't quiet about so far is the host of Community Showcase events happening over the course of the two days, which will include:

  • A cosplay exhibition
  • A cosplay contest
  • An art contest
  • A digital storytelling contest
  • A talent spotlight

The entry deadline for each of these Community Showcase events is January 4, 2021, so be sure to read up more on what they will entail through the official announcement.

BlizzConline will also feature the March of the Murlocs despite being a remote event, which also has a January 4, 2021, deadline for those interested in entering a photo or video marching and dancing while dressed up as a Murloc in World of Warcraft.

There are no further details known about BlizzConline just yet, but it sounds like it may be just as focused on the fans as ever. Keep your eyes here on GameSkinny for further news as we edge closer to 2021.

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Blizzard Says BlizzCon 2021 Will Come "Early" Next Year https://www.gameskinny.com/wspsa/blizzard-says-blizzcon-2021-will-come-early-next-year https://www.gameskinny.com/wspsa/blizzard-says-blizzcon-2021-will-come-early-next-year Wed, 05 Aug 2020 15:40:29 -0400 Ashley Shankle

Following the news earlier this year that BlizzCon 2020 would be canceled in the wake of COVID-19, Blizzard have announced they will be holding next year's convention as an online-exclusive event.

Not only will BlizzCon 2021 be a virtual event, but it will be held earlier in the year. As confirmed by Blizzard President J. Allen Brack during this week's Activision Blizzard earnings call, the convention will be held in "the early part" of 2021.

Virtual BlizzCon tickets are nothing new to fans of the developer, with many of those unable to attend the convention in person instead buying virtual tickets. Aside from allowing fans to watch the con's many panels and announcements, virtual tickets also often come with goodies for World of Warcraft, Hearthstone, and Blizzard's other titles.

The two biggest titles fans speculated Blizzard would show at BlizzCon this year were Diablo 4 and Overwatch 2. With luck, the developer will be showing more of the two at BlizzCon 2021.

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Blizzard Hosting Shadowlands Stream in Lieu of BlizzCon https://www.gameskinny.com/xj3f4/blizzard-hosting-shadowlands-stream-in-lieu-of-blizzcon https://www.gameskinny.com/xj3f4/blizzard-hosting-shadowlands-stream-in-lieu-of-blizzcon Fri, 29 May 2020 13:33:19 -0400 Ashley Shankle

Blizzard fans aren't able to attend BlizzCon in even virtual capacity this year due to its cancellation, but the developer still has some things it wants to show World of Warcraft fans sooner rather than later.

World of Warcraft Executive Producer John Hight and Game Director Ion Hazzikostas will be hosting a stream on Tuesday, June 9, at 12:00 p.m. EDT to give players a further look into what's coming in the MMORPG's Shadowlands expansion.

Shadowlands is scheduled to launch later this year, promising five new zones to play through, a leveling revamp, and much more. The most notable being the new Covenant system, which will grant unique abilities, quests, transmogs, and mounts based on the Covenant the character joins.

Fans should expect more details on Shadowlands' Covenant system during the June 9 stream, which can be watched via either YouTube or Twitch.

 

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BlizzCon 2020 is Canceled, but Could Continue Another Way https://www.gameskinny.com/mbs3c/blizzcon-2020-is-canceled-but-could-continue-another-way https://www.gameskinny.com/mbs3c/blizzcon-2020-is-canceled-but-could-continue-another-way Tue, 26 May 2020 18:21:23 -0400 Josh Broadwell

In a move that probably doesn't surprise anyone, Blizzard announced today that BlizzCon 2020 is canceled. There's a possibility of an online event taking its place, but it's not likely to happen anytime soon.

The news comes from a post by BlizzCon Executive Producer Saralyn Smith, which PCGamer first spotted earlier today.

Smith said:

...we’ve had many discussions about what holding a convention could look like in light of all the health and safety considerations we’d want to make.

We’ve also talked about different paths we could take, and how each one could be complicated by fluctuations in national and local health guidelines in the months ahead. Ultimately, after considering our options, we’ve come to the very difficult decision to not have BlizzCon this year.

News of BlizzCon's cancellation is just one part of what's basically been the year of cancellations and delays, from E3 2020 and GDC 2020 being canceled to Minecraft Festival 2020's delay.

But just like Summer Game Fest was born from E3's cancellation, Blizzard is looking into alternative ways to host a convention. Smith mentioned:

We’re talking about how we might be able to channel the BlizzCon spirit and connect with you in some way online...

We’d want to do this as soon as we could, but given that this is new-ish territory and the different factors involved, it will most likely be sometime early next year.

It might not be a proper replacement for this year's convention, but at least it's something. You can check out the original story on PC Gamer and Smith's full post on Blizzard's website. Stay tuned to GameSkinny for more video game event news as it develops.

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World of Warcraft: Shadowlands Revealed at Blizzcon 2019 https://www.gameskinny.com/m3pqo/world-of-warcraft-shadowlands-revealed-at-blizzcon-2019 https://www.gameskinny.com/m3pqo/world-of-warcraft-shadowlands-revealed-at-blizzcon-2019 Fri, 01 Nov 2019 15:02:15 -0400 Ashley Shankle

Whispers of World of Warcraft's next expansions have been making their way across the community, but it wasn't until today during the Blizzcon opening ceremony that the expansion was unveiled. It's called Shadowlands.

World of Warcraft: Shadowlands will take players to, well... The Shadowlands. Sylvanas' vie for power continues as she takes the Frozen King's crown for herself, and whatever happens from there is anyone's guess as of now.

WoW Shadowlands will bring players into an entirely new realm, where new dungeons and a new gameplay system called covenants await. More of the expansion will be shown later during the convention.

Players who have kept their finger on the pulse of WoW's story will find no surprise in the fact this latest expansion will feature the Shadowlands, but there are sure to be plenty of surprises to find and experience in such an ancient land.

You won't have to wait to pre-order this baby, though. You can do it right now on Battle.net, though its release date has yet to be announced.

Blizzcon 2019's just started and there's plenty more to be seen as it presses on. Stay tuned to GameSkinny for more Blizzcon and World of Warcraft news over the duration of the convention.

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WoW Classic Herbalism Trainer Locations https://www.gameskinny.com/6t05z/wow-classic-herbalism-trainer-locations https://www.gameskinny.com/6t05z/wow-classic-herbalism-trainer-locations Tue, 29 Oct 2019 10:43:24 -0400 Ashley Shankle

Gatherers get no respect, no respect at all! Probably. World of Warcraft Classic's economy's in full-swing and gatherers are at the very base of a healthy MMO economy, this one included.

The purpose of this guide is solely to display the locations of each Herbalism trainer in WoW Classic. Unlike crafting professions, gathering professions can be trained up to the maximum tier from any trainer across Azeroth. So yes, those trainers in Elwynn Forest and even Durotar can train you to be a true professional Herbalist.

Herbs are used almost exclusively in Alchemy, though there are some odd-off exceptions.

Most who train in Herbalism tend to pick Alchemy up along with it, as there's not much money to be made in gathering herbs until the higher tiers of the profession. There are plenty of useful potions to be made in the early and mid-levels of Alchemy, however.

Alliance Herbalism Trainer Locations

Trainer Info Map Location
Herbalist Pomeroy
Elwynn Forest
(Human)
 
Reyna Stonebranch
Ironforge
(Dwarf)
 
Shylamiir
Stormwind
(Night Elf)
 
Firodren Mooncaller
Darnassus
(Night Elf)
 
Kali Healtouch
Loch Modan
(Dwarf)
Tannysa
Stormwind
(Night Elf)
 
Malorne Bladeleaf
Teldrassil
(Night Elf)
 
Cylania Rootstalker
Ashenvale
(Night Elf)
 
Alma Jainrose
Redridge Mountains
(Human)
 
Telurinon Moonshadow
Wetlands
(Night Elf)
 
Brant Jasperbloom
Dustwallow Marsh
(Human)
 

 

Horde Herbalism Trainer Locations

Trainer Info Map Location
 Martha Alliestar
Undercity
(Undead)
Faruza
Tirisfal Glades
(Undead)
Komin Winterhoof
Thunder Bluff
(Tauren)
 
Mishiki
Durotar
(Troll)
 
Jandi
Orgrimmar
(Troll)
 
Aranea Venomblood
Hillsbrad Foothills
(Undead)
 
Angrun
Strangethorn Vale
(Orc)
 
Ruw
Feralas
(Tauren)

 

Neutral Herbalism Trainer Locations

Trainer Info Map Location
Flora Silverwind
Stranglethorn Vale
(Human)
Malvor
Moonglade
(Night Elf)

 

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Check out our other guides to WoW Classic, such as our guide covering each race's strengths and weaknesses, weapon trainers, and other profession trainer location guides.

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WoW Classic Enchanting Trainer Locations https://www.gameskinny.com/22btj/wow-classic-enchanting-trainer-locations https://www.gameskinny.com/22btj/wow-classic-enchanting-trainer-locations Mon, 28 Oct 2019 16:48:59 -0400 Ashley Shankle

Enchanting doesn't get a lot of attention in the early levels, but later on, it becomes a valuable part of the World of Warcraft economy. It is a worthy effort for those looking for a slightly more active profession.

Here, we're simply going to go over the locations for each Enchanting trainer in WoW Classic for both Horde and Alliance. I don't touch on the exact title of each trainer NPC, but instead focus on the minimum level to learn the next tier from them.

Prospective Enchanters may be disappointed to hear that the artisan-level NPC they have to speak to in order to level Enchanting above 200 is found in the Uldaman dungeon, rather than out on the field like most others.

Alliance Enchanting Trainer Locations

Trainer Info Map Location
Thonys Pillarstone
Initial Enchanting skill
Ironforge
(Dwarf)
 
Alanna Raveneye
Initial Enchanting skill
Teldrassil
(Night Elf)
Betty Quin
Initial Enchanting skill
Stormwind
(Human)
Lalina Summermoon
Initial Enchanting skill
Darnassus
(Night Elf)
Gimble Thistlefuzz
Enchanting 50~
Ironforge
(Gnome)
Xylinnia Starshine
Enchanting 50~
Feralas
(Night Elf)
 
Lucan Cordell
Enchanting 50~
Stormwind
(Human)
Kitta Firewind
Enchanting 125~
Elwynn Forest
(Human)

 

Horde Enchanting Trainer Locations

Trainer Info Map Location
Vance Undergloom
Initial Enchanting skill
Tirisfal Glades
(Undead)
Jhag
Initial Enchanting skill
Orgrimmar
(Orc)
Malcomb Wynn
Initial Enchanting skill
Undercity
(Undead)
Mot Dawnstrider
Initial Enchanting skill
Thunder Bluff
(Tauren)
 
Teg Dawnstrider
Enchanting 50~
Thunder Bluff
(Tauren)
Godan
Enchanting 50~
Orgrimmar
(Orc)
 
Lavinia Crowe
Enchanting 50~
Undercity
(Undead)
Hgarth
Enchanting 125~
Stonetalon Mountains
(Orc)
 

 

Master Enchanter Location

Unlike most master-level (Level 200+) profession trainers, Annora is found inside a dungeon. She's found in Uldaman, to be precise.

This human can be found in Uldaman, in an offshoot corridor south of the Temple Hall.

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Check out our other WoW Classic guides here on GameSkinny!

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WoW Classic Blacksmithing Trainer Locations https://www.gameskinny.com/gsvxx/wow-classic-blacksmithing-trainer-locations https://www.gameskinny.com/gsvxx/wow-classic-blacksmithing-trainer-locations Mon, 28 Oct 2019 16:45:22 -0400 Ashley Shankle

Ahh, Blacksmithing. One of World of Warcraft's most popular professions, no matter the expansion, including in WoW Classic.

Blacksmithing is one of the few professions that splits into specialties after Level 200. You can then choose to specialize in either Weaponsmithing or Armorsmithing. This is an important decision, as you cannot go back on your choice unless you unlearn Blacksmithing as a whole and start all over again.

Here, we'll be touching on the locations of each trainer for both Alliance and Horde characters.

The level at which a trainer can train you is listed under their name in each instance. I don't go into "Journeyman" or "Apprentice" or any of that here, since functionally, what matters is the level.

There is one neutral trainer, Brikk Keencraft, who can be found in Booty Bay in Stranglethorn Vale.

Armorsmithing and Weaponsmithing can be picked up at skill Level 200, after having completed the requisite profession quests. After which, you'll be sent on a quest to specialize in one or the other.

Alliance Blacksmithing Trainers

Trainer Info Map Location
Smith Argus
Initial Blacksmithing skill
Elwynn Forest
(Human)
Tognus Flintfire
Initial Blacksmithing skill
Dun Morogh
(Dwarf)
Delfrum Flintbeard
Initial Blacksmithing skill
Darkshore
(Dwarf)
 
Clarise Gnarltree
Blacksmithing 50~
Duskwood
(Night Elf)
 
Therum Deepforge
Blacksmithing 50~
Stormwind
(Dwarf)
 
Bengus Deepforge
Blacksmithing 125~
Ironforge
(Dwarf)
 

 

Horde Blacksmithing Trainers

Trainer Info Map Location
Dwukk
Initial Blacksmithing skill
Durotar
(Orc)
 
Karn Stonehoof
Blacksmithing 50~
Thunder Bluff
(Tauren)
James Van Brunt
Blacksmithing 50~
Undercity
(Undead)
Traugh
Blacksmithing 50~
Barrens
(Orc)
 
Saru Steelfury
Blacksmithing 125~
Orgrimmar
(Orc)

 

Neutral Master Blacksmithing Trainer

Trainer Info Map Location
Brikk Keencraft
Blacksmithing 200~
Stranglethorn Vale
(Goblin)
 

 

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That's it for World of Warcraft Classic's Blacksmith trainers, but we have plenty of other WoW Classic guides here on GameSkinny, as well as other profession trainer locations.

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WoW Classic Tailoring Trainer Locations https://www.gameskinny.com/0lj0v/wow-classic-tailoring-trainer-locations https://www.gameskinny.com/0lj0v/wow-classic-tailoring-trainer-locations Mon, 30 Sep 2019 16:56:41 -0400 Ashley Shankle

Tailoring is one of the biggest money-making professions in WoW Classic thanks to the value of bags. There are never too many Tailors, trust me, but you've got to find the trainers to learn the profession.

The sole purpose of this guide is to point you in the direction of both factions' Tailoring trainers. Pretty straight forward.

Unlike most other profession trainer guides, I simply mention the level at which you can train with a particular NPC. If a trainer says 50~, that means you can train up to Level 50 Tailoring with that NPC. Master-level trainers train you at profession skill Level 200.

There are two neutral Tailoring trainers. One, a goblin named Grarnik Goodstich, can train Level 50 Tailoring and can be found in Booty Bay. The other, Meilosh (Master-level), requires you be friendly with the Tumbermaw-Furbolgs and can be found in the cave between Felwood and Winterspring.

Alliance Tailoring Trainers

Trainer Info Map Location
Eldrin
Initial Tailoring skill
Elwynn Forest
(Human)
Grondal Moonbreeze
Initial Tailoring skill
Darkshore
(Night Elf)
Uthrar Threx
Initial Tailoring skill
Ironforge
(Dwarf)
Lawrence Schneider
Initial Tailoring skill
Stormwind
(Human)
Trianna
Initial Tailoring skill
Darnassus
(Night Elf)
Sellandus
Tailoring 50~
Stormwind
(Night Elf)
Jormund Stonebrew
Tailoring 50~
Ironforge
(Dwarf)
Me'lynn
Tailoring 50~
Darnassus
(Night Elf)
George Bolero
Tailoring 125~
Stormwind
(Human)
Timothy Worthington
Tailoring 200~
Dustwallow Marsh
(Human)

 

Horde Tailoring Trainer Locations

Trainer Info Map Location
Vhan
Initial Tailoring skill
Thunder Bluff
(Tauren)
Snang
Initial Tailoring skill
Orgrimmar
(Orc)
Victor Ward
Initial Tailoring skill
Undercity
(Undead)
Kil'hala
Initial Tailoring skill
Barrens
(Troll)
Bowen Brisboise
Initial Tailoring skill
Tirisfal Glades
(Undead)
Tepa
Tailoring 50~
Thunder Bluff
(Tauren)
Magar
Tailoring 50~
Orgrimmar
(Orc)
Mahani
Tailoring 50~
Barrens
(Tauren)
Rhiannon Davis
Tailoring 50~
Undercity
(Undead)
Josef Gregorian
Tailoring 125~
Undercity
(Undead)
Daryl Stack
Tailoring 200~
Hillsbrad Foothills
(Undead)

 

Be sure to check out our other World of Warcraft Classic guides, such as our weapon trainer location guides or our Alchemy trainer locations.

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WoW Classic Alchemy Trainer Locations https://www.gameskinny.com/teu7w/wow-classic-alchemy-trainer-locations https://www.gameskinny.com/teu7w/wow-classic-alchemy-trainer-locations Mon, 30 Sep 2019 16:13:11 -0400 Ashley Shankle

One wouldn't say Alchemy is one of WoW Classic's most popular professions, but it certainly has its rewards in the form of restorative and utility potions. It's as noble a profession as any other, and must be learned a handful of the many trainers found in Azeroth.

This guide has a single purpose, and that's to point you in the direction of each of the game's Alchemy trainers. Nothing more and nothing less. You'll have to find a leveling guide elsewhere.

The level at which a trainer can train you is listed under their name in each instance. I don't go into "Journeyman" or "Apprentice" or any of that here, since functionally, what matters is the level.

There is one neutral faction Alchemy trainer named Jaxin Chong, who can teach up to Level 50 Alchemy to both Horde and Alliance characters. Certainly something to know if you happen to be in Booty Bay!

Alliance Alchemy Trainers

Trainer Info Map Location
Alchemist Mallory
Initial Alchemy skill
Elwynn Forest
(Human)
 Cyndra Kindwhisper
Initial Alchemy skill
Teldrassil
(Night Elf)
Ghak Healtouch
Initial Alchemy skill
Loch Modan
(Dwarf)
Kylanna
Alchemy 50~
Ashenvale
(Night Elf)
Lilyssia Nightbreeze
Alchemy 50~
Stormwind
(Night Elf)
Tally Berryfizz
Alchemy 50~
Ironforge
(Gnome)
Ainethil
Alchemy 125~
Darnassus
(Night Elf)
Kylanna Windwhisper
Alchemy 200~
Feralas
(Night Elf)

 

Horde Alchemy Trainers

Trainer Info Map Location
Miao'zan
Initial Alchemy skill
Durotar
(Troll)
Carolai Anise
Initial Alchemy skill
Tirisfal Glades
(Undead)
Bena Winterhoof
Alchemy ~50
Thunder Bluff
(Tauren)
Serge Hinott
Alchemy 50~
Hillsbrad Foothills
(Undead)
Yelmak
Alchemy 50~
Orgrimmar
(Orc)
Doctor Herbert Halsey
Alchemy 125~
Undercity
(Undead)
Rogvar
Alchemy 200~
Swamp of Sorrows
(Orc)

 

Check out our other WoW Classic guides here on GameSkinny, such as our weapon trainer locations or recommended dungeon levels.

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World of Warcraft Classic Impressions: Visiting Azeroth for the First Time https://www.gameskinny.com/r90bi/world-of-warcraft-classic-impressions-visiting-azeroth-for-the-first-time https://www.gameskinny.com/r90bi/world-of-warcraft-classic-impressions-visiting-azeroth-for-the-first-time Tue, 10 Sep 2019 10:31:13 -0400 David Jagneaux

My foray into the vast universe of MMOs began with EverQuest. For those unfamiliar, it was one of the very first graphical 3D MMORPGs ever made. It took a lot of concepts from Ultima Online's top-down 2D world and applied them to a fully-realized 3D adventure. In 1999, it was one-of-a-kind, and it's still going to this day, although it's nowhere near as popular as it once was.

In 2004, World of Warcraft released alongside EverQuest 2, and it doesn't take a history degree to know which game proved more popular. Blizzard's juggernaut wiped out all competition and is still, even 15 years later, the reigning MMORPG champion, boasting a massive fanbase.

But it's not the same game that it once was MMOs are persistent, living worlds that change and grow. Several expansions have dramatically altered the game's mechanics, added tons of new content and zones, and even changed existing ones.

Recognizing Influence

World of Warcraft Classic is like a time machine to a simpler time; a time capsule of what the world of Azeroth was like at its inception rather than the world that exists today. As someone that never played WoW other than perhaps one or two short times out of curiosity, approaching WoW Classic wasn't a walk down memory lane for me at all. It was more like entering a living museum that was reanimated as a sort of experimental roleplaying adventure.

The main difference between playing World of Warcraft Classic right now versus playing the original World of Warcraft when it launched 15 years ago is the state of the MMO market as a whole. Back then, it was still a niche genre that a very small section of the overall gaming community knew or cared about. For all intents and purposes, WoW was the breakout mainstream success that put the MMO as a whole on the map. Now we're inundated with MMOs across Steam, mobile devices, and consoles.

From free-to-play games, a handful of subscription-based options, buy-to-play MMOs, and a slew of shared-world games that borrow heavy inspiration from MMOs without fully committing to the design (such as Destiny, The Division, Warframe, Monster Hunter, and others) the concept of a persistent, shared world shaped by its players that exists as a living, breathing place is now the norm.

That's due in large part to Blizzard and World of Warcraft.

 

Is It Actually Fun If You Never Played?

I'm really enjoying World of Warcraft Classic, probably for most of the reasons a typical gamer in 2019 will hate it. My current modern MMO of choice is Elder Scrolls Online, and I love how streamlined and accessible it is with a heavy focus on exploration, world-building, and storytelling with its lateral progression rather than min-maxing and grinding along a gear treadmill. That being said, as far as MMOs go, ESO and WoW Classic couldn't be more different.

In ESO (and Guild Wars 2 for that matter) the entire world is leveled to your character. So if you return to a starting zone once you've hit max level, it'll still take a few hits to kill even the most basic enemies, and if you adventure into an adjacent zone while leveling up a new character, you won't get immediately murdered on sight.

The idea here is that now it's possible for everyone to play with everyone else at any time, in any zone. If your friend is 40 levels higher than you, at least you can do some quests or run dungeons together because levels have far less weight than in other games.

WoW Classic is the exact opposite of that. If an enemy is two levels higher than you, then you better hope you've got plenty of healing items or are ready to tuck tail and run away because it'll be a tough fight. Combat is very slow and methodical in terms of ability rotations and in general, you're not moving much while fighting.

In this way it borrows heavily from EverQuest before it, albeit with more flourishes. Levels are extremely important, as are gear and stats, for more so than pure skill in WoW Classic. You have to earn the privilege of being considered powerful, and you'll feel it when you get there. In a way, I really like that.

As much as I Iove ESO because of how it respects my limited time via its ubiquitous fast travel wayshrines, the streamlined guild finder and group finder systems, and all of the various ways it makes things as accessible as possible while still being fun  and results in a lot of what originally drew me to MMOs.

Most notably, it's the sense of being a small speck in a vast sea of possibilities. In WoW Classic, there is no group finder. If you want to run a dungeon then you better either be in an active guild or get familiar with the zone chat terminology really fast. Playing a tank or healer? You shouldn't have much trouble finding a group. If you're DPS, then it'll be a bit harder because of pure supply and demand.

In WoW Classic, people sell items by posting in various chats, bartering and seeking interested players. Kill stealing is a very real thing out in the open. Quest objectives aren't shared, so if you need to kill a certain enemy to finish your quest but other people are waiting on it to respawn, then you might need to literally get in line for the chance.

 

Grinding Like It's 2004

A lot of this sounds inconvenient, but it's designed in such a way that it makes the world feel more active and believable as a result. Rather than playing a game that's designed to funnel you from one piece of content to the next, WoW Classic gives you the tools but asks you to find your own fun.

One great example of this, something I initially hated but grew to love, is the quest journal. When you get a new quest from an NPC, there are no waypoints on your map, no mini-map icons, no compasses to point you in the right direction. You need to actually read dialogue and check your journal notes to see where you need to go. Reading directions from the log and using things like landmarks and environmental clues is essential. It reminds me a lot of what quest journal entries were like in The Elder Scrolls III: Morrowind.

A bit tedious and annoying, sure, but it contributes very strongly to that sense of presence and immersion that's so important for an MMO. It's a stark contrast to the auto-run feature in Black Desert Online, for example, which, when enabled, literally just makes your character follow a trail as they run automatically between quest objectives.

All that being said, other than some of the subtle nuances and trends I mentioned before, MMOs really aren't that different today than they were back then. You're still creating a character that starts mostly from scratch, completing quests, slowly leveling up and learning new abilities, finding loot, unlocking new zones and areas, clearing dungeons, grouping up with people, and so on. The progression, format, and designs are all basically the same.

This could be viewed as a huge compliment to WoW, that it apparently nailed the formula so early on it's had the biggest influence possible on the genre as a whole. But at the same time, it's a sign of the lack of innovation across the market as well, especially if I can boot up a 15-year old game and start feeling comfortable pretty quickly with very little hassle.

I don't know if I will stay subscribed to World of Warcraft Classic after the first couple of months, but I don't regret jumping in at all. It's refreshing to return to the genre's fulcrum point that took it mainstream, and I can easily see the polish and appeal.

If you're keen to try it for yourself, you can download Blizzard's game client and subscribe for a month for $15. 

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WoW Classic Getting Free Realm Transfers from Crowded Servers https://www.gameskinny.com/rqahe/wow-classic-getting-free-realm-transfers-from-crowded-servers https://www.gameskinny.com/rqahe/wow-classic-getting-free-realm-transfers-from-crowded-servers Wed, 04 Sep 2019 14:16:47 -0400 Ashley Shankle

Those of us stuck in queues during primetime on WoW Classic's biggest realms won't have to deal with the waits all that much longer. That's provided you and your friends or guild are willing to uproot and move. Blizzard is providing free transfers off specified realms to new realms "very soon".

NA and EU players on certain realms will be able to migrate to specified new and previously existing realms in the near future, and with them will come free transfers for players just tired of the queues or trying to get in with their friends or guildmates at a reasonable time.

The eligible realms and their targets for North America and Europe are as follows.

NA WoW Classic Server Transfers

  • Arugal players will be able to transfer to Felstriker
  • Faerlina and Stalagg players will be able to transfer to Heartseeker
  • Herod and Skeram players will be able to transfer to Earthfury
  • Incendius and Thalnos players will be able to transfer to Netherwind
  • Fairbanks and Whitemane players will be able to transfer to Arcanite Reaper
  • Bigglesworth players will be able to transfer to Anathema
  • Pagle players will be able to transfer to Windseeker
  • Grobbulus players will be able to transfer to Deviate Delight

EU WoW Classic Server Transfers

English
  • Shazzrah and Golemagg players will be able to transfer to Dragonfang
  • Firemane and Gehennas players will be able to transfer to Earthshaker
  • Mograine players will be able to transfer to Judgement
  • Razorgore players will be able to transfer to Bloodfang
French
  • Sulfuron players will be able to transfer to Amnennar and Finkle
German
  • Lucifron players will be able to transfer to Transcendence

When these transfers will open is yet unknown, but Blizzard will likely spill the beans on when they are available very soon.

Are you planning on transferring? Let us know in the comments below I sure as heck won't be leaving Whitemane and check out our handful of WoW Classic guides!

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WoW Classic Dungeon Levels Overview https://www.gameskinny.com/ggy4v/wow-classic-dungeon-levels-overview https://www.gameskinny.com/ggy4v/wow-classic-dungeon-levels-overview Thu, 29 Aug 2019 16:15:47 -0400 Ashley Shankle

Diving into instances is a big part of the World of Warcraft experience, especially in WoW Classic where everything's a little slower. The recommended dungeon levels are a little different from the game's expansions and the contents, well, you might have a tough time all around.

This guide has two purposes.

  1. To show the game's recommended level ranges for each dungeon
  2. To teach you the abbreviations used for each one

That said, you do not have to strictly be within the recommended level range for every instance. It depends on your group, and it's very possible you'll get pulled into instances at levels not within the ranges listed here. Trust your groups to hold each other up and do your best.

Additionally, not every vanilla dungeon is in Classic just yet. Instances after Molten Core are locked behind the game's upcoming phases, with Blackwing Lair and Zul'Gurub coming in Phase 2. These are not included in this list for now.

Dungeon Level
Range
Location
 Ragefire Chasm
(RFC)
13 to 18 Orgrimmar
The Deadmines
(VC or DM)
17 to 26 Moonbrook in
Westfall
Wailing Caverns
(WC)
17 to 24 Lushwater Oasis in
The Barrens
Shadowfang Keep
(SFK)
22 to 30 Silverpine Forest
Blackfathom Deeps
(BFD)
24 to 32 The Zoram Strand in
Ashenvale
The Stockade
(Stocks)
24 to 32 The Canals in
Stormwind
Razorfen Kraul
(RFK)
29 to 38 Southern Barrens
Gnomeregan
(Gnomer)
 29 to 38 Dun Morogh
Scarlet Monastery
(SM)
34 to 45 Whispering Gardens in
Tirisfal Glades
Razorfen Downs
(RFD)
37 to 46 Southern Barrens
Uldaman
(Ulda)
41 to 51 The Maker's Terrace in
Badlands
Zul'Farrak
(ZF)
 42 to 46 Sandsorrow Watch in
Tanaris
Maraudon
(Mara)
46 to 55 Valley of Spears in
Desolace
Temple of Atal'Hakkar
(Sunken Temple; ST)
 50 to 56 Pool of Tears in
Swamp of Sorrows
Blackrock Depths
(BRD)
52 to 60 The Masonary in
Blackrock Mountain
Blackrock Spire
(BRD; LBRS; UBRS)
55 to 60 Blackrock Spire in
Blackrock Mountain
Dire Maul
(DM)
55 to 60 High Wilderness in
Feralas
Stratholme
(Strat)
58 to 60 Plaguewood in
Eastern Plaguelands
Scholomance
(Scholo)
 58 to 60 Caer Darrow in
Western Plaguelands
 Onyxia's Lair
(Ony)
 60 Dustwallow Marsh
 Molten Core
(MC)
 60 Blackrock Depths in
Blackrock Mountain

 

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Check out our other WoW Classic guides, such as our weapon trainer locations guide, or our guides focused on leveling characters such as RFC quest locations and WC quest locations. Good luck on your adventures through Azeroth!

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WoW Classic: Where to Find All WC Quests https://www.gameskinny.com/2mfx9/wow-classic-where-to-find-all-wc-quests https://www.gameskinny.com/2mfx9/wow-classic-where-to-find-all-wc-quests Thu, 29 Aug 2019 14:24:20 -0400 Ashley Shankle

Let's talk about the quests in WoW Classic for the Wailing Caverns (WC), shall we? Specifically, how and where to get them all.

The Wailing Caverns is the second instance open to Horde players. I wouldn't say it's fun, but it's a must-run for the Horde because you get a ton of XP between the mobs inside and the quests available. It helps that the Fang gear set is great for Shamans and Druids, too (Hunters will certainly roll on them, like they can't help themselves).

Almost all of the quests for WC are found in the Barrens, with one being found in Thunder Bluff. A fair portion of these quests is available to both Horde and Alliance players, in particular, those found in Ratchet and the ones given by the NPCs hanging out in the skull above the dungeon. 

There is also an item-given quest named The Glowing Shard, which is granted by a gem you find inside the instance. This can be turned in with an NPC in Ratchet and is available to both factions as well.

Wailing Caverns Quests in the Barrens

Smart Drinks

This quest requires you to obtain Wailing Essence from the ectoplasms in the Wailing Caverns. It's very possible you'll have to run WC twice to get all the Essence, but maybe you'll get lucky!

This is available to both Alliance and Horde players and is picked up in Ratchet.

Trouble at the Docks

You don't have to actually go into the instance to complete Trouble at the Docks, but you do have to beat up a Level 18 elite Goblin in the cave leading up to WC named Mad Magglish. He'll drop his port, and you can turn in your quest.

This one is also available to both Alliance and Horde players and is picked up in Ratchet.

Hamuul Runetotem -> Leaders of the Fang

You won't be able to pick this quest up until you push through the questline requiring you to check out the oases around the Barrens.

After the Altered Beasts quest, which is the one that makes you go beat up Level 16 Snapjaws for their shells, you'll be able to pick up Hamuul Runetotem, which sends you out to Thunder Bluff.

There are a few small hiccups between the Hamuul Runetotem quest and the Leaders of the Fang quest, but it's worth the effort. The notable rewards for Leaders of the Fang are a blue staff or dagger, plus a nice chunk of reputation with Thunder Buff and 13 Silver. Ace.

The actual goal of Leaders of the Fang is to defeat all four Druids of the Fang in WC. Get to it!

Deviate Hides

Both factions can do this quest.

People have been having trouble finding the NPC (Nalpak) that gives this quest for ages, and that's understandable. He's actually above the entrance to the Wailing Caverns.

Coming from the road, run past the skull-shaped entrance to the WC and keep your eyes open for a portion of mountain you can run up. Make your way up the mountain a bit and turn back towards the entrance. You'll see what appears to be a rock, though it's really the upper portion of the entrance's skull shape.

The quest giver, Nalpak, can be found in the left eye. Be careful you don't fall down trying to get to him. Nobody wants to have to work their way back up there.

Deviate Hides drop from several mobs within the instance, so grab them as you go. The quest gives a 10-slot bag and some green leather pants, making it worth the effort.

Deviate Eradication

The quest giver for this quest is found in the same spot as Nalpak above, and both factions can take and complete this quest.

This one just asks you to slay a fair amount of Deviate mobs inside the dungeon, seven each in fact.

Wailing Caverns Quest in Thunder Bluff

Serpentbloom

This is another one you don't have to go into the instance to get done, as Serpentbloom can be found all over the caves leading up to it.

You can find the quest giver in the lower cave on the Spirit Rise in Thunder Bluff.

---

With that, we've gone over all the quests you can pick up and take with you into WC for that sweet, sweet XP. Alliance players have a fair amount of quest options for Wailing Caverns, but getting the quests and making your way into the instance is risky. Good luck out there.

If you found this guide helpful, check out some of our other WoW Classic guides. How about some weapon trainer locations for both factions? How about the locations of RFC quests, or how to install addons? More are coming, but it's pretty hard to pull away from the game to get them done.

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WoW Classic: Where to Find All RFC Quests https://www.gameskinny.com/kj0ic/wow-classic-where-to-find-all-rfc-quests https://www.gameskinny.com/kj0ic/wow-classic-where-to-find-all-rfc-quests Wed, 28 Aug 2019 15:21:28 -0400 Ashley Shankle

I've seen a lot of people ask in General and Trade which quests are available for RFC (Ragefire Chasm) in WoW Classic, the Horde's first dungeon. Alliance may have Deadmines, but we Horde have... some warlocks in a cave over here in Orgrimmar. Uh...

Anyway, there are six quests for Ragefire Chasm. Five can be picked up outside of the dungeon and the sixth is a continuation of one of the quests obtained in Thunder Bluff.

Read on and find out where you can find these quests, and bear in mind all of them can be picked up at Level 9.

RFC Quests Starting in Orgrimmar

Slaying the Beast

This quest can be gotten from an NPC just outside of RFC and only requires you defeat Targaman the Hungerer in RFC. Just about everyone picks this quest up their first time.

Quest giver location.

Hidden Enemies

You'll have to head to the Valley of Wisdom to pick this one up, and it requires you go further into RFC after the fight with Targaman to defeat Bazzalan and Jergosh the Invoker.

Quest giver location.

RFC Quests Starting in Thunder Bluff

Testing an Enemy's Strength

This quest can be picked up from a Tauren on The Elder Rise in Thunder Bluff and asks you to kill Ragefire Troggs and Shamans in the dungeon.

Both quests in Thunder Bluff are from the same NPC.

Quest giver location.

Searching for the Lost Satchel

You'll have to find the corpse of a Tauren in Ragefire Chasm to complete this quest.

This one requires you take a slight detour to the right in the first open room of the dungeon, heading up an incline to a dead end with enemies. His corpse can be found there, after which you'll be able to pick up the quest Returning the Satchel, which requires you go back to Thunder Bluff.

RFC Quest in the Undercity

The Power to Destroy...

There is only one quest for the dungeon found in the Undercity, and it can be picked up in the bowels of the Apothecarium. The required items for this quest are dropped by Searing Blade Warlocks and Cultists within Ragefire Chasm.

Quest giver location.

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Not so bad, really. You don't have to pick up these quests, but every bit of XP counts.

Check out our weapon trainer locations guide if you're trying to figure out where you can train new weapon types, our racial abilities guide if you just want to ponder over the differences between each of WoW Classic's races, or our Wailing Caverns quest locations guide.

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How to Install Addons in WoW Classic https://www.gameskinny.com/x4o6i/how-to-install-addons-in-wow-classic https://www.gameskinny.com/x4o6i/how-to-install-addons-in-wow-classic Wed, 28 Aug 2019 11:25:52 -0400 Ashley Shankle

Addons have always been a part of the World of Warcraft experience. So much so, in fact, that you may be surprised by how many addons were actually available in vanilla and now compatible with WoW Classic.

If you've installed addons in modern WoW, this whole process really isn't all that much different.

Looking around, a lot of the tutorials I've found seem to assume people don't know how to unzip things to folders or use a computer much past clicking on shiny icons. I'm not going to do that since the process is incredibly simple in any case.

How to Install Addons in WoW Classic

So you've got some addons you want to slap onto your client, you've got the download pages up or have outright downloaded their .zips. Now it's time to...

1. Locate Your World of Warcraft Classic Folder

Chances are your World of Warcraft folder is in the default directory. On a 64-bit Windows PC, it should be:

  • C:\Program Files (x86)\World of Warcraft\_classic_

You can copy the above and paste it into your file browser if you like, or manually seek it out. It's easy to find.

Those using 32-bit Windows may find the game simply in C:\Program Files\World of Warcraft\_classic_, but I'm not 100 sure on that.

2. Locate Your AddOns Folder

Just like retail WoW (Isn't WoWC also retail? Whatever.), you should have an Interface folder within the game directory, and an AddOns folder inside it.

If for some reason there is no AddOns folder (there should be), just create an AddOns folder within Interface and keep going.

3. Exit WoWC

Here's a little tip for you perpetually-idle queue-avoiders:

There is a five-minute grace period after you get disconnected to reconnect to the game without a queue.

With that in mind, you can hop out, stack your addons into the folders above, and get back in with no trouble. Just don't take too long.

Exit the game with the addons you plan to use ready to go.

4. Place the Addons' Folders into Interface\AddOns

In this step, you don't want to extract the contents of your addon folders, you simply want to put the entire addons' folders into the Interface\AddOns folder.

That's a weird sentence.

Keep your folder nice and clean. You can have a ton of addons  just make sure they're in their respective folders.

Here's a very simple example (Gatherer_HUD does not work with WoWC):

5. Get to Character Select and Enable AddOns

Log back in, choose which character you want to play as, then look at the bottom left of the screen for the AddOns button.

Click the button and enable all the addons you want to use on that character.

If an addon is in red, it may not work and may cause some issues in-game though sometimes they work just fine. Test it out after getting in-game and just log out (not exit the game) to disable any that may not be working.

That's it! That's really all you have to do. It's really that easy.

To put this in a fast and loose list:

  1. Find C:\Program Files (x86)\World of Warcraft\_classic_\Interface\Addons
  2. Put your addons in there with their own respective folders
  3. Relaunch game (steps two and three are interchangeable really)
  4. Enable them at character select via the AddOns button

Yep, it's really that easy. Configuring some of them is another story, though.

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Check out our other World of Warcraft Classic guides, such as our weapon master locations guide and our racial abilities guide. There's more to come, too, as long as I can pry myself out of Azeroth here and there. The road to 60 is long and paved in ganks.

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WoW Classic Racial Abilites and Best Classes Guide https://www.gameskinny.com/7hhjh/wow-classic-racial-abilites-and-best-classes-guide https://www.gameskinny.com/7hhjh/wow-classic-racial-abilites-and-best-classes-guide Mon, 26 Aug 2019 15:32:05 -0400 Ashley Shankle

Each race has had its strengths and weaknesses since the dawn of World of Warcraft, but the differences today aren't necessarily the same as those from 2004. We're about to hop straight into a time machine to 15 years ago with WoW Classic, and its racial abilities.

WoW Classic's racial abilities are easy enough to understand. Some races, such as Undead and Night Elf, are clearly more geared toward PvP content, but you will probably have the same fun with any class and race combination (unless you get a little too used to Will of the Forsaken).

It's important to keep in mind while reading through this guide that ultimately, you should choose whatever race and class combination you want to play. Meta gaming WoW Classic only does so much, and it's not like you're about to tackle the hardest content Azeroth's ever seen.

You have a little more to think about in terms of race as a PvP player, but if you played way back in the day you probably already know which race you want to carry you to victory in contested areas.

Let's cut past my rambling  there's plenty of it below. Good luck on your journeys!

Alliance Racial Abilities


Human
- Sword Specialization: Skill with Swords and Two-Handed Swords increased by 5.
- Mace Specialization: Skill with Maces and Two-Handed Maces increased by 5.
- Diplomacy: Reputation gains increased by 10%.
- The Human Spirit: Spirit increased by 5%.
- Perception: Dramatically increases stealth detection for 20 sec. (3-minute cooldown)
Classes: Mage, Paladin, Priest, Rogue, Warlock, Warrior
Humans are predictably well-rounded, capable in both physical and magical regards thanks to their weapon specializations and The Human Spirit granting additional Spirit. Humans make ideal Paladins and Priests, but Paladins, in particular, due to melee specializations and additional Spirit. Their stats are well-rounded but weighted toward Spirit. Perception has its uses in PvP.

Human Priests are able to learn Desperate Prayer (Instantly heals the caster for X to X. 10 min cooldown) and Feedback (The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.).

Both skills are worthwhile in PvP but Feedback doesn't have much use in endgame PvE.

 


Night Elf
- Nature Resistance: Nature Resistance increased by 10.
- Quickness: Dodge chance increased by 1%.
- Wisp Spirit: Transform into a wisp upon death, increasing movement speed by 50%.
- Shadowmeld: Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until canceled or upon moving. Night Elf Rogues and Druids with Shadowmeld are more difficult to detect while stealthed or prowling. (10-sec cooldown)
Classes: Mage, Rogue, Warlock, Warrior
Being the only Alliance race able to go Druid, Night Elves are ideal for the class; but they're also fantastic Rogues when considering Quickness, the Shadowmeld Active, and innately high Agility. Their Stamina and Strength are lacking.

Starshards (Rains starshards down on the enemy target's head, causing X Arcane damage over 6 sec.) is a channeled ability, making it risky to use in PvP and simply not ideal in PvE. Elune's Grace (Reduces ranged damage taken by X and increases chance to dodge by 10% for 15 sec.) is solid for surviving PvP, but doesn't make up for the presence of Starshards.

Neither skills are particularly impressive, but Elune's Grace is much better than Undead and Troll Priest exclusives Hex of Weakness and Touch of Weakness.

 


Gnome
- Arcane Resistance: Arcane Resistance increased by 10.
- Expansive Mind: Intelligence increased by 5%.
- Escape Artist: Escape the effects of any immobilization or movement speed reduction effect. (0.5-second cast, 1-minute cooldown)
- Engineering Specialization: Engineering skill increased by 15.
Classes: Mage, Rogue, Warlock, Warrior
Gnomes are ideal for Mages and Warlocks because of their 5% increased Intelligence, and Escape Artist is among the best racial actives. Their based Strength and Stamina are very low, making them less ideal for Paladin or Warrior, but their very high base Agility makes for a good start to a Rogue.

Escape Artist is mostly useful in PvP situations, and its relatively short cooldown makes it easy to use more than once in a single skirmish.

 


Dwarf
- Frost Resistance: Increases Frost Resistance by 10.
- Gun Specialization: Guns skill increased by 5.
- Find Treasure: Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled.
- Stoneform: While active, grants immunity to Bleed, Poison, and Disease effects. In addition, Armor increased by 10%. Lasts 8 sec. (3-min cooldown)
Classes: Hunter, Paladin, Priest, Rogue, Warrior
Dwarves make for some of the best Paladins and Warriors in the game thanks to the Stoneform racial active and their high base Stamina and Strength. Their base Agility is low, making them less-than-ideal Rogues. They do make for pretty great Priests because of their base stats with the class and race-exclusive Priest skills.

Find Treasure is fine to have up while questing to seek out treasure chests, but as you can only track one resource at a time, you may not use it much if you take Mining, Herbalism, or go Hunter.

Dwarves boast one of the best sets of exclusive Priest skills in the game, primarily thanks to Fear Ward (Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 10 min.). Desperate Prayer (Instantly heals the caster for X to X. 10 min cooldown) is also decent for both PvE and PvP.

Dwarves are probably the best race for a PvP Priest in the Alliance.

 

Horde Racial Abilities


Orc
- Axe Specialization: Skill with Axes and Two-Handed Axes increased by 5.
- Command: Damage dealt by Hunter and Warlock pets increased by 5%.
- Hardiness: Chance to resist Stun effects increased by an additional 25%.
- Blood Fury: Increases base melee attack power by 25% for 15 sec and reduces healing effects on you by 50% for 25 sec. (2-min cooldown)
Classes: Hunter, Rogue, Shaman, Warlock, Warrior
Orcs are the Horde's most well-rounded race and do well with most classes, but they are best as Warriors and (Enhancement) Shamans. They make for fantastic frontline fighters but are decent Hunters. Orc Rogues shine brightest only when Blood Fury is active.

Their weakest class is probably Warlock, which is best suited to Undead. Warlock pets often aren't used as active damage dealers in endgame PvE and are quickly dispatched in PvP, making Command less useful for the Orc Warlock. Its other racials also do not suit the class well.

 


Tauren
- Endurance: Total Health increased by 5%.
- Nature Resistance: Nature Resistance increased by 10.
- Cultivation: Herbalism skill increased by 15.
- War Stomp: Stuns up to 5 enemies within 8 yds for 2 sec. (2-min cooldown)
Classes: Druid, Hunter, Shaman, Warrior
Thanks to the extra health from Endurance and on-demand stun from War Stomp, Tauren also make for great frontline fighters and are great Warriors and Shamans, though Tauren Shamans have the smallest starting Mana pool of the races. This is also the only Horde race able to go Druid.

Though the extra health from Endurance is a boon, the utility of War Stomp in PvE and PvP situations cannot be understated. Though Tauren Shamans don't bring great stats to the table, the extra survivability provided by War Stomp (after which the Shaman can heal in brief safety) is hugely helpful in PvP situations. Tauren Warriors are the beefiest (get it?) by a long shot, however.

 


Undead
- Shadow Resistance: Shadow Resistance increased by 10.
- Underwater Breathing: Underwater breath lasts 300% longer than normal.
- Cannibalize: When activated, regenerates 7% of total health every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 7 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
- Will of the Forsaken: Provides immunity to Charm, Fear and Sleep while active. May also be used while already afflicted by Charm, Fear or Sleep. Lasts 5 sec. (2-min cooldown)
Classes: Mage, Priest, Rogue, Warlock, Warrior
Undead racials are fairly even and are useful to basically every class, so it's hard to say what class Undead are best made into. A PvP-oriented player would say any class since Will of the Forsaken is so strong. There is no doubt among the WoW community that Will of the Forsaken is the best PvP racial, though the Gnomes' Escape Artist and Dwarves' Fear Ward come a little close. Still, no other deals with PvP's most debilitating status effects in such a way.

You can't go wrong with an Undead anything.

Undead Priests learn Touch of Weakness (The next melee attack on the caster will cause X Shadow damage and reduce the damage caused by the attacker by X for 2 min.) and Devouring Plague (Afflicts the target with a disease that causes X Shadow damage over 24 sec. Damage cased by the Devouring Plague heals the caster. 3-min cooldown). Devouring Plague is a boon in both PvE and PvP, though Touch of Weakness isn't that different from Troll Priests' Hex of Weakness.

 


Troll
- Beast Slaying: Damage dealt versus Beasts increased by 5%.
- Bow Specialization: Skill with Bow weapons increased by 5.
- Regeneration: Health regeneration rate increased by 10%. 10% of total Health regeneration may continue during combat.
- Throwing Specialization: Skill with Throwing Weapons increased by 5.
- Berserking: Increases your casting and attack speed by 10% to 30%. At full health, the speed increase is 10% with a greater effect up to 30% if you are badly hurt when you activate Berserking. Lasts 10 sec. (3-min cooldown)
Classes: Hunter, Mage, Priest, Rogue, Shaman, Warrior
Trolls make for great Hunters and Mages, though they are also fairly well-rounded with the classes available to them. The only class they're less than stellar in is Priest, and that's due to Trolls' lackluster exclusive Priest skills. Regeneration and Berserking are useful no matter your Troll's class.

Troll Priests learn Hex of Weakness (Weakens the target enemy, reducing damage caused by 20 for 2 min.) and Shadowguard (The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 116 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.).

Neither one of the Troll Priest racials is particularly powerful, with Shadowguard just being a clone of Shaman's Lightning Shield. Hex of Weakness's biggest draw being it weakens the target for a whole two minutes  that's quite a bit, unless it gets dispelled, which it will in PvP at later levels.

 

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Vanilla World of Warcraft was probably the best time in my gaming life and I played it like it was my job (not so easy to make money gaming back then), but I'm sure my opinions as stated above are different from those of other players.

Check out our other WoW Classic guides, of which there are presently few.. but will soon be many! For now we have a WoWC weapon trainer locations guide and a brief guide on where to find Mankrik's wife because, well.. you and I both know people are going to be asking.

Have fun in Azeroth, and I hope to see a few of you out there in STV and AV!

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