Injustice 2 Mobile Guide: How to Maximize Arena Points
Even a few weeks after its release, Injustice 2 is still going strong on consoles and mobile devices alike. The ability to personalize superheroes and participate in a variety of different game modes has kept players coming back for more.
Many of these players are a the point where they want to have the most overpowered characters possible. But that requires arena points, which can sometimes be a grind to rack up. But in this guide, we're going to go over the best ways to maximize your arena point gains so that your heroes can be more OP in no time.
How to Get More Arena Points in Injustice 2
Slow and Steady Wins the Race
User Kientastic on the game's community forum suggests inserting one character at a time into the game, instead of throwing in your team all at once. Using this theory has earned them 500 points from a single match.
Use Characters With Higher Threat Levels
Users DessieDoyle and vaderdaman have confirmed said that the higher the threat level of a character, the higher the arena points you can earn for utilizing them. DessieDoyle explained it with a quick chart:
- 0 - 2,500: 250 points
- 2,500 - 5,000: 500 points
- 5,000 - 7,500: 750 points
The list stops there, as Dessie wasn't sure about the maximum threshold. But another user, proxp, extended the list for calculating the amount of arena points you can earn based on who you pick.
- 20,000 - 24,000 = 2500pts
- 25,000 - 29,000 = 2750pts
- 30,000 - 34,000 = 3000pts
- 35,000 - 39,000 = 3250pts
- 40,000 - 44,000 = 3500pts
- 45,000 - 49,000 = 3750pts
- 50,000 - 54,000 = 4000pts
- 55,000 - 59,000 = 4250pts
- 60,000 - 64,000 = 4500pts
These are just tricks that can help you become the best at Injustice 2 and rack up those arena points. But there are plenty of theories out there, waiting to be discovered. How do you choose maximize arena points? Leave your methods and strategies in the comments below!
And be sure to check out the rest of our Injustice 2 guides for more tricks to help you get ahead of the game.