Biomutant Articles RSS Feed | Biomutant RSS Feed on en Launch Media Network Biomutant Beginner's Tips and Tricks Guide Mon, 07 Jun 2021 21:06:07 -0400 Kenneth Seward Jr.

Biomutant is all about surviving a post-apocalyptic world that’s brimming with monsters. It’s also about revenge, with a story centered on the ramifications of one’s actions. There are some charming anthropomorphic characters too. Tribal warfare. Some third-person shooting. Kung fu. Ok, so Biomutant is about a lot of things all at once. It’s complicated, so you'll need some Biomutant tips and tricks along the way. 

That said, players shouldn’t fret about jumping into Experiment 101’s open-world RPG. Though Biomutant features a ton of exposition, interesting (yet somewhat confusing) game mechanics, and a decent number of skills/abilities to sift through, the early moments need not overwhelm.

Our Biomutant beginner’s tips and tricks guide below is proof of that, as it offers some solid tips in hopes of mitigating some of the challenges experienced early on.  

Biomutant Beginner’s Tips and Tricks

Tip #1: Focus on the Tribes

Biomutant’s plot is segmented. The death of your parents, giant monsters called World Eaters, the Tree-of-Life — follow any of their bread crumbs, and you’ll eventually find some interesting stuff. Forget all of it. The only things you should focus on when starting are the warring tribes.

Early on, you’ll be given the choice of two tribes to align with. It’s either the honorable, peace-seeking Myriad or the oppressive “only the strong should survive” Jagni. Regardless of which tribe you pick, the next step is to capture all of the opposing side’s outposts.

Why Capture Outposts? 

There are several reasons why capturing outposts is more beneficial than tackling Biomutant’s other main quests. For one, they’re a good source of early XP. None of them are that difficult to capture at this point in the game. A few battles, weak puzzles, and some cutscenes later, and you’ve gained a few more experience points.  

Another reason to head in their direction is that each outpost houses a yellow flag that unlocks fast travel. They’ll also brighten dark spots (fog of war), populating the map with important details over time.

A captured outpost will unlock merchants, upgrade stations, and special tribal gear. This will allow you to buy and sell various items, as well as collect some powerful (and otherwise unattainable) weapons. And while it’s possible to craft at any time, upgrading gear can only be done at a camp’s crafting stations.

Basically, helping your chosen tribe will net more XP, loot, and fast travel locations than the other main quests in the early hours of Biomutant.

Tip # 2: Stay on the Beaten Path

Biomutant does a good job of balancing enemy encounters. You shouldn’t run into a super-tough opponent while heading to or coming from a location tied to an early quest. On the contrary, most of them will be pushovers. The pendulum swings hard in the opposite direction once you’ve ventured from the beaten path, though.

Enemies of varying sizes will make short work of you in the more dangerous biomes. Unfortunately, they aren’t great at taking damage, either. See a monster with a skull by its name? Forget about it. They can kill you with one hit.

It’s best to stay close to areas near early quests. Unless, of course, you’re feeling brave…

Tip #3: Stray from the Beaten Path

I know. I just said not to do this. What I meant was not to go exploring haphazardly (at least, not at the start of your game). After you’ve captured a few outposts and unlocked some decent loot, it would be beneficial to venture out into the more dangerous regions of the map. Namely to get Biomutant's Environmental Suits.

The five environmental suits and their locations are:

  • Oxygen suit – Dead Zone
  • Biohazard suit – Biohazard Zone
  • Cold suit – Cold Zone
  • Heat suit – Heat Zone
  • Radioactive suit – Radioactive Zone

Each suit makes it easier to traverse a specific biome — for example, the Heat suit will keep you from dying in the sun-scorched regions of the desert.

To find them, you’ll need to visit these hazardous places and unlock their corresponding quest; the game will send you to a pingdish (think radio tower) to “ping” a suit’s location. Avoid the high-level enemies as you make your way to each suit.

These environmental suits aren’t 100% needed to complete most of the Biomutant’s quests, but they will make life easier in the long run. This was especially true for me when it came to dealing with the first World Eater. To face the monster, I had to complete a quest that would reward me with the Mekton (mech) assault vehicle. Unfortunately, the quest glitched, and Gizmo failed to raise the gate that would allow me to pilot the vehicle in the Dead Zone.

The only way around this glitch was to call the Mekton to my location. It only spawns in the Dead Zone, though. Thankfully, my Oxygen suit kept me from dying of hypoxia long enough to summon the vehicle.  

Tip #4: Ransack Every Town

One of the cool things about Biomutant is that it notifies players of the available loot. As soon as you go into a town/barren city, a tracker will pop up displaying the number of hidden items in that area.

It can be a bit of a pain to search every trash can, dresser drawer, and couch for items. I’d still recommend doing so, though, considering how hard loot is to come by early on, recent patch improving drop rates notwithstanding. And with the tracker sharing how many rare items are in a given location, nothing is stopping you from lining your pockets with goodies or superb loot.  

Tip #5: Develop Your Wong-Fu

Being able to unlock new psi-abilities and mutations is always a treat. Who wouldn’t want to throw fireballs or spew mind-altering toxic waste? It also a good idea to unlock resistance-based perks. That said, one thing that everyone should be doing is developing their Wong-Fu.  

Every time you level up, you should unlock a new Wong-Fu combo for the weapons in your arsenal. Not only are these combos useful in taking down enemies, but they also bring about the “Super Wong-Fu Mode” — a powered-up state where you can dish out a tremendous amount of damage in a manner of seconds.

Biomutant’s combo system is linked to its weapon classes. Slashing weapons all use the same combos, for instance. Because of this, it’s easy to swap to a hard-hitting weapon in a different class and lose access to previously unlocked combos and the Super Wong-Fu Mode. That’s why it’s best to unlock new combos for each weapon in your inventory as soon as you can. That way, regardless of what gun or blade you switch you, you’ll always be able to use Super Wong-Fu.

Tip #6: Enjoy Your Stay

Biomutant’s world can be a fun place to visit. There is plenty to do and many sights to see. So make your own way to the Tree-of-Life or use one of our handy guides. No matter what you do, though, just make sure you’re enjoying yourself while doing it.

Those are our Biomutant beginner's tips and tricks to get you through your early hours. For more on Experiment 101's action RPG, consider checking out our other Biomutant guides

Biomutant Googlide Wrekbox Locations Mon, 07 Jun 2021 20:40:04 -0400 Gavin Burtt

The Biomutant Googlide is one of the 19 available mounts in the game and has numerous cosmetics to be collected that can spice up its appearance. These cosmetics are found in nine Wrekboxes scattered throughout the New World.

One of these nine Biomutant Wrekboxes will be found as part of the story, but if you're looking to collect all eight, follow this guide for the Biomutant Googlide Wrekbox locations, and you'll have them all in no time.

All Biomutant Googlide Wrekbox Locations

Googlide Wrekbox 1/9

The first Wrekbox can be found just north of Subnautica Station and is unmissable as it is part of the story. It's found during the Skronk Salvage mission of the Goop main quest.

Enter the sewage tunnel and follow the waypoints until you reach the rotation puzzle. The solution is posted below, so look away if you want to try it on your own:

  • Rotate the right valve so the white arm is pointing straight left.
  • Rotate the middle valve so the white arm is pointing straight right.
  • Rotate the top valve so the white arm is pointing straight left.

Defeat the enemies and break through the rock wall. You will come to a circuit board puzzle that can be completed with the following moves:

  • Press the top button, then the bottom.
  • Press the middle button, then the bottom.
  • Press the top button, then the bottom.

Continue through the tunnel, defeating enemies as you go, until you reach the Wrekbox. Salvage it for your first cosmetics.

Googlide Wrekbox 2/9

The second Wrekbox can be found in Gumquack Hollow, which is just a bit northeast of Subnautica Station, where you found the first one. This is best done during the Gumquacks Hollow mission, a bit later in the Goop main quest.

Enter Gumquack Hollow and you will come to an XXXXX cable puzzle. To solve this, do the following:

  • Assume the nine ports are numbered like a phone dial: 1-3 on top, 4-6 beneath that, and 7-9 on the bottom.
  • Occupy ports 1, 4, 5, 6, 8, and 9 with cables.

Continue on and catch the five Gumquacks in the water, then head for the Pew-Pew Locker. Head right from this locker, down the path into the next room. When you see the stairs ahead of you, look right and you will see the Wrekbox across the water.

Googlide Wrekbox 3/9

The remaining seven Googlide Wrekbox locations are much less involved than the first two. The third is found in Brokenboat, east of Bricktown. Brokenboat is — you guessed it — a broken boat. Head inside and the Wrekbox will be in plain sight on the ground.

Googlide Wrekbox 4/9

Southeast of Brokenboat, you can find Bangshelter 2E. Enter the shelter and take a right, then a left. Walk in a straight line through these doors and through the wide-open room to find the fourth Wrekbox at the far end.

Googlide Wrekbox 5/9

Northeast of the fourth Wrekbox location, you can find Brug's Camp, Froskmosk, and Bangshelter 2G. Head for the small island between Bangshelter 2G and Froskmosk to find the Wrekbox. This island is incredibly small, so it's practically impossible to miss the box once you land here.

Googlide Wrekbox 6/9

A small walk northwest from Wrekbox 5/9 is Brickbrack 3G. Head up here, then enter the southernmost building through a hall in the northeast wall. To your immediate right will be the sixth Wrekbox.

Googlide Wrekbox 7/9

The seventh Wrekbox can be found in the Manufactorium. Once again, enter through a hole in the northeast fence and follow the path to the right a bit, then enter the building to your left through the opening behind the pink crystals. Go through the small door directly in front of you and make a right to find the Wrekbox.

Googlide Wrekbox 8/9

This Googlide Wrekbox requires the Mjut mount, which is unlocked through natural story progression, after completing The Mjut Special mission. Once you have it unlocked, head to the buildings just west of Rokoblok Outpost. Here, you can find a wall that can be pulled down with the Mjut. Inside, the next Wrekbox can be found.

Googlide Wrekbox 9/9

The ninth and final Wrekbox is in Frozy Brickbrack, in the southernmost part of the snowy area on the map. Head down the lower path and through the open door to enter the underground area. Directly in front of you will be the final Wrekbox.


Now that you know how and where to find all of the Biomutant Googlide Wrekboxes, you'll have all of the cosmetics for the Googlide mount. For more on Experiment 101's new mutant-centric action RPG, consider heading over to our other Biomutant tips and tricks articles

Biomutant Mount Locations: Where to Find All Mounts Mon, 07 Jun 2021 11:50:57 -0400 Gavin Burtt

Biomutant mounts allow players to more quickly traverse the New World on land, through the air, and on water. This open-world RPG from Experiment 101 features a wide range of mounts to choose from, so there are plenty to suit your style.

Some of these Biomutant mounts are unmissable and earned through natural story progression, others can be earned through completing side quests. Still, some can be purchased from brokers at outposts, and others must be found and tamed.

This Biomutant mounts guide will cover all of the mount locations in detail, allowing you to find them quickly, so you can get back to exploring the New World.

All Biomutant Mount Locations

Biomutant has 19 available mounts. Snagging these mounts is essential for any completionist, or just any player looking to switch up their style with a new ride. Most can be found in numerous areas, but the locations listed below are the most easily accessible places to find them.

Puki Azure Gnoat

The Puki Azure Gnoat is the first mount in Biomutant, found in the Whereabouts biome, just south of the Murkadorpus Outpost in an open field. Follow the path that goes southeast under the outpost, and you will pass the field. In this same field as the Gnoat, you will find a pip plant. Run through the bush to collect the pip, then feed it to the Gnoat to tame your first mount.

Puti Gnoat

The Puti Gnoat is earned by defeating Lupa-Lipin, the enemy attacking the Puti Gnoat during the "Meat Eater" quest. This quest is unlocked by speaking to Out-of-Date after defeating the first World Eater, and the Gnoat can be found a bit northwest of the Murkadorpus Outpost.

Old Pea Gnoat

The third Gnoat in the game is found at the Murkadorpus Outpost, and is the first mount that you will purchase. Talk to the Livingthing Broker in the blue shirt who is standing next to the mount's stall to purchase it. You will need to buy the Old Amber Gnoat certificate for 1,069 green, though this will give you the Old Pea Gnoat.


The Mekton is a mech suit that is unmissable and part of the story. You will unlock it relatively early on as a gift from Gizmo when you enter the Deadzone.


Snickels is a mount that can be purchased from the Ankati Fortress. You must first capture the three Ankati Tribe outposts in the surrounding area to gain access to the shops, then you can purchase the mount from the broker in the orange shirt and green vest. It will set you back 1,069 green.


This mount can be found just east of Bricktown, across the river, north toward the shore. Grab a pip from the bush then head a bit further along the shore to find the Surfipelagos resting. Use the pip to tame one.

Old Amber Gnoat

Just south of where you found the Surfipelagos, you can find the Vespidut Outpost. The Old Amber Gnoat can be purchased from a broker in jeans and a green long-sleeve shirt. It will, as per usual, cost you 1,069 green.


The Googlide is yet another unmissable story-related mount. You will earn it during the "Fixer-Upper" quest. Talk to Goop on a bridge near Subnautica Station to complete the mission and earn the mount.

Pee-Wee Gargantua

This Biomutant mount is earned by completing the "Gill" side quest, gotten by talking to Gill at Burblebottom. Once it's started, head to Brug's Camp, southeast of the Manufactorium on a small island. Here, you will need to defeat Brug, then free the Pee-Wee Gargantua by untying the rope. Finally, interact with the creature to tame it.

Old Scarlet Gnoat

The Old Scarlet Gnoat can be purchased from the Quirkquarp Outpost. Find the broker with the yellow shorts and red vest, and purchase the mount certificate for 1,069 green.


The Mubi mount is another quick and easy purchase. Find the broker with the white shirt and black pants at Netra Fortress, the buy the Mubi for 1,069 green.


This mount is another story-related one, so don't worry about missing it. You will eventually meet up with Noko in the Yerpfields and need to save her escaped Mjut. Doing so will unlock three quests. One of them, the "Sit-tight" quest, will earn you the mount. Head to the Smilo Shopperia and find the mount (it's a mechanical horse), then solve the rotation puzzle to unlock it.


The Mjut is also story-related and Noko-related. When you return to Noko and complete the "The Mjut Special" mission, she will let you ride her Mjut to go defeat the Hoof Puff.


Batnamnam is one of the more elaborate mounts to unlock and requires you to complete Pebble's side quests. Head to Knack Hill and talk to Pebble, and you will be tasked with finding three climbing and ziplining points around the map, all of which are identified on your map.

You'll have to test the climbing points first, then the ziplines. Each succeeding point will be highlighted on your HUD for you to find easily. Test the three climbing points and the three zipline points, then head back to Pebble. Climb up the yellow wall behind Pebble, then follow the path upward to the nest. Once you reach it, you will unlock the Batnamnam.

Miff Gnoat

Venture to the small island immediately southwest of Snodesburg. You can find some pip bushes down here, as well as the Miff Gnoat just across the river to tame.

Abo Gnoat

The Abo Gnoat can be found roaming by the river to the east of the Molyhole Outpost. Search for the pip bush on a small patch of dirt, then head a bit further down the hill to find the Abo Gnoat lying down. Feed it to tame it.


The Mekafingro can be found at the Mekastadium, to the extreme west of the map, as part of the story. During the "The Mekafingro" mission in the "Whiz" quest, you will end up here at the Mekastadium.

Follow the path through the building toward the waypoint until you come across an electrical box with a rotation puzzle inside. Solve this puzzle, then continue on to find the Mekafingro. Solve its rotation puzzle to unlock it.

Pumb Gnoat

The final Gnoat in the game, the Pump Gnoat, is found north of Sludge Deoderizum, near the very top of the map, at the cross-path above Bangshelter 11. Grab the pip from right beside the intersection, then follow the road east to find the Pumb Gnoats. Feed one to tame it.


The Gullblimp mount is another rather elaborate one. Talk with Lobo in the Blimpstation to begin her side quest. You will need to complete a series of objectives for Lobo, beginning with finding the Frankendog in the Sparkatorium, which will require you to solve an XXXXXX cable puzzle.

Return the Frankendog to Lobo, then she will send you off to find a tiedown at Floatboat Leftover, a sunken ship in the lake just south of Stunk's Fort. Solve the rotation puzzle on the ship, then head back to Lobo to unlock the final mount of the game.


That's how you find all Biomutant mounts! Now you can travel the world map and explore the New World in style. For more tips and advice, consider heading over to our Biomutant guides page

Biomutant Console Commands List Guide Mon, 07 Jun 2021 11:23:49 -0400 Serhii Patskan

Biomutant console commands can give you an edge in Experiment 101's new action RPG. But before you can teleport, use god mode, or increase your FPS, you'll first need to know how to enable console commands. 

This Biomutant console commands guide will not only list all console commands properly, but it will also list out all of the "cheats" you can activate in the game.  

How to Enable Biomutant Console Commands

Since Biomutant was developed on Unreal Engine 4, you can activate the in-game console commands using the Universal Unreal Engine 4 Unlocker open-source software.

Follow these steps to activate Biomutant console commands:

  1. Download and install Universal UE4 Unlocker from the official webpage
  2. Start Universal UE4 Unlocker
  3. Start Biomutant
  4. Press Alt Tab to switch to Universal UE4 Unlocker window
  5. Go to "General" tab
  6. Press "Select" at "Select the process to inject to"
  7. Chose one of the two options from the list:
    • Steam for Steam users
    • Maine for Xbox app users
  8. Click on "Inject DLL"

When this is done, you can switch back to the game and either start a new game or load up your save file.

In order to open the console window press the "~"(tilde) key on your keyboard.

Biomutant Console Commands List

After you open the console in Biomutant, you can type in the following commands:

god Enables god mode
timespeed X
Enables time speed manipulation (e.g. "timespeed 2" doubles the speed)
sg.PostProcessQuality 0 Reveals the entire map
teleport Enables teleportation of your character by pointing the direction with your mouse cursor
toggledebugcamera Enables free camera movement
playersonly Freezes any character
pause Puts the game on pause
kill Returns your character back to your spawn point
DamageTarget X Deal X amount of damage
stat fps Enables FPS screen counter
stat unit Enables frametimes screen counter
showdebug Displays coordinates on screen


That's all you need to know on how to enable Biomutant console commands. For more guides and tips, check out our other Biomutant tips and tricks articles. If you're still on the fence about the game, consider checking out our Biomutant review

Biomutant Cable Puzzles XXYYZZ Guide Mon, 07 Jun 2021 12:02:35 -0400 Gavin Burtt

There are tons of Biomutant puzzles. The story is rife with them. These puzzles come in three main categories: cable, circuit board, and rotation, like the one found early on in Bunker 101. Completing these puzzles will increase your character's intellect, earning you more allowed moves in future puzzles. The Biomutant XXYYZZ puzzle is one of the trickier cable puzzles in the game.

The Biomutant XXYYZZ puzzle has stumped many players since the action RPG released, but this guide will cover its solution, plus some tricks that can be used to solve the other cable puzzles later in the game.

How to Solve the Biomutant XXYYZZ Puzzle

The objective of this Biomutant puzzle is to match the string of green letters along the bottom to the white letters. Each of the puzzle's ports will add or subtract green letters from your string, indicated by the letters that display around the port.

The white letters above the port will add to your total, while the yellow letters below will subtract from your total.

The Biomutant XXYYZZ puzzle will have one labeled port in each corner, plus six ports in the center. The solution to the puzzle is quite simple: plug both ends of the three cables into the six center ports. It doesn't matter which cables ports you connect to each other. Just make sure the center six are filled.

How to Solve Biomutant Cable Puzzles

If you're interested in figuring out how to solve these types of puzzles so you can handle the even harder ones later in the game, here's a tip that can significantly reduce the difficulty of the puzzle. The first thing you should do when looking into a cable puzzle is add all of the ports together.

In the case of the Biomutant XXYYZZ puzzle, add the center six ports to the corner four and see what it sums to. It will add to XXXXYYYZZZ.

Next, you want to look at the sum and determine what needs to be removed from that sum to get the solution.


It might not seem immediately obvious why you're doing this, but what you've done is substantially reduce the problem. Now, instead of trying to make the plugged ports add to XXYYZZ, you can make the empty ports add to XXYZ. Looking at the puzzle, this puzzle now becomes trivial. The four corner ports are XXYZ, therefore the solution is just the one that has every port filled except for those ones.

Another thing to be sure of when doing these cable puzzles is to solve the entire thing before making any moves. You can sum the ports in your head, so as to avoid using up all of your moves and failing. It will never take more than six moves to solve the puzzle, so as long as you know the solve the puzzle before making moves, you can always complete it, regardless of your intellect level.


And that's how you solve the Biomutant XXYYZZ cable puzzles, as well as how to quickly puzzle out others throughout the game. For more on Experiment 101's action RPG, consider checking out our other Biomutant tips articles. If you're still on the fence for the game, considering heading over to our official review

How to Break Biomutant Rock Walls Fri, 04 Jun 2021 16:54:24 -0400 Gavin Burtt

Have you found yourself getting stuck by Biomutant rock walls, blocking you from advancing? These walls can be broken down, but they require a specific item earned from a certain quest.

This Biomutant rock walls guide will walk you through unlocking this item, and detail how to break rock walls on your quest through the New World.

How to Break Rock Walls in Biomutant

How to Unlock the Klonkfist

To unlock the Old World Klonkfist, which you need to break walls, you must first reach the "The Tribe War Begins" quest. This is a main quest in the story, so you need not worry about missing it. It begins quite early on in the game. This quest will bring you underground and introduce you to your first rival faction of the game. 

The quest opens with you needing to find and meet your war party, who is on their way to infiltrate the rival tribe. It is during this beginning part of the quest that you can find the Old World Klonkfist.

When you enter the underground area, your first waypoint will be a door to your immediate left. Go through this door to enter a room, where the Klonkfist can be found mounted on the opposite wall.

Immediately after grabbing your new weapon, your next mission is to "Klonk the wall." Exit the room and follow the path to the next waypoint, where you'll learn how to use the Klonkfist.

Breaking down Biomutant rock walls is easy enough, just requiring the Old World Klonkfist item. Approach the wall you wish to destroy and hold down the melee input, then release it to destroy the wall. This will be:

  • Right mouse click on PC
  • X on Xbox
  • Square on PlayStation

Not all architecture is destructible, but ones that can be destroyed are done as easily as that.

It will take a few attacks to break the wall, but you'll be able to see what exactly these sorts of destructible walls look like, so you can identify them easily in your later adventures.

How to Upgrade the Klonkfist to Break Stronger Walls

Some walls are a bit harder to break than others, requiring you to first upgrade your Klonkfist to Level 2. This is done by completing the "High Voltage" side quest a bit later in the game, offered by an NPC named Klick.

First, head to the underground section in Sludgegush Fields and attempt to break the destructible wall at the bottom of the stairs. You will be told that your Klonkfist is too weak and to find Klick so you can "stronken the Klonkfist."

Head to Anywhere to meet Klick and talk with him. He will give you the "High Voltage" quest. THen head to the Zapstation to begin.

Flip the switch to activate the power, then follow the blue ball of electricity moving around on the ground. Stay near it long enough to charge the metal. Repeat this process three times, fighting the odd enemy in between. Collect your rewards, then return to Klink to cash in and upgrade your Klonkfist. You can now destroy all destructible walls in the game. 


That's how you break Biomutant rock walls. For more on THQ's post-apocalyptic RPG, consider heading over to our Biomutant guides page!

Biomutant Best Weapons Tier List Fri, 04 Jun 2021 14:36:48 -0400 Serhii Patskan

The Biomutant weapons system allows players to combine various weapon parts into melee and ranged weapons, some more powerful and useful than others. Some of the best Biomutant weapons can be found in special vaults protected by powerful mutants; you'll have to hunt them down.

This best Biomutant weapons tier list will rank the game's preeminent weapons, including their locations and how to get them.

Besides these unique weapons, players can obtain special tribal weapons that require capturing outposts and conquering tribes. But some base weapons are also worth looking at, so keep reading to learn what to expect from them as well.

S-Tier Weapons

Sparkatron Hypicskromp

  • Type: Ranged, Electric
  • Damage: 282-395

The best ranged weapon in the game, the Sparkatron Hypicskromp is made of:

  • 1x Hypic grip
  • 1x Sparkatron base rifle
  • 1x Skromp muzzle

It has a unique Momentum ability that increases the fire rate by 10% after each consecutive shot, making it shoot faster and faster with every bullet, dealing more damage over time.

Sparkatron Hypicskromp can be obtained after completing the Suburbia Vault quest. You will need to kill Schacky Trunkgnut, a giant anteater, located in Suburbia in sector 7F of the Whereabouts biome.

The anteater will drop the vault key, which you can use to enter the Suburbia Vault and claim this ultimate ranged weapon.

Pri Murgel Sword

  • Type: Melee, Heat
  • Damage: 287-354

The best melee weapon in Biomutant is a two-handed sword made of:

  • 1x Murgel slash base sword
  • 1x Pri handle

There is no other sword in the game with such high damage output, and once you add some mods to it, there is no enemy that can withstand you.

To obtain this sword, you must speak to Mui, who can be found next to Anywhere at sector 5D of the Whereabouts biome. You will have to complete the Illumination quest, traveling from Lumentower to the cave, where you can find the Pri Murgel Sword.

A-Tier Weapons

Ankati Bow

  • Type: Ranged, Tribe
  • Damage: 600-800

Tribe weapons can be a chore to get, but they are really powerful, and the bow of the Ankati tribe is the proof of that.

You can obtain the Ankati Bow by capturing two Ankati enemy posts. Then, you need to conquer the Ankati tribe itself by capturing four of their own outposts:

  • Skypook Outpost (Sector 7C)
  • Wingo Outpost (Sector 7B)
  • Whiffwhaft Outpost (Sector 7A)
  • Ankati Fortress (Sector 7B)

Once this is done, you can finally claim the Ankati Bow for yourself.

Srik Gongmace

  • Type: Melee, Heavy
  • Damage: 1013-1191

If you don't mind its slower attack speed, then Srik Gongmace is a great choice because of its damage output. This unique weapon is made of:

  • 1x Gongmace
  • 1x two-handed crush base weapon
  • 1x Srik handle

You can get this weapon by beating the Chug Swollwaft mutant located at Chugdepot in sector 8J. After defeating the mutant, follow the waypoint to the location of the vault, where you need to defeat Tincan Tougho.

Once the battle is over, you can enter the vault and find Srik Gongmace inside.

B-Tier Weapons

Knok Umph

  • Type: Melee, Heat
  • Damage: 871-1309

One-handed slash weapons aren't as impactful as two-handed ones, but Knok Umph is an impressive unique weapon that consists of:

  • 1x Umph base weapon
  • 1x Knok handle

But the most intriguing part of Knok Umph is its Remedy ability, which heals you whenever it deals damage to enemies.

This weapon can be obtained by completing the Sparkplant Vault quest, which is given by Moog at Steepdeepo.

Lump Pinhandle Rolling Pin

  • Type: Melee, Heat
  • Damage: 661-1054

A good alternative to Knok Umph is the Lump Pinhandle Rolling Pin. It is made of:

  • 1x Rolling Pin one-handed weapon
  • 1x Lump Pinhandle.

It doesn't have any special abilities, and its damage is a little lower than that of Knok Umph, but when it comes to unique weapons, it's still a solid choice.

Obtaining this weapon is easier in many regards; just speak to Lump, an NPC residing on the Floatboat at sector 3F.


  • Type: Ranged, Automatic Rifle
  • Damage: Based on rarity

Lastly, when speaking of best base weapons, Pufoper is definitely an excellent choice for an automatic rifle. It has a massive 45% critical hit chance, which produces high damage even at lower rarities.

It can be easily obtained in loot chests or purchased from Pew Pew Broker.

Those are the best Biomutant weapons. Now you know what melee and ranged weapons to look out for as you play through the game, and which ones to keep in your inventory to win. If you found this list helpful, be sure to read our official Biomutant review or check out our other Biomutant tips and tricks articles.

How Biomutant Crafting and Upgrades Work Thu, 27 May 2021 10:51:19 -0400 Josh Broadwell

Biomutant crafting is one of the game’s most important subsystems and can make the difference between saving the world or getting merced by a Mork. Crafting is a deep system with plenty of options for weapon and equipment creation and upgrades, though the game throws a lot of information at you once the system opens up.

It’s easy to get overwhelmed with everything on hand, especially considering there are plenty of crafting items to pick up once the game officially kicks off. But lucky for you, our Biomutant crafting guide is here to help.

Biomutant Crafting and Upgrades Explained

Alongside an upgrade system, which we'll get to in a bit, Biomutant crafting is split into three types:

  • Melee crafting
  • Ranged weapon crafting
  • Equipment mods crafting.

You’ll find plenty of weapons scattered across the world or from quests, but typically, the best way to gear up is by making your own weapons and armor. 

All crafting types require some of the unique Biomutant resources that are also scattered around the world. However, Biomutant’s resource totems are scarce compared to how many of each resource type you’ll need for crafting. The best way to get resources in Biomutant is scrapping existing items. 

You’ll end up with far more gear than you actually need as you explore, particularly if you’re completing side quests. You'll also often find repeats of the same items with a different item or material quality.

Keeping some excess gear aside to sell for Green is a good idea, but you rarely need money in Biomutant anyway. Scrap most of what you don’t plan on using.

Whether you’re playing on easy or hard, it’s worth at least experimenting with a few add-ons for your weapons and gear. Some add-ons bolster hazard resistance, for example, while others add elemental damage to your weapons and make combat more fun.

Biomutant: How to Craft Melee Weapons

Crafting melee weapons in Biomutant is simple. You’ll need a base item — a blade, for example, or a club — and then a handle. These also have one slot for an add-on, but add-ons aren’t required to craft the item. 

Biomutant: How to Craft Guns

Ranged weapons (guns) are a bit more involved. You need a grip, base, and muzzle to craft a ranged weapon, which means crafting guns requires more resources. Ranged weapons also have more add-on slots — magazine, stock, and top mod — to help augment the gun’s armor-piercing, overall power, and accuracy.

Biomutant: How to Craft Equipment (Armor)

Crafting gear in Biomutant is a bit different from crafting weapons, mostly because you’re augmenting armor instead of creating it from scratch. Different gear types and quality levels have different numbers of add-on slots, but most equipment add-ons just increase your armor or hazard resistance.

Biomutant Upgrade Benches —  Item Quality and Material Quality Explained

All the Biomutant upgrade bench locations are in the hot air balloons you’ve probably seen above settlements and tribe outposts. Typically, each balloon has a bench for upgrading weapons and for upgrading armor, and both bench types also require resources for the upgrades.

You get a slight boost in item quality or material quality for your valuable skrap, the second and third tags respectively in an item description.

In my experience with the game, however, it’s not worth the resource cost to upgrade either, depending on where you’re at in the game. The boost you get is relatively low, and in the early-to-mid game, you could put the resources to better use crafting an entirely new weapon.

If you somehow don’t have enough parts or want to stick with a specific weapon, however, then upgrading is a good choice.

That's everything you need to know about Biomutant crafting and upgrade benches, but be sure to check out our other Biomutant guides to help make the apocalypse a bit more bearable. 

Biomutant First Rotation Puzzle Solution Bunker 101 Wed, 26 May 2021 10:47:24 -0400 Jonathan Moore

Biomutant puzzles are bountiful. The world of Experiment 101's action RPG is full of brain teasers that can provide you with lore or new items. Others open new areas of exploration. Some require you to make certain rotations, while others require you to put wires in certain places on a circuit board. You will find the first puzzle in Bunker 101. It's a rotation type, and it charges you with solving it in 10 moves or fewer. 

The Biomutant Bunker 101 rotation puzzle is fairly easy to solve. But if you don't know what the colors on the projector mean, then you could have some trouble. The guide below tells you where to find the first puzzle in the game, as well as how to solve it. 

Biomutant First Puzzle Solution: Bunker 101 Projector Rotation

You'll find the first puzzle shortly after defeating the three Morks (Bio-Creeps) in Bunker 101. These will give you your first Bio Points.

Afterward, you'll climb a chain, go down some stairs, and then go through two rooms before coming to a large, green board that tells you about the Arks. The projector puzzle is in the next room, to the right when you enter the door.

Interact with the projector, and you'll be met with a tutorial telling you how to solve these puzzle types and how to rotate the three nobs on the projector.

As a quick refresher, you'll need to match the colors on the nobs with the colors on the projector. White matches with white, and orange/yellow matches with orange/yellow. On console, RB/RT turns a nob right; LB/LT turns a knob left. On PC, "E" turns a nob right; "Q" turns a nob left. 

To solve this rotation puzzle

  • Turn the first knob to the right once
  • Turn the second knob to the right once
  • Turn the third knob to the right twice

Once you complete the puzzle, the projector will turn on and give you a bit of lore about the world before. Many puzzles in Biomutant are like the first rotation puzzle, tasking you with aligning colors in a specific way with a limited number of moves. Some can't be solved in 10 moves, so you'll need to invest in more Intellect if you want to complete them all. 

Now that you know how to solve the first puzzle in Biomutant in Bunker 101, you've got a good idea of how to complete others further into your adventure. For more tips, consider heading over to our Biomutant guides hub.  

Biomutant Light and Dark Aura Guide: How It Works Tue, 25 May 2021 10:10:26 -0400 Josh Broadwell

The Biomutant aura system pops up routinely throughout the game, asking you to pick an action or idea aligned with light or dark. The aura system is tied to learning certain upgrades and abilities and will affect some NPC quests.

The biggest morality quandaries are tied in with your tribe choice and the ending you choose, those are separate from the moment-to-moment choices you make. Your aura does not affect your ending. Our Biomutant aura guide explains how the aura system works and how to get what you want out of it.

Biomutant Light or Dark?

Biomutant aura is split on how it views itself. Light isn’t always “good,” and the game often tells you dark is detached and calculating, but not “bad” in the usual sense. However, most of your light choices involve helping people and being nice, while the dark choices entail being snarky or leaving people to deal with issues on their own (or just smacking them and walking off).

Since the main ending is tied to your tribe choice, you’re free to choose whichever style you want. Some NPCs will comment on your reputation as it starts to grow, and a handful change their attitude toward you, sometimes offering new quests or refusing to speak with you.

These are rare instances, however. Choosing light or dark in Biomutant won’t lock you out of important or interesting quests.

That’s a good thing, because some of Biomutant’s light or dark choices can be a little vague. I ended up with moderate darkness at one point, completely unaware I’d even made dark choices along the way.

Most of these pop up when your conscience debates with itself. In most cases, left is dark and right is light, but rest assured it won’t influence anything significant if you make a choice opposite the morality you’re striving for.

Finally, there are a couple of other activities you can engage in to affect aura. Capturing small animals and petting them earns you light points, while harming them earns you dark points (though admittedly, there’s absolutely no reason to do either).

Some NPCs you find on the roads need assistance against enemies. Helping them earns you light, but ignoring them won’t earn you dark.

Biomutant Psi Points

Biomutant light or dark choices serve mostly one purpose: unlocking Psi Points.

Making some key decisions earns Psi Points of your chosen morality, but most of them come from Psi Shrines scattered throughout the world and its settlements. Interacting with the Psi Shrine triggers a brief sequence where it reacts with your aura and earns you a Psi Point or more. 

You’ll use these in the character menu to unlock new abilities separate from the regular mutations, and a few abilities are light or dark specific.

However, the Biomutant aura system is flexible. You can unlock the light abilities, then pump up your darkness attribute and get those without having to do a new playthrough or damage your ending choice.

That's everything you need to know about the Biomutant aura system, but make sure to check out our other Biomutant guides for more tips.

Biomutant Endings: How to Get the Good and Bad Biomutant Endings Tue, 25 May 2021 10:09:39 -0400 Josh Broadwell

There are several Biomutant endings to aim for as you make your way through Experiment 101’s beautiful, dilapidated world. Unlike some RPGs, Biomutant actually tells you which ending you’re aiming for right at the start.

There are two main Biomutant endings, but the Tribe War and the choices made during it will affect how that ending unfolds — sort of. Our Biomutant endings guide points you in the right direction for the outcome you want.

Biomutant Endings

Biomutant endings revolve around how you deal with the Tree of Life. You can choose to destroy the World Eaters, which is the Light choice. Alternatively, you can ally with those that wish for a cruel, darker world and let the World Eaters do their work.

The Biomutant bad ending means the Tree and those too weak to live without its help die, though Biomutant doesn’t chastise you for it. Instead, you’re paving the way for a future governed by evolution because dark isn’t “bad” in Biomutant.

The Biomutant good ending saves the Tree and lets the world and all its inhabitants flourish.

Biomutant Myriad or Jagni?

Once you exit Bunker 101, Biomutant makes you pick a tribe to ally with. Your choice determines which ending the game flags: Myriad for saving the Tree of Life, Jagni for destroying it.

The choice you made at the ruined village — to “leave you to your fate” or help — influences which tribe the game tries pushing you toward. However, it doesn’t matter. You can smack the villager and get the dark points, then ally with Myriad if you want. 

Biomutant Tribe Choices

What you can’t do is change the path you’re on, at least not easily. You’re supposed to be able to change tribe allegiances as you progress through the Tribe War, but it might just be in relation to the side you’re already on. Dark-aligned tribes kept telling me they knew I was allied with a rival.

Either way, changing tribes is a pain because you have to re-conquer the tribes you’ve already conquered.

The two primary endings have minor variations depending on how you deal with the opposing tribes’ Sifus, or chiefs. Allying with light tribes means you can imprison or reconcile with opposing tribes, while allying with dark tribes means you naturally can’t be as forgiving.

My advice is to just choose what you want, as the tribe choices have very little effect on the way Biomutant ends anyway.

The same goes for other choices throughout the game. How you interact with the tribes, NPCs, and even your conscience will have no major influence on the ending.

That's everything you need to know about the way Biomutant endings work, but be sure to check out our other Biomutant guides for more tips and tricks. 

Biomutant Class Guide: The Best Biomutant Breeds and Classes Mon, 24 May 2021 17:23:46 -0400 Josh Broadwell

You’re hit with several Biomutant class choices as soon as you fire up the game: five breed choices and five class choices. What Biomutant class to choose depends mostly on what you want for your early-game combat style and which weapons you prefer.

The same goes for what Biomutant breed to pick, though to a lesser extent. Each specializes in a specific stat, but you can augment their stats right after picking a breed anyway. Our Biomutant breed and class guide breaks it all down for you.

Biomutant Breed Guide

Here’s the gist for each Biomutant breed and the best mutations for each.


  • All-rounder
  • Good starter character
  • No major drawbacks or benefits
  • Mutate as you see fit


  • Slight edge in physical strength
  • Good for melee classes
  • Focus on strength and vitality for mutations


  • Slight boost in Ki Energy
  • Best for Psi Freak, but high energy makes it an agile melee fighter too
  • Focus on intellect and agility if you go the Psi Freak route or strength for anything else


  • More armor
  • Biomutant’s version of a tank, good for tackling hard mode
  • Mix strength and vitality to turn your Hyla into a boulder-punching champion


  • Biggest Ki boost
  • Primarily suited for Psi skills
  • Intellect and agility to keep your Fip alive so they can fire off those skills


I honestly had a difficult time figuring out what the Murgel was supposed to be for since its stats are almost identical to the Primal. Your best bet is just picking one of the more unique breeds.

Biomutant Mutate Your Character

After picking a breed, you’ll need to mutate them. I’ve outlined above what the best mutations are for each breed, but the good thing about Biomutant mutations is that it doesn’t matter. You can pump all your points into strength for a Rex, for example, then add to Intellect with Upgrade Points every time you level up.

The only other important thing to note is that it’s best not to pour your initial mutation points into Charm on this screen. You won’t need high Charm for a while, but you will need higher attack, defense, and so on.

Biomutant Class Guide

After finishing your initial mutations, you’ll need to pick one of five Biomutant classes. These don’t affect your stats outside Luck, but they do determine your starting weapon and skills. As with mutations, you aren’t locked out of learning most skills later on, however, with just one exception.

Biomutant Dead Eye Class

  • Weapon — two-handed sword
  • Skill — Perfect Reload, chance to immediately replenish ammo and deal extra ranged damage
  • Good for — physical units, such as Dumdon or Primal
  • Worth it — Not really. The skill’s low activation chance means you don’t get much benefit here.

Biomutant Commando Class

  • Weapon — Rifle
  • Skill — Fury, deals 10% more damage with ranged attacks
  • Good for — Any breed
  • Worth it — Yes. Rifles have smaller magazines, but dealing 10% more damage with a ranged weapon is excellent since you’ll rely on ranged weapons throughout the game. Commando Perks bolster your defense at low health too, making it a good fit for Hyla if you go the tank route.

Biomutant Psi Freak Class

  • Weapon — Unarmed/fists
  • Skill — Spark Ball, class-exclusive Psi skill that lets you shoot electricity from your hands. 
  • Skill — Mega Mind, increases energy recovery by 20%
  • Good for — Rex and Fip
  • Worth it — Yes. Spark Ball is a handy complement to your ranged weapons, and you can increase your unarmed damage soon after starting the game. If you pair Psi Freak with a melee class, you’ll benefit from energy recovery anyway since it means you can dodge more. Perks are a bit boring, but the base class is strong without them.

Biomutant Saboteur Class

  • Weapon — Guns
  • Skill — Dual Wield, immediately unlocks dual wield weapons
  • Skill — Hypergenetic, reduces dodge roll energy consumption by 20%
  • Good for — Any breed
  • Worth it — Yes. Dual Wield is just plain fun to use, and anything that reduces your stamina is worthwhile. Saboteur Perks boost agility and stamina further, so you'll eventually be at a point where almost nothing can land a hit.

Biomutant Sentinel Class

  • Weapon — Smashing melee weapon
  • Skill — Toughness, increases armor by 10%
  • Good for — Fip for the armor boost or Hyla to buff defense even more.
  • Worth it — Sort of. If you’re building a tank or want some free extra armor for your melee fighter, it’s okay. Smashing melee weapons are fun and effective, however, and you won’t get one in the story for a while otherwise. Sentinel Perks are all over the place — health regen and attack boost, for example — which is good for rounding off rough edges, but not excelling in any one thing.

Biomutant Mercenary Class

  • Weapon — One-handed swords
  • Skill — Silver Grip, begin the game with dual-wield melee unlocked
  • Skill — Fury, increases melee damage by 10%
  • Good for — Any breed, thanks to its perks
  • Worth it — Yes. If you pre-ordered Biomutant and received a Mercenary DLC code, it's absolutely worth using. The Mercenary perks make it one of the most well-rounded classes in the game, with increased energy recovery, armor, and even a Perk to reduce enemy accuracy.

That's all you need to know about Biomutant classes and breeds, but stick around for more Biomutant guides in the coming days.

Biomutant Review: Splice and Dice Mon, 24 May 2021 11:00:01 -0400 Josh Broadwell

Biomutant is one of the weirdest games I've ever played. It’s like playing a David Attenborough show if he’d written the script after eating a pile of psychedelic mushrooms, but Experiment 101 makes that weirdness an asset. 

Biomutant falls short more often than I’d like with its narrative and how it handles choices, yet it's a memorable game packed with detail and one I hope to see more of in the future.

Biomutant Review: Splice and Dice

Decades after a man-made calamity made the world unlivable for humans, mutated animals roam the world, fighting, bartering, crafting, and sometimes just baking snacks. At the center of their world sits the Tree of Life, though four gigantic creatures called World Eaters threaten its sustaining force. If that sounds a lot like Breath of the Wild, it’s on purpose, as Experiment 101 cited the open-world Zelda game as an influence on its own creation.

However, it’s far from the only influence or even the only story. In fact, Biomutant has three stories. Two are connected to the Tree of Life and one is about you, while still being loosely tied to the Tree. Each draws on a different style of action and narrative. Biomutant mostly balances these narratives and styles well, though it overreaches itself in some areas (more on that in a bit).

Your broad, overarching goal is deciding whether to destroy the World Eaters and save the Tree or destroy the Tree and let only the strong survive. The second story revolves around the views of those you decide to work with.

Biomutant makes you align with one of the world’s six tribes as soon as the tutorial ends. Each sits somewhere on the game’s light-dark spectrum, for example, wanting to save the Tree and unite the tribes or destroy the tree and make peace with the tribes.

The hero’s story unfolds through a series of flashbacks, not unlike Link regaining memories in BotW. There is an important difference, though: your story hits harder. Link’s is very much a plot device, but Biomutant makes you spend time with your childhood friends and leaves you with a sense of something broken and lost when you meet them again in the present. 

It’s touching, but then it just leaves you completely. The hero’s story has a great deal of potential for grounding you in the world, but after the opening segments, Biomutant confines it to some chance meetings and the narrative around each World Eater.

They aren’t the only NPCs you’ll run across, though. Biomutant has an offbeat cast of animals scattered throughout the world, most of whom need help of some kind and all of whom have something good to offer for your time. 

Take Lump, for example. He’s a monkey-thing with a snack cart on the edge of a nuclear wasteland who gives you a flaming rolling pin if you capture his whiffle, which is much less salacious than it sounds. 

Not that you’ll be engaging with them directly. Biomutant uses a narrator to translate NPC talk into your language, and it has a peculiar effect. The characters are rather shallow, but not speaking directly to them makes it feel like you never quite build a connection to anyone you come across on your travels.

Still, the travels usually make up for the lack of meaningful interactions. Biomutant divides its map into several biomes, many built around specific environmental hazards, but unlike BotW’s element-inspired quadrants, the divisions are refreshingly varied. While the oxygen-deprived dead zone takes up the map’s southwest portion, you’ll find pockets of radioactive hazards and freezing terrain scattered throughout the map. 

Biomutant is at its best when its environment is at its worst, forcing you to devise strategies for pushing through or looming as an obstacle to tackle once you’ve enhanced your character more. 

Yet even the normal biomes have their merits, as there’s no part of Biomutant’s map that looks boring or plain. The entire game is just beautiful and takes advantage of the post-apocalyptic setting like few others.

You’ve got your usual decaying cities, true, but you’ve also got moments such as climbing to the top of a toxic trash heap (in your duck-head mech) to find the sun’s rays shining on trees growing out of the waste with what looks like poppies for leaves.

Those are the tangible bits. What Biomutant lacks in meaningful interactions, it makes up for with a distinct, eccentric culture. Habitats, language, lifestyles, and even transportation methods make Biomutant feel like you're playing an unorthodox offshoot of the Redwall universe, albeit often a less fully realized one.

Biomutant gives and takes away at the same time. The gorgeous, interesting world is packed full of reasons to explore it, but the quality of those things varies. Most of Biomutant’s quests are fetch quest variations that reward you with unique gear or vital health items. These quests are just as delightfully weird as the rest of the game — the first time.

Flushing toilets and finding rare clothes in microwaves is amusing, but they don’t have the long-term staying power needed to make them memorable beyond their weirdness or to support multiple playthroughs.

That’s the thing about Biomutant. It’s so close to being a masterpiece, but it never pushes past the surface to make the most of its dozens of ideas and inspirations. Non-quest-giving NPCs repeat the same limited dialogue, morality and your choices have less influence than you might think, the Tribe War boils down to just a few key decisions, and there’s no big moment or set of moments to make Biomutant feel like a real epic adventure. 

Granted, some of these drawbacks are present in Biomutant’s source material, e.g., Breath of the Wild being more about the world than the people or quests in it. Perhaps Biomutant would have benefited had Experiment 101 not been as faithful to its inspirations.

Combat is a similar affair. Fighting is bold and engaging in theory. You wield multiple weapon types and can take advantage of different mutant powers to manipulate the battlefield and your opponents, and that’s not even getting into the combos you unlock with each weapon type.

In practice, it turns into something akin to a musou, pulling off the same combos until your enemies, with their limited movesets, finally give up and die.

Admittedly, this turned into less of an issue the more upgrades I unlocked. Enemies are still too spongy, but the process of turning them into mutant pulp is much more enjoyable once your abilities come into their own, and you get some doozies. From elaborate shotgun combos to setting off elemental chains, Biomutant eventually gives you a buffet of choices, even if your foes never actually warrant the depth on offer.

One thing I never tired of was the customization. Character customization is somewhat rudimentary, especially since you’re rarely locked out of abilities. Gear customization, however, is not. 

Almost every reward in Biomutant is gear related, either equipment such as shirts or hats, or things you can use to make your own shirts, hats, baseball bats, and much more.

Some items are mods to enhance certain aspects of an item, such as a rifle’s reload speed or a shoulder pad’s defense stats. Others let you build your own weapons, which, whatever gripes I had with combat, never gets old.

You’ll need different quantities and combinations of skrap for every bit of crafting. Some of it comes from resource towers scattered around the landscape, but your best bet is scrapping your scrap for skrap — or, in regular speak, dismantling unneeded gear.

It gives a purpose to the piles of rare, uncommon, abnormal, and so on, equipment you’ll find, though that, too, highlights the combat’s limitations. Most of it isn’t needed.

Biomutant Review: The Bottom Line


  • Inspired and beautiful world
  • Utterly weird in all the best ways
  • Unique characters
  • Extensive customization


  • Falls short on several of its narrative and choice-driven promises
  • Lacking that extra oomph to make it stick
  • No interesting side stories and no chance to connect with characters
  • Combat is often same-y, despite the abilities
  • Tribe system feels unfinished

With Biomutant, the end result is a game that I enjoyed playing, despite the criticisms and score. I burn out fast with most open-world games, but I wanted to explore every corner of this unconventional world,  even when it didn’t always give me a good reason to.

I don’t think you can call a game bold enough to mix so many influences together safe, but there’s a distinct sense Experiment 101 came close to playing it safe. Whether from budget restraints, time restrictions, or COVID impacts, I don’t know, but Biomutant needs a sequel or DLC to make the most out of the strong foundation already present.

Regardless, I don’t regret my time with Biomutant one bit, and I’ll certainly never forget it.

[Note: THQ Nordic provided the copy of Biomutant used for this review]

Biomutant Trailer Highlights Beautiful World and, More Importantly, the Snack Vendor Thu, 22 Apr 2021 11:58:54 -0400 Josh Broadwell

It's been quiet in the wilds of late, but THQ Nordic is breaking the silence with a brand-new Biomutant trailer. The new Biomutant trailer shows off the game's gorgeous world in all its fantastical variety, from wrecked cities to lovely villages and everything in between.

Biomutant has combat, of course, but this new trailer focuses on the calmer, quieter moments between clan battles. There's a remote hamlet accessible via airship, and while there's little of particular note on the surface, life teems under the surface. Old billboards are recycled for new uses, and the local cook sets up a cart hawking goods to hungry passersby.

Other locations aren't quite as hospitable. Hollowed ruins of a former metropolis offer no rest for the weary, while snow-covered plains test the endurance of even the hardiest of modified beasts.

Then there are the more outlandish locations — urban environments covered in purple overgrowth, for example, or impossibly vibrant jungle biomes.

In short, hopefully Biomutant doesn't have photo mode because it'd be impossible to actually finish the game if it did (at least that's our take on its absence). 

Biomutant releases May 25 for PlayStation 4, Xbox One, and PC, and pre-orders are open now.

Action RPGs in 2021: 14 Games to Look Out For Tue, 02 Mar 2021 17:40:53 -0500 Ethan Anderson


Magic: Legends

  • Platforms: PC, PS4, Xbox One
  • \n
  • Release Date: TBD 2021
  • \n

Finally, we have Magic: Legends. In this three-player co-op ARPG, you'll become a Planeswalker in the Magic Multiverse. You'll choose a class, journey out into various locales, and build decks full of spells to use in fast-paced combat.


The deck-building mechanic leads to plenty of loadout combinations in battle, no matter whether you choose to be a Geomancer, Necromancer, Sanctifier, Beast Caller, or Mind Mage. The game's difficulty modifiers and challenges were recently outlined, and there's sure to be more news in the lead-up to the game's release later this year. 




That's it for our list on the ARPGs to keep an eye on in 2021. There's bound to be something in this list for almost every action RPG fan out there, whether you want to play alone or with friends. Be sure to make note of each game that catches your eye, and let us know if we missed any other releases that you're looking forward to!


Atomic Heart

  • Platforms: PC, PS4, Xbox One
  • \n
  • Release Date: TBD 2021
  • \n

Atomic Heart looks like it's set in a post-apocalypse, but it isn't. Instead, it's an ARPG set in an alternate timeline that explores what could have happened in the USSR following World War 2.


Set in 1955, there are plenty of surprising technological advancements, all centered on communism and aggression towards the Western world. You play as a KGB officer who finds himself in the middle of a huge robotic malfunction at "The Facility." Inside, you'll be faced with hostile machines that were originally made to be used in wartime combat.


So much of the game is still shrouded in mystery, and it's been rumored that the game has undergone significant changes since it was first announced in 2018. 


Horizon Forbidden West

  • Platforms: PS4, PS5
  • \n
  • Release Date: TBD 2021
  • \n

Circling back around to post-apocalyptic settings, Horizon Forbidden West is one of the most anticipated RPGs of the year. Period. 


Aloy is back, and this time around, she's exploring unseen lands as she attempts to stop a mysterious blight that's ravaging the world. This blight may bring on another extinction, so it's up to her to find out the truth behind it while going up against new machines and hidden foes.


While we don't have a definitive release date other than "sometime in late 2021," a recent Sony Instagram advertisement (courtesy of VGC), points to the game still hitting that vague release window. At least for now. 


Dungeons & Dragons Dark Alliance

  • Platforms: PC, PS4, Xbox One, Switch
  • \n
  • Release Date: Fall 2021
  • \n

If you thought that NEO: The World Ends With You was lacking in info, you might not be too pleased here — especially if you're a D&D fan. Unfortunately, not too much is known about Dungeons & Dragons Dark Alliance at this point.


The good news is that it's confirmed to be a four-player co-op action RPG that supports both online and local multiplayer in the lands of Icewind Dale. The bad news is that the information more or less ends there. Regardless, this is still an exciting concept for D&D fans who are looking for their next adventure.


NEO: The World Ends with You

  • Platforms: PS4, Switch
  • \n
  • Release Date: Summer 2021
  • \n

The World Ends With You released all the way back in 2007 for the DS and mobile iOS and Android devices. The game was re-released in 2018 for the Nintendo Switch, but now, 14 years after the cult hit first released, a true sequel is finally on its way.


NEO: The World Ends With You follows four new protagonists stuck in a city playing a deadly game. Longtime fans will recognize the premise, visuals, and even the gameplay shown off in the trailer above.


Square Enix hasn't revealed any more details beyond what's in the trailer but is sure to share more soon if the summer release window holds strong.


Rune Factory 5

  • Platforms: Switch
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  • Release Date: 2021
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In a slight change of pace from Dying Light, Rune Factory 5 is a vibrant RPG sim with a bit of action thrown in for good measure. After suffering from memory loss (because no farm-sim game with action elements would be complete without it), you end up in a small town where your story begins.


Since Rune Factory is first and foremost a simulation game, a lot of your time will be spent farming, fishing, taming creatures, building relationships, and more.


But outside of the town, there's plenty of action to be had as you become a member of a band of peacekeeping rangers. There's plenty to do, whether you choose to live a domestic life, a dangerous one, or both in this upcoming Switch exclusive. 


Dying Light 2

  • Platforms: PC, PS4, PS5, Xbox One, Xbox Series X|S
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  • Release Date: 2021
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Dying Light 2 is another post-apocalyptic action RPG that should be on everyone's radars this year. Like so many other titles, this is another game that was delayed indefinitely in early 2020. Since that announcement, we've heard very little about how development's going, but hopefully, it will be ready for release before 2021 comes to a close.


Combining survival and role-playing elements, Dying Light 2 is much like its predecessor and is played from the first-person perspective. Set in a new setting, but one that's still post-apocalyptic, Dying Light 2 follows a new protagonist 15 years after the outbreak of the virus. Your agility and talent will help you survive, but it's your decisions that will determine the outcome of your story.



  • Platforms: PC, PS4, Xbox One
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  • Release Date: May 25, 2021
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Jumping from vampires to varmints, the next game you should keep an eye on in 2021 is Biomutant, a post-apocalyptic open-world RPG that somehow manages to mix shooting, kung fu, and tiny creatures into what looks to be a unique ARPG experience.


You'll dive deep into systems involving crafting, customization, and mutant powers as you're tasked with uniting the game's many divided Tribes. Of course, you're also tasked with saving the New World from a plague that is slowly killing the Tree of Life, a task no good RPG would leave out. 


Vampire: The Masquerade - Bloodlines 2

  • Platforms: PC, PS4, PS5, Xbox One, Xbox Series X|S
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  • Release Date: Beyond 2022
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If you're not one for linear tales and want a bit more choice in your action RPGs, Vampire: The Masquerade  Bloodlines 2 is one of the games that you should be looking forward to the most. 


You begin the game as a human, before getting attacked during a vampiric Mass Embrace in the city of Seattle. From then on, the discipline you choose, faction you align with, and clan you join will shape your narrative as a newly born vampire. 


As the sequel to the longstanding cult-classic Vampire: The Masquerade  Bloodlines, there's a lot to live up to. Though it's disappointing for fans, Bloodlines 2 has been indefinitely delayed as publisher Paradox Interactive looks for a new developer. Hopefully, we'll learn more before the end of the year. 



  • Platforms: PC, PS4, PS5, Xbox One, Xbox Series X|S
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  • Release Date: Summer 2021
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In SCARLET NEXUS, players will jump into a world where humans have gained extra-sensory powers. And of course, with more powers comes more problems. As if right on cue, aggressive mutants with a thirst for human brains start falling from the sky. These mutants, known as Others, are the main threats in the world of SCARLET NEXUS.


To piece together the game's whole story, players will take on two paths from two different characters. One is the tale of new recruit Yuito Sumeragi, and the other is the tale of the prestigious Kasane Randall. How their stories intertwine remains unknown, but there will be plenty of action along the way. 


Gotham Knights

  • Platforms: PC, PS4, PS5, Xbox One, Xbox Series X|S
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  • Release Date: 2021
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If shooting and looting don't scratch your co-op action RPG itch, then maybe taking down criminals in Gotham City will. Gotham Knights is basically what you get when Batman is nowhere to be found and crime runs amok in DC's darkest city. Batgirl, Knightwing, Robin, and Red Hood are filling in for him, and from the looks of it, their plates are full.


However, despite having four playable characters to choose from, Gotham Knights only allows for two-player co-op, as seen in the first gameplay reveal for the game. That being said, a co-op game set in DC's famous city should still be an experience that you won't want to miss out on, and like Outriders, it's drop-in/drop-out, allowing players to team up anywhere, anytime. 



  • Platforms: PC, PS4, PS5, Xbox One, Xbox Series X|S, Stadia
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  • Release Date: April 1, 2021
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Outriders is a third-person story-driven co-op RPG looter-shooter (a lot of qualifiers, I know) that takes place on the dangerous planet of Enoch. It's post-apocalyptic through and through, underpinned by a dark, sometimes morbid narrative. 


Leading up to release, one of the game's most appealing features is crossplay between all platforms and drop-in/drop-out co-op throughout its entire story. You can journey across this dangerous alien world with friends, regardless of their respective setups or in-game progression.


It's similar in nature to other looter-shooters like Destiny and The Division, but it's been made clear that Outriders won't follow the games-as-a-service model. Developer People Can Fly and publisher Square Enix have said the entire Outriders experience will be in a single package at launch. 


There is beta/demo out now on all platforms, and it will remain live even after the game launches on April 1. That gives those interested in checking it out plenty of time to do so. 


Monster Hunter Rise

  • Platforms: Switch, PC
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  • Release Date: March 26, 2021 (Switch), TBD 2022 (PC)
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Monster Hunter Rise is Capcom's first follow-up to the ultra-successful Monster Hunter: World. This is another storied RPG series that can easily fill the action RPG void in your life with hundreds of hours of gameplay. Launching in just over a month on March 26 for the Nintendo Switch, Monster Hunter Rise takes its name literally, featuring more verticality than previous installments. 


According to recent reports, it will release on PC sometime in 2022. There's no firm release date just yet, but producer Ryozo Tsujimoto said it's definitely happening. 


If you didn't get a chance to try the game's demo earlier this year, you should know that Rise a new adventure that features four-player co-op, new locations, improved traversal, and of course, new monsters. You can read more about it over here on our game page


Tales of Arise

  • Platforms: PC, PS4, Xbox One
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  • Release Date: TBD 2021
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More than a few games set for release in 2020 were delayed to 2021 (or further) due to working conditions in the COVID-19 pandemic. Tales of Arise is one of those games. It was originally set for an "early 2020" release window, but now, it's slated for launch sometime this year. 


Tales of Arise is the 17th mainline entry in the long-running series, and the last game, Tales of Berseria, came out in early 2017 for the PS4 and PC in the West (it released in 2016 in Japan). 


For the first time in ages, a Tales game is being made without using the series' usual in-house engine used for previous releases, such as Berseria and Zestria. Sporting a brand-new Unreal Engine 4 makeover and a tweaked battle system, Arise looks to shake things up for Tales fans in more ways than one. 


We just recently worked up a list focused on the upcoming turn-based RPGs that you should be on the lookout for in 2021, including games like the just-released Bravely Default 2, Loop Hero, and Darkest Dungeon 2. It's only right that we do the same for action RPGs as well.


2020 gave us memorable action-oriented titles such as Nioh 2, Genshin Impact, and Final Fantasy 7 Remake. This year is looking like it will provide more than a few notable releases too.


If you prefer more fast-paced combat in your RPGs, this is the list for you. Here are 14 action RPGs that you should definitely have on your radar in 2021.

THQ Nordic Announces Biomutant Release Date, Collector's Editions Tue, 26 Jan 2021 14:08:56 -0500 Josh Broadwell

Biomutant has a release date at last. THQ Nordic announced the open-world kung-fu shooter will release on May 25 for PC, PlayStation 4, and Xbox One.

There's currently no word about Biomutant on PlayStation 5 or Xbox Series X|S, though THQ has more news in store for the months leading up to Biomutant's release date.

THQ also announced two new Biomutant editions, the Atomic Edition and Collector's Edition.

The Biomutant Atomic Edition sells for $399 and includes:

  • High Detail Diorama - 60cm/23" long, 25cm/10" width, 30cm/12" height
  • Game Biomutant
  • Steelbook
  • T-Shirt in L/XL
  • Oversized Mousepad 80cm/31" x 35cm/14"
  • The artwork on Fabric A1 size
  • Soundtrack
  • Premium Box

Biomutant's Collector's Edition will cost $109 and comes with:

  • Game Biomutant
  • Game hero figurine
  • The artwork on Fabric A1 size
  • Soundtrack
  • Premium Box

Biomutant pre-orders are open on the game's website, which re-directs to either Amazon or GameStop, though it's not certain whether more retailers may open pre-orders in the coming months.

Biomutant tells the tale of a dying world, where mighty tribes of animal warriors clash and the Tree of Life slowly bleeds to death.

While there is an overarching narrative, player choices dictate the story's outcome. It also determines who their character becomes thanks to Biomutant's signature genetic modification system shown in more detail in the big 2020 Biomutant trailer.

New Biomutant Trailer Finally Shows the Game in Action Fri, 26 Jun 2020 13:55:55 -0400 Josh Broadwell

The last we heard about Experiment 101's Biomutant, the developer said that it hadn't been cancelled. THQ, the game's publisher, reconfirmed that during a recent Summer of Gaming livestream and went quite a bit further too, presenting a full nine minutes of Biomutant gameplay.

Biomutant's creative director Stefan Ljungqvist told IGN (courtesy of Gematsu) that the game is currently in the final stages of development. The biggest challenges now are providing balance between a completely open game and guiding those who might get stuck, while also doing the usual bug checks and fixes. There's still no firm Biomutant release date though.

The new Biomutant trailer gives us a glimpse at a bunch of different animal types spanning multiple tribes, ranging from frog royalty to something vaguely resembling a Lombax. It's the kind of anthropomorphic mashup you'd expect from a game about mutated animals struggling for survival.

On top of the animals themselves, the Biomutant trailer showed off some special wheels too, though that's definitely not a catchall term. One critter had a trolley of some kind, while another was sweeping the battlefield with a gold-plated clockwork hand that fires bullets when it makes a gun shape.

Speaking of combat, it looks like Biomutant has several different kinds. There is what's probably the main course of fighting against other animal tribes as you try to restore the Tree of Life. And there's also a fair few battles shown against giant monsters lumbering around Biomutant's gorgeous open world.

Getting ahead in combat means crafting the right gear, and we got to see some of Biomutant's crafting in the trailer. You'll piece together weapons from numerous different components, all of which add their own unique properties to the end product and affect how it looks.

You can check out Ljungqvist's full comments on Gematsu if you're interested. Stay tuned to GameSkinny for more Biomutant news as it heads our way.

ARPG Biomutant is Still a Thing, Developer Says Fri, 21 Feb 2020 16:18:14 -0500 GS_Staff

Experiment 101 says that it hasn't forgotten about Biomutant, the action RPG it first showed off back in 2018. Though the game generated a good amount of buzz following the reveal of its official trailer, there's been essentially nothing to go on since. Both the developer and THQ Nordic, the game's publisher, have remained remarkably quiet about Biomutant

Breaking the silence, Experiment 101 recently released a statement on the game, saying: 

We know that many of you are wondering if the game is still in development. Let us assure you that we’ve never been working harder and more focused on it than now!

We are doing everything we can to make this the best game all of us have ever worked on and that it will be as entertaining and great as we can possibly make it.

We can only hope for your continued support and patience as we complete the final stages of its development.

As some of you might understand or know, the work involved in finishing a game is long, challenging, and unpredictable. The sheer magnitude, size, and length of Biomutant adds to said effort.

We will reveal the release date as soon as everyone at our studio feels confident about hitting that date and that the game is ready for it.

Again, thank you for your understanding and for your continued support and enthusiasm for our game.

From us at Experiment 101.

To provide further context to the official statement, THQ Nordic said that the team developing Biomutant is relatively small, and that it does not want to share information too early. 

The never ending question when Biomutant will be released is still owed to all fans out there. The reality is that the team is small, around 20 people, so the finalization takes longer than with a larger team.

THQ Nordic will announce the release date when they are certain they will be able to release a product that can live up to expectations.

The game has been on our radar for while, making our list of most-anticipated RPGs of 2019. Though, we obviously whiffed big time on when it would release. 

Outside of the announcement trailer at the top of this article and being playable at PAX 2019, the only other official information we know is that Biomutant will receive a Collector's Edition ($109.99) and an Atomic Edition ($399.99). The latter (seen above) comes with an awesome diorama, soundtrack, and mousepad, among other things. 

As of this writing, the Biomutant social media channels are relatively threadbare. One can easily scroll all the way back to 2018 on the game's official Twitter account, though there are some good preview articles about the game to be found along the way. 

Hopefully, we won't have to wait too much longer for more official news on the game, including a release date.

Stay tuned to GameSkinny for more on Biomutant as it develops. 

10 Awesome RPGs to Look Forward to in 2019 Fri, 09 Nov 2018 11:07:49 -0500 Tim White


Cyberpunk 2077

  • Developer: CD Projekt Red
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  • Platforms: PC, PS4, Xbox One
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  • Release: TBD (maybe 2019? Please?)
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You didn't really think you'd get all the way through this list without seeing Cyberpunk 2077, did you? The legendary developers of the Witcher trilogy have turned their full attention toward crafting a futuristic dystopian RPG based on the hugely popular Cyberpunk 2020 tabletop system, and millions of gamers are aquiver with anticipation.


Maybe I cheated a little by including Cyberpunk 2077 in a list of games slated for 2019—but only a little. Highly unofficial whispers around the internet have suggested that a 2019 release might be possible, but CD Projekt Red hasn't firmly committed to anything more than "it will be ready when it's ready."


I, for one, am perfectly happy grudgingly willing to wait for the best Cyberpunk experience possible.




That's it for our anticipated RPGs of 2019. Is there another RPG you're looking forward to that's not on this list? Share it in the comments below.


Code Vein

  • Developer: Bandai Namco
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  • Platforms: PC, PS4, Xbox One
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  • Release: TBD 2019
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Do you like vampires, magic, ruined cities, and hyper-fast combat? Then Code Vein might be for you. We've been promised a dark and intriguing story, as well as lots of weapons, upgrades, and abilities.


Originally scheduled for a 2018 release, it's been pushed back to a still unannounced date in 2019—hopefully that means Bandai Namco is taking extra time to get it right.


Tom Clancy's The Division 2

  • Developer: Massive Entertainment
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  • Platforms: PC, PS4, Xbox One
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  • Release: 15 March 2019
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The Division blurred the lines between shooter, MMO, and RPG, and did a reasonably good job of it. To developer Massive's credit, they listened to player feedback and made consistent efforts to correct aspects of the first game their customers weren't pleased with.


Hopefully, they've held onto that flexibility and applied past experience to The Division 2. You'll have to wait until next spring for another chance to shoot terrorists and gang bangers 30,000 times each.


Wasteland 3

  • Developer: inXile Entertainment
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  • Platforms: PC, PS4, Xbox One
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  • Release: TBD 2019-ish
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The first Wasteland quickly made a name for itself as a highly successful post-apocalyptic strategy RPG. The sequel upped the ante and took home PC World's "Game of the Year" award in 2014. Developer inXile is gearing up to bring us an even bigger, darker (and co-op!) adventure in Wasteland 3.


There's no trailer yet—not one that shows much, anyway. Maybe that's a deliberate ploy to build up more anticipation. Either way, watch for Wasteland 3 sometime in 2019 (probably, maybe).



  • Developer: Phoenix Labs
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  • Platforms: PC
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  • Release: TBD 2019 (open beta available now)
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There are plenty of RPGs out there and a decent selection of co-op action titles, but not much on tap in the way of true co-op RPGs. Free-to-play Dauntless looks like it's drawing at least some inspiration from the Monster Hunter series, allowing up to four players to battle tons of huge beasts together.


Dauntless is in open beta now, with a full release scheduled for sometime next year.



  • Developer: Ballistic Interactive
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  • Platforms: PC
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  • Release: Q4 2019 (early access open now)
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"Horror-RPG" is such a great fusion of genres that it's surprising how few of them exist. Hellsign aims to fill that relative void with what looks to be a thrilling supernatural P.I. adventure. Players will initially be tasked with banishing fairly tame poltergeists, after which it will be time to buy better gear and weapons to take on more dangerous jobs.


Check out the reveal trailer, then do your best to restrain your excitement for another year until the full release around Q4 2019—or pick up the early access version now.


Rune: Ragnarok

  • Developer: Human Head Studios
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  • Platforms: PC
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  • Release: TBD 2019
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Vikings and Norse mythology have been done before, but Human Head Studios is looking to put a fresh spin on Rune: Ragnarok with an open-world setting featuring enormous and terrifying bosses.


Fans of Odin, mead halls, and brutal action-RPGs will surely want to keep this one on their watch lists.


Kingdom Hearts III

  • Developer: Square-Enix
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  • Platforms: PS4, Xbox One
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  • Release: January 2019
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Kingdom Hearts is one of the more weirdly numbered franchises out there; despite its name, Kingdom Hearts III is actually about the 119th game in the series. Sora, Donald, and Goofy are seasoned vets by now, ready to push back the Heartless once more.


Now that Disney owns half of all franchises ever conceived, rumors abound that we might even see Star Wars or Marvel characters this time around. Nothing's official yet, though—we'll have to wait a little longer for more info.


You can check out the official trailer here.



  • Developer: Spiders
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  • Platforms: PC, PS4, Xbox One
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  • Release: TBD 2019
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17th-century Europe, despite its rich history and plentiful folklore, is a setting seldom seen in games apart from standard high fantasy tales. GreedFall aims to do something about that. Part RPG, part swashbuckling adventure game, it places players in the shoes of a mercenary exploring the shores of a mystical island in search of a cure to a mysterious disease (and treasure, of course).


By all indications, GreedFall seems to be aiming for a gritty and realistic aesthetic, fully embracing the technological limitations and social mores of pre-American Europe. It's surely worth keeping an eye on as its release date draws closer.



  • Developer: Experiment 101
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  • Platforms: PC, PS4, Xbox One
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  • Release: TBD 2019
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Have you ever wanted to roleplay as a claymore-wielding cyborg raccoon-fox with a sick hat and a jetpack? Me neither, but now that it's been proposed, I'm strangely intrigued.


Featuring fast, fluid third-person combat, Biomutant is largely keeping its story under wraps, except to say that a mysterious plague is threatening the Tree of Life and it's up to you to do something about it—or to make everything worse.


Biomutant looks super pretty, too; you can check out a cinematic trailer here to tide you over until it releases sometime in 2019.


2019 is shaping up to be a great year for RPGs, in both the AAA and the indie spheres. Here's a varied spread of lots of different role-playing titles to look forward to—you're sure to find something that catches your interest.