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Dodging might seem like a simple thing in Tower of Fantasy, but we'll explain why there's much more to it in this guide.

Tower of Fantasy: How to Dodge

Dodging might seem like a simple thing in Tower of Fantasy, but we'll explain why there's much more to it in this guide.

Dodging in Tower of Fantasy is one of the most important parts of combat outside of maximizing the efficiency of your favorite three-weapon setup. Not only is it useful in a fight, but proper dodge usage and cooldown management are more valuable for exploration and movement outside of combat. It’s not hard to do, but doing it well takes practice and a little skill. We’ll go over all the finer points of dodging in this guide.

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How to Dodge in Tower of Fantasy

Dodge is a single button press no matter what control scheme you use. On mobile, the dodge button is at the bottom-right of the screen, below the buttons that activate your three equipped weapons.

On keyboard and mouse, you can use either left Shift or right click by default, but you can customize your key binds there if you choose. On controller, dodge is Square, X, or Y for PlayStation, Xbox, or Switch controllers respectively.

On the face of things, that’s all there is to dodging, but there is much more. In combat, dodging just before an enemy’s attack would land triggers Phantasia.

Phantasia is a localized time dilation that slows enemies to a crawl and immediately enables your weapon’s Discharge ability, a kind of super that usually requires charging through attacks.

Learning when to dodge each enemy’s attacks to trigger Phantasia is critical to the harder content in Tower of Fantasy. Simply entering the purple field, no matter who created it if you’re playing multiplayer, fills your Discharge gauge.

Phantasia also prevents any enemy it affects from dealing damage for about ten seconds, giving you and your team, if you have one, all that time to do DPS without fear of reprisal.

Note also that you only have three dodges when your dodge gauge is full, and once used, a dodge charge takes around three seconds to refill. Spamming dodge isn’t advised, since you’ll be in deep trouble should a boss or powerful foe use a large AoE attack when you’re out of dodges.

Outside combat, dodging is the fastest, non-vehicle means of traversing the world, and you can do it on both the ground and in the sky.

The cleanest way to move around Tower of Fantasy’s world is to get to a high point and jump off, entering your jetpack for a few moments, then using one or all of your dodge charges.

As soon as you run out of dodges, reequip your jetpack, and repeat the process as many times as you’re able. Following that method will see you traverse vast distances with relatively little effort, and it’s satisfying to boot.

Those are your core uses of the dodge in Tower of Fantasy. As an open world MMO with gacha mechanics, there’s a lot to know about the game, and even something as small as dodging has more than use one use. Check out our growing list of Tower of Fantasy guides.


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Author
Image of John Schutt
John Schutt
Contributing Writer
John Schutt has been playing games for almost 25 years, starting with Super Mario 64 and progressing to every genre under the sun. He spent almost 4 years writing for strategy and satire site TopTierTactics under the moniker Xiant, and somehow managed to find time to get an MFA in Creative Writing in between all the gaming. His specialty is action games, but his first love will always be the RPG. Oh, and his avatar is, was, and will always be a squirrel, a trend he's carried as long as he's had a Steam account, and for some time before that.