Character engaged in combat in Dragon's Dogma 2
Image via Capcom

How to Unlock All Augments in Dragon’s Dogma 2

Here's a complete list of all augments in Dragon's Dogma 2, including tips on how to unlock them.

Each vocation in Dragon’s Dogma 2 has access to five augments that can improve various aspects of your gameplay. Here, I’ll provide you with tips on how to unlock all augments in Dragon’s Dogma 2, including all of their effects and discipline costs.

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Dragon’s Dogma 2: How to Get All Augments (Complete List)

You can unlock augments in Dragin’s Dogma 2 by reaching specific Vocation ranks and paying a specific amount of discipline points (DCP) at the Vocation Guild menu. I discovered that the best way to earn DCP is to defeat monsters and complete main missions and side quests.

Although groups of five augments belong to each Vocation, once you unlock these Vocations and their respective augments, you can apply them to other Vocations. That’s why I highly recommend unlocking other vocations, simply because you’ll be able to use their augments later on.

You can also see how much more DCP you have left to collect in the Vocation Guild menu. Typically, you need between 300 DCP for the lowest augment and 5,000 DCP for the highest one. Each character can equip no more than six augments, so consider carefully which ones you need the most for your build.

Check out the complete augment list below.

All Archer Augments

AugmentUnlock conditionsEffect
Ambuscade– Reach Archer Rank 2
– Cost: 300 DCP
Increases damage dealt by your attacks when targets are not in battle stance.
Endurance– Reach Archer Rank 4
– Cost: 900 DCP
Increases your maximum Stamina.
Radiance– Reach Archer Rank 6
– Cost: 1,800 DCP
Causes your lantern to consume less oil and illuminate a wider area.
Lethality– Reach Archer Rank 8
– Cost: 3,000 DCP
Increases damage dealt when striking a target’s vitals.
Avidity– Reach Archer Rank 9
– Cost: 5,000 DCP
Enables you to clamber up cliffs and scale foes and other surfaces more quickly.
Fighter vocation mcharacter screen in Dragon's Dogma 2
Image via Capcom

All Fighter Augments

AugmentUnlock conditionsEffect
Mettle– Reach Fighter Rank 2
– Cost: 300 DCP
Augments your physical Defense.
Provocation– Reach Fighter Rank 4
– Cost: 900 DCP
Increases the likelihood of being targeted by foes.
Thew– Reach Fighter Rank 6
– Cost: 1,800 DCP
Enables you to carry additional weight.
Dominion– Reach Fighter Rank 8
– Cost: 3,000 DCP
Allows you to lift up and pin down foes for an extended duration.
Diligence– Reach Fighter Rank 9
– Cost: 5,000 DCP
Hastens recovery when downed or crawling.

All Mage Augments

AugmentUnlock conditionsEffect
Apotropaism– Reach Mage Rank 2
– Cost: 300 DCP
Augments your Magick Defense.
Beatitude– Reach Mage Rank 4
– Cost: 900 DCP
Increases the amount of Health recovered by curatives and curative magicks.
Intervention– Reach Mage Rank 6
– Cost: 1,800 DCP
Reduces the duration of debilitations you are afflicted with.
Perpetuation– Reach Mage Rank 8
– Cost: 3,000 DCP
Extends the duration of enchantments and invigorations.
Exaltation– Reach Mage Rank 9
– Cost: 5,000 DCP
Augments your Stamina recovery speed.

All Magick Archer Augments

AugmentUnlock conditionsEffect
Sustainment– Reach Magick Archer Rank 2
– Cost: 300 DCP
Augments the physical Defense and Magickal Defense of pawns in your party.
Voracity– Reach Magick Archer Rank 4
– Cost: 900 DCP
Recovers a small amount of Stamina when you deliver the killing blow to a target.
Prolificity– Reach Magick Archer Rank 6
– Cost: 1,800 DCP
Increases the likelihood that smaller targets will drop items.
Ascendancy– Reach Magick Archer Rank 8
– Cost: 3,000 DCP
Augments the Strength and Magick of pawns in your party.
Amelioration– Reach Magick Archer Rank 9
– Cost: 5,000 DCP
Reduces the amount of time taken for fallen pawns to revive.
Dragon's Dogma 2 characters holding lanterns at night
Image via Capcom

All Mystic Spearhand Augments

AugmentUnlock conditionsEffect
Conveyance– Reach Mystic Spearhand Rank 2
– Cost: 300 DCP
Hastens movement speed while carrying or lifting.
Opulence– Reach Mystic Spearhand Rank 4
– Cost: 900 DCP
Increase gold obtained when acquiring coin pouches.
Polarity– Reach Mystic Spearhand Rank 6
– Cost: 1,800 DCP
Augments your Strength during the day and your Magick anight.
Refulgence– Reach Mystic Spearhand Rank 8
– Cost: 3,000 DCP
Increases the amount of rift crystals obtained when acquiring rift fragments and the like.
Athleticism– Reach Mystic Spearhand Rank 9
– Cost: 5,000 DCP
Reduces Stamina consumed while dashing.

All Sorcerer Augments

AugmentUnlock conditionsEffect
Asperity– Reach Sorcerer Rank 2
– Cost: 300 DCP
Increases the likelihood of inflicting debilitations with your attacks.
Stasis– Reach Sorcerer Rank 4
– Cost: 900 DCP
Reduces the rate at which items deteriorate.
Constancy– Reach Sorcerer Rank 6
– Cost: 1,800 DCP
Augments your Knockdown Resistance.
Catalysis– Reach Sorcerer Rank 8
– Cost: 3,000 DCP
Increases damage dealt when exploiting a hostile target’s elemental weakness.
Sagacity– Reach Sorcerer Rank 9
– Cost: 5,000 DCP
Augments your Magick.

All Thief Augments

AugmentUnlock conditionsEffect
Subtlety– Reach Thief Rank 2
– Cost: 300 DCP
Decreases the likelihood of being targeted by foes.
Gratification– Reach Thief Rank 4
– Cost: 900 DCP
Slightly restores Health when you deliver a killing blow to a foe.
Poise– Reach Thief Rank 6
– Cost: 1,800 DCP
Reduces the Stamina consumed when struggling in a foe’s grip.
Vigor– Reach Thief Rank 8
– Cost: 3,000 DCP
Reduces the Stamina consumed when clinging to or pinning down foes.
Verve– Reach Thief Rank 9
– Cost: 5,000 DCP
Augments your Strength.
Shielded character runs towards the NPC in Dragon's Dogma 2
Image via Capcom

All Trickster Augments

AugmentUnlock conditionsEffect
Detection– Reach Trickster Rank 2
– Cost: 300 DCP
Alerts you to the presence of any Seeker’s Tokens or Wakestone shards in the vicinity with sound and blinking light.
Enlightenment– Reach Trickster Rank 4
– Cost: 900 DCP
You have a chance of creating one more of the resulting product when combining materials.
Fugacity– Reach Trickster Rank 6
– Cost: 1,800 DCP
Decreases the likelihood of being beset by hostile targets while camping or riding in an oxcart.
Obfuscation– Reach Trickster Rank 8
– Cost: 3,000 DCP
Decreases the likelihood that hostile targets will detect you when you are not in battle stance.
Allure– Reach Trickster Rank 9
– Cost: 5,000 DCP
Enables you to raise your affinity with people more easily.

All Warrior Augments

AugmentUnlock conditionsEffect
Vitality– Reach Warrior Rank 2
– Cost: 300 DCP
Increases your Maximum Health.
Impact– Reach Warrior Rank 4
– Cost: 900 DCP
Improves your ability to push and pull targets when grabbing hold.
Pertinacity– Reach Warrior Rank 6
– Cost: 1,800 DCP
Improves your ability to break through an opponent’s guard.
Dominance– Reach Warrior Rank 8
– Cost: 3,000 DCP
Augments your Knockdown Power.
Intrepidity– Reach Warrior Rank 9
– Cost: 5,000 DCP
Reduces cumulation of the loss gauge when receiving damage.

That’s it for my guide on how to unlock all augments in Dragon’s Dogma 2. Stay tuned for more DD2 tips and tricks articles, including fast travel guide: all Oxcart and Portcrystal locations.


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Serhii Patskan
Serhii is the Writer at GameSkinny. He's been writing for GameSkinny since 2015. Before that, he's been writing for various outlets and playing video games, which eventually turned into a passion. The video games that have contributed the most to his enthusiasm for writing about this industry are Magic: The Gathering, Dark Souls, and The Elder Scrolls V: Skyrim.