News Category RSS Feed | News RSS Feed on en Launch Media Network Princess Maker Refine Is Out on Steam Paving The Way for Further Releases,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/f/refine-head-3db62.png xw98y/princess-maker-refine-is-out-on-steam-paving-the-way-for-further-releases Sun, 19 Feb 2017 14:58:15 -0500 Ashley Gill

It seems publisher CFK Co. was serious about bringing more Princess Maker games to the English Steam market after testing the waters with Princess Maker 2 Refine last year. For the first time ever, the very first game in the series has gotten an English iteration and release.

Princess Maker 2 Refine'srelease was exciting for fans -- not because the game saw an English release (most played the English vaporware DOS version) but because it brought with it a glimmer or hope that the other games in the classic Gainax series would finally be translated for the first time. Maker 2 is only one of five games, and it is only the tip of the Princess Maker iceberg.

It seems it sold well enough as its Korean publisher CFK Co. has pushed the Refine of the first Princess Maker out on Steam, complete with achievements and the very first full English translation.

If you've played the heck out of Princess Maker 2, you'll find the first game to be a slight step down in just about every aspect -- but with similar core gameplay.

Being a DOS game from 1991 with some very slight upgrades, the game's UI is hard to get a grasp of and overall, it moves slower than other games in the series. The translation isn't great, either. That said, much like the second game's Refine, Princess Maker Refine has newer and smoother art, as well as voice acting.

This release may not be as big as its immediate successor, but it further paves the way for future releases of later games in the series. With luck (and sales) we will hopefully see a translation of the ever-elusive third game, the massively popular fourth, and the total in-depth timesink that is the fifth Princess Maker.

I wouldn't recommend that those non-familiar with the series start with this new Steam iteration of Princess Maker Refine. Rather, start with the second game and see if it suits you. Heck, read my dive into the Princess Maker 2's release history if you're not sure what it is. If you like the second game, buy the first one for a further fix -- then wait for CFK Co. to bring the third out, and hopefully the fourth and fifth. Princess Maker can only get better from here.

Blizzard Plans to Cease Support for Games on Windows XP and Vista,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/l/i/blizzard-d0b40.JPG aj0cz/blizzard-plans-to-cease-support-for-games-on-windows-xp-and-vista Sun, 19 Feb 2017 10:23:01 -0500 Nam T. Bui

Blizzard recently announced that they will end support for all of their titles on Windows XP and Windows Vista, operating platforms that are currently entering their 16th and 11th years, respectively. 

In a statement posted to the Diablo III forum, the developer announced that they will no longer support World of WarcraftStarCraft IIDiablo IIIHearthstone, and Heroes of the Storm on those platforms beginning later this year. A definite date was not provided by Blizzard as of the time of this writing.  

With the release of three new Windows OS (Windows 7, Windows 8, and Windows 10) over the last decade, the company believes the majority of their player base has already upgraded to these newer versions of Microsoft's operating system. Blizzard is currently planning for a staggered schedule (of which, again, there is no definite initiation date) to phase out Windows XP and Windows Vista support. 

Windows XP is considered to be one of the most successful operating systems in Microsoft family. Despite Microsoft ceasing support of the OS back in 2012, its popularity had helped the OS live on amongst adopters. Furthermore, Windows XP has been widely considered the most compatible OS for older Windows-based games than later operating systems like Windows 7 and Windows 10.

Stay tuned to GameSkinny for more information regarding Blizzard's roll-out plan for ceasing game support on Windows XP and Windows Vista. 

Danganronpa V3: Killing Harmony To Release This Fall,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/1d6fda7ee01d4b8d3176cf4e1e641a14.jpg fgofg/danganronpa-v3-killing-harmony-to-release-this-fall Sun, 19 Feb 2017 10:01:18 -0500 Jeffrey Rousseau

Recently via a press event, NIS America announced that they will be releasing the newest Danganronpa title this fall.

Danganronpa V3: Killing Harmony will be releasing September 26 for the PlayStation Vita and the PlayStation 4. The visual novel series began in 2010 and was originally released in Japan. As it gained popularity and well-received reviews, it has become a popular multimedia franchise.

Danganronpa tells the story of 16 talented youths who find themselves trapped at school. The teens then become unwilling participants in a killing game. This game is operated by the series' mascot, Monokuma. The winner will graduate and be granted freedom.

The newest game will have a new set of students facing the same circumstances. Gameplay will include new logic puzzles, debates, mysteries and more. What is more intriguing, however, is that this third installment of the franchise will feature a series first: a female protagonist. 

Danganronpa preorders are available for the limited edition for the new game for both consoles.

Fans of visual novels, mysteries, and adventure games can look forward to Danganronpa V3: Killing Harmony this fall.

New Final Fantasy XV DLC Set To Release In March -- Featuring Gladiolus,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/5/5/15578748-1723639231286727-5198614012291077432-aee3c.jpg ugvvy/new-final-fantasy-xv-dlc-set-to-release-in-march-featuring-gladiolus Sat, 18 Feb 2017 20:56:50 -0500 Rayne Esterheim

At last, Final Fantasy fans have a better idea of what to expect for the forthcoming downloadable content and expansions to the Final Fantasy XV story. Director Hajime Tabata has indicated that the story and gameplay will be expanded with the addition of Episode Gladio, which will be included in an update file set to release on March 28 for PS4 and Xbox One.

Fans who have kept up on the FFXV news from Square Enix know that the game is still technically "under development." The FFXV game that everyone purchased on the game's original release date is still very much growing and evolving. As part of this continued evolution, new DLC installments focusing on the stories of lead protagonist Noctis' three close pals will be released throughout 2017. Now, the world knows that Gladio's story will be the first to be released, followed by Prompto's, and then finally Ignis' tale. 

Trailer for Episodes Gladiolus and Prompto

Tabata revealed in an interview with Dualshockers that the extra content featuring Gladiolus was always intended to be the first expansion to be released. The content is also said to expand upon the action battle system, which will provide additional depth to the gameplay for FF fans who have already mastered the current battle system. 

As far as the remaining characters' chapters, Tabata has leaked that Square Enix intends to save Ignis' chapter for the last release of the three. This is largely due to the nature of the content having a profound impact on the story of FFXV. Prompto's chapter is expected to be released in June, with Ignis' chapter coming later in 2017. 

Tabata also mentioned that 70 percent of the game's development team is still working on both free and paid downloadable content to improve and expand upon the world of FFXV. Only 30 percent have moved on to other projects, which is a small percentage relative to other game development cylces. With the resources in place, FF fans will be optimistically hoping for quality content to will help FFXV live up to the grandiose expectations for the Final Fantasy franchise.

For FFXV fans who were not very engaged by the in-game carnival DLC and are looking for something new prior to March 28, you can expect a few new DLC additions yet in February. Square Enix mentioned in an Active Time Report broadcast that the following updates are set to be released via a patch on February 21:

  1. Level cap to be increased to 120
  2. Time-limited quests added
  3. PS4 Pro support enhanced visuals (1080p/60 FPS)
  4. Increased photograph capacity (From 150 to 200)
  5. Mp3 music player will be available when riding a chocobo

These are fairly straightforward additions, but in particular, the 1080p/60FPS patch for PS4 Pro players could help make for a more visually-immersive game experience. Likewise, having new mob hunts via the time-limited quests and higher levels to attain will give fans some additional FFXV play time.

Time will tell if these expansions help FFXV go down in history as a masterpiece, or if it will fall short of such an acclaim in the eyes of the fans. 

More Final Fantasy XIV: Stormblood Information During the EU Fan Festival,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/c838f3b760265d5d6e2a81f30194f923.jpg faed2/more-final-fantasy-xiv-stormblood-information-during-the-eu-fan-festival Sat, 18 Feb 2017 20:30:19 -0500 Tinh Nguyen (Tinhn778)

This is it, the last Final Fantasy XIV Fan Festival in Frankfurt, Germany before the launch of the new expansion -- Stormblood. The pervious Fan Fest gave us loads of new information with the reveal of Redmage (new job), two new raids called “The Bend of Time -- Omega” and “Return to Ivalice," a new beast tribe known as “The Ananta," the introduction of swimming mechanics, a bunch of new zones, and a (tentative) release date of June 20, 2017.

This time, we got even more information about Stormblood and some unexpected news as well. We already knew that there was going to be at least one new job shown, as some were speculating that it was Samurai. And that hunch was spot-on.

The surprise I was talking about earlier was massive – not only will we be going to Ala Mihgo (which is part of the main arc in Stormblood), we will also be going to the far eastern continent of Othard. Along with that, there will be all new cities and areas you can find in Othard – The city of Kugane, The Ruby Sea, and Yanxia, for example.

Let’s dig deeper into all the new information presented to us. Hold on, it's a lot! 

Samurai Job Details

Every Final Fantasy XIV player has been waiting for the announcement of the newest job – the Samurai. Although no one knew for sure, there were hints at the last Fan Fest about Samurai. During the last Fan Fest, Naoki Yoshida (the Director of Final Fantasy XIV) came out with a spider-man T-shirt and told everyone he really loves the Sam Raimi directed films, which was the hint that Samurai was/is a thing.

New in-game footage of Samurai’s abilities was revealed along with the announcement. Just look at how amazing the armor set is!

As you expect – Samurai jobs will wield Katanas and each Katana will come complete with their own unique scabbard (the blade casing).

The only way to unlock and play Samurai is to complete the 2.0 main scenario, after the Preatorium dungeon. Once that has been completed, even new players can go to back to the old areas to unlock and experience Samurai right at level 50.

Samurai will be the 10th DPS (damage per second) class introduced to Final Fantasy XIV. Samurai is a close combat DPS that deals massive damage single-handedly. As a Samurai, you are a Master of the Art of Sen and its three forces: Setsu, Getsu, and Ka (Snow, Moon, and Flower). A new mechanic introduced specifically to the Samurai is charging attacks -- and timing it well will net the most damage.

Samurai looks like a cool and fun job to play; the unique factor of its battle style might be able to wheel me back into the game. This is a job that so many players were waiting for, even if it isn’t what they expected.   

Unexpected New Areas, and A Lot of Them


We knew that we were going to Ala Mihgo. But what we didn’t expect was going to the east continent of Othard. In the new trailer, there were shots of a new city in Othard called Kugane. It seems inspired by eastern culture, down to the architecture and even music.

The layout of the city is portrayed as a port town, with the reason for that being that Hingashi is a far-eastern nation with a strict isolationist policy and is only open to foreign trade vessels. Violence within town walls is prohibited and anyone who disobeys will pay accordingly.   

The Ruby Sea

There isn’t much information about The Ruby Sea, except that it is ruled by pirates and beasts, known as Kojin, that love treasure. These are the new beast tribes that can be found around the Ruby Sea. They’re tortoise-like with large protective shells. What's more, they love to be in water and even have settlements under the sea. 

The Kojins believe in unique gods named Kami, which are the collectors of treasures. They are protected by powerful deities, one of which is an original primal known as Susano – Lords of the Revel. In Japanese mythology, Susano is the god of storms. 


Yanxia was only talked about briefly and how it’s controlled by the Garlean Empire (main antagonists). Most of this part of the keynote was showing some art of the area.

The Azim Steppe

The Azim Steppe is the first “expansive plain (or open) area, which is populated with Nomadic Au Ra tribes, the tribes that you can pick in the character creation section of Final Fantasy XIV. To get an in-depth look at the history and everyday life of the Au Ra is going to be fascinating. Again, most of this segment was art.

A 4th Residential Area

Finally, something everyone was waiting for -- housing! This is something really worthwhile, as fans have been clamoring for easy-to-buy housing for quite some time. Of course, adding a new district doesn’t completely fix these problems, but it’s a start.

The area is set in Shirogane, a far-eastern district and from the video show, you can see the eastern influence in the landscape and architecture.

Because housing is so big, the plots will not immediately be available for purchase at launch, although you can gaze at the scenery. Now that there is another residential area, there are new features for moving. At launch, you will be able to transfer your existing house to a new plot.

And ...what’s a new house without furnishing? Before launch, there was a finite number of furnishing you could add in a house, although the number was (and still is) generous, there still wasn’t enough space for players to add. So, they are doubling the amount of furnishing you can have in a house. 

After the first day, Naoki Yoshida held a special press conference for the media in attendance. Gamerescape reported on all the questions and responses.

In Q&A press conference held for media a day after the even began, a correspondent from MyM Magazine asked Yoshida: "With the addition of swimming, do you see Blitzball in the future of Final Fantasy XIV?". Yoshida answered, "Yes, we have plans." Expanding on that, he said he wants Blitzball to feel like it did in Final Fantasy X, but to also make it fit in an MMO. He concluded by saying that "Because we have swimming and diving, it's natural to get that in the game."


All this news makes me extra excited for Stormblood. Knowing that there are going to be multiple places in Eorzea means that the devs are willing to step out of their comfort zone and do things that could make the game a better experience for players. The developers are listening and getting feedback from the community.

Are you stoked for Stormblood? I would like to hear the things that excite you.

New Screenhots of Final Fantasy VII's Remake Show Off First Boss Fight,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/f/v/ffvii-header-44385.png y7ya6/new-screenhots-of-final-fantasy-viis-remake-show-off-first-boss-fight Sat, 18 Feb 2017 15:15:54 -0500 Justin Michael

Being the first Final Fantasy game that I played, Final Fantasy VII  had a lot of memorable moments for me. One of those moments was fighting the giant tank scorpion guarding the Sector 1 Mako Reactor. That looked something like this, for perspective:

Not the most impressive sight given the technology of today, but this was some great stuff for the time. So, when game director Tetsuya Nomura released the following image of the boss fight at Magic Monaco 2017, I'm sure that a lot of people got excited:

It's a lot to take in initially, but this simple picture shows us a lot about what we can expect from the remake of Final Fantasy VII. The lighting and visual effects for the fight are spectacular, the battleground is heavily detailed, and the combat system looks like it got quite the facelift -- if not a massive overhaul. It also looks like Magic is being tracked differently from Materia, which is something I'd like to know more about.

Sadly, this picture and one more were all that were offered up, even though Nomura wanted to show off more in the form of a video of the game. However, he was talked out of it by other members of the development team. 

Hopefully, we'll know more in the near future for this much-anticipated remake of one of the most iconic PlayStation games in the world. The Final Fantasy VII Remake is in development to be released on the PlayStation 4. 

PewDiePie Responds to Anti-Semitic Video Controversy,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/e/l/felix-750x400-acf-cropped-750x400-acf-cropped-96ecd.jpg soimn/pewdiepie-responds-to-anti-semitic-video-controversy Fri, 17 Feb 2017 10:58:11 -0500 Auverin Morrow

Three days after being cut out of business deals with Disney and YouTube for posting "anti-Semitic" content, PewDiePie (aka Felix Kjellberg) has responded to the recent backlash on his videos. 

The Pewds admits that the joke he was making was in poor taste and went on too long, saying:

"I'm sorry for the words that I used, as I know they offended people...And I admit that the joke itself went too far."

But his apology wasn't the crux of the 11-minute response video he posted to his channel yesterday. Instead, he tried to debunk the validity of the original investigation done by Wall Street Journal -- claiming that the writer who published the expose was "obviously cornering" Disney and YouTube, framing the whole situation in a way that essentially forced them to end their partnerships with him whether they wanted to or not. 

He even referred to the article in question as an "attack", saying: 

"It was an attack by the media to try to discredit me, to try to decrease my influence and my economic worth."

Toward the end of the video, PewDiePie sent out a heartfelt "thank you" to all the fans who have supported him up to this point, and who have continued to support him throughout this scandal. And in true Pewds fashion, he wrapped it all up with a joke at the Journal's expense. 

Check out the full video below: 

Metacritic Demands Exclusive Quotes From Non-English Publications,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/t/metacritic-logosvg-15533.png g8thg/metacritic-demands-exclusive-quotes-from-non-english-publications Fri, 17 Feb 2017 09:00:02 -0500 Rob Kershaw

Review aggregation site OpenCritic released a statement today accusing Metacritic of anti-industry practices, after their competitor's announcement regarding localization requirements.

OpenCritic have been accepting submissions from non-English publications since December 2016, and as a result have received over a dozen new non-English contributors.

In order to be listed on either site, publications must submit a review quote in English which summarizes their review. However, Metacritic have responded by creating a new rule, for all publications who wish to be listed, which states that all review quotes provided are exclusive to Metacritic.

This essentially means that any publication wanting to be listed on both sites -- and therefore increase their visibility and traffic in a crowded marketplace -- will now need to create two different English quotes per review. Describing the process of how this will affect the aggregation process, OpenCritic said:

Asking for English quotations is already a significant demand. Many of these publications, especially up-and-coming ones, operate at a loss while trying to expand their reach. This requirement effectively mandates that these publications pay engineers to alter their CMS in order to support their aggregation. The results are these special pages which have traditionally been open to the public and are what Metacritic and OpenCritic scrape to aggregate non-English quotes and reviews.

In their statement, OpenCritic said that this latest requirement from Metacritic is "an abuse of industry power," and that it unfairly forces the costs of extra development and localization onto publications.

They also argue that the review snippet put into the publication's own CMS should belong to the publication -- not an aggregation site -- and that the only party that benefits from this policy is Metacritic.

This isn't the first dispute between the two sites. In May last year, OpenCritic accused Metacritic of sourcing data directly from their website. OpenCritic routinely added changes to review URLs to make them unique to their site, and therefore obvious if another site took them without permission -- which OpenCritic claimed they did, and provided examples.

There was no response from Metacritic on that statement, or this one -- we will update you if they respond to this latest accusation from OpenCritic.

Note: GameSkinny is on OpenCritic as a review outlet.

Nintendo Switch OS Leaked (Screenshots & Video),h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/c/r/screenshot-536d8.jpg 5txvv/nintendo-switch-os-leaked-screenshots-video Thu, 16 Feb 2017 17:51:11 -0500 Bryantcpereira

An anonymous user leaked a video today briefly showcasing the operating system of the upcoming Nintendo Switch on The video consists of someone turning the console on and navigating through the basics of the OS, filming everything through their cell phone. In less than an hour, the video racked up over 300,000 views.

Turning the system on for the first time greets users with the Switch logo along with a bright and cheery jingle. After selecting your language and region, the system will automatically begin searching for a network to connect to. The system then prompts to connect to a TV and follows up by showing how to detach the joycons. Lastly, before getting to the meat of the system, it asks users to set up their accounts and icons, up to eight of which can be on a system at a time.

Navigating through the different options on the operating system is seamless -- taking less than a second to load after each click. The main menu has empty spaces for cartridge and downloadable games, along with six smaller icons on the bottom. These consist of news, e-shop, album, controllers, system settings, and sleep mode. The main menu is simple and pleasing to the eye, lacking any unnecessary clutter or advertisements.

The news panel open up with cute Nintendo sound effects and vibrant images displaying news and information. As time goes on the tutorials like “Take Screenshots! Show Your Friends!” and “Where Do I Put the microSD Card?” will most likely be replaced with game announcements and update notes. The eShop is inaccessible without a system update, so it was not shown. And the album section is quite bare without any actual screenshots. The controller menu shows a “Change Grip/Order” button along with the option to pair new controllers.

The system settings contain most of what you would expect -- brightness, parental controls, internet options, and more. The Data Management section shows that out of the 32GB of internal storage, 6.1GB are used for the operating system itself. Amiibo support allows users to delete game data and reset their amiibos, like in the Wii U and 3DS.

One nice feature is selecting themes, which hopefully will be updated with more than just basic black and white. The TV settings are as basic as possible, but uncover that the display can output a lower resolution at 480p.

The last section of the video shows the Switch going into sleep mode and turning back on. The system can either be manually put into sleep mode through the main menu, or be set to automatically enter sleep mode after a certain amount of time has passed. Interestingly, there is an option to “suspend auto-sleep while playing media content” -- hinting at the future release of applications like Netflix and Hulu.

The leaked video didn’t unveil any ludicrous secrets or hidden features, but it did show a smooth operating system that appears responsive and clean. Seeing the touch screen in action gives the impression that it’s more reactive than the Wii U, and the sound effects and jingles really give off the Nintendo feel. The Nintendo Switch releases on March 3rd and will hopefully answer all of our questions about Virtual Console and actual system specifications.

Check out the full video below: 

Ultimate Chicken Horse Is Coming To Consoles in Q3 2017,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/c/h/uch-d0aed.png 7dfrt/ultimate-chicken-horse-is-coming-to-consoles-in-q3-2017 Thu, 16 Feb 2017 12:14:40 -0500 Rob Kershaw

Clever Endeavour Games has just announced that Ultimate Chicken Horse will be hitting consoles in Q3 2017.

The self-styled "party platformer" was successful upon release for Steam back in March last year.  Porting it over to the living room seems like the next logical step.


Your goal is to take it in turns to build a level as you run through it, adding more and more obstacles as you go. If you can screw over your friends and cause them to fail while you succeed -- for example, by causing them to jump into a buzz saw or take a crossbow bolt in the face -- you'll win. 

Make it too easy for your buddies to reach the end of the level, and no-one wins. It's a precarious balancing act of deviousness and agility and its release on console will certainly make your social area a more interesting place...

The release of the console version will also see an extension to Free Play mode, which will let players create fully functional levels, rather than just building them as they go. This update will be rolled out to PC gamers too, in order to maintain parity between versions. 

Ultimate Chicken Horse will be releasing on  PlayStation 4, Xbox One and Nintendo Switch this fall.

First 24-Hour Channel Dedicated to eSports Coming Soon,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/n/p/o/npo-zq70-056b2.jpg 7cz4a/first-24-hour-channel-dedicated-to-esports-coming-soon Wed, 15 Feb 2017 18:02:27 -0500 Jeffrey Rousseau

Today it was announced that the first 24 hour channel featuring eSports will launch in Canada. 

The deal was formed between Canadian broadcaster Super Channel and GINX eSports TV. The channel is expected to provide enthusiasts and players content such as live events, news, and gaming lifestyle programming.

This new channel will be part of Super Channel's four channels, and will launch across Canada this Spring/Summer. Upon launch it will be available to all Super Channel subscribers. (New customers can subscribe via their cable, satellite, or IPTV provider.)

As noted by GINX eSportsTV CEO Michiel Bakker:

Together with Super Channel we have the right combination of reach, relationships and local programming to create a channel that will bring the best of global eSports to Canada and equally to enrich our international channels with programming from the vibrant Canadian eSports community."

Competitive gaming is readily available via streaming service and so forth. However, this channel will be the first fully dedicated televised broadcast of competitive gaming for 24 hours.

Given the rising popularity of eSports, only time will tell if this is just the first of many dedicated channels.

Smedley to Head San Diego Amazon Game Studio,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/m/a/amazon-game-studios-creative-logo-bf946.jpg 6dduf/smedley-to-head-san-diego-amazon-game-studio Wed, 15 Feb 2017 14:24:40 -0500 Emily Parker

Former Sony Online Entertainment President, John Smedley, will be leading Amazon's new game studio in San Diego. 

Smedley made a name for himself in the 90s when he was tasked to help create a persistent online universe for Sony. By 1999 his development team was ready to launch Everquest, which was a huge success and could be considered the game to bring MMORPGs to the masses.

He continued to lead projects for Sony Online Entertainment, including Star Wars: Galaxies, Everquest II, Planetside 2 and H1Z1. He even stayed on to help SOE transition to Daybreak Studios, after many of his colleagues and projects went to the chopping block. 

Stepping down from his position at SOE coincided with a heavy dose of harassment from the cybervandal group Lizard Squad. The conflict between a prominent member, Julius Kivimaki and Smedley came to a head with a bomb threat that landed the CEOs plane. 

Whether the harassment and his career transition are related or not is unknown, but it appears he won't be backing down with his new position at the head of Amazon's new Studio. Smedley has always been an innovator, and his team is already hard at work using Amazon Web Services Cloud and Twitch to create a new gaming world. 

Pokemon GO Update Introduces Johto Pokémon and Much More!,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/o/k/pokemon-logo-9ac8e.png 3dup6/pokemon-go-update-introduces-johto-pokemon-and-much-more Wed, 15 Feb 2017 11:43:48 -0500 Will Dowell

Pokémon GO took the world by storm, and now with the addition of 80 Johto Pokémon, will do so all over again. Encounter gameplay is said to be tweaked as well, with Pokémon acting in "new ways as you're trying to catch them." The addition of an item carousel will allow players to switch Pokéballs during encounters.

Outside of encounters, you can further customize your trainer with a new selection of clothing and accessories. Just another step in making your trainer completely unique.

Coming from the Pokémon Gold and Silver games, some of the added Pokémon include Marill, Cyndaquil, Chikorita, Totodile, and Crowbat. Many others were also seen in the announcement trailer shown below. With at least 80 Pokémon are coming to the game, players can look forward to hours of exploration.

While there is no exact date, this update will come to all Android and iOS users later this week.  

Pokémon and RPG fans can expect more details soon.

Here Come the Girls of Injustice 2,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/8118f1f9f54e1906ef0f883141efb081.jpg z4dxr/here-come-the-girls-of-injustice-2 Wed, 15 Feb 2017 05:23:58 -0500 Marc Anthony

In a new trailer, Injustice 2 has announced and shown off four of their femme fatale characters. The lineup includes Catwoman, Black Canary, Cheetah, and Poison Ivy. (Appropriately released on Valentine's Day to soothe fighter and DC lover hearts alike.)


Barbara Ann Minerva makes her debut in Injustice 2. With her razor sharp claws and fangs, it is suffice to say that Cheetah will deal specifically in close quarter combat as well as lunging capabilities as shown in the trailer. The question here is, will Wonder Woman go toe to toe with her feline frenemy?

Poison Ivy

Poison Ivy is another fresh character to come to Injustice 2. Equipped with her "natural" skills Poison Ivy is seen to be dealing damage using plants, much like Swamp thing, to a lesser and less physical degree. Ivy is as cunning and ruthless as they come when it comes to protecting nature, and is a force to reckoned with within this game.

Black Canary

The last installment of Injustice, saw Black Canary absent in the war between Batman and Superman, where the the Last Son of Krypton brutally murdered her beloved Green Arrow. Not letting Superman slip passed her again, Black Canary has joined forces with Batman to take on Superman and his regime and finish the fight once and for all.


Selina Kyle is making a recurring appearance in Injustice 2 to fight alongside Batman. Catwoman is agile, flexible, and quick to deal damage as she had done in Injustice. It is more than likely that she will be tweaked with some fresh moves, but overall the same cat-like gameplay will allow anyone to enjoy it.

Injustice 2 is announcing more and more characters each day with only a few spots left. Who are you hoping will make the cut?

Disney Drops PewDiePie Following Anti-Semitic Posts,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/p/e/apewdiepie-anti-semitic-storm-after-offensive-youtube-clip-h-70765.jpg op608/disney-drops-pewdiepie-following-anti-semitic-posts Tue, 14 Feb 2017 14:02:45 -0500 Auverin Morrow

YouTube sensation PewDiePie (aka Felix Kjellberg) has pulled yet another prank on his wildly popular channel. But this time around, it's gotten him in trouble with Disney, YouTube, and other sponsors. 

Kjellberg paid two men to wear loincloths and dance around with a sign that read "Death to all Jews" -- then featured them in a short video that hit 6 million views before it was taken down. He claims that the joke was made in good fun, and that he was in no way trying to express actual anti-Semitic views.

But his sponsors don't seem to be laughing, as both Disney and YouTube have cut their business ties with Kjellberg in response to the post. YouTube has cancelled its release of the second season of "Scare PewDiePie" on its premium subscription platform, YouTube Red, and even went so far as to remove PewDiePie's channel altogether from Google Preferred. 

In a similar backlash, Disney has dropped Kjellberg from its Makers Studios, where he was given free rein over his own YouTube network called Revelmode. Although Kjellberg was the most-watched personality in the studio, he'll no longer be a part of the project in any capacity. 

These decisions were based not only on the content of the singular video, but also on 8 additional videos that were uncovered in a Wall Street Journal investigation -- all of which included anti-Jewish jokes, anti-Semitic remarks, or Nazi imagery. 

Although PewDiePie is known for being irreverent in this way, his sponsors agree that he's taken it too far with this type of content. And while he's losing out on a number of partnerships, he will not lose his whole YouTube channel -- and will still be able to monetize the videos he makes there. 

Only time will tell if PewDiePie will be able to recover from this misstep and keep creating content, or if the King of Let's Plays will finally step down and do something else. 

Breath of the Wild Expansion Pass Announced -- And It's A Little Odd,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/o/t/botw-logo-33e46.png l6c97/breath-of-the-wild-expansion-pass-announced-and-its-a-little-odd Tue, 14 Feb 2017 09:25:47 -0500 Rob Kershaw

Eiji Aonuma, the producer for The Legend of Zelda: Breath of the Wild, has announced the release of an Expansion Pass. It will be on sale beginning March 3rd, for $19.99, and will be identical on both the Switch and the Wii U.

For that price you will receive two portions of additional content, which are being released in two parts -- once in summer, and once at the end of 2017.

The first pack will include a new challenge, a "hard mode", and an unspecified map "feature".

The second pack, released at the end of the year, will include even more challenges, an extra dungeon, and a "new original story".

Buyers of the pass will also benefit from the contents of three different chests scattered around the Great Plateau, containing exclusive clothing -- and possibly more.

The full announcement video is below.

The announcement has raised plenty of questions.

Firstly, why are Nintendo charging for an extra difficulty level, rather than shipping it with the game? While DLC historically ranges from aesthetic additions to full-on extra missions and stories, what Nintendo appears to be doing here is charging for actual gameplay settings.

Secondly, what is the "map feature"? One would assume they aren't talking about simply adding a new mountain and some birds to the overland map. But since they have separately talked about a "dungeon" in the second tranche of DLC, it's unlikely to be that either.

The other elements are a little more straightforward -- if equally vague. The challenges and story DLC may make the purchase of the pass worthwhile, but with no firm details on either, a price tag of twenty bucks on top of the main game may be a little hard to swallow for many fans.

Ark PS4 1.10 Update Arrives To A Rocky Start...Here's How to Fix Patch Bugs!,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/o/v/cov2-13fc2.jpg e3g4i/ark-ps4-110-update-arrives-to-a-rocky-startheres-how-to-fix-patch-bugs Mon, 13 Feb 2017 17:52:04 -0500 Ty Arthur

The endless stream of updates to early access dino-taming simulator ARK: Survival Evolved continues on this week with two different (and unexpected) patches arriving for console players.

This is quite the boon for the console crowd, which has typically lagged behind the PC edition with new content. While the Steam version is up to a staggering 254 updates (wouldn't you say it's about time for a full release already Studio Wildcard?) the PS4 is now up to... version 1.10. In addition to the latest update, a new one is already prepped for Valentine's Day that predictably revolves around mating dinos.

ARK 1.10 Patch Notes

The big draw here for PS4 players is a slew of fixes for perennial crashes and various memory problems, which have been an ongoing issue on the console editions (and anyone trying to run the PC version on the higher graphics settings). A Studio Wildcard employee issued this tweet about the update:

Most notably, the annoying "blue screens of death" when launching a server with previous 1.09 update have now been resolved (huzzah!). Problems with the invite/join mechanics are also reportedly resolved.

Anyone who was more interested in new content than beneath-the-hood fixes will be pleased to know 1.10 brings the PS4 edition up to PC equivalent content through patch 254 -- including various new dinos, engrams, and equipment.

TEK tier equipment is easily the most-buzzed about at the moment, with each piece coming in phases over the month, including a helmet with a built-in oxygen tank and night vision as well as a laser-mounted saddle for the Rex!

 I'm trying to think of something more awesome than this and got nothing.

Fixing ARK 1.10 Update Problems

It wouldn't be a major ARK update without a gigantic snag, now would it? Predictably, there have been some ARK 1.10 update bugs that need to be fixed. The most frequent issue is a complete inability to update at all, as the download hangs at 0% and won't progress.

The issue was addressed in a series of tweets from Studio Wildcard, indicating you should follow this path to restart the update and get things working: 

Close ARK > Fully Shut Down Console > Restart > Notifications > Download ARK 1.10  

According to a tweet from the official ARK Twitter profile, you may have to go through this process repeatedly to resolve the 1.10 patch issue, as a large number of players are all trying to access the update at the same time resulting in a traffic jam.

Valentine's Day Celebration

1.10 isn't all that's new for ARK this week though! On February 14th, a special Valentine's Day celebration is planned as part of the phased updates throughout the month. On the 14th you will have access to the Mate Boost event offering these additions:

  • Two new hairstyles
  • Bonus loving emote
  • 5% chance for dinos to drop a Box of Chocolate when mating (weird...)
  • Mate Boosted range increased by 2x
  • Mating Speed and Mating Recovery increased by 3x
  • Creature Maturing and Egg Incubation speed increased by 3x
  • Baby Food Consumption decreased by a third

 Love is in the air!

What changes are you most looking forward to in 1.10 and the Valentine's Day update? Let us know in the comments below! For those just getting into ARK, be sure to also check out our complete guides covering every aspect of the game:

New Battlerite Champion and eSports Event Announced,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/0916b16378add3301337c6a7511c431f.jpg 57509/new-battlerite-champion-and-esports-event-announced Mon, 13 Feb 2017 16:35:49 -0500 Unclepulky

Stunlock Studios has revealed the newest playable champion for its popular MOBA, Battlerite.

Set to be released on February 15, this new champion's name is Raigon. Raigon is skilled in both two-handed swordsmanship and martial arts. An exiled but proud warrior, he'll be using his time in the arena as a way to make a living, while also plotting his revenge against those responsible for his exile.

Along with the addition of Raigon to the game, Stunlock has announced that it's partnering up with major organizations Beyond The Summit and Twitch for “Enter The Arena” -- the largest Battlerite Tournament held so far. The event has a total prize pool of $10,000 and will be running simultaneously in Europe and North America.

Alexander Hermansson, head of eSports at Stunlock Studios, said:

“Enter The Arena is the perfect event for kicking off the competitive scene and showing off the game's potential in eSports. We’re hoping to not only offer an entertaining broadcast, but to also introduce the game’s intricacies to fresh audiences, newer players as well as eSports fans."

Onslaught eSports recently announced the signing of a currently top-ranked Battlerite squad who will compete in “Enter The Arena” under the Onslaught banner. The team members Connor "Averse" Shacklady, Alvin "Ninjas" Xu and Dominic "Arakune" Valentino are all on the global top-10 ranking, with Averse set as the best individual Battlerite player in the world.

Below is an overview of all the invited teams:

EU Tournament

  • TelroskMi (Teldo, Verosk, Mini)
  • MyCon - Prepare to Die (LittleMaster, GodOf, K3B4B1)
  • Intolerant (Joltz, Iska, Nyy)
  • Project Horizon (HotBiscuit, Blankzz, Wuzac)

US Tournament

  • Onslaught Esports (Averse, Arakune, Ninjas)
  • Identity Crisis (InTheFlesh, Vorime, Emperor)
  • Scylla (Maelstrom, Jeter, rarepeep)
  • Excel Wizards (Neewha, Skywind, Finlev)

"Enter the Arena" will be broadcasted live in on Twitch. It'll be kicking off with qualifiers held on the 19th of February, followed up with the grand tournament  on the 25th & 26th of February.

Nintendo Switch Will Bring Back the Wired LAN Party with Splatoon 2,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/2/5/225323-detail-34407.jpg v67o4/nintendo-switch-will-bring-back-the-wired-lan-party-with-splatoon-2 Mon, 13 Feb 2017 14:30:34 -0500 Unclepulky

The release of the Nintendo Switch is fast approaching. And yet, we're still getting news about the new console and informing the public on the inner workings of the system.

This past weekend, during the announcement of a Splatoon 2 "Global Testfire" event, Nintendo also announced that the Switch will have a wired LAN mode.

As stated in Nintendo's press release:

In addition to this, a new feature called LAN Play will be added to Splatoon 2, allowing up to 10 docked systems—eight players and two spectators—to connect via wired LAN. This feature allows players to create local Private Battle tournaments without the need for an Internet connection. Local wireless play is perfect for your regular gaming get-togethers, but LAN Play is where it’s at when you want to organize a serious tournament event with your fellow players.

While this sounds interesting, we must also remember that unlike the PS4 and the Xbox One, the Switch does not have an ethernet port on its TV-connected dock. So, to make use of this feature, you'll need to purchase a separate USB-to-Ethernet adapter.

The last time Nintendo truly embraced the LAN party was during the Gamecube era. Back then, via LAN cable, you could connect up to eight Gamecubes together, and have a lot of mutiplayer fun with games like Mario Kart: Double Dash.

The Switch will also feature wireless LAN capabilities. In its portable mode, up to eight consoles can be connected -- two less than is possible with a wired LAN connection.

We don't know yet whether or not other games will support that many docked and connected systems, or whether games like Mario Kart 8 Deluxe will have LAN support at all. But we'll be sure to keep you updated as more details are released!

For Honor Open Beta -- The Numbers Don't Lie,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/3c0739a12855e3bdbbf5e6d46ec9c6ac.jpg jt78i/for-honor-open-beta-the-numbers-dont-lie Sun, 12 Feb 2017 11:29:31 -0500 Jeffrey Rousseau

Recently, it was revealed by Ubisoft that For Honor's open beta weekend has been rather successful thus far. 

In a tweet, Ubisoft shared that as of Friday (one day after the beta launched), nearly 3 million players had logged in and played across PC, Xbox One, and PlayStation 4.


During this time, a launch trailer for the game (seen above) was also released.

For Honor is an action fighting game developed by Ubisoft. Originally shown during E3 2015, it is set in a medieval fantasy world, where players take on the roles of knights, vikings, and samurai. 

The game features both a robust single player campaign and multiplayer experience, the latter of which features modes such as dominion, brawl, duel, skirmish, and elimination. 

Fans of action can look forward to For Honor's release this Tuesday.

NBA To Open Their Own eSports League,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/e3bdc2aca621f2c17014f8d811c04be1.jpg qi9hq/nba-to-open-their-own-esports-league Sun, 12 Feb 2017 10:41:16 -0500 Jeffrey Rousseau

Recently, it was announced that the NBA will have its own official eSports league, launching in 2018.

With the NBA partnering with Take-Two Interactive Software to launch the NBA 2K eLeague, this will be one the first eSports leagues to be operated by one of the major pro sports leagues i.n the United States.

As noted by the press release:

The NBA and Take-Two Interactive Software announced early Thursday morning that they are bringing some of the world's best gamers together to compete while representing actual NBA teams, a competition Commissioner Adam Silver hopes will continue to expand his league's global brand.

Commissioner Silver has expressed that everyone may not be able to be a professional basketball player, but they may have the skills to be a professional gamer.

The league will launch with eight to 12 teams, with all 30 NBA teams eventually being represented. Teams will consist of five players, and the recruit process and seasons will mirror that of the real-life NBA. An entire season consists of 82 games and then the playoff season. 

Ultimately, the partnership will bring more interest to both professional gaming and the NBA from a younger audience.

RUiN is Currently Taking Kickstarter By Storm,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-ruin1-75232.png 1tn68/ruin-is-currently-taking-kickstarter-by-storm Sat, 11 Feb 2017 15:06:41 -0500 ESpalding

More and more indie developers are heading to crowdfunding platforms such as Kickstarter to raise the much-needed funds they need to produce their games. Some don't quite make it but sometimes a game comes into the arena that storms away from the competition and instantly gets backers. This has happened with Swedish developers Tarhead Studio and their debut game RUiN. Their crowdfunding campaign was launched on February 2nd and as of today, February 11th, the campaign has already received over 75 percent of its target ($8,480 out of a total of $11,210) -- and it still has 25 days to go.

RUiN is a top-down arcade arena brawler that has been inspired by an old Warcraft III mod called Warlock. Players are able to customize their characters with a whole host of abilities, which will totally play to their strengths and weaknesses. There are currently three tribes in RUiN, which players must choose from. There are Bears, Apes, and Red Pandas. Each tribe has their own playstyle, background, and appearance customization options.

The main form of combat in the game is knockback abilities. This might not sound very fun, but the arenas are littered with traps, snares, and other hazards, which are perfect for knocking opponents into to give you the upper hand (and probably the win!).

There are still plenty of days left to back RUiN's Kickstarter campaign, so if you fancy helping them unlock their stretch goals and getting your hands on some neat rewards, head on over and help them out! You can also visit Tarhead Studios website for more info.

Rimworld Alpha 17 Being Worked On,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/l/a/planet1a-0b923.jpg 46l3q/rimworld-alpha-17-being-worked-on Fri, 10 Feb 2017 07:08:02 -0500 Bryantcpereira

Popular early-access game RimWorld is geared to receive its next update, Alpha 17, soon. Founder of Ludeon Studios, Tynan Sylvester, wrote a blog post about the progress of the update. The post says the update is going to be a refinement build, focusing entirely on fixing bugs and rebalancing game systems. However, the blog links to a forum that features a poll for members to vote if they want a refinement update sooner, or to wait until there is significant new content to release in one update.

RimWorld’s previous update, Wanderlust, added a myriad of features and bug fixes that were met with overwhelmingly positive reception. The update was so major it changed the game completely, breaking save files from previous versions. The most prominent change was the addition of a spherical planet to start on. This feature adds newly generated mountains, hills, and time zones. The time of day is tied to the position of the planet relative to the sun, like the real world.

Wanderlust also added the option of traveling with caravans and opening multiple maps at once. Players can gather groups of colonists to travel across the world to trade, attack enemy factions, and complete the new “travel victory” objective. The new update even adds a “peaceful” difficulty mode for those who prefer to play without fighting.

The list of new features for Wanderlust goes on and on, but with a massive update comes technical difficulties. In his post, Sylvester mentions that they are working on reducing memory waste that leads to poor performance or crashes. He also mentioned flattening out exploit strategies players are using, along with some balance changes and reworking the AI.

Amidst all the improvements that could come sooner than later, Sylvester is aware of the games heavy mod support. Each alpha release creates some “chaos in the community”, due to inevitably breaking mod compatibility. Because so many players choose to use mods to improve their game, releasing a refinement-only update would mean that they will have to wait until modders update their mods for the new release. Of course, waiting for the next release means that players who choose not to use mods will have to wait until they can get their bug-fixes.

The Ludeon forums show disparate opinions on the direction of RimWorld's next update. A little over 50% of voters say they would rather wait until there is significant new content to release in one update, with 47% voting towards releasing the refinements first.

Amidst the discussion, players raise issues like the current disease/medical system that could use refinement and late-game performance issues like lag. Equally as many users mention how mods are what bring life to the game, and issuing a performance-only update will push many users to the wayside.

What do you think? Are you enjoying Wanderlust enough to wait for the next update to include new content? Or are the current bugs and performance issues of the game too much for you? Comment below and vote in the forum!

Anew: The Distant Light -- An Intriguing 2D Adventure From Industry Veterans Coming To Kickstarter,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/n/e/anew-red-blue-gameplay-7a09b.jpg 9aonc/anew-the-distant-light-an-intriguing-2d-adventure-from-industry-veterans-coming-to-kickstarter Fri, 10 Feb 2017 04:58:19 -0500 Greyson Ditzler (PurplePocketPirate)

Anew: The Distant Light is a 2D Action-Adventure Metroidvania exploration game planned to launch soon on Kickstarter.

The game revolves around the mysterious story of a child who walks up on an alien planet 20 light years from Earth, who must battle and puzzle his way through a hostile alien environment in order to "carry out a mission of critical importance."

And we're quite interested to learn what that mission is.

According to the game's official Kickstarter page. Anew: The Distant Light will feature a variety of different weapons and gear that are meant to each switch-up the gameplay, and all weapons can be upgraded in order to customize your own personal playstyle.

Anew will follow a classic Metroidvania structure, where the player will unlock new parts of the world as they discover new gear and abilities and grow in strength. This will in turn create new gameplay opportunities when revisiting previous areas.

The environments will also feature a day-to-night cycle, featuring varying atmospheric conditions and weather effects. These will affect the way in which you play the game more than just visibly passing time.

The game will include a hub-world in the form of the ship that you traveled to the alien planet on. As you explore the world, you will find and collect power cells, which will allow you to unlock more rooms inside the ship and increase gameplay options. Players can also pilot giant mechs, shuttles, and tanks as the explore the world, which all open up new combat and explorations possibilities.

The gradually unlocked spaceship hub.

The Kickstarter page also claims that it's, "inspired by classic games like Metroid, Cave Story, and Dark Souls, Anew: The Distant Light will appeal to fans of platforming, combat, exploration, and visual storytelling."

The game is being developed by the newly formed small team of Resonator Games, consisting of veterans of the AAA gaming industry veterans including Jeff Spoonhower, Steve Copeland, and Wilbert Roget II.

The logo for Resonator Games.

Collectively, Resonator members Jeff Spoonhower and Steve Copeland have worked in various positions from animation to gameplay and sound design at a number of high-end AAA developers such as EA, BioWare, Sony Computer Entertainment, Deep Silver, and 2K. Their work includes contributions to the development of Bioshock 2, Borderlands 2, Saints Row 1-4, Spec Ops: The Line, and Uncharted: Golden Abyss. 

The composer at Resonator games, Wilbert Roget II, is a veteran to the industry as well, and has created music for Monkey Island 2, Star Wars: The Old Republic, and Lara Croft and the Temple of Osiris. 

While only a few tracks have been made available to the public so far, what has been shared so far has been quite impressive. The music can range from massively oppressive and action-oriented to calm and emotional, and from the official trailer it seems as though it will be thematically appropriate.

If you're curious about the soundtrack, you can here one of the game's tracks by clicking here.

The last thing to mention must of course be the art style. Resonator Games sought to give Anew a very distinct, and wholly alien aesthetic, and it seems that they have succeeded. The entire game was not just hand-drawn, but apparently "hand-painted" by Jeff Spoonhower, and it shows.

Every environment is loaded with detail, each of them distinct in their atmosphere and setting, as well as a different yet appropriate choices of color-palette, and all of them clearly falling under the same "alien" style that the team was hoping for.  

 A dim and desolate forest-like area.

 A cozy and curious family living room.

 A deadly and sun-baked cavernous location.

Based on what we've seen so far, Anew: The Distant Light looks like a standout member among Kickstarter games, especially with so many 2D competitors in that department. It's a gorgeous, mysterious, and deep-looking adventure that you very well may want to keep your eye on.

Anew: The Distant Light will launch it's campaign on Kickstarter on Tuesday, February 14th, 8 AM Eastern Standard Time.

The game currently has target release date of July 2018 on PC.

You can watch the Kickstarter trailer for Anew: The Distant Light down below:

(Access to the early Kickstarter page and press kit provided by Resonator Games.)

Skyrim: Special Edition Gets an Update to 1.4 Across All Platforms,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/k/y/skyrim-001-51126.jpg comir/skyrim-special-edition-gets-an-update-to-14-across-all-platforms Thu, 09 Feb 2017 17:23:49 -0500 Justin Michael

Bethesda announced earlier today a number of new features and fixes for Skyrim: Special Edition across all of the current gaming platforms -- consoles included. The new features include additions to the mod catalog in the form of a new featured category, new mod sorting options, and a new mod rating system, just to name a few.

As far as fixes go, players can expect some performance and stability improvements, as well as a fix for a bug that was causing occasional crashes while going through the mod load order screen. 

If you'd like to know all of the changes made in this patch, you can check them out on Bethesda's website. And if you're looking for more great Skyrim content, check out some of these other great articles:

Pokemon Duel's Recent Update Opens Gyms in Flying Cup Event,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/o/k/pokegym-4915c.png iq9rb/pokemon-duels-recent-update-opens-gyms-in-flying-cup-event Thu, 09 Feb 2017 17:21:57 -0500 ElectricNerd

Pokemon Duel, Nintendo's latest Pokemon-branded mobile game, has just gotten a large update that adds gyms to the game experience for a new event.

These gyms are not really like the gyms in the cartoons or games; they just share a name. In the new update -- in addition to the large reward for people who have been playing since before the patches fixed the majority of the lag -- there's a new gym button on the main screen which takes players to the "Flying Gym Cup" event.

The Gym Cup works a lot like you're playing a random person online, but instead of being rewarded you're givien a box with a 1. Every time you win, that number increases.

Starting at the lowest tier you're looking at prizes like a few thousand coins. Move your way up and you get things like AI Tickets, Booster Tickets, and Cubes. If you make it to 200, you get a Cube EX, which permanently boosts a chosen Pokemon's attack.

If you cash it in at 50 wins, you get a Flying Gym Cup trophy. It's not entirely clear what this does, and the description is simply:

"Trophy given to the player with the most battles won in the Round 1 Flying Gym Cup."

There's other trophies given out based on rank at the end of the tournament -- but similarly, we know very little about what these do.

Pokemon Duel might be getting a minimal amount of publicity from Nintendo, but it does seem to be getting more frequent updates. There's no word on future updates planned for the game. 

Grand Theft Auto IV Now Backwards Compatible,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/t/a/gta-653bf.jpg rpx50/grand-theft-auto-iv-now-backwards-compatible Thu, 09 Feb 2017 17:12:48 -0500 Venisia Gonzalez

Calling all fans of Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City. Both games are now available to play on Xbox One thanks to backwards compatibility

The Twitter announcement made today is making a lot of gamers quite happy. Grand Theft Auto IV: The Complete Edition is also compatible on the Xbox One. Digital game owners have instant access on Xbox One -- just download it from your “ready to install” section. If you physically own a copy, just insert the Xbox 360 game disc into your Xbox One to download. Original game saves will transfer if you saved to the cloud on Xbox 360. For those who don’t have Grand Theft Auto IV, grab it in the Xbox store.

Enter GTA IV to rehash memories of playing Niko Bellic in Liberty City as you strive for the American Dream. Revisit Roman, Vlad, Dimitri, Mikhail and Michelle once again. Grab the expansions "The Ballad of Gay Tony" and "The Lost and the Damned" while you're at it too.


Rockstar Games is hosting a sweepstakes for a special giveaway of collectibles and gear for entry through February 20th. One Social Club member will win a Grand Theft Auto IV commemorative prize pack which includes the GTA IV dartboard, pool cue, Statue of Happiness, license plate, TW@ mousepad, and a collection of  GTA IV t-shirts. Ten runners-up will receive a Grand Theft Auto IV license plate and TW@ mousepad. Best of luck to all!

New Story Trailer for Torment: Tides of Numenera,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/o/r/torment-a6537.jpg y3bgo/new-story-trailer-for-torment-tides-of-numenera Thu, 09 Feb 2017 09:31:56 -0500 Rob Kershaw

Techland have just released a story trailer for the forthcoming Torment: Tides of Numenera and it looks very promising indeed.

Whilst the background for your character has been discussed before -- as well as the game's possible antagonist -- the latest trailer summarizes the events leading up to your arrival in Torment succinctly.

From what we can gather, you may not only be fighting against The Sorrow, but The Changing God as well -- the entity who created and possessed the vessels that allowed him to survive through the ages, of which you are one.

But the way in which The Changing God is portrayed suggests that there may possibly be scope for you and The Sorrow to work together, and defeat the entity which has been cheating death for millennia.

It's an intriguing introduction to Monte Cook's world, and given the writing talent behind the game we can expect that the conflict we'll encounter will be tinged with various shades of grey.

The release date is less than three weeks away, so we can expect a ramp up of promotional information as February 28th draws closer.

Does the story trailer make you excited to play Torment? Let us know in the comments!

Invisigun Heroes Recently Released on Steam,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/i/n/v/invisigun-heroes-banner-8f166.png vz17z/invisigun-heroes-recently-released-on-steam Thu, 09 Feb 2017 04:35:28 -0500 Greyson Ditzler (PurplePocketPirate)

Invisigun Heroes, a multiplayer-focused 2D arena shooter created by indie developer Sombr Studio, was released just yesterday on Steam.

Invisigun Heroes is a game where up to four players compete with or against each-other in a number of arenas, and all of the players only become visible when they shoot their gun or use their special ability.

The game features 50 maps spread across 5 different planets, a number of varied characters with different abilities, and multiple different game modes including king of the hill, territory control, and last hero standing. It will also feature both online and local multiplayer, single player with AI opponents, and planned cross-platform multiplayer across all systems.

Invisigun Heroes is available now on Steam for Mac and PC, with a fix coming soon for Linux systems, and ports to various consoles planned for the future.

If you're unclear on how the game plays, you can watch the official gameplay trailer right here:

For updates on Invisigun Heroes you can visit Sombr Studios official website, or head over to the Steam page.

For Honor Open Beta Weekend,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/o/r/for-honor-ca401.jpg d4eso/for-honor-open-beta-weekend Wed, 08 Feb 2017 11:53:17 -0500 L.A. Skywalker

For Honor, the anticipated and highly brutal new release from Ubisoft, is almost available for the masses.  As the release date for their action-arena fighting game approaches, Ubisoft is putting its servers to the test one last time.  

An open beta will be available on Xbox One, PlayStation 4, and PC from February 9 through February 12 from 9AM to 5PM EST.

Many have already played the game through previous closed betas. The upcoming weekend will provide an opportunity for  any player to experience the new hack and slash title. The beta will consist of four game modes and nine playable heroes, just three shy of the twelve heroes confirmed at launch.  

Additionally, for those eager to jump right in and get the most out of the final test trial, For Honor is currently available for pre-download. This will allow players to play when beta servers go live.  

The pre-download for PC can be found on the For Honor site or through Steam. Console players can find the beta client via their own platform's app store.  It should be noted that if you were involved in the previous closed beta tests, and still have the beta client, a simple patch update should allow you to jump into the action at kick-off.

For Honor is gaining popularity for both it's solo and multiplayer content. Campaign modes have already been introduced for all three factions; vikings, samurai, and knights. Online play offers game modes ranging from one-on-one duels to the 4v4 Dominion mode.  

For Honor is slated for release on February 14, with Standard, Deluxe, Gold, and Collector's editions available for purchase.

WoW Tokens Can Now Be Turned into Battle.Net Currency,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/w/o/w/wow-token-d6fa4.jpg co2oi/wow-tokens-can-now-be-turned-into-battlenet-currency Mon, 06 Feb 2017 16:28:48 -0500 Unclepulky

For fans of World of Warcraft, there's a brand new way to use those hard-earned tokens.

WoW Tokens originally just acted as a representation of 30-days of game time. Now though, in certain regions, players have the option of using their tokens in the traditional way, OR trading them in for $15 USD, which will be deposited in their balance.

Players will be able to use this money on any game connected to, including Starcraft 2, Overwatch, and of course, WoW itself.

For those interested in taking advantage of this new opportunity, WoW Tokens are obtainable through two methods. You can either pay for them in real-world currency, or you can simply buy one at the in-game Auction House at a variable price.

If you have any questions, you can find your answers in this guide to using WoW Tokens on

Will you be taking advantage this new feature? If so, what will you be spending your new money on? Let us know in the comments!

Psychonauts 2 Finds a Publisher,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/9/f/e/9fe29d41bc080d0cbb7f204624c4e334-d67df.jpg 705qx/psychonauts-2-finds-a-publisher Mon, 06 Feb 2017 15:03:35 -0500 Unclepulky

Psychonauts 2, the sequel to the 2005 fan-favorite platformer, Psychonauts, has been in development for some time now. The project is being led by Tim Schafer and his team at Double Fine Productions. Now, in addition to having a team of dedicated developers, Psychonauts 2 has a publisher.

Swedish indie developer Starbreeze Studios has come on board to publish Psychonauts 2. They will be contributing $8 million USD to the game's production, adding onto the money already acquired by Double Fine from their successful Fig campaign. With this money, the game will be digitally distributed to PC, as well as to several consoles.

The details of the deal made between Starbreeze and Double Fine are as follows:

"Starbreeze will be able to recoup 100% of its full investment including marketing costs with an initial revenue share of 85% after distribution and platform fees and Fig crowdfunding revenue share. Starbreeze share of revenues will become 60% after the investment is recouped. Double Fine will retain 100% of the intellectual property relating to Psychonauts 2." 

Both Tim Schafer and the CEO of Starbreeze Studios, Bo Andersson-Klint, had something to say regarding this new development.

Anderson-Klint commented that:

“Many of us gamers who’ve grown up during 70’s and 80’s have at some point come across the great games from Double Fine and Tim Schafer. Games like Grim Fandango, Day of the Tentacle, Full Throttle, and Brütal Legend are all in the list of personal all time favorites for many of us. We’re very proud to be able to add this prominent collaboration to our Publishing business. Starbreeze is looking forward to support Double Fine in bringing the new and exciting game Psychonauts 2 to young and old gamers world wide."  

Meanwhile, Schafer had this to say:

“Starbreeze is the perfect partner for Double Fine and our backers on Psychonauts 2. Their expertise in not just developing and publishing games, but supporting them after launch will be a great benefit for players of the game.”

Psychonauts 2 is currently set for a 2018 release. When it does hit shelves, fans can expect to see Raz and the gang once more -- this time in a story set after both the original Psychonauts and the VR title, Psychonauts in the Rhombus of Ruin.

Robin, Poison Ivy, Brainiac, and Bane Formally Announced for Injustice 2,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/d434a9d5567a0d697d7d375098da1e13.jpg 23xx3/robin-poison-ivy-brainiac-and-bane-formally-announced-for-injustice-2 Sun, 05 Feb 2017 18:02:26 -0500 Marc Anthony

Following the recent announcement of both Black Canary and Darkseid as characters on the roster for NetherRealm's upcoming Injustice 2, four more playable characters have just been confirmed -- Robin (Damian Wayne), Poison Ivy, Brainiac, and Bane. 

Each character will get a complete makeover for their appearance in the game. Here's a look at the details on what you can expect from each character. 


Damian makes his return to Injustice in his original character persona of Robin (instead of the regime's new Nightwing, a title stricken from Dick Grayson following his death in this universe). Equipped with what seems to be the sword of his grandfather, Ra's Al Ghul, Damian fights against his father and alongside Superman, his new father figure.

Poison Ivy

A new combatant in the world of Injustice, there is not much to say about Poison Ivy currently in regards to her move-set and abilities. However, from the comics we can assume that Ivy will possess abilities related to nature. Possibilities might include a mist of pheromones used to subdue enemies, sprouts of plants coming from the ground to launch enemies,or even vine whipping attacks to show off her connection to plant-life. 


Presumed to be the primary antagonist in Injustice, Braniac will make an appearance with a magnificent character design exemplifying his intelligence with an intricate suit. We can only speculate on his abilities, but we know Braniac is branded to be the most intelligent life form in the universe and beyond. With this in mind, it's safe to assume his attacks will focus on mechanical weaponry and technopathic abilities, all wrapped up in his superhuman self.


Bane is another character who's returning with a new look. The shining green of his venom display makes it much clearer just how dangerous this villain is. Bane will most likely come with almost the same move-set as we saw in the original Injustice, with close quarter combat being a major mechanic.

All these characters and more will be available when Injustice 2 releases on May 16th for PS4, Xbox 1, Android, and iOS. 

With a multitude of characters in the DC Universe and many more open spots on the roster for this sequel, who do you think will make the cut? Let me know in the comments below!

The Pokemon TCG Adds Sun and Moon Expansion,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/d85764eefd42dae626b8ecf07ded6902.jpg 0cwwe/the-pokemon-tcg-adds-sun-and-moon-expansion Fri, 03 Feb 2017 14:55:31 -0500 Jeffrey Rousseau

Today, the Sun and Moon expansion launched for the Pokemon Trading Card Game (TCG).  The expansion features an addition of over 140 brand new cards to the existing game.

The expansion features new Pokemon and theme decks from the Alola region. Players will find that there will also be variants of classic Pokémon such as Meowth and Sandshrew. Some of these new cards also include Pokémon GX cards, which feature rare Pokemon with powerful attacks that can only be used once per game. This mechanic likely took inspiration from the Z-moves introduced in the Sun and Moon 3DS games.

The Pokemon TCG was established in 1996 as part of the multimedia campaign for the franchise. Since that time, the card game has managed to stay popular for over 20 years. To date, the TCG has a place among the Pokémon World Championships. Annually, the competition features men, women, and children of all ages from all over the world.

The expansion is also a continuation of the franchise's popularity. Pokémon Sun and Moon was released in November of 2016 for the Nintendo 3DS.

Fans of Pokémon and card games can look forward to the new expansion pack available today.

PS4 to Support External HDD Soon,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/3/2/4/32495779771-035aefb600-43bf0.jpg 44xev/ps4-to-support-external-hdd-soon Fri, 03 Feb 2017 14:09:12 -0500 Bryantcpereira

Sony is rolling out one of their biggest updates for the PS4 for beta testers tonight -- but did not say when it will be available to the public. System Update 4.50 will allow users to finally use an external hard drive to increase the storage capacity, a feature available on the Xbox One since its debut. The update also comes with more features like custom wallpapers, freedom to post on activity feeds, and 3D Blu-ray support for the PlayStation VR.

PS4 owners have always had the option of swapping their internal hard drive, but fans now have the option to just plug in a USB 3.0 HDD to increase the space on their system. The update is compatible with HDDs up to 8TB in size, and data can be moved back and forth seamlessly from the internal drive to the external.

Many PS4 games are well over 50GB in size, and in the past, owners would have to delete and redownload games as they play them. After putting it off for years, the long awaited feature to get around this is here.

Sony made sure to include some quality of life improvements with this update as well. The current clunky notification tab will be condensed into one simplified list. Notification preferences will be updated as well, giving the option to set which notifications actually pop up on screen. The menu that appears after holding the Playstation button, also known as the Quick Menu, is designed to take up less than half the game screen now. Party features like inviting friends and creating parties can be done through the Quick Menu without having to open a separate app.

System Update 4.50 also adds the ability to post screenshots, text, and more, directly into the activity feed. In addition to seeing what your friends are playing and the trophies they won, the feed will be more personalized and similar to other social media outlets.

This may be the Playstation 4’s biggest firmware update yet, adding in a number of highly requested features like external HDD support and a seamless Quick Menu. There are still a number of key things missing like changing PSN usernames and more Bluetooth support, but it's clear Sony is listening to fan requests. We don’t know when the update will officially be available to the public -- but make sure to keep checking back here for more updates.

Meet Cora Harper, Mass Effect Andromeda's First Revealed Companion,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/a/s/mass-c2a48.jpg ikiog/meet-cora-harper-mass-effect-andromedas-first-revealed-companion Fri, 03 Feb 2017 04:26:50 -0500 Ty Arthur

While the gaming world is still reeling from the news of a new Bioware IP that won't be an RPG coming in 2018, there was something revealed for the Mass Effect fanatics that got a bit lost in the shuffle.

A nearly complete dossier has now emerged on a first official companion in the upcoming Mass Effect Andromeda, which moves the sci-fi RPG series forward hundreds of years after the original trilogy's conclusion.

While we'll all miss a certain singing Salarian and the scarred-but-noble Garrus, it looks like there's some very interesting characters coming our way in the series' fourth main entry.

Just a few days ago a new cinematic trailer came online that showed off several of the companions you can recruit while flying around in the Tempest and saving the galaxy as part of the Pathfinder team. We've unquestionably seen most of the party members at this point, but full details on any single character have been scarce -- until now with biotic commando Cora Harper.

New Companion: Cora Harper

Wielding a deadly shotgun and biotic charge weapon combo, Cora Harper is an "operations specialist" (read: close combat killing machine) with known ties to the Systems Alliance, Talein's Daughters, and Andromeda Initiative political groups, which are all still a bit shrouded in mystery at this point.

With the details that have leaked, it's been all but confirmed that Cora will be a romance option for your character, although it's still a bit up in the air what that system will look or what in-game effect that will have when Andromeda drops in March (as other contributors have noted, the romance system could use a bit of an overhaul).

Who Is Lieutenant Cora Harper?

Based on the trailer, this primary companion looks like she takes charge and does what needs to be done, and we know from previous games that biotic-focused characters can be exceedingly deadly.

Since she served with Asari commandos in active combat missions prior to joining Pathfinder and looking for habitable worlds, it's a good bet Cora's going to hold her own in a fight and possibly even be your primary damage dealer.

Not everyone is crazy about Cora's look going on though with those emo-style swoopy bangs (just picture the addition of a nose ring and gauged ears) but after giving her a second look, I'm now idly wondering if she's not about to ask for my manager. Maybe we'll have the option to change outfits and hairstyles this time around?

There's a possible Cora connection with previous games worth exploring that has fans buzzing. Since we know Andromeda takes place hundreds of years in the future in a totally different area of space this may just be coincidence, but take a look at that last name: Harper.

We've actually seen that name before with the smoking Illusive Man who ran the Cereberus group all the way back in Mass Effect 2. Although never revealed as such in the game itself, in the Mass Effect: Evolution comics the Illusive Man's name is revealed as Jack Harper. The BioFan Twitter account quickly made that connection with the photo below.

It's not outside the realm of possibility, since we know there's some correlation between the games as a character says "we've been waiting 600 years for this" in the trailer. When you take into account how Shepard was cloned in the second game, all those hundreds of intervening years might not mean much.

What do you think of Andromeda's first official companion reveal, and do you plan on bringing Cora along for story missions and side quests?

Stay tuned for the full Mass Effect Andromeda experience to officially arrive March 21st, 2017 and keep a look out for more new character info to drop in the intervening weeks!

Devolver Digital Offers to Demo Games on Behalf of Devs Blocked From the US,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/e/v/devolver-logo-04275.png mhxdj/devolver-digital-offers-to-demo-games-on-behalf-of-devs-blocked-from-the-us Thu, 02 Feb 2017 15:10:03 -0500 Unclepulky

Later this month, there will be a Game Developer's Conference in San Francisco. However, due to an executive order signed by the president of the United States, Donald Trump, many developers will be unable to attend, due to travel bans temporarily imposed on a number of countries.

Seeing this as unfair, Devolver Digital will be accepting submissions from creators and developers who fall within the travel ban.

Devolver Digital will be setting up gaming PCs and HTC Vive sets, if required, to show off the games from these banned developers.

They will be displayed at the nearby offsite location used by Devolver Digital during the conference, known as the "Developer Underground." It's located in the basement level of 44 Tehama Street, San Francisco, CA 94105.

The "Developer Underground" will be open to press and attendees during the conference, from Monday, February 27 through Wednesday, March 1 from 10 a.m. to 5 p.m.

Creators interested in submitting their build/demo should email and include the following information:

  • Studio Name / Developer Name
  • Short description of the game
  • Country of origin
  • Link to video of the game if available

Developers are requested to send in their submissions and inquiries ASAP, as space is limited. According to the official website: 

"Due to the limited space, preference will be given to those developers that were set to travel to GDC and were forced to cancel their plans due to the immigration ban."

This ban may be keeping international creators and developers out of the country, but it can't and won't keep out awesome games.

3 New LEGO Dimensions Expansion Packs Announced,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/e/g/lego-dimensions-122902-48038.jpg ar84c/3-new-lego-dimensions-expansion-packs-announced Thu, 02 Feb 2017 14:48:05 -0500 Clayton Reisbeck

In a press release from Warner Bros. Interactive Entertainment released today, 3 new expansion packs were revealed for LEGO Dimensions. These packs will bring new playable content from The Goonies, Harry Potter and LEGO City.

Players will be given the opportunity to help Sloth and Chunk escape the Fratelli hideout in the The Goonies expansion. They can play as Hermione Granger, using different magical spells like Wingardium Leviosa and Lumos. Or they can play as Chase McCain from the LEGO City sets, stopping crime throughout the city.

In addition to providing these new pieces of story content, the expansions also provide new items and locations for exploration. In The Goonies expansion, players will have access to One-Eyed Willy's pirate ship, which is actually able to sail in the water and even explore some of the iconic locations from the movies like Mikey's House, the Goon Docks and the Inferno Cave. Beating the expansion allows you to go back and play it again with new puzzles to beat, as well as the ability to play as any member of The Goonies gang.

The Harry Potter expansion lets players explore new locations at Hogwarts, and even other locations like Hogsmeade and Diagon Alley. The expansion also allows players to build the Buckbeack mount that can be changed into the Giant Owl and Fierce Falcon for even more abilities to play with.

The LEGO City expansion allows players to explore Blackwell's moon base and the LEGO City Police Department. Players can even turn Chase into a miner or fireman to gain additional abilities that will aid in play. The police helicopter is available for players to use and can even be rebuilt into the police hovercraft and police plane for more in-game abilities.

The expansions also add a battle arena for The Goonies, Harry Potter, and LEGO City, where players and up to three of their friends can challenge each other. 

These three expansions will be available on May 9th, 2017.

Which expansions are you most excited for? Will you pick up all three? Let me know in the comments!

Injustice 2 Reveals Black Canary as Playable Character,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/ee8500327e3cbf4eb9e9b54663d6b8a4.jpg zmepy/injustice-2-reveals-black-canary-as-playable-character Thu, 02 Feb 2017 12:48:48 -0500 Jeffrey Rousseau

Today, NetherRealm studios revealed Black Canary as a playable character for its upcoming game Injustice 2. A new gameplay trailer releases alongside the announcement showcases this metahuman heroine's abilities and powers. 

Fans of the CW show Arrow will recognize this character, and her addition to the game continues to acknowledge the popularity of the DC superhero dramas. Black Canary (aka Laurel Lance) is a vigilante from Starcity who's known to fight street level crime. She is also recognized as one of the best hand-to-hand combatants among heroes. She posses the power to generate ultrasonic vibrations whenever she screams, which can damage both organic and inorganic objects. This is known as the Canary Cry, and it's used as her ultimate move in the teaser trailer. 

In both comics and TV over the years, Black Canary has also served as a mentor to younger heroes. The trailer also makes a nod to that fact, as she speaks to Jamie Reyes aka Blue Beetle.

Fans of fighting games, DC comics, and DC TV/film can look forward to Injustice 2's release this May.

Fire Emblem Heroes Available Now! (Updated: Not Available for NA Players),h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/i/r/fire-emblem-heroes-8b2fa.jpg qxvq8/fire-emblem-heroes-available-now-updated-not-available-for-na-players Thu, 02 Feb 2017 04:39:40 -0500 Kris Cornelisse (Delfeir)

Time to polish up on your weapons triangle knowledge; Fire Emblem Heroes is now available for iOS and Android on their respective app stores. The game is free to play, but like many mobile games will come with optional in-app purchases.


Update (2/2/2017, 3:26 PM EST): Fire Emblem Heroes is currently unavailable for North American players. Although it's live in the App Store, it's not available for install. Players can only pre-register at the game for this time. While we don't know why this has happened or when the issue will be resolved, Nintendo is offering 10 free orbs to NA players, which they can redeem by following this link after the game becomes available for install. 


Announced in the Fire Emblem Direct in mid-January, Fire Emblem Heroes is the first of the numerous Fire Emblem games slated to be released in the coming months. This is Nintendo's second foray into mobile gaming after the well-received Super Mario Run launched for iOS in December.

At present, the game has just started rolling out and coming online in some countries, though there are still some reporting that it's not available in their area. If so, worry not -- it shouldn't be too far behind!

Nintendo has released a short video showing off the gameplay:

We'll be sure to have more information on Fire Emblem Heroes (including guides) in the coming days, so stay tuned.

Looking forward to playing? Still holding out for the more traditional Fire Emblem Echoes to be released later this year? Let us know in the comments below!

New BioWare IP and Need for Speed Game Announced for 2018,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/i/o/biowareheader-8ab0d.jpg dx4k3/new-bioware-ip-and-need-for-speed-game-announced-for-2018 Wed, 01 Feb 2017 12:28:37 -0500 Will Dowell

With Mass Effect Andromeda coming in only a few months, BioWare has shifted focus to a brand new IP slated for 2018. This announcement came from an EA fiscal earnings call released yesterday, and contains other announcements for Star Wars Battlefront 2, Fifa 18, and a new Need for Speed title.

This IP has been stated to be "a clean sheet design" that will change how players perceive action games. While little is known about the new IP, EA and BioWare have stated that it will "bring players together in unique ways". Screenshots of the prototype were present in BioWare's behind the scenes video in 2014. The IP is planned to be released in Q1 2018.

EA's premier racing franchise, Need for Speed, will also get a release in early 2018. Need for Speed, while popular, has struggled with its last few releases. The most recent Need for Speed title was released in 2015 and got middling reviews. Hopefully, this Need for Speed will fix the faults of its predecessors and create a fantastic 2018 racer.

Fans of EA title can look forward to more news ahead.

New Retro Controller Heading to the Xbox One,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/x/9/1/x91header-c5c9e.jpg kk383/new-retro-controller-heading-to-the-xbox-one Wed, 01 Feb 2017 11:11:40 -0500 Will Dowell

Retro gaming is all the rage these days, with lots of publishers trying to get a piece of the action. Nintendo already tried to win gamers over with the NES Mini, and now it's Microsoft's turn with the X91.

Created by hardware developer Hyperkin, the X91 takes inspiration from the 16-bit era and the controllers that came from it. Looking like a cross between a Genesis and SNES controller, the X91 merges retro charm with modern functionality.

While technically a third party controller, the X91 is officially licensed as an Xbox One controller by Microsoft. As a wired controller, the X91 will come with a 9ft cable. Like other Xbox One controllers, the X91 will be compatible with Windows 10 and tablets through USB connection.

The X91 will be released on Febuary 21, 2016 and is now available for pre-order. Priced at $29.99, the X91 will be considerably cheaper than the standard Xbox One wired controller.

Stay tuned for more Microsoft news!

Speedy iOS Hit Tomb of the Mask Bounces onto Android Today,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/o/m/tomb-mask-e3309.png olcaq/speedy-ios-hit-tomb-of-the-mask-bounces-onto-android-today Wed, 01 Feb 2017 06:45:01 -0500 Ashley Gill

Android users with a need for speed, make note: vertical-wall-bouncer-slash-obstacle dodger Tomb of the Mask is finally finding its way to Android devices today after making waves on iOS last year. If you're the type who's gotta go fast, you need to shimmy your way to Google Play today and get a piece of the action.

Do you like exploring ruins? I have to say, I'm not all that fond. I am certainly not a raider of tombs, a pilferer of ancient goods -- but I am fond of video games that are fast, fluid, and (above all) fun. Happymagenta's Tomb of the Mask pretty much checks off these boxes with a cheery yellow and purple marker with such confidence it's easy to see how the game got so popular on iOS in the first place.


With simple swipe controls to move your character up, down, left, or right, you must make your way through the perils of the tomb in both stage-based and endless varieties. Run out of energy running stages? That's fine, go do arcade endless mode instead and hone your skills and farm coins.

Tomb of the Mask is yet another mobile game that shows us the fact that, while actual arcades may be dead and buried, there's a very real supply of quality arcade-style games on the mobile market and you don't even have to feed the games endless quarters to have a good time.

Both casual and hardcore gamers alike can sink their teeth into Tomb of the Mask and have a good time, provided they have a taste for repeated deaths and speedy gameplay. Go ahead and grab it up on Google Play or, if you're late to the game's iOS party, grab it on iTunes and see why the game garnered over 2 million downloads since its summer 2016 release. 

The Banner Saga 3 Has Been Fully Funded - New Stretch Goal Announced,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/a/n/banner-saga3-d1b28.jpg ywj2p/the-banner-saga-3-has-been-fully-funded-new-stretch-goal-announced Wed, 01 Feb 2017 01:26:24 -0500 Rob Kershaw

Following the announcement that The Banner Saga 3 would be Kickstarted, Stoic have confirmed that it is now fully funded -- less than 7 days after the original campaign began.

Stoic's co-founder and Technical Director, John Watson, also revealed that since the initial $200,000 target was met, a stretch goal of $250,000 has been added which will allow gamers to play as Dredge if the new target is also hit.

Offering his thanks to the backers, Watson said:

“We’re thrilled to have funded the Kickstarter in less than a week. Once again it’s down to the amazing support of the community, and we truly appreciate every backer that has helped us reach our funding goal.

This is huge for us and have now revealed the first stretch goal! A big thanks again to all of our supporters for helping us get this far.”

The Viking role-playing game's third chapter will take players beyond the wall of Darkness into a previously unseen world. Player choice once again comes to the fore, and the decisions you make will be as important to your endgame as your victories on the battlefield.

With 34 days to go and the target at over $215,000 at the time of writing, it looks likely that the first stretch goal will easily be met. We're anticipating more goals to be added as the Kickstarter rumbles on.

Did you back the Kickstarter? Are you excited by the new stretch goal? Let us know in the comments!

Morrowind is Coming to Elder Scrolls Online in June Update,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/c44f810aade324ecc8e7782c19e31729.jpg w01hm/morrowind-is-coming-to-elder-scrolls-online-in-june-update Tue, 31 Jan 2017 10:46:42 -0500 Emily Parker

In a stream today on the official Bethesda Twitch channel, the developers behind MMORPG Elder Scrolls Online announced the newest update (read: expansion) for the game. And after much anticipation...the fan-favorite world of Morrowind will be open for exploration ESO this summer. The update is scheduled for release on June 6, 2017 at a price of $40. 

Not only is this expansion adding a new landmass, it's also opening up a new class and some interesting PvP options for players to have a shorter and more concise combat experience.

Bringing Morrowind to Elder Scrolls Online

Almost the entire map of Vvardenfell -- including the massive mainland of Morrowind and isolated cities featured in its Tribunal expansion -- is set to host both new and old adventurers alike. There's a brand new tutorial coming for players who want to start their journey in the homeland of the Dunmer, and lots of fan service for older players who pine for the olden days of The Elder Scrolls franchise. 

Keep in mind that Elder Scrolls Online is set 700 years prior to the events in Morrowind, so veteran players will be able to experience the area in an entirely new way. 

Set 700 years prior to the events of Morrowind, the update's new story arc will center around helping Vivec -- one of the three immortal god-kings of Vvardenfell -- fortify his waning power. The quests in this expansion will culminate in a new end-game trial, where players will have to test their mettle against the brass god, Numidium, inside the workshop of another god-king, Sotha Sil.

According to the devs, this new map is as faithful as possible to the original map found in The Elder Scrolls III: Morrowind. But given the time frame of this expansion, many of the catastrophes that characterized the landscape of the main series game haven't happened yet. Dagoth Ur is still sleeping under Red Mountain, and the world hasn't yet been blanketed in ash or struck with Blight. So many of the biomes won't be quite as bleak as players of the original game might remember. And some zones -- most notably the City of Vivec -- will still be under construction when players visit. 

And yes, there will be Cliff Racers. So. Many. Cliff Racers. 


New Class, 3-Way PvP, & Other New Features

The Morrowind update will also introduce a new class to ESO: the Warden. Wardens will be an ice magic, pet-based class with a strong nature focus. Their skills will include the War Bear Ultimate, which summons a giant battle bear that can be healed and buffed, and will stay alongside the player until it is knocked out in combat. If the bear isn't knocked out, it will continue to travel with the player outside of combat engagements.  

Bethesda is also making an effort to listen to their PvP-centric players, and will be offering new options for player combat. This update will add Battlegrounds -- a three-way 4v4v4 battle that's only meant to last around 15 minutes. To start, there will be 3 maps and 3 modes -- with Deathmatch and Capture the Flag confirmed as of right now. 

New housing will be made available in the patch as well, adding fresh content to the Homestead patch that's already planned to go live on February 6th. 

The Morrowind update is coming to all consoles and continents when it drops on June 6th. Pre-orders are currently live on Bethesda's official website, with collector's editions, physical copies, and other rewards available. 

Stay tuned to GameSkinny for buying guides and more Elder Scrolls Online content as the Morrowind update draws near!

Final Fantasy XII: The Zodiac Age Release Date Revealed,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/i/n/final-fantasy-xii-header-802e9.jpg 1rip7/final-fantasy-xii-the-zodiac-age-release-date-revealed Tue, 31 Jan 2017 04:32:53 -0500 Kris Cornelisse (Delfeir)

The worldwide release date of the remastered Final Fantasy XII was announced at the Final Fantasy 30th Anniversary event's Opening Ceremony today. Originally unveiled in June last year, PS4 owners will be able to pick up The Zodiac Age on July 11th in North America and Europe, or July 13th in Japan.

Heavily updated from the original release on PS2, Final Fantasy XII: The Zodiac Age is based on the improved International Version of the game that was never released outside of Japan (oh, the irony). Improvements include the addition of a revamped job system and relevant License Boards, faster movement speeds and numerous battle tweaks.

The HD remaster also includes -- naturally -- a full update on the graphics and sounds, bringing the already pretty-for-the-era game up to modern standards. Improved loading times and auto-save functionality will also be included, all of which are welcome additions.

If you can't wait that long to re-experience the wonders of Ivalice, we've already shown off some updated gameplay footage from E3 2016 for you to enjoy.

There'll be more Final Fantasy related news in the coming days as the 30th Anniversary continues, so stay tuned!

They Shall Not Pass: A Look at Battlefield 1's First Expansion,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/h/e/they-shall-not-pass-6b505.jpg l90k2/they-shall-not-pass-a-look-at-battlefield-1s-first-expansion Sun, 29 Jan 2017 16:19:34 -0500 Neal Cox

"They Shall Not Pass" is the title for Battlefield 1's first expansion pack, and while it sounds cool (very cool, in fact), it doesn't explain very much about what the expansion actually is. So we're going to breakdown exactly what the newest entry in the Battlefield franchise is bringing to the table. 

What is "They Shall Not Pass" About?

For those of you who don't know, "They Shall Not Pass" is about the French Army, the victims of both a German invasion and a glaring omission on the part of DICE (they weren't included in the base game of Battlefield 1).

Alongside the British, Germans and Austro-Hungarians, The French were part of the first wave of those who fought in World War I, having to defend their land from the aforementioned German invasion. Most of the war was fought in France, so it seems weird that France got the ax from the main game instead of, say, America, who showed up toward the end of the war. However, this wrong has been righted, and soon players will be able to hop into the mud-covered boots of French Infantry. 

Where Does it take place? 

Like four of the nine maps from the main game, all of the maps for "They Shall Not Pass" take place across France.

VERDUN HEIGHTS - Taking place during the infamous Battle of Verdun, Verdun Heights puts players in the trenches and barbed wire of the battlefield, surrounded on all sides by a massive forest fire set ablaze by artillery fire. 

SOISSONS - A peaceful French village on the brink of a destructive war and massive thunderstorm, Soissons takes players out of the trenches and into the houses and backyards of France towards the end of the war. With open fields and close houses, Soissons should offer plenty of variety for both vehicles and infantry. 

FORT VAUX - A damaged and dark French fort, Fort Vaux is giving both myself and many others plenty of Operation: Locker vibes. If you are unfamiliar with the notorious Battlefield 4 Map, all you need to know is that it is madness, especially when playing Rush. 

RUPTURE - Rupture, the last of the four maps, takes players to an overgrown countryside littered with the remains of previous tank and infantry battles. With a setting sun and two bridges acting as choke-points, Rupture is going to be a sniper's paradise -- and an infantryman's hell.

What's Been Added in The Expansion?

On top of the French Army and four new maps, "They Will Not Passwill introduce two new tanks, a new game mode and a new elite class.

The Char 2C Tank, the first of the two new tanks, is a behemoth meant to "turn the tides of the battle," with its massive size, cannons and impressive armor. 

The St. Chamond, the second of the two tanks, is an assault tank that offers plenty of fire-power to keep up with its behemoth brother. 

Frontlines, the new game mode being added in the DLC, has been described as a mix between Conquest and Rush, with both teams taking a flag at the same time. With normal games of Conquest and Rush being dogpiles that barely resemble a game, Frontlines, mixed with maps like Rupture and Fort Vaux, may prove to be even more hectic than its parents. 

The Trench Raider Elite class sounds like a nice change of pace from the previous two, focusing more on speed, melee and grenades than on heavy weapons that slow you down. Armed with a Club and healthy amount of grenades, The Trench Raider can potentially be the boogieman of maps like Verdun Heights or Rupture, where trench warfare is key to a team's success. 


Due in the very crowded month of March at an unspecified date, "They Shall Not Pass" looks to bring variety and new life into a game that many have hailed as one of the best this generation. 

What do you think of Battlefield 1's latest expansion? Are you excited or should EA have done something different with this first DLC? Sound off in the comments below!

Yandere Simulator Developer Gives Warning To Game Developers,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/4/5/1459843195-9c4633bc100207c4f64ea364bfd10fab-12822.jpeg f29om/yandere-simulator-developer-gives-warning-to-game-developers Sun, 29 Jan 2017 16:07:37 -0500 BizarreAdventure

On January 22, 2016, Yandere Simulator was banned from Twitch for currently unknown reasons. But one year later, on January 22, the game's developer, simply known as Yandere Dev, took to Youtube to voice his opinion on the matter: 

Yandere Simulator really was a toxic, disgusting, offensive, sexist misogynistic game, would most of the fans be female?”

As of this writing, Twitch representatives have not commented on the matter, thus leading many, including Yandere Dev, to only speculate on the reasons the game was banned from the streaming service. 

If you haven't heard of Yandere Simulator, it's not too surprising. It's a relatively small game with a cult following. And like the games title states, it's a simulation of being a Yandere girl, or a character who is crazy about another person, often to violent ends.

For example, the Yandere character sees the character they're crazy about speaking with a member of the opposite sex and that person might meet a violent end. Consequently, Yandere Simulator puts you in the shoes of a high school girl named Yandere-chan, and your goal is to win the love of your senpai by any means necessary. 

With that in mind, the game is quite violent. I can also understand the apprehension of allowing a game that involves murder and torture in a High School setting. However, Yandere Dev himself puts it perfectly. He lists off multiple titles that have the exact same content that he believes his game was banned for, but aren't banned themselves. 

The developer even lists off reasons he believes the game might be banned including 

1) Misunderstanding

2)Previous Content that has since been changed or removed

3) Twitch having an "anti-anime," bias

4)A theory that twitch only enforces rules on games that won't be profitable

5)The people who get to choose what games are allowed or not are "SJW's"

However, the only people who truly know why the game is banned are Twitch staff. Until Twitch makes a statement on the issue, we'll never know what the true reason is or if the ruling will ever be changed.

If you want to know more about the game, or play it for free you can go to the developers blog located here.

Hands On with the Nintendo Switch at Toronto's Nintendo Event,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/1/2/p1280026-c9de5.png 60kxh/hands-on-with-the-nintendo-switch-at-torontos-nintendo-event Sat, 28 Jan 2017 12:29:30 -0500 David Fisher

Today was the last day of the Nintendo Switch Preview Tour in Toronto for ticket holders before the public showing on Jan. 29, and crowds were excited to finally get their hands on the newest, and elusive, Nintendo console for a test run. Many games were showcased during the event, the most popular among them being The Legend of Zelda: Breath of the WildARMSSplatoon 2, and Sonic Mania.

But it wasn't just fun and games for me. To make the most of the event, I turned to the community to find out what you guys wanted to know about the Nintendo Switch. Here's what I was able to find out!

Your major questions answered!

How well do the Joy-Cons stick to the screen?

One of the main concerns about the Nintendo Switch was about how well the controllers stuck to the main console. Thankfully, this wasn't too difficult to answer as representatives made a point of showing fans that there is actually a button-release on the back of the Joy-Con controllers that locks them into place. The rails are also fairly simple to slide on and off once the button is pressed, and they only release once the button is firmly pressed.

How do the buttons feel?

My main concern walking into the event was that the Joy-Con controller buttons were very shallow looking. As such, I was worried that it would be difficult to press them or differentiate between the L1/R1 and L2/R2 buttons. This concern was quickly dismissed as they are both visibly and tactilely separated. This meant that I was able to comfortably hold the controller in all modes (docked, in the grip, or separately) without having to look down at all.

It might be slightly uncomfortable for people who like to go full "double claw" on the controller. This is simply because the buttons are thin, so there isn't really any space to hold both R and L buttons at the same time. However, they certainly don't feel cheap, and are very responsive.

As for the analog sticks, I felt as though the Joy-Con R's stick got in the way of the face buttons at first. This was primarily due to user error since this was my first chance handling the Nintendo Switch, but I was quickly able to correct my hand positioning and everything was smooth afterwards. The sticks themselves felt a bit light, but they did their job well.

How heavy does the console feel? Can you hold it for long periods?

The console is remarkably light considering the power it outputs. In fact, the console actually feels about the same weight as Nintendo's Wii U Gamepad while in use. It didn't particularly bother me since I'm the sort of person who prefers heavier rackets in tennis and badminton, so make what you will of that.

Somewhat related to this note: the Nintendo Switch is very efficient at cooling itself down. While playing the Breath of the Wild demo, I noticed the console was fairly warm when I took it out of the dock. As soon as I was playing it in handheld mode, the temperature dropped in quite literally seconds.

How is the transition from TV to Handheld mode?

Making the switch from TV mode to handheld is instantaneous, happening in about the same time as my eyes could move from the blackened TV to the handheld screen. As for handheld to TV mode, it took about 2-3 seconds for video to appear on the screen; however, I have to say that it might speak more to the TV set's ability to register the incoming signal than it does of the Switch itself.

It doesn't take a lot of force to remove it from the dock, either. Every time switched between modes, the transition was actually quite effortless - both inserting and removing. It's also worth noting that the bottom of the console actually has some guiding holes to ensure the USB-C connector lines up properly.

How is the OS?

There's not really much to say about the Nintendo Switch's operating system and main menu other than the fact that it looks like the PS4 and a 3DS had a baby. Make of that what you will.

Is there backwards compatibility?

The Nintendo Switch is unfortunately the first Nintendo console since the Wii to not feature any form of backwards compatibility due to the system using a unique high-capacity cartridge system. There will Virtual Console support, and according to the representative on the floor we can expect to see Virtual Console news shortly after release - if not earlier.

What about eShop titles?

Sadly, the same goes for news on how eShop titles will be treated. According to the representative, we can expect news on how NNID linked titles will be handled sometime after the Switch's release on March 3rd. They were able to reassure me, however, that games will be linked to the NNID instead of the console like how it was handled on the 3DS.

Is a Pro Controller worth the price tag, or is the Joy-Con Grip good enough?

If you don't want to spend the extra money on the Pro Controller, there is no way I can convince you to choose it over the Joy-Con Grip, aside from practicality reasons. The Joy-Con Grip is fairly comfortable -- at least in my opinion. On the other hand, my brother who also attended the event and is more accustomed to PlayStation 4 controllers had a contrasting opinion that the grip "felt like a square with two pipes jutting out of it."

As for the Pro Controller itself, it was very comfortable and felt as though careful consideration had been put into both its design, as well as its weighting. The controller actually felt uncannily like the GameCube controllers in terms of weight and proportions, as well as shared a design that quite honestly reminded me a bit of the clear controllers from the N64 days.

All in all, I would advise the following: give the Joy-Con Grip a go if you don't want to spend the money right away. If you don't like it, the Pro Controller feels like a $70 controller despite how it looks in online images. It's certainly much better than the Wii U's own Pro Controller in terms of design and functionality, but I might wait until the HORI ones come out to test that as well.

Other Observations

Breath of the Wild: Switch vs Wii U

While playing The Legend of Zelda: Breath of the Wild, I noticed a few things during gameplay compared to what I experienced with the Wii U demo.

First of all, the frame rate on the Nintendo Switch is only marginally better than the Wii U version. I imagine that this is in part due to the game having a larger field of view, among other graphical enhancements. The frame rate was not jarring, but it did slow down in heavily dense areas of grass and trees to about the 20 frames-per-second mark.

Second, the frame rate in the handheld mode held up much better than the console mode. I'm unsure why the frame rate is steadier, but unless my eyes deceived me, I think it might have actually been due to grass not being rendered nearly as much on handheld mode than on the console mode. This might suggest that the Nintendo Switch is actually capable of changing a multitude of graphical settings at will.

In the end, Breath of the Wild -- or at least it's demo build - makes it apparent that this is a Wii U port, especially when compared graphically to any of the other exclusive games shown on the floor.

ARMS is a hidden gem, Has-Been Heroes was surprisingly fun

Having covered the Nintendo Switch Presentation just a few weeks ago, I have to say: I was not sold on ARMS. While it looked interesting in concept, I didn't think it had the punch to really sell me on the premise.

I could never have been more wrong. The game really threw me for a loop as its motion controls genuinely felt like I was playing in a dual-joystick arcade cabinet. The controls were tight, and there was a surprising level of complexity to the game thanks to the customizable arms, character abilities, and more. The fact that the game will add more characters to the roster upon release only sold this game to me harder. It's no console seller by any means, but certainly a title that I would recommend at least trying out.

Has-Been Heroes similarly surprised me as a roguelike title since they generally aren't the kinds of games I play. The representative assured me that there was actually going to be multiple heroes to choose from on release - and as evident by the "heroes" option on the title screen, so it might actually make a good travel title on the Switch.

While I feel like I should talk about Splatoon 2Mario Kart 8: Deluxe, and Sonic Mania a bit more, there's not really much to report. 

Splatoon 2 was good fun, and having the ability to play with people directly across from you certainly adds to it. Other than that, the new weapons, maps, and so on don't really change much of the core gameplay. It really feels like this is simply Nintendo abandoning the Wii U and loading the Switch with great titles as soon as possible, and the same can be said about Mario Kart 8: Deluxe. This is not to say that the games weren't great or they played poorly, only that it felt like a bittersweet goodbye to the Wii U.

As for Sonic Mania, there's nothing I can say that others haven't said a million times before: it feels like classic Sonic the Hedgehog gameplay.

That's all for now!

While I knew that Nintendo was onto something great after their presentation, I can only now safely say that I'm sold on the Nintendo Switch. The console has some truly amazing titles coming out during its launch window, and I can really see this becoming a household device.

Time will tell if Nintendo will be able to keep this up over the console's lifespan, but if they stay as strong as they are right now, the Nintendo Switch might just be the game changer the company needs.

What other questions do you have about the Nintendo Switch? Let us know in the comments below! 

Multi-crew Ships and Commander Creation to be Included in Elite: Dangerous Beta,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/e/l/i/elite-dangerous-commanders-e252c.jpg jspgt/multi-crew-ships-and-commander-creation-to-be-included-in-elite-dangerous-beta Sat, 28 Jan 2017 04:23:09 -0500 Rafal Gac CodeRM11

Only the chosen ones -- commanders selected by Frontier will be able to participate in Beta Test of a new expansion pack for Elite: Dangerous

Version 2.3 of the game will be going into Beta stage on 26th February and will feature major additions to ED Universe.

From the beginning, all players were talking about this: hoping that one day they will be able to see faces of own Commanders. It seems that now this is going to be possible. Part of the new patch is Commander Creator. It means that players will be able to create their own visions of in-game personas like in other popular MMO games. There is no information about the variety of options right now.

It looks like there is a very important reason why Frontier introduced character creation -- with the same patch planned for tests at the end of February -- the game will also introduce multi-crew ships.

There is no information how long the new expansion pack will be tested but certainly, there will be many commanders waiting for the opportunity to fly with other commanders from the same faction. Multicrew flying will be possible only in certain ships and there is no information yet on how many Commanders will be able to fly together.

Hopefully, more information will be given on the Frontier live stream and dev spotlight showing new features to the public. No dates for that presentation were given.


Fire Up Your Spotify, SEGA Soundtracks Are Available,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/83f2aa4e7eed79dba037a6d75fa67eef.jpg 4p9kk/fire-up-your-spotify-sega-soundtracks-are-available Fri, 27 Jan 2017 10:20:02 -0500 Jeffrey Rousseau

Yesterday, it was revealed that SEGA now has a playlist for their video game soundtracks. The music included is from titles they've released over the years. 

The listing features some favorite games among fans and critics. You will find music from the Sega Dreamcast such as Jet Grind Radio. There are also official soundtracks from the Xbox era, like Jet Set Radio Future.

Much more recognized series such as Sonic have multiple albums to enjoy. Sonic offers one of the most prominent selections. His titles have been multi-platform including Nintendo 3DS, PlayStation 3, Xbox 360 & so forth.

 Some listed soundtracks include the following:

  • Sonic Rush
  • Galaxy Force II and Thunderblade
  • Golden Axe
  • Alex Kidd
  • Power Drift
  • Samurai Bloodshow
  • Rhythm Thief and the Emperor's Treasure
  • Virtua Fighter 5
  • Shinobi
  • Skies of Arcadia
  • Out Run
  • NiGHTS: Journey of Dreams

The full SEGA soundtrack offering can be found on the Spotify app now.

Clear Your Calendars, There's a New PAX Event Happening In November,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/a/x/pax-unplugged-logo-2017-d9f84.png 65i2b/clear-your-calendars-theres-a-new-pax-event-happening-in-november Fri, 27 Jan 2017 08:51:00 -0500 Auverin Morrow

With five different PAX-branded conventions happening throughout the year, it's hard to imagine that there would be any room for another Penny Arcade Expo. But this year, one more event is getting added -- PAX Unplugged

Set to kick off in Philadelphia, PA on November 17-19 of this year, PAX Unplugged is geared toward fans of tabletop, board, and card games. Attendees will be privy to reveals, tournaments, demos, panels, and all the other exciting stuff we've come to expect from PAX -- but only for games that are played in the real world. 

According to Jerry Holkins, the co-founder of Penny Arcade, PAX Unplugged hopes to honor the resurgence of tabletop gaming and encourage fans to spend a little more time having fun face-to-face:

"With the rise of popularity of board games, we wanted to provide a dedicated space where fans can come together. We will continue to have tabletop games at every PAX, but Unplugged will focus on stepping away from the TV, monitor and phone to foster face-to-face multiplayer experiences."

This will be the sixth official PAX event, coming just two years after the addition of PAX South in San Antonio Texas. Fans who are interested in checking out this new tabletop convention can look forward to tickets going on sale this Spring. 

For more information, you can check out the PAX Unplugged website or follow the official Twitter account for all the latest updates. 

Dark Souls' Final DLC will Bring an End to an Era,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/a/r/dark-souls-ringed-city-screen-end-world-600x338-7e0d4.jpg n6pv1/dark-souls-final-dlc-will-bring-an-end-to-an-era Fri, 27 Jan 2017 05:36:24 -0500 L.A. Skywalker

For years, the Dark Souls franchise has been a punishing trial for sadistic gamers across the globe. Since From Software's original release of Dark Souls in 2011 (excluding spiritual precursor Demon's Souls), the trilogy has taken many on a difficult ride through Gothic inspired worlds of macabre themes and grotesquely wonderful monsters.

Dark Souls is widely acclaimed as one of the more difficult yet rewarding series to touch the world of action-oriented RPG's, the Souls series has done its part in opening the eyes of game developers everywhere. Now, with the release of a second Dark Souls 3 DLC, titled The Ringed City, the Souls series will finally bring a close to an age of fire.

For those unaware, the Dark Souls series has always played prophetically with the themes of light and lark, largely in relation to fire being a central component in the bringing or vanquishing of life.  In the last installment of the franchise, the player is referred to as the "Ashen One," literally being born/reborn from the ashes in the opening scene of the game. As the player progresses, more and more lore is cryptically revealed through NPC's, item descriptions, and environmental clues. Depending on their character's actions, the player is left with a variety of end-game options, dictated completely on what to do with the fire that shapes the world. The importance of fire, both being ignited and extinguished, becomes more apparent as one progresses through the game.

In the first DLC of the third installment, titled Ashes of Ariandel, the player is transported to a "painted world," a cold place that acts as home for forlorn souls, intent on escaping Lothric (the world of Dark Souls 3). While the gameplay is punishing and the story remains engaging, the events and actions taken in this "painted" realm seem to have no bearing or impact on the overarching world in which it sits. As such, there is no sense of weight or finality, leaving some players sour. And even though this painted world was a beautifully crafted snowscape of challenges, it left the player wanting a more concrete ending to such a beloved series.

Hidetaka Miyazaki, the game's director, knew from its inception that there would be additional DLC, thus this lack of weight and finality was deemed justified. Here enters The Ringed City, From Software's final DLC for Dark Souls 3.

"The close of the age of fire," begins the recently released announcement trailer. The line is ominously narrated over a fading "Darksign," an in-game item that grants rebirth to those afflicted with (carrying) the item. The narration continues, mentioning The Ringed City as being "at [the] world's end. Past this heap of rubble."

What is interested to note is that when this last line is spoken, the scene presented is one of twisted and crumbling buildings, much like the environment of the Kiln of the First Flame (the final area of Dark Souls 3). There are striking similarities regarding this area and the environment teased in the announcement trailer. So, should these two environments be one and the same, there is a promising chance that The Ringed City may take place partially, if not entirely, in the world of Lothric. That hollow feeling (pun intended) left after Ashes of Ariandel may be satiated, as this time players won't be diving into "painted" alternate realms

It should also be noted that if The Ringed City has roots in the final area of Dark Souls 3, then accessing the DLC may require the player to follow a specific story line for a unique ending.

The trailer goes on to display a few unique monsters and weapons, a glimpse at a probable boss, and a rather large woman woefully embracing what appears to be the shell of a hatched egg. As with all announcement or teaser trailers From Software releases, so too come theories.

This woman, donning a white gown and simple circlet, is thought to possibly be Gertrude, a divine character that has yet to appear in the game, aside from snippets of lore. Other theories predict that she may be tied to Crossbreed Priscilla, an optional boss from Dark Souls, who has partial dragon parentage. This could also tie into the egg she is holding, as dragons are hatched from eggs in the series. Regardless of the theories, there is no surefire way to pin down her identity, nor the origin or importance of the hollow egg she holds.

Regardless of the verdict on The Ringed City, March 28th is set to be a bittersweet day for the Dark Souls community. Whether you were intent on stubbornly braving the trilogy alone or invading others to shove a dagger through a back, Dark Souls will remain a great example of teetering on the line between reward and punishment.

The Ringed City is set to be $14.99 at release, but only the bundled version is currently available at $24.99.  The bundle includes both DLC's and is available for purchase for Xbox One, Playstation 4, and PC.

Apocolypse Now- the Game is being Kickstarted,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/3/5/e/35ed0aa2715f1fd5e617eacfe0f82aa1-original-80ac4.jpg ex4ep/apocolypse-now-the-game-is-being-kickstarted Thu, 26 Jan 2017 08:53:54 -0500 Unclepulky

In 1979, director Francis Ford Coppola's Apocalypse Now was released to near universal praise. Inspired by Joseph Conrad's 1899 novella, Heart of Darkness, this film served as a harsh commentary on the Vietnam War.

Now, 38 years after its release, Apocalypse Now may be getting a video game adaptation.

 "A cross-disciplinary team of AAA game developers, motion picture professionals and Interactive creatives are coming together to create a truly unique experience. For the first time, fans can experience this psychedelic vision of Vietnam as originally presented by legendary filmmaker Francis Ford Coppola."

 Apocalypse Now- The Game is being directed by Montgomery Markland, executive produced by Lawrence Liberty, and written by Rob Auten. Other members of the team have worked on games such as: Fallout: New Vegas, The Witcher, DC Universe Online, and the Planetside games.



 Francis Ford Coppola has given his approval to the project, which he has described as a "Psychedelic Horror RPG." He's hopeful that a whole new generation will experience his story through this game. 

In order to maintain the creative freedom and integrity that this daring and intense tale demands, the project is being financed outside the traditional video game publishing system. We want the support of backers like you to make this vision a reality.

 Many have already pointed out how the themes of Apocalypse Now are very nearly the same as those of the acclaimed third-person shooter, Spec Ops: The Line. While this is true, the descriptions given on the Kickstarter page make it clear that this will be a very different gameplay experience.


There are many awards available for backers of this game. The smallest award-netting pledge you can make is $35, which will get you a digital copy of the game. The largest award level is for those who donate $10,000. While an incredible amount of money, at this level, you get dozens of rewards, ranking from an abundance of copies of the game, to a backer exclusive military jacket, to even an actual prop from the movie.

With many award levels in between the lowest and the highest, backers have their pick of how generous they'd like to be.

For the game to be funded, the developers need $900,000 by February 24th, 2017. However, should they get more than that, there are several extension goals. The most notable of these is the final one. Should the developers raise three million dollars, they will create a fully immersive VR version of the game.

If you'd like to support or simply check out the KickStarter, click here.

Square Enix Assembles with Marvel for The Avengers Project,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/70288bd6f609daf0455b53776ae274ff.jpg pows7/square-enix-assembles-with-marvel-for-the-avengers-project Thu, 26 Jan 2017 05:59:27 -0500 Marc Anthony

On Twitter this morning, Marvel and Square Enix announced a multi-year, multi-game deal between their studios -- beginning with the announcement of The Avengers Project. The partnership pairs Square Enix and Marvel into a powerful alliance in gaming and interactive entertainment. This announcement comes with a teaser trailer for the new game with the tagline, #reassemble. 

The Avengers Project is currently being designed for gamers around the world and will feature all locations, characters, and exemplary events that have excited fans of Marvel and The Avengers alike. The game will be an original story for fans and will "introduce a universe gamers can play in for years to come." 

The game is being created and lead by Crystal Dynamics (developer of the Tomb Raider series) and Eidos Montreal (developer of Deus Ex). These companies are also leading development for future titles on a new franchise of The Avengers games. 

There are a number of theories as to what the genre of this game might be -- with most seeming to lean toward the possibility of an action-adventure game with RPG elements thrown in. We don't know yet if if the game will have sequels or spin-offs with branching characters within the Marvel Universe.

More details on The Avengers Project and other titles will be announced in 2018.

A Normal Lost Phone Released Today...What Secrets Do You Have?,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/n/o/r/normal-lost-phone-dbc50.png 2sk6u/a-normal-lost-phone-released-todaywhat-secrets-do-you-have Thu, 26 Jan 2017 04:42:49 -0500 Rob Kershaw

French developer Accidental Queens has announced the release of A Normal Lost Phone on Android, iOS, and Steam today. 

As anyone who has lost a phone knows, some of our most personal and private information is stored on there -- and losing it or having it stolen can wreak untold havoc with your life. 

A Normal Lost Phone is a timely release that puts you in a voyeuristic position as you discover someone's misplaced device and go through its contents to work out who it belongs to -- and finding out along the way what that person is really like.

Humans are naturally curious animals. Being able to infiltrate the life of a complete stranger and piece together their day-to-day life from their social media, texts, photos and applications is an intriguing and uncomfortable premise, which is surprisingly prescient in today's society. 

Reminiscent of Her Story, but eschewing the crime focus for a more personal angle, A Normal Lost Phone could be a singularly unsettling experience. What would you do?

Are you interested in delving into A Normal Lost Phone? Let us know your thoughts and feelings in the comments!

Revelation Online Releases New Wings & Mounts Trailer,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/7/9/5/7958890b809af5e.jpg f2y47/revelation-online-releases-new-wings-mounts-trailer Wed, 25 Jan 2017 10:53:16 -0500 Emily Parker

Western audiences have been patiently waiting for a western port of Revelation Online and it appears publisher is getting close to completing one. The Chinese MMORPG is currently in its third closed beta with no announced official release date. 

Today the publisher provided us with a closer look at the available mounts and wing customization that will be available in Revelation Online. As a large, open-world game that focuses on player expression -- mounts and wings are at the core of its gameplay. Check out the short promotional video below:

If you're feeling ready to ride a giant narwhal into battle, this may be the game for you. Keep in mind that a cash shop is already confirmed and that pay-to-win and micro-transactions are very likely. Otherwise, the combat is quick, the story is apparently engaging and taking flight to traverse the large world is highly entertaining. 

Release Date Announced For Deus Ex: Mankind Divided DLC: A Criminal Past,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/e/u/deus-b98fb.jpg q3ktn/release-date-announced-for-deus-ex-mankind-divided-dlc-a-criminal-past Wed, 25 Jan 2017 10:31:23 -0500 Michael Llewellyn

Coming via an announcement from the official Deus Ex Mankind Divided website the second story based DLC for Deus Ex: Mankind Divided titled A Criminal Past has just been announced for February 23 2017.

The blog post on the website states the new downloadable content will see you going back in time to one of Adam Jensen's earlier missions for TF29 that is set before the events of Deus Ex: Mankind Divided. The mission is to go undercover and infiltrate a high security prison to track down a fellow undercover agent -- who has gone dark -- to retrieve some sensitive information. The new content will introduce new characters along with already established characters from the main game such as Delara Auzenne. 

The blog post promises that Adam Jensen will need to confront a darker side before the mission is done.

The game will be released on Xbox Live, PlayStation Network and other online stores it will also be available as part of the season pass.

EVO 2017 Line Up Revealed, Extra Entry Available via Fan Vote,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/e9860d1e209672ac1061da0aff6dc032.jpg c4l2c/evo-2017-line-up-revealed-extra-entry-available-via-fan-vote Wed, 25 Jan 2017 08:40:34 -0500 Jeffrey Rousseau

Yesterday, it was revealed which games will be headlining Evolution(EVO) 2017. The announcement was made by event founder and organizer, Mr. Wizard. He gave fans the full rundown of the nine games they'll see at the event -- which represent the most up-to-date, competitive, and active fighting games of today.

Here are the games that are getting featured: 

Street Fighter V

This is arguably the most popular and most played fighter around right now. The franchise has been the main draw of the EVO tournament since its inception. Although the title has experienced its share of bad press, it can't be denied that it has an active community. It's also the face of the Capcom Pro Tour.

Guilty Gear Xrd Rev 2

Arc System Works has craved a niche within the fighting game community. The series is known to be flashier, more vibrant, and nuanced. Among fans and critics, it's agreed that Guilty Gear Xrd is one of the most well-designed titles. The game is considered to have a high level of entry for fans and newcomers alike. 

Super Smash Bros. (Wii U)

The fourth Super Smash  Bros. title continues the series' popularity. Among professional players, it's considered to be second only to its Nintendo GameCube counterpart. However, the game it still one of the most technical fighters on the market. The large cast and new characters has added some much needed freshness to the game as well. 

Super Smash Bros. Melee

Even 15 years after its release, this game has been recognized as the best Super Smash Bros title. It boasts high-intensity gameplay involving control space and damage output. Characters also have a wide array of playstyles. Before Melee became an EVO regular, the community donated in record numbers for years to have the game featured at the event. Those efforts and the level of competition it offered has made it a regular attendee at EVO since.

Injustice 2

This yet-to-be-released title from NetherRealm serves as the sequel to Injustice. The game features gameplay inspired from Mortal Kombat starring popular DC heroes and villains. The sequel features newer characters  and improvements.

The first Injustice was a tournament regular for years. The second entry in the franchise was added to EVO's roster in anticipation of how much attention the upcoming game will receive.

Blazblue Central Fiction

Another series created by Arc System Works, this fighting game has been recognized as "anime fighter" -- a term used to describe titles that are mostly 2D, feature a diverse cast, and boast gameplay that favors fighting game veterans.

The Blazblue series is quite different from similar titles like the Guilty Gear series. It's a much more fast-paced game, and requires intricate knowledge of the cast to be proficient. 

Tekken 7

The newest title of in this 3D fighting series will be featured at EVO as well. The game has been showcased over the years for player testing, and each time has been meet with positive reactions. It will see a full release on consoles this June, but it's seen success in Japanese arcades since 2015. The Tekken series continues to be a fan favorite for 3D fighters.

King of Fighters XIV

The newest entry in this series was very well-received upon release. The title marked a return to form for developer SNK, with impressive roster of fighters and robust gameplay.

The game has found itself featured in a number of smaller events to date. Fans agree that KoF XIV is balanced well and offers an interesting series of comeback mechanics. This version will be an update, featuring two new fighters, and is releasing in the Summer.

After announcing these 8 titles, Mr Wizard went on to mention that a 9th game will be present. But the 9th game will be determined via donation drives by players.

The games up for vote are:

  1. ARMS 
  2. Killer Instinct 
  3. Mortal Kombat XL 
  4. Nidhogg 
  5. Pokkén Tournament
  6. Skullgirls
  7. Super Street Fighter II Turbo
  8. Ultimate Marvel vs. Capcom 3
  9. Windjammers

Players can vote via donation here. The title that gains the most donations will be an offical showcase game.

EVO 2017 is set to take place July 14-16 in Las Vegas, Nevada at the Mandalay Bay resort and casino.

The End of an Era: Dark Souls 3's Second DLC Announced,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/a/r/dark-souls-d2c67.jpg 9edaj/the-end-of-an-era-dark-souls-3s-second-dlc-announced Wed, 25 Jan 2017 06:58:12 -0500 uniquecontent

Since the mixed reception for Ashes of Ariandel, the first DLC for Dark Souls 3, gamers have looked forward in hope that the second piece of DLC will end the game -- and the franchise -- with a bang. 

Details for the second and final DLC have now been confirmed, with The Ringed City set for release on March 28th at a cost of $14.99. 

As something of a Dark Souls fanatic, I can't wait, particularly after seeing some of enemy and boss hints in the new trailer: 

The description for The Ringed City also has me itching to return to this dark and beautiful world for a final time: 

At the close of the Age of Fire, as the world ends and all lands converge upon themselves, a lone adventurer descends into the madness of the earth and uncovers the secrets of the past. As players make their way to the fabled Ringed City they will encounter ancient beasts, a new cast of characters teetering on the edge of insanity, new armour, weapons, magic, and at the bottom of it all, a long lost city filled with new horrors for players to overcome.

As we expected however, this expansion will mark the end of an era -- and the final installment in the revolutionary and iconic Dark Souls franchise. So hopefully fans will be happy with everything included in the Ringed City DLC.

On top of confirming the DLC, Bandai Namco confirmed that a new release version of the game will also be available, including both sets of DLC. Dark Souls 3: The Fire Fades Edition will be released on April 21, 2017. 

Explore the High Seas in the New Black Desert Online Expansion,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/l/a/blackdesertheader-9e190.jpg ztwt0/explore-the-high-seas-in-the-new-black-desert-online-expansion Wed, 25 Jan 2017 06:49:21 -0500 Will Dowell

Sandbox MMORPG Black Desert Online now allows players to explore the high seas in the just released Margoria expansion. Margoria allows players to build their own ship and scour the oceans for trade and treasure. Guilds can do battle with the new naval combat system to protect their precious trade routes. And other players are not the only threat on these waters -- frightening monsters lurk in the dark abyss, killing anything that trespasses on their domain.

Players seeking a thrill can do battle against these deadly creatures and reap the rewards of victory. More peaceful players can fish and build expansive trade routes to expand their power in this large world. An additional 100 quests have also been added to Black Desert Online to properly showcase these features.

Black Desert Online already distinguished itself from competing MMORPG's through its focus on action combat and parkour. Taking inspiration from both  open-world sandboxes and World of Warcraft, Black Desert Online takes the best from both worlds and creates something fresh. Margoria can now be experienced by all Black Desert Online players for free.

Stay tuned for more news on Black Desert Online.

Mewnium Z Available with Pokemon Bank Download,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/w/mewnium-af164.jpg j3ljz/mewnium-z-available-with-pokemon-bank-download Tue, 24 Jan 2017 23:40:46 -0500 Unclepulky

It has been several months since Pokemon Sun and Moon were released, and players eagerly have been awaiting the release of Pokemon Bank. With this new update, players will be able to transfer Pokemon not available in the Alola region from previous Pokemon games into Sun and Moon.

Along with the knowledge that Pokemon Bank requires 496 blocks to download, and that Pokemon transferred from Generation 1 will have their hidden ability when brought into Sun and Moon -- we've learned that from now till October 2nd, 2017, those who download Pokemon Bank will be able to get Mew's exclusive Z-Crystal, Mewnium Z.

Data miners discovered the existence of Mew's Z-Move very quickly, and now, Mewnium Z will be made available legitimately. When equipped to the legendary Pokemon, Mew, once per battle, Mew can upgrade one of its Z-Moves into the incredibly powerful and flash, Genesis Supernova.

However, only people who have a legitimately caught Mew will be able to make use of this new Z-Crystal. Mews that were acquired using a glitch in the Generation 1 games are not transferable into Sun and Moon.

Are you excited to use Pokemon Bank? Do you have a Mew ready to use Genesis Supernova? Let me know in the comments!

Pokemon Duel Sneaks its Way Onto the App Store Today,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/o/k/pokemon-duel-10fac.jpg tbff5/pokemon-duel-sneaks-its-way-onto-the-app-store-today Tue, 24 Jan 2017 06:59:40 -0500 Clayton Reisbeck

Today, The Pokemon Company quietly launched a new game called Pokemon Duel on the App Store and Google Play. 

The game revolves around building a deck of 6 different Pokemon figurines and dueling with an opponent. The goal of the game is to get one of your figures across the board to your opponent's goal before they do. Each figure has different moves and abilities, so building your deck will take some strategy.

In a match, you have a small game board that you are trying to get your Pokemon across in order to reach your opponent's goal. Your opponent is also placing figures to try and stop you from reaching their goal. If while moving your figures you come to one of your opponent's figures, the two figures will duel.

In a duel, you and your opponent spin a wheel. On the wheel are different attacks with different powers, a miss space, and different colored attacks that have different effects. Who ever spins better wins the duel. You keep progressing across the board until you reach your opponent's goal or they reach your goal. Whoever reaches the goal first, wins.

The game uses Pokemon from all of the generations of games so choosing your favorite Pokemon from all the games is going to be possible.

Pokemon Duel is free to play with in-app purchases available for the game's premium currency of gems. You can get the game on the Apple App Store and the Google Play store.

Are you going to be playing this game? What do you think? Let me know in the comments!

The Banner Saga 3 Kickstarter is Happening,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/a091f13daa6cb26be5b8abc57961cf95.jpg iq3d8/the-banner-saga-3-kickstarter-is-happening Tue, 24 Jan 2017 06:09:18 -0500 Rob Kershaw

The Banner Saga developer Stoic has announced that the third game in the lauded series is not only still in development, but will be funded by Kickstarter to polish off the final touches.

The first two games of the Banner Saga trilogy were met with critical acclaim -- not to mention multiple BAFTA nominations. But the first sequel did not perform as financially well as the opening chapter. Much of this could be explained by the timing of The Banner Saga hitting Kickstarter at its pinnacle, before the crowdfunding site became the go-to destination for wannabe developers (and thus oversaturated with projects). 

However, the studio is refusing outside funding other than what it makes through this Kickstarter campaign and aims to raise at least $200,000 over the next 42 days in order to complete the last chapter of the Viking role-playing game's story.

Whilst the stretch goals are yet to be defined, the pledge rewards at the top two tiers include a seat at a board meeting where you can help shape the entire game's direction, and a likeness of yourself in the game.

Are you excited to learn about the final chapter of The Banner Saga? Will you be helping to fund the game through Kickstarter? Let us know in the comments!

Pokemon Bank Receives an Update... of Information,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/3/d/s/3dsds-pokemonbank-engb-82a4b.jpg s16du/pokemon-bank-receives-an-update-of-information Tue, 24 Jan 2017 05:35:49 -0500 David Fisher

According to a news post made on Nintendo of Hong Kong's website, Pokemon Bank is expected to finally see release by the end of January. While this is hardly the concrete information many Pokemon fans have undoubtedly been begging for, it should at the very least alleviate some of the tension building up so far.

What's included in this update?

Unless your news updates about Pokemon are limited to what shows up on retail store shelves, chances are you already know that this Pokemon Bank update will feature the ability to transport your companions from Red, Blue, and Yellow all the way up to Sun and Moon. Just how this will work has been a mystery though.

Transferring from Red, Blue, and Yellow

As many fans already know, the DV system in Generation I games works very differently from the EV/IV/Nature system found in newer titles. To compensate for this, Pokemon transferred from Generation I to Generation VII will receive a minimum of 3 random IVs. Natures will be assigned to Pokemon at random, and they will receive a "gameboy" mark (seen near the symbols on the right).

They also have the potential to get hidden abilities not found normally in the modern generations at random. As such, it warrants catching more Pokemon in Red, Blue, and Yellow if you're a competitive player.

A New National Dex

Nobody is a fan of transporting Pokemon in and out of Pokemon Bank for the sake of PokeDex data, and in the upcoming update, players won't have to do that any longer. According to the news release, Pokemon Bank will host its own National Dex which will synchronize with the Local Dex of your games. This means a complete National Dex that will always be at your fingertips, as well as automatically updated Local Dexs in your mainstream Pokemon titles.

This National Dex can also check a variety of statistics for each of your Pokemon titles. For example, if you want to know how many Pokemon you caught, eggs you have hatched, wild Pokemon you have encountered, or more - all of that can be found in a single menu (left). This is more of a nice add-on than anything, but is neat nevertheless.

Other Features...

According to reddit user HKG_Teddy, there are two additional features at the bottom of the site that are interesting. First, PokeMiles from XY/ORAS can be transfered to Sun and Moon as Battle Points. Furthermore, the info page of Pokemon found in Pokemon Bank shows the items equipped to the Pokemon. If this is true, then it is possible that the new update will allow Pokemon to transfer items to newer games.

That's all for now...

Until we get a final release date confirmed, expect Pokemon Bank to receive its update on January 31st, 2017 if the information presented to us by Nintendo of Hong Kong is accurate. Hopefully we won't be seeing another delay as many people are already anxious to get their old companions over to the new game.

What do you guys think about the updates? Do you like the way Generation I Pokemon are being treated on transfer? Leave your opinions in the comments section below!

The Witcher 3 HD Reworked Project Updated to 4.1,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/a80335a6894a249181137268d6170d30.jpg y9p4k/the-witcher-3-hd-reworked-project-updated-to-41 Mon, 23 Jan 2017 00:51:05 -0500 Henri Herrera

The Witcher 3 HD Reworked Project 4.1 is available for download, and adds new high-resolution textures. This was created by modder ‘Halk Hogan PL’ and is the newest version of the mod avaliable for The Witcher 3.

The Witcher 3 HD Reworked Project aims to improve the graphics by reworking models and textures to a higher quality. This latest version aims improve some aspects of the game like thatched roofs, improves the LOD for Novigrad’s walls, reworks bear furs, crates, scroll stacks, grain textures, hay textures, square braziers, simple wooden tables, moss textures and sacks, and adds experimental displacement to checkered floor tiles in circle near passiflora.

Also note that this mod is compatible with the Super Turbo Lighting Mod, so we strongly suggest using these two mods in order to improve The Witcher 3’s visuals.

Would more The Witcher 3 HD reworks be a good or bad idea? Let us know what you think in the comments below.

Nintendo Switch Sold Out At Gamestop, Amazon,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/n/i/n/nintendoswitch-hardware20-16287.jpg iu1o9/nintendo-switch-sold-out-at-gamestop-amazon Sun, 22 Jan 2017 17:09:42 -0500 gbarber98

As March gets closer, and the inevitable release of Nintendo's newest console, the Switch, grows more tangible, preorders for the system are becoming harder and harder to find. 

Bob Puzon, senior vice president of merchandising at Gamestop, recently told Kotaku that the company is "working closely with Nintendo to get additional Nintendo Switch units, and will let our customers know when they become available." 

He continued by saying that the entire first allotment of Switch consoles purchased by the company had been preordered shortly after Nintendo's Switch presentation. 

Of course, gamers could just buy the Switch from another retailer, right? ,,, Maybe. According to the same Kotaku article, it appears that Amazon has also been experiencing supply shortages due to overwhelming preorder demand. 

Nintendo's Reggie Fils-Aime recently spoke with Wired (after the Nintendo Switch presentation in early January) and said that there would be 2 million Switch consoles available worldwide at launch. and of course, that sounds like a lot of units, but when you account for hundreds of millions of gamers around the world (many of whom will most certainly be interested in buying a Switch on launch day), that number quickly seems very small. 

And it's no wonder Gamestop and Amazon have sold out so quickly. What's more, as of this writing, Amazon was still unable to take Switch preorders. 

The Nintendo switch will launch worldwide on March 3 with several titles, including The Legend Of Zelda: Breath Of The Wild, 1-2-Switch, Has-Been Heroes, Just Dance 2017, and I Am Setsuna. 

Stayed tuned to GameSkinny for continued coverage of the Nintendo Switch. 

Capcom Says It Has No Plans To Bring Resident Evil 7 To Nintendo Switch,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/s/resident-evil-new-e4dbc.jpg vm5hk/capcom-says-it-has-no-plans-to-bring-resident-evil-7-to-nintendo-switch Sun, 22 Jan 2017 15:43:15 -0500 Samuel Schenerman

Bad news for Resident Evil fans hoping for a Nintendo reunion: Capcom has stated it isn't happening anytime soon. The newest installment in the survival horror franchise, Resident Evil 7, comes out this Tuesday for the Playstation 4, Xbox One, and PC. However, Capcom has thus far been tight-lipped about the possibility of one of their flagship franchises newest games landing on the Nintendo Switch.

But in a recent interview, RE7's producer, Masachika Kawata, had this to say about a potential port of the newest entry in the revered franchise:


"I think it's a very unique piece of hardware...I'm looking forward to the possibilities of the system itself, but we have no plans at the moment regarding Resident Evil on Switch."-- Resident Evil 7 Producer Masachika Kawata

Although they may have nixed a port to Nintendo's newest console as of this writing, Capcom have a long history of working with Nintendo. One of the Switch's confirmed titles is Ultra Street Fighter II, an update of one of the company's most successful games of all time. So there is still hope for RE on Nintendo Switch in the future. 

What do you think? Will Capcom cave and work with Nintendo to bring RE7 to the Switch sometime in the near future? Sound off in the comments below?

Controversy Over Upcoming World of Warcraft Armor Appearances,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/o/g/logo-ba939.png ui5to/controversy-over-upcoming-world-of-warcraft-armor-appearances Sun, 22 Jan 2017 06:18:26 -0500 BizarreAdventure

This week a new patch hit the PTR for World of Warcraft. In that patch, the newest designs for tier 20 armor sets were data mined. The armor sets in question seem to be updated designs of Tier 6 armor, with the exclusion of classes that didn't exist when Tier 6 was originally created: the Death Knight, Monk, and Demon Hunter. The armor set designs themselves can be seen here

However, not everyone is happy about these new armor sets. Posts and threads on Reddit and World of Warcraft dedicated sites like MMO-Champion have been created to argue for or against the sets. 

Some feel that the new "reskinned" armor sets are just lazy rehashes that contain little inspiration: 

"I think a few people, myself included, got the impression that it would be more inspired than just a copy/paste deal, similar to how T19 paladin was inspired by the judgement set -- CerealLord on MMO-Champion

While there are others who don't see an issue with these sets being reimagined for new and old players alike: 

... They [Blizzard] said it was going to be inspired by T6. There is nothing lazy. They have been completely redesigned and upgraded in order to be enhanced T6 sets wich most people love. -- Nemmar on MMO-Champion

Regardless of your stance, it's a fact that these "new" designs and tweaks are dividing the WoW community at large. 

What are your thoughts on the new tier sets? Do they represent a bought of laziness on Blizzard's part or do they represent a nice bit of nostalgia? Let us know what you think in the comments below!

NBA Live Has A Rumored New Title,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/r/i/drive-2f6d0.jpg 3iiyf/nba-live-has-a-rumored-new-title Sat, 21 Jan 2017 12:53:09 -0500 Bryantcpereira

The NBA Season is already months in, and basketball fans have been getting their hoop fix with NBA 2K17. The NBA Live series on the other hand, focused on their mobile entry this season, but said they are committed to the console space and promised a release in early 2017.

There is no official announcement regarding NBA Live 17, but the NBA Live Twitter account replied to multiple users inquiring about the next entry. They did not release any actual information, but are encouraging gamers to stay tuned for an announcement.

Gamers on the internet are impatient though, and with some digging around they've found a game classification from EA Korea referencing a game called The Drive to NBA Live for the Xbox One. Twitter user TrapSwish posted an image of what appears to be the logo for the new game.

The NBA 2K series dominated the past few years of virtual basketball, especially with a lack of competition between 2010 and 2013. The revival of NBA Live with NBA Live 14 was panned by critics everywhere, forcing EA to send out an assurance letter to its fans for NBA Live 15. Although the subsequent games improved upon NBA Live 14's mechanics, the games were never able to go head-to-head with the 2K series. 

If EA is playing its cards right, this new entry could be something to show fans they aren't wasting any time. The developer could add its famous Frost Engine to the game, release a free demo, or even release an NBA Street mode in their new game.

What do you think? Is it worth EA's time to compete with the 2K series? Who do you want to see on the cover of NBA Live 17? Let me know in the comments! 

Zelda: Breath of the Wild to Have Alternate Ending,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/e/g/legend-zelda-breath-wild-logosvg-e1b73.png 5h445/zelda-breath-of-the-wild-to-have-alternate-ending Sat, 21 Jan 2017 08:51:47 -0500 Bryantcpereira

Video game developers have messed with the minds of gamers for decades now. Before the days of Youtube and gaming forums, if you wanted to see everything a game like Chrono Trigger had to offer, you had to beat the game multiple times or play a friends’ file.

Most games are pretty straightforward with how their stories play out, and no matter what you achieve or fail at, the ending is usually singular. However, there have been notable titles in the past where multiple endings are the main focus of the game. Heavy Rain, Catherine, and Mass Effect are just a few that come to mind that did an excellent job of executing this concept.

The Legend of Zelda series dabbled with this idea before. If you play through the entirety of Link’s Awakening without losing a single life, a secret ending cinematic is unlocked. Majora’s Mask features a different credits sequence if you collect enough masks, and of course, there is the famous Hero Mode, which is often available in multiple titles after you beat the game the first time.

In a recent interview with IGN Portugal, Zelda Producer Eiji Aonuma said there will be a whole new alternative ending in Breath of the Wild if specific tasks are completed.

“There is an alternate ending if you meet certain criteria. If you do a few things, you may see a different ending,” Aonuma replied during the interview."

Breath of the Wild is already expanding beyond the traditional Zelda formula. The game will feature an expansive open-world along with survival elements. Aonuma’s full interview with IGN Portugal will be posted soon, but we’ve already learned about the alternative ending, the lack of multi-language support, along with a golf-like mini game that will be playable.

The story in Breath of the Wild already gives the impression of an epic adventure unlike any other, and with an alternative ending, Nintendo looks like they’re trying to give fans lots to do for the newest entry in the legendary franchise.

Are you looking forward to Breath of the Wild's alternative ending? Will you complete all of the tasks necessary to view the ending, or will you watch it on YouTube as soon as you finish the game? 

Injustice 2 Holding Open Beta Sign-Ups,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/q/q/q/qqqqq-b22d2.jpg gqyoh/injustice-2-holding-open-beta-sign-ups Sat, 21 Jan 2017 05:27:54 -0500 Marc Anthony

Injustice 2 is now holding an open beta sign-up on its official website.

The beta is not open as of yet, but is being held for online players to hopefully obtain a spot in Netherealm's upcoming sequel to their fighter Injustice. The game itself also is getting several new characters, in addition to some classics such as the Flash, Batman, and Superman. The new additions (announced so far) include Blue Beetle (Jaime Reyes), Supergirl, Deadshot, Gorilla Grodd, and the pre-order bonus character Darkseid

The game itself seems to be highly craved by Netherealm's fanbase, and the developer wants want to deliver with a new redesign function -- allowing players to obtain gear for abilities, attributes, and designs of their favorite heroes as they play. 

Injustice 2 is selling three versions as well, all with different bonuses.

The editions seen from left to right are the Standard, Deluxe, and Ultimate editions. The standard edition, of course, only includes the game. The Deluxe versions allows the first 3 DLC characters to be obtained upon their release, then adds a premier skin and a gear shader pack. The Ultimate edition is gives you 9 DLC fighters as they are released, with three premier skins and 2 exclusive shaders. To be clear: shader packs can be used to customize the appearance of heroes, but premier skins are much more interesting.

Premier skins allow the changing of specific characters into new ones with their own voice lines, appearance, and dialogue. In this version, Flash can be turned into Zoom, Hal Jordan into Jon Stewart, and Supergirl into Powergirl. This raises the question of seeing multiple characters in one  -- such as four different Robins, four different Flashes, three different Lanterns, and so on.

Injustice 2 releases on May 16. Which characters are you excited for or hope to play? Are there any premier skin theories you have?

Micro Machines is Making a Comeback,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/c/micro-d163d.jpg t5h35/micro-machines-is-making-a-comeback Fri, 20 Jan 2017 15:44:32 -0500 Michael Llewellyn

Codemasters is bringing back the 90's multiplayer favorite, Micro Machines. The new installment of this beloved series will be coming out on April 21st, 2017, on the PlayStation 4, Xbox One and PC.

Back in 2014, there was a spiritual sequel to the series called Toybox Turbo, developed by Codemasters, which received mostly positive critical feedback.

The above trailer doesn't show any of Micro Machines World Series' gameplay, but it does confirm the inclusion of classic courses such as the kitchen, garden, and workshop.  

Team-based gameplay modes such as Capture the Flag and King of the Hill are confirmed for the new battle arenas. Here, the goal of the players is to blow up the opposition.

The last thing confirmed in this trailer is support from HASBRO toy brands -- meaning brands like GI Joe, Hungry Hippos and NERF may have a presence in the game.

Micro Machines: World Series will be released both physically and digitally across all platforms it's available on.

How Much Is The Online Gaming Industry Worth?,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/n/l/online-gaming-histroty-8fb60.jpg ompgj/how-much-is-the-online-gaming-industry-worth Fri, 20 Jan 2017 06:16:09 -0500 vishal kumawat

Over the past decade online gaming has grown exponentially into one of the most lucrative avenues for developers to pursue.

With millions of gamers logging on to compete each and every day, the potential revenue for a business is massive, but how much is the gaming space actually worth? And who is leading the way in terms of pushing online gaming forward?

Web hosting experts 100TB have created a new infographic to help visualise the monetary value of this booming industry and answer these questions for anyone interested in the business side of the gaming industry.

For example, did you know…

  • Tencent games has a market cap of around $246 billion, making it the biggest gaming company in the world.
  • $36.9 billion of the online gaming market share is estimated to originate from the mobile market.
  • League of Legends is the most popular online game with an estimated 27 million active players every day. In 2014 the games earned $1.3 billion in digital revenue.
  • eSports continues to rise in popularity, with global revenue expected to reach $1.1 billion in 2018.
  • Saahil Arora, a pro gamer known as UNiVeRsE has earned $2,631,245 playing online battle arena game Dota 2.

You can take a look at the infographic below...

How Much Is The Online Gaming Industry Worth?
Provided by

Tactical RPG God Wars: Future Past Gets a Release Date,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/o/d/god-wars-future-past-principal-15308.jpg u5d0k/tactical-rpg-god-wars-future-past-gets-a-release-date Fri, 20 Jan 2017 06:12:55 -0500 Michael Llewellyn

NIS America has announced a new Japanese tactical RPG coming from Kadokawa Games. Dubbed God Wars: Future Past, this upcoming game will be released for both the PlayStation 4 and the PS Vita. Strangely, though, it will launch in the West before its Japanese release in April 2017 -- North America will get the game on March 28 of this year, with Europe getting it on March 31st.

God Wars will be getting both a digital and physical release at the same time.

The game is a historical turn based tactical RPG set during ancient Japan, which combines ancient Japanese history and mythology based on the events illustrated in Japans oldest historical record book The Kojiki.

In addition to the Isometric view on the battle maps, Kadokawa has added a gameplay system called "Impurity".  Impurity builds up as your character attacks enemies and heals during battle, therefore becoming a target.  The player will be required to manage the Impurity to gain an advantage which adds another layer of strategy on the battlefield.

Those familiar with the Disgaea series and Final Fantasy Tactics should feel at home with God Wars. 

Are you in the mood for a new tactical RPG? Will you be picking this up on the Vita or PS4? Let me know in the comments!

Overwatch is Celebrating the Chinese New Year with a New Event,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/114d77384d61b30cd94e1b2c649482a5.jpg m76fj/overwatch-is-celebrating-the-chinese-new-year-with-a-new-event Fri, 20 Jan 2017 02:55:41 -0500 Marc Anthony

A tweet from the official Overwatch Twitter account has announced that the next event in the series will be focused on the Chinese New Year. Dubbed The Year of the Rooster, this event will be releasing next week on January 24, right before the actual Chinese New Year kicks off. 

(D.Va with a Korean Hanbok)

Ensuing tweets also revealed a new look for D.Va, alongside a new costume for Mei as well. 

A Blizzard spokesperson revealed that the Year of the Rooster event will be similar to past in-game events, like Halloween Terror and Winter Wonderland. During this event, players will be able to obtain new skins, voice lines, emotes, and other items for hitting certain goals set out during the event.

In addition to these cosmetic releases, there will also be a new game mode added for the event -- but Blizzard hasn't revealed any further information about what that might look like. 

Stay tuned for more details and helpful guides as the Year of the Rooster event for Overwatch draws closer!

Oddworld Inhabitants Are up to Something,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/b/e/abe-8d670.jpg jtn9y/oddworld-inhabitants-are-up-to-something Fri, 20 Jan 2017 01:29:57 -0500 DannyPTP

Yesterday, Oddworld Inhabitants released new details on their upcoming game Soulstorm. A supposed remake of Oddworld: Abe's Exoddus, and it's breaking people's brains.

On their official website, OWI released an encrypted image and an incredibly disturbing sound file. Also featured are 6 locked files, yet to be decoded.

Fans are currently trying to decipher what exactly these two files mean, via Oddworld's official forums.

So far, the image file refers to 'test subjects' and someone called Ed, who supposedly is also a mudokon like Abe.

Along with ODI, there appears to be a Twitter handle, referring to the 'Spirit of 1049' and another referring to 'Ed Mudokon.'

ODI Twitter

1029 Twitter

Ed Mudokon Twitter

Interestingly, these two accounts were made early to mid last year. Clearly ODI have been planning this foe a long time.

The ODI and Ed Mudokon Twitter handles also feature unrevealed images, possibly linking to Soulstorm'

Can you crack the code to find out what's going on? Help us...

Ultimate Marvel vs Capcom 3 is Getting a Little More Physical,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/01e21b80c618e809b310b2e1d665d9f7.jpg idyyp/ultimate-marvel-vs-capcom-3-is-getting-a-little-more-physical Thu, 19 Jan 2017 11:57:28 -0500 Jeffrey Rousseau

Today, Capcom announced that a physical edition of Ultimate Marvel vs Capcom 3 will be available soon.

The limited physical edition will be released for both the PlayStation 4 and Xbox One on March 7. The digital version of the fighter was released for PlayStation 4 following the PlayStation Experience.  The title will also be available digitally for Xbox One and Steam in March.

The game's physical release will retail for $29.99 and includes a collector's comic. The new comic and new box art will be provided by Marvel artists Sean Chen and Gerardo Sandoval. 

Marvel vs. Capcom 3 was originally released in 2011 for the PlayStation 3 and Xbox 360. Since its release, the title has gained the attention of the eSports community -- seeing back to back showings at EVO and other events. In more recent years, its competition support has declined, but this is due in part to the shift toward new consoles and the lack of a sequel to compensate.

However it was announced that a true sequel, Marvel vs Capcom Infinite, will be released in 2017. Then Capcom made the previous title available on current consoles to generate new popularity for the series.

Fighting game fans can acquire themselves a retail version of Ultimate Marvel vs Capcom 3 in March.

White Wolf and Focus Home Interactive Work to Deliver New Werewolf Game,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/w/h/i/whitewolfheader-9e6fe.jpg vul5o/white-wolf-and-focus-home-interactive-work-to-deliver-new-werewolf-game Thu, 19 Jan 2017 11:54:12 -0500 Will Dowell

White Wolf, creators of the World of Darkness board game series, just partnered with Focus Home Interactive to make a licensed video game based of Werewolf: The Apocalypse. Game development studio Cyanide, the creators of Blood Bowl and Call of Cthulhu, will be taking reigns for this adaptation.

In this adaptation, you will be taking control of Garou, a werewolf who must fight The Wyrm, a villain that's leading the world to the Apocalypse. Players will focus on raw power and rage when exploring this new world. According to Martin Ericsson, Lead Story Teller of White Wolf:

"The core question of Werewolf: The Apocalypse is more relevant today than ever before and the cooperation with Focus and Cyanide will finally give gamers the opportunity to revel in the raw power and primal spirituality of the Garou. What is the price of saving the world with fang and claw?"

This is not the first video game adaptation set in the World of Darkness universe. Vampire The Masquerade: Bloodlines is considered a cult classic and a pinnacle in fantasy storytelling. In Bloodlines you explore the vampire culture present in Los Angeles as a new fledgling. Hopefully, the same immersion will be found in this upcoming title.

Stay tuned for more White Wolf News!

Ubisoft Picks Up FreeStyle Games from Activision,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/e/r/hero-f189f.jpg pxesi/ubisoft-picks-up-freestyle-games-from-activision Thu, 19 Jan 2017 08:51:57 -0500 Tinh Nguyen (Tinhn778)

Polygon recently reported that Ubisoft acquired the studio that was behind DJ Hero and Guitar Hero Live. The musical titles' developer, FreeStyle Games is now Ubisoft Leamington.

The Studio was formed in 2002 and has made multiple rhythm-based games with Guitar and DJ peripherals.

After their last game didn't do as well as they expected, Activision decided to sell it to Ubisoft. Activision believed that FreeStyle Games can be a great asset to the Ubisoft.

In Ubisoft’s blog, Pauline Langourieux, current Managing Director of Ubisoft Leamington, wants to be more hands-on with productions within the studio. With that news, there will have to be someone to step-up, that's where Richard Blenkinsop comes in.

Richard has over 17 years of experience in the gaming industry as a producer, senior producer, and executive producer. He has worked on many games like Blur, Call of Duty 3, The Division, The Crew and more. He joined Reflections in 2012, which is one of the biggest studios within Ubisoft, and has then moved up from Associate Managing Director to Managing Director.

With all his experience serving as Managing Director for Ubisoft Reflection and now Ubisoft Leamington, it will bring them new forms of game development..

Skyrim Is Coming to the Nintendo Switch,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/n/i/n/nintendo-switch-900-b63a0.jpg czv39/skyrim-is-coming-to-the-nintendo-switch Thu, 19 Jan 2017 00:07:49 -0500 Samuel Schenerman

Bethesda Softworks has confirmed on the company's website that one of 2011's most decorated games, Elder Scrolls V: Skyrim, is coming to the Nintendo Switch this fall. According to the same post, this will be the first Bethesda made game released on a Nintendo console, ever.

Game director Todd Howard had this to say:

“We love to make games and worlds that you can get lost in, that you can make your own, and that you never want to put down... well, now you don’t have to. Now you can play Skyrim wherever you want, and take it on your own adventures.”

This is historic for both longtime Nintendo fans and all others who are undecided as to whether or not taking the plunge and pre-ordering the portable/home console hybrid. Netting a third party game of this quality is a huge win for Nintendo as it tries to once again take on Sony and Microsoft in the war of supremacy of game systems.

This time is different, however. With all its' new features AND a clear focus on netting previously unobtainable third party titles, Nintendo is clearly trying to recapture its' old spot as premier destination for console gamers everywhere.

For everything gaming related, keep it here on Gameskinny.

Nintendo Crams Four Fire Emblem Games Into Their Latest Nintendo Direct,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/i/t/title-1d7a7.jpg fsh4j/nintendo-crams-four-fire-emblem-games-into-their-latest-nintendo-direct Wed, 18 Jan 2017 13:12:35 -0500 David Fisher

Today, Nintendo gave us some insights into their future Fire Emblem titles during their Fire Emblem Direct. Among them are: Fire Emblem Echoes: Shadows of Valentia, which is a remake of the Japanese exclusive Fire Emblem Gaiden; a Fire Emblem Switch announcement, Warriors, and more!

Let's check them out!

Fire Emblem Echoes: Shadows of Valentia

Fire Emblem: Echoes - Shadows of Valentia is the name of the upcoming Fire Emblem title for the Nintendo 3DS family of systems. Inspired by the story and gameplay of the Japanese exclusive NES title, Echoes will follow the story of two warring kingdoms, each with very opposed methods of ruling their kingdoms.

The story will include two protagonists: Alm and Celica. Both characters will travel over the continent of Valentia to try to achieve peace between the warring nations of Rigel and Zofia.

Fire Emblem Echoes is unique in that units have entire class trees, as opposed to singular classes. Furthermore, units promote by going to special shrines instead of using Master Seals or other special items to change class.

There are various other features that are unique to Gaiden that are recreated in Echoes -- like free roaming, dungeon exploration, flexible character progression, and more. The game will also feature animated cutscenes by Studio Khara - known for Rebuild of Evangelion, and Gurren Lagann.

Fire Emblem: Echoes - Shadows of Valentia is expected to release on May 19th, 2017. Also, be on the lookout for the two-pack of Fire Emblem amiibo coming out on release date as well (below).

Fire Emblem Switch

While there was nothing yet to show, Nintendo made sure to announce that there is an upcoming Fire Emblem title coming to the Nintendo Switch in 2018. No details about the game have been revealed as of yet. However, it is interesting to note that this would be the first console Fire Emblem to be released ever since Radiant Dawn on the Nintendo Wii.

Speculation Alert!

It is also possible that the reveal might also hint at the Nintendo 3DS line of systems, perhaps seeing their retirement in 2018 as the focus shifts over to the Nintendo Switch.

Fire Emblem Warriors

Today we also got our first video presentation of Fire Emblem Warriors in action. In it we see Chrom mowing down a horde of enemies in true Warriors fashion, with special skills featuring the cut-in critical lines we've come to expect of modern Fire Emblem titles. How else they will implement Fire Emblem into gameplay has yet to be seen.

Hopefully we'll get to see more characters in the near future. As for now, the game has an expected Fall 2017 release, and will also be coming to the Nintendo new 3DS line of systems.

Fire Emblem Mobile

The mobile game that was announced almost a year ago was also featured during the Fire Emblem Direct. Branded Fire Emblem: Heroes, the free-to-play mobile title is headed to smart devices on February 2nd and will feature a brand new Fire Emblem story, as well as the majority of past characters from the series.

In Fire Emblem: Heroes, players will assume the role of a summoner. As the summoner, you will be responsible not only for basic strategy on a 8x6 grid, but also to summon various heroes from past Fire Emblem games. All of the classic Fire Emblem strategy is there, as well as some typical mobile game approaches.

One example of the mobile transition is the requirement to use orbs in order to summon new Fire Emblem characters. These are acquired by rather playing through the game, or through in-game purchases.

The color of the orb determines what type of character you will get, and the more you use will reduce the required orbs over time. Successive summons will likewise reduce the number of orbs temporarily. Each orb also has varying traits, be it elemental types, weapon types, or otherwise. As such, it is somewhat easier to get the exact heroes you want.

Similar to games such as Final Fantasy: Brave Exvius, summoned characters will have a star rating which determines how powerful they will be compared to other versions of themselves. Characters will also feature various artworks, and so it is possible to get multiple versions of the same character without the two ever being identical.

There are also other modes for players to explore outside of the main story and summoning. The Training Tower allows for experience grinding and rewards, special maps will correspond with various seasonal events, arena duels are a leaderboard style game, and also a separate hero battle game mode will allow players to hire much more powerful units.

What the game essentially boils down to is a simplified mobile version of the franchise. Whether or not it is successful comes down to the individual player, but considering it's an entirely free to play game there's no harm in at least trying it out when it releases next month.

That's it for now!

This Fire Emblem Direct certainly took viewers for a spin as it showcased two announcements that no one expected. While the focus was certainly on Heroes and Echoes, Nintendo has at the very least shown that it is dedicated to its Fire Emblem fans.

But what about you guys? Are you excited about any of the upcoming titles? Still wish Fire Emblem Fates was still coming to the Switch like rumors said? Leave your thoughts in the comments section below!

Last Chance To Demo Team Ninja's Nioh,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/03e42f6eaf295e9e133e1e576020e904.jpg qt136/last-chance-to-demo-team-ninjas-nioh Wed, 18 Jan 2017 10:28:33 -0500 Jeffrey Rousseau

Today, it has been announced that another demo will be released for Team Ninja's Nioh. The action title has gained notice for drawing comparisons to the Dark Souls series. Unlike the souls titles, the game is a samurai action game.

The demo will be available to play from January 21-22 for the PlayStation 4.

The game is based on the story of Englishman William as he travels to Japan during the Sengoku period. In the pursuit of an enemy, he meets famous historical figures in this dark fantasy.

Previously, the game has offered demos with different builds of the game. After each demo period players were asked for feedback. Team Ninja has been proactive and tuned each demo according to critiques. Some changes, for example, was the matter of stamina. To curb the game's already difficult nature stamina reduction was adjusted.

The demo, titled the Last Chance Trial, offers a number of last chances. Players whom conquer the demo will receive bonuses for the full game. Completing the demo will award players with the Orgress headgear. Conquering the Twilight mission (higher level difficulty) will offer the Mark of the Conqueror and the Mark of the Strong DLC. These rewards will be available on release day to successful players.

Fans of action adventure games can look forward to the demo this weekend.

Nioh is scheduled to release February 7 for the PlayStation 4.


Co-founder of Playdead Resigned After Intense Power Struggle,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/i/n/s/inside-a905b.jpg 3u3ob/co-founder-of-playdead-resigned-after-intense-power-struggle Tue, 17 Jan 2017 23:23:11 -0500 Nam T. Bui

Back in July of 2016, Dino Patti, co-founder of indie studio Playdead, left the company after working there for nine years. He was reported to have sold his shares and granted full company ownership to fellow co-founder Arnt Jensen, stating that he wanted "to seek new challenges." However, a recent report from Danish financial newspaper, "Børsen," has revealed a messier side of the story with power struggles and buy-outs within the company.

According to the report, the conflict between Patti and Jensen started back in 2015 with Patti's frustration of the slow development progress of their projects, with each game taking four to six years to complete. The disagreement also extended to the ownership of Playdead's game rights.

Since then, their conflict has escalated to the point that the two only communicate with each other via lawyers and emails. On November 10th, 2015, Arnt Jensen expressed his dissatisfaction working with Patti, as well as his desire for "other ways to continue my creative activities."

Jensen's statement prompted a removal of Jensen as the director of Playdead's Central Business Register (CVR) in Denmark. This act was conducted by a shocked Patti since he interpreted Jensen's statement as  intention to step down from the company. However, Jensen's lawyers claimed that it was all a "misunderstanding" and Jensen only intended to resign from the position of "creative director", not co-owner of the company.

Sometime later, the Danish Business Authority decided that Patti must leave the company due to continuous disagreement between two parties. Jensen was reported to have paid 50 million DKK (~7.2 million USD) in order to buy out Patti's shares in Playdead, thus giving him complete ownership of the company. After that, Patti believed his received amount was undervalued, and attempted to trade in the money, hoping that in exchange, he could be granted back his old position at the company.

At this moment, Arnt Jensen has refused to comment about the conflict, while Dino Patti has said that he considers this all to be very personal. He has even compared the questions about the disagreement to questions about a breakup with a significant other.

Do you think this will effect the studios output? Or can Playdead weather the storm? Let us know in the comments below!

Injustice 2 Story Trailer Released -- Darkseid Confirmed,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/a/r/darkseid-cea66.png 09181/injustice-2-story-trailer-released-darkseid-confirmed Tue, 17 Jan 2017 06:40:41 -0500 Unclepulky

Since its announcement, the hype for Injustice 2 has been growing. Now, NetherRealm Studios has given us some glimpses as to what the story may be about in its newest trailer:


The game will be set some time after the first Injusticeand will follow the world as it attempts to fix itself after the downfall of dictator Superman.

This time around, it appears that Braniac, an alien-computer hybrid who likes to collect civilizations in bottles, will be serving as the main antagonist. It seems that he'll be influence on the heroes of the Earth which will be driving them to fight against one another in this game.

In addition to the revelation of our likely antagonist, several characters yet to be confirmed as playable were teased. These characters include: Damian Wayne, the current Robin, Bane, and Poison Ivy,

However, this trailer did more than just tease a few potentially playable characters. At the very end, we learned that by pre-ordering the game, you will get Darkseid as a playable character. Darkseid is the god of Apokolips, and one of the biggest villains in the DC Universe. He was playable in the mobile version of Injustice: Gods Among Us, and now he's making his way to consoles.

Injustice 2 will be coming out May 16th, 2017.

Elite: Dangerous is Getting Kickstarted as an RPG,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/e/s/desktop-capture-2017-337-65129.jpg jvvbb/elite-dangerous-is-getting-kickstarted-as-an-rpg Mon, 16 Jan 2017 13:15:31 -0500 Rafal Gac CodeRM11

Elite: Dangerous launched today on role-playing game! If its crowdfunding campaign succeeds, the project (dubbed EDRPG) will be released in December 2017 with a Core Manual and four Supplements, which will allow commanders to take their beloved Elite: Dangerous gameplay experience into role-playing world.

Backers of this Spidermind Games project who pledge enough money will receive a number of extra perks for the game, including:

  • Rule Book
  • Military Sourcebook
  • Espionage Sourcebook
  • Supertraders Sourcebook
  • Exploration Sourcebook

Each of these books will help players shape their characters and stories behind them.

According to the description of EDRPG on the developer's website, players will dive into dangerous galaxy that's full of police shooting on-sight in systems overrun by smugglers and pirates. Each player will own a personal ship, which will be completely customizable with modules known from Elite: Dangerous. Player can also land on alien planets, use SRVs, or even battle tanks! 

The project is licensed by Frontier, which means that the final game (if it's funded) should be closely connected to real Elite: Dangerous lore.

Will you be supporting this venture into RPGs for Elite: Dangerous? Got other games you think deserve a crowdfunding campaign like this? Let me know in the comments!

We'll See More Super Mario Odyssey at E3 2017,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/8f0fe544439070533d8d40252f381d90.jpg 4vg8u/well-see-more-super-mario-odyssey-at-e3-2017 Sun, 15 Jan 2017 16:52:01 -0500 Naomi N. Lugo

The world finally got an official look at the upcoming Nintendo console, the Nintendo Switch, on Jan. 12 during the game developer's press conference in Tokyo, Japan. There, we got hardware details, the Switch's price ($299 in North America) and learned about the real important stuff -- the games.

There will eight launch titles (see more on those here), and a new Mario game. 

During the conference, Nintendo unveiled the trailer for the new game, entitled Super Mario Odyssey. Not many more details besides that were revealed at the conference and the game was not playable during the Friday Treehouse event, although some new footage has been recently revealed. It was also revealed that the game will be playable at E3 this year.

“The only decision that was made from an E3 consideration standpoint was ‘do we show Super Mario Odyssey from a hands-on perspective today versus E3?’ And we’re going to show it at E3,” said Nintendo of America President Reggie Fils-Aimé to IGN in an interview.

E3 this year will take place June 13-15 giving plenty of time for the hype to build up before the game's release date of Holiday 2017.

Nintendo Investors Unimpressed with Switch Presentation,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/n/i/n/nintendo-sad-mario-39719.jpeg s56lu/nintendo-investors-unimpressed-with-switch-presentation Sun, 15 Jan 2017 10:51:07 -0500 Emily Parker

It seems our excitement about the new NIntendo Switch console didn't translate to its Wall Street investors. Nintendo's stock dropped 10 points immediately following the presentation earlier this week. 

This isn't totally unexpected, though it is still troubling. Nintendo stocks struggled after their Switch announcement in October, as well. It seems investors consider their efforts with the console too gimmicky, and are worried the console will never be able to compete with the PlayStation 4 and Xbox One. 

Statistics gathered from the Game Developers Conference's fifth annual State of the Industry Survey may point to a grim fate for the Switch. Only about 50% of developers thought that the Switch would outsell the Wii U. The Wii U has only sold around 13 million units, compared to the Wii at 101 million. If only around half of industry experts think it will be able to meet that low bar, what might Nintendo's future hold?

It's worth considering that the suits on Wall Street can be out of touch with gaming culture. In fact, Nintendo's huge stock surge after Pokemon Go -- a phenomena that had many of us scratching our heads -- only lasted until investors realized Niantic actually owns the AR sensation. 

Another console flop with the Nintendo switch will surely increase investor pressure, possibly taking the company away from hardware altogether. Only time and launch success will tell.  

What do you think? Are Nintendo's investors overreacting to the Switch, or is it doomed to be another overhyped console? Let me know your thoughts in the comments!

New Super Mario Odyssey Gameplay Footage Released,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/m/o/smo-220ef.jpg tmck9/new-super-mario-odyssey-gameplay-footage-released Sun, 15 Jan 2017 04:25:42 -0500 Rob Kershaw

After this week's arguably divisive Switch presentation, Nintendo is hoping to win back undecided gamers around the world. To do so, they have just released more gameplay footage for Super Mario Odyssey, the open-world sandbox title that has the titular plumber wandering around New York and interfering with traffic before taking to what appears to be an expansive galaxy full of adventure -- and cool new Mario moves.

The newest footage starts at around 15:30 in the video below.

While not revealing much more than what we'd already seen in the Switch presentation footage, it's clear from this separate half-hour release that Nintendo is putting a lot of faith in the red one's latest escapades.

One of the main criticisms Nintendo has faced is the lack of excitement around the Switch's launch titles. And it appears that this new footage release is aimed at course-correcting that lack of excitement.

Unfortunately, Super Mario Odyssey isn't likely to drown out the grumbling since it isn't due for release until holiday 2017. So unlike Mario, we'll have to hang on to our hats a little while longer -- and wait in bated anticipation for a Switch launch title that knocks our socks off. 

Do you think Super Mario Odyssey will be worth the wait? Let us know in the comments below!

Stolen Razer Project Valerie Laptop Retailing In China For $22,000,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/a/z/razor-project-valerie-triple-display-laptop-7a4a5.jpeg a73z0/stolen-razer-project-valerie-laptop-retailing-in-china-for-22000 Sat, 14 Jan 2017 07:55:03 -0500 Unclepulky

Earlier in the year, Razer's Project Valerie -- a triple monitor gaming laptop setup -- was shown off at CES 2017. Following this, the product prototype was stolen, along with Project Ariana.

Well, it now seems we have an answer as to where the laptops ended up: China. The prototype of Project Valerie is now on sale for $21,733 on a Chinese site.

When the product was first stolen, Razer CEO Min-Liang Tan made a point of saying how hard and passionately he and his team had been working on this project -- and as such, did not take the theft lightly. Razer went so far as to put out a reward for anyone who could provide information regarding the theft.

While it is possible that this is purely a scam for money, it's equally plausible that this is indeed the stolen prototype -- on sale for what is frankly a ludicrous price.

Even if the price tag wasn't so high, there are other reasons why people wouldn't want to buy this. (For example, the automatic screen deployment wasn't even finished.)

So long as the prototype is supposedly on sale, Razer has a better chance of tracking down those responsible for the theft. But only time will tell whether or not this is the real thing, or just a dead end for the gaming tech company. 

Star Citizen Introduces Its First FPS Attempt with Star Marine Module,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/4/9/5/4958792caed79c4.png rsvvn/star-citizen-introduces-its-first-fps-attempt-with-star-marine-module Sat, 14 Jan 2017 07:51:43 -0500 Rafal Gac CodeRM11

Star Citizen -- the highly anticipated, very controversial, and still unfinished MMO from Robert Space Industries -- just released its 2.6 Alpha version, which includes the new Star Marine module for backers to play.

Normally a new patch wouldn't be worth mentioning, as this game is infamous for its unusually long development process and the fact that patch after patch changes very little in Star Citizen each time.

But this time RSI -- alongside with usual non-significant changes in game mechanics, sound, universe and mechanics -- introduced an in-game, self-sufficient FPS module called Star Marine.

So what's the deal with Star Marine?

According to RSI, Star Marine is a first person combat simulator which will let game backers engage in FPS duels. There will be multiple game modes, and it seems that it also includes some sort of leaderboards. It sounds tempting for fans to try out, especially that the visual sensations in Alpha versions are rather stunning.

But for now, players have only 2 maps at their disposal -- OP Station Demien and Echo Eleven. There are also two different game modes. First is Elimination (which looks like Quake in terms of free-for-all gameplay). Then there is Last Stand mode, where players may team up and fight for domination of several control points.

As of now, fans seem hard-pressed to find anything original in the Star Marine module that differentiate it from any other FPS title like Call of Duty or Battlefield.

Star Marine is available only to Star Citizen backers with game packages. Anybody who wants to see how this sci-fi FPS compares to others on the market will need to invest in the full Alpha version of the game -- that means buying the ship, with its own hangar and insurance. That'll run you about $42. 

Will you be trying out the new Star Citizen module? Already gotten in on the FPS action in Star Marine? Let us know down in the comments!

Here's What's In The Master Edition Of The Legend Of Zelda: Breath Of The Wild!,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/d535578977be0c7c1be4eca53e56063c.jpg 9dn9w/heres-whats-in-the-master-edition-of-the-legend-of-zelda-breath-of-the-wild Fri, 13 Jan 2017 09:46:10 -0500 DannyPTP

In the midst of all the hype around its recent Switch reveal, Nintendo has also announced a Master Edition Version of The Legend Of Zelda: Breath Of The Wild to be released alongside the console in a few months. This edition includes a ton of extras for the hardcore Legend of Zelda fan.

Along with the base game game, here is a list of everything that is included with the Breath of the Wild Master Edition: 

  • Nintendo Switch Sheikah Slate Carrying Case
  • Master Sword Statue
  • Relic Of Hyrule: Calamity Ganon Tapestry
  • Weather Worn Map
  • Sheikah Eye Collectable Coin
  • 24 Song Soundtrack CD

The Master Edition is priced at $129.99 and will release on March 3, 2017 as a launch title. There's no news on a UK price at the moment.

For this latest title in the Legend of Zelda series, Nintendo has overhauled the player experience almost entirely -- from graphics and survival gamplay to how items and combat work. Fans everywhere are interested to see what this new story brings, and are keeping their fingers crossed that Breath of the Wild will live up to its hype.

Will you be picking this special edition up? Do you think it's worth the price? Comment below with your thoughts and stay tuned for everything Nintendo Switch and Legend Of Zelda!

Dishonored 2 Adds Customizable Difficulty and Mission Select,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/h/r/throne-610-efcc8.jpg 91rib/dishonored-2-adds-customizable-difficulty-and-mission-select Fri, 13 Jan 2017 08:11:15 -0500 Marc Anthony

Bethesda Softworks has recently announced that its second update for Dishonored 2 will contain customizable difficulty settings as well as mission select options. Originally, the customizable settings were planned for the initial release in December, but were pushed back to release later this month.

The update will introduce up to 20 sliders into gameplay that will impact core game mechanics such as the ability to effectively peek around corners, the amount of enemies that attack at once, as well as the potency of sleep darts (so it is severely unlikely you will be able to have rooms such as these below).

In addition to the sliders, the update will include a mission select that was missing in the sequel (much to the dismay of those seeking flawless runs at particular missions).

Finally, a more popular slider coming with the patch is the Iron mode. The Iron mode can be selected at the beginning of a new game, and will prevent manual saving and loading. But the most interesting and challenging portion of this slider is that it adds... permadeath. One game... one save... one life. Embrace the void and good luck.

Dishonored 2's update will hit Playstation 4, Xbox One, and PC in full on January 23.

Ubisoft Announces Multiple Games Coming to the Nintendo Switch,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/b/i/ubisoft-nintendo-switch-d5864.jpg 3qjy7/ubisoft-announces-multiple-games-coming-to-the-nintendo-switch Fri, 13 Jan 2017 05:18:55 -0500 Will Dowell

With the Nintendo Switch presentation exciting long-time fans and newcomers alike, it is only natural for developers to display their content for the upcoming system. And Ubisoft has currently announced 3 games coming to the Nintendo Switch: Just Dance 2017, Steep, and Rayman Legends Definitive Edition

Just Dance 2017 will be released at the Switch's launch, with the dance track "How Deep Is Your Love" by Calving Harris & Disciples being a Switch exclusive. Steep is an open-world extreme sports game in which you experience the fantasy of being a daredevil, taking great risks for a higher score. Rayman Legends Definitive Edition is a re-release of the critically acclaimed Rayman Legends. 

Ubisoft, in addition to these titles, has announced its continuing support of the Nintendo Switch. According to Xaviere Pox, Ubisoft's Managing Director of French Studios:

"We’re proud to be working closely with Nintendo on this new console, making sure players can enjoy great games on a device that shares the same philosophy these games: great accessibility and the ability to bring people together."

The Nintendo Switch will be coming to store shelves March 3rd at $299 a piece. Stay tuned for more Switch and Ubisoft News.

Naughty Dog Takes Platinum in the 2016 PlayStation.Blog Game of the Year Award,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/a/r/harted-aadfa.jpg jicrb/naughty-dog-takes-platinum-in-the-2016-playstationblog-game-of-the-year-award Thu, 12 Jan 2017 23:29:41 -0500 TL Bickler

Over half-million fans took part in Sony’s 2016 PlayStation.Blog Game of the Year Awards and we have the results! Out of fourteen categories voted on one game company soared above the rest: Naughty Dog. Naughty Dog snagged seven platinum awards -- including the game of the year and the studio of the year.

Naughty Dog’s Hero: Uncharted 4

Uncharted 4: A Thief’s End claimed 40% of the total votes and stole most of the platinum awards. Uncharted came in on top for game of the year, best story, best performance with Nolan North taking platinum and Emily Rose taking silver, best soundtrack, and best visuals. But Uncharted didn’t stop there; they also won the gold for best post release game content. With six awards just with one game, it’s no wonder they took the platinum for studio of the year.

The Last of Us Part II

But Uncharted wasn’t Naughty Dog’s only star. The Last of us Part II brought home the platinum for most anticipated game of 2016. Since The Last of Us took platinum for Naughty Dog back in the 2013 PlayStation.Blog Game of The Year Awards, it’s not a real shock it won most anticipated game of 2016.

Here is a quick rundown of the other Platinum winners for the 2016 PlayStation.Blog Game of The Year Awards.

Best PS Vita Game

World of Final Fantasy

Best Independent Game


Best Use of PS4 Pro & Best Multiplayer

Battlefield 1

Best PlayStation VR Game

Batman Arkham VR

Best Post-Release Content

The Witcher 3: The Wild Hunt

Most Innovative

The Last Guardian

Blue Reflection, A Game About Transforming Magical Girls, Finally Gets a Character Trailer,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/9421ea451d337591011b939d5cb744c9.jpg hrv3y/blue-reflection-a-game-about-transforming-magical-girls-finally-gets-a-character-trailer Thu, 12 Jan 2017 23:19:19 -0500 Danny21_2396

If restoring a girl's dream while helping her fights hideous monsters is your thing, then you're in luck. Gust recently shared the first trailer for their new game, Blue Reflection: Sword of the Girl Who Dances in Illusions. I know, it's a long title not uncommon in Japanese games, and like many games from Gust, Blue Reflection is filled with cute and beautiful girls who needs your help to solve their problems. The first trailer gets us to know more of the game's main protagonist, Hinako Shirai.

Hinako seems like a normal teenage girl, but a year before the game starts, she injured her foot which ultimately forfeits her from an overseas ballet competition. She has never danced again after that incident, and it resulted in Hinako sealing up her heart. However, she still believes that one day her foot will heal and she can dance again. Her life then changes when she receives a magical power and the ability to transform as a magical girl, a “Reflector,” after her meeting with the sisters, Yuzuki Shijou and Raimu Shijou.

The game takes place in a high school in modern-day Japan and is based on the concept of interaction between girls. In this game, you will deepen your connections with the other high school girls and help them to solve their problems. In solving their problems, Hinako will use her Reflector powers to jump into another world, a world of humanity's collective unconsciousness, called the “Other World.” You can solve their problems by looking for “fragments” of emotions in the Other World, defeating any monsters there in the process.

By solving their problems, Hinako's bond with the other students will grow and her interaction level will increase. These strong bonds are important, as the Other World is not the only place Hinako will fight monsters. Gigantic monsters, called Pure Breeds, will appear and attack humanity while you're solving problems and spending days with friends at school. The friends you've helped and the bonds you've created will be important as they will aid you as a support against the Pure Breeds. And of course, the stronger your bond, the stronger they are as a support.

Blue Reflection: Sword of the Girl Who Dances in Illusions will see a PS4 and PS Vita release on March 30 in Japan.

Super Mario Odyssey Reveal Trailer,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/67a2972883a234d3798f2af383990a20.jpg 543n7/super-mario-odyssey-reveal-trailer Thu, 12 Jan 2017 23:05:43 -0500 JohnnyNudes

During the Nintendo Switch Presentation, a new Super Mario game was announced. Named Super Mario Odyssey it will be the latest Mario game. The game will be in 3D and appears to be an open world game, a little like Super Mario Sunshine. The game seems as if it will be in a human world.

Upon viewing the trailer it reminded me a lot of the old Super Mario Galaxy games, and it seems as if the graphics are great.

As you watch the trailer it will show other humans in a city which looks almost identical to Chicago or New York. We are also shown Mario flying from planet to planet in a ship; similar to the Super Mario Galaxy games, we will be able to travel around the galaxy completing challenges in hopes to defeat Bowser and save Princess Peach.

The game is set to launch on the Nintendo Switch, but the release date is not announced yet.

Nintendo Hits a Home Run with its Nintendo Switch Presentation,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/53afcf53a5b59b897f338ae2704aa6ef.jpg fnmxj/nintendo-hits-a-home-run-with-its-nintendo-switch-presentation Thu, 12 Jan 2017 20:27:32 -0500 David Fisher

As of 11PM EST on January 12, 2017, Nintendo has unlocked all the secrets behind its latest console. Rumors have been confirmed and debunked, launch titles have been revealed, and those who bet on the Switch costing $299.99 USD are now a bit richer than they were only hours ago. If you missed the presentation, however, here's everything you need to know!

Switch on the Console Factoids!

As mentioned before, the Nintendo Switch's release date will be on March 3rd, 2017 - a full two weeks earlier than the March 17th rumors. The retail selling price stands at $299.99 USD. Included in that price are the following:

  • Nintendo Switch Console
  • 2 Joy Con Controllers (Neon Blue/Red Combo, or Grey)
  • 2 Joy Con Grip Straps
  • Nintendo Switch Dock
  • HDMI Cable
  • AC Adapter

The console was also advertised as being a console that brings in multiple features spanning the entirety of the company's history. Each Joy-Con will have its own L and R buttons, feature special cameras used to detect range and shapes, and NFC and RFID support. What's more is that the Joy-Cons feature a brand new feedback system. Dubbed "HD Rumble", the Joy-Cons can simulate the movement and feel of ice cubes in a glass of water.

According to Nintendo, the console also supports social media sharing of videos and screenshots. The battery life is also reported to last approximately 2.5 to 6.5 hours depending on the game in use. In comparison, the Nintendo New 3DS XL lasts between 3.5 to 7 hours. Furthermore, the Nintendo Switch is compatible with portable battery chargers, and comes with an AC portable adapter.

The console will support multiple online functions as well. According to the presenters, the Switch will support social media interactions (i.e.: sharing video and screenshots) as well as the ability to use a smart device app for interacting with other players. This app will tie into an online service that from the sounds of it will be fairly similar to Xbox Live and PlayStation Network.

Multiplayer play is also much easier, as the Nintendo Switch supports multiple game modes including: TV Mode for split screen, Tabletop split screen and local multiplayer, as well as handheld local wireless multiplayer supporting up to 8 players.

The best part of it all? No more region locks!

The Games!

The Nintendo Presentation included multiple first party and partner titles, many of them ready to blow the viewers away. Among them were the following:

The Legend of Zelda: Breath of the Wild

The Legend of Zelda: Breath of the Wild finally has a release date! According to the above trailer, players can expect to finally get into the game on March 3rd. That makes The Legend of Zelda: Breath of the Wild a Nintendo Switch launch title, and it looks amazing.

But don't just take my word for it. Check out the above trailer!


1-2-SWITCH is a game with a fairly simple premise: playing without using the screen as the main tool. In 1-2-SWITCH, players will engage in various simple minigames such as a western showdown, eating competitions, samurai fights, and boxing. The game has a very strong Wii Sports vibe to it, but the catch is that all the games are played by using a Joy-Con for each player without the screen being the focus.

1-2-SWITCH releases alongside the Nintendo Switch on March 3rd.


ARMS is a sports fighting title for the Nintendo Switch. It is a 2-player battle game that uses the Joy-Con Controllers in a method fairly similar to dual-joystick arcade titles such as Virtual ON - Cyber Troopers in that tilting the controllers controls movement, while pressing the buttons and swinging is used to attack.

The game can be played in a variety of modes including online, local wireless, as well as local split screen.

The game will launch later in the Spring of this year.

Splatoon 2

Those of us who didn't get the chance to figure out if we're a squid or a kid will get the chance to do so once more on the Nintendo Switch! Coming out in the summer of 2017, Splatoon 2 is everything fans loved about the original Splatoon and more!

Splatoon 2 will feature brand new stages, hair styles, clothes, and other neat gear. It also features a brand new weapon style called the "Splat Dualies" which are a pair of paint pistols. New special abilities including summoning paint clouds, jetpacks, mortars, and more will be included. What's more, Nintendo has promised that there will be more free DLC with the game - just like the original. The game will also improve on the predecessors multiplayer components by allowing for both online and local wireless multiplayer.

Super Mario Odyssey

What's a Nintendo console without Mario? Coming to the Nintendo Switch is a new Super Mario title dubbed Super Mario Odyssey. The game takes Mario outside of the Mushroom Kingdom, and into none other than our own world! With various locales inspired by real life areas, Super Mario Odyssey will be an open sandbox style platformer similar to Super Mario 64 and Super Mario Sunshine.

The game will be much more exploration oriented, separating it from titles such as the Super Mario Galaxy series and other recent 3D titles. Sadly, Mario won't be on the Switch until the holiday season. Thankfully, other titles are still on the way.

Mario Kart 8 Deluxe

Speaking of Mario, Mario Kart 8 Deluxe will also be coming to the Nintendo Switch. The trailer (above) shows off various new features, including none other than new playable characters: the squid kids! Furthermore, battle mode has been improved with specific battle mode stages. Not many other details have been released, but it appears that all DLC from the previous title will be included.

Fire Emblem Warriors

A teaser trailer for Team Ninja and Koei Tecmo's next Nintendo crossover title was released, and it is none other than Fire Emblem Warriors! In the trailer we see various legendary blades from the series, originating from Fates, Awakening, Shadow Dragon, and Sacred Stones.

For the time being, all we have is this short teaser, but hopefully we'll get more soon!

Xenoblade Chronicles 2

Just when you thought it was all over for the original Xenoblade Chronicles, Monolithsoft just announced Xenoblade Chronicles 2. Little is known about the title outside of its teaser trailer, but the "2" might suggest that this is a direct sequel to the first title. More information is sure to come, but without a doubt this trailer makes a great first impression.

Other Upcoming Titles

Multiple other titles were confirmed for the Nintendo Switch as well. Among them were the following:

  • Dragon Quest X
  • Dragon Quest XI
  • Dragon Quest Heroes I + II Combo Pack
  • An upcoming Shin Megami Tensei
  • Octopath Traveler (an upcoming title by Square Enix)
  • The Elder Scrolls V: Skyrim - Definitive Edition
  • A No More Heroes series title
  • FIFA
  • Sonic Project 2017
  • Sonic Mania
  • Puyo Puyo Tetris
  • Disgaea 5
  • An unknown Dragon Ball Z title
  • Minecraft
  • Fast Racing Neo

Keep in mind that these are only the titles that were seen and/or mentioned during the presentation. Even then, the final part of the presentation flashed many titles - some of which were more recognizable than others. If you'd like to pick them out for yourself, the montage starts at the 1:25:00 mark on the YouTube video.

That's all for now!

With all the information delivered during the Nintendo Switch presentation, Nintendo has launched a powerful head start for the console. Fans on both the Twitter and the YouTube livestreams were in utter chaos, excited beyond belief about the upcoming hardware and software lineup. So much so that it was difficult to keep track of a single comment as barely a letter was readable before disappearing off screen.

With the console just over 2 months away, Nintendo seems set for success with this new product. Only time will tell, of course, but for now it seems like smooth sailing.

Let's just hope Nintendo can match the demand with equal fervor!

Sims 4 Update Adds Toddlers to the Mix,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/i/m/simsheader-bbee7.jpg u5mhe/sims-4-update-adds-toddlers-to-the-mix Thu, 12 Jan 2017 09:45:27 -0500 Will Dowell

Released over two years ago, The Sims 4 has entertained the minds of countless gamers everywhere. And now is the perfect time to dive back in with the new toddler update.

Experience your parental fantasies as you take care of your very own toddler. Teach him or her new skills through flash cards, build your very own dance party, or just have the little one by your side as you go throughout your Sim's day. 

The Sims 4 originally felt empty at launch, lacking content that previous entries contained. Now with the combination of free updates and expansion packs, The Sims 4 feels more complete than ever. With the Vampires Game Pack coming out on January 24th and the toddler update out today, you have much to experience in The Sims 4. Hopefully EA continues this trend in providing continuous support to games like The Sims 4 while creating new content. 

Stay tuned for more EA and Sims news.

Director of "Guardians of the Galaxy" Takes to Twitter to Praise Mass Effect,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/a/s/mass-effectromeda-logo-47000.png hblx9/director-of-guardians-of-the-galaxy-takes-to-twitter-to-praise-mass-effect Wed, 11 Jan 2017 23:48:52 -0500 Samuel Schenerman

Mass Effect fans everywhere rejoice, because James Gunn, director of both Guardians of the Galaxy (GotG) and its' sequel Guardians of the Galaxy Vol. 2 took to Twitter on Monday to share his post Guardians plans.

As is plain to see, the veteran director has his priorities straight, at least according to the millions of gamers across the globe who similarly are marking their calendars in anticipation for the release of the game on March 21. When asked about his experience with the original games, Gunn stated it simply in another tweet:

Another follower wished to know how ME inspired the director in the creation of GotG and its' sequel.

I can see millions of people searching their hard drives for GotG and scouring it, frame by frame, for ANY sign for Chora's Den, a Stormtrooper helmet, or maybe even an Atari in the background of a scene. All that notwithstanding, it's simply cool noting that Hollywood's top creatives are fan of things just like all us regular folks.