News Category RSS Feed | News RSS Feed on en Launch Media Network Kingdom Hearts HD 1.5 + 2.5 ReMIX Trailer "Fight the Darkness" Released Today,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/b5dd3318cdc1c65240337f608f2a3877.jpg c11hy/kingdom-hearts-hd-15-25-remix-trailer-fight-the-darkness-released-today Fri, 24 Mar 2017 07:05:22 -0400 Jerline Justo

Square Enix introduces a new trailer, “Fight the Darkness,” for Kingdom Hearts HD 1.5 + 2.5 ReMIX.

This trailer opens with Sora, running through the darkness, and Ansem, narrating in the background. It then explores the endless battle between light and darkness, revealing cut scenes from the previous Kingdom Hearts games. In this collection, it features:

  • Kingdom Hearts Final Mix
  • Kingdom Hearts Re:Chain of Memories
  • Kingdom Hearts 358/2 Days (HD Remastered Cinematics)
  • Kingdom Hearts II Final Mix
  • Kingdom Hearts Birth by Sleep Final Mix
  • Kingdom Hearts Re:coded (HD Remastered Cinematics)

On October 26, 2016, Square Enix released an announcement trailer for Kingdom Hearts HD 1.5 + 2.5 ReMIX, remastering the Kingdom Hearts games to the PS4. As fans anticipate for the release of Kingdom Hearts 3, Kingdom Hearts HD 1.5 + 2.5 gives them an opportunity to revisit the beginning of Sora’s journey and re-explore other characters’ narratives, like Roxas and Birth By Sleep trio.

Kingdom Hearts HD 1.5 + 2.5 releases on March 28 in North America and March 31 in Europe.

ESL Halo World Championship Pro League Series Starts Today,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/d7165e63ea926bbfd552f03d8393dd7a.jpg 7s05f/esl-halo-world-championship-pro-league-series-starts-today Fri, 24 Mar 2017 06:37:38 -0400 tofuslayer

After an intense series of qualifiers all over the world, the top 12 Halo teams in the world will meet in Burbank, California at the ESL campus to fight for undisputed Halo supremacy. As well as a share of the $1,000,000 prize pool.

The final lineup for the ESL Halo World Championship Pro League Series is as follows:

North America

  • OpTic Gaming
  • Team EnVyUs
  • Team Liquid
  • Str8 Rippin
  • TMMT Crowd Pleasers (Formerly Pnda Gaming)
  • Luminosity Gaming
  • Splyce


  • Fab Games eSports
  • Supremacy
  • London Conspiracy


  • Team Immunity 

Latin America

  • SoaR Gaming (Formerly Shock The World)
Group A: TMMT Crowd Pleasers, Supremacy, OpTic Gaming

Obviously, OpTic Gaming has been looking sharp throughout the qualifiers, after finishing in first at the Las Vegas Qualifiers and is favored by many to place high. However, the rest of Group A shouldn’t be brushed off. Many did not see TMMT finishing in the top 6 for NA, the addition of Danoxide to the roster plus a solid performance in Las Vegas earned them a spot at finals. I’m personally very interested in seeing TMMT’s performance at Finals after watching them play through the Las Vegas Qualifier. Supremacy shouldn’t be counted out just yet either. After adding Solar to their lineup, the French team beat out many favored U.K. teams to qualify for Finals.

Group B: London Conspiracy, Team Liquid, Luminosity Gaming

London Conspiracy returned to the Halo Scene with a vengeance after acquiring the Team Vibe roster. LC was beat out of the EU bracket at the hands of Sy, but after their performance at the EU Last Chance Qualifier, it’ll be interesting to see how they compete against some of the top NA teams, especially in their match against OpTic. In addition, new Liquid roster asserted themselves as a dangerous opponent against OpTic during the qualifiers, and anyone who doubted the new Liquid roster after the St. Louis Qualifiers definitely saw the potency in this new lineup after they secured their second place win at Las Vegas. Finally, like Liquid, LG did not perform their best at St. Louis, but returned to Las Vegas with an aggressive performance that earned them their place at Finals. I’m definitely looking forward to seeing what Group B does at Finals.

Group C: Splyce, Team Immunity, Team EnVyUs

Splyce was very close to qualifying for Worlds before Luminosity eliminated them at Las Vegas Qualifiers. They managed to come back and become the final NA team to head to Finals after winning the Last Chance Qualifier by taking out CryptiK in a second BO7. It’ll be exciting to see how the young roster performs against EnVyUs, the Fall 2016 champions, in the first match on the main stream. Pistola of EnVyUs had an absolutely deadly performance at Las Vegas, and I’m personally going to be keeping my eyes on his feed at Finals. The Australian team iM will also have their first match against EnVyUs, and after iM’s total domination at the ANZ Qualifier, I’m anticipating a solid performance from the Australian team against the top ranking NA team.

Group D: SoaR Gaming, FAB Games Esports, Str8 Rippin

SoaR asserted themselves as the top Latin American team at Mexico City Qualifiers, but many are doubting the roster’s ability to stack up against the top EU and NA teams. After SoaR’s performance at the LA Qualifiers, I think they’ll put up a fight against the German team, FabE, in their first match at Finals. FabE also struggling against the notion that EU teams aren’t a competition for the top NA teams in Halo, but after their first place win at London Qualifiers, I see FabE putting on a great show to prove those stereotypes wrong. I’m anticipating a great match between FabE and Str8 after the NA team’s tenacious performance in the NA Qualifiers where Str8 came back from the losers bracket in Las Vegas to make it to Finals.

Who are you rooting for? Do you mind that global teams are allowed in the finals? Let us know in the comments below!

Next Star Wars Battlefront Game Will Appear at EA Play Event,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/a/p/captura-tela-105-hjh71-4d04b.jpg cxj9z/next-star-wars-battlefront-game-will-appear-at-ea-play-event Fri, 24 Mar 2017 06:18:25 -0400 Nick Aguila

In an announcement today from EA Play on their upcoming event, the anticipated Star Wars Battlefront 2 will finally be revealed, this comes after clues to development being left by the devs for the past several months. While some have anticipated the official release will be around December of 2017, this look will help to reveal in-game questions -- such as the desire for more planets and maps, heroes/villains, and the addition of the Clone Wars era.

Until now, the devs have been pretty quiet on the actual progress of the game, leaving various tweets. The most notable and recent by senior media/video editor for EA, Randy Evans, in February:

While the event makes no promise of a Star Wars trailer -- direct game play would be good, especially after the promise to incorporate "More eras," and "bigger and better worlds" by EA CFO Blake Jorgensen on two separate occasions.

For those planning, or who wish to attend, the event, tickets go on sale April 20, 2017 at 9:00 am PST. EA will also be unveiling other games during the three day event, but please EA, leave out Jar Jar.

Follow GameSkinny for more news and reveals from EA's upcoming EA Play and for Star Wars Battlefront.

Above the Law: The Walking Dead Ep. 3 Trailer to Drops,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/0e6ffc22d01206d4c0995ef78baa1468.jpg wz11f/above-the-law-the-walking-dead-ep-3-trailer-to-drops Fri, 24 Mar 2017 05:49:15 -0400 Jules B.

Clementine returns to save Javier once again, yes, TellTale's trailer for The Walking Dead: Above The Law -- that aired this morning -- has everything fans wanted and more.

Not only did it show as much gruesome aluminum baseball bat action as we could ask for, but also dropped an official date for episode three. Will Lee ever come back? Will we get to visit The Kingdom? Will Clementine wake up in her tree house to find this is all just a bad dream?

Be ready to decide David's fate next Tuesday, the 28th -- if Clementine says David isn't a good guy, then we'll make that decision without hesitation.

The first two Episodes of A New Frontier have received positive critical reception, so let's hope Episode 3 keeps this up.

What choice will you make? Which character are you rooting for or against? Are you are excited after this trailer? Let us know in the comments!

Power Rangers: Legacy Wars Released Today -- Battle Your Friends!,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/ad6d6b53f712271bafdf799abbc105df.jpg nlklo/power-rangers-legacy-wars-released-today-battle-your-friends Fri, 24 Mar 2017 05:24:59 -0400 Jules B.

Saban ushers in the release of Power Rangers with their new mobile PVP game; Power Rangers: Legacy Wars. From the creators of ChronoBlade, San Francisco based nWay Inc. throws us into the Multiverse.

Rita Repulsa is back, and as evil as ever, and forcing you and the rest of the Rangers to step into an infected Morphin' Grid. You must battle alternate dimension versions of the Rangers, by using Zeo Shards to strengthen your team, you go head to head with fellow fans in fast paced, real time battles.

You will be battling it out Morphin' style with characters from every Power Ranger universe, while unleashing a multitude of devastating attacks against your foes. You can unlock heroes, and villains to help destroy your foes. By winning battle after battle, you'll rack up Morphin' Boxes that give you access to Ranger after Ranger.

With a guild system called Alliances, you can join up to chat, trade resources, and strategies. Team building, and strategic duels come to your home on iOS and Android devices March 23rd.

Follow Power Rangers: Legacy Wars on Facebook, to receive news on upcoming events and be the first to know anything Legacy Wars related. And don't forget to follow GameSkinny's Facebook page for all things gaming!

Injustice 2 Story Trailer "Shattered Alliances Part 3" Released Today,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/71fba934f2c062df620852b4aaa7556d.jpg 32uuu/injustice-2-story-trailer-shattered-alliances-part-3-released-today Thu, 23 Mar 2017 14:35:31 -0400 Perchance to Game

The third in a series of character trailers for the upcoming game Injustice 2, "Shattered Alliances: Part 3" debuted today on the official Injustice and DC Entertainment YouTube channels. This trailer spotlights Supergirl, her arrival on a post-Regime Earth, and her meeting with a famous relative -- the Man of Steel himself.

We follow Kara Zor-El as she leaves Krypton alongside an infant Kal-El, seconds prior to the planet's explosion.  But along the way the two are separated, and Kara follows her cousin to Earth decades too late (apparently space travel cuts down on your aging) to find Superman imprisoned and a planet trying to put itself back together.

Supergirl apparently isn't completely on board with Superman's totalitarian take on world peace, and the trailer hints at a Kryptonian powered showdown with Kal -- not surprisingly taking a "your're either with me or against me" stance.

Other heroes include Black Adam, sporting a new outfit complete with a cape and an impressive pyramid-smashing super move.  Wonder Woman is also referenced -- comic fans will remember Supergirl training under the Amazon for a time to better understand her powers.  

Injustice 2 launches May 16 of this year.  It's worth mentioning that pre-ordering will mean access to another Superman character -- the iconic villain, Darkseid. Stay tuned to GameSkinny for more news as the release draws closer.

Who will you support in the House of El?  Let us know in the comments!

GameMaker Studio 2 Closed Beta is Here for Mac Users,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/e9a5d2177246093fc8536fa1e4ad4125.jpg 69y79/gamemaker-studio-2-closed-beta-is-here-for-mac-users Thu, 23 Mar 2017 13:26:06 -0400 Justin Michael

Yoyo Games put out a tweet yesterday that Mac-using game devs should take note of. Its popular game development program, GameMaker Studio 2, is now entering closed beta for Mac. 

The beta started up yesterday, March 22 -- but it is a closed beta, so you will have to jump through a few hoops to get your hands on the software. In order to qualify for the closed beta you must be a Mac user over the age of 18 and follow the directions below.

  • Send an email to with the subject line "Mac IDE Closed Beta"
  • In the email body, include the following information:
    • Full name
    • Country
    • Mac specifications (including OS version)

GMS2 went into its Windows beta on November 2, 2016. Since then, it's gone through a number of updates, patches, and fixes that are quickly making it a go-to engine for aspiring game developers -- especially those looking to make mobile games.

With a superior workflow over the GameMaker: Studio 1.4 engine, as well as a much more robust and intuitive user interface, GMS2 makes it even easier to get into developing games even if you have no prior programming experience. This is thanks to its logical Drag-and-Drop programming system.

Stay tuned to GameSkinny for more news and hands-on impressions as the GameMaker Studio 2 beta gets going in full force!

Super Mario Run Has Released Early on Android,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/m/r/smr-3f021.jpg vrrdu/super-mario-run-has-released-early-on-android Thu, 23 Mar 2017 12:08:07 -0400 Paige McGovern

Super Mario Run was set to release on Android today, March 23. But instead, Nintendo put the game on Google Play shelves a day before expected. And that's good news for the Android community, since the game has been an iOS exclusive for several months. 

Nintendo revealed the early launch in a Tweet:

In the game, the player controls a running Mario by tapping the screen to jump and spin their way to course completion. In the World Tour mode, there are 24 courses to clear across 6 worlds. Players can also compete against their friends in Toad Rally and build their own kingdoms. 

In addition to bringing Super Mario Run to Android, Nintendo has also updated the game to Version 2.0 on both Android and iOS. This update includes new characters to play and more free content. According to the game's Google Play page, it has already been reviewed over 120,000 times, with the majority of reviews being 5 stars.

The full game can be purchased on both platforms for a one-time payment of $9.99.

No Nathan Drake in Uncharted: The Lost Legacy,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/n/a/t/nate-34351.png iustd/no-nathan-drake-in-uncharted-the-lost-legacy Thu, 23 Mar 2017 06:18:00 -0400 ReverendShmitty

Uncharted: The Lost Legacy, Naughty Dog’s latest pulp-action adventure, will not feature series protagonist Nathan Drake.

“We’re not going to touch on Nathan Drake in this, at all.”

- Game Director Kurt Margenau told PlayStation Blog.

Writer Josh Screrr previously said Naughty Dog had...

“...entertained a few possible ideas around including Nate as a secondary character... but everything we did felt superfluous because we tied it all up with Uncharted 4.”

This makes sense considering the complicated relationships the two stars of Lost Legacy, Chloe and Nadine, have had with Drake. Chloe being being a former lover (and occasional antagonist), and Nadine being an enemy who nearly killed Drake several times. Scherr also said the two may mention Drake in their conversations, along with other notable characters, who could potentially make cameo appearances.

Set six to twelve months after Uncharted 4, with “the single largest level” Naughty Dog has ever made, Lost Legacy follows Chloe and Nadine as they hunt for the Tusk of Ganesh in India.

You can get your hands on it as a standalone title later this year or bundled with the Uncharted 4 Digital Deluxe Edition.

Pokemon Go Water Festival Event Has Started,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/w/a/t/waterfestival-03c46.jpg ig23e/pokemon-go-water-festival-event-has-started Thu, 23 Mar 2017 05:58:14 -0400 tofuslayer

Niantic Labs announced that starting March 22nd at 1 pm PDT, Pokémon Go is celebrating a global Water Festival by giving trainers an opportunity to catch more Water-type Pokémon.

According to an update on the Pokémon Go website, trainers anywhere in the world are more likely to encounter Magikarp, Squirtle, Totodile, as well as their Evolutions. If you already have all of those Pokémon and their evolutions, there’s still more. If you explore areas where Water-type Pokémon typically dwell, you’ll have a better chance of encountering Water-type Pokémon that were originally discovered in the Johto region. The update also hinted that trainers may be more likely to encounter Lapras in these areas.

In addition, trainers will be able to access a new avatar wardrobe item, the Magikarp Hat, later today.

For trainers interested in capitalizing on these limited-time festivities, the Pokémon Go Water Festival celebration ends on March 29, 2017 at 1 pm PDT.

Who Won at This Year's SXSW Gaming Awards?,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/r/e/break-down-4ba60.jpg sfk2r/who-won-at-this-years-sxsw-gaming-awards Thu, 23 Mar 2017 05:10:10 -0400 Dan Roemer

Since 2014 the South by Southwest Festival has been awarding excellence in video games. This year the show was co-hosted by WWE® Superstar Xavier Woods® and popular Twitch personality “OMGitsfirefoxx” – aka Sonja Reed.

The event featured 23 different award categories, so let's go ahead and break down the winners and nominees for each category.

Video Game of the Year – Uncharted 4: A Thief's End

Developer Naughty Dog and even Nathan Drake himself are walking away with five awards this year, including Video Game of the Year, Excellence in Narrative, Most Memorable Character, Excellence in Animation, and Excellence in Visual Achievement. Considering this is possibly the final entree in the series, it's great to see Nathan Drake walking away with a bang and a well deserved win, Uncharted 4: A Thief's End is a must own for anyone with a PlayStation 4.

Nominees for Video Game of the Year

Dishonored 2, DOOM, Overwatch, Titanfall 2, and winner Uncharted 4: A Thief's End

Nominees for Excellence in Narrative

Firewatch, The Last Guardian Oxenfree, That Dragon, Cancer, and winner Uncharted 4: A Thief's End

Nominees for Most Memorable Character

Henry & Delilah from Firewatch, Trico from The Last Guardian, Tracer from Overwatch, BT-7274 from Titanfall 2, and winner Nathan Drake from Uncharted 4: A Thief's End

Nominees for Excellence in Animation

DOOM, INSIDE, The Last Guardian, Overwatch, and winner Uncharted 4: A Thief's End

Nominees for Excellence in Visual Achievement

Battlefield 1, DOOM, Final Fantasy XV, Titanfall 2, and winner Uncharted 4: A Thief's End

Esports Game of the Year – Overwatch

Naughty Dog aren't the only ones walking away with numerous awards, the fine folks over at Blizzard are also walking away with four awards to add to their already growing collection, including Esports Game of the Year, Trending Game of the Year, Most Promising New Intellectual Property, and Excellence in Multiplayer. I've personally sunk over a hundred hours into Overwatch myself and it's still my go to multiplayer game to date, so it's no surprise to me it's walking away with numerous awards.

Nominees for Esports Game of the Year

Call of Duty: Infinite Warfare, Gears of War 4, Killer Instinct: Season 3, Street Fighter V, and winner Overwatch

Nominees for Trending Game of the Year

Dead by Daylight, Job Simulator, SUPERHOT, Who's Your Daddy, and winner Overwatch

Nominees for Most Promising New Intellectual Property

Firewatch, Stardew Valley, SUPERHOT, Tom Clancy's The Division, and winner Overwatch

Nominees for Excellence in Multiplayer

Battlefield 1, Gears of War 4, SpeedRunners, Titanfall 2, and winner Overwatch

Mobile Game of the Year – Pokémon GO

Just like in Pokémon itself, it seems Pokémon were pitted against one another this year as Pokémon Sun & Moon were also a nominee for Mobile Game of the Year, but it shouldn't surprise you that Pokémon GO walked away with the honors -- considering it took the mobile marketplace by storm last year; with over 500 million downloads as of September 2016.

Nominees for Mobile Game of the Year

Pokémon Sun & Moon, Reigns, Severed, and winner Pokémon GO

Tabletop Game of the Year – Arkham Horror: The Card Game

With possibly the power of Cthulhu himself it seems Arkham Horror: The Card Game set in the Call of Cthulhu universe takes the top prize for Tabletop Game of the Year.

Nominees for Tabletop Game of the Year

Captain Sonar, Inis, Mechs vs Minions, The Others, and winner Arkham Horror: The Card Game

Fan Creation of the Year – Brutal Doom 64

From creator Sergeant_Mark_IV comes Brutal Doom 64, allowing you to experience a bloodier, and more brutal Doom 64 than ever before on the PC. With revamped weapons featuring new sounds and animations, restored content, and multiplayer support for up to 64 people, it's no surprise Brutal Doom 64 slaughtered the competition.

Nominees for Fan Creation of the Year

Enderal – The Shards of Order, Fallout 1.5: Resurrection, Fallout: Revelation, Jack – A Stanley Parable Short Film and winner Brutal Doom 64

Gamer's Voice Single/Multiplayer

SXSW this year also celebrated the indie scene by having two categories for single player and multiplayer indie games.

Gamer's Voice Single Player – Owlboy

Owlboy, from developer D-Pad Studio, with a development span of over nine years and plenty of critical acclaim at release, shocked nobody when it took the top spot for the single player category.

Nominees for Gamer's Voice Single Player

Ape Out, Asura, Bootleg Systems, CHKN, Circles, Code 7, Cryptark, Diaries of a Spaceport Janitor, Event [0], Far From Noise, Haimrik, Hollow Knight, Katana Zero, MachiaVillain, Mages of Mystralia, Night in the Woods, No Truce With The Furies, Obduction, Shadow Tactics: Blades of the Shogun, She Remembered Caterpillars, Sundered, The Hex, The Metronomicon, The Pedestrian, The Shrouded Isle, Tumbleseed, Where the Water Tastes Like Win, and winner Owlboy

Gamer's Voice Multiplayer – ARENA GODS

Taking the top spot for indie multiplayer games is ARENA GODS, an isometric arena battle game from developer Supertype that let's you throw spears at someone off screen!

Truly satisfying

Nominees for Gamer's Voice Multiplayer

Akuto: Mad World, Antihero, Beasts of Balance, Flat Heroes, Friday Night Bullet Arena, Human: Fall Flat, Invisigun Heroes, Overcooked, Schlicht, Red Rope: Don't Fall Behind, Saltlands, Sky Noon, Strikers Edge, Tooth and Tail, Vast: The Crystal Caverns, and winner ARENA GODS

Matthew Crump Cultural Innovation Award – That Dragon, Cancer

For those that don't know or are confused by this category, it's named after and dedicated to Matthew Crump; who was a SXSW Gaming Expo coordinator and game developer who passed away in 2014. The category is awarded for games that challenge the “norm” of gaming and can deliver a culturally innovative view of the game world, characters, or gameplay – and I can't think of a better game that achieves this then That Dragon, Cancer -- after having played it myself, the game and its creators Ryan and Amy Green and there studio Numinous Games are definitely deserving of this award.

Nominees for Matthew Crump Cultural Innovation Award

1979 Revolution: Black Friday, Fragments of Him, Orwell, Quadrilateral Cowboy, and winner That Dragon, Cancer

Excellence in Design – Dishonored 2

With Dishonored 2's open ended level design giving you a vast amount of options to approach any given situation thrown at you, it's no surprise to me Arkane Studios are taking home this award for their well crafted sequel that builds upon everything the first game achieved.

Nominees for Excellence in Design

INSIDE, Overwatch, Uncharted 4: A Thief's End, The Witness, and winner Dishonored 2

Excellence in Gameplay – DOOM

When DOOM was first announced my gut reaction was negative; simply because I didn't like the idea of a reboot. I'm happy to say though that Id Software completely blew away not only my expectations -- but I'm sure plenty of other people's expectations and crafted a masterpiece in first person shooter game design and won this category with a well deserved win in this category, as well for Excellence in Musical Score which shouldn't surprise anyone if you've heard the soundtrack.

Nominees for Excellence in Gameplay

Dark Souls III, Dishonored 2, Firewatch, I Expect You To Die, and winner DOOM

Nominees for Excellence in Musical Score

Final Fantasy XV, Hyper Light Drifter, The Last Guardian, Thumper, and winner DOOM

Most Fulfilling Community-Funded Game – Starbound

Announced originally in 2012 for Kickstarter, Starbound in many ways is a spiritual successor to Terraria in terms of gameplay mechanics, but now allowing players to explore the vast reaches of procedurally generated SPAAAACE! While also taking the win for developer Chucklefish Games.

Nominees for Most Fulfilling Community-Funded Game

Darkest Dungeon, Hyper Light Drifter, Starbound, SUPERHOT, That Dragon, Cancer, and winner Starbound

Excellence in Convergence – Batman: The Telltale Series

For those curious about the category; Excellence in Convergence is awarded to games that excel in crossing over to other entertainment mediums such as movies, music, animation, etc. -- and I can't think of a better choice than someone accomplishing this better than the Dark Knight himself, hell he had two games up for nomination this year! Both Batman: The Telltale Series and Batman: Arkham VR, but in the end it was Telltale Games taking home the award.

Nominees for Excellence in Convergence

Batman: Arkham VR, FIFA 17, NBA 2K17, Total War: WARHAMMER, and winner Batman: The Telltale Series

Excellence in Art – Firewatch

To take a quote from my own video review:

“I was immediately drawn in by its gorgeous visuals, Firewatch is a beautiful blended art style mixing both cartoony and realism; a mix of simplistic and the complex. Throw in some warm color pallets on top of that with some great looking backdrops and sky boxes and it's a fantastic looking game.”

Easily deserving of the award for developer Campo Santo.

Nominees for Excellence in Art

ABZÛ, INSIDE, Overwatch, The Witness, and Firewatch

Excellence in Technical Achievement – Battlefield 1

With developer EA DICE's Frostbite Engine 3 at work and the use of photogrammetry; making textures up close look almost photo realistic -- Battlefield 1 is without a doubt one of the best looking games released last year. It's also extremely well optimized, my jaw almost hit the floor when I was able to run the game at above 60FPS on medium to high settings on my mid-range computer setup, so it's not hard to see why Battlefield 1 achieved Excellence in Technical Achievement and Excellence in SFX, bravo EA Dice.

Nominees for Excellence in Technical Achievement

No Man's Sky, Overwatch, Pokémon GO, Uncharted 4: A Thief's End, and winner Battlefield 1

Nominees for Excellence in SFX

Dishonored 2, INSIDE, Titanfall 2, Uncharted 4: A Thief's End, and winner Battlefield 1

But what are you picks for each category? Let me know in the comments below and thanks for reading!

Piece of Foam Fixes Nintendo Switch Sync Issue,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/w/i/switch-header-b86b7.jpg emlhu/piece-of-foam-fixes-nintendo-switch-sync-issue Wed, 22 Mar 2017 17:35:30 -0400 Gametastic

We have already reported on the Nintendo's Joy-Con desync issue. And now, the problem has finally been fixed. As it turns out, the culprit behind breaking the Bluetooth connection between the console and its left Joy-Con controller is a hardware issue.

Apparently, the controller's build-in Bluetooth has a problem with wide array of objects that can interfere with its connection -- including any kind of wireless devices, microwaves, and even fish tanks. The solution to this problem is a small piece of conductive foam that protects controllers' antenna.

Courtesy of Sean Hollister-CNET

Conductive foam is a type of foam that's been specially treated with nickel or copper or both so it can shield electronics from radio-frequency interference. It's often used in portable electronics when there isn't space for other protective methods.

Courtesy of Sean Hollister-CNET

The good news is that the newly shipped controllers are already resistant to the desync issues, and they don't even need to use the foam.

If your controller has a desync issue, you can get in touch with Ninetndo's customer support. You can reach them via phone at these numbers:

  • United States: 1 (800) 255-3700 in the US
  • United Kingdom: +44 (0)345 60 50 247 in the UK
  • Australia: 0800 743 056 

Hopefully Nintendo will be able to suggest a fix for affected controllers, or replace them with the upgraded versions. 

GoG Galaxy Unveils Major Client Update; Beta to End in April,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/o/g/gog-galaxy-update-009cd.jpg gcxho/gog-galaxy-unveils-major-client-update-beta-to-end-in-april Wed, 22 Mar 2017 17:09:17 -0400 Perchance to Game announced today that the biggest update to its beta client, GoG Galaxy, will also be the last before the client's official release in April. 

With the end of beta comes several features to further position Galaxy as a viable competitor to Steam -- the most anticipated of which is the Universal Cloud Save. Gamers will now be able to sync and back up their files to the Galaxy cloud, and not just for the latest games. Popular older games such as Dragon Age: Origins, Vampire: The Masquerade Bloodlines and Planetscape: Torment will now have access to this convenient feature for the first time. 

According to Piotr Karwowski, the Managing Director for, this feature fills a pretty big void:

"A big part of gaming legacy, including many of the greatest games, was missing cloud saves -- until now. Thanks to the Universal Cloud Saves feature of GOG Galaxy....the all-time classics and titles [for] which development has been finished years ago, will be upgraded with saves syncing and cloud backup.” 


Other much requested additions include an improved in-game overlay to better support achievements, messaging, and FPS counters -- among other things. For those who prefer a more streamlined experience, the client will allow users a considerable degree of control regarding which features are active and when in order to fit their tastes. The ability to moderate the client's user interface is specifically meant to prevent "feature creep," as stated in the GoG press release.

While the reigning king of the PC platform market is not mentioned by name, a review in PC Gamer used the same term when making the case for Galaxy as an alternative to Steam -- going so far as to call it "a necessary break."

PC gamers will have the chance to see for themselves next month whether fewer notifications combined and access to cloud save for retro games will be enough to warrant a switch.  Stay tuned to GameSkinny for more updates and impressions as we get closer to launch!

Microsoft Announces New "Tech Series" Controlers,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/e/r/hero-controllers-hero-2bf5b.jpg far5p/microsoft-announces-new-tech-series-controlers Wed, 22 Mar 2017 05:44:50 -0400 Scopersniper

Xbox has announced that as a lead up to Project Scorpio it will be making new controllers. These controllers will be called the "Tech Series," and might just give custom controller retailers a run for their money. The first of these will be the Recon Tech Special Edition, which will cost $69.99 USD and ship to game retailers worldwide beginning April 25.

The development of the Recon Tech Special Edition controller was apparently influenced by military technology and performance patterns, exploring "concepts stemming from combat armor and sci-fi mechanical gear." The back of the Recon has "textured diamond rubberized grip for added control and comfort." The controller also has improved wireless range and Bluetooth for Windows 10 gaming and the Samsung Gear VR. There will also be a "custom button-mapping feature through the Xbox Accessories App."

Coinciding with this is the announcement of the Copilot program, "a new console feature that allows any two Xbox Wireless Controllers [to] act as if they were one." According to Microsoft, "the Copilot feature will be available through the Creators Update later this year."

How do all these additions sound to you? Let me know in the comments below.

New Overwatch Character, Orisa, Delivers Mechanical Death,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/r/i/orisa-pic-3b56c.jpg k1xcy/new-overwatch-character-orisa-delivers-mechanical-death Wed, 22 Mar 2017 05:34:24 -0400 Dan Roemer

Today Overwatch rolled out its new patch, alongside the new hero Orisa. Falling into the tank category of heroes, she brings mechanical death with her in the form of four new abilities and her primary weapon the Fusion Driver -- but notably won't be available for competitive play for one week following the launch.

How Orisa Delivers Mechanical Death on the Battlefield

The Fusion Driver itself has an extremely high rate of fire, and an ammo capacity of 150 bullets before needing to be reloaded. While overall it doesn't deal much damage, it's fine considering Orisa's primary role as a tank, thus being built around becoming the focus of enemies and taking damage. To help aid in this she can throw a device down and deploy a protective barrier on the fly, which can take a decent amount of damage before being broken, useful for defending your fellow team mates in choke points on the map itself.

She can also use an ability known as “Fortify” -- which allows her to take less damage, as well as being unable to be stopped. Say for example Roadhog tries to hook you or you're caught in the vicinity of Mei's blizzard ultimate, none of this will affect Orisa while Fortify is enabled, perfect for trying to stay on a point during the last few potential round winning seconds.

Orisa also has an ability known as “HALT!” -- which is the secondary fire for the Fusion Driver, allowing her to shoot a “graviton charge.” If you detonate it close enough to enemies, it will pull them towards to it, perfect for syncing up someone's ultimate if you have good team coordination.

Speaking of which, Orisa's ultimate is known as the SUPERCHARGER -- which makes Orisa deploy a device that increases damage output of your fellow team mates within range, once again perfect for deploying if you're defending a point on those last critical few seconds of a round or even potentially rushing it.

Be sure to also check out the video below to see all the different skins available for Orisa in Overwatch.

With all that said, are you excited to get your hands on Orisa? Do you want to play her in competitive? Let me know in the comments below.

Dishonored 2 Just Got a Steam Update So Big That It's Classified as a Beta,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/s/resized-dishonored-pic-c27ff.jpg p82co/dishonored-2-just-got-a-steam-update-so-big-that-its-classified-as-a-beta Tue, 21 Mar 2017 13:00:50 -0400 Dan Roemer

Several months after its full release back in November 2016, Dishonored 2 is receiving its third new update for PC and Steam users today. Because it's such a large set of changes, this patch is being considered a beta for now -- but includes fixes for a number of different crashing issues and other bugs in the game.


So what is this massive patch going to fix?

A lot of things -- but the primary purpose is to clear up some bugs and other glitches that have burdened Dishonored players. For example, it should solve the bug that turns your journal into a blurred mess. It's also going to fix the issue that causes players to get control-locked in the key bind menu if they're using a mouse and game pad at the same time. 


The new update also includes performance optimization for users on AMD 400 Series Crossfire Enabled GPUs. It even aims to fix some localization issues with in-game text, while also adding some extra UI optimization. But otherwise, the patch notes are pretty lacking over all in optimization improvements.


For a full rundown of all the changes coming in this patch, you can check out the full patch notes for Dishonored 2 via its Steam store page. 

Jade Curtiss and Tear Grants Enter Tales of the Rays,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/e/a/header-96898.png sp2r8/jade-curtiss-and-tear-grants-enter-tales-of-the-rays Tue, 21 Mar 2017 05:39:40 -0400 Kevin Ngo

Mobile game Tales of the Rays has been out for almost a month now, and the first exclusive event quest will take you on a journey, one you might be familiar with if you have played Tales of the Abyss.

Titled as "Mieu's Big Adventure," you'll embark on a journey with Mieu where you'll meet with Jade and Tear along the way. So if you have played Tales of the Abyss before, you'll want to partake in this event to unlock Jade and Tear.

In the Tales of the Abyss story, Mieu is a Cheagle, a species that lives in the forest and are invaded by Ligers that threatened to overtake their territory. The story is similar here as you'll mostly be fighting Ligers as you make progress in the quest. Once you have completed "Mieu's Big Adventure," a secondary quest will unlock that will allow you to farm 4 star weapon equipment for Jade and Tear.


Tear is a spell user who is most effective in healing your team. She can also cast spells at the enemies and has some physical skill attacks, but it's not what she is best at. What makes Tear really useful is her ability to heal, as she and Milenna are the only two characters who can heal in the game currently.


Jade is an offensive spell user and possess no ability to heal your team. He has some helpful physical skill attacks that you can use to stagger enemies and extend your combos. Jade can be a versatile character if you want him to cast spells or if you need another close combat character, he can be just as effective.

The one thing you cannot unlock through the two exclusive event quests is obtaining the Mirror arte for Jade and Tear. You will have to try your luck in their summon banner which currently guarantees 1 4 star equipment if you do a 10 roll for 200 diamonds. Once the banner is gone, you won't be able to obtain them as they're not in the other summon banners. This makes them difficult to use for end game quests, as you ideally would want to have your 4 party members to be able to use their mirror arte.

The event is currently running from March 15 to the 29 so whether you're a veteran player who's already reached the end game, or a new player, there's plenty of time to complete "Mieu's Big Adventure." Will you be able to unlock Jade and Tear for your roster?

Tony Hawk's pro Skater Documentary Now Being Funded on IndieGoGo,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/a/f/safariscreensnapz007-2b687.png hya1r/tony-hawks-pro-skater-documentary-now-being-funded-on-indiegogo Tue, 21 Mar 2017 05:14:45 -0400 Scopersniper

Crowdfunded through IndieGoGo, the Tony Hawk documentary will be titled Pretending I'm a Superman The Tony Hawk Game Story, and will mainly focus on the developers and development of the Tony Hawk's game series. The documentary will include commentary by Tony Hawk himself.

The documentary is going to be produced by Ralph D'Amato, who also produced earlier Tony Hawk's Pro Skater games, with his inside knowledge it is sure to add authenticity to the project. At the time of writing this the project has $9,141 pledged of the $75000 goal with 24 days left. This documentary will hopefully explain how Tony Hawk's Pro Skater 5 was allowed to happen, or at least what went wrong during development.

Something interesting to note is that the movie is being described as covering the series "from start to finish." This seems to suggest that the series has come to an end, but will the documentary explain everything in detail?

If you want to fund the campaign, you can find Pretending I'm a Superman The Tony Hawk Game Story on IndieGoGo.

Mass Effect: Andromeda Is Getting a Companion App,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/e/a/featured-image-661c0.jpg h17ut/mass-effect-andromeda-is-getting-a-companion-app Fri, 17 Mar 2017 14:52:08 -0400 StrongerStrange

A long time ago, on mobile devices far far away, Mass Effect 3 had a companion app called Datapad. You could use it to increase your galactic readiness and read codec entries. Now it's Mass Effect: Andromeda's turn to get a similar app called Apex HQ.

In the base game, Andromeda's multiplayer matches appear as a list of missions for you to tackle. You can play them yourself, or you can send a strike team in and hope that you've trained/kitted them up well enough for them to complete the mission on their own. Much like the War Table from Dragon Age: Inquisition, these missions take place in real time -- so if you start one up and then go away, the timer will keep on ticking.

The upcoming Apex HQ app will let you dispatch your strike teams while you're on the go, and change their loadouts before your next mission. It even allows you to track your overall multi-player progression and the state of your current mission.

If all goes according to plan, this companion app should be available worldwide on March 20th. Players who want to use it will want to make sure that they log in with the same EA account that's associated with their base version of Mass Effect: Andromeda. 

For more information, you can check out the official Apex HQ website.

New Features Coming To Dawn Of War III That Will Shake Up The Franchise,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/a/w/dawncov-8cde5.jpg 3t04v/new-features-coming-to-dawn-of-war-iii-that-will-shake-up-the-franchise Fri, 17 Mar 2017 14:28:35 -0400 Ty Arthur

Poor old Warhammer. It's a license that gets tossed around all willy nilly far, far too often, getting abused and battered and then sent off again to another developer to start the process over.

For every triumph of gaming in the Warhammer 40K universe, there's a crop of failures -- in addition host of weird mobile and social media games that don't really add anything to the universe. Some of the latest entries include the absurdly fast (and still in need of a few quality passes) Space Hulk: Deathwing as well as the much slower, turn-based Sanctus Reach.

Companies that produce truly great 40K content are few and far between these days. Sadly, one of the best iterations was recently yanked away in the gaming world's equivalent of a divorce, with Fantasy Flight no longer handling the Games Workshop tabletop lines, such as Inquisition and Black Crusade, after eight years of pumping out high quality books.

One developer that has managed to maintain a high level of deserved hype in this grimdark universe is Relic, with the much-praised Dawn Of War RTS series. It's weird to think it was almost a year ago the announcement trailer for Dawn Of War III finally arrived, offering a glimpse into what is (presumably) the opening cinematic.

That clip didn't give a good idea of what to expect on the gameplay front however, but now that hours of beta footage and interview clips have come online, we have a much better idea of what to expect from Dawn Of War's impending third iteration.

What's Changing And What's Not

It seems yet again the Imperium of Man, Orks, and Eldar are battling one another for control over a planet with a devastating secret, and while that may be a similar trope, there's a lot of gameplay that's changing.

The previous second main entry in the series -- if you don't count the nearly full game expansions like Dark Crusade and Soul Storm as main entries -- saw a big leap in style. While still unquestionably a real time strategy game, it got rid of most of the base management aspects in favor of squad control and a cover system.

If you didn't care for that change then you're in for a treat, because the more typical RTS elements are now returning. Additionally, there will be the appearance of some standards you've come to expect: space marines will have jetpack abilities to jump up and down terrain, the Eldar will use webway portals to instantly travel from one end of the map to the other, and so on.

Breaking with tradition, there will be only three factions at launch. And while it's possible other races like the Tau or Necrons might show up in DLC, there's nothing confirmed on that front -- so Relic may be following in Starcraft's footsteps and only giving us the big three this time around.

Super Weapon

On the subject of that other behemoth of the RTS style, it was always such a satisfying (or, if you were the other player, terrifying) sound when you heard "nuclear launch detected" in a match of Star Craft.

Get ready to relive that joy on a much more destructive scale with each faction's super weapon! Although taking time to power up and use, these faction-specific attacks can radically change the layout of the map and give you the upper hand.

The Space Marines will have an orbital that is slow moving, but gains in power and can annihilate structures and armies caught in its path. The Orks, being typical brutes without much thought as to the science behind anything, just use tractor beams to rain down meteors from space. It's primitive, but effective. For something a bit more strategic, the sneaky Eldar deploy an eldritch storm that slows units and damages anything caught in the area with electricity.

Target Destroyed

Elites/Super Units

Dawn Of War III features the biggest characters unleashed in the franchise so far, in terms of both power and size. Each faction now has two different tiers of enhanced soldiers above the usual cannon fodder: super units and elites. Both are selected before the match even starts from a pool of different options with varying costs.

These specialized units are absolutely devastating and able to quickly change the tide of combat, but each has a specific weakness or counterpoint so they aren't invincible. Deploying an elite is a good way to get ahead, but doesn't assure victory unless your opponent doesn't know what they are doing. For instance, some can be taken down quickly by close range melee, which means planning ahead to have a bulwark of troops to protect the elite while it gets to a higher ground.

Bringing out your elites requires capturing specific points, and they generate at a slower rate than your typical requisition points -- meaning you'll need to decide whether protecting such points is worth the cost. Should you hold a spot that isn't helpful now but will give you something devastating later, or let it go in favor of rushing your normal units to a more strategically viable location?

In another change to the series, the Doctrines you unlock and equip over time will change both how your elites and your army in general work. All of these haven't been revealed yet, but we do know that one Doctrine will give Space Marine drop pods and aura that heals nearby units.

Super Unit Solaria

Power Cores

Of course there continue to be strategic points to capture across the map as with the previous two games, but now in a variation on the MOBA tower system, there are specific objects you must destroy in a match to win.

To achieve victory, your faction must destroy the opposing side's shield generators, turrets, and finally the power core to end the match in multiplayer mode.

In another nod to the MOBA craze, multiplayer maps feature a strong lane control element, which makes strategic usage of your super weapon and elites absolutely necessary to dominate your opponent.

Ready To Go To War? 

Dawn Of War III officially drops on April 27th, and of course arrives in normal editions through all the usual platforms like Steam and Microsoft Windows.

For those with some extra cash burning a hole in the pocket, there's also the absurd $129.99 Collector's Edition featuring a 14 inch tall replica of Gabriel Angelos’s Godsplitter Daemon Hammer.

What version of the game are you planning on getting, and what faction will you lead to victory when Dawn Of War III arrives?

 Buy it... for the Emperor!

Prey Typhon Research Trailer Drops and Reveals Alien Species,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/f0fe5d90d08393f836351d9c8531c023.jpg naf92/prey-typhon-research-trailer-drops-and-reveals-alien-species Thu, 16 Mar 2017 13:14:19 -0400 Pierre Fouquet

A new trailer for the upcoming shooter Prey, titled Typhon Research, just released today. This cinematic trailer focuses on each species of Typhon -- the aliens within Prey. It explains what each species can do, and their relative danger to humans.

There are four known different species of Typhon, all discovered through the "introduction of human test subjects". However, there are likely more species out there that we haven't seen yet. In this trailer, we got a visceral look at three of these species. Here's what we know:

01: Mimic

These spider-like creatures are the progenitor (evolutionary beginning point) of the Typhon species. Their nickname is derived from their ability to polymorph into inanimate objects of similar mass, and lay in wait and ambush their prey.

02: Phantom

These are "hybrids of Typhon DNA and a human's corpse." While they may think in a similar style to humans, they have deadly claws and a ranged kinetic sphere which detonates on impact.

03: Telepath

These Typhons are, as you guessed from the name, telepathic -- making them one of the most dangerous species due to these psychic abilities. They can control weaker-willed organisms by using a powerful psychic wave. This wave can be nullified by using a personal psychic nullwave device.

That's all we're able to gather from this new trailer. 

If you pre-order Prey, you'll get access to the "Cosmonaut Shotgun Pack" --which gets you a Margrave Shotgun and ammo plans, 2 medkits, 1 recycler shielding chipset, starter fabrication materials, and 3 transtar neuromods. That'll be pretty helpful when you're facing off against the nasty Typhons we've seen in this reveal.

Prey, developed by Arkane Studios, is due out on May 5, 2017 for Xbox One, PS4, and PC.

SMITE Rivals is "On Hold" Indefinitely,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/1/1/c11rw3dxgaegvhgjpg-large-b8875.jpeg 4bi78/smite-rivals-is-on-hold-indefinitely Thu, 16 Mar 2017 12:43:25 -0400 StrongerStrange

If you were looking forward to the SMITE spinoff game called SMITE Rivals, then I have some bad news for you. Hi-Rez Studios, the creators behind the mobile brawler game, decided to put its development on hold for the time being.

Stew Chisam, the President of Hi-Rez, stated in a Tweet that the game has been put on hold so that the development team can focus better on SMITE Tactics:

"We made a decision this week to put SMITE Rivals on hold. While we are still excited by the general concept of SMITE Rivals, it was clear after early testing that the game needs significant additional development before releasing. With SMITE Tactics, our turn-based strategy game set in the SMITE Universe, performing well, we have decided to focus our energies on that for the time being."

It remains to be seen whether the phrase “on hold” means that the game has been outright cancelled, or if the development team is just waiting for SMITE Tactics to be finished. It's unclear how much of the game was completed before being put “on hold”, and even more unclear how much more needed to be done to it for it to be released. Only time will tell now. 

What are your thoughts on games begin put on hold -- or worse, getting cancelled? Let me know your thoughts in the comments down below!

Anew: The Distant Light Adds New Stretch Goal to Kickstarter; Includes Potential Switch Port,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/8ef883d836bd1df0cfe3c154c7ef80f3.jpg 4ccea/anew-the-distant-light-adds-new-stretch-goal-to-kickstarter-includes-potential-switch-port Thu, 16 Mar 2017 05:54:20 -0400 Greyson Ditzler (PurplePocketPirate)

Anew: The Distant Light, an intriguing looking 2D exploration-driven shooter from studio Resonator Games, has added a new stretch goal to it's campaign with only few days left to go and with nearly full funding. 

With nearly 99% funding (at time of writing) and only a few days left to go, the first stretch goal for Anew has been added to its campaign page.

The stretch goal is for $35,000, surpassing the funding goal by $5,000, and includes (but is not limited to) expanded localization, speed run features, minigames, a new area as well as a new mechanic, boss, weapon, vehicle, and last but not least, "Nintendo Switch feasibility research". 

The team is merely making the promise that reaching this goal will give them the ability to look into making a port of the game for the Switch. It is a promise that they will do everything they can, but they cannot guarantee it.

If you'd like to see a more in-depth discussion on our impressions on the game, you can read about our expanded first impressions of Anew.

Anew: The Distant Light has three days left before it's Kickstarter has concluded, and you can view the page as well as the stretch goal update on Kickstarter.

Tickets Are Now On Sale For EGX 2017,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/e/g/x/egx-2017-07975.png 50apk/tickets-are-now-on-sale-for-egx-2017 Wed, 15 Mar 2017 09:55:12 -0400 ESpalding

Get ready, guys and gals! Tickets for this year's EGX at the Birmingham NEC, England, have just gone on sale. EGX is the UK's largest gaming festival, and draws many of the big names you'd expect to see at such a show.

Spanning four days, from September 21 - 24, the event is packed full of AAA reveals, a whole host of indie games to demo, eSports tournaments, developer Q&A sessions, gaming cosplay, and a chance to chat with developers and others in the video game industry.

Tickets are only available via the EGX website and prices are as follows:

  • 4-day Early Entry Super Pass: £67.50 ($83 USD)
  • Thursday / Friday Early Entry: £22 ($27 USD)
  • Sunday Early Entry: £26 ($32 USD) (Saturday is already sold out!)
  • Thursday / Friday / Saturday / Sunday Day Ticket: £19 ($23 USD)
  • Saturday / Sunday Afternoon only: £12 ($15)

In addition to a great weekend of gaming, EGX is also hosting two after parties. You will need to have an EGX ticket to be able to attend the after parties, which are on Friday and Saturday night after the main event has finished. Tickets for these are £15 ($18).

This year the event will be hosting a brand new Overwatch tournament. The preliminaries will be held at EGX Rezzed later this month, with the final stages taking place live at EGX. More details of the event will be released shortly so, if you are interested in taking part make sure you check back with us regularly to get the latest details!

Necromancers are Coming Back From the Dead in Diablo III,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/n/e/c/necromancerf-pose-noarmored-f0dd8.png a3z6h/necromancers-are-coming-back-from-the-dead-in-diablo-iii Tue, 14 Mar 2017 11:00:01 -0400 Auverin Morrow

A new class is coming soon to the Reaper of Souls expansion for Diablo III. In an update called "Rise of the Necromancer", Blizzard is introducing more playable heroes that are -- you guessed it -- Necromancers. 

Long-time fans of this hack-and-slash RPG series will recognize the Necromancer class from Diablo II. Originally, this class didn't see a reprise in Diablo III, and instead was mostly replaced by the Witch Doctor. But now, Necromancers are back in all their bloody glory -- and reimagined to take full advantage of Diablo III's mechanics. 

As a ranged mage class, Necromancers will wield powerful dark magic and draw Essence from their enemies to sustain themselves on the battlefield. These grim summoners can also curse their enemies to heal themselves, explode corpses to consume all their blood power, or even reanimate carcasses and directly control them on the battlefield.

Because they're guardians of the balance between life and death, the Necromancer class will rely heavily on blood and bone. Although this may sound a bit similar to the Witch Doctor, it's important to note that Necromancers will not use poison in any way -- and Blizzard has taken careful steps to make sure this new class is different enough to create a fresh gameplay experience. 

The skillset for the Necromancer will include:

  • Grim Scythe: Swing a huge scythe in a wide arc, dealing damage and restoring Essence. 
  • Blood Nova: Unleash a powerful nova dealing massive damage to surrounding enemies. 
  • Devour: Consume corpses to instantly restore Essence
  • Golem: Summon a Blood Goldem that can drain blood from your enemies, dealing damage and restoring health. 
  • Blood Rush: Shed your mortal flesh and pass through solid objects to swiftly reach a new location.
  • Leech: Curse enemies so that attacking them transfers their life energy to you and your allies. 

As far as weapons go, the Necromancer will be able to use a one-handed scythe and phylactery combo, or some two-handed weapons as well. It's a bit of a melee-mancer, if you will. 

There's no word yet on when the Necromancer class is going to be released as part of the "Rise of the Necromancer" pack. Whenever it does launch, the pack will include the character, an in-game pet, cosmetic wings, two additional character slots, two stash tabs, a portrait frame, a pennant, a banner, and a banner sigil. 

Stay tuned for more information as we get closer to release!

Rend Sets Bold Vision to Redefine Survival RPGs,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/o/g/logo-rend-resize-1fc7d.png 3kbb7/rend-sets-bold-vision-to-redefine-survival-rpgs Tue, 14 Mar 2017 07:09:39 -0400 TiquorSJ

Rend is the first game from Frostkeep Studios (official site) in Irvine, California. Frostkeep's origin goes all the way back to Blizzard in the long ago days of vanilla World of Warcraft. Then, after adventures in development with other games such as League of Legends and learning through misadventures with different games and studios Solomon Lee, Mat Milizia and Jeremy Wood have been running dark for a year recruiting a team of developers and crafting their first game, Rend. While familiar in superficial style, this multiplayer fantasy-themed shooter is anything but familiar in execution.

When the trailer was shown to me at PAX East, I was told it was dense. Watch for yourself and see if you agree.

To sum it up:

  • A shield
  • Siege
  • Monsters
  • Yeah! Big Monsters!
  • A World Tree, with a Tabard?
  • Animal Hunting You, You Hunting Animal
  • Portals
  • Spirit Animals
  • Riding Animals that Look Like Spirit Animals
  • More Siege
  • Fire
  • PvP in Fire
  • Ice
  • Bad Guys, weird and look like aliens
  • Epic Fantasy Group About to Kick Ass
  • Lightning Hammer... cause Hell Yeah!
  • Spirit People
  • Siege PvP Maybe?
  • Destruction, Destruction, Destruction!
  • Shields Lowering
  • Bad Guys Coming
  • Tree Filled Up
  • Ascension

Dense? That frankly doesn't do it justice. This is Rend in a flurry. While Rend is the name of the game, it is also what the Frostkeep team has done to a bunch of games and genres. They've torn them apart, then put them back together into a vision that definitely feels like a compelling whole. This is no Frankenstein's monster. Rend sounds like your dream ice cream where game elements are toppings carefully selected for the player. The cherry on top is that after talking with the team, I learned that the trailer doesn't cover half of it.

“With our first game Rend, we are delivering on the fantasy players expect from a survival game while also challenging the traditional mold by introducing new experiences and solving many of the genre’s accepted player pain points,” said Mat Milizia, co-founder of Frostkeep Studios. “Our team has been fortunate to work at many of the industry’s leading studios throughout our careers so we have learned valuable key lessons along the way that we are now applying to our studio’s development philosophy and game making process.”

Frostkeep calls Rend a hybrid survival RPG, but to be more complete Rend is: a three faction, massive (enough) multiplayer, campaign-persistent, usage based skill, shooter-style combat, open world, survival, fantasy RPG, crafting, base building, epic item, timed fight and world creep game built by an experienced team of MMO creators who felt like survival games needed more purpose.

Does that sound like a lot? Yes, but let's take each one by one.

Three Factions

Rend has three factions. The Conclave, the Order and the Revenant. They each control a valley on the map and that valley contains at least some resources the other factions will need to succeed. This basic setup is the start of a race to the finish line of ascension.

Massive (enough) Multiplayer

Currently the game supports 20 vs. 20 vs. 20 combat. While the devs indicated they will raise this limit if the are able, the 20 person limit seems sensible. The trick will be balancing this with the total player size a faction needs to make an economy work, while keeping people happy when the timed fights happen. This will be crucial in balancing the PvP and PvE elements as well. I think this aspect is one of the greater community challenges for the Rend team.

Campaign Persistent

Rend has a campaign rhythm and persistent world for the campaign run. Put another way, the world exists until one side wins. The target is a couple of months in real time. Now, lest you think that all three factions could just hunker down and piddle around forever, there is creep in the world and it consistently gets more powerful.

However, there is also meta progression which allows for points to be carried over to the next campaign, as well as custom server rules that allow for players to create, or join, a game type of their own liking.

Usage Based Skills

Use a skill, you get better at it. Simple as that.

Shooter-Style Combat

A shooter-style combat system provides an array of weapon types, customization and improvement. This includes unlockable specialization such as long range or heavy damage but also weapon upgrades like capacity and light attachments.

Open World

Wander around everywhere...if you have the gear to survive there. This includes fiery chasms and icy hellscapes, but also a beautiful countryside and compelling fantasy details.


You start with nothing and must build or capture everything you own. Your enemies, if they are carrying their best items, are loot pinatas and so are you!


You can level and spec like every great RPG. However, if you want to be able to mine that rare element deep in the cavern you may not be able to maximize your fighting. Your faction member who maxes out fighting will likely need you to go with them to get the minerals to bring to another player who will make her new armor.

Crafting, Skills & Talents

Wrapped up in a related ball is a system of skills and talents allowing for customization and specialization both for personal enjoyment and for your faction's success.

Base Building

Your base, which is built by your faction, contains the faction divinity stone, player storage, refineries, crafting and research stations. Lose the divinity stone and your faction loses the game.

Epic Items

In addition, some areas are so fraught with danger that their reward is epic level items. Just remember, if you die in PvP then your items are free for the taking. Risk/reward is on full display.

Timed Fights

In many survival games, your base is always vulnerable. This plays right into the hands of those who have the time to always be out destroying their enemies. Rend has chosen to use a time siege mode. This mechanic has worked well in games like Eve Online and lets players on both sides rally and organize to put their best foot forward.

In Rend, the weekly event called "The Reckoning" lowers your shields and makes your base vulnerable to creatures or creep, called the Lost, and other players. Each Reckoning brings stronger creatures in an inexorable march to oblivion or ascension.

Creep & Environment

Human enemies are not the only thing that can kill you. The creep in Rend get progressively stronger, and if the other factions don't kill you the Creep eventually will. Rend also includes day and night cycles, brutal cold and hot environments, and a level of exploration that balances risk and reward.

“We are delivering a fully developed game experience with Rend that both the community and our own team wants to play. Having players involved from the beginning is important so they can influence and evolve the future direction of the game as it heads towards full launch,” said Jeremy Wood, co-founder of Frostkeep Studios. “We will regularly be adding new content and systems to Rend throughout early access process and are excited to see how the community will respond and contribute to this new world.”

In terms of a vision statement, Rend is a bold one. The game we've seen isn't complete and Rend is just going to into Early Access. That has to be taken into account at this point. That being said, the trailer you saw above is in-game footage, and you see a lot of the mechanics active in the trailer. I think it's safe to say that Rend mixes identifiable components of successful games into a unique combination, especially in the survival and multiplayer genre.

Rend will enter Early Access in Spring of 2017, so gamers will get to see how that combination works with a wider audience very soon. To be clear though, if Frostkeep is able to deliver on this vision, they are going to make a massive dent in this genre.

Introducing the New G Pro Mechanical Gaming Keyboard by Logitech,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-logitech-pro-gaming-keyboard-d516b.png aht4u/introducing-the-new-g-pro-mechanical-gaming-keyboard-by-logitech Tue, 14 Mar 2017 05:22:26 -0400 ESpalding

With the help of some of the world's leading eSports athletes, Logitech are pleased to announce their latest gaming keyboard, the Logitech G Pro Mechanical Gaming Keyboard. Everything about this keyboard has been engineered and designed specifically for professional gaming.

The keyboard features Logitech's exclusive Romer-G Key Switches. These quiet mechanical switches have been built for precision and to withstand repetitive use. They also boast to be able to register key presses up to 25% faster than standard mechanical switches. Other features of the keyboard include:

  • A neat and durable compact design with makes it easier to transport but is reinforced to protect any drops or knocks
  • A detachable micro-USB connector
  • Customizable RBG lighting with more than 16.8 million colors to choose from
  • Customizable game mode programming which allows you to disable certain keys to avoid hitting unwanted keys in error

The keyboard is available from all good hardware retailers or directly from Logitech and is priced at $129.99.

Tickets for PAX Australia Are Going on Sale Today,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/a/x/paxaus-f09b3.jpg i760j/tickets-for-pax-australia-are-going-on-sale-today Mon, 13 Mar 2017 19:21:55 -0400 Auverin Morrow

Now that we've wrapped up another exciting year at PAX East, there's yet another Penny Arcade event just around the corner -- PAX Australia (AUS). And tickets are going on sale today.  

This down-under iteration of PAX is going into its 5th year in the convention circuit, and is the largest video game festival in Australia. It will be held at the Melbourne Convention and Exhibition Center on October 27-29, 2017

For those three days, developers and fans from all over the world will come together to celebrate all things gaming. From game and tech demos to merch booths, tournaments, panels, meet-and-greets, and more, it'll be a full weekend of all the awesome content this industry has to offer. 

Jerry Holkins, the co-founder of PAX and Penny Arcade, said in an official statement that PAX AUS has always been a great time for both attendees and staff: 

"Melbourne has made every PAX Australia feel like our true home away from home; seeing the passion resonate from attendees as they check out upcoming games and connect over personal favorites throughout the convention centre is exhilarating."

Tickets are going on sale at noon AEDT today -- that's 9:00 PM ET and 6:00 PM PT. Prices are as follows: 

  • Friday/Saturday/Sunday Only: $65 AUD ($50 USD)
  • Three Day Pass: $165 AUD ($125 USD)
  • International Three Day Pass: $165 AUD ($125 USD)
  • BYOC (Bring Your Own Computer) Pass: Additional $45 AUD ($34 USD)

Buying Early Bird tickets will save you $5 AUD ($3 USD) on the full ticket price. 

You can pick up your tickets and book travel accommodations directly through the official PAX Australia website. Registration for press and content creators will open later in July. 

HyperX's Premium Cloud Revolver S Gaming Headset is Out in Stores Today,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/e0014fe4ab8d48012dd192a657fb6a0e.jpg qs6co/hyperxs-premium-cloud-revolver-s-gaming-headset-is-out-in-stores-today Mon, 13 Mar 2017 18:55:52 -0400 Justin Michael

HyperX has announced that its latest headset in the Cloud series -- the HyperX Cloud Revolver S -- is now available from a number of retailers starting today, March 13th. 

The Revolver S, which has a $149.99 price tag, sports Dolby 7.1 Surround Sound and a more advanced audio control system than the base Revolver headset model. Some of its other features include:

  • Studio quality sound to give you an edge in multiplayer games
  • An upgraded headband for longer-lasting comfort
  • Memory foam ear cups for comfortable wear
  • A detachable noise-canceling microphone
  • A Plug N Play audio control system that's compatible with most gaming systems, and 3.5mm headphone jack for use with mobile devices.

If you're looking to get your hands on a pair of these awesome headphones, you can find them on Amazon, Best Buy, Newegg, or Kingston's official websites. And if you need even more gaming peripherals, the HyperX brand is expanding its line with products like the Alloy gaming keyboard.

Sony Set to Add PS4 Games to PlayStation Now Streaming Service,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/s/4/ps4-29a02.jpg r7xrj/sony-set-to-add-ps4-games-to-playstation-now-streaming-service Mon, 13 Mar 2017 15:46:07 -0400 Jonathan Moore

After three years of providing PlayStation gamers with a robust catalog of last-gen games, Sony is finally bringing PS4 titles to its widely popular PlayStation Now streaming service. Currently, the $20 per month cloud-based application only supports PlayStation 3 games, such as Bioshock Infinite, Uncharted 3: Drake's Deception, and Resident Evil 6. But that system exclusivity is set to change in the coming months. 

In a press release from Sony, PlayStation's Senior Marketing Manager Brian Dunn said the company is: 

"...Excited to announce that PS Now’s catalog is set to grow even further, as we’ll be expanding to include a new platform: PlayStation 4 games. All of the games in the service, including PS4 games, will be included with a single PS Now subscription. We’ll share more information as we get closer to launch, so stay tuned."

On top of that, Dunn said that select PlayStation Now users will be randomly chosen in the coming weeks to partake in an upcoming private PS4/PS Now streaming test. This short trial will evaluate the efficacy of the upcoming service changes, while also looking to weed out and eliminate any bugs before launch later this year. 

Sony did not say which PlayStation 4 games would spearhead the launch of PlayStation Now's new streaming catalog. But it's safe to guess some of their most iconic flagship franchises will be somewhere in the mix. 

PlayStation Now is available for the PS4, PS3, PlayStation Vita, and PlayStation TV, as well as Windows PCs and various other third-party devices. 

Stay tuned to GameSkinny for more news and coverage on PlayStation Now. 

Rocket League Volleyball-like Mode "Dropshot" Coming Soon, Competitive Season 4 Starts,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/ea57cfc9c3cba97d97b5086647dcebb9.jpg xe71n/rocket-league-volleyball-like-mode-dropshot-coming-soon-competitive-season-4-starts Mon, 13 Mar 2017 11:05:39 -0400 Pierre Fouquet

Arriving on March 22nd, "Dropshot" is Rocket League's latest update. In standard fashion, Rocket League is taking its own spin on well known sports, and now it's turning attention to volleyball.

Unlike the real sport, in "Dropshot" you have get the ball to hit the ground on the opposing side. The floor will then fall away in hexagon shaped tiles and getting the ball into the hole will score you points.

While Rocket League was very focused on sports where the ball rolls (or skids in the case of hockey) along the floor, volleyball is all about aerial prowess. It's about keeping the ball in the air and smashing it down to win the game. As such, players will need to ensure their aerial game is on point.

To allow for this new style of gameplay, a new arena has been built. Called "Core 707" this arena is split into two halves with each one representing one of Rocket Leagues two teams -- red and blue.

Along with the new mode, "Dropshot" marks the start of Season 4 for Rocket League ranked matches.

"Dropshot" is playable in its own playlist, or through the Private and Exhibition modes. It's due out on March 22, for all platforms.

]]> Great New IO Game,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/o/o/moomooio-1f07f.png c69gu/moomooio-great-new-io-game Sun, 12 Mar 2017 09:54:27 -0400 LillyBilly

From the creator of, and comes another .io game,

What is

Besides being a game with an odd name, is the latest in a long line of new games to be added to the growing .io games list.

In this latest addition, you play as a settler in a world littered with other settlers. All of whom are looking to collect the same resources and inevitably fight for survival. To become the best you must reach the number one slot on the leaderboard. A pretty standard io game idea, but the execution is anything but standard.

You run around a virtual world that is covered in trees, bushes and rocks. All you have to do is collect; wood, food and rocks. Once you collect enough, you can start to build barriers that can be used to prevent players from passing through. Making them perfect for building up a fort and protecting resources, allowing you to harvest in peace. Well, relative peace. Players will try to attack your barriers, which can be destroyed if they are hit enough. You have to scare them away by defending your base.

Once you feel your base is strong enough and you have enough resources, you can build a windmill. Windmills generate points over time and you need points to gain position on the leaderboard. So there is a reason to build them.

Of course, players can also earn points by killing other players. So make sure you are either really good at running away or really good at defending your fort.

No matter your preferred style of play, this game is really fun and it feels like it has a potentially very wide scope. Future updates could add more characters, weapons, types of barriers, different resources to gather and with each new addition, the game will gain a new mechanic and reason for people to play.

Will it be the Next Big IO Game?

As I said, it feels like the game could grow, although it would depend on how the game is received. Players seem to love and includes aspects of that. was a big hit and does employ a similar system, albeit to a lesser degree -- could a mix of these two well received .io games do well?

Play the game and let me know what you think. Will it be a big hit or a massive flop?



Details about for this post came from

Full video credit goes to Arena Closer

Twitch Studios Announces Their First Feature Film,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/w/i/twitch-ab69e.jpg qfw1j/twitch-studios-announces-their-first-feature-film Fri, 10 Mar 2017 16:52:54 -0500 katastrophic88

Today, Twitch Studios announced a teaser for their first feature film: Ironsights: A Big Buck Hunter. It is believed to be a mini documentary that somehow involves the classic arcade game Big Buck Hunter -- a game that's inspired numerous online tournaments.

Based in San Francisco, Twitch Studios is a collaboration between Twitch's live production and post-production video teams. Thus far, Twitch Studios has kept details about their first feature film/series pretty close to the chest and has made only one post on their Twitter account in reference to it. In fact, it's the only post on their Twitter account since they booted it up in January.

According to the header image on their Twitter account, we can expect to learn more or possibly see the mini-documentary in its entirety on April 7th.

For more information, follow Twitch Studios on Twitter.

Twitch Announces Updated Desktop App Open Beta,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/p/p/app-7f02e.jpg d7tiy/twitch-announces-updated-desktop-app-open-beta Fri, 10 Mar 2017 16:33:51 -0500 katastrophic88

Last year, Twitch bought Curse, a standalone gaming chat application, to improve its ability to give content to gamers. Now, we know exactly what they did it. Curse's acquisition has been folded into Twitch's latest service offering: an upgraded desktop application. The updated app will go into open beta on March 16th.

As an official Twitch product, the Curse application will keep many of its beloved features such as screen sharing, voice and video calls, and community/server tools. The desktop application will also support Twitch's existing social features, like being able to connect with friends to see what they're up to, and private messaging tools to chat with friends. An addons and overlays feature allows users to manage addons for their games right in the app, and cloud storage will allow users to carry their settings across multiple machines.

The desktop application will also support Twitch Games Commerce, Twitch's foray into the game retail business. The company will start giving Steam and GOG the run for their money in Spring 2017.

For more information, visit Twitch Desktop App landing page.

Steven Universe "Save The Light" Console RPG Coming This Summer,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/a/v/save-light-banner-d8359.png 9vaej/steven-universe-save-the-light-console-rpg-coming-this-summer Thu, 09 Mar 2017 17:07:50 -0500 Greyson Ditzler (PurplePocketPirate)

Cartoon Network has recently announced that a sequel to Grumpyface Studios' mobile RPG Steven Universe: Attack the Light, called Steven Universe: Save the Light, will be coming to consoles this summer.

Steven Universe: Attack the Light was a 2015 mobile game based on the Cartoon Network series Steven Universe, wherein Steven and the other Crystal Gems made their way across familiar and new landscapes tracking down monsters made of light in a turn-based RPG heavily inspired by Paper Mario. 

The first game was a rare example of both a well-executed licensed game, as well as a mechanically deep mobile game, as it offered a decently lengthy and rather enjoyable adventure for a pittance of a price.

To see some expanded thoughts on the original Attack the Light, click here to read our full review of the game.

Steven Universe: Save the Light promises to be an expanded sequel to the original, with "a customizable battle party (pick your favorite four characters!), 3D environments to explore, and an all new original story co-written directly by (series creator) @rebeccasugar !"

It can also be seen through the few available screen shots that the game will take place, at least in part, in the series's main location of Beach City this time around. Several secondary characters from the series can be seen such as Sadie, Lars, and Ronaldo, and new party members such as Greg and Connie have been added.

The artstyle also appears to have been smoothed out slightly since the original, with a wider assortment of colors and greater conveyance of depth, alongside the removal of visible outlines. 

Several key locations and characters from the show can bee seen in this official screenshot.

No specific platforms or launch date has yet been stated by either Grumpyface or Cartoon Network, but the promise for now is that Steven Universe: Save the Light is planned to come to consoles this summer, and will first have gameplay shown off at PAX East.

GT Sport Closed Beta Announced,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/85b7885b3efa18ffbf887f5076dac296.jpg st5n7/gt-sport-closed-beta-announced Thu, 09 Mar 2017 12:46:00 -0500 Pierre Fouquet

Polyphony has recently announced the start of the "Phase 2" closed beta for Gran Turismo Sport. Beta testing for this version of the game is set to start on March 17.

The closed beta will show off a rotation of cars and tracks that players can pick from. And they will be swapped out daily -- so you'll need to check in often to test everything you can.

The closed beta will also show off the new "Driver Profile" matchmaking system. This system has two parts:

  • Sportsmanship Rating: Tracks how well-behaved players are on track.
  • Driver Rating: This tracks your lap times, and where you finish.

While the beta is limited to US PSN IDs to start, it will come to Europe later. In an official statement, Polyphony said this delay is due to the time difference:

"While we begin to roll out the beta, we have decided that the time differences across the U.S. are best matched to the development team in Tokyo."

This is "Phase 2" of the closed beta testing, and there will be future tests. If you sign up now, you may not get entry for this iteration of the beta -- but you should be able to get into a future phase of testing.

The servers for the closed beta will only be open at specific times of day, but these times have yet to be confirmed. Stay tuned for more updates as we learn more!

Middle-Earth: Shadow of War Escalates Mordor War With New War Gameplay,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/7955e297b97bb86d3960092e891f2802.jpg yo6pf/middle-earth-shadow-of-war-escalates-mordor-war-with-new-war-gameplay Thu, 09 Mar 2017 05:22:13 -0500 Nam T. Bui

Monolith has just posted the very first gameplay footage of Middle-Earth: Shadow of War, an open-world action RPG based on the world of J. R. R. Tolkien's Lord of the Rings.

The 16-minute-long video showcased expanded features from the critically-acclaimed Shadow of Mordor, with an improved Nemesis System and all-new Nemesis Fortresses, as well as siege-like mechanics where you utilize different tactics to conquer strongholds in different regions in Mordor. In order to take control of the castle, players must form their own army by recruiting and controlling allied Orcs as Followers. Along with the Nemesis Fortresses, the game also offers new abilities for Talion and Celebrimbor with the power of New Ring.

In contrast to the prequel which focused on "Assassin Creed"-esque stealth and slash gameplay, Middle-Earth: Shadow of War will emphasize the RPG elements and large-scale battle gameplay. The game takes place between the events of The Hobbit and The Lord of the Rings, continuing the story of ranger Captain Talion, and the infused elven spirit Celebrimbor. This time, the duo has forged a new Ring of Power that grants the ability of becoming a powerful king without being controlled by Sauron and his Dark Forces.

Middle-Earth: Shadow of War was revealed to the public after a leak from Target several weeks ago. The game is slated to release on 22nd August 2017 on PC (Steam and Windows Store), PS4, and Xbox One.

The Vault of Glass Returns in Destiny's Final Event!,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/dbf89eff477b85de9788f20a9621f15d.jpg 1uepl/the-vault-of-glass-returns-in-destinys-final-event Wed, 08 Mar 2017 04:28:14 -0500 StrongerStrange

Destiny's final event is set to bring back one of the game's finest moments, I'm talking about The Vault of Glass.

A trailer has recently been released to show the upcoming Age of Triumph event, and shows players once again diving head first through those gates in search of sweet precious loot and of course going head to shin with Atheon (at least you can Nova Bomb him off a ledge this time).

After nearly three years on from the original release of Destiny, the Age of Triumph is being designed as a send off for all of our Guardians, and for a game that has seen numerous changes during that time.

The Age of Triumph is going to add the game's biggest Record Book to date, starting at a whole 12 pages worth of challenges, some of which are tied to each class. Which of course begs the question, will you need all three classes to complete this book?

Once more the Speaker is talking to us, he's back and is briefly seen in the trailer. Whatever the reason for him finding his voice again, it's nice for fans to have a character returning from the vanilla portion of Destiny.

If you want any more information on this upcoming event then be sure to tune in every Wednesday for the next few weeks as Bungie have weekly live streams set up to showcase some Age of Triumph content.

The first of the streams will be on Wednesday, March 8th on the Bungie Twitch channel, with two further Streams set for the two following Wednesdays, The 15th and 22nd.

Are you looking forward to The Age of Triumph or have you given up on Destiny? Let me know in the comments down below.

]]> Finally Gets a New Update with Survival Mode,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/i/e/diepio5-1024x640-e85be.png vqgsm/diepio-finally-gets-a-new-update-with-survival-mode Tue, 07 Mar 2017 04:34:56 -0500 LillyBilly

For those of you who are unfamiliar with the game for whatever reason, is one of the older io games. You play as a tank and work your way around the map destroying various shapes and other players to gain XP. Once you have acquired enough XP you level up. This gives you attribute points to spend on various stats such as bullet speed, penetration, max hp and much more.

Up until quite recently, the community has been somewhat skeptical about the game's future. Mostly due to the lack of updates/interest in the game from the original developer. However, a new developer is bringing a ray of hope in the form of much-needed updates!

New Diep Game Mode: Survival mode

Survival mode is the latest addition to hit Diep.ioIt is an extremely hardcore game mode in which you are granted just one life per game. When you die you are out of that match and you will not respawn until the next game.

I have a feeling this new game mode might lead to a few epic rage sessions.

If that wasn't enough, there is also a new game mechanic. As the game progresses the floor starts to darken, and with each player's death, the area in which shapes spawn gets smaller. Effectively shrinking the playing field, bringing players closer together and speeding things up.

The 1 life policy increases the pace further, and shortens lives more and you’ll never spawn into a level 200 powerhouse that’s been playing for a few hours before you arrived.

Survival is live for everyone, you can play it for yourself by simply selecting the green ‘Survival’ button at the top of your screen upon arriving at the website.

That’s pretty much everything, for now, hopefully, you’ll give survival a go for yourself. If you do, good luck. It is pretty intense, but lots of fun.

Destiny Veterans Won't Have to Completely Start Over in Destiny 2,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/e/s/destiny-abd22.jpg hqgym/destiny-veterans-wont-have-to-completely-start-over-in-destiny-2 Sat, 04 Mar 2017 12:41:19 -0500 ESpalding

In an announcement on their website, Destiny developers Bungie have started to give us a clue about what will be coming in the next installment of the Destiny universe. They have confirmed that players will not be able to play Destiny 2 with any of their current powers or possessions, including Eververse items or currencies, which would have been built up during the first game.

"Sequels represent the start of a new adventure for every player, with new worlds to explore, new stories to tell, new powers to acquire, new loot to earn, and much more."

-- Bungie 

The developer has also stated, however, that they do want players to carry forward some of what they have accomplished in the original game, so the classes, races, genders, and every other aesthetical choice for all your characters that have reached level 20 and completed the Black Garden story mission will be carry forward. And as in recognizing veterans of the game, they will be adding various honors to reflect your accomplishments.

But before we can turn our minds to Destiny 2, the last live event for Destiny will be revealed next Wednesday. Over the course of the next few weeks, Age of Triumph will be a fun and memorable event that will bring Destiny to an end and introduce a lot of what will be coming up in Destiny 2. Make sure you check back here next Wednesday so that we can let you know what this final event will entail.

Unboxing the Master Edition of Legend of Zelda: Breath of the Wild,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/i/m/g/img-20170303-022713432-b75d8.jpg cjx5o/unboxing-the-master-edition-of-legend-of-zelda-breath-of-the-wild Fri, 03 Mar 2017 10:24:20 -0500 David Fisher

The Nintendo Switch is finally here, and with it arrives The Legend of Zelda: Breath of the Wild. Not everyone's games have arrived just yet, so we're here to give you a quick look at what's inside this magnificently large Master's Edition box! The only thing we won't be looking at is the game case itself, since it's been covered inside and out many times already.

With that said, let's check it out, shall we?

From the Top

Here we have the Master Edition being opened for the very first time. Unfortunately, I wasn't able to save the outer case from damage as the sticker refused to yield and took some of the finish with it.

A neat feature I noticed right off the bat was that the spacer at the top actually had a triangle cut out of it -- almost as though we're unboxing the Triforce itself. While it's by far the least impressive feature of this collector's box, it was an interesting choice in terms of attention to detail that I'm sure Legend of Zelda fans will appreciate.

The Case of the Sheikah Slate

The first item to catch my eye was the Sheikah Slate carrying case. While not entirely apparent in images revealed so far, the case is actually detailed with sinking and rising features, and isn't just a print job like I suspected. The details are actually really nicely done, and the plastic doesn't feel cheap like other alternative cases.

The reverse side is similarly well finished. It has a matte coating that can't really be done justice in images, since the white balance changed the color from a much deeper brown to...whatever this orange mess is. The exterior of the case also features a carrying grip, as well as a metallic black zipper with the same Sheikah Eye pattern seen above.

The interior flap of the case features two holding areas. One is for your Nintendo Switch cartridges, and the other is for accessories such as earbuds. Up to 12 Switch cartridges can be stored in this way, and there's more than enough room inside the accessory pouch for a decent pair of earbuds. It's actually large enough for a Nintendo Switch game box or a large smartphone - if you really wanted to cram it in there.

On the flipside we have the space for the Nintendo Switch itself. For those wondering, both this and the HORI cases can actually hold the Nintendo Switch with the Joy-Cons attached. The JoyCons themselves will not activate the Nintendo Switch unless constant and consistent button pressing happens, so don't worry about the battery running out while it's in the case.

Not completely shown here is the velcro strap that keeps the Switch held in place (near the bottom and the middle). The velcro is actually really fine and non-abrasive, so don't worry about your screen getting scratched while inside. Overall, it's a fairly nice carrying case, and perfect if you have either special editions of Breath of the Wild

An Assortment of Goodies

Kept in a blue tray is the soundtrack CD, Sheikah Coin, and map. They are all individually sealed with plastic wrap -- loose for the map, shrink for the CD, and a case for the coin. There's not much to look at with the coin, so we'll focus on the other two items. It should be noted that the coin is metal, and has a fairly nice gleam to it.

The Map

The map included in the Special Edition and Master Edition is among some of the most remarkable inclusions I've opened. I had expected this map to be made of rather gloss poster paper or card paper at best. Nope. The map is actually made of an almost leather-like material. Mind you, it's not actually leather, but it feels like it in almost every way.

It is also artistically faded in various areas to give off that "lost map" feel. None of it looks as though someone intentionally did this, and instead it looks as though it's one of the dungeon maps Link might find on his journey (despite being an overworld map).

On the flipside we have Calamity Ganon being surrounded by guardians, Link, and four strange beasts. It's a nice touch, and great to have as a flipside. However, I think I will be framing the map over this side since there's not really much to look at here.

The CD

Included in all versions of the Breath of the Wild collectors items, the Sound Selection CD has various songs from non-spoiler areas of the game. I was actually listening to this while writing this article, and it's almost relaxing to listen to. This is thanks to Breath of the Wild's minimalist style, with the sounds acting almost like a background to nature itself.

Images of the CD and its case are below:

The Front

The Back

CD and Inner Flap. Not shown here: Zelda underneath the CD

The Master Sword of Resurrection Statue

Last but not least is the Master Edition exclusive Master Sword of Resurrection statue.

I'd like to take a moment to just admire the simplicity of this box in and of itself. It's white card, just like the spacers inside the greater Master Edition box itself. However, this time we have several logos on its outside.

On the left we can see the original Japanese logo. It was designed to look like the original found on the Nintendo Family Computer, and so the style will be completely foreign to those outside of Japan.

On the right is the international logo. Still impressive in its own right, but I still feel as though the Japanese logo is more of a nice touch than the English one. Perhaps I would feel differently if they used the old NES logo design, but as-is, that's all I have to say about it.

The Statue

Boxed in with styrofoam casing and a plastic bag is none other than the Master Sword of Resurrection itself. It's actually fairly heavy, and funnily enough the base when placed on a table sounds as though it is made of stone. My guess is that it's actually ceramic, but it's a nice touch.

Unlike the one shown during the Nintendo Switch presentation earlier this year, the statue is actually quite sturdy. The Master Sword doesn't budge without significant force, and the flower is quite sturdy as well. Ballparking the weight by holding it alone, I would say it weighs about 2 to 4 pounds.

It's a nice statue, and despite my initial skepticism, I think I might actually keep this safe until I have a nice space to keep it.

And that's it!

So is The Legend of Zelda: Breath of the Wild's Master Edition worth it? At $129.99 USD, you could get a lot worse than this nostalgia-fueled bundle.

The Master Sword of Resurrection is what really makes the difference between the Special Edition and Master Edition, and so if you really want the statue then I would say it's a sure buy. However, if you don't care much for the statue, save the $30 USD (almost $70 CAD) and get the Special Edition instead.

But what do you guys think? Is it worth the price in your region of the world? Did you manage to get your hands on one of these elusive collector's items? Leave your thoughts in the comments section below!

Valkyria Fly Again With Danmaku Unlimited 3 This March,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/7f781a10d5bd77559cd48c4cc2a6dc14.jpg 9k728/valkyria-fly-again-with-danmaku-unlimited-3-this-march Fri, 03 Mar 2017 04:38:02 -0500 Jeffrey Rousseau

Recently, Doragon Entertainment released a new trailer for Danmaku Unlimited 3, which shares new details about the title's features and reveals that the release date is set for March 9.

Danmaku Unlimited 3 is a shmup designed with modern aesthetics inspired by bullet hell games. This is the third game in the series that features a lone pilot against a massive enemy force.

The game includes high definition sprite designs and 5 challenging stages. Each stage ends with boss battles that will have multiple phases. Players will be able to utilize 25 different weapon combos to see themselves through these engagements.

Danmaku Unlimited 3 also includes the spirit/graze system. This system is used for players to increase their score and special attack meter. A multitude of difficulty settings will allow players of various skillsets will be able to play. 

As with previous games, it will feature music from Japanese Indie band BLANKFIELD.

Fans of arcade shooters and bullet hell games can play Danmaku Unlimited 3 next month.

Twitter Teams Up With ESL & DreamHack To Deliver Live eSports,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/t/e/steamworkshop-webupload-previewfile-128253498-preview-44e10.jpg snt5u/twitter-teams-up-with-esl-dreamhack-to-deliver-live-esports Fri, 03 Mar 2017 04:24:52 -0500 Jeffrey Rousseau

Today it was announced that Twitter, ESL, and DreamHack have a new partnership to provide eSports to fans.

The deal among the three companies will be to livestream events, and produce exclusive original content together.

Fans of professional gaming will have the ability to view tournaments for ESL & DreamHack via Twitter. The first event to be streamed will be Intel Extreme Masters Katowice tournament on March 4.

ESL will be producing live content for Twitter, including a 30 minute weekly show. The show will include highlights and a look of behind-the-scenes. DreamHack events will be streamed starting in April.

As shared by Anthony Noto, Twitter's COO, the deal was born out of the growing presence of eSports; the fandom and sponsorship surrounding it.

“Esports is growing at a rapid pace and we see this collaboration as a way to tap into the engaged audience of gamers that are already using Twitter as a primary source of content. By partnering with the leading esports companies like ESL and DreamHack, we look forward to bringing the best of esports live video and conversation together on Twitter.”

The events will be viewable across all devices with access to the Twitter platform. Fans of eSports can look forward to seeing their favorite professionally played games starting this weekend.

Doctor Fate Joins The Good Fight in Injustice 2,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/ed32ef5685caf905536cff5c604db132.jpg 6mdp1/doctor-fate-joins-the-good-fight-in-injustice-2 Thu, 02 Mar 2017 17:37:18 -0500 Jeffrey Rousseau

Today, Netherrealms Studio announced that Doctor Fate will be the next fighter to join Injustice 2.

Doctor Fate first appeared in DC Comics in 1940. Also known as Kent Nelson, Doctor Fate is Earth's sorcerer supreme in the DC Universe. In his character reveal trailer, we see him battling Superman after being tasked to bring order and peace.

The doctor's trademark is his golden helmet, which also serves as the source of his powers. In the comics and his brief animated appearances, he normally joins up with other DC heroes to face a great threat. He often serves as a guide to help those fellow heroes spiritually as well.

He's also the go-to guy for stopping demons, the occult, supernatural forces, and so forth. While it's not clear yet how this will work in Injustice 2, we do know that Doctor Fate wields magic which can harm Superman and other Kryptonians. 

DC Comic book fans and fighting game fans can look forward to Injustice 2 when it releases this May.

Mirage: Arcane Warfare Closed Beta Starts March 27 if You Pre-Order,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/r/mirage-b6012.jpg mxpk8/mirage-arcane-warfare-closed-beta-starts-march-27-if-you-pre-order Thu, 02 Mar 2017 17:33:18 -0500 Justin Michael

Torn Banner Studios has announced that the long-awaited successor to its previous game, Chivalry: Medieval Warfare, is ready to make its way to closed beta testing. After a year of alpha testing, the closed beta for Mirage: Arcane Warfare is scheduled for launch on March 27 -- granting anyone who pre-orders the game instant access to to the closed beta servers.

So, what can we expect from the closed beta? 

  • Over 10 different maps made available throughout the beta testing period, spanning multiple game modes such as Capture-the-Flag and Team Objective modes.
  • An automatic matchmaking system that pairs players based off of skill level to keep things balanced.
  • 6 playable character classes, each with their own unique styles, customizable ability sets, and a multitude of voiced emotes.
  • A special reveal of a new character -- the Entropist -- a mage who rides a flying carpet and wields a magical staff.

Mirage: Arcane Warfare pre-orders will open up through Steam on March 27, the same day that the closed beta starts. So make sure to follow the Steam page and add the game to your wishlist if you're interested in trying it out. 

Coatsink Announces New VR Title Coming This Year,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-augmented-empire-33484.png gqzv0/coatsink-announces-new-vr-title-coming-this-year Thu, 02 Mar 2017 04:29:56 -0500 ESpalding

This week, acclaimed Sunderland-based studio Coatsink has announced that their latest VR title, Augmented Empire, will be releasing later this year. This new title is a story-driven tactical RPG set in a neo-noir city on a fictional island called New Savannah. While the release date isn't confirmed, the studio has said that the game will be exclusively launched on Samsung Gear VR.

Augmented Empire sees players coming to grips with a society built on a citizen grading system. While the rich people live a life of luxury, the lower class citizens live in squalor and undesirable conditions. There is a revolution happening and you are the mastermind behind it all. Players must take control of augmented beings and help, or hinder, both sides.

Coatsink are no strangers to VR games. In 2015 they released adventure puzzler Esper, which was a launch title for Samsung Gear VR, with a follow up, Esper 2, later that year. Both games went to gain lots of praise and award nominations so there is no doubt that this new game is following in great footsteps.

Augmented Empire will be hitting the PAX East show floor on March 10th, and then be heading out to multiple events throughout the rest of this year -- including EGX Rezzed in London and the Pyrkon Festival in Poland.

We'll bring you all the information on the new game as it is announced so make sure you check back here regularly for the latest developments!

'Final Build' Video Comparing the Legend of Zelda: Breath of the Wild on Switch and Wii U,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/z/e/l/zelda2016jun14027-8abb1.jpg enp8m/final-build-video-comparing-the-legend-of-zelda-breath-of-the-wild-on-switch-and-wii-u Thu, 02 Mar 2017 04:23:17 -0500 Michael Llewellyn

A lot of fans have tried to get good comparison videos between the Nintendo Wii U and Switch versions of The Legend Of Zelda: Breath Of Wild during the course of the games development.

Some early comparison videos have had some fans a bit worried for the Wii U version that looked noticeably worse than the newer build of the Switch version.

Fans won't truly know how both systems match up until they release on Friday the 3rd of March 2017. So until then we have a good seven minute comparison video, courtesy of YouTuber Lord Ritchie.

Scores have been leaking out ahead of the game's launch this week, and are looking very promising so far with a very rare 10/10 from Edge magazine and perhaps most noticeably a 40/40 from Japanese publication Famitsu magazine.

The last Legend Of Zelda game to get full marks from Famitsu was The Ocarina Of Time back in 1998.

Will you be picking The Legend Of Zelda: Breath Of The Wild on one of Nintendo's consoles at launch? Let us know in the comments below.

Nintendo Shows Off It's Indies With a New "Nindies" Showcase,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/a02ff6a08d38034cffa5b0d65de1daa7.jpg 6p5fg/nintendo-shows-off-its-indies-with-a-new-nindies-showcase Tue, 28 Feb 2017 17:40:00 -0500 David Fisher

Nintendo's strong support of the indie scene has been fairly strong in the last few years, and with the Nintendo Switch coming out just a few days from now, Nintendo gave us a look at the future of their indie title support with today's "Nindies Showcase." While some were games that we have been looking forward to for some time now, there were some new titles thrown into the mix.

So let's take a look, shall we?

SteamWorld Dig 2

Starting off the showcase was none other than SteamWorld Dig 2. Fans of the well-reviewed SteamWorld Dig will now be able to take it on the go on the Nintendo Switch.

While we don't know much about the title just yet, the game is a Metroidvania title much like the first title. The story is also centered around a young steambot in search of a lost friend, and must dig deep into the world to find them.

SteamWorld Dig 2 is expected to launch in the summer of 2017.


More anticipated than unexpected, Yooka-Laylee was also shown off during the Nindies Showcase. Inspired and created by the team responsible for Banjo-Kazooie, Yooka-Laylee is the spiritual successor of the popular Nintendo 64 series. While it was originally expected to come out on the Wii U, fans who are now transferring over from the dying console can at least be glad to know that the Switch will be hosting the title in its stead.

It should also be noted that the Nintendo Switch receiving Yooka-Laylee also means that it will be the only way of getting a portable version of the title. The title is also expected to release sooner than later, according to the presenter.

Other Team 17 Titles

The Nintendo Switch showcase also made a note that two other titles will be coming to the console. The first is The Escapists 2While this cult favorite strategy title was already announced in the late part of last year, it has now been revealed that it will be receiving a sequel on the Nintendo Switch as well.

The other title revealed was Overcooked, a multiplayer cookoff title in which players try to successfully finish as many meals as possible. The version coming to the Nintendo Switch is a special edition containing all of the DLC found in earlier releases of the title, and promises to be a fun party game for those interested.

Both Overcooked and The Escapists 2 are expected to come out later this year.


Gonner is a roguelike platformer in which the protagonist -- Ikk -- tries to find a gift for his friend Sally. The game is procedurally generated, and players can expect to pick up all sorts of abilities and upgrades in their attempts to find the best gift possible in the darkness of this platformer.

Gonner will be a timed exclusive for the Nintendo Switch, and is expected to release later in 2017.


Long Hat House's 2D platformer, Dandara, will be coming to the Nintendo Switch in the summer of 2017. While it is also on Google Play and the App Store, the Switch version of the title will have bonus features -- including HD Rumble support.

Kingdom Two Crowns

Kingdom Two Crowns is another title getting new features on the Nintendo Switch. The original title, which can be found on the Apple Store, will be updated for the Nintendo Switch -- with one of the new features being a new co-op mode. It will also be released sometime later in 2017.

Runner 3

Runner 3 is coming to the Nintendo Switch as an exclusive title. This is the third title in the quirky on-rail platformer series, and is expected to come to the console in fall of 2017.

Blaster Master-Zero

Anyone who is an owner of the NES classic Blaster Master will be excited to know that a revival of the title, dubbed Blaster Master-Zero, will be coming to the Nintendo Switch. The developer is none other than Inti Creates -- the developer responsible for other revivals such as Azure Striker Gunvolt and older titles like Megaman Zero.

The game will be released simultaneously for both the Nintendo Switch and 3DS on March 9th.

Flipping Death

Flipping Death is a puzzle-solving game in which you take control of Penny, a recently deceased woman whose job is fulfilling the wishes of the deceased. To do this, Penny must possess the bodies of the living and get them to do whatever task she has been assigned. The catch? She can't fully control them.

This quirky and fun puzzle solver doesn't have a solid release date yet, but is expected to release sometime later in 2017 or in 2018.

Graceful Explosion Machine

Graceful Explosion Machine is a side-scrolling arcade shooter that has you controlling none other than the GEM itself through multiple colorful worlds. With 4 different weapons at their disposal, players will have to navigate the worlds carefully while trying to rack up the highest score possible. The game will also feature HD Rumble support, and so you can expect to feel every single thing you do in this shooter title.

Graceful Explosion Machine is expected to release in April 2017.

Mr. Shifty

Mr. Shifty is a top-down action game that has you taking control of the titular character in various heists involving combat, and teleportation powers. The game features 18 stages with over 140 levels, as well as one-shot-kill combat. Players will have to be on their toes to make sure that each task gets completed with expert precision.

Mr. Shifty will be a timed exclusive on the Nintendo Switch, and comes out in April.


TumbleSeed is a physics based roguelike platformer that has players taking control of a seed that is trying to save its home. By mastering seed powers, players will have to carefully climb the mountain in an attempt to accomplish this adventurous task.

We're not kidding... and neither are the developers.

TumbleSeed will be coming to the Nintendo Switch this Spring, and will also take advantage of the HD Rumble.

Shakedown: Hawaii

The successor to Retro City RampageShakedown: Hawaii is a top down shooter that evokes much of the 16-bit era in terms of gameplay. The title is expected to release in April, and will be a timed exclusive for the Nintendo Switch.

ChuckleFish Games

Pocket Rumble

Pocket Rumble is a 2D fighter that evokes an art style reminiscent of old handheld consoles like the GameBoy. It promises to be a deep fighting game with mechanics not often seen in other titles. Pocket Rumble also features HD Rumble support, so that players will feel the difference between stronger and weaker hits.

Pocket Rumble comes out on the Nintendo Switch as a console exclusive later in March.


Wargroove is a ChuckleFish game that's fairly reminiscent of Intelligent Systems' Advance Wars series -- but in a medieval setting. The game will feature 12 campaigns and 12 different commanders. It will also support both local and online multiplayer functionality for up to 4 players.

Wargroove will also offer a feature rarely seen in the tactical RPG realm -- the ability to create your own battlefields. As such, expect a lot of Advance Wars map remakes once players get their hands on this title.

Wargroove will be coming out later in 2017.

Stardew Valley

Stardew Valley has finally been announced as a Nintendo Switch title, and will also be the first console to support multiplayer for the game. Not much else was said about the title, however, but players should be on the lookout for more information before it launches in the Summer of 2017.

That's it for now!

Plenty of indie titles are on their way to the Nintendo Switch, and plenty more have yet to come. The titles so far make for a strong lineup for the Nintendo Switch, a console that will need more 3rd party support to make up for the space between 1st party titles. Hopefully this will be the news that fans needed in order to reassure them about the upcoming console's future.

The Wording of Nintendo's Stardew Valley Multiplayer Announcement Is Important,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/d/v/sdv-head-553f5.png 4ktat/the-wording-of-nintendos-stardew-valley-multiplayer-announcement-is-important Tue, 28 Feb 2017 17:32:08 -0500 Ashley Gill

Always remember that wording is key.

Earlier today, Nintendo of America tweeted that indie darling Stardew Valley would finally be getting the multiplayer features the fanbase has been clamoring for since day one...but it will be out on the Nintendo Switch first.

Any Stardew Valley fan's first reaction should be excitement over multiplayer finally coming to ConcernedApe's farming RPG, but some people aren't fully reading the tweet and instead are up in arms about the Switch getting multiplayer exclusively. That is not the case.

Let's read the tweet, shall we?

Let's zoom in a bit:

And in case you missed it, let's do it again:

Notice the tweet doesn't say platform, and it definitely doesn't say the word "exclusive" anywhere in there. Nope, it's just "first console" -- and that could mean a couple of things:

  1. Either the Nintendo Switch will in fact be the very first platform Stardew Valley gets multiplayer on
  2. The PC version will be receiving it at any point in time before, after, or even simultaneously

The announcement by no means equates to the game only getting multiplayer on the Switch, and the use of the word "console" over "platform" may be purposefully vague.

Think of those "Only on PlayStation" blurbs on PlayStation 4 games that are also coming out on PC. It's all about the semantics, and right now Nintendo wants you and everyone else to go out and buy a Switch. They have no reason to mention PC, and probably a legal reason to use the word "console" over "platform".

It may be a while until we hear something concrete about the PC version's multiplayer update from ConcernedApe himself, but for now the PC Stardew Valley community needs to chill out a bit and not get too wrapped up in Nintendo's tweet. Take it as good news that the multiplayer update is real and is actually coming out this year, not as a slight against the game's original playerbase.

Senran Kagura: Estival Versus Details Announced for PC,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/x/s/e/xseed-3ce4f.jpg xwcf7/senran-kagura-estival-versus-details-announced-for-pc Tue, 28 Feb 2017 04:12:28 -0500 asilris

Senran Kagura: Estival Versus is the seventh game in the series, and the third Senran Kagura game to be added to Steam. Five brand new characters, 3 previously unplayable characters, and four guest characters have been added to the roster, bringing the count to over 30 playable characters.

In Senran Kagura: Estival Versus, the girls are transported into a parallel dimension, turning their worlds upside down. They are taken to a strange world, resembling a warm Summer island. The girls face mysterious challenges, including finding themselves face-to-face with deceased loved ones. The girls must survive new battles, old rivals, and managing to keep their clothing intact.

Senran Kagura: Estival Versus will launch on Steam starting March 17, 2017. The price is $39.99, but during the first launch week, it will be discounted at 10% off. The Steam version also adds Steamworks support, Achievements, leaderboards, cloud saves and trading cards.

Ikki Tousen

The "Battle Vixens" DLC is a special crossover from the Ikki Tousen series. Sun Ce, Lu Bu, and Guan Yu will be additional playable characters.

Battle Vixens will be launched at the same time on Steam, PS4, and PS Vita. Other DLC includes clothing, weapons, accessories, and additional missions.

Check out the trailer from XSEED's Official Youtube channel:

Middle-earth: Shadow of War Officially Announced After Accidental Leak,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/076260f8aaea8f9e1c837c6f72c7c9ec.jpg zlunj/middle-earth-shadow-of-war-officially-announced-after-accidental-leak Mon, 27 Feb 2017 12:57:23 -0500 Justin Michael

After a rather big flub up by retail chain Target, publisher Warner Bros. has officially announced Middle-earth: Shadow of War -- the sequel to 2014's Middle-earth: Shadow of Mordor game. 

According to Warner Bros., we can expect a North American release of August 22, 2017 and a European release on August 25th. That means it's just right around the corner.

So, what do we know so far about Shadow of War?

In Shadow of War, Talion wields a new Ring of Power and the player can expect to do battle against some of the most fearsome foes from the Lord of the Rings universe -- the Nazgul, the fearsome ringwraiths of old, and even The Dark Lord Sauron himself. 

Players will also get to experience a more robust and updated Nemesis System, that encompasses all of the NPCs Shadow of War has to offer -- including your new followers.

David Haddad, President of Warner Bros. Interactive Entertainment, had the following to say about Shadow of War:

"Monolith Productions continues to innovate by introducing deeper, more personalized gameplay experiences, coupled with authentic storytelling. 

Middle-earth: Shadow of War truly drives the genre forward by taking the Nemesis System to new heights and allowing players to create their own personal journey within Middle-earth."

We here at GameSkinny are looking forward to updating you as we get more information in the months to come. If you're as excited as we are there will be a gameplay trailer scheduled for release on March 8, so be on the lookout for that -- as well as our updates and reviews once the game is released.

Catch a Party Pikachu in New Pokemon Go Event,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/e/s/festivepikachu-2851b.png 3typu/catch-a-party-pikachu-in-new-pokemon-go-event Sun, 26 Feb 2017 16:46:08 -0500 ESpalding

Niantic Labs, creators of Pokémon GO, have joined forces with the Pokémon Company to bring you a new in-game event to celebrate Pokémon Day! From February 27 at 1:00 p.m PST until March 6 at 1:00 p.m PST, Pikachu will be out in abundance, wearing cute little party hats to celebrate the event. The hat will stay on Pikachu forever, just like the Santa hat found during the Christmas celebration, but it will only be available during this event.

Celebrated on February 27 every year, Pokémon Day celebrates the day that the first Pokémon game was released in Japan back in 1996. There will be a whole host of Pokémon related activities going on during the day, and beyond, including #PokemonDay being used across social media for fans to recall their favorite Pokémon memories.

In addition, some of the more well-known Pokémon films will be available to stream from and via Pokémon TV mobile apps, and players will be able to head to their local participating GameStop stores to get a commemorative bottle cap for Pokémon Sun or Pokémon Moon.

For details on the whole event, head to!

Companions in Pillars of Eternity 2: What We Know & What We Want,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/o/v/cov1-d5e43.jpg 1xg8c/companions-in-pillars-of-eternity-2-what-we-know-what-we-want Sat, 25 Feb 2017 15:26:15 -0500 Ty Arthur

A crowdfunding success story that really kicked a recent wave of retro gaming into high gear, Pillars Of Eternity brought Obsidian from the brink of collapse (back) to the forefront of the RPG genre.

Because of its success, it was a foregone conclusion a sequel would arrive. And despite Obsidian's track record for primarily developing follow-ups to other franchise's games (KOTOR 2, Fallout: New Vegas, Neverwinter Nights 2), this is somehow the first time the developer has made a true, full sequel to one of its own titles.

Sadly, we've still got a bit of a wait ahead of us, with the planned release currently set for Q1 2018, and considering how often crowd funded games get delayed, it's likely we'll actually be waiting longer than that. Although to be fair, Obsidian totally delivered on the very quick turn around with the genre-bending Tyranny last year. So who knows ... 

Now officially titled Deadfire, this impending Pillars sequel has some big shoes to fill. There's no question there was a huge jump in content and quality from Baldur's Gate to Baldur's Gate 2, and since Pillars was specifically designed to be a spiritual successor to that style of game, fans are expecting something along the same lines as we return to Eora sometime next year.

Changes To The Pillars of Eternity Formula

It's not just new companions coming with Deadfire: there are major changes on the horizon that will affect how and where you interact with those companions. A veritable storm of new additions are coming to Pillars Of Eternity 2, from a shift in location and background environments to tweaks large and small in the rule set. 

It seems like a foregone conclusion that the atheism versus faith trope from the first game will continue here, but there are lots of exciting twists along the way to look forward to based on the scant info released alongside the Fig crowdfunding campaign.

While the previous game had a wide range of available classes, the class system in Deadfire is getting overhauled and significantly extended with multi-classing, by both mixing and matching classes like fighter and wizard and by taking specialty sub-classes.

As would be expected with any sequel in an RPG series, the developers are raising the level cap. Unlike with the aforementioned Baldur's Gate 2, however,  your party will be curiously starting back over at Level 1 this time around, which is a change that is apparently built into the story somehow.

Pivoting from solely overland travel, one major change in the formula will be the addition of ships, which your party will use and presumably, at some point, acquire for themselves.

Ready to hit the high seas?

The Dyrwood wasn't exactly known for its high number of naval vessels or waterways, which means we're moving to a completely different location this time, shifting focus to a chain of volcanic islands called the Deadfire Archipelago. If you didn't love the basic medieval European feel to the previous game, this island hopping will be a welcome change. 

One element is returning from the first PoE in an overhauled version: the controversial stronghold with its restricted and somewhat broken mechanics. Obsidian has promised a new take on strongholds this time around with a different focus to improve on complaints from the previous game.

Listening to fans and making changes based on feedback is always a welcome sight, and that also seems to be the case on another front as Obsidian is aware of complaints from gamers about the state of romances in modern RPGs.

This time around we're getting “relationships” rather than “romances,” and there's an important distinction there. The differences seem to mean we're getting something like the loyalty/fear system from Tyranny, but in greater detail and with less “do what I say or die” implied, along with more of a focus on platonic relationships over romantic ones.

What's more, relationships will develop based on doing things other characters like or dislike, with inter-party conflict developing as companion A might not like what you did to make companion B happy. Most intriguing is that these changes are supposed to simmer and grow over time, so you won't always know the immediate impact based on the first dialog option available.

As with any part-based RPG, what players most want to know about right now is what the companion spread will look like, and who will return from the previous game to continue their storyline in this new iteration of the series. 

Returning Pillars Companions

It's now been confirmed there will be a Mass Effect type situation where the game reads your original Pillars of Eternity save to determine what choices you made and where former companions are today. Those choices include characters like Edér being dead, which could lead to some major changes to the story, as it seems he's more of the main character this time around.


Considering how the game was originally teased with Edér's grain of straw and his voice clearly narrating the trailers, it's obvious he will be a companion -- and it appears the story is based on the resolution of what really happened to his seemingly dead god, Eothas.

That deity -- once thought destroyed after taking the human form of Saint Waidwen -- has now returned and destroyed that keep you spent so long restoring. We know Edér to be a kind hearted and gentle character who isn't fond of religious zealots, but there's a big question mark as to whether any of that will change after Eothas returns and is apparently quite upset with his faithful.

Hopefully, we'll finally get a resolution to Fragments Of A Shattered Faith questline, in which Edér was left in the dark about whether his brother remained loyal or was a traitor.

 Returning companion Edér


Besides Durance and Grieving Mother, Aloth was one of the best characters from Pillars Of Eternity, having a split personality due to the presence of another soul in his body -- one that could cause serious problems.

Whether Aloth is friend or foe seems likely to change based on your choices in the past, with Aloth potentially destroying the nefarious group known as the Leaden Key or even taking control of it after the final battle with Thaos. Will he still be the leader of that group, or will the game assume you went the other route and Aloth is still on your side? Just as importantly, how has the situation with his twin souls progressed?

 Returning companion Aloth


This paladin of the avian godlike race was caught up in the struggle between duty and honor, and considering her interest in animancy and willingness to buck the status quo, it seems like she'll have a fairly big role in the story of Pillars 2. We'll also seemingly learn more about what happened to Eothas and what the Engwithans did with all those advanced soul machines in the far past.

Pallegina's order is also involved in colonizing parts of the Deadfire Archipelago, so how you ended her relationship quest will probably change how she is viewed by the locals in Pillars 2

Returning companion Pallegina

Those three are the only confirmed returning characters at this point, although others are expected to appear, of course, possibly as NPCs or even antagonists.

Kana would clearly have an interest in exploring the area's history and Durance will almost certainly want to either finish the job he started with the Godhammer Bomb, or possibly even try to undo his previous actions and work against the Watcher.

New Pillars of Eternity Companions

Aside from the three confirmed returning party members, three entirely new companions have been revealed at this early stage that all bring a unique flavor from the Deadfire Archipelago.


This bird-taming aumaua ranger is apparently related to Kana, further strengthening the notion that he will appear (or at least be referenced) at some point. Her bird animal companion, named Ishiza, will also reportedly play a big role in the game. And since we know part of Edér's relationship scheme will include preferring people who are nice to animals, it seems likely these two characters will interact in various ways.

New companion Maia


This sickle-wielding priestess was added when the game hit a stretch goal in the Fig campaign and is likely to bring about big changes to the nature of the story if you keep Edér around. She fled the Dyrwood area during the war with Saint Waidwen and apparently worships Eothas in a very different manner than Edér did...

 New companion Xoti


An orlan pirate, multi-classing in barbarian and cipher, Serafen will bring the swashbuckling high seas adventure aspect of Deadfire front and center. He kind of looks like a blue mogwai, or a Furby who got into a pirate's stash, but hopefully, he's not the comic relief.

 New companion Serafen

Companions We Want To See in Deadfire

It's a good bet there will be more companions than what's been announced at this point, especially as the crowdfunding campaign comes to an end and the original game had 8 companions rather than 6. Regardless of whether that's all we get or if more arrive, there are some specific personality types that would be welcome additions to the Pillars sequel.

Most notably, someone who lets you go down a dark road and prompts you to have more conflict with the rest of the party would be a great addition. Taking it even further, it wouldn't be unwelcome to bring back a sociopathic character who will happily gut you. I'm thinking of a fantasy version of HK-47, only with Pillars' new relationship system.

Durance and Grieving Mother served the roles of the most bizarre and intriguing characters in the previous game, strongly bringing to mind the oddball companions from Planescape: Torment. Obsidian would do well to include another character of that nature that no one will even expect or see coming.

Who are you most looking forward to returning with Pillars Of Eternity II: Deadfire, and what kind of new party members would you like to see when the game arrives in 2018?

Stop Freaking Out About Nintendo's Joy-Con Desync Issue...It's Not a Big Deal,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/n/i/n/nintendo-switch-joycon-1200x675-d25c2.jpg 0cbff/stop-freaking-out-about-nintendos-joy-con-desync-issueits-not-a-big-deal Fri, 24 Feb 2017 10:42:54 -0500 David Fisher

Nintendo's upcoming Switch console has been met with quite a bit of controversy -- some good, some bad. And this week's gripe falls into the latter category. According to multiple sources who have had early access to the Nintendo Switch hardware, the Nintendo Joy-Con controllers (in particular the left one) has been desynchronizing during gameplay.

But is this the full story?


According to YouTube channel, GameXplain (above), the problem lies in the ability for the Joy-Con controllers to get a proper signal to the console. During their tests, they were able to determine that at a distance of 10 feet, the Joy-Cons lose their connection if there is a physical barrier in the way.

This is a relatively common occurrence for Bluetooth devices when they exceed a minimum of 10 meters, but that would be at least 32 feet -- 22 more than that experienced by those who currently have the console. A simple thing like a hand blocking the Joy Con should not cause latency issues.

So what could be the issue?


According to Nintendo, the Joy Cons run on Bluetooth 3.0. The key feature that separates Bluetooth 3.0 from other devices is that it has better latency times than those which use Bluetooth 2.1 (the version found in the Dualshock 4 controller). As those who have set up wireless networks in the past will understand, better wireless latency times means sending out a higher frequency signal. The higher the frequency, the easier it is for that signal to be cut off or damaged by other signals.

While that would explain the issue slightly, it would not explain why something like someone's body would cut off the signal at 10 feet. However, the size of the Joy Con controllers might be a good starting clue.

Bigger is Better...



It is easy to forget that wireless does not mean unblockable. In the case of the Joy Cons, the wireless signal has to find a way to get from Point A (i.e.: the controller) to Point B (i.e.: the console). Most wireless controllers and devices use Bluetooth communication, but the thing that separates them from the Joy Cons is their size. In essence: a smaller battery and energy output, plus smaller surface area, equals unhappy Bluetooth signal.

Considering how much of the Joy Con must be blocked off in order to cause the issue, I theorize that the issue lies in two contributing factors:

  1. The Nintendo Joy Con Controllers are not outputting enough energy to the Bluetooth radio to keep a stable connection between the console and the controllers.
  2. The lack of surface area on the Joy Con Controllers means that it is much easier than any other controller to completely barricade the signal with your hands.

But not all hope is lost as Nintendo can fix this by rather:

  1. Boost the signal of the Joy Cons by releasing a firmware update that allows the Joy Cons to send more energy to the bluetooth radio. This would partially affect the Joy Con's battery life, but it would solve the issue in a simple manner. Or...
  2. Set up a return or exchange policy that will allow players to return their Joy Cons in exchange for new ones with a stronger Bluetooth signal. This would be very similar to the Wii Remote fiasco just over a decade ago.

So should you cancel your pre-order?


The answer is an unyielding no. If not for the fact that the console is still going to be near impossible to find for a few months, then you shouldn't cancel it because this is a simple fix that doesn't need a dramatic response. In fact, there is already news that Nintendo is set to release a day one system patch that addresses the issue, so the desynchronization could very well be sorted before the console even hits store shelves.

At the end of the day, this is all sensational controversy about a problem that can easily be fixed. Even if the lead about the day one patch is incorrect, it isn't so farfetched that Nintendo will fix this problem as soon as possible -- as they typically do.

The Other 99 Gets Massive Updates,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/c7e7bdbb9a1c73528a44960b9fd92817.jpg phqqp/the-other-99-gets-massive-updates Fri, 24 Feb 2017 05:10:46 -0500 Pip Simon

The Other 99, brought to you by developer Burning Arrow, released a massive update today. In response to player concerns and suggestions, they have made notable improvements to the overall game, including modifications to the combat system and changes to the survival guide.


Smoother Combat

The combat system has been reworked. Previously, some players commented that the combat was too straightforward. But with the newest update, the combat should prove to be a bit more challenging and engaging. Other improvements include the way the player character fights -- with blocking and other controls being a bit more polished now.

Refined Survival System

Players may also have improved chances for survival now. Burning Arrow has reworked the survival system so that you can maintain your nutrition and stay hydrated more efficiently. This will severely impact your combat encounters. You are also now able to interact more with the world around you. For example, now you are able to drink water from rivers. So you may find this system much easier to manage now.

Updates to the Environment

The already excellent and eerie atmosphere has newly added props to help populate the environment and bring it to life. Other changes include a new starting location.

The Other 99?

An Early Access, action-survival game, where the premise of the game is that you awaken stranded on an island. Your sole companion is an ominous note that reads:

“The only way off the island is through the other 99.”

Your goal is to fight your way home by gathering food, water, and weapons. How you deal with the others you encounter is up to you.

With each update to The Other 99 the game sees great refinements, and I am looking forward to what thrills and chills are in store for players next. 

For a full list of updates and fixed bugs you can check out the patch notes for V0.5.1

Gamers Unite For a Weekend Of Gaming In Aid of Charity,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/n/o/m/nomad-64b9f.jpg raqrd/gamers-unite-for-a-weekend-of-gaming-in-aid-of-charity Thu, 23 Feb 2017 19:25:04 -0500 ESpalding

This weekend, many big-name game developers and publishers are taking part in the UK's largest charity gaming marathon, called GameBlast17. The marathon raises money for a UK-based charity called Special Effect, which helps people with disabilities play video games. This year's event aims to raise £100,000 and runs from Feb 24-Feb 26.

The retailer GAME is the event's flagship partner, and they have been raising money throughout February in their stores. They'll be joined by gaming event managers Multiplay for a 24-hour marathon in which many Guinness World Records will be attempted. There will also be an auction of merchandise donated by companies such as Ubisoft, Sumo Digital, Bethesda, and Wired Productions.

There are lots of other major names in the industry taking part and hosting their own live-streams and marathons -- including Ripstone, Rare, SEGA, and Nomad Games. There are approximately 300 gamers signed up to take part, including a team from the events' chosen fundraising platform, JustGiving.

All streams will be shown on Twitch.

For more information on the charity and the event, you can check out Special Effect or head straight to the GameBlast17 website to see how to get involved and how you can donate.

Shiro Games Releases New Strategy RTS Northgard on Steam Early Access,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/a03120eb2f16b0d53cbd4e4f9eea00f9.jpg yks36/shiro-games-releases-new-strategy-rts-northgard-on-steam-early-access Thu, 23 Feb 2017 16:48:35 -0500 Jonathan Moore

Bordeaux, France-based Shiro Games has announced the release of its newest strategy RTS, Northgard, on Steam Early Access. Available today for $17.99 (normally $19.99), Northgard sets players on a journey of exploration, where they control a band of Vikings in search of new (if unforgiving) lands to colonize.

Predicated on exploration, combat, resource gathering, and base-building, Northgard imbues its world and gameplay with deep-rooted Norse mythology. Players will not only battle the harsh elements of winter, but they will also come toe-to-toe with hordes of undead warriors, giants, dragons, and many other eldritch Norse terrors as they toil to build a new home on an unknown continent. 

Nicolas Cannasse, Shiro Games’ co-founder, is excited to not only bring the team’s vision to Steam Early Access, but to also get the community’s feedback and advice on how Northgard currently plays – and how Shiro can improve it moving forward. In a press release provided by Shiro Games, he said:

“We have always been fans of strategy and simulation games, and with Northgard we have taken what we think are all the best bits, and added a lot of cool Viking themes and fantasy to the mix.

Launching on Early Access will allow us to get direct feedback from our players which we’ll use in fine-tuning the development of Northgard. Not only that, we’ll also be bringing lots of cool new features to the game in the coming months, like new clans to play around with and a story driven campaign amongst other things.”

Having developed the beloved and critically acclaimed Evoland and Evoland II, Shiro Games is no newbie when it comes to creating highly complex and mechanically sound games. Already, Northgard has received a “Very Positive” rating on Steam, with more than 260 users having reviewed the game so far.

Northgard currently has three playable factions, five jobs for Vikings to pursue (merchant, warrior, farmer, sailor, loremaster), and four methods of victory (conquest, fame, lore, and trading). You can learn more about the game by visiting Northgard’s Steam page.

Stay tuned to GameSkinny for more news about Shiro Games’ newest strategy RTS, Northgard, as well as for all your gaming news.

Pokemon 2017 Summer Championships Dates and Locations Announced,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/w/o/r/worlds-2017-north-american-intl-169-6a581.jpg qnrad/pokemon-2017-summer-championships-dates-and-locations-announced Thu, 23 Feb 2017 10:34:30 -0500 Rob Kershaw

Dates and locations for two of the biggest Pokémon tournaments of the year have been announced. The North American International Championships are first, and will be hosted at the Indiana Convention Centre in Indianapolis on June 30th - July 2nd.

This event is open to everyone, whether you're a TCG or a video game player from anywhere in the world. The competition also gives you the opportunity to collect Championship Points ahead of an invitation to the World Championships.

If you manage to collect enough points from the International Championships and other Championship events throughout the season, you'll be lucky enough to qualify for the World Championships -- which are being held at the Anaheim Convention Center in Anaheim, California on August 18th - 20th. The prize pool for this event currently stands at over $500,000. 

In addition to Pokémon competitions, there is also a Pokkén Tournament competition at the World Championships. Players will battle for the final seats in the tournament on Friday, August 18th, and the final itself will  take place on Saturday, August 19th. This competition will use the Wii U version of Pokkén Tournament, and there will be a prize pool of $20,000.

Registration links are not currently available, but we will update this article once they are.

Check back at GameSkinny over the summer, as we cover both of these fantastic events.

Cards Against Humanity Meets Mass Effect,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/0/3/103067349-screen-shot-2015-114812-am530x298-6b1ac.png snm3n/cards-against-humanity-meets-mass-effect Thu, 23 Feb 2017 04:12:16 -0500 ESpalding

Today it was announced that the popular 18 rated card game, Cards Against Humanity, has teamed up with the folks at Bioware to bring fans a Mass Effect themed expansion pack. As it stands, the pack will consist of 14 cards and will bring a whole host of Mass Effect quotes and references for fans to play with.

For those who don't know what Cards Against Humanity is about, it is a game in which you are faced with amusing and somewhat rude/silly/political questions and answers. All you and your friends need to do it to come up with the funniest combo.

Previous expansion packs that appeal to gamers and geeks alike, are the Geek Pack which consists of cards relating to roleplay, video games and cult TV shows, the Sci-Fi pack which takes a look at space, the future and all things science fiction, and the Fantasy Pack which was co-written by famous names such as Pat Rothfuss, Neil Gaiman and Martha Wells.

You can get your limited edition Mass Effect pack here and if you do, tell us which fantastic card combos you get!

TinyCo and Fox Interactive Are Bringing the World of Futurama To Your Mobile,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/u/t/futurama-6dda3.jpg vbifr/tinyco-and-fox-interactive-are-bringing-the-world-of-futurama-to-your-mobile Wed, 22 Feb 2017 17:57:13 -0500 ESpalding

In the illustrious words of Professor Farnsworth: Good news, everybody! The much-loved animated show Futurama is coming back! It is being adapted into a mobile adventure by mobile gaming gurus TinyCo. Futurama: Worlds of Tomorrow will feature original content from the show's creator, Matt Groening, as well as from Executive Producer David X. Cohen, and many more of the cast and crew from the show.

"Futurama is back, bigger and better than ever! Or possibly smaller and equally good. But either way, it’s back! We’ve got completely new stories from the original writers, cast, and animators. This is the real Futurama deal."

-- Matt Groening, Futurama Creator and Executive Producer

There is currently no date set for the game's release, but you can sign up for alerts and updates by going to the official website. Futurama: Worlds of Tomorrow will be available through the App Store, Google Play, and the Amazon Appstore.

This isn't the first time TinyCo and Fox have worked together -- in 2014 they worked together to create the highly successful Family Guy: The Quest for Stuff. The game developer's latest title draws inspiration from the Marvel Hero Universe in Marvel Avengers Academy, where you get to interaction with your favorite heroes and villains as they make their way through a high-school environment.

Dead Rising 4 Steam Release Date Announced,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/l/i/clipboard01-d9cf3.jpg 9q0w3/dead-rising-4-steam-release-date-announced Wed, 22 Feb 2017 12:20:55 -0500 asilris

Capcom has announced that Dead Rising 4 will be releasing on Steam next month. The game's availability via steam brings an end to Windows 10's 90 exclusivity period.

The survival horror action game will be available March 14.

Dead Rising 4 brings photojournalist Frank West back to Willamette, Colorado. Sixteen years have passed since Frank survived the events of the original Dead Rising. Frank discovers the city is overrun by holiday decorations and zombies, including the rebuilt Willamette Memorial Megaplex Mall. Along with his former student, Frank will have to unravel the mystery behind the second outbreak in Willamette.

Not only will Frank have to face the undead, he will also encounter a mysterious para-military organization. Survivors are also scattered throughout the city, providing the hero much needed help or hindrances.

Dead Rising 4 has brought more character and weapon customization to the series. Several holiday themed weapons can also be crafted, such as the ornament gun, electric wreath, and acid Santa.  Willamette is also now a sandbox environment open for players to explore, scavenge and survive.

Dead Rising 4 was previously launched on Xbox One and Windows 10 in 2016 on December 6.

Fans of survival horror and action games can look forward to it's release soon.

Take Off Into Space With Sunless Skies,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/i/t/title-c141c.jpg 6du4k/take-off-into-space-with-sunless-skies Wed, 22 Feb 2017 04:33:26 -0500 ESpalding

Following on from their 2015 success with Sunless Sea, London-based developer Failbetter Games are adding a new game to their repertoire called Sunless Skies. The game is currently nearing the end of its Kickstarter campaign and has amassed nearly triple its original target! The studio was hoping to crowdfund £100,000 but they are nearly at £300,000 with 9 days still to go!

Sunless Skies is a story-led top-down exploration game set in a Victorian England setting, already developed in the studio's first game Fallen London. Players take on the role of a captain onboard a locomotive spacecraft who sets out to explore the heavens, or the "High Wilderness" as it is called in the game. You will come face to face with great and terrible beasts who call it their home. As any good captain does, you will need to keep an eye on your crew to stop them from succumbing to the terror of facing these fearsome foes.

The game sets itself apart from others in the same genre by highlighting the technological and ideological differences between Victorian and modern day exploration.

“The idea of Victorians in space is absurd, but when you get beyond that, it’s actually terrifying. What would that much industrial hunger and capability do, if it were untethered by gravity and far from the moral compass of home?”

CEO and Art Director Paul Arendt

After the Kickstarter campaign has finished, the game is expected to get an Early Access release in Summer 2017 with the full game expected to release in May 2018.

Check out the Kickstarter video to find out more!

Small Town Adventure Game "Night in the Woods" Released Today,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/cb3dc706b1d14c83714f771e6caf5f12.jpg g3mhx/small-town-adventure-game-night-in-the-woods-released-today Wed, 22 Feb 2017 04:30:26 -0500 Greyson Ditzler (PurplePocketPirate)

Night in the Woods, an intriguing and visually captivating story of a diabolical small town mystery, was just released today on Steam. The result of a Kickstarter back in 2013, Night in the Woods was created by indie developer Infinite Fall, and has finally been released after over three years of effort. 

The game revolves around a twenty-something named Mae, who has recently returned to her home town after dropping out of college -- only to find that everything has changed while she's been gone. Some things in more bizarre and sinister ways than others.

Night in the Woods is a game that greatly emphasizes story over gameplay. The majority of the experience involves exploration, talking to people, and the occasional mini-game with a new control scheme.

While most of the game is dialogue and walking around, there is also light platforming to do, and challenge to be found, even with such lenient fail-states. It's a game with a diverse cast of characters, rich dialogue, and relatable themes.

Night in the Woods is available now on Steam for PC, Mac, and Linux, as well as on the PS4. The European version of the game is planned for release on February 28th. 

Square Enix NA Reveals NieR: Automata: "Arsenal of Elegant Destruction" Trailer,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/cea00cd0f9660f9cc19e3e1cfb99817a.jpg rc75l/square-enix-na-reveals-nier-automata-arsenal-of-elegant-destruction-trailer Wed, 22 Feb 2017 04:29:40 -0500 asilris

On February 21, 2017, Square Enix uploaded the newest trailer "Arsenal of Elegant Destruction" for their upcoming game NieR: Automata to YouTube.

"Arsenal of Elegant Destruction" highlights the game's four unique weapon types: small sword, large swords, spears, and combat bracers. These weapons can be changed during attacks to create unique combos. Unlockable skills bring valuable upgrades and additional abilities to weapons, including the "Pod" ranged support system.

NieR: Automata is an action RPG developed by Platinum Games and published by Square Enix for PS4 (and later PC). Taking place on a post-apocalyptic Earth within the NieR universe, the story follows combat android YoRHa No.2 Type B (2B) and her companion YoRHa No.9 Type S (9S). 2B and 9S fight to survive in the midst of a proxy war between machines, which were created by alien invaders, and the last remnants of humanity.

NieR: Automata will be released on PS4 on February 23 in Japan, March 7 in North America and March 10, 2017 in Europe. The PS4 demo is currently available worldwide and a free PS4 theme will be available on February 22. A PC release is also scheduled for 2017.

Elder Scroll Online's Homestead Update Opens Its Doors on XBox One and PS4,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/e/s/o/eso-ccf94.jpg 9o8my/elder-scroll-onlines-homestead-update-opens-its-doors-on-xbox-one-and-ps4 Wed, 22 Feb 2017 04:20:41 -0500 asilris

The move-in day has finally arrived for Elder Scrolls Online players on Xbox One and Playstation 4. The long-awaited "Homestead" update previously launched on PC/Mac on Monday, February 6, 2017, but is now on consoles. (The update is an estimated 30MB.)


"Homestead" was first announced in December 2016, and is a free update that introduces 39 unique homes throughout Tamriel. Players also have over 2,000 individual pieces of furniture and decorative options available through the Furnishing Crafting trait.

Non-ESO Plus Players are limited to 50 furnishings, 1 Trophy Bust, 1 Assistant, and either a Mount or pet within their home. These limits double for active ESO Plus players (100 furnishings, 2 Trophy Busts, 2 Assistants, and 2 mounts or pets).

Homestead ESO

The Elder Scrolls Online has created an in-depth guide on how players can obtain their first home -- a modest room inside of a local inn.

Players can also own additional homes (or even all of them) by purchasing them through the Crown Store or with in-game gold.

The update also includes Master Crafting Writs, four new Motifs, updates to PvP, and a large balancing patch for all classes and skills.

The new "Homestead" addition includes the following:

  • Player housing, complete with the following:
    • 39 homes, available for purchase with gold or crowns
    • Robust Housing Editor tools
    • Over 2,000 unique home furnishings and decorations available for purchase with crowns, gold, or created with Furnishing Crafting
    • Home previewing
    • Specialty furnishings
    • Customizable home permissions for guildmates and friends
    • Housing achievements with four prestigious new titles
  • Furnishing Crafting
  • Master Crafting Writs
  • Four new Crafting Motifs:
    • Ebony
    • Mazzatun
    • Ra Gada
    • Silken Ring
  • Cyrodiil vendor changes and improvements
  • Improved rewards for Cyrodiil town quests
  • Dungeon ready check added to the Dungeon Finder
  • Champion Point cap increase from 561 to 600


Let us know which house you're most excited in Homestead about in the comments below!

Fix That Heartache! Club Penguin Island Pre-Registrations Are Open,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/l/u/club-penguin-islhead-18397.png nnzi3/fix-that-heartache-club-penguin-island-pre-registrations-are-open Tue, 21 Feb 2017 19:32:49 -0500 Tobbpitt

The impending closure of Club Penguin got you down? Same for the thousands of others that have gone in and out of Disney's child-friendly community game over the past 11 years. It may be on the way out, but it's being succeeded by a new iteration: Club Penguin Island.

Both the browser and mobile versions of Club Penguin will be shutting down for good come March 29. Outcry over the game's closure has been immense across social media as the game was many young people's first foray into online gaming during Club Penguin's heyday. 

It doesn't seem like the world is going to be totally Club Penguin-free long, though as pre-registrations for successor Club Penguin Island are currently up on Android and for both iTunes and Android on the official website.

The iTunes release already has some preview reviews and they are not looking too hot, with the reviews stating the game has heavy limitations on free players not present in the original game as well as a lack of activities and areas. I guess you can't expect snowball fights on an island.

Don't take the iTunes preview reviews to be the final word on Club Penguin Island, though. With the game coming out in March and only a very small number of people being able to play, who knows what's to be found in this new and graphically updated Club Penguin adventure. But when the very first preview image pretty much only shows emotes and with a disclaimer stating "Features shown require paid membership and qualifying gameplay," you know you're in for a wallet-wrenching time.

See that text at the bottom? That's what it says. Hoo boy.

It may be safe to say even now that Island is going to be more greedy than its predecessor, but who knows -- in any case this is good news for the current game's community so they aren't left in the wind by Disney, like those who grew up with ToonTown and saw its closure.

Whether or not Club Penguin Island is going to be able to live up to the cult-like status of the original is yet to be seen, but if you are or have been a fan you absolutely should pre-register and have your voice heard during the game's infancy to help structure it in a way that's fun for all players.

Innovative Shardbound Gets Instant Kickstarter Success,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-shardbound-7abfd.png 9j0d5/innovative-shardbound-gets-instant-kickstarter-success Tue, 21 Feb 2017 04:25:19 -0500 ESpalding

Some developers head to Kickstarter to raise funds for their new games, while it can be a real struggle to raise the funds, some games capture people's interest and instantly take off!

This is what has happened for San Francisco Bay-based studio Spiritwalk Games and their tactical CCG Shardbound. Within the space of a day (the project was started on Feb 16th and was fully backed by 17th), backers had funded their entire $50,000 total! So now any extra funding, for the remaining 25 days, can go straight on stretch goals.

Shardbound brings elements of board-based tactical games and fuses them with your typical CCG gameplay. However, it also goes one step further. Shardbound has been specifically created for Twitch streamers and their community and aims to give them new levels of interaction with each other.

The game takes place in a high-adventure World where survivors from a huge planet-decimating event have rebuilt their civilization on huge floating islands above the remains of their planet. Smaller remains of the planet, Shards, which have been floating around in the atmosphere are starting to fall back down. While taking part in PVP matches, your aim is to take control of these shards and make a name for yourself and your House.

Shardbound is currently in private pre-alpha testing but, with the help of the Kickstarter funding, is hoping to move into Steam Early Access and public alpha testing soon. There are still many days left to give this game a boost and there is much more to read over on the campaign page about the gameplay and a specifically designed system created to allow this steamer/viewer interaction. So, head on over and consider giving the Spiritwalk Games folks a hand!

A King's Tale: Final Fantasy XV to be Released for Free on March 1st,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/k/i/n/kings-tale-ffxv-9539c.jpg lqusi/a-kings-tale-final-fantasy-xv-to-be-released-for-free-on-march-1st Mon, 20 Feb 2017 18:21:18 -0500 Unclepulky

Previously, A King's Tale: Final Fantasy XV was only available to play for those who pre-ordered Final Fantasy XV at Gamestop. However, on March 1st, the game will be made available as a free download for PS4 and XboxOne.

For those who live in the United States, A King's Tale: Final Fantasy XV's announced release date is only for Europe. The game is expected to release a day prior, February 28th, in the United States.

This side-scrolling action title is set 30 years before the events of Final Fantasy XV. Centered around King Regis and his companions, Weskham, Cid, and Clarus, A King's Tale is all about defending the royal capital from raiding monsters.

To save the kingdom in this adventure, you'll utilize an intricate combo based fighting system, magic attacks, and a variety of Astral entities which you can summon.

Final Playable Character for Musou Stars Announced,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/w/i/l/william-nioh-5c0fa.jpg vdxwr/final-playable-character-for-musou-stars-announced Mon, 20 Feb 2017 15:51:35 -0500 asilris

Musou ☆ Stars is a hack-and-slash video game in development by Koei Tecmo. During a Youtube livestream on February 20, 2017, Koei Tecmo announced that William Adams of Nioh will be the last playable character to join the roster.

Musou ☆ Stars  takes place in an alternate universe that relies on a mystical spring. The King is the only one who could control the powers of the spring, and he has suddenly disappeared. The Queen asks her daughter to summon heroes from other worlds to save their land. Things turn bad during the summoning process, and heroes are scattered all over their world. During this tense time, other members of the Royal Family take advantage of the situation and attempt to claim the throne.

The full playable roster is:

Original Musou Stars Characters:

Dynasty Warriors:
Zhao Yun
Wang Yuanji
Zhou Cang 
Lu Bu

Samurai Warriors:
Yukimura Sanada 
Mitsunari Ishida
Naotora Ii



Samurai Cats:
Nobunyaga Oda

Harukanaru Toki no Naka de:
Hajime Arima 

William Adams

Dead or Alive:
Ryu Hayabusa 
Marie Rose 

Deception series:

Rio Tachibana

Atelier series:
Sophie Neuenmuller 

Nights of Azure:

Musou ☆ Stars is scheduled to be released in Japan on the PS4 and PS Vita March 30, 2017.

Which character are you most looking forward to playing as? Let us know in the Comments!

Coming Soon in 2017: NIS America Reveals Their Biggest Line-Up Yet,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/y/s/v/ysviii-keyart-8c568.jpg revhg/coming-soon-in-2017-nis-america-reveals-their-biggest-line-up-yet Mon, 20 Feb 2017 14:51:42 -0500 asilris

NIS America held their annual press event in San Francisco. There, they announced five brand-new titles.

Ys VIII: Lacrimosa of DANA

Platforms: PS4, PS Vita, Windows
Scheduled Release: Fall 2017
Eight years have passed since a new Ys game. NIS has partnered with Nihon Falcom, resulting in the game featuring dual audio (English/Japanese) and in-game text in both English and French.

Culdcept Revolt
Culdcept Revolt

Platforms: Nintendo 3DS
Scheduled Release: Summer 2017
A collectible card game, board game and strategy game all rolled up into one. Culdcept Revolt boasts a variety of strategy potential with over 400 unique cards to collect.

RPG Maker Fes
RPG Maker Fes

Platforms: Nintendo 3DS
Scheduled Release: Summer 2017
The popular game maker is coming to the 3DS this Summer. Users can use this app to create characters, stories, events, combat and so much more.

In addition to the physical game, NIS America is also bringing RPG Maker Player to the Nintendo eShop. It will be available as a free downloadable app, which will allow you to play RPGs created by others.

Touhou Koboto V
Touhou Kobuto V: Burst Battle

Platforms: PS4, PS Vita (digital), PS VR
Scheduled Release: Summer 2017
In this 1v1, 3D action fighting game, you'll have a variety of popular Touhou characters to choose from. Unleash bullet-hell everywhere and delete your enemy's life bar!

Tokyo Tattoo Girls
Tokyo Tattoo Girls
Platforms: PS Vita, Windows
Scheduled Release: Fall 2017
Taking place in Tokyo after a series of devastating events, you will choose a companion to defeat Tokyo's 23 wards and the Union. Level up your companion by giving her tattoos, and escape the city.

In addition to all of these newly announced games, NIS America also revealed official release dates for some of their upcoming titles:

Danganronpa V3
Danganronpa V3: Killing Harmony

Platforms: PS4, PS Vita
Scheduled Release: September 26, 2017 (NA), September 29, 2017 (EU)

Disgaea 5 Complete
Disgaea 5 Complete

Platform:  Nintendo Switch
Scheduled Release: May 23, 2017 (NA), May 26, 2017 (EU)

Cladun Returns
Cladun Returns: This Is Sengoku!

Platforms: PS4, PS Vita (digital), Windows
Scheduled Release: June 6, 2017 (NA), June 9, 2017 (EU)

Operation Babel
Operation Babel: New Tokyo Legacy

Platforms: Windows (Steam)
Scheduled Release: May 16, 2017

Operation Abyss
Operation Abyss: New Tokyo Legacy

Platforms: Windows (Steam)
Scheduled Release: March 27, 2017

PSYCHO-PASS: Mandatory Happiness

Platforms: Windows (Steam)
Scheduled Release: April 24, 2017

Silver Case
SUDA51 also appeared at the press conference to announce two brand-new chapters for The Silver Case on PS4. "YAMI" takes place several months after the game's last chapter and "White Out Prologue" occurs after the time leap. It also links The Silver Case with The Silver Case: Ward 25.

SUDA51 also announced two new tracks and 12 remixes by Akira Yamaoka, Erika Ito and the Grasshopper Sound Team are coming soon.

The entire press release event is available on Twitch.

Which title are you looking forward to the most? Let us know in the Comments!

Deep Ocean Update for; The Ocean Version of,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/e/e/deeeep-b8705.jpg dqctq/deep-ocean-update-for-deeeepio-the-ocean-version-of-mopeio Mon, 20 Feb 2017 08:29:28 -0500 LillyBilly

A new update has recently hit, bringing access to the deep sea as an addition to the regular map -- on beta servers -- via the blobfish or worm. And it brings a whole new mechanic and feeling of exploration to the game.

So What is The Deep Sea?

This update adds a lower depth to the ocean, which gives access to new terrain, new food, and of course, new creatures. These new creatures include the blobfish, an anglerfish, and even a manta.

The anglerfish, along with a few other creatures, are the only ones who can survive in the deep ocean, but will take damage upon leaving the area. Fear not, though, because if you evolve into a deep sea creature whilst in a different environment, you’ll be protected from damage until you arrive there.

This does not mean that you’ll be able to safely eat whilst being immune from attacks. As well as not being able to take/deal damage, you won’t be able to eat any food from any area other than the deep sea.

Just remember at the time of writing this article the deep sea is in beta testing and features are likely to change.

What else is new?

The biggest additions to the game come in the form of two new starting creatures: the blobfish and the worm. There area tone of other additions, but these are the most important. 

The blobfish is an ugly looking fish that thrives in the deepest depths of the ocean, and as such will struggle to survive the higher levels (much like the anglerfish).

The worm adds a brand new mechanic to the game which was previously unexplored -- the ability to burrow into the ground. Doing so will make the previously solid ground appear transparent as you venture through it. While you are in the soil, outside fish will not be able to see you unless you type in chat (a big white text box appears).

Another nice touch is the addition of schools of fish in the upper levels of the ocean. Giving the ocean a more realistic feeling.

For those who are unfamiliar with it, is essentially the ocean version of It isn’t exactly the same,  so don’t be too upset if some things are different.


Sources and Credit

Game details:

Full video credit goes to Draegast

Final Fantasy XV Gladio, Prompto, and Booster Pack DLC Dated,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/midgardsormrthumb-1479824878321-large-0432e.jpg iipn2/final-fantasy-xv-gladio-prompto-and-booster-pack-dlc-dated Mon, 20 Feb 2017 04:12:42 -0500 gbarber98

Square Enix has revealed the dates for the "Booster Pack" (free version), and the "Booster Pack Plus" (paid version).

The "Booster Pack" DLC will release on February 21 for FFXV, and season pass owners.

Though not much has been said about the differences between the paid and free version, all we know for sure that the DLC will come with the invincible suit (Magiecteck Exosuit) which players can use for 30 minutes per day.

Square also announced Episode Gladiolus, the first of the three DLC episodes will be releasing on March 28. It will be from the perspective of Gladio the royal bodyguard, and friend of prince Noctis.

On the FFXV website it says:

"Picking up from the events from the group’s encounter with Ravus, Gladio leaves the group to train alongside Cor and become even more powerful. He sets on a path to face challenges by encountering larger than life monsters along the way."

The Gladiolus DLC will also bring back a familiar  face, Glimesh, from some of the past Final Fantasy games.

The next, Episode Prompto, is coming out sometime In June 2017, not much else has been said about it. Nothing has been said yet for Episode Ignis or the multiplayer expansion, so stay tuned on GameSkinny for more information on that.

Rumor Mill: The Nintendo Switch's Innards Have Been Outed!,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/8/g/u/8gu53th-2b75f.jpg dvac9/rumor-mill-the-nintendo-switchs-innards-have-been-outed Sun, 19 Feb 2017 16:41:21 -0500 David Fisher

Nintendo has kept its cards very close to their chest when it comes to the Nintendo Switch. Information on its hardware, OS, and sometimes even its software has been hard to come by. Even after multiple Nintendo Switch consoles got delivered early -- and were eventually revealed as stolen merchandise -- we still don't know that much about the system!

Now, a Chinese site known as Taobao has claimed that they tore apart a Nintendo Switch console, and have released the images to the world. Keep in mind: this is still just a rumor until confirmed by multiple sources. As such, one should take our analysis of these images, as well as the images themselves, with a hint of skepticism at all times. The legitimacy of these images can range from a knockoff console to a prototype console, after all.

With that said: let's take a peek, shall we?

The Part Everyone Wants to Know About

First up is the part that everyone has been wondering about: the processor. Our resident tech-guy (and associate editor) looked into the code on the chip, which has been printed as "UDNX02-A2." This code bears a resemblance to those of the Tegra X1. However, the most interesting thing to note is the "A2" part of the code. This would mean that this is a second revision of the Tegra X1, making this a newer chip than ones already on the market.

Does this mean that the Nintendo Switch is running on Pascal tech? Probably not. At the very least, we know that the Switch will be running on a newer revision of the X1, and hopefully, that will be enough to ease the minds of fans who are hoping for a more powerful console.

Until someone X-Rays the chip -- or at the very least uses a razor and microscope -- this is about as accurate as the information will get for some time. Assuming that this is legitimate, of course.

Other Good Stuff

The Battery

As if it hasn't been confirmed enough times, the Nintendo Switch found on the Taobao site had a non-replaceable battery. While this means that the rumors and official sources were telling the truth, it will be some small comfort to hardware junkies that the battery can still technically be replaced. All it will take is some wiring know-how -- and the gall to risk damaging your system.

The Fan

The fan found in the Nintendo Switch console is quite sizable, taking up at least 1/7 of the space inside the device. Those who followed my hands-on coverage of the device at the Toronto event already know that the console was very efficient at remaining cool while switching to -- and playing in -- handheld mode. The fact that this leak uses a stronger fan typically found on nVidia devices lends credit to the legitimacy of this leak.

Dedicated Audio Card

As expected, the Nintendo Switch (or at least this alleged Switch) has a dedicated audio card for both speaker playback, as well as the headphone jack seen on the bottom-right of the chip. This can only be a good thing as this means we will get higher quality sound playback, even while the device is not in console mode.

Other Images...

The following images were also included on the Taobao site, but creative liberty was taken while assigning their purpose due to the unconventional shape of the pieces, and my lack of ability to read Chinese.

Most likely the SD card reader, at least based on the lack of visibility on the initial -- mostly still built -- image...

Without a doubt, the main motherboard. Note the CPU/GPU in the middle, as well as the connections for other parts and hardware.

Possibly the Nintendo Switch card reader? The black bit at the top right might be where the cartridges connect. Otherwise, I'm at a loss...

Could this be a type of low grade SSD, or SD card soldered to the board? EMMC being on the board indicates it could be where the OS is stored?

That's all folks!

So we now (possibly) know more about the Nintendo Switch than before. We still don't know if this A2 version of the Tegra X1 is the rumored "Pascal" architecture that people thought was being put into the console, but at the very least we know that it's a newer Tegra family processor.

As for the rest, we now know that the battery is at the very least removable -- if not traditionally replaceable; and we also know that there is enough fan power to ensure players won't get toasty hands while playing.

So what do you think of this new release of information? Got any guesses as to the parts that we couldn't figure out? Leave your thoughts and guesses in the comments section below!

Princess Maker Refine Is Out on Steam Paving The Way for Further Releases,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/f/refine-head-3db62.png xw98y/princess-maker-refine-is-out-on-steam-paving-the-way-for-further-releases Sun, 19 Feb 2017 14:58:15 -0500 Ashley Gill

It seems publisher CFK Co. was serious about bringing more Princess Maker games to the English Steam market after testing the waters with Princess Maker 2 Refine last year. For the first time ever, the very first game in the series has gotten an English iteration and release.

Princess Maker 2 Refine'srelease was exciting for fans -- not because the game saw an English release (most played the English vaporware DOS version) but because it brought with it a glimmer or hope that the other games in the classic Gainax series would finally be translated for the first time. Maker 2 is only one of five games, and it is only the tip of the Princess Maker iceberg.

It seems it sold well enough as its Korean publisher CFK Co. has pushed the Refine of the first Princess Maker out on Steam, complete with achievements and the very first full English translation.

If you've played the heck out of Princess Maker 2, you'll find the first game to be a slight step down in just about every aspect -- but with similar core gameplay.

Being a DOS game from 1991 with some very slight upgrades, the game's UI is hard to get a grasp of and overall, it moves slower than other games in the series. The translation isn't great, either. That said, much like the second game's Refine, Princess Maker Refine has newer and smoother art, as well as voice acting.

This release may not be as big as its immediate successor, but it further paves the way for future releases of later games in the series. With luck (and sales) we will hopefully see a translation of the ever-elusive third game, the massively popular fourth, and the total in-depth timesink that is the fifth Princess Maker.

I wouldn't recommend that those non-familiar with the series start with this new Steam iteration of Princess Maker Refine. Rather, start with the second game and see if it suits you. Heck, read my dive into the Princess Maker 2's release history if you're not sure what it is. If you like the second game, buy the first one for a further fix -- then wait for CFK Co. to bring the third out, and hopefully the fourth and fifth. Princess Maker can only get better from here.

Blizzard Plans to Cease Support for Games on Windows XP and Vista,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/l/i/blizzard-d0b40.JPG aj0cz/blizzard-plans-to-cease-support-for-games-on-windows-xp-and-vista Sun, 19 Feb 2017 10:23:01 -0500 Nam T. Bui

Blizzard recently announced that they will end support for all of their titles on Windows XP and Windows Vista, operating platforms that are currently entering their 16th and 11th years, respectively. 

In a statement posted to the Diablo III forum, the developer announced that they will no longer support World of WarcraftStarCraft IIDiablo IIIHearthstone, and Heroes of the Storm on those platforms beginning later this year. A definite date was not provided by Blizzard as of the time of this writing.  

With the release of three new Windows OS (Windows 7, Windows 8, and Windows 10) over the last decade, the company believes the majority of their player base has already upgraded to these newer versions of Microsoft's operating system. Blizzard is currently planning for a staggered schedule (of which, again, there is no definite initiation date) to phase out Windows XP and Windows Vista support. 

Windows XP is considered to be one of the most successful operating systems in Microsoft family. Despite Microsoft ceasing support of the OS back in 2012, its popularity had helped the OS live on amongst adopters. Furthermore, Windows XP has been widely considered the most compatible OS for older Windows-based games than later operating systems like Windows 7 and Windows 10.

Stay tuned to GameSkinny for more information regarding Blizzard's roll-out plan for ceasing game support on Windows XP and Windows Vista. 

Danganronpa V3: Killing Harmony To Release This Fall,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/1d6fda7ee01d4b8d3176cf4e1e641a14.jpg fgofg/danganronpa-v3-killing-harmony-to-release-this-fall Sun, 19 Feb 2017 10:01:18 -0500 Jeffrey Rousseau

Recently via a press event, NIS America announced that they will be releasing the newest Danganronpa title this fall.

Danganronpa V3: Killing Harmony will be releasing September 26 for the PlayStation Vita and the PlayStation 4. The visual novel series began in 2010 and was originally released in Japan. As it gained popularity and well-received reviews, it has become a popular multimedia franchise.

Danganronpa tells the story of 16 talented youths who find themselves trapped at school. The teens then become unwilling participants in a killing game. This game is operated by the series' mascot, Monokuma. The winner will graduate and be granted freedom.

The newest game will have a new set of students facing the same circumstances. Gameplay will include new logic puzzles, debates, mysteries and more. What is more intriguing, however, is that this third installment of the franchise will feature a series first: a female protagonist. 

Danganronpa preorders are available for the limited edition for the new game for both consoles.

Fans of visual novels, mysteries, and adventure games can look forward to Danganronpa V3: Killing Harmony this fall.

New Final Fantasy XV DLC Set To Release In March -- Featuring Gladiolus,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/5/5/15578748-1723639231286727-5198614012291077432-aee3c.jpg ugvvy/new-final-fantasy-xv-dlc-set-to-release-in-march-featuring-gladiolus Sat, 18 Feb 2017 20:56:50 -0500 Rayne Esterheim

At last, Final Fantasy fans have a better idea of what to expect for the forthcoming downloadable content and expansions to the Final Fantasy XV story. Director Hajime Tabata has indicated that the story and gameplay will be expanded with the addition of Episode Gladio, which will be included in an update file set to release on March 28 for PS4 and Xbox One.

Fans who have kept up on the FFXV news from Square Enix know that the game is still technically "under development." The FFXV game that everyone purchased on the game's original release date is still very much growing and evolving. As part of this continued evolution, new DLC installments focusing on the stories of lead protagonist Noctis' three close pals will be released throughout 2017. Now, the world knows that Gladio's story will be the first to be released, followed by Prompto's, and then finally Ignis' tale. 

Trailer for Episodes Gladiolus and Prompto

Tabata revealed in an interview with Dualshockers that the extra content featuring Gladiolus was always intended to be the first expansion to be released. The content is also said to expand upon the action battle system, which will provide additional depth to the gameplay for FF fans who have already mastered the current battle system. 

As far as the remaining characters' chapters, Tabata has leaked that Square Enix intends to save Ignis' chapter for the last release of the three. This is largely due to the nature of the content having a profound impact on the story of FFXV. Prompto's chapter is expected to be released in June, with Ignis' chapter coming later in 2017. 

Tabata also mentioned that 70 percent of the game's development team is still working on both free and paid downloadable content to improve and expand upon the world of FFXV. Only 30 percent have moved on to other projects, which is a small percentage relative to other game development cylces. With the resources in place, FF fans will be optimistically hoping for quality content to will help FFXV live up to the grandiose expectations for the Final Fantasy franchise.

For FFXV fans who were not very engaged by the in-game carnival DLC and are looking for something new prior to March 28, you can expect a few new DLC additions yet in February. Square Enix mentioned in an Active Time Report broadcast that the following updates are set to be released via a patch on February 21:

  1. Level cap to be increased to 120
  2. Time-limited quests added
  3. PS4 Pro support enhanced visuals (1080p/60 FPS)
  4. Increased photograph capacity (From 150 to 200)
  5. Mp3 music player will be available when riding a chocobo

These are fairly straightforward additions, but in particular, the 1080p/60FPS patch for PS4 Pro players could help make for a more visually-immersive game experience. Likewise, having new mob hunts via the time-limited quests and higher levels to attain will give fans some additional FFXV play time.

Time will tell if these expansions help FFXV go down in history as a masterpiece, or if it will fall short of such an acclaim in the eyes of the fans. 

More Final Fantasy XIV: Stormblood Information During the EU Fan Festival,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/c838f3b760265d5d6e2a81f30194f923.jpg faed2/more-final-fantasy-xiv-stormblood-information-during-the-eu-fan-festival Sat, 18 Feb 2017 20:30:19 -0500 Tinh Nguyen (Tinhn778)

This is it, the last Final Fantasy XIV Fan Festival in Frankfurt, Germany before the launch of the new expansion -- Stormblood. The pervious Fan Fest gave us loads of new information with the reveal of Redmage (new job), two new raids called “The Bend of Time -- Omega” and “Return to Ivalice," a new beast tribe known as “The Ananta," the introduction of swimming mechanics, a bunch of new zones, and a (tentative) release date of June 20, 2017.

This time, we got even more information about Stormblood and some unexpected news as well. We already knew that there was going to be at least one new job shown, as some were speculating that it was Samurai. And that hunch was spot-on.

The surprise I was talking about earlier was massive – not only will we be going to Ala Mihgo (which is part of the main arc in Stormblood), we will also be going to the far eastern continent of Othard. Along with that, there will be all new cities and areas you can find in Othard – The city of Kugane, The Ruby Sea, and Yanxia, for example.

Let’s dig deeper into all the new information presented to us. Hold on, it's a lot! 

Samurai Job Details

Every Final Fantasy XIV player has been waiting for the announcement of the newest job – the Samurai. Although no one knew for sure, there were hints at the last Fan Fest about Samurai. During the last Fan Fest, Naoki Yoshida (the Director of Final Fantasy XIV) came out with a spider-man T-shirt and told everyone he really loves the Sam Raimi directed films, which was the hint that Samurai was/is a thing.

New in-game footage of Samurai’s abilities was revealed along with the announcement. Just look at how amazing the armor set is!

As you expect – Samurai jobs will wield Katanas and each Katana will come complete with their own unique scabbard (the blade casing).

The only way to unlock and play Samurai is to complete the 2.0 main scenario, after the Preatorium dungeon. Once that has been completed, even new players can go to back to the old areas to unlock and experience Samurai right at level 50.

Samurai will be the 10th DPS (damage per second) class introduced to Final Fantasy XIV. Samurai is a close combat DPS that deals massive damage single-handedly. As a Samurai, you are a Master of the Art of Sen and its three forces: Setsu, Getsu, and Ka (Snow, Moon, and Flower). A new mechanic introduced specifically to the Samurai is charging attacks -- and timing it well will net the most damage.

Samurai looks like a cool and fun job to play; the unique factor of its battle style might be able to wheel me back into the game. This is a job that so many players were waiting for, even if it isn’t what they expected.   

Unexpected New Areas, and A Lot of Them


We knew that we were going to Ala Mihgo. But what we didn’t expect was going to the east continent of Othard. In the new trailer, there were shots of a new city in Othard called Kugane. It seems inspired by eastern culture, down to the architecture and even music.

The layout of the city is portrayed as a port town, with the reason for that being that Hingashi is a far-eastern nation with a strict isolationist policy and is only open to foreign trade vessels. Violence within town walls is prohibited and anyone who disobeys will pay accordingly.   

The Ruby Sea

There isn’t much information about The Ruby Sea, except that it is ruled by pirates and beasts, known as Kojin, that love treasure. These are the new beast tribes that can be found around the Ruby Sea. They’re tortoise-like with large protective shells. What's more, they love to be in water and even have settlements under the sea. 

The Kojins believe in unique gods named Kami, which are the collectors of treasures. They are protected by powerful deities, one of which is an original primal known as Susano – Lords of the Revel. In Japanese mythology, Susano is the god of storms. 


Yanxia was only talked about briefly and how it’s controlled by the Garlean Empire (main antagonists). Most of this part of the keynote was showing some art of the area.

The Azim Steppe

The Azim Steppe is the first “expansive plain (or open) area, which is populated with Nomadic Au Ra tribes, the tribes that you can pick in the character creation section of Final Fantasy XIV. To get an in-depth look at the history and everyday life of the Au Ra is going to be fascinating. Again, most of this segment was art.

A 4th Residential Area

Finally, something everyone was waiting for -- housing! This is something really worthwhile, as fans have been clamoring for easy-to-buy housing for quite some time. Of course, adding a new district doesn’t completely fix these problems, but it’s a start.

The area is set in Shirogane, a far-eastern district and from the video show, you can see the eastern influence in the landscape and architecture.

Because housing is so big, the plots will not immediately be available for purchase at launch, although you can gaze at the scenery. Now that there is another residential area, there are new features for moving. At launch, you will be able to transfer your existing house to a new plot.

And ...what’s a new house without furnishing? Before launch, there was a finite number of furnishing you could add in a house, although the number was (and still is) generous, there still wasn’t enough space for players to add. So, they are doubling the amount of furnishing you can have in a house. 

After the first day, Naoki Yoshida held a special press conference for the media in attendance. Gamerescape reported on all the questions and responses.

In Q&A press conference held for media a day after the even began, a correspondent from MyM Magazine asked Yoshida: "With the addition of swimming, do you see Blitzball in the future of Final Fantasy XIV?". Yoshida answered, "Yes, we have plans." Expanding on that, he said he wants Blitzball to feel like it did in Final Fantasy X, but to also make it fit in an MMO. He concluded by saying that "Because we have swimming and diving, it's natural to get that in the game."


All this news makes me extra excited for Stormblood. Knowing that there are going to be multiple places in Eorzea means that the devs are willing to step out of their comfort zone and do things that could make the game a better experience for players. The developers are listening and getting feedback from the community.

Are you stoked for Stormblood? I would like to hear the things that excite you.

New Screenhots of Final Fantasy VII's Remake Show Off First Boss Fight,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/f/v/ffvii-header-44385.png y7ya6/new-screenhots-of-final-fantasy-viis-remake-show-off-first-boss-fight Sat, 18 Feb 2017 15:15:54 -0500 Justin Michael

Being the first Final Fantasy game that I played, Final Fantasy VII  had a lot of memorable moments for me. One of those moments was fighting the giant tank scorpion guarding the Sector 1 Mako Reactor. That looked something like this, for perspective:

Not the most impressive sight given the technology of today, but this was some great stuff for the time. So, when game director Tetsuya Nomura released the following image of the boss fight at Magic Monaco 2017, I'm sure that a lot of people got excited:

It's a lot to take in initially, but this simple picture shows us a lot about what we can expect from the remake of Final Fantasy VII. The lighting and visual effects for the fight are spectacular, the battleground is heavily detailed, and the combat system looks like it got quite the facelift -- if not a massive overhaul. It also looks like Magic is being tracked differently from Materia, which is something I'd like to know more about.

Sadly, this picture and one more were all that were offered up, even though Nomura wanted to show off more in the form of a video of the game. However, he was talked out of it by other members of the development team. 

Hopefully, we'll know more in the near future for this much-anticipated remake of one of the most iconic PlayStation games in the world. The Final Fantasy VII Remake is in development to be released on the PlayStation 4. 

PewDiePie Responds to Anti-Semitic Video Controversy,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/e/l/felix-750x400-acf-cropped-750x400-acf-cropped-96ecd.jpg soimn/pewdiepie-responds-to-anti-semitic-video-controversy Fri, 17 Feb 2017 10:58:11 -0500 Auverin Morrow

Three days after being cut out of business deals with Disney and YouTube for posting "anti-Semitic" content, PewDiePie (aka Felix Kjellberg) has responded to the recent backlash on his videos. 

The Pewds admits that the joke he was making was in poor taste and went on too long, saying:

"I'm sorry for the words that I used, as I know they offended people...And I admit that the joke itself went too far."

But his apology wasn't the crux of the 11-minute response video he posted to his channel yesterday. Instead, he tried to debunk the validity of the original investigation done by Wall Street Journal -- claiming that the writer who published the expose was "obviously cornering" Disney and YouTube, framing the whole situation in a way that essentially forced them to end their partnerships with him whether they wanted to or not. 

He even referred to the article in question as an "attack", saying: 

"It was an attack by the media to try to discredit me, to try to decrease my influence and my economic worth."

Toward the end of the video, PewDiePie sent out a heartfelt "thank you" to all the fans who have supported him up to this point, and who have continued to support him throughout this scandal. And in true Pewds fashion, he wrapped it all up with a joke at the Journal's expense. 

Check out the full video below: 

Metacritic Demands Exclusive Quotes From Non-English Publications,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/t/metacritic-logosvg-15533.png g8thg/metacritic-demands-exclusive-quotes-from-non-english-publications Fri, 17 Feb 2017 09:00:02 -0500 Rob Kershaw

Review aggregation site OpenCritic released a statement today accusing Metacritic of anti-industry practices, after their competitor's announcement regarding localization requirements.

OpenCritic have been accepting submissions from non-English publications since December 2016, and as a result have received over a dozen new non-English contributors.

In order to be listed on either site, publications must submit a review quote in English which summarizes their review. However, Metacritic have responded by creating a new rule, for all publications who wish to be listed, which states that all review quotes provided are exclusive to Metacritic.

This essentially means that any publication wanting to be listed on both sites -- and therefore increase their visibility and traffic in a crowded marketplace -- will now need to create two different English quotes per review. Describing the process of how this will affect the aggregation process, OpenCritic said:

Asking for English quotations is already a significant demand. Many of these publications, especially up-and-coming ones, operate at a loss while trying to expand their reach. This requirement effectively mandates that these publications pay engineers to alter their CMS in order to support their aggregation. The results are these special pages which have traditionally been open to the public and are what Metacritic and OpenCritic scrape to aggregate non-English quotes and reviews.

In their statement, OpenCritic said that this latest requirement from Metacritic is "an abuse of industry power," and that it unfairly forces the costs of extra development and localization onto publications.

They also argue that the review snippet put into the publication's own CMS should belong to the publication -- not an aggregation site -- and that the only party that benefits from this policy is Metacritic.

This isn't the first dispute between the two sites. In May last year, OpenCritic accused Metacritic of sourcing data directly from their website. OpenCritic routinely added changes to review URLs to make them unique to their site, and therefore obvious if another site took them without permission -- which OpenCritic claimed they did, and provided examples.

There was no response from Metacritic on that statement, or this one -- we will update you if they respond to this latest accusation from OpenCritic.

Note: GameSkinny is on OpenCritic as a review outlet.

Nintendo Switch OS Leaked (Screenshots & Video),h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/c/r/screenshot-536d8.jpg 5txvv/nintendo-switch-os-leaked-screenshots-video Thu, 16 Feb 2017 17:51:11 -0500 Bryantcpereira

An anonymous user leaked a video today briefly showcasing the operating system of the upcoming Nintendo Switch on The video consists of someone turning the console on and navigating through the basics of the OS, filming everything through their cell phone. In less than an hour, the video racked up over 300,000 views.

Turning the system on for the first time greets users with the Switch logo along with a bright and cheery jingle. After selecting your language and region, the system will automatically begin searching for a network to connect to. The system then prompts to connect to a TV and follows up by showing how to detach the joycons. Lastly, before getting to the meat of the system, it asks users to set up their accounts and icons, up to eight of which can be on a system at a time.

Navigating through the different options on the operating system is seamless -- taking less than a second to load after each click. The main menu has empty spaces for cartridge and downloadable games, along with six smaller icons on the bottom. These consist of news, e-shop, album, controllers, system settings, and sleep mode. The main menu is simple and pleasing to the eye, lacking any unnecessary clutter or advertisements.

The news panel open up with cute Nintendo sound effects and vibrant images displaying news and information. As time goes on the tutorials like “Take Screenshots! Show Your Friends!” and “Where Do I Put the microSD Card?” will most likely be replaced with game announcements and update notes. The eShop is inaccessible without a system update, so it was not shown. And the album section is quite bare without any actual screenshots. The controller menu shows a “Change Grip/Order” button along with the option to pair new controllers.

The system settings contain most of what you would expect -- brightness, parental controls, internet options, and more. The Data Management section shows that out of the 32GB of internal storage, 6.1GB are used for the operating system itself. Amiibo support allows users to delete game data and reset their amiibos, like in the Wii U and 3DS.

One nice feature is selecting themes, which hopefully will be updated with more than just basic black and white. The TV settings are as basic as possible, but uncover that the display can output a lower resolution at 480p.

The last section of the video shows the Switch going into sleep mode and turning back on. The system can either be manually put into sleep mode through the main menu, or be set to automatically enter sleep mode after a certain amount of time has passed. Interestingly, there is an option to “suspend auto-sleep while playing media content” -- hinting at the future release of applications like Netflix and Hulu.

The leaked video didn’t unveil any ludicrous secrets or hidden features, but it did show a smooth operating system that appears responsive and clean. Seeing the touch screen in action gives the impression that it’s more reactive than the Wii U, and the sound effects and jingles really give off the Nintendo feel. The Nintendo Switch releases on March 3rd and will hopefully answer all of our questions about Virtual Console and actual system specifications.

Check out the full video below: 

Ultimate Chicken Horse Is Coming To Consoles in Q3 2017,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/c/h/uch-d0aed.png 7dfrt/ultimate-chicken-horse-is-coming-to-consoles-in-q3-2017 Thu, 16 Feb 2017 12:14:40 -0500 Rob Kershaw

Clever Endeavour Games has just announced that Ultimate Chicken Horse will be hitting consoles in Q3 2017.

The self-styled "party platformer" was successful upon release for Steam back in March last year.  Porting it over to the living room seems like the next logical step.


Your goal is to take it in turns to build a level as you run through it, adding more and more obstacles as you go. If you can screw over your friends and cause them to fail while you succeed -- for example, by causing them to jump into a buzz saw or take a crossbow bolt in the face -- you'll win. 

Make it too easy for your buddies to reach the end of the level, and no-one wins. It's a precarious balancing act of deviousness and agility and its release on console will certainly make your social area a more interesting place...

The release of the console version will also see an extension to Free Play mode, which will let players create fully functional levels, rather than just building them as they go. This update will be rolled out to PC gamers too, in order to maintain parity between versions. 

Ultimate Chicken Horse will be releasing on  PlayStation 4, Xbox One and Nintendo Switch this fall.

First 24-Hour Channel Dedicated to eSports Coming Soon,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/n/p/o/npo-zq70-056b2.jpg 7cz4a/first-24-hour-channel-dedicated-to-esports-coming-soon Wed, 15 Feb 2017 18:02:27 -0500 Jeffrey Rousseau

Today it was announced that the first 24 hour channel featuring eSports will launch in Canada. 

The deal was formed between Canadian broadcaster Super Channel and GINX eSports TV. The channel is expected to provide enthusiasts and players content such as live events, news, and gaming lifestyle programming.

This new channel will be part of Super Channel's four channels, and will launch across Canada this Spring/Summer. Upon launch it will be available to all Super Channel subscribers. (New customers can subscribe via their cable, satellite, or IPTV provider.)

As noted by GINX eSportsTV CEO Michiel Bakker:

Together with Super Channel we have the right combination of reach, relationships and local programming to create a channel that will bring the best of global eSports to Canada and equally to enrich our international channels with programming from the vibrant Canadian eSports community."

Competitive gaming is readily available via streaming service and so forth. However, this channel will be the first fully dedicated televised broadcast of competitive gaming for 24 hours.

Given the rising popularity of eSports, only time will tell if this is just the first of many dedicated channels.

Smedley to Head San Diego Amazon Game Studio,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/m/a/amazon-game-studios-creative-logo-bf946.jpg 6dduf/smedley-to-head-san-diego-amazon-game-studio Wed, 15 Feb 2017 14:24:40 -0500 Emily Parker

Former Sony Online Entertainment President, John Smedley, will be leading Amazon's new game studio in San Diego. 

Smedley made a name for himself in the 90s when he was tasked to help create a persistent online universe for Sony. By 1999 his development team was ready to launch Everquest, which was a huge success and could be considered the game to bring MMORPGs to the masses.

He continued to lead projects for Sony Online Entertainment, including Star Wars: Galaxies, Everquest II, Planetside 2 and H1Z1. He even stayed on to help SOE transition to Daybreak Studios, after many of his colleagues and projects went to the chopping block. 

Stepping down from his position at SOE coincided with a heavy dose of harassment from the cybervandal group Lizard Squad. The conflict between a prominent member, Julius Kivimaki and Smedley came to a head with a bomb threat that landed the CEOs plane. 

Whether the harassment and his career transition are related or not is unknown, but it appears he won't be backing down with his new position at the head of Amazon's new Studio. Smedley has always been an innovator, and his team is already hard at work using Amazon Web Services Cloud and Twitch to create a new gaming world. 

Pokemon GO Update Introduces Johto Pokémon and Much More!,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/o/k/pokemon-logo-9ac8e.png 3dup6/pokemon-go-update-introduces-johto-pokemon-and-much-more Wed, 15 Feb 2017 11:43:48 -0500 Will Dowell

Pokémon GO took the world by storm, and now with the addition of 80 Johto Pokémon, will do so all over again. Encounter gameplay is said to be tweaked as well, with Pokémon acting in "new ways as you're trying to catch them." The addition of an item carousel will allow players to switch Pokéballs during encounters.

Outside of encounters, you can further customize your trainer with a new selection of clothing and accessories. Just another step in making your trainer completely unique.

Coming from the Pokémon Gold and Silver games, some of the added Pokémon include Marill, Cyndaquil, Chikorita, Totodile, and Crowbat. Many others were also seen in the announcement trailer shown below. With at least 80 Pokémon are coming to the game, players can look forward to hours of exploration.

While there is no exact date, this update will come to all Android and iOS users later this week.  

Pokémon and RPG fans can expect more details soon.

Here Come the Girls of Injustice 2,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/8118f1f9f54e1906ef0f883141efb081.jpg z4dxr/here-come-the-girls-of-injustice-2 Wed, 15 Feb 2017 05:23:58 -0500 Marc Anthony

In a new trailer, Injustice 2 has announced and shown off four of their femme fatale characters. The lineup includes Catwoman, Black Canary, Cheetah, and Poison Ivy. (Appropriately released on Valentine's Day to soothe fighter and DC lover hearts alike.)


Barbara Ann Minerva makes her debut in Injustice 2. With her razor sharp claws and fangs, it is suffice to say that Cheetah will deal specifically in close quarter combat as well as lunging capabilities as shown in the trailer. The question here is, will Wonder Woman go toe to toe with her feline frenemy?

Poison Ivy

Poison Ivy is another fresh character to come to Injustice 2. Equipped with her "natural" skills Poison Ivy is seen to be dealing damage using plants, much like Swamp thing, to a lesser and less physical degree. Ivy is as cunning and ruthless as they come when it comes to protecting nature, and is a force to reckoned with within this game.

Black Canary

The last installment of Injustice, saw Black Canary absent in the war between Batman and Superman, where the the Last Son of Krypton brutally murdered her beloved Green Arrow. Not letting Superman slip passed her again, Black Canary has joined forces with Batman to take on Superman and his regime and finish the fight once and for all.


Selina Kyle is making a recurring appearance in Injustice 2 to fight alongside Batman. Catwoman is agile, flexible, and quick to deal damage as she had done in Injustice. It is more than likely that she will be tweaked with some fresh moves, but overall the same cat-like gameplay will allow anyone to enjoy it.

Injustice 2 is announcing more and more characters each day with only a few spots left. Who are you hoping will make the cut?

Disney Drops PewDiePie Following Anti-Semitic Posts,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/p/e/apewdiepie-anti-semitic-storm-after-offensive-youtube-clip-h-70765.jpg op608/disney-drops-pewdiepie-following-anti-semitic-posts Tue, 14 Feb 2017 14:02:45 -0500 Auverin Morrow

YouTube sensation PewDiePie (aka Felix Kjellberg) has pulled yet another prank on his wildly popular channel. But this time around, it's gotten him in trouble with Disney, YouTube, and other sponsors. 

Kjellberg paid two men to wear loincloths and dance around with a sign that read "Death to all Jews" -- then featured them in a short video that hit 6 million views before it was taken down. He claims that the joke was made in good fun, and that he was in no way trying to express actual anti-Semitic views.

But his sponsors don't seem to be laughing, as both Disney and YouTube have cut their business ties with Kjellberg in response to the post. YouTube has cancelled its release of the second season of "Scare PewDiePie" on its premium subscription platform, YouTube Red, and even went so far as to remove PewDiePie's channel altogether from Google Preferred. 

In a similar backlash, Disney has dropped Kjellberg from its Makers Studios, where he was given free rein over his own YouTube network called Revelmode. Although Kjellberg was the most-watched personality in the studio, he'll no longer be a part of the project in any capacity. 

These decisions were based not only on the content of the singular video, but also on 8 additional videos that were uncovered in a Wall Street Journal investigation -- all of which included anti-Jewish jokes, anti-Semitic remarks, or Nazi imagery. 

Although PewDiePie is known for being irreverent in this way, his sponsors agree that he's taken it too far with this type of content. And while he's losing out on a number of partnerships, he will not lose his whole YouTube channel -- and will still be able to monetize the videos he makes there. 

Only time will tell if PewDiePie will be able to recover from this misstep and keep creating content, or if the King of Let's Plays will finally step down and do something else. 

Breath of the Wild Expansion Pass Announced -- And It's A Little Odd,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/o/t/botw-logo-33e46.png l6c97/breath-of-the-wild-expansion-pass-announced-and-its-a-little-odd Tue, 14 Feb 2017 09:25:47 -0500 Rob Kershaw

Eiji Aonuma, the producer for The Legend of Zelda: Breath of the Wild, has announced the release of an Expansion Pass. It will be on sale beginning March 3rd, for $19.99, and will be identical on both the Switch and the Wii U.

For that price you will receive two portions of additional content, which are being released in two parts -- once in summer, and once at the end of 2017.

The first pack will include a new challenge, a "hard mode", and an unspecified map "feature".

The second pack, released at the end of the year, will include even more challenges, an extra dungeon, and a "new original story".

Buyers of the pass will also benefit from the contents of three different chests scattered around the Great Plateau, containing exclusive clothing -- and possibly more.

The full announcement video is below.

The announcement has raised plenty of questions.

Firstly, why are Nintendo charging for an extra difficulty level, rather than shipping it with the game? While DLC historically ranges from aesthetic additions to full-on extra missions and stories, what Nintendo appears to be doing here is charging for actual gameplay settings.

Secondly, what is the "map feature"? One would assume they aren't talking about simply adding a new mountain and some birds to the overland map. But since they have separately talked about a "dungeon" in the second tranche of DLC, it's unlikely to be that either.

The other elements are a little more straightforward -- if equally vague. The challenges and story DLC may make the purchase of the pass worthwhile, but with no firm details on either, a price tag of twenty bucks on top of the main game may be a little hard to swallow for many fans.

Ark PS4 1.10 Update Arrives To A Rocky Start...Here's How to Fix Patch Bugs!,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/o/v/cov2-13fc2.jpg e3g4i/ark-ps4-110-update-arrives-to-a-rocky-startheres-how-to-fix-patch-bugs Mon, 13 Feb 2017 17:52:04 -0500 Ty Arthur

The endless stream of updates to early access dino-taming simulator ARK: Survival Evolved continues on this week with two different (and unexpected) patches arriving for console players.

This is quite the boon for the console crowd, which has typically lagged behind the PC edition with new content. While the Steam version is up to a staggering 254 updates (wouldn't you say it's about time for a full release already Studio Wildcard?) the PS4 is now up to... version 1.10. In addition to the latest update, a new one is already prepped for Valentine's Day that predictably revolves around mating dinos.

ARK 1.10 Patch Notes

The big draw here for PS4 players is a slew of fixes for perennial crashes and various memory problems, which have been an ongoing issue on the console editions (and anyone trying to run the PC version on the higher graphics settings). A Studio Wildcard employee issued this tweet about the update:

Most notably, the annoying "blue screens of death" when launching a server with previous 1.09 update have now been resolved (huzzah!). Problems with the invite/join mechanics are also reportedly resolved.

Anyone who was more interested in new content than beneath-the-hood fixes will be pleased to know 1.10 brings the PS4 edition up to PC equivalent content through patch 254 -- including various new dinos, engrams, and equipment.

TEK tier equipment is easily the most-buzzed about at the moment, with each piece coming in phases over the month, including a helmet with a built-in oxygen tank and night vision as well as a laser-mounted saddle for the Rex!

 I'm trying to think of something more awesome than this and got nothing.

Fixing ARK 1.10 Update Problems

It wouldn't be a major ARK update without a gigantic snag, now would it? Predictably, there have been some ARK 1.10 update bugs that need to be fixed. The most frequent issue is a complete inability to update at all, as the download hangs at 0% and won't progress.

The issue was addressed in a series of tweets from Studio Wildcard, indicating you should follow this path to restart the update and get things working: 

Close ARK > Fully Shut Down Console > Restart > Notifications > Download ARK 1.10  

According to a tweet from the official ARK Twitter profile, you may have to go through this process repeatedly to resolve the 1.10 patch issue, as a large number of players are all trying to access the update at the same time resulting in a traffic jam.

Valentine's Day Celebration

1.10 isn't all that's new for ARK this week though! On February 14th, a special Valentine's Day celebration is planned as part of the phased updates throughout the month. On the 14th you will have access to the Mate Boost event offering these additions:

  • Two new hairstyles
  • Bonus loving emote
  • 5% chance for dinos to drop a Box of Chocolate when mating (weird...)
  • Mate Boosted range increased by 2x
  • Mating Speed and Mating Recovery increased by 3x
  • Creature Maturing and Egg Incubation speed increased by 3x
  • Baby Food Consumption decreased by a third

 Love is in the air!

What changes are you most looking forward to in 1.10 and the Valentine's Day update? Let us know in the comments below! For those just getting into ARK, be sure to also check out our complete guides covering every aspect of the game:

New Battlerite Champion and eSports Event Announced,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/0916b16378add3301337c6a7511c431f.jpg 57509/new-battlerite-champion-and-esports-event-announced Mon, 13 Feb 2017 16:35:49 -0500 Unclepulky

Stunlock Studios has revealed the newest playable champion for its popular MOBA, Battlerite.

Set to be released on February 15, this new champion's name is Raigon. Raigon is skilled in both two-handed swordsmanship and martial arts. An exiled but proud warrior, he'll be using his time in the arena as a way to make a living, while also plotting his revenge against those responsible for his exile.

Along with the addition of Raigon to the game, Stunlock has announced that it's partnering up with major organizations Beyond The Summit and Twitch for “Enter The Arena” -- the largest Battlerite Tournament held so far. The event has a total prize pool of $10,000 and will be running simultaneously in Europe and North America.

Alexander Hermansson, head of eSports at Stunlock Studios, said:

“Enter The Arena is the perfect event for kicking off the competitive scene and showing off the game's potential in eSports. We’re hoping to not only offer an entertaining broadcast, but to also introduce the game’s intricacies to fresh audiences, newer players as well as eSports fans."

Onslaught eSports recently announced the signing of a currently top-ranked Battlerite squad who will compete in “Enter The Arena” under the Onslaught banner. The team members Connor "Averse" Shacklady, Alvin "Ninjas" Xu and Dominic "Arakune" Valentino are all on the global top-10 ranking, with Averse set as the best individual Battlerite player in the world.

Below is an overview of all the invited teams:

EU Tournament

  • TelroskMi (Teldo, Verosk, Mini)
  • MyCon - Prepare to Die (LittleMaster, GodOf, K3B4B1)
  • Intolerant (Joltz, Iska, Nyy)
  • Project Horizon (HotBiscuit, Blankzz, Wuzac)

US Tournament

  • Onslaught Esports (Averse, Arakune, Ninjas)
  • Identity Crisis (InTheFlesh, Vorime, Emperor)
  • Scylla (Maelstrom, Jeter, rarepeep)
  • Excel Wizards (Neewha, Skywind, Finlev)

"Enter the Arena" will be broadcasted live in on Twitch. It'll be kicking off with qualifiers held on the 19th of February, followed up with the grand tournament  on the 25th & 26th of February.

Nintendo Switch Will Bring Back the Wired LAN Party with Splatoon 2,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/2/5/225323-detail-34407.jpg v67o4/nintendo-switch-will-bring-back-the-wired-lan-party-with-splatoon-2 Mon, 13 Feb 2017 14:30:34 -0500 Unclepulky

The release of the Nintendo Switch is fast approaching. And yet, we're still getting news about the new console and informing the public on the inner workings of the system.

This past weekend, during the announcement of a Splatoon 2 "Global Testfire" event, Nintendo also announced that the Switch will have a wired LAN mode.

As stated in Nintendo's press release:

In addition to this, a new feature called LAN Play will be added to Splatoon 2, allowing up to 10 docked systems—eight players and two spectators—to connect via wired LAN. This feature allows players to create local Private Battle tournaments without the need for an Internet connection. Local wireless play is perfect for your regular gaming get-togethers, but LAN Play is where it’s at when you want to organize a serious tournament event with your fellow players.

While this sounds interesting, we must also remember that unlike the PS4 and the Xbox One, the Switch does not have an ethernet port on its TV-connected dock. So, to make use of this feature, you'll need to purchase a separate USB-to-Ethernet adapter.

The last time Nintendo truly embraced the LAN party was during the Gamecube era. Back then, via LAN cable, you could connect up to eight Gamecubes together, and have a lot of mutiplayer fun with games like Mario Kart: Double Dash.

The Switch will also feature wireless LAN capabilities. In its portable mode, up to eight consoles can be connected -- two less than is possible with a wired LAN connection.

We don't know yet whether or not other games will support that many docked and connected systems, or whether games like Mario Kart 8 Deluxe will have LAN support at all. But we'll be sure to keep you updated as more details are released!

For Honor Open Beta -- The Numbers Don't Lie,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/3c0739a12855e3bdbbf5e6d46ec9c6ac.jpg jt78i/for-honor-open-beta-the-numbers-dont-lie Sun, 12 Feb 2017 11:29:31 -0500 Jeffrey Rousseau

Recently, it was revealed by Ubisoft that For Honor's open beta weekend has been rather successful thus far. 

In a tweet, Ubisoft shared that as of Friday (one day after the beta launched), nearly 3 million players had logged in and played across PC, Xbox One, and PlayStation 4.


During this time, a launch trailer for the game (seen above) was also released.

For Honor is an action fighting game developed by Ubisoft. Originally shown during E3 2015, it is set in a medieval fantasy world, where players take on the roles of knights, vikings, and samurai. 

The game features both a robust single player campaign and multiplayer experience, the latter of which features modes such as dominion, brawl, duel, skirmish, and elimination. 

Fans of action can look forward to For Honor's release this Tuesday.

NBA To Open Their Own eSports League,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/e3bdc2aca621f2c17014f8d811c04be1.jpg qi9hq/nba-to-open-their-own-esports-league Sun, 12 Feb 2017 10:41:16 -0500 Jeffrey Rousseau

Recently, it was announced that the NBA will have its own official eSports league, launching in 2018.

With the NBA partnering with Take-Two Interactive Software to launch the NBA 2K eLeague, this will be one the first eSports leagues to be operated by one of the major pro sports leagues i.n the United States.

As noted by the press release:

The NBA and Take-Two Interactive Software announced early Thursday morning that they are bringing some of the world's best gamers together to compete while representing actual NBA teams, a competition Commissioner Adam Silver hopes will continue to expand his league's global brand.

Commissioner Silver has expressed that everyone may not be able to be a professional basketball player, but they may have the skills to be a professional gamer.

The league will launch with eight to 12 teams, with all 30 NBA teams eventually being represented. Teams will consist of five players, and the recruit process and seasons will mirror that of the real-life NBA. An entire season consists of 82 games and then the playoff season. 

Ultimately, the partnership will bring more interest to both professional gaming and the NBA from a younger audience.

RUiN is Currently Taking Kickstarter By Storm,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/s/z/rsz-ruin1-75232.png 1tn68/ruin-is-currently-taking-kickstarter-by-storm Sat, 11 Feb 2017 15:06:41 -0500 ESpalding

More and more indie developers are heading to crowdfunding platforms such as Kickstarter to raise the much-needed funds they need to produce their games. Some don't quite make it but sometimes a game comes into the arena that storms away from the competition and instantly gets backers. This has happened with Swedish developers Tarhead Studio and their debut game RUiN. Their crowdfunding campaign was launched on February 2nd and as of today, February 11th, the campaign has already received over 75 percent of its target ($8,480 out of a total of $11,210) -- and it still has 25 days to go.

RUiN is a top-down arcade arena brawler that has been inspired by an old Warcraft III mod called Warlock. Players are able to customize their characters with a whole host of abilities, which will totally play to their strengths and weaknesses. There are currently three tribes in RUiN, which players must choose from. There are Bears, Apes, and Red Pandas. Each tribe has their own playstyle, background, and appearance customization options.

The main form of combat in the game is knockback abilities. This might not sound very fun, but the arenas are littered with traps, snares, and other hazards, which are perfect for knocking opponents into to give you the upper hand (and probably the win!).

There are still plenty of days left to back RUiN's Kickstarter campaign, so if you fancy helping them unlock their stretch goals and getting your hands on some neat rewards, head on over and help them out! You can also visit Tarhead Studios website for more info.

Rimworld Alpha 17 Being Worked On,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/l/a/planet1a-0b923.jpg 46l3q/rimworld-alpha-17-being-worked-on Fri, 10 Feb 2017 07:08:02 -0500 Bryantcpereira

Popular early-access game RimWorld is geared to receive its next update, Alpha 17, soon. Founder of Ludeon Studios, Tynan Sylvester, wrote a blog post about the progress of the update. The post says the update is going to be a refinement build, focusing entirely on fixing bugs and rebalancing game systems. However, the blog links to a forum that features a poll for members to vote if they want a refinement update sooner, or to wait until there is significant new content to release in one update.

RimWorld’s previous update, Wanderlust, added a myriad of features and bug fixes that were met with overwhelmingly positive reception. The update was so major it changed the game completely, breaking save files from previous versions. The most prominent change was the addition of a spherical planet to start on. This feature adds newly generated mountains, hills, and time zones. The time of day is tied to the position of the planet relative to the sun, like the real world.

Wanderlust also added the option of traveling with caravans and opening multiple maps at once. Players can gather groups of colonists to travel across the world to trade, attack enemy factions, and complete the new “travel victory” objective. The new update even adds a “peaceful” difficulty mode for those who prefer to play without fighting.

The list of new features for Wanderlust goes on and on, but with a massive update comes technical difficulties. In his post, Sylvester mentions that they are working on reducing memory waste that leads to poor performance or crashes. He also mentioned flattening out exploit strategies players are using, along with some balance changes and reworking the AI.

Amidst all the improvements that could come sooner than later, Sylvester is aware of the games heavy mod support. Each alpha release creates some “chaos in the community”, due to inevitably breaking mod compatibility. Because so many players choose to use mods to improve their game, releasing a refinement-only update would mean that they will have to wait until modders update their mods for the new release. Of course, waiting for the next release means that players who choose not to use mods will have to wait until they can get their bug-fixes.

The Ludeon forums show disparate opinions on the direction of RimWorld's next update. A little over 50% of voters say they would rather wait until there is significant new content to release in one update, with 47% voting towards releasing the refinements first.

Amidst the discussion, players raise issues like the current disease/medical system that could use refinement and late-game performance issues like lag. Equally as many users mention how mods are what bring life to the game, and issuing a performance-only update will push many users to the wayside.

What do you think? Are you enjoying Wanderlust enough to wait for the next update to include new content? Or are the current bugs and performance issues of the game too much for you? Comment below and vote in the forum!

Anew: The Distant Light -- An Intriguing 2D Adventure From Industry Veterans Coming To Kickstarter,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/n/e/anew-red-blue-gameplay-7a09b.jpg 9aonc/anew-the-distant-light-an-intriguing-2d-adventure-from-industry-veterans-coming-to-kickstarter Fri, 10 Feb 2017 04:58:19 -0500 Greyson Ditzler (PurplePocketPirate)

Anew: The Distant Light is a 2D Action-Adventure Metroidvania exploration game planned to launch soon on Kickstarter.

The game revolves around the mysterious story of a child who walks up on an alien planet 20 light years from Earth, who must battle and puzzle his way through a hostile alien environment in order to "carry out a mission of critical importance."

And we're quite interested to learn what that mission is.

According to the game's official Kickstarter page. Anew: The Distant Light will feature a variety of different weapons and gear that are meant to each switch-up the gameplay, and all weapons can be upgraded in order to customize your own personal playstyle.

Anew will follow a classic Metroidvania structure, where the player will unlock new parts of the world as they discover new gear and abilities and grow in strength. This will in turn create new gameplay opportunities when revisiting previous areas.

The environments will also feature a day-to-night cycle, featuring varying atmospheric conditions and weather effects. These will affect the way in which you play the game more than just visibly passing time.

The game will include a hub-world in the form of the ship that you traveled to the alien planet on. As you explore the world, you will find and collect power cells, which will allow you to unlock more rooms inside the ship and increase gameplay options. Players can also pilot giant mechs, shuttles, and tanks as the explore the world, which all open up new combat and explorations possibilities.

The gradually unlocked spaceship hub.

The Kickstarter page also claims that it's, "inspired by classic games like Metroid, Cave Story, and Dark Souls, Anew: The Distant Light will appeal to fans of platforming, combat, exploration, and visual storytelling."

The game is being developed by the newly formed small team of Resonator Games, consisting of veterans of the AAA gaming industry veterans including Jeff Spoonhower, Steve Copeland, and Wilbert Roget II.

The logo for Resonator Games.

Collectively, Resonator members Jeff Spoonhower and Steve Copeland have worked in various positions from animation to gameplay and sound design at a number of high-end AAA developers such as EA, BioWare, Sony Computer Entertainment, Deep Silver, and 2K. Their work includes contributions to the development of Bioshock 2, Borderlands 2, Saints Row 1-4, Spec Ops: The Line, and Uncharted: Golden Abyss. 

The composer at Resonator games, Wilbert Roget II, is a veteran to the industry as well, and has created music for Monkey Island 2, Star Wars: The Old Republic, and Lara Croft and the Temple of Osiris. 

While only a few tracks have been made available to the public so far, what has been shared so far has been quite impressive. The music can range from massively oppressive and action-oriented to calm and emotional, and from the official trailer it seems as though it will be thematically appropriate.

If you're curious about the soundtrack, you can here one of the game's tracks by clicking here.

The last thing to mention must of course be the art style. Resonator Games sought to give Anew a very distinct, and wholly alien aesthetic, and it seems that they have succeeded. The entire game was not just hand-drawn, but apparently "hand-painted" by Jeff Spoonhower, and it shows.

Every environment is loaded with detail, each of them distinct in their atmosphere and setting, as well as a different yet appropriate choices of color-palette, and all of them clearly falling under the same "alien" style that the team was hoping for.  

 A dim and desolate forest-like area.

 A cozy and curious family living room.

 A deadly and sun-baked cavernous location.

Based on what we've seen so far, Anew: The Distant Light looks like a standout member among Kickstarter games, especially with so many 2D competitors in that department. It's a gorgeous, mysterious, and deep-looking adventure that you very well may want to keep your eye on.

Anew: The Distant Light will launch it's campaign on Kickstarter on Tuesday, February 14th, 8 AM Eastern Standard Time.

The game currently has target release date of July 2018 on PC.

You can watch the Kickstarter trailer for Anew: The Distant Light down below:

(Access to the early Kickstarter page and press kit provided by Resonator Games.)

Skyrim: Special Edition Gets an Update to 1.4 Across All Platforms,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/k/y/skyrim-001-51126.jpg comir/skyrim-special-edition-gets-an-update-to-14-across-all-platforms Thu, 09 Feb 2017 17:23:49 -0500 Justin Michael

Bethesda announced earlier today a number of new features and fixes for Skyrim: Special Edition across all of the current gaming platforms -- consoles included. The new features include additions to the mod catalog in the form of a new featured category, new mod sorting options, and a new mod rating system, just to name a few.

As far as fixes go, players can expect some performance and stability improvements, as well as a fix for a bug that was causing occasional crashes while going through the mod load order screen. 

If you'd like to know all of the changes made in this patch, you can check them out on Bethesda's website. And if you're looking for more great Skyrim content, check out some of these other great articles:

Pokemon Duel's Recent Update Opens Gyms in Flying Cup Event,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/o/k/pokegym-4915c.png iq9rb/pokemon-duels-recent-update-opens-gyms-in-flying-cup-event Thu, 09 Feb 2017 17:21:57 -0500 ElectricNerd

Pokemon Duel, Nintendo's latest Pokemon-branded mobile game, has just gotten a large update that adds gyms to the game experience for a new event.

These gyms are not really like the gyms in the cartoons or games; they just share a name. In the new update -- in addition to the large reward for people who have been playing since before the patches fixed the majority of the lag -- there's a new gym button on the main screen which takes players to the "Flying Gym Cup" event.

The Gym Cup works a lot like you're playing a random person online, but instead of being rewarded you're givien a box with a 1. Every time you win, that number increases.

Starting at the lowest tier you're looking at prizes like a few thousand coins. Move your way up and you get things like AI Tickets, Booster Tickets, and Cubes. If you make it to 200, you get a Cube EX, which permanently boosts a chosen Pokemon's attack.

If you cash it in at 50 wins, you get a Flying Gym Cup trophy. It's not entirely clear what this does, and the description is simply:

"Trophy given to the player with the most battles won in the Round 1 Flying Gym Cup."

There's other trophies given out based on rank at the end of the tournament -- but similarly, we know very little about what these do.

Pokemon Duel might be getting a minimal amount of publicity from Nintendo, but it does seem to be getting more frequent updates. There's no word on future updates planned for the game. 

Grand Theft Auto IV Now Backwards Compatible,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/t/a/gta-653bf.jpg rpx50/grand-theft-auto-iv-now-backwards-compatible Thu, 09 Feb 2017 17:12:48 -0500 Venisia Gonzalez

Calling all fans of Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City. Both games are now available to play on Xbox One thanks to backwards compatibility

The Twitter announcement made today is making a lot of gamers quite happy. Grand Theft Auto IV: The Complete Edition is also compatible on the Xbox One. Digital game owners have instant access on Xbox One -- just download it from your “ready to install” section. If you physically own a copy, just insert the Xbox 360 game disc into your Xbox One to download. Original game saves will transfer if you saved to the cloud on Xbox 360. For those who don’t have Grand Theft Auto IV, grab it in the Xbox store.

Enter GTA IV to rehash memories of playing Niko Bellic in Liberty City as you strive for the American Dream. Revisit Roman, Vlad, Dimitri, Mikhail and Michelle once again. Grab the expansions "The Ballad of Gay Tony" and "The Lost and the Damned" while you're at it too.


Rockstar Games is hosting a sweepstakes for a special giveaway of collectibles and gear for entry through February 20th. One Social Club member will win a Grand Theft Auto IV commemorative prize pack which includes the GTA IV dartboard, pool cue, Statue of Happiness, license plate, TW@ mousepad, and a collection of  GTA IV t-shirts. Ten runners-up will receive a Grand Theft Auto IV license plate and TW@ mousepad. Best of luck to all!