Characters fighting in No Rest for the Wicked
Screenshot by GameSkinny

Best Stats to Increase Early in No Rest for the Wicked

Just started No Rest for the Wicked? Here's the stats you'll want to invest into first.

Among the eight main stats in No Rest for the Wicked, there are some optimal ones you should increase first. They’ll provide you with the best early-game experience and learning curve. Here are the best stats to increase early in No Rest for the Wicked.

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Best Stats to Level Up Early in No Rest for the Wicked

Stat menu in No Rest for the Wicked
Screenshot by GameSkinny

I highly recommend starting out by leveling up Health and Stamina and then increasing damage stats only to the point of weapon requirements. More specifically, here’s a priority list of stat increases from crucial to non-impactful for early gameplay and a detailed explanation for each one:

  • Health: Leveling Health early will allow you to make more mistakes, avoid one-shot ranges of certain bosses, and generally allow you to gain more benefit from armor. Early level-ups should put at least 1 or 2 points into Health.
  • Stamina: Everything you want to do in combat in No Rest for the Wicked, from attacking and dodging to blocking and sprinting, requires Stamina. Increasing it will allow you to have lengthier bursts of activity before you need to rest.
  • Damage Stats: I highly recommend only increasing damage stats like Strength, Dexterity, Faith, and Intelligence when you need them for a weapon prerequisite — at least in the early game. The weapon’s damage stat will benefit a lot more from upgrades than from scaling stat increases anyway. This way, you can level up universally useful stats like Health and Stamina early, allowing you to perform better in fights. Then, when you find a weapon type you really like, you can invest a bit more into damage stats.
  • Equip Load: This stat isn’t a priority in the early game, but it does help slightly to stick to the Medium weight threshold with decent armor and weapons. So, put a point here only when you need to keep yourself in the Medium range.
  • Focus: Focus is the last on the list for the early game. It gets much more useful later when you gain access to various Rune attacks though.

Lastly, don’t be afraid to save points for a while before you decide on what weapon to invest in. A single point or two won’t make much of a difference, so saving them is better. That’s it for my guide on the best stats to increase early in No Rest for the Wicked. Visit our No Rest for the Wicked guide hub for more useful content like this.


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Author
Gordan Perisic
From playing RPGs and dungeon mastering for his D&D group to reading novels and scribbling about his fantasy setting, Gordan is a full-time nerd and devoted writer for GameSkinny. He loves to overshare and discuss literature, music, animation, and trees with fellow geeks. Also, he may or may not cook too much food for his friends. Cholesterol is one hell of a drug.