Days Gone Articles RSS Feed | Days Gone RSS Feed on en Launch Media Network PlayStation 4, PS5 Black Friday Deals & Sales 2021 Mon, 08 Nov 2021 20:23:10 -0500 GS_Staff

With Black Friday just around the corner, and some retailers already rolling out the discounts and deals, it's time to take a look at some of the best current and upcoming PlayStation 4 and PS5 sales.

As we hurtle headlong into the holiday season, there are plenty of games on offer already with more to come; there are also some hardware discounts too. Though, widespread PS5 system restock may be a bit too much to ask for even a year after launch. Most are still sold out.

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A number of the biggest retailers, from Amazon and Gamestop to Target and Best Buy, are getting in on the action. Here are the best deals we know of so far. Use the links below to jump to each retailer's section.  

Amazon Buy 2 Get 1 Free PS4, PS5 Games

This isn't exactly a Black Friday specific deal, but it's available in November, so we're counting it. Amazon will conceivably have more deals in the weeks ahead, and we'll add those here. But for now, this BOGO offer is almost too good to pass up. 

This Buy 2 Get 1 sale is on a wide range of video games, including those for Nintendo Switch, Xbox One, and Series X. It includes many of 2021's Game of the Year contenders, as well as brand-new releases like Call of Duty Vanguard and Far Cry 6.

The best part is that you can mix and match, picking up any combination of PS4 and PS5 games, or any for Nintendo and Microsoft consoles. The offer also includes movies, music, books, and other items. 

Head over to Amazon, and sift through the qualified games. To take advantage of the deal and redeem the offer, Amazon says that you'll need to add three items to your shopping cart and the savings "will automatically be applied at checkout, if eligible." 

A few highlights for PS4 and PS5 include:

  • Call of Duty Vanguard
  • Assassin's Creed Valhalla
  • Marvel's Guardians of the Galaxy
  • Riders Republic
  • Immortals Fenyx Rising
  • Resident Evil Village
  • Outriders
  • Watch Dogs Legion
  • Demon's Souls
  • It Takes Two
  • Final Fantasy VII
  • Hitman 3
  • Far Cry 6
  • Mortal Kombat 11

Adding extra incentive, some of these games are already discounted, some heavily. You could theoretically grab three brand-new games for the price of two, and still pick up a handful of others on the cheap.

PlayStation 4, PS5 Black Friday at Target

This is another sale that kind of, sort of falls under the Black Friday banner it seems. Like Amazon, Target also has a Buy 2 Get 1 free deal for video games. And since it's in November too, we're including it here. An ad scan mentions that these deals are valid through November 13, so act fast. 

Also, just like Amazon, this is a Buy 2 Get 1 mix-and-match sale, including all gaming platforms, movies, books, and more. Here are some highlights:

  • Madden 22
  • The Last of Us 2
  • Ghost of Tsushima
  • Marvel's Spider-Man (GOTY)
  • Marvel's Avengers
  • Sackboy: A Big Adventure
  • Star Wars Jedi: Fallen Order
  • Tony Hawk's Pro Skater 1+2
  • Cyberpunk 2077
  • Scarlet Nexus
  • Days Gone
  • Star Wars Squadrons
  • Yakuza 7: Like a Dragon

There are plenty more on offer as well, as the sale for video games alone spans 29 pages with 24 entries per page. While some games cross over with Amazon's sale, such as Assassin's Creed Valhalla, Hitman 3, and It Takes Two, it appears that more recent titles, such as Far Cry 6, CoD: Vanguard, and Ratchet & Clank: Rift Apart are not included in Target's sale.

Either way, you can check out what's on offer by heading over to Target's BOGO video games page. We'll update this page with more Target deals as they pop up through the month.

GameStop PS4, PS5 Deals

GameStop's official Black Friday ad doesn't appear to be in the wild just yet. That will probably be coming soon, though. Until then, there are a few PlayStation 4 and PS5 games on sale. 

  • Deathloop ($39.99)
  • Far Cry 6 ($49.94)
  • Riders Republic ($49.94)
  • Madden 22 ($43.49)
  • Tales of Arise ($49.99)
  • Resident Evil Village ($45.99)
  • MLB The Show 21 ($49.00)
  • Scarlet Nexus ($39.49)
  • Aliens: Fireteam Elite ($33.88)
  • Yakuza 7: Like a Dragon ($49.99)

All told, there really aren't that many scintillating deals as of right now. While the sales over at Amazon and Target are almost too good to pass up, you could hold off picking anything up from GameStop right now. But don't let us tell you what to do with your money. Head over here to check it out.

Best Buy PS4, PlayStation 5 Sale

Best Buy has been offering Black Friday deals since mid-October, but it doesn't have much of anything for PlayStation 4 or PS5 right. Outside of discounts on Madden 22 ($49.99), FIFA 21 ($19.99), and Outriders ($19.99), we'll have to wait until closer to the traditional Black Friday day to see what else pops up.

Walmart PlayStation Deals

Walmart is another retailer that hasn't shared all of its plans for Black Friday 2021 deals on video games, which is slightly odd considering the retailer's holiday ad is already out. Regardless, Wal-Mart will be having an Early Access Black Friday sale for Walmart+ members starting on November 10 at 3 p.m. EST. Early Access is not available to Walmart+ trial members.

There's really no idea what to expect, though it's safe to assume some PlayStation games will be on sale. We're probably looking at deeper discounts on older games, with the shallower deals hitting recently-released titles like Back 4 Blood and Vanguard.

PlayStation Store Discounts

There are currently 590 items, games and DLC included, on sale as part of the PlayStation Store's November Savings extravaganza. Again, another set of discounts not carrying the Black Friday moniker but a set of discounts nonetheless. This one runs until November 19.

It's very likely a specific Black Friday event will hit the store in the coming weeks. 

In the meantime, you can save on all kinds of digital games, including: 

  • Maneater ($23.99)
  • Sekiro: Shadows Die Twice GOTY ($38.99)
  • Final Fantasy XIV Complete Edition ($23.99)
  • Subnautica ($16.49)
  • Horizon: Zero Dawn ($9.99)
  • Monster Hunter World: Iceborne ($20.99)
  • Red Dead Redemption 2 Ultimate Edition ($34.99)
  • Crysis Remastered ($14.99)
  • Mafia III: Definitive Edition ($9.89)
  • Control ($11.99)

The above doesn't even begin to scratch the 25 pages worth of games and DLC available. Check it out here. On top of that, there's also a Retro Sale and Games Under $15 Sale as well. 

Those are the Black Friday and before Black Friday PlayStation deals and sales available right now. We're still waiting to see any movement on consoles, controllers, and most other hardware; DualShocks and DualSenses are still going for full price. Bookmark this page, as we'll be updating it throughout the month. Stay tuned. 

Days Gone: Best Melee Weapons Tier List Mon, 24 May 2021 10:58:02 -0400 Serhii Patskan

People couldn't wait for Days Gone, previously an exclusive title for PS4, to get the proper PC release, and finally, here it is in all its glory. As before, the staple type of weapon in Days Gone is melee, which you can use to tear down freaks like a boss.

This tier list guide will showcase only the best melee weapons in Days Gone, including their possible locations and crafting recipes. If you're not sure which one to pick, just go with the highest tier weapon once you can get it.

Days Gone S-Tier Melee Weapons

Superior Metal Axe

This metal axe may not look special, but it is by far the best melee weapon in Days Gone. It hits hard and can be quite durable if taken care of.

It cannot be crafted, so don't waste time looking for a blueprint, but it can be found on the ground at various points in the game.

If you have the Field Repair skill, then you can easily keep its durability up so it doesn't break on you. If it does break, you can always find another one at the following locations:

  • After the cutscene with Kouri and Deek, near a blue SUV
  • During the "Collect Yeast" quest, near the car at the yeast place
  • During the "I Don't Want to Hang" quest, at the back of Taylor's location
  • During the "A Bunch of Cavemen" quest, near pile of woods

Superior Mace

Just like the Superior Metal Axe, this melee weapon cannot be crafted. It doesn't deal as much damage as the axe, but its durability is much higher.

Superior Mace is also more rare than the axe, which makes it a harder candy to crack. But it can still be found spawning at one of these two locations:

  • At the Diamond Lake Encampment, on the stairs of one of the huts
  • At the Crater Lake Visitor Center, behind an abandoned car near the center welcome sign

Days Gone A-Tier Melee Weapons


Many Days Gone players are familiar with this highly popular melee weapon, a true staple of the survival genre.

It has high damage but low durability, so you will need to keep repairing it quite often.

You can craft Machete using the lawnmower blade, but it is a lot easier just to find it on the ground at one of the following locations:

  • In the Cascade region, south of the cemetery
  • During the "Chasing Leon" quest, in the ambush camp
  • From one of the road ambushers

Baseball Bat Axe

This melee weapon is basically a baseball bat with a sawblade attached to it, which results in great power.

Unlike the Machete, finding the Baseball Bat Axe on the ground is a huge pain. Crafting it would be the best option.

First, you need to obtain the blueprint of the axe by clearing the ambush camp at the Black Crater. You can find the blueprint inside the bunker under the camp.

Then, you can craft it in the Survival menu using the following materials:

  • 1x Wood Baseball Bat
  • 1x Sawblade
  • 1x Scrap

Days Gone B-Tier Melee Weapons

Superior Club

Although this melee weapon carries a very respectable "superior" tag, it cannot be compared to other weapons in the same category.

Superior Club is simply too slow, but it does hit hard — so it could be a great choice to fight freakers.

Once again, this weapon is a lot easier to craft than to find in the field. For this you will need to clear the ambush camp at the Jefferson Rail Tunnel. You will find the blueprint inside the bunker under the camp.

Once you have the plans, you can craft Superior Club using the following recipe:

  • 1x Wood Baseball Bat
  • 1x Small Pipe
  • 1x Scrap

Spiked Bat

Similar to Machete, this bat with nails in it is a great mid-tier weapon that can become a good friend in the early game. It won't be that good later on, but by that time you can find or craft something better.

You can craft Spiked Bat by revealing a blueprint during "No Starving Patriots" quest and using the following recipe:

  • 1x Wood Baseball Bat
  • 1x Box of Nails
  • 1x Scrap

Ripper Blade

This melee weapon can be compared to Baseball Bat Axe, since it also uses a sawblade, but the base of the weapon isn't as strong, so it's a little less strong and durable.

You can craft Ripper Blade after unlocking the blueprint during the "They Will Never Stop" quest and using the following recipe:

  • 1x Stool Leg
  • 1x Sawblade
  • 5x Scrap

These are the best melee weapons in Days Gone. Also, be sure to check out the official GameSkinny review of Days Gone for PC.

Days Gone PC Review: Road to Greatness Tue, 18 May 2021 00:00:02 -0400 Mark Delaney

Days Gone launched two years ago on PS4. It was the rare Sony first-party game that didn't receive universal praise. Personally, I always found that to be unfair, and the game became my favorite of 2019. As time wore on, it became one of my favorite genre games ever made.

In the subsequent two years, Days Gone has earned something akin to cult status among console players  as much as a game can that was featured on an E3 stage, anyway  and now Days Gone gets a second chance with the mainstream as the latest in a growing list of Sony games launching on PC.

But for Days Gone to receive greater accolades this time around, the PC port would have to be impressive, something prior Sony games have sometimes struggled with. Thankfully, Sony Bend's "Broken Road" provides for a gorgeous port, giving a whole new player base access to one of the finest post-apocalyptic games in the world.

Days Gone PC Review: Road to Greatness

The premise of Days Gone is quite simple, as the team once admitted to Game Informer during the magazine's cover-story trip to Oregon. It's The Walking Dead meets Sons of Anarchy. As one of the few post-viral outbreak survivors, Deacon St. John roams central Oregon's jagged forests and snow-capped mountains on his motorcycle and often alongside his best friend and former club member, Boozer.

While the pair still wear their colors, their biker gang is all but disassembled. They ride through a world where most people have been turned into Freakers, crazed albino-like zombies that rip and tear at the flesh of the living when they aren't traveling in massive hordes or curled up in their offensively-scented nests.

Days Gone is the personification of the adage "write what you know." Taking place in the region where Sony Bend operates, the setting feels rich and well-traveled. Real-life vistas like Crater Lake are supplemented with authentic-looking small-town gas stations, general stores, churches, and homes. What once were quiet mountain towns are now overrun with the filth and decay of two-plus years of societal collapse.

In their place have sprung up several settlements, each with its own leaders and group dynamics. Some survive on slave labor, others are havens for the region's right-wing conspiracy theorists (now feeling vindicated for spending their pre-virus years building prepper stashes). Others still are fledgling, often struggling democracies, where good-natured people are trying to keep their heads on straight in a world where most have abandoned those pretenses once the pharmacies emptied out and the wolves started hunting people.

The world of Days Gone is very much inspired by its undead predecessors, which tend to depict similar disarray, but in the game's long-running story mode, it ends up succeeding despite  and sometimes because of  its tropes. The full game plays out like a seasons-long zombie epic, and each new community Deacon travels to feels like the start of a new season, like Rick Grimes' group moving from the CDC building to the prison to Alexandria and so on.

While past storylines continue to ripple into the present, Deacon's North Star is always his presumed-dead wife, whom he lost on the first night the world went to hell. Deacon's story is not always as clever as it seems to think it is. Some story beats can be seen a mile away, but it's certainly interesting enough to make this 40-hour adventure well worth exploring.

It all makes for a familiar yet captivating story that gives context to Deacon's open-world running about better than some other games in the genre. He clears out Freaker nests to enable fast travel, which provides for more dynamic recurring content than climbing the towers of Ubisoft games. He can unlock safe havens and improve passive skills by securing abandoned evac zones, which almost troll players with their unseen alarms ready to blare if Deacon acts too hastily.

In the game's best moments, Deacon can take on massive hordes of Freakers, which move like violent schools of fish across the Oregon backwoods, intimidating to look at and even harder to put down. With dozens of map icons to get familiar with, Days Gone doesn't often subvert the rules of the open-world action-adventure, but it fulfills the zombie fantasy better than virtually all other comers in a crowded genre.

And on PC, it's consistently gorgeous.

I was worried Days Gone would arrive on PC in a troubled state after PlayStation had previously hit a snag with getting Horizon on the platform, but it's simply not the case here. In dozens of hours, I haven't had an issue. It's really that simple.

Offering an uncapped frame rate, Days Gone far outshines its PS4 version and can even outperform the PS5-enhanced version currently available in the PS Plus Collection, provided your hardware can carry it beyond the 60fps. For those who like to play on ultrawide monitors, Days Gone makes excellent use of the presentation mode, where the sprawling wilderness and massive hordes fill your stretched screen. This is especially helpful when taking on Freakers, since they love to flank Deacon pretty smartly, which gives the feature some function on top of its fashion.

On top of standard PC port features like keyboard and mouse support and greater visual customization options, my favorite part of Days Gone on PC is the photo mode, which was present in past versions of the game but now looks better than ever on PC.

Seeing every stitch and tear in Deacon's hat, every blemish on his bike, and every wrinkle in the skin of the Freakers in crystal-clear quality is remarkable at first sight  I instantly set a photo of mine as my desktop background. For virtual photographers, Days Gone has been a fan-favorite thanks to its detailed environments and lifelike character models. Now that niche feels properly spoiled with the PC port.

Like Avalanche's Mad MaxDays Gone transfers the affection for one's horse (Ghost of Tsushima or Red Dead Redemption) to a mechanical beast instead. For Deacon, it's his bike, and Sony Bend succeeds greatly in making players ever-aware of its condition and location.

With the bike, players can fast travel and quicksave, while for Deacon, he can escape hordes, mow down enemies, and coast down hills from one point of interest to the next, all while conserving gas and upgrading it regularly, both functionally and cosmetically. Deacon's bike is an extension of his own being, and thus the player's.

You'll never wander into a locale without knowing exactly where you left it and no matter how far it is, you'll see its icon on your mini-map. In the surest sign that this is a brutal world, you'll quickly learn to park it primed for a quick getaway. Days Gone delivers excellent moments both scripted and, more importantly, organic. Guiding a horde into a camp of enemies or watching a few Freakers come upon an aggressive bear are the sort of zombie fiction dioramas I've come to crave in my constant consumption of the genre, and Days Gone delivers them in droves.

Days Gone PC Review — The Bottom Line


  • An engrossing mix of scripted and organic moments
  • Gorgeous open-world intimately inspired by real-world locations
  • Enemy hordes provide for recurring chaotic fun
  • Story is satisfyingly delivered like a seasons-long saga
  • Great mix of survival horror resource management and RPG-lite upgrades.


  • Some typical open-world pitfalls

The throughline in Days Gone is hope lost and hope clung to. For Deacon, it's his often foolhardy search for his wife. For others, even lower portions of Maslow's pyramid are crumbling, giving way to total hopelessness. Be it when you're hiding in the grass as a horde passes by mere feet away, or when Deacon is desperately tracking down every false lead he believes will bring him to his partner, there's just a flicker of hope that things will work out okay.

And as fun as the decay is in its own right, when that sliver of hope does pay off, Days Gone shines. 

If you're still without a PS5 and never got around to Days Gone before, understand that it's not a game that breaks the mold of the massive sandboxes we've seen so many times before. But what Days Gone does right is that it gives players a world where nothing comes easily. Dozens of hours into my multiple playthroughs, I still evade even just a small group of Freakers if I can.

But overcoming those struggles and making something out of the new world is always the lifeblood of great zombie fiction, and though Sony Bend gives its monsters a different name, Days Gone is one of the best genre video games ever produced. 

[Note: Sony provided the copy of Days Gone on PC used for this review.]

Bend Studios Announces Days Gone PC Release Date Thu, 15 Apr 2021 12:23:39 -0400 Josh Broadwell

Bend Studios announced the Days Gone PC release date and some of the PC-exclusive features to look forward to when it releases May 18 on Steam and the Epic Games Store. It will also be available digitally at other retailers.

Days Gone on PC has 21:9 ultra-wide monitor support and unlocked framerates. There's also a suite of customization options for everything ranging from the level of environmental detail to draw distances and more. Days Gone PC supports first- and third-party controllers, as well as the usual keyboard-and-mouse controls.

One other feature Bend Studios highlighted is an enhanced version of the game's photo mode. Days Gone's PC photo mode supports "super resolution" in addition to the many filters packaged in with the original.

The Days Gone PC release comes shortly after a Bloomberg report saying Bend Studios was forced to cancel Days Gone 2. If true, it's a bit of a shame. We found the first Days Gone a fun, if derivative, take on the zombie-survival genre, and a sequel could be just what it needs to break the mold.

Either way, it's not the only PlayStation exclusive headed to PC in the coming months.

[Source: PlayStation Blog]

Days Gone The First of Several PlayStation Games Coming to PC Tue, 23 Feb 2021 12:11:22 -0500 Josh Broadwell

More PlayStation games are coming to PC, Sony Interactive Entertainment CEO Jim Ryan said in an exclusive new interview with GQ Magazine. Days Gone leads the way with a PC port planned for spring 2021, though Sony still has plenty in store for its consoles.

Ryan said:

We find ourselves now in early 2021 with our development studios and the games that they make in better shape than they’ve ever been before. Particularly from the latter half of the PS4 cycle our studios made some wonderful, great games.

There’s an opportunity to expose those great games to a wider audience and recognize the economics of game development, which are not always straightforward.

Days Gone developer Bend Studio confirmed Ryan's comments shortly after the interview was published.

In 2020, Sony released Death Stranding and Horizon: Zero Dawn on PC, marking the first time Sony exclusives appeared on other platforms. While rumors from 2020 indicated Sony would release Bloodborne on PC, Ryan made no mention of what other PlayStation games may appear on PC or when.

In a separate interview with Famitsu that Video Games Chronicle translated, Ryan rebuffed rumors from multiple sources that Sony is ignoring Japanese developers. Following up on comments he made in December about a number of exciting Japanese-developed games in store, Ryan said: 

SIE also has strong relationships with licensees in Japan, so we will continue to strengthen our ties with them and develop titles made in Japan for PlayStation fans around the world.

What these may be is still under wraps, though one of them is Final Fantasy 16, first shown off during the PlayStation 5 reveal event and currently well underway in development. Stay tuned for more updates. 

[Source: GQ, Video Games Chronicle]

Best PS4 Action-Adventure Games to Play on PS5 Tue, 29 Dec 2020 13:21:36 -0500 Dylan Webb


Sekiro: Shadows Die Twice


While we continue waiting on the elusive Elden Ring, it’s as good a time as any to take a look back at Sekiro: Shadows Die Twice. Developed by FromSoftware, it marked a departure from the studio’s previous work on Bloodborne and Dark Souls, featuring fewer RPG elements and no online multiplayer, though it, of course, retained the signature Soulslike difficulty of its predecessors.


Playing as the disgraced “one-armed wolf” during Japan’s 16th century Sengoku period, we find a tale of revenge as he goes after the samurai clan that attacked him and kidnapped his lord. Utilizing a retinue of refined ninja skills, stealth, and head-to-head combat, Sekiro is absolutely worth a look if you’re up to the challenge, but it’s not for the easy-going.


Do you agree with the games we've laid out here in this list? Sound off in the comments below.


Shadow of the Tomb Raider


Lara Croft will always be one of gaming’s most iconic protagonists and though Tomb Raider games haven’t always hit the mark, we found a damn fine effort within Shadow of the Tomb Raider. Launched in 2018 and developed by Eidos- Montréal, it marks the third entry in the rebooted franchise, following on from 2016’s Rise of the Tomb Raider.


This time around, Lara is traveling between Central and South America, exploring the lost Inca city of Paititi whilst fighting a paramilitary organization. We thought highly of it, though some critics believed that after three entries the formula was getting stale. Either way, if you aren’t tired of raiding tombs just yet, this adventure should prove quite satisfying.


Star Wars Jedi: Fallen Order


We’ve seen some mixed results from Star Wars since EA obtained the license but if there’s one game you shouldn’t ignore, it’s Star Wars Jedi: Fallen Order. Taking place five years after Revenge of the Sith, we play as Cal Kestis, a Jedi Padawan who is being hunted by the Galactic Empire in the aftermath of their Jedi purge.


Marking the only action-adventure Star Wars title on last-gen consoles, this single-player experience wasn’t perfect but still offered a great time for fans. If you’re looking for a cheaper way to play, Fallen Order isn’t a PS Plus Collection game, but it is available via the EA Play subscription service at $4.99 a month, so that’s at least worth a browse.


Batman: Arkham Knight


It’s strange to think that for a long time, Batman had quite a poor reputation with video game adaptations. That was until Rocksteady Studios came along. Having won over players with Batman: Arkham Asylum in 2009, we haven’t seen a new entry for five years now in this Arkham series but Batman: Arkham Knight made for the best one yet.


Set nine months after Arkham City, Gotham City is under attack from Scarecrow, who forces a citywide evacuation and is aided by the elusive Arkham Knight, all to try and finally defeat Batman. We thought it was one of the best Batman games yet and as a free PS Plus Collection game, there’s absolutely no excuse not to play.


Uncharted 4: A Thief's End


No one can deny how much Uncharted helped shaped the PS3-era for Sony and when Naughty Dog revealed a fourth game for the PS4, expectations were high. Released in 2016, Uncharted 4: A Thief’s End takes place several years after the third game, seeing us play as a now-retired Nathan Drake, former treasure hunter.


Quickly finding himself pulled out of retirement, this adventure takes us on a search for Henry Avery’s long-lost treasure, taking Nathan all the way to Libertalla. It was yet another strong winner in our books and is another freebie via the PS Plus Collection. If you enjoyed A Thief’s End, you’d do well to also check out its standalone expansion, The Lost Legacy.


Horizon Zero Dawn


It's been almost four years since Horizon Zero Dawn first launched and honestly, it still holds up beautifully. Developed by Guerilla Games, it brought us a primal-futuristic adventure, where wild machines now roam a post-apocalyptic world. It follows the story of Aloy, an outcast shunned by her tribe, as she sets out to discover who she is.


With a group of cultists corrupting these machines, it’s up to Aloy to uncover what's destroying this wonderful world. Of course, she becomes entangled in a wider mystery that unravels the mysteries of this world in the process. It made for a fantastic adventure and with Horizon Forbidden West currently on track for a 2021 release, we’d highly recommend taking a look at the first game in preparation for it.


God of War


We’ve seen franchise reinventions before, but God of War gave us something that defied all expectations. Developed by SIE Santa Monica, 2018's pivot takes us away from ancient Greece to a quieter (and colder) Scandinavian setting, utilizing Norse mythology as its inspiration for a more nuanced tale.


Having destroyed the Greek gods, Kratos is a much older version of himself in God of War; he's started a new life in Midgard, and we find he now has a family. After his wife Faye’s tragic passing, Kratos and his son Atreus head on a journey to spread her ashes, incurring the wrath of Baldur in doing so.


Narratively rich and featuring some truly fantastic combat, God of War is one of the best games this decade. Since it's a complimentary game in the PlayStation Plus Collection for PS5, there's no excuse for not playing it. A sequel is expected next year, so there’s never been a better time to get started.


The Last of Us 2


Even now, months after release, The Last of Us 2 keeps making headlines. Recently mopping up at The Game Awards, winning seven of the 10 awards it was nominated for, including Game of the Year, it stands as one of 2020's best, and most divisive, games. 


Experiencing some major story leaks and anti-progressive backlash, Naughty Dog’s juggernaut held firm back in June. Set four years after the first game, TLoU2 starts by showing fans that Ellie and Joel have built a new life in Jackson, Wyoming, but it's one that's soon turned upside down.


Without going into any spoilers, The Last of Us 2 features a story we called an “emotional rollercoaster” when we reviewed it earlier this year. While it doesn’t always land, its narrative and mechanics make it a spectacular experience that’s worth playing.


Red Dead Redemption 2


Red Dead Redemption 2 has been an undeniable success for Rockstar Games. Released back in 2018 and selling 34 million copies, this story is a prequel to the original Red Dead Redemption, where we take on the role of Arthur Morgan, member of the infamous Van Der Linde Gang.


Set in 1899 during the waning years of the Wild West, RDR2 shows the gang at its peak as federal agents track you down, tying into the story of Red Dead Redemption's John Marston. 


Another open-world title, Red Dead Redemption 2 offers hundreds of hours of content. Whether it's the well-written narrative or one of the game's many free-roam activities, RDR2 is a game that players can come back to over and over again, finding, if not something new, something entertaining each and every time. 


Like many other PS4 games on this list, we thoroughly enjoyed RDR2 and while it doesn't see a huge performance boost on PS5, players can expect to find improved load times and fewer framerate drops.


Ghost of Tsushima


Sucker Punch Productions established themselves with series like Sly Cooper and Infamous, so it was quite surprising when they revealed their next title after those would be an action game set within feudal Japan. Launched earlier this year, Ghost of Tsushima puts us in the role of Jin Sakai, a samurai warrior that seeking to fend off the Mongol Empire’s invasion of Tsushima Island.


Learning to defeat these tough invaders through both traditional and non-traditional means, stealth and direct conflict, Jin calls into question everything he thinks he knows and must decide between a rigid code of honor and saving his home. 


Ghost of Tsushima's open world is one of the most beautiful on the PlayStation 4, and it's full of things to do, from liberating villages to writing haiku. Its story and mechanics ultimately make for another winning first-party game that’s well worth looking into. It helps that Ghost of Tsushima gets a performance boost on the PS5, running at 60fps for smoother gameplay, and recently saw the addition of co op multiplayer in Ghost of Tsushima Legends.




Remedy Entertainment have gained a dedicated following over the years because of the popularity of games such as Alan Wake, Quantum Break, and Max Payne. Now with Control, arguably their best title yet, they've connected them all via an intricate multiverse.


In Control, we play as Jesse Faden, who has been searching for her missing brother since they were separated as children. Being made the Director of the Federal Bureau of Control (FBC), Jesse's adventure takes us through the FBC’s headquarters, a.k.a The Oldest House, a building that can morph and change shape, reaching into alternate realities.


Finding The Oldest House under threat from a mysterious entity called The Hiss, one that’s infected nearly every one in the FBC headquarters, Jesse must fight her way to the truth using both guns and her supernatural powers.


Control packs a surprising challenge and we strongly recommend trying it out, saying "[it's] undoubtedly Remedy's biggest and weirdest game yet. In many ways, it's also their best, all while it paves the way for a Marvel-like connected universe."


It’s due to arrive on PS5 next year and comes as a free upgrade if you own the Ultimate Edition. In the meantime, it still plays beautifully via backwards compatibility on the PlayStation 4.


Hellblade: Senua's Sacrifice


We’ve all seen the argument over whether games can be considered art, but if there’s any game to make that case persuasively, Hellblade: Senua’s Sacrifice is certainly in the conversation. Taking its inspiration from Norse mythology and Celtic culture, this story revolves around Senua, a warrior intent on making her way to Helheim to save a loved one. 


We strongly rated it at the time as "a unique game that intriguingly captures mental illness and offers a punishing-yet-fluid set of mechanics, all wrapped inside a compelling journey through a vibrant world." Hellblade was further praised by critics for its delicate handling of psychosis, helped by developer Ninja Theory’s work with those suffering from such conditions and mental health experts.


A sequel was announced last year, Senua's Saga: Hellblade II, though due to Microsoft’s acquisition of Ninja Theory in 2018, that one sadly won’t be making its way to PS5.


Days Gone


Days Gone arrived at a time when Zombie fatigue had set in for a lot of players, but as another free PS Plus Collection game, it deserves a second look. Developed by SIE Bend Studio, Days Gone takes place in the Pacific Northwest after millions have turned into zombies following a global pandemic that destroyed civilization.


Traveling across this open world via motorbike, you play as Deacon St. John, who discovers that his wife Sarah could still be alive. Of course, there's plenty of action to be found along the way.


Quite noticeably, Days Gone on PS5 is improved over its PS4 counterpart, now playable at 60fps with dynamic 4K resolution. So, if you were ever curious to try it out but haven't yet gotten around to it, playing Days Gone on PS5 is undoubtedly your best option yet. 


Assassin's Creed Origins


Assassin’s Creed might be one of Ubisoft’s biggest franchises, but few could argue that when it reached Syndicate, it started getting rather stale. Having previously seen annual releases, Assassin's Creed Origins bucked the trend by skipping 2016 and releasing instead in 2017.


This time around, fans travel to ancient Egypt, with the narrative focusing on a centuries-old conflict between the forerunners to the Brotherhood of Assassins and the Templar Order. Incorporating an open-world style, it adopts more distinctly RPG-esque gameplay, which Odyssey and Valhalla later expanded upon.


Though it was criticized for poor pacing, critics considered it a necessary reboot to Ubisoft’s hit series and even now, it remains worth a look.


We said that, despite some technical issues, "Assassin's Creed: Origins is a fantastic game that takes all the best elements of the action-RPG genre, (such as hunting, crafting, archery, etc.) and gives you total freedom to use it all in the grand and absolutely gorgeous world of Ancient Egypt."


Shadow of the Colossus


There’s no denying that Shadow of the Colossus is an absolute classic. Focused on the story of Wander, we find our hero traveling across a strange land to slay Colossi, seeking to bring a girl named Mono back to life. Facing 16 of these giant creatures in total, each with their own specific weaknesses, and Wander has his work cut out for him.


Initially released on PS2 by Team Ico of (unsurprisingly) Ico and The Last Guardian fame, this remake was instead brought to us by Bluepoint Games, who recently undertook the PS5’s fantastic Demon’s Souls remaster. It’s incredibly faithful to the original, which isn’t always to its advantage, but there’s an unforgettable experience here you won’t want to miss.


In our review of the game, we said "Shadow of the Colossus is still a great game despite its game design becoming repetitive and the fact that some of its mechanics can be quite irksome. There still isn't a game out there that can match its dreary atmosphere, simple but effective storytelling, and outstanding boss fights. It's a one-of-a-kind game that still holds up and that PS4 owners should check out..."


We’ve seen quite a fine launch line-up for action-adventure games on PS5. Between Assassin’s Creed Valhalla, Immortals Fenyx Rising, Devil May Cry 5: Special Edition, and Marvel’s Spider-Man: Miles Morales (Marvel’s Spider-Man Remastered, too, if you bought the Ultimate Edition), we've had a lot to choose from.


These games won’t suit everyone’s tastes, but thankfully due to backwards compatibility on the PS5, next-gen owners can also take advantage of Sony’s enormous PS4 catalog. From Red Dead Redemption 2 to The Last of Us Part II, there’s no end of options to choose from.


Better yet, depending on the title, playing via PS5 can also offer better performance, increased resolution, and shorter loading times. Many titles can now be found on the cheap but some are completely free via the PS Plus Collection, which is exclusively available for PS5 owners, provided you’ve subscribed. As such, here are our top recommendations for the PS4 action-adventure games you should play first on PlayStation 5.

Sony Announces Days of Play 2020 Deals and Discounts Fri, 22 May 2020 12:36:41 -0400 Josh Broadwell

It's almost summer, and that means Sony's Days of Play is back again. While it doesn't seem as if there's a Days of Play PS4 console this year, Days of Play 2020 still offers plenty of deals on games, gear, and PS Plus and PS Now subscriptions.

The U.S. Days of Play deals start June 3 and run through June 17, both at participating retailers and online. Here's some of what you can expect.

Game Sales Price
Nioh 2
MLB The Show 20
Predator: Hunting Grounds
Death Stranding
Days Gone
MediEvil  $19.99
Blood & Truth
Everybody's Golf VR
Astro Bot Rescue Mission
Farpoint $9.99
The Last of Us Remastered
12-month PS Plus subscription  30% off
12-month PS Now subscription  30% off
3-month PS Now subscription  20% off
Select Gold wireless headsets  $69.99
Platinum wireless headset  $129.99


The announcement also says more PlayStation Hits than just The Last of Us Remastered will be on sale, but it doesn't list any yet. The PlayStation Store will also be "offering awesome deals for blockbuster games" and more discounts on PS Plus and PS Now once Days of Play starts on June 3.

The full announcement is on the PlayStation Blog if you're interested. Stay tuned to GameSkinny for more Days of Play news as it develops.

Uncharted, Bloodborne, and Persona 5 PC Ports are Not Happening Wed, 15 Apr 2020 18:40:12 -0400 Josh Broadwell

You might have heard we're getting Bloodborne on PC, along with Days Gone and even the longed-for Persona 5 Royal PC port, among others. Sony and Atlus say those Amazon France listings allegedly leaking these ports are dead wrong, though.

The original news came from Twitter users Nibel and Wario64, who both picked up on a number of Amazon France listings for PS4 properties heading to PC, including the Uncharted: Nathan Drake Collection and Gran Turismo. After learning Death Stranding is coming to PC and Horizon: Zero Dawn is also headed to PC, these listings were believable.

However, Sony told outlets like Polygon and GameSpot these have nothing to do with official Sony announcements or plans.

"The listings are not accurate," Sony told Polygon. "We have made no announcements to bring these games to PC."

Atlus told GameSpot, "That listing is an error and we’re looking into having it taken down and how it happened."

Amazon France also has a posting for Super Mario Odyssey for PC now, and there's pretty much no chance of that being true. So while it's possible the aforementioned Sony and Atlus title could make their way to PC at some point in the future, every possible sign points to this current set of listings as being false. 

We're rather inclined to agree with NPD market analyst Mat Piscatella's take on this.

You can check out the full Polygon and GameSpot stories on their respective sites. Stay tuned to GameSkinny for more PlayStation 4 news as it develops.

PlayStation's Month-Long Spring Sale Discounts Hundreds of Games Wed, 01 Apr 2020 14:52:39 -0400 GS_Staff

PlayStation's big March sale just ended yesterday, but that doesn't mean Sony isn't keeping the deals coming. The PlayStation 4 spring sale is live now through April 28. 

Including games and DLC, there are 600 items on sale, such as Death Stranding, A Plague Tale: Innocence, NBA 2K20, Dark Souls 3, Star Wars Jedi: Fallen Order, The Outer Worlds, Days Gone, Vampyr, MGS5, and Doom (2016)

DLC packs and season passes for games like Marvel's Spider-Man, Assassin's Creed Odyssey, and Grand Theft Auto 5 are also available. 

Both games and DLC are currently upwards of 50% off, with quite a handful of offerings coming in below $15. Here's a larger list of what you can expect to find over on the PlayStation Store. 

Game Sale Price Regular Price
A Plague Tale: Innocence $19.99 $49.99
Anthem Standard Ed. $17.99 $59.99
Assassin's Creed Odyssey Ultimate Ed. $29.99 $119.99
Borderlands 3 $29.99 $59.99
Call of Duty Black Ops 4 $19.79 $59.99
Code Vein $35.99 $59.99
Control Digital Deluxe Ed. $47.99 $79.99
Dark Souls 3 $14.99 $59.99
Days Gone $19.99 $39.99
Death Stranding $29.99 $59.99
Doom (2016) $7.99 $19.99
Fallout 4 GOTY Ed. $23.99 $59.99
FIFA 20 $23.99 $59.99
Greedfall $24.99 $59.99
Journey to the Savage Planet $17.99 $29.99
Jump Force Deluxe Ed. $31.49 $89.99
Kingdom Hearts All-in-One $29.99 $99.99
Kingdom Hearts 3 $17.99 $59.99
Metal Gear Solid 5 Definitive $5.99 $19.99
Mortal Kombat 11 $23.99 $59.99
NBA 2K20 $19.79 $59.99
Red Dead Redemption 2 Ultimate Ed. $39.99 $99.99
Soul Calibur 6 $14.99  $59.99
Star Wars Jedi: Fallen Order $35.99 $59.99
The Crew 2 $14.99 $49.99
Vampyr $14.99 $59.99

Additionally, there's a smattering of movies and TV shows available as well, including X-Men Dark Phoenix, Doctor Sleep, Resident Evil, Joker, Jojo Rabbit, and The Lord of the Rings Trilogy.

The sale was announced over on the PlayStation Blog. Nathan Clark, Associate Digital Promotions Manager for PlayStation, said that the sale will be refreshed with new deals on April 15. In a move reminiscent of Valve's long-dormant flash sales, Clark did not specify what games, films, or television shows would be added to the list. 

Guess we'll just have to check back and see. 

For more on PlayStation's spring sale, as well as other gaming sales like Humble Bundle's "Conquer Covid-19" bundle, stay tuned to GameSkinny. 

Days of Play Returns in June With Special Edition PS4, Discounted Games Wed, 29 May 2019 16:41:49 -0400 Josh Broadwell

Sony's Days of Play is making a comeback again this year, running from June 7 to June 17 and offering a number of deals and discounts. Oh, and a shiny new, limited edition PlayStation 4 model.

The new PS4 model was initially announced during Sony's second State of Play episode. It sports the usual black color, but with a steel aesthetic plus the classic PlayStation symbols (X, O, Triangle, and Square) embossed in silver on the top. There's a matching two-tone DualShock 4 Wireless Controller to go with it as well.

The system has the standard 1TB hard drive and will retail for $299.99 starting June 7.

The PS4 Pro, controllers, and VR bundles will be getting discounts during the Days of Play 2019 event as well.

The Pro normally costs $399.99, but will sell for $349.99 while the event lasts, and DualShock 4 wireless controllers of all color varieties will be available for $39.99.

VR bundles will go for $249.99. The blog post doesn't mention what bundles will be included, though promotional materials are showing Trover Saves the Universe and Five Nights at Freddy's VR included with the VR headset.

On top of that, some of the PS4's biggest recent hits are getting discounted for Days of Play. The following titles will be available for $19.99:

Some select PlayStation Hits titles will be discounted even further too, to $9.99. The accompanying Days of Play blog post shows The Last of Us, Ratchet and Clank, Bloodborne, and Uncharted 4: A Thief's End as included titles, but as of yet, there's no official list. Also, despite the blog saying the games are available at that price now, they're still listed for the usual $19.99 on the PSN Store.

There seem to be a few details still missing from the announcement, but with June 7 right around the corner, we'll doubtlessly be getting more information soon.

GameSkinny Weekend Download: Days Gone, Sea of Thieves, Borderlands 3, More Sat, 04 May 2019 09:48:22 -0400 GS_Staff

GameSkinny's Weekend Download is back to bring you the week that was here on the site.  

Here's most of everything we published this week in one easy to digest roundup. While we didn't cover everything, we did report on Borderlands 3 microtransactions; we reviewed Days Gone, even if it isn't exactly what we thought it might be; and we talked about why Sea of Thieves is still relevant a year later. 

We also wrote guides on Mortal Kombat 11, Minecraft, Sea of Thieves, Days Gone, and Katana ZERO. That's not to mention a handful of reviews and features. 

Sit back. Relax. Enjoy. It's the weekend. What else are you gonna' do? Play video games? 


  • Borderlands 3 Gameplay Streams to Show ECHOcast, Give Viewers In-Game Rewards
    A special Borderlands 3 gameplay reveal stream will allow viewers to experience ECHOcast as well as enter for the chance to win in-game items. Read more

  • Borderlands 3 Gameplay Stream Reveals Co-Op Features, Plot, and More
    The Borderlands 3 gameplay stream showed off a number of features, from skill trees to alternate gun modes. And there might not be microtransactions? Read more

  • Borderlands 3 Will Have Cosmetic Microtransactions, Not Pay-to-Win
    2K releases statement clarifying microtransactions in Borderlands 3. Read more

  • Mortal Kombat 11 Getting Multiple Patches Across All Platforms
    New Mortal Kombat 11 patches will tweak Towers of Time difficulty, address some bugs, and offer a special gift to players. Read more.
  • Bloodstained: Ritual of the Night Gets Release Date, New Trailer
    The newest IGA-vania game is set for a launch date that's a lot sooner than many might have expected, though the Switch version's release date is a bit later. Read more

  • Valve Opens Pre-Orders for Next-Gen VR Headset
    Steam is jumping back into VR hardware with the updated Index system, available to pre-order for a cool grand. Read more

  • The Sinking City Shows Off Investigative Mechanics In New Gameplay Video
    Watch 12 minutes of non-linear investigative gameplay in this new clip featuring developer commentary from Frogwares. Read more.

  • Figment, Musical Indie Adventure of the Mind, Comes to PS4 Soon
    Bedtime Digital Games' acclaimed musical indie adventure is launching in May on its most requested platform. Read more

  • Sea of Thieves Anniversary Update Adds New Story, PvP, and More
    The new Sea of Thieves update adds a variety of gameplay elements and hopes to give players reason to keep exploring the high seas for a long time to come. Read more

  • Star Citizen Goes Temporarily Free to Play Following 3.5 Update
    Play Star Citizen for free until May 8 and test out everything released in the recent 3.5 update. Read more

  • Download The Pokemon Pass And Get Cool Digital Content
    The Pokemon Company is offering fans a chance to get special goodies using the Pokemon Pass app. Read more

  • Razer Announces Dual Driver In-Ear Hedset For Mobile Entertainment
    Razer adds headset perfect for games on the go to its lineup, the Hammerhead Duo. Read more

  • Activision to Announce New Call of Duty, Hopes to Retain More Players
    Activision Blizzard's financial report provides a few teases about the newest Call of Duty game, including how the company plans to support it more than other CoD games. Read more

  • Respawn Outlines Anti-Cheater Plans, Bans 770K+ Players
    Respawn's project lead gave an update on Apex Legends' anti-cheater war, with some big numbers to show how their efforts have paid off. Read more

  • Risk of Rain 2 Floods Early Access With More Than 1 Million Units Sold
    Shortly after its launch on Steam's Early Access, roguelike shooter Risk of Rain 2 sells a whopping 33% of its predecessor's total sales. Read more


  • Mortal Kombat 11 Review: (Nearly) Flawless Victory
    Almost three decades since the original, Mortal Kombat 11 proves the fighter's might is still strong. Read more

  • VA-11 HALL-A Review: A Stylish Visual Novel That Feels at Home on Nintendo Switch
    The visual novel VA-11 HALL-A arrived on Nintendo Switch, mixing drinks and changing lives with great characters and tons of style. Read more

  • Turtle Beach Recon 70 Headset Review: A Thrifty Option for PS4 Owners
    Turtle Beach's Recon 70 gaming headset is cheap but effective — a headset for somebody who wants a bargain and has nothing to prove. Read more

  • Days Gone Review: Gone Killin'
    Days Gone may not be game-changing like other PlayStation exclusives, but it's still a well put together title. Read more


  • ALpixel Games Discusses Open-World Narrative Game A Place For The Unwilling
    Spanish development team ALpixel games gives us an up close and personal look at the creation of an inspired 2D indie title. Read more

  • Pandemic Express: Currently (Train)Wrecking Through Early Access
    Pandemic Express's decent gameplay hooks aren't enough to salvage what is a broken, unfinished, and above all, unfun game. Read more

  • Why Sea of Thieves is More Relevant Than Ever
    Despite the odds, Sea of Thieves is still one of the most relevant, enjoyable live games out there. Here's why. Read more

  • How Long is Borderlands 3's Campaign? We Now Have a Better Idea
    How long is Borderlands 3? Gearbox Creative Director, Paul Sage, reveals that the looter-shooter's as big as you'd expect — and then some. Read more

  • What's Does the Future Have in Store for PSVR? 6 Changes We Need to See
    From less clutter to better camera tracking and the ability to see your surroundings, we look at the must-have features that Sony needs to implement with the next PSVR. Read more

  • Lust From Beyond Beta Impressions: Bigger, Squishier, Sexier
    Nearly everything about the first game has been drastically improved and taken to a new level of sexy horror in this brief demo for Lust From Beyond. Read more


  • How to Make a Blast Furnace in Minecraft
    The blast furnace is finally in Minecraft Java, here's the recipe and how you get the components. Read more

  • Minecraft: How to Remove Bad Omen
    Learn about the bad omen status effect and how you can get rid of it. Read more

  • The Top 20 Minecraft 1.14 Seeds for May 2019
    Minecraft 1.14 is officially here! Now you can explore all of the latest features in the fullest with the help of our monthly selection of top Minecraft seeds. Read more

  • Survive in Days Gone With Our Beginner Tips
    Days Gone can be deadly for newcomers, so here are our best survival tips. Read more

  • Days Gone Collectibles Part One: Characters, NERO Intel, and Lab Notes
    Days Gone features hours of gameplay, thousands of angry running zombies, and a couple of hundred collectible items crammed into every corner of the map. Here are a bunch of them. Read more

  • Days Gone Collectibles Part Two: Radio Free Copeland, RIP Sermons, and Tourism
    Next up in our search for Days Gone's collectibles is a bunch of paranoid ranting as we talk about Radio Free Copeland, RIP Sermons, and the tourist attractions of post-apocalyptic Oregon. Read more

  • Days Gone Collectibles Part Three: Historical Markers, Herbology, and Camp Guitarist
    Music, plants, and local stories: our big guide to all 240 collectibles in 'Days Gone' wraps up with its historical markers, herbology, and music. Read more

  • How to Find All Krypt Key Items in Mortal Kombat 11
    Discover the locations of the key items you'll need to fully unlock the Krypt in Mortal Kombat 11. Read more

  • Sea of Thieves The Arena: A Tips and Tricks Beginner's Guide
    Sea of Thieves' new PVP mode, The Arena, is 24 minutes of sheer pirate chaos. Use our guide to get the pegleg up on your rivals. Read more

  • Sea of Thieves The Hunter's Call Guide: Fishing, Hunting, and Cooking
    If Sea of Thieves' new trading company, The Hunter's Call, has you stumped, follow our guide on all things fishing, cooking, and using that awesome new harpoon gun. Read more

  • Where to Find Merrick of the Hunter's Call in Sea of Thieves
    Learn how to find Merrick, Master of the Hunter's Call, in this guide to the new Sea of Thieves Anniversary Update. Read more

  • Katana ZERO: Where to Find All Keys
    These are all the secret key locations to unlock new weapons in Katana ZERO. Read more

  • Borderlands 3 Complete Siren & Operative Skill Tree Lists
    Amara and Zane each get three distinct skill trees to choose from based on whether you want to focus on melee, ranged, elemental, or drone-based combat. Read more

Check back next weekend for another roundup of news, reviews, guides, and features. 

Days Gone Collectibles Part Three: Historical Markers, Herbology, and Camp Guitarist Tue, 30 Apr 2019 12:43:22 -0400 Thomas Wilde

Days Gone has a whole lot of objects, audio files, radio broadcasts, and other assorted items to collect and save.

As every collectible counts as an interactive object in the world, they appear on Survival Vision if they're in range. There's also a handy checklist in-game that tells you how many of the various collectibles remain to be found in a zone, which can be accessed by pointing your cursor at a blank space on the zone map.

Your first collectible, which will likely be the first herb you pick up, unlocks the Finders Keepers trophy. For further trophies, you have to do some more searching:

  • Getting 121 out of 240 collectibles unlocks the  Wannabe Fortune Hunter trophy.

  • For finding 161 collectibles (or just over 75% of the total count), you get The Broken Roadshow trophy.

This guide will help you find all the collectibles in Days Gone. They're organized here in the order in which they appear in Deacon's collection menu. You can check out the first three categories here.

Many of the collectibles are locked behind specific missions, have to do with characters who aren't introduced until later in the game, or are otherwise riddled with major spoilers.

There do not appear to be any collectibles that become permanently unobtainable. It's safe to wait until you've cleared the game's story, then go back and use these guides to fill out your collection in free roam.

This is the third of my Days Gone collectibles guide set. Check out my guides to finding the Radio Free Oregon, RIP sermons, and tourism collectibles and characters, NERO intel, and lab notes.

Historical Markers: 43

Like a lot of small-town America, many places in Days Gone's Oregon have a history, much of it dating back to the early days of American colonization. Thanks to die-hard rural historians, you can find plaques and displays near buildings and sites that have particular local relevance, and reading them adds the marker to your collectibles library.

When you clear out an ambush camp and take its bunker, you also get a map that labels nearby historical markers in-game, as well as other local points of interest. This is the easiest way to find many of the markers, as several are out in the middle of nowhere and would otherwise be difficult to spot on your own. As a result, this section doesn't require that much actual explanation.

1 (?): Peter Ogden statue

At time of writing, the statue of famed explorer Peter Skene Ogden outside the Old Pioneer Cemetery in Cascade is labeled as a historical marker on your map, but is glitched and cannot be collected.

2: Grotto Caves - "The Buried Caves"

Check the plaque on the boulder near the entrance to the Grotto Caves in northern Cascade Wilderness. It's the same cave where you have to stealth in after Lt. Booth in "They're Not Sleeping," and later in the game, you can infiltrate a different nearby cavern to find a NERO research site.

3: Caldera Reservoir - "Bombs In the River"

The reservoir in question is northeast from the O'Leary Mountain Safehouse in Cascade, near the old hydroelectric dam.

You'll visit the general area much later in the game for a mission with Rikki, but won't get anywhere near the historical marker. You can find it on a bulletin board on the north side of the hydroelectric plant, in what a nearby sign identifies as the "Metolius Springs Recreation Area."

4: Rainbow Falls - "Path of the Spirits"

Head east from the Jefferson Rail Tunnel ambush camp in northern Cascade until you spot a picturesque waterfall.

5: Peaceful Lake - "Battle on the Misty Lake"

Leave Copeland's Camp via the south gate and check a boulder overlooking the nearby lake. It's south of the big smoldering bonfire.

6: Teller Cabin - "The Horror House"

Read the plaque on the boulder next to the half-finished house about 150 meters north of Copeland's Camp in the Cascade Wilderness.

7: Belknap Crater - "Belknap's Volcano"

There's a tall hill about halfway between Marion Forks and the Belknap Caves bunker with this historical marker on it. It'd be difficult to find on its own, but you can get it labeled by clearing the Belknap Caves ambush point.

8: Salome Hot Springs - "The Salt Springs"

There's a small town just outside the Hot Springs encampment in western Belknap, and the largest building in it is a ruined hotel. This marker is on a boulder to its south, overlooking a spring.

9: Belknap Caves - "The Lava River Caves"

This is one of three markers that get unlocked on your map by clearing the Belknap Caves ambush camp, but finding it is tricky. Visit the nearby Belknap Caves National Monument building (you're eventually sent here as part of the "You're Safe Now" quest chain), and explore in the building's back area. You'll have to descend through the creepy, Ripper-chic caves and come out the other side to find the marker in question.

10: McKenzie Pass - "Robber's Pass"

Look in the valley east from Crazy Willie's gas station in Belknap.

11: Indigenous Petroglyphs - "Stories in Stone"

Check the northern end of the big lake northeast of Marion Forks in Belknap.

12: Memorial of the Unknown Mailman - "Pioneer Mailman"

There's a rest area full of abandoned cars northeast of the Black Crater Ambush Camp in Belknap, with a big pale gnarled tree on one end. The plaque is on a boulder underneath that tree. This is difficult to find on your own, but thankfully, an icon appears on your map after you clear the ambush camp at Black Crater.

13: Three Fingered Jack Viewpoint - "Old Hot Fingers"

Check the plaque on the campsite atop the hill south of the Bear Creek Hot Springs in Belknap.

14: The Lava Arch - "Lava River Cave"

From where you found Historical Marker #9, above, head northwest along the road and you'll find it.

15: Berley Lake - "The Moon Country"

Check the campsite northwest from the Santiam Tunnel NERO checkpoint in Lost Lake, along the southeastern border of the zone.

16: Moon Trees - "Grown From Outer Space"

This is one of the few legitimately hidden historical markers, or else the map icon for it is bugged. Check the southern side of the stonework that surrounds the big tree out front of the clubhouse in Iron Mike's encampment.

17: Metolius Lava Cave - "Distillery Cave"

Take the dirt road going almost directly north from Iron Mike's encampment in Lost Lake. The cave at the top of the hill has this marker in front of it. (Be sure to go into the cave for a piece of NERO intel.)

18: Architectural Memorial - "The Community Builder"

In Lost Lake, read the plaque on the northwest exterior wall of the county courthouse in Sherman's Camp. (You'll eventually visit the same courthouse for a mission with Iron Mike.)

19: Booker-Hicks Logging Camp - "The Wandering Timber Town"

The logging camp in question is north-northeast from Wizard Island in Crater Lake. You end up dropping a lot of bodies in this camp, first as part of an unmissable story mission with Kouri, and later on while you're tracking down a Wizard Island bounty. While you're here, you can find the historical marker on the wall outside its western exit.

20: Camp Pioneer - "The Grand Campsite"

Found in the center of Camp Pioneer, naturally, north of the Rogue Camp in the Lost Lake region. You'll visit the area a couple of times, most notably on your sortie into Ripper territory during "Playing All Night" in the "He's My Brother" chain.

21: Lost Cabin Mine - "The Goldmine"

Read the plaque on the wall to the left of the entrance to the Lost Cabin Mine in northwestern Crater Lake. You're sent here on an errand during the "A Good Soldier" missions on an errand for Weaver, so this is an easy pickup.

22: Crater Lake - "The Volcanic Lake"

The Crater Lake Visitor's Center is due southeast of Wizard Island in Crater Lake, on the other side of the water. The marker is a little difficult to spot, as it's a poster on the wall instead of the usual plaque.

23: Crater Lake - "The Native American Legend"

Atop the bluffs almost directly east from Wizard Island in Crater Lake, across the water, you can find this marker on an otherwise featureless plateau. This is actually a nice location for herb collecting and photo mode.

24: Outlaw Memorial - "The Oregon Legend"

Read the plaque next to the front door of the motel across the street from the church in Marion Forks.

25: Captain Jack - "The Modoc Warrior"

From where you found Historical Marker #9, above, head northwest along the road. It'll be on your left.

26: The 45th Parallel - "The Halfway Point"

There's a gas station just northeast from Iron Mike's camp in Lost Lake. Southwest from it, the historical marker can be found on a short hill.

27: Crater Lake - "The Old Man of the Lake"

Look along the road on the northern edge of Crater Lake, northeast from Wizard Island, for a couple of benches and this historical marker.

28: Mazama Village - "The New Deal Projects"

Mazama Village has a historical marker by its entrance. It's a little cluster of houses crammed into the southwest corner of Crater Lake, behind the general store you're sent to during "Afraid of A Little Competition?" and north from the Spruce Lake NERO Checkpoint.

29: Mazama Falls - "The Silent Falls"

Check the plaque outside Dead Coyote Lava Cave in southwestern Crater Lake. There's a NERO research site inside, and you're also sent here after a bounty target in "Keeping Souvenirs."

30: The Phantom Ship - "The Ghost on the Water"

You can find this on top of the eastern bluffs that overlook Wizard Island, a bit to the south of where you found #23.

31: Camp Adair - "The War Games"

 On the same bluffs east of Wizard Island in Crater Lake, where you found historical markers #23 and #30, go a little further inland to the east. There's a house up here with a historical marker in its yard.

32: Gentleman Bandit Memorial - "Poetic Justice"

Just south of Chemult Community College in Highway 97.

33: Bill "The Grey Fox" Miner - "Oregon's Worst Bandit"

The town of Chemult is in Highway 97, the zone east of Crater Lake, and is home to two historical markers. The first of the two is just south of town, at the train station. Be careful if you're there during the day, as a Horde is holed up inside the wrecked train cars.

34: The Stagecoach Legend - "Rushing for Gold"

As #33, this marker is in Chemult, right across the street from the Horseshoe Cafe, and is labeled on your map when you take the Aspen Butte ambush camp to the west.

35: Japanese Balloon Bomb - "The Casualties of War"

Just northwest of the Bare Bay Ambush Camp in Highway 97.

36: Margaret Alice Miller - "The Weeping Angel"

When you return to the Old Pioneer Cemetery on the "Finding Leon" quest, you walk right up to this statue. It's probably the first historical marker you'll find.

37: Devil's Lake - "View of the Cascades"

Check north of the Rippers' sniper tower in Iron Butte once you get through their checkpoint during "Playing All Night."

38: Waldo Lake - "The Oregon Conservationist"

This one's a little bit of a knife-twist. It's found in southern Iron Butte, south of the ruined dam and north of the Redwood RV Park, overlooking the drained lakebed. Nice one, Deacon.

39: Snowbrush Ranch - "The First Alpaca Farm"

The marker's on a rock on the north side of a big yellow house south of the Ripper checkpoint between Lost Lake and Iron Butte, on the Iron Butte side. It's right across the road from marker #41, below. Sadly (?), you do not have to fight a zombie alpaca.

40: Iron Butte Ranch - "The Summer Marsh"

You'll get a historical marker for this one when you clear the Redwood RV Camp ambush point to the south of it. It's on a hill to the southeast, overlooking what used to be the golf resort in Iron Butte.

41: Iron Butte - "The Iron Mountain"

You'd probably never just stumble across this, since you have to do a bit of climbing to reach it, but taking the Wagon Road Ambush Camp in northeastern Iron Butte labels this on your map. It's just south of the Ripper checkpoint between Iron Butte and Lost Lake, and if you roam around a bit, you can find a climbable section of the rock face nearby.

42: Lucky Lad Mine - "The Gold Rush Mine"

Check next to the mine entrance about 400 meters south of Iron Mike's Farm in Lost Lake. The marker shows up on your map when you clear out the Marauder ambush camp at Deerborn; you also end up heading there eventually during the "Earning Our Keep" missions.

43: Iron Butte Meteorite - "Gift From the Sky"

Directly due south of the Wagon Road Ambush Camp in Iron Butte, along the east border of the zone, on the side of the road.

Herbology: 33

This refers to all the various herbs, mushrooms, and berries you can pick from the wilderness. You can pick up a cheap skill early on that labels them on your minimap for easier hunting.

Your craftable Cocktails, which provide a short-term buff to your health, stamina, and focus regeneration, require berries, herbs, and mushrooms to make. It doesn't matter which ones you have on you; as long as it counts as a mushroom, for example, you can make a Focus Cocktail out of it.

You can also turn collected plants in to the Kitchen vendors in encampments for small amounts of local reputation and credits, which is enough to keep you in fuel, bike repairs, and ammo.

Completing your herbology collection can be surprisingly difficult. Several plants only appear in isolated corners of the map. There are a few places you can go to consistently find specific spawn points for one herb or another, such as the O'Leary Mountain safehouse, but this is still a big time sink.

1: Bearberry

Commonly found in the plains surrounding Iron Mike's in Lost Lake.

2: Black Currant

A bush of Black Currant grows right in the O'Leary Mountain safehouse, behind the big stack of cut lumber in the corner of the yard. It's not hard to find more throughout Cascade.

3: Bristly Manzanita

This is found all over the place in Cascade, and somewhat less commonly in Belknap, Iron Butte, and Crater Lake.

4: Bunchberry

Found in southeastern Crater Lake.

5: Cloudberry

Check in the snowy areas around the southern edge of Lost Lake.

6: Crowberry

Northern Belknap seems to be more likely to have this berry bush.

7: Desert Hackberry

The official berry spawn of Crater Lake.

8: Golden Currant

A berry native to the Iron Butte region.

9: Salmon Berry

This can be found in northeastern Cascade around the Grotto Caves.

10: Agoseris

I found a bush of this in southern Belknap, east of the Black Crater Ambush Camp. You're sent to the area relatively late in the game for "I'll Double It," one of Hot Springs's camp missions. I have never seen Agoseris grow anywhere else.

11: Arrowhead

This commonly grows near bodies of water throughout Cascade and Belknap.

12: Beargrass

An herb native to the Iron Butte region.

13: Bistort

This grows along the southern edge of Crater Lake. Check in the yards of the houses along South Rim Drive.

14: Bitterroot

This is a rare find at high elevations in Belknap.

15: Blue Camas

An easy-to-find, tall plant native to the Iron Butte and Crater Lake regions.

16: Bulrush

This is native to the wetlands in Lost Lake, found to the west and south of Iron Mike's encampment. Bulrush is the only reason to go to these wetlands at all, which can make it difficult to stumble across on your own.

17: Coltsfoot

I found a bush of this growing on one of the abandoned farms in northeastern Lost Lake.

18: Indian Pipe

A rare find in the rocky soil along the mountains in eastern Iron Butte.

19: Mayweed

As the name suggests, this is a common find in almost all zones. It grows all over the place.

20: Mountain Sorrel

Despite the name, this grows all over Cascade, as well as Iron Butte. It's easy to find some near your first safehouse.

21: Silverweed

I found some in northwestern Crater Lake, at a high elevation on the mountainside outside the Lost Cabin Mine.

22: Stonecrop

This seems to be easiest to find in tall places in Belknap. I found one atop the hill south of the Bear Creek Hot Springs.

23: Wild Bergamot

You should find some without trying very early in the game. It grows wild near O'Leary Mountain in Cascade.

24: Wood Lily

There's a consistent spawn for a bush of Wood Lily by the fuel tank in the O'Leary Mountain Safehouse. You can grab some early in the game, and keep grabbing more every time you go back.

25: Lavender

Unmissable. Finding some Lavender is the goal of the "Give Me A Couple Days" mission in Boozer's "He's My Brother" chain. It's found on the shores of a lake north of your first safehouse, but can be found near rivers and lakes in a lot of different places after that.

Notably, unlike every other plant you can harvest in the wild, lavender is a Sterilizer, rather than an herb, berry, or mushroom. As such, it can be used as an ingredient for Cocktails and Bandages.

26: Golden Chantrelle

A yellow mushroom that's native to Crater Lake, where it can be found at any elevation.

27: Horn of Plenty

The most commonly available mushroom in Cascade.

28: Ink Cap

These get more common in Cascade as you go further northeast.

29: King Bolete

Found growing in the wilderness throughout the Cascade region.

30: Larch Bolete

This mushroom is the lone plant that's unique to Iron Butte. I found some in the northeastern part of the zone, around the old NERO dig site.

31: Mica Cap

A mushroom native to the Lost Lake region.

32: Scaly Hedgehog

Found in the wilderness in eastern Cascade, parts of Belknap, and Crater Lake.

33: Water Hemlock

Unmissable. This can be found in the marshlands in southern Highway 97. However, you won't be able to pick it at all until you pick up the late-game mission "I've Got A Plan" in Wizard Island. Notably, water hemlock is considered a poison for purposes of crafting, rather than an herb, but it still benefits from the Green Thumb skill.

Camp Guitarist: 6

Even after the end of the world, people need a little downtime. If you're in Iron Mike's encampment in Lost Lake around sunset, a musical performance may begin in the gazebo behind the Bounties shack. It'll show up on your minimap as a question mark icon, as if it's a random encounter in the open world.

You receive credit for the collectible as soon as the song starts, and don't have to stick around for the whole thing (although "Mirrors" kinda slaps).

1: Yesterday
2: Mirrors
3: Our Lies
4: Perfect
5: She's My Drug
6: Sun Won't Shine


Check out the rest of our massive guide to Days Gone's collectibles where we delve into seeking out NERO intel, characters, and lab notes as well as Radio Free Copeland, RIP sermons, and tourism-related collectibles. That's not all, though -- we have a few guides for Days Gone you may be interested in as well.

Days Gone Collectibles Part Two: Radio Free Copeland, RIP Sermons, and Tourism Tue, 30 Apr 2019 12:43:08 -0400 Thomas Wilde

Days Gone has a whole lot of objects, audio files, radio broadcasts, and other assorted items to collect and save, as you explore post-zombie-apocalypse backwoods Oregon.

Sadly, however, you do not get to pet an alpaca.

As every collectible counts as an interactive object in the world, they appear on Survival Vision if they're in range. There's also a handy in-game checklist that tells you how many of the various collectibles remain to be found in a zone, which can be accessed by pointing your cursor at a blank space on the zone map.

Your first collectible, which will likely be the first herb you pick up, unlocks the Finders Keepers trophy. For further trophies, you have to do some more searching:

  • Getting 121 out of 240 collectibles unlocks the  Wannabe Fortune Hunter trophy.

  • For finding 161 collectibles (or just over 75% of the total count), you get The Broken Roadshow trophy.

This guide will help you find all the collectibles in Days Gone. They're organized here in the order in which they appear in Deacon's collection menu. You can check out the first three categories here.

Many of the collectibles are locked behind specific missions, have to do with characters who aren't introduced until later in the game, or are otherwise riddled with major spoilers.

There do not appear to be any collectibles that become permanently unobtainable. It's safe to wait until you've cleared the game's story, then go back and use these guides to fill out your collection in free roam.

This guide is still in progress and will be updated with the locations of the handful of collectibles we've yet to find.

Radio Free Oregon: 20

After you repair Mark Copeland's radio uplink early in the game in "No Starving Patriots," Copeland will use it to put Radio Free Oregon back on the air. After all, every apocalypse needs a ranting, paranoid lunatic with broadcast capability, and Copeland is ours.

Much like JJJ's radio show in Spider-Man, you'll pick up an occasional broadcast from Copeland in the open world as you play further into the game. Copeland will usually comment obliquely on recent events, but due to how Days Gone handles things like radio calls, it can seem awfully random whether or not an episode of Radio Free Oregon airs or not. The following contains my best guesses as to what gets a specific radio broadcast to play.

Be sure to listen to a new Radio Free Oregon all the way through if you can. As with NERO Intel recorders, Deacon will have a reaction at the end of each broadcast, and his angry responses aren't saved in your collectibles menu.

1: NERO Death Camps

This seems to be triggered by completing "What Did You Do?" and leaving the refugee camp.

2: It's All A Lie

This played for me after completing "They Will Never Stop" in Lost Lake.

3: My Cold, Dead Hands

This aired right after I completed the Lucky Lad mine missions with Skizzo, beginning with "Some Kinda Freak Expert."

4: Numb the People

Copeland's rant about drugs seems to coincide with the start of Boozer's mission "Drinking Himself to Death" in Lost Lake.

5: Home of the Free

This is the first broadcast you hear after "No Starving Patriots."

6: The Dead Can't Speak

This seems to be triggered by completing the first step of the "Finding NERO" mission, which in turn is triggered by going to the cemetery during "Finding Leon" to get Leon's drugs, then completing "They're Not Sleeping."

7: The Just Shall Not Starve

This fired for me after "I Got Work To Do" during Boozer's "Surviving Isn't Living" mission in Lost Lake.

8: Bunker Down

This might be linked to the first time you clear an ambush camp.

9: Animals Don't Watch the Sky

Cope will broadcast this soon after you complete "It's A Rifle, Not A Gun."

10: Global Conspiracy

 Once you get back from Cloverdale after "We Couldn't Take the Risk," Copeland will get his Art Bell on.

11: The Federal Ark

This airs once you're out in the open world again after making the Colonel's acquaintance in Crater Lake.

12: The Black Helicopters

Start the "Finding NERO" mission series. This also causes NERO helicopters to be a common, random sight in the world, which is presumably what sets Copeland off.

13: They're Coming For Us

Complete "I Need Your Help" in the "I Remember" chain, where you infiltrate the NERO LZ at Berley Lake.

14: The Advanced Guard

Complete O'Brian's last eavesdropping mission for NERO, "You Twisted My Arm." Copeland should broadcast this the next time you're in the open world.

15: Built to Last

Copeland's rant about inferior foreign products might be triggered by buying your first motorcycle upgrades from a mechanic, but that's just a guess.

16: Traitors Will Hang

It seems like Copeland will go on the air with this one almost immediately after your meeting with O'Brian in Cascade during "Why Am I Here?"

17: Cleanse Our Minds

Copeland will uncork this soon after the completion of "I'm Good With That" in the "Ripped Apart" chain.

18: ???

 (Current working theory: because I can't 100% the Cascade region due to historical marker #1 being bugged, I can't unlock this episode of Radio Free Oregon.)

19: Property Rights

This played for me immediately upon clearing the Bear Creek Hot Springs ambush camp.

20: We Are Watching

When you finish every other major story mission in the game, which you can't do until after the credits, you receive a final mission on the "Finding NERO" chain called "There's Nothing You Can Do." Complete that to get Copeland's final broadcast.

Speeches: 6

Once you've reached Wizard Island in Crater Lake, you occasionally receive a story mission to listen to the camp leader's speeches, beginning with "We Do Not Discriminate." As such, all six cannot be missed.

1: Welcome

Complete "We Do Not Discriminate."

2: The Ark

Complete "We Must Fill the Ark."

3: The War Against the Freaks

Complete "Throw Them Into the Furnace."

4: Mourning

Complete "My Eyes Have Been Opened." (The title has been slightly edited to leave out a spoiler.)

5: Sealing the Ark

Complete "Evil Surrounds Us."

6: Holy War

Begin "Shadow of Death."

R.I.P. Sermons: 13

Around the same time you unlock the Lost Lake region, which involves progressing along the "He's My Brother" mission, you also hear about the Rippers' leader Carlos for the first time.

This triggers the appearance of R.I.P. Sermons, where Carlos has set up jury-rigged PA systems to broadcast his cult's message to anyone in the area. These systems, made from gnarled branches, can be heard from a long way out, are easily recognizable, and appear in or near Ripper camps. Unsurprisingly, 11 out of the 13 Sermons are found in the Ripper-held territory of Iron Butte, which doesn't fully unlock until relatively late in the game.

In order to collect a Sermon, you can either shoot the megaphone or walk up and hold Square to disconnect the generator that powers it. Notably, you get a very different reaction from Deacon for destroying a Sermon tower before and after "I'm Good With That," the mission that unlocks Iron Butte for free roam.

1: Fear the Rising

This is set up east of the plane crash in northern Iron Butte. You won't be able to take the time to collect this until you have the run of the zone, as the plane's wing blocks access to it from the wrecked passenger compartment.

2: Don't Run

A Ripper camp appears in Belknap during "A Score to Settle," a side job for Tucker at the Hot Springs encampment that becomes available once you've been to Lost Lake at least once. One of the Sermons is being broadcast from the camp, and is likely to be the first one you find.

3: Pain is a Gift

Once RIP Sermons become available, you can find this about twenty meters north of the Cascade Radio Tower. On the one hand, it's right next to a mandatory fast travel point; on the other, you never have any reason to come back to this part of the map after you've reactivated the tower for Copeland.

4: Set You Free

In Iron Butte, head south past the Cloverdale campus on the main road. This sermon is set up in a clearing to the east, close to the tunnel to Crater Lake.

5: Destroy Your Ego

Check the bluff to the south of the Rogue Tunnel NERO Checkpoint in Iron Butte.

6: Sacrifice for Freedom

Go north from the gas station in central Iron Butte to find this Sermon, broadcasting to no one from the side of an otherwise-unremarkable dirt road.

7: One Mind

You'll be able to hear this sermon well before you can do anything about it. It's on the south side of the checkpoint that separates Belknap and Iron Butte, but you can't ride through the pass until after you permanently unlock Iron Butte in "I'm Good With That."

8: Founder's Tale

Look just outside the Wagon Road Ambush Camp in northern Iron Butte, right on the street.

9: The Ultimate Goal

West from the checkpoint between Iron Butte and Lost Lake, southwest from the Rippers' sniper tower, you'll find this Sermon broadcast from a short hill.

10: Rest in Peace

Check the ridge to the north of the Ripper checkpoint that separates western Lost Lake from eastern Iron Butte.

You can hear the sermon as you punch through the Rippers' lines in "Riding All Night," and circle around from the Iron Butte side to destroy the PA system. If you don't do it then, however, you'll have to wait until you get full access to the zone.

11: The Free

Along the west edge of the Redwood RV Park in southwestern Iron Butte.

12: The Rising is Coming

Check next to the gas station due west from the Lost Lake checkpoint in Iron Butte. (The same gas station contains a Tourism collectible; see below.) If you don't hear and destroy this on your first visit, you'll practically trip over it while you're fighting your way back out of Iron Butte in "Should Have Seen It Coming."

13: Join or Die

This is harder to find than it ought to be. The Sermon is found outside the blocked transit tunnel in western Iron Butte, north from the old golf course's storage yard. However, the Sermon's broadcast doesn't reach as far as you'd think it would, so it's easy to miss, since if you're going to the storage yard at all you're probably entering via its eastern gate.

Tourism: 28

The world of Days Gone is primarily built out of old roadside attractions and tourist traps in backwoods Oregon. Whenever you're exploring the ruins, you may occasionally find something to remind you of how the world used to be.

The tourism collectibles are some of the hardest-to-find in Days Gone. As a rule, you can usually find them lying around areas that used to be of local interest before the Freakers showed up, but beyond that, there's little to tell you where they are.

1: Old Pioneer Cemetery Brochure

This is well-hidden. As you walk through the front gate of the Old Pioneer Cemetery in northeastern Cascade, likely because you're here on the "Finding Leon" quest chain, look to your left. The brochure is on the edge of the garden arrangement, behind one of the broken gates.

2: Hungry Jim's Menu

The town of Marion Forks is northeast from the Hot Springs encampment in Belknap, along the main road. While it's easy to randomly stumble across the town on your own, it ends up being home to a lot of story and side missions over the course of the game.

You can find a few different collectibles here, including this menu, which is on a corner booth in Hungry Jim's Pancake House.

3: Marion Forks Bumper Stickers

In the back office of the bookstore in Marion Forks. There's a Freaker nest in the building, which makes it hard to miss.

4: Marion Forks Postcards

On a table in the main area of the same bookstore where you found #3.

5: The Benefits of Bear Creek Hot Springs

If you sneak into or clear the Bear Creek Hot Springs ambush camp in Belknap, near Marion Forks, you can find this brochure sitting on the counter in its gift shop.

6: Salome Hot Springs Guestbook

The largest building near the Hot Springs encampment in Belknap is a ruined hotel directly northwest of its gate. Look under the stairs on the first floor, in its office, to find the guestbook on the desk.

7: Bears? Where?! Black Bear Awareness Poster

North of the Hot Springs in Belknap, in the middle of nowhere, you can find this poster glued to the wall of an unremarkable rest area.

8: Belknap Fire Season Warning Sign

This colorful sign can be found on the hillside southeast from the Bear Creek Hot Springs ambush camp in northern Belknap. The same hill, the Three Fingered Jack Viewpoint, is also home to a historical marker, found a bit further up to the south.

9: Seeking Gorgeous Man

In Crazy Willie's near the Frontier Motel in Belknap. You'll probably find this by accident during one of the first missions in the game.

10: Frontier Motel Brochures

In the front office of the Frontier Motel in Belknap. You can pick this up very early in the game while you're looking for Deke's bike pump, although it's easier to miss than #9.

11: Sherman's Camp Brochure

Unmissable. You receive this automatically from Addy when you pick up "Sherman's Camp is Crawling" in Lost Lake, which is required for several different mission sequences.

12: Meet the Campfire Cadets

Camp Pioneer in Lost Lake is found north of the Rogue Camp, and northwest-ish from Iron Mike's encampment. If you don't find it on your own, you're eventually sent here as part of the "He's My Brother" chain, and it's right near the Ripper checkpoint that guards entrance into Iron Butte.

However you get here, you can find this brochure inside Camp Pioneer's clubhouse, on a picnic table on the first floor.

13: Sherman's Camp Farmer's Market Poster

 This one's obnoxious. In northeastern Lost Lake, visit the abandoned farm just west of the blocked transit tunnel. This poster is tacked up on a bulletin board inside the farmhouse, near its front door.

14: Rogue Camp Whiskey Menu

Go to the Bucking Elk Lounge in the Rogue Camp in Lost Lake to find this menu on a table inside. You'll come by during a mission on Lisa's chain, "You're Safe Now."

15: Preserving the Beauty of Crater Lake Poster

Look on the counter in the gift shop at the Crater Lake Visitor Center. You'll eventually be sent here on a mission from Wizard Island (and be sure to be prepared for a hell of a fight when you are), so it's not as far out of the way as you might think.

16: Crater Lake Postcards

Break into the restaurant at the Crater Lake Visitor Center to find these on a table. There's a scenario item in the same room, so this is as close to a "gimme" as tourism collectibles get.

17: Fishing at Diamond Lake Village

Once you reach the Diamond Lake encampment in Crater Lake, you can find this on the pier, pinned up next to the woman cutting fish.

18: Chemult Suds-Fest

Go into the Big Mountain Travel Center in Chemult, in the central part of Highway 97, and look on the bulletin board next to the checkout counter. (It's directly north of the Fuel icon on your map.)

If you found tourism #21, below, this one is right next door.

19: Balloons Over Chemult

The Chemult Train Station is in central Highway 97. It's difficult to miss, due to the train cars full of corpses and the Horde there to munch on them. The poster you're looking for is in the small office on the north side of the lot.

20: Take Out & Tunes

Go into Timber Auto Parts on the southern end of Chemult in Highway 97, and look on the bulletin board near the counter in its office.

21: Pet Parade

Go inside the Chemult County Feed and Ranch building in Chemult, in central Highway 97, to find this tacked up on a bulletin board next to the spinner rack of postcards. (If you found Tourism collectible #18, above, it's right next door.)

22: Chemult Community College Green Week Poster

There's a lot going on with Chemult Community College on Highway 97. You can pick up a bunch of missions for it almost as soon as you've found it, as there's a NERO checkpoint and a Freaker infestation right on campus. However, you can't get through the gate until a specific point in the "I'm Never Giving Up" storyline.

Once you do, you can find this poster on the wall inside the southeastern office on campus, while you're initially exploring the place during "So Many of Them."

23: Chemult Ski Resort Brochure

After you complete the Wade Taylor mission "I Don't Wanna Hang," return to the ski resort in northeastern Highway 97. You can get back into the lodge via the main doors on its northern side. There are a lot of useful supplies in here, as well as this brochure, found on the counter in the ski shop on the first floor. (It also appears to have a bug with its lighting, as of patch 1.07.)

24: Klamath Marsh Wetlands Preservation Flyer

Frankly, this one's just rude. It's in southeastern Highway 97, tacked up on a display board in a totally unremarkable part of the map. It's a little ways southwest from the Bare Bay Ambush Camp, but otherwise, you could search for a good long while without ever finding it.

25: Iron Butte Ranch Masters Tournament

Go into the gas station west from the Rogue Tunnel NERO Checkpoint in Iron Butte and look on the checkout counter.

26: Adam Finch Stout Label

At Berley Lake in the Lost Lake region, go inside the biggest house and look on the wall by the pinball machine. You're sent to the general area during "I Need Your Help," one of the Lost Lake missions on the "I Remember" chain.

27: Snowbrush Ranch Alpaca Farm

The farm in question is in Iron Butte, south of the Rippers' checkpoint between it and Lost Lake. It's a flat yellow building that's easy to spot by day, with a historical marker outside and this brochure in its foyer.

28: Classified Virus Research

This really stretches the limits of what can be considered "tourism," but you can find this on the second floor of the Cloverdale building in Iron Butte. It's only accessible once you visit it during "Expect the Worst," late in Crater Lake's story mission sequence. Be sure to read the text in the "more" screen for a Bend Studios Easter egg.

The Cloverdale campus is accessible after you leave, although it'll be a while and it isn't obvious. You can get back into the office by slipping through a hole in the fence near the front entrance, although the only reason to come back is if you missed one of the two collectibles in the lab.


We're still rolling along with Days Gone collectibles.

Move on to the next step of our massive guide to Days Gone's collectibles where we delve into seeking out herbs, historical markers, and the camp guitarist, or take a loot at our guide going over where to find NERO intel, characters, and lab note collectibles. That's not all, though -- we have a few guides for Days Gone you may be interested in as well.

Days Gone Collectibles Part One: Characters, NERO Intel, and Lab Notes Tue, 30 Apr 2019 12:42:21 -0400 Thomas Wilde

Days Gone has a frankly excessive number of collectible items scattered throughout its running time. Post-apocalyptic Oregon is full of tourist attractions, obscure history, character details, fevered rants, and rare herbs, all of which can be picked up and stowed for later inspection.

The good news is that most of the collectibles are either labeled on your map, found automatically during storyline missions, or are at least found in or near a place that you'll have to go anyway.

You could run through the whole game actively dodging collectibles and you'd still end up with something like 40 of them. There are very few of them that are legitimately out in the middle of nowhere with no clues whatsoever as to their locations.

As every collectible counts as an interactive object in the world, they appear on Survival Vision if they're in range. There's also a handy checklist on your in-game map that tells you how many items remain to be found in a zone.

Your first collectible, which will likely be the first herb you pick up, unlocks the Finders Keepers trophy. For further trophies, you have to do some more searching:

  • Getting 121 out of 240 collectibles unlocks the  Wannabe Fortune Hunter trophy.

  • For finding 161 collectibles (or just over 75% of the total count), you get The Broken Roadshow trophy.

This guide will help you find all the collectibles in Days Gone. They're organized here in the order and numbering scheme where they appear in Deacon's in-game collection menu.

Many of the collectibles are locked behind specific missions, have to do with characters who aren't introduced until later in the game, or are otherwise riddled with major spoilers.

There do not appear to be any collectibles that become permanently unobtainable. It's safe to wait until you've cleared the game's story, then go back and use these guides to fill out your collection in free roam.

Characters: 33

Throughout the game, you can find various notes, files, and items that are important to the characters that make up the central cast of Days Gone.

Most are found in characters' homes, or former homes, and can provide extra background or context to their actions. A character collectible has the same icon over it (see left) as scenario items do.

Notably, you don't take these collectibles with you. They stay in the world after Deacon's had a look at them.

1: Leon - "Crude Drawing of an Angel Statue"

Automatically received at the start of the game.

2: Copeland - "The Right to Bear Arms"

The second time you visit Copeland's Camp in Cascade, go up to the top level of the camp and check the table next to the leather sofa.

3: Copeland - "Hunting Season"

In the same area as #2, next to the radio on the desk.

4: Manny - "Happy Birthday, Stud"

 Manny's the mechanic at Copeland's Camp. Go into his booth and check the colorful greeting card on the bench behind him.

5: Manny - "Zen and the Art of Bike Repair"

 As in #4, but look for a black book on a different bench.

6: Tucker - "Trust No One"

Look on the bench outside the big house in the Hot Springs encampment. Eventually, Ada takes a seat here to offer you various side jobs, but you can pick up the collectible before she arrives.

7: Tucker - "I Can't Go On"

This might be the hardest collectible of the lot to find. The only real clue you get about this one is when Lisa tells Deke that Tucker used to be her neighbor.

Tucker's old house in Marion Forks is the one south of town with a greenhouse in its backyard, which used to share a fence with the church's back lot. There's a lot of useful stuff inside, including this collectible on the kitchen counter.

8: Alkai - "A Portrait of Salome"

Visit the Merchant's booth in Hot Springs. If you're facing his desk, the collectible's on your left.

9: Lisa - "Have A Good Day"

After you rescue Lisa Jackson at the start of "You're Safe Now," return to the first floor of her house in Marion Forks and look on the kitchen counter.

10: Lisa - "I Can't Forget"

Unmissable. After you reach Lost Lake for the first time and complete your first run for Addy the doctor, you'll receive a new mission in the "You're Safe Now" chain called "Searching for Lisa." Finding this collectible at the nearby Rogue Camp completes that mission.

11: Boozer - "Our Only Guest"

Once you finish the "He's My Brother" missions, Boozer moves to your cabin in Lost Lake. Go inside and look on the table next to your bed.

12: Boozer - "My Beautiful Wife"

As with #11, but check the table next to the other bed in the main room.

13: Rikki - "Wrench in Hand"

Rikki lives in a cabin in Lost Lake that's almost directly south of the ornamental tree in the center of town. To get credit for this collectible, inspect her wrench on her kitchen counter.

14: Rikki - "Your Lamp in the Sky"

This shows up later in the game in Rikki's cabin in Lost Lake, on the interior wall next to the door. It's definitely there after you complete "Outta the Darkness" and turn power back on, but I'm not sure exactly what causes it to appear.

15: Skizzo - "The Shit List"

Skizzo's cabin on the west side of Lost Lake is guarded night and day by two guys with guns, right up until you complete "They Will Never Stop" in the "Ripped Apart" mission sequence. Afterwards, you can pick up this collectible from the corner of his living room.

16: Skizzo - "With Honors"

As with #15, go to Skizzo's place once his guards take a powder and check the greeting card on the table.

17: Iron Mike - "I'll Always Be With You"

After you reach Lost Lake and have your conversation with Iron Mike, return to the clubhouse and go upstairs to his bedroom. This letter is on his desk.

18: Iron Mike - "Let There Be Peace"

Return to the first floor of the clubhouse in Lost Lake. If you're facing the fireplace on the first floor, this note is on a bench to your left.

19: Addy - "Straying From the Path of God"

There's a well-hidden staircase in the back corner of the infirmary in Lost Lake that leads up to Addy's workspace. You can pick this card up off her desk.

20: Addy - "The Old Generator"

In the Lost Lake infirmary, check the top of the file cabinet in the southern corner of the first floor. You can get this as early as during "Not Gonna Kill Anyone," when you sneak into the building.

21: Colonel - "Sleepy Tea"

On the right side of the Colonel's tent at the top of Wizard Island. You'll first go there as part of "We Will Take Back This World."

22: Colonel - "The Good Book"

As #21, on the other side of the tent.

23: Kouri - "To Have and To Hold"

Unmissable. When Kouri shows Deacon his photo of his wife during "A Target On Their Backs," it counts as a collectible, although there's no indication thereof.

24: Kouri - "To Protect and Serve"

Look inside Kouri's tent in Diamond Lake to find this on a footlocker at the foot of his bed. You can get this on your first visit to town, while you're searching the tents.

25: Doc Jimenez - "Doctor Arturo"

When you get back to Wizard Island after "We Couldn't Take the Risk," you'll immediately pick up a new mission at the infirmary, "This One's On Me." Afterward, go around to the infirmary's rear entrance and look at Jimenez's diploma on the table.

26: Weaver - "Look to the Stars"

Unmissable. Complete "He's Not Big on Tunes."

27: Weaver - "Chemical Reactions"

Unmissable. Complete "You Alone I Have Seen."

28: Taylor - "Flying High"

When you start "We Will Take Back This World" on Wizard Island in Crater Lake, go into the barracks and look on the table near the entrance.

29: Taylor - "Delivery Boy"

In the same room as #28, on the footlocker next to your bunk.

30: Sarah - "My Old Lady"

When you gain access to the Cloverdale building in "Expect the Worst," late in the game, look for this to your left after you come through the skybridge. It's a photo attached to the screen of an open laptop on the second floor of the lab.

You can actually go back to Cloverdale after this mission if you missed the photo, although it's easy to think otherwise. There's now a small gap in the fence near the front gate that Deacon can slip through.

31: Jessie - "Riding With the Mongrels"

Unmissable. When you return to Lost Lake after "I Guess I'm Good With That," you get this automatically without being told it's there.

32: Jessie - "They Shall Be Of One Mind"

Unmissable. Once you complete "I Kept My Name," you just sort of have this.

33: Jim - "Advisory Warning"

Walk into the Cloverdale campus's security checkpoint in southern Iron Butte and look at the bulletin board by the door.

You can get this as soon as you unlock Iron Butte for free roam later in the game, after "I'm Good With That." You're eventually sent back to Cloverdale on a story mission that unlocks the rest of the campus, but you can always get into Jim's office. Which would annoy him.

NERO Intel: 52

Where there's a zombie apocalypse, there's an ominous government organization that, having botched their initial disaster response, has moved on to being up to no good in the aftermath. NERO has left bunkers, trailers, and resources scattered throughout Oregon, and figuring out the real story of the initial outbreak will require you to hunt down as much leftover intel as you can.

Most of the NERO Intel collectibles are handheld audio recorders. You'll always find one inside a NERO bunker or at a NERO research site, near one of their stat-boosting injectors, and a few more can be found throughout the world.

The first time you find a recorder, it automatically plays its file aloud. Listen to the end to get some extra dialogue from Deacon, which can add additional context to the information on the recorder. The voice file is stored for later playback in your collectibles menu, along with a written transcript, but Deacon's reaction is not.

While NERO research sites tend to be out of the way or require some finesse to reach, they're also labeled on your in-game map whenever you take over a nearby ambush camp. As such, finding most of them doesn't require that much effort. The NERO Intel that's placed randomly out in the world, on the other hand, is more difficult to stumble across.

1: Researcher Field Note - 2000

Unmissable. Successfully eavesdrop on Booth's conversation during the "They're Not Sleeping" mission in Cascade.

2: Researcher Field Note - 2064

Unmissable. As with #1, successfully eavesdrop on Booth during the "It's On A Mission," uh, mission in Lost Lake.

3: Researcher Field Note - 2068

Unmissable. As with #1, successfully eavesdrop on Booth during "Moments of Lucidity" in Lost Lake.

4: Researcher Field Note - 2060

Unmissable. As with #1, successfully eavesdrop on Booth during "On Herod's Birthday" in Lost Lake.

5: Flight Data Recording - 2044

Just east of the Old Sawmill NERO Checkpoint in Lost Lake, there's a helicopter crash on an isolated plateau. The only way to reach it is to ramp off of the nearby ravine from the east side, which requires you to have installed engine upgrades and/or a nitrous booster on your bike. The latter makes the jump a lot easier, but you can get it done with the former as long as you give yourself a lot of room to pick up speed.

In the crash site, you'll find some supplies, a NERO injector, and this recorder.

6: Field Recording - 2011

Found in a NERO research site, located in a cave tunnel south of the Aspen Butte ambush camp in Crater Lake. If you're riding out to take care of the "Never Give Up Hope" mission for the Colonel, you'll ride right past it.

7: Flight Data Recording - 1787

The island in the southeastern part of Crater Lake is the site of a NERO helicopter crash, where you'll find a NERO injector and this file.

To get there, upgrade your bike's engine and nitrous booster, then get up to max speed and ramp off the shore. You can usually get to the island, but the trick is actually getting the bike close enough that it doesn't end up underwater. Be sure to engage the nitrous well before you hit the ramp to get the most out of its acceleration.

8: Flight Data Recording - 1377

There's a helicopter crash across a short stretch of the river southeast from the Chemult Community College on Highway 97. The river's too deep to swim or ford it, so the only way across is to fire up your nitrous booster and go off the nearby earthen ramp, then land, back up, and do it again to clear the next stretch of the water.

This is barely possible with a level 2 booster and is nearly guaranteed to wreck your bike unless you're rolling with advanced parts. It might be easier to wait until you've maxed out your Diamond Lake rep and bought all the best gear for your bike. Your reward for this stunt jump is a NERO injector and this recording.

9: Flight Data Recording - 2041

West of the Hot Springs encampment in Belknap, as with NERO Intel #5, there's a helicopter crash site on an isolated plateau that you need a nitrous booster to be able to reach. Once you're there, you can find some scrap, a NERO injector, and this bit of intel.

10: Flight Data Recording - 2097

South of Copeland's Camp in the Cascade region, another crashed helicopter sits on an isolated ledge. As with NERO Intel #9, you need to use a nitrous boost to get enough speed to make the jump to the crash site.

11: Researcher Field Note - 2102

As with intel #1 through #4, successfully eavesdrop on the NERO researcher during the O'Brian mission "You Twisted My Arm."

12: NERO Evacuation Notice

About halfway between the front gate of the Pioneer Cemetery in Cascade and the NERO checkpoint to its east, there's a sign on the road that's been defaced with graffiti saying "FREAKERS ALL DEAD." Near it, mixed in with some road debris near a wrecked SUV, there's a poster on the ground that counts as NERO Intel.

There's a chance that Deacon may say something aloud about the evacuation order when you get close enough, but otherwise, this is very easy to miss.


13: NERO Site Order - TS-03-900SQM

In southern Iron Butte, just outside the Redwood RV Park, there's a wrecked NERO helicopter on a high plateau. Use your bike to ramp off the opposite side of the ravine to reach the crash. It's a long jump, but it's easier than it looks, as long as you've got a level 2 nitrous booster; that, in turn, requires at least level 2 reputation with Lost Lake.

This piece of intel is on a dead moonsuit guy near the edge of the plateau. Weirdly, it's a memo, not an audio file.

14: Mobile Medical Site Order - TS-27-760GDQ

Found inside one of the bunkers at the Rogue Tunnel NERO Checkpoint in Iron Butte. Like #13, this is also a memo. It's like it's there to force people writing Internet guides to add qualifiers to their introductions.

15: Mobile Medical Unit Recording - 0980

Inside the bunker at the Marion Forks Tunnel NERO Checkpoint in Belknap.

16: Field Recording - 1260

Inside the bunker at the Horse Lake NERO Checkpoint.

17: Mobile Medical Unit Recording - 1111

Inside the bunker at the Old Pioneer Cemetery NERO Checkpoint in Cascade.

18: Mobile Medical Unit Recording - 1231

Inside the bunker at the Santiam Tunnel NERO Checkpoint in Lost Lake.

19: Mobile Medical Unit Recording - 1301

Inside the bunker at the Old Sawmill NERO Checkpoint in Lost Lake.

20: Mobile Medical Unit Recording - 0805

You can find this inside one of the two northern bunkers at the Chemult Community College NERO Checkpoint. Notably, you don't need to install a fuse to open the bunker with the intel in it.

While you can find this checkpoint and the infestation zone to its south as soon as you reach Highway 97, you can't get onto the college's campus until a bit later, after "You Couldn't Stop Shaking." At that point, both the main gate and back fence open up and you can explore the campus at your leisure on a second visit.

That being said, there's a Horde in the athletic field near the NERO checkpoint, which seems to be A) permanently stationed there and B) in a place where it more or less has to be fought. Fortunately, there are a lot of useful supplies in the community college, including a lot of gunpowder to make Attractor Bombs with, and the checkpoint is full of more bright red explosives than usual. All in all, there are lots of worse places in the game to take on a Horde.

21: Field Recording - 1577

Enter Rebel Rock Cave, found northwest of the Salome Hot Springs in Belknap, and look for the NERO Beacon at the back. You'll find this piece of intel and a NERO injector nearby.

Note that if you try to do this during the day, you will run directly into a Horde. The cavern's mostly empty at night, although the roads outside will be a little more dangerous. Just don't let sunrise catch you in the cave unprepared, as the Horde starts migrating back to its nest around 5 AM.

22: Mobile Medical Unit Recording - 1788

On a counter near the NERO injector in the Iron Butte Pass NERO Checkpoint.

23: Mobile Medical Unit Recording - 0817

Found in one of the wrecked NERO trailers in the refugee camp north of the Hot Springs encampment. If you don't find it on your first visit, you'll probably run across it during your multiple follow-ups, as you come back here several times over the course of the "I Remember" missions.

24: Researcher Field Note - 0988

Enter the Metolius Lava Cave north of Iron Mike's encampment in Lost Lake. This recorder sits on a barrel towards the back.

25: Researcher Field Note - 0701

Visit the NERO beacon at the back of the Grotto Caves in northeastern Cascade. There's an intel recorder and a NERO injector nearby. A Horde holes up in here by day, so try to go in by night.

26: Researcher Field Note - 1677

Found next to the NERO Beacon at the back of the White King Mine in northwestern Cascade, north of the east entrance to the Marion Forks Tunnel.

27: Mobile Medical Unit Recording - 1682

Inside one of the bunkers at the Volcanic Legacy Scenic Byway NERO checkpoint in northeastern Crater Lake.

28: Black Box Recording - 1001

There's an infestation zone in eastern Cascade that's built into an abandoned logging camp. It's a good early place to earn XP and bounties, so you'll probably end up here sooner or later anyway.

If you follow the nearby rail line east across the bridge, you'll find a bunch of warning signs that lead to a blocked tunnel. The general area is also home to a NERO research site, where you can find an injector and this recording.

29: Mobile Medical Unit Recording - 0820

This is on a counter near the sterile bandages in the NERO checkpoint during "Bugged the Hell Out." It's the first NERO Intel you can find and is effectively unmissable.

30: Researcher Field Note - 2069

Oddly, this isn't hard to get to. It and a NERO injector are in the living room of one of the vacation houses along the southern edge of Crater Lake. The house is crawling with Newts, though.

31: Researcher Field Note - 1735

Check the NERO research site due south of the Frontier Motel in Belknap.

32: Researcher Field Note - 2073

The Lucky Lad Mine in eastern Lost Lake is the site of a historical marker, but you can't get into the mine itself until after you wrap up "Lines Not Crossed," a mission in Skizzo's storyline. Afterwards, you can return to the mine and crawl under the beam blocking its entrance.

While you can't get back into the mine tunnels from the mission, you can explore a bit. Head forward and take a left to find a side area with two dead NERO guys, one of whom has this recorder near him.

33: Researcher Field Note - 1960

Once you reach Iron Mike's camp in Lost Lake, go as far southeast from it as you can until you reach the edge of the map. You can find this recorder on a NERO research site next to a cavern, behind a big farmhouse. It's one of the only research sites on the map that you don't have to do something stupid to reach.

34: Researcher Field Note - 1463

Check the NERO research site in Dead Coyote Lava Cave, in southwestern Crater Lake. If you don't find this in the usual way, you might stumble across it while you're searching for Anderson in the "Keeping Souvenirs" bounty mission.

35: Researcher Field Note - 1833

Check the NERO research site in the mountains due west of Diamond Lake.

36: Researcher Field Note - 2072

This isn't technically unmissable, but you're taken right to its location as part of "Leave All That At the Door," a mission for Weaver in Crater Lake. You'd have to actively decide not to pick it up.

37: Researcher Field Note - 2043

Directly west of Wizard Island, on the road that circles Crater Lake, part of the road is blocked off by a multi-car pile-up. You can climb over it from the north side of the wreckage to find a dead NERO guy lying against a truck with this recorder on him.

38: Mobile Medical Unit Recording - 1685

Inside the bunker of the Pillette Bridge NERO Checkpoint in southwestern Highway 97.

This is one of the tougher checkpoints to capture, as there's a Horde living right next door. Either come loaded to take them on or be very careful about destroying all the megaphones before you activate the generator.

39: Researcher Field Note - 2020

At a NERO research site in the central part of Highway 97, inside a shallow cavern. There isn't much in the area to provide local landmarks (it's just north of the town of Chemult, which is loaded with other collectibles and home to a Horde), but the site's labeled on your map if you clear the ambush camp at Aspen Butte.

40: Researcher Field Note - 1005

Look underneath the broken bridge near the blocked highway on the southern end of Highway 97. There's a barely-hidden NERO research site down there. The nearby trick jump off the ramp is a red herring.

41: Researcher Field Note - 2006

Unmissable. You're automatically given this collectible upon successfully tailing O'Brian during "Making Contact."

42: Researcher Field Note - 2071

Unmissable. This is received during "I Need Your Help" in the "I Remember" chain, after you successfully eavesdrop on a NERO researcher at Berley Lake.

43: Researcher Field Note - 2104

Unmissable. You get this automatically after "What It Takes to Survive."

44: Researcher Field Note - 2105
45: Researcher Field Note - 2106

 Unmissable. While the game never actually tells you that you've gotten them as collectibles, both these pieces of intel are transcripts of spoken dialogue from your exchanges with O'Brian and Cooper during "What It Takes to Survive."

46: Inspector Field Note - 1375

Go north of Marion Forks in Belknap to find the site of a mass grave. This recorder is in a shed on the northwest side of the clearing. It, and the other "Inspector Field Notes," tell the story of the unlucky NERO operative Martine Sinclair.

47: Inspector Field Note - 1375

Look on the front fender of one of the big fuel trucks outside the Horse Lake NERO checkpoint in Cascade. Fortunately, if the truck gets blown up during your mandatory fight with the nearby Horde, the recorder will survive the explosion.

48: Inspector Field Note - 1381

Head northeast from the O'Leary Mountain Safehouse in Cascade to find a mass grave along the side of the road. The recorder is on top of a crate amidst the corpses.

If you don't stumble across this site on your own, you'll likely find it by accident the next time you head out to Old Pioneer Cemetery.

49: Inspector Field Note - 1674

The recorder is lying directly in front of the blocked railway tunnel in central northern Cascade. It's one of those "hidden in plain sight" sorts of collectibles, as there's nothing at all in the area that would encourage you to investigate the rockfall.

50: Inspector Field Note - 1680

There's another NERO "dig site" in the mountains on the north side of Crater Lake. You'll stumble across it during your first mission for Kouri, when you first arrive in the zone. While you're there, look at one of the earthmovers' steps to find a well-hidden recorder.

51: Mobile Medical Unit Recording - 1683

Unlock the Spruce Lake NERO Checkpoint at the southwestern corner of Crater Lake to find this intel inside.

52: Researcher Field Note - 2055

East of the entrance to the Grotto Caves in northeastern Cascade, there are two easy-to-miss military crates stacked next to a boulder. The NERO recorder is sitting on one of them.

Lab Notes: 6

I've edited this title to avoid a major spoiler.

All six of these recordings are automatically obtained as you complete a specific character's missions near the end of the game.

1: Deacon's Alive???

Complete "A War We Can Win."

2: Yeast

Complete "I Know Things Are Strange."

3: Silicate

 Complete "Afraid of a Little Competition?"

4: Riding With Deacon

 Start the sequence of missions that begins with "Just Another Requisition Form" and ends with "You Couldn't Stop Shaking."

5: The Cloverdale Virus

 Complete "We Couldn't Take the Risk."

6: Teensy Tabby

Complete "This Could Be It."


We're not quite done yet.

Move on to the next steps of our massive guide to Days Gone's collectibles where we delve into seeking out herbs, historical markers, and the camp guitarist as well as Radio Free Copeland, RIP sermons, and tourism-related collectibles. That's not all, though -- we have a few guides for Days Gone you may be interested in as well.

Days Gone Review: Gone Killin' Thu, 02 May 2019 14:18:10 -0400 Joseph Ocasio

From Dying Light and The Last of Us to World War Z and Resident Evil, zombies have been a fixture in gaming for years. That's mainly because there are always those that fear the undead monsters and find the end of the world a fascinating place.

But given the number of zombie-centric games that have been released in the past 20 years, it can be challenging to stand out amongst the crowd.

Days Gone tries its best to stand out from that over-saturated catalog with its open-world approach to the zombie apocalypse. While it struggles to find new ways to differentiate itself from those that came before and has quite a few noticeable blemishes, it still manages to be a fun, if somewhat derivative, title that has its heart in the right place.

If you have seen, read, or have played anything zombie related in the past ever, you know exactly what to expect from the story of Days Gone.

Deacon St. John (played by Star War's Sam Witwer) is a biker who's lost a lot from his previous life and finds himself forced to take odd jobs from various post-apocalyptic rival camps to survive. Along the way, he brushes arms with a research group that was responsible for the disappearance of his wife.

From there, tropes from the genre abound. From showcasing themes on what it means to be human to examine the definition of the word "monster," you've seen all of this done before and much better. It isn't necessarily a bad thing, but it does take away from the tension of what's going to happen next, as you can guess what's next.

While Day's Gone won't win any awards for originality, it still manages to tell a compelling story thanks to solid writing (save for a few instances) and great acting from its cast. Deacon and the gang might be stereotypes of other characters, but the game manages to flesh everyone out enough to give them likability and intrigue. Though it can get overly melodramatic, Day's Gone manages to engross you in its world for the nearly 20-30 hours it'll take to finish it.

Gameplay in Days Gone is a mixture of hand-to-hand melee combat, gunplay, and driving around.

Main missions have the right amount of variety to keep things interesting. Some have you sneaking around, while others have you driving to catch up to someone. Others are just good ol' fashioned kill-everything-in-sight missions. 

Combat encounters give you a wide variety of methods to take down your foes. You can take a stealthy approach and silently take enemies out, or go in guns blazing. Melee combat is satisfying thanks to a large armory of weapons. From simple wooden bars and metal pipes to hatchets and knives, you'll be happy with the tools on display. Later on, you'll also be able to craft weapons like Spike Bats; however, weapons easily break down, so you'll have to approach combat strategically and make sure there's something for you to use nearby.

Gunplay is mostly serviceable, thanks to positive feedback from your weapons and smooth aiming. The big issue with the game's gun combat is that the aiming reticle can be imprecise, making you lose a few of your shots. Ammo isn't too scarce, but you'll have to manage your ammunition.

Resource management plays a big part in Days Gone, too, as you'll often need to collect things to craft items like bandages to regain health and create weapons like Molotov's to burn enemies alive. Luckily, you won't have to craft too much, and there are plenty of times where dozens of collectible resources are in abundance in a single area.

Along with combat and resource management, a big part of the game is spent taking care of your bike. Seeing as it's your only form of transportation, you'll want to take care of it. You'll need to fix it up when it takes a beating, and you'll need to fill it up with gas. It might sound annoying, but you're given enough resources to keep things from getting too tedious.

The bike has a nice arcade-like feel to it, as well, though realistic physics are still bounded to it. Don't expect to jump high in the air and crash unscathed like other games in the genre. The bike can be a little sensitive here and there, but it mostly controls well. 

As you progress, you'll upgrade your bike from the various camp factions you come across and customize its appearance however you like. You can also purchase new weapons from these places and do different odd jobs.

Doing these tasks will build your trust with the settlers and grant you access to better weapons and upgrades. Some will give you better bike parts while others will provide you with better weapons. You can also send random survivors you meet on the road to specific camps you visit.

While the gameplay is mostly solid, side missions could have been much better. Most revolve around clearing out enemy strongholds, like in Far Cry, burning down zombie hives, or reactivating checkpoint stations. While the rewards, like new craftable weapons and increases to health or stamina, are great incentives, it can't mask the repetition that unfolds while carrying them out.

Graphically, Days Gone is a looker, though it's not without its hang-ups.

The world is meticulously detailed, giving the environments some personality. Each place you visit tells its own story, and even hints of what life was like before this version of the zombie outbreak took place. If you have a 4K TV, the game supports HDR, and it's put to good use, adding some liveliness to this dark and dreary world. 

The biggest issue with the game's presentation is its technical troubles. While none are game-breaking, most will take you out of the experience.  From characters glitching into the environment to spotty lipsyncing and textures not loading properly, it can get annoying.

Another issue has to do with the constant fade to black that happens before and after missions and cutscenes. It's a nitpick, but it does take you out of the experience. 

  • Refined gameplay
  • Solid visuals
  • Entertaining story and characters
  • Technical issues
  • Frame-rate hiccups
  • Overly-familiar

On a base PS4, the game runs well enough. Combat encounters and walking around generally runs at 30 FPS. However, there were some noticeable framerate drops whenever driving around. It's better on PS4 Pro, but it's disappointing. Seeing how well other PS4 exclusives like Uncharted 4 and Horizon: Zero Dawn on both machines, it's sad that playing on Days Gone on base PS4 is a slightly lesser experience.

Familiarity is something to keep in mind when deciding to purchase Days Gone. Almost everything you've seen here has been done in other open-world games and, in some cases, much better.

That said, Days Gone might not do things new, but it manages to do them very well. It presents a well-told story with characters that you slowly start to get attached to and mostly polished gameplay.

It might not break the mold, but it does an efficient job in replicating other titles. If you're not sick of the zombie genre, you'll want to give this one a shot.

Survive in Days Gone With Our Beginner Tips Tue, 30 Apr 2019 10:20:05 -0400 diegoarguello

Days Gone has several areas and dozens of side activities to do, and it all can be a bit overwhelming at first. Some of the best weapons you can obtain are not unlocked until later in the game, and traversing through the region can turn deadly in a second.

If you’ve been playing a lot of open world games over the past couple years, it’s you'll likely recognize many of the elements found here in Days Gone. But many of the game’s own elements can be tough to deal with. After spending a significant amount of time with Days Gone, here are some survival tips to save you out there.

Melee is Your Best Friend

Ranged weapons can be lackluster during the first couple of hours, maybe even longer depending on how much time you invest into earning reputation around camps. They don’t deal a lot of damage, ammo is scarce, and the capacity for each clip is below what you would expect.

They can be great to take a few enemies easily if you can get the grips of the aiming to land headshots (which gets better with skills and better weapons later on), but the best thing to do it’s to rely on melee weapons.

Melee weapons can be found pretty much everywhere, a basic thing like a plank or an axe can be a very effective weapon. Spend some more time with Days Gone, and you’ll be able to upgrade them by using materials like nails and really dish out some damage.

Don't forget that Deacon always carries a boot knife with him, even if it tends to break fast. The damage is low, but his attacks are more than fast enough. If you’re confronting multiple enemies at once and are out of options, use it.

Craft Bandages and Molotovs on the Go

This might sound obvious at first, but with so many things to keep an eye on, it can be easy to forget that you can craft items on the go. Whenever you’re escaping from a horde of freakers or about to engage in a tough fight, always make sure to open up your radial menu and craft bandages and molotovs.

You can easily craft bandages (up to 5 at first) and molotovs (up to 3 at first) on the go, which can give you a serious advantage. It might not be too honorable, but hey, you have to do what you can to survive.

Clear Infestations Early

Here’s the thing about infestations: It can be really hard to survive the ordeal since everywhere you go is crawling with enemies.

An infestation puts restrictions on your fast travel. If the road from point A to B has at least one infestation zone, you're going to have to stop and deal with it.

If you manage to go and take as many nests as you can early on, or destroy them completely, you will have an easier time going back to camps to sell loot or look for new jobs.

Stop for Gas Whenever Possible

The fuel tank on your bike is limited, and you won’t be able to upgrade it until you have enough respect level with camps. Even so, it’s likely that you will be using the default equipment for the first couple of hours since the upgrade is an investment.

Don’t fret, though! You can find gas tanks in Nero Checkpoints, and there are gas stations that can still be used. The best thing you can do is to always fill up the tank when an opportunity arises. You never know when you’ll need that extra 10% you took for granted.

Stick to the Main Story

I know what you're thinking, but trust me on this. It might be tempting to try to attack every single bandit settlement you find in your travels, or do several bounties at once. The thing is, you probably won't be able to clear them all right away.

The main storyline will not only give you nice chunks of experience for each mission completed, but it will also open new paths in the map, along with camps that offer the best gear. And between us, the sooner you can upgrade that bike, the better.

These are only a handful of things to keep in mind. If you're unsure about your general progression, make sure to check our other Days Gone guides, including my best skill guide to ensure you're on the right track and thrive on your journey.

Days Gone Best Skills to Survive and Thrive Fri, 26 Apr 2019 15:13:54 -0400 diegoarguello

Days Gone is the latest arrival in the PlayStation exclusives’ lineup, and it’s a big one. Lead by the biker Deacon St. John in a post-apocalyptic setting, it introduces a huge open-world for you to explore. Which can become a hard task if you’re not properly prepared for it.

The best way to increase your attack and movements possibilities, along with your chances of survival, is to carefully spend your skill points whenever you gain a new level in all three skill trees. These are divided in Melee, Ranged, and Survival, and there are 45 of them to unlock in 5 tiers for within the trees, each with three skills to unlock at a time.

So, in order to unlock the next tier, it’s likely that you will have to choose at least two of them. After spending a significant time with Days Gone, here are the ones that proved to be the most helpful during my travels.

Melee Skill Tree

Tier 1
  • Escape Artist: You will get caught by enemies a lot, usually lurking in the shadows or surprising you during your time on the road. If you get grappled by one of the smaller enemies, this skill will let you kill them after successfully making an escape.

  • Field Repairs: This one is pretty straightforward, and also one of the first you’d want to unlock. Melee weapons can break easily, and with this you’ll be able to use scrap to repair them.
Tier 2
  • Hard Hitter: It may take awhile for you to get the best fire weapons, so investing in melee weapons is a priority. Hard Hitter increases the damage of both the ones you craft and find as loot.

  • Busted Lip: You’ll find yourself using the sprint or roll to escape from risky situations, and this skill grants you the ability to regenerate stamina for every melee skill.

  • Talk Shit, Get Hit: There’s a chance that the third tier will be unlocked after getting the first two skills, but you don’t want to miss this one since you’ll be able to perform longer combos with melee weapons.
Tier 3
  • Bull Rush: If you happen to find yourself sprinting and either a human enemy or a swarmer gets in your way, you’ll be able to stun them with a melee attack with this skill. Very helpful for the constant escapes that you’ll be doing in Days Gone.

  • The Reckoning: Gives melee weapons a chance for a critical takedown on humans, Swarmers, and Newts. Does not work with the Boot Knife. This always come in handy, since it enables a chance for a critical hit on humans, Swarmers, and Newts with melee weapons.
Tier 4
  • Just roll with it: This is a must, since it reduces stamina cost from rolling, which is by default way too higher than it should be if you ask me.

  • Home Run: A follow up to Hard Hitter, Home Run increases your damage even further, also from both crafted and found melee weapons. In Days Gone, you want to make every single hit count. Trust me.
Tier 5
  • Switch It Up: The Boot Knife has saved me countless of times, and this skill allows you to deal twice the damage with it.

  • Executioner: This allows you to not only stealth attack heavy freakers, but also be able to kill both them and large animals when escaping from a grapple.

Range Skill Tree

Tier 1
  • Focused Shot: I have no idea why this doesn’t come available from the get go, but make sure to spend a skill point in this to unlock Focus during aiming, which allows you to slow time. Moving forward, this can be upgraded with skills from this tree and by using Nero Injectors in the game.

  • Vicious Cycle: You’ll be able to follow up a melee attack with a ranged attack with this, which can be useful for using a shotgun in close quarters.
Tier 2
  • Crowd Control: Reduces the time for Focus to regenerate. Simple enough, but essential.

  • Suppressing Fire: Also for Focus, your range weapons get an increased chance to stop weaker enemies.
Tier 3
  • On The Move: Another one that should be enabled by default. If you want to be able to reload while sprinting (oh yeah, you will) then this is the one for you.

  • Iron Grip: This skill “significantly” reduces the recoil from range weapons, which is always welcome since every bullet counts in Days Gone.
Tier 4
  • Under Pressure: This will erase Focus consumption when reloading permanently, which can allow you to gain a few extra seconds.

  • Deadshot: Increases ranged weapon accuracy. Yes, please.
Tier 5
  • Up The Ante: You’ll get higher ammo capacity for all ranged weapons. Mandatory!

  • Head Rush: Headshot kills recover health. So simple, yet so effective.

Survival Skill Tree

I’m gonna be honest with you: I barely spent any points in this one, since the first tiers can be somewhat underwhelming. That being said, here are a few that you should absolutely obtain if you have skill points to spare.

  • Hawkeyed: Plants will now show up in the mini-map. There are dozens in Days Gone, and they can be very useful to gain camp credits easily.

  • Green Thumb: If you want to upgrade Hawkeyed, this skill will double the loot.

  • Catch Your Breath: This skill reduces the cooldown for stamina to recover. Really useful.

  • Monkey Wrench: Doubles the effectiveness of scrap while repairing the bike. I wish this would be available in previous tiers.

Feel free to experiment or mix these combinations differently depending on your playstyle, but do keep an eye on the additional abilities since they can highly improve your experience. The sooner you can get to them, the better.

New GameStop Promotion Allows Players to Return Games For Full Store Credit Thu, 18 Apr 2019 10:16:31 -0400 QuintLyn

GameStop is trying out a new program titled, "Guaranteed to Love it." The new initiative was revealed on the Cheap Ass Gamer Twitter account when the owner posted a copy of the transaction process for the upcoming release of Days Gone.

The sheet obviously intended for store employees details how to ring up the game within 48-hours of launch as well as how to process a trade during the same time period. Effectively, if the purchaser gets the game home and decides they don't like it, they can bring it back and receive in-store credit for the purchase price.

There are a few stipulations to the deal, though.

First, the deal is only good for the first 48 hours of the game's launch (April 25 - April 28). Next, only the standard edition of Days Gone qualifies. GameStop will not take back the collector's edition of the game.

Purchasers are also limited as to how much credit they will receive $59.99 total and sales tax is not included. As is common for most returns, a receipt will be needed as well.

While the "Guaranteed to Love it" promotion is only good for Days Gone at the moment, it will eventually be expanded to other games.

Confirmation comes from Polygon, who reached out to GameStop to ask about the program. GameStop's reply noted that the company believes it is staying true to its mission to give "power to the players" and that the promotion gives customers "peace of mind buying video games" at their stores.

GameStop also added that with this system, gamers make their purchase "at no risk".

Since GameStop will be refunding players with in-store credit, it's not as risky for the company either. The deal gives players the option of returning the game but assures that GameStop will see that money again at a later time. Or, the purchaser could simply decide it's not worth the effort and keep the game.

Why Days Gone is a Zombie Survival Worth Waiting For Thu, 14 Mar 2019 07:00:01 -0400 Serhii Patskan

On April 26, 2019 Sony will release a new PS4 exclusive zombie survival titled Days Gone. In the last decade video game industry offered so many iterations of the zombie horror survival genre that many players became completely numb to the whole idea. It's hard to create any kind of hype surrounding the zombie themed games these days.

Since the announcement of the project at E3 2016, gamers all over the world couldn't wait to play this new original title. However, the path to the release was not an easy one. A number of Sony's fanbase started to show doubts after seeing the official gameplay footage, which did have its problems.

But the last couple of reveals actually turned out to be pretty good and again all seemed well. That is why it is almost certain that Days Gone has the chance to become a great game, and here are a few thoughts on why that is the case.

The World of Days Gone is Not What You Expected

The Storyline is Connected to Your Actions

The story of Days Gone doesn't follow the typical route of most zombie post-apocalyptic games that tend to focus too much on how the world population got infected. But instead it begins immediately at a point when the infection has reached its critical point.

The game doesn't provide players with simple answers of what really happened. But you can visit locations marked with special icons on the map. These missions will serve as story flashbacks. The storyline is dedicated to main protagonist Deacon's memories of Sarah, his deceased wife.

If you still want to find out more about the epidemic, then you will find many clues that are scattered around the world, but most of the information can be obtained from the so-called NERO camps, which were abandoned after the infection. There you can find audio recordings and learn more about how it all began.

No Time to Waist

Days Gone is packed with action and you can never expect to be in a safe position. While many games offer time for some relaxed exploration, here you will have not much time to collect the ammo or craft healing items. Freakers can invade your territory at any point in the game and ruin your day.

But even if you get caught in a bad time, you can always find a way to make two groups of freakers fight each other. This feature of Days Gone is really fun, and it can be used to your advantage. For example, you can lure a huge infected bear to a location with freakers and watch the animal devastate the entire horde.

Complete Freedom of Choice

There are a lot of different quests and missions in the game and they all have different purposes. For example, one of the missions will require you to get to the base of the survivors, find the entrance to the secret bunker, and retrieve some valuable information.

The catch is that in Days Gone nobody tells you exactly how to go about this mission. You have to choose whether you will just kill everyone and then enter the bunker, or whether you will quietly stealth through the area and complete the quest without anyone even noticing.

Obviously, most of the quests involve clearing out the locations from the hordes of freakers. But again, the developer never sets any pre-requisites on how players need to complete these quests. You can either choose to kill zombies without wasting a single bullet, or you could raise an alarm and chop monsters with a machine gun. It's up to you!

Some Gameplay Features Will Blow Your Mind

Riding a Motorcycle

The main transport in Days Gone is a motorcycle, which needs to be maintained and repaired from time to time. The terrain in the game varies from highways to swamplands, and there is a big chance that you get stuck somewhere if you're not paying attention.

This kind of realistic approach is refreshing, but it will respawn if you lose the motorcycle by falling into a lake or off the cliff. So in this regard the developers had to compromise a bit. You don't have to worry about losing your bike forever.

Also, players will have to fill the tank with gas regularly or they risk having to walk the rest of the way on foot, which isn't a good idea taking into account that freakers may well be anywhere waiting for their prey.

With this in mind, you can find and use gas canisters to fill your tank if you're low on gas and in the middle of nowhere. These can be found throughout the world, but the quality of the gasoline may have degraded and may hurt the engine with use.

So there are a lot of little things players must consider here, and this really puts Days Gone onto the top shelf amongst the survival games we've seen so far if it all goes as shown so far.

Realistic Gunplay

Freakers are not the only threat in Days Gone. There are other human survivors who can be just as hostile. They can be much more dangerous that zombies and may use firearms, grenades, and various melee weapons against you. 

Fortunately, the gunplay in the game is realistic. Each weapon has its own unique parameters, such as recoil or special sound effects. For example, players can shoot in short bursts of three to four rounds in order to reduce the recoil.

The sniper rifles have extremely sensitive optical scopes. The crosshair almost never stands still because Deacon is breathing heavily, nervously. But if you don't like to wait and shoot with extreme precision, you can just take a shotgun and shoot at closer range.

The grenades can also be used to a great extent by scaring the enemies out from their positions. Many hostile survivors will carry sniper rifles and shoot you from the convenience and safety of their homes. Throw grenades as efficiently and accurately could become a life saving skill here.

Role Playing Elements

The skill tree in Days Gone has three branches: melee, long-range, and survival. Each branch consists of several skills that give you an advantage in a particular area. For example, one of the most exciting features of the long-range skill branch is the ability that allows you to shoot more accurately while moving.

Getting skill points will not be easy, so people will have to find the most optimal builds and invest their XP points wisely. This will become one of the most important tasks in the game besides survival. Keep it in mind if you want to jump into the game on day one.


Zombie survival games have never been more exciting than this. The biggest draw points are:

  • Of course, the realism
  • The motorcycle
  • The freakers that don't just trudge towards you, but flock in hordes

All this makes Days Gone a truly unique title with an innovative approach towards the good ol' zombie genre.

Currently it is unknown how actually big the world of Days Gone will be, but be sure that it's going to be huge. Otherwise, one wouldn't need a motorcycle to traverse the vast landscapes of the Pacific Northwest.

Those expecting a multiplayer game may be disappointed to learn that this game is exclusively single-player, but at this point it looks like most just want to immerse themselves into their favorite game and not worry about the co-operative component of the gameplay. And that's exactly what Days Gone will deliver.


Will you be playing Days Gone on the day of the release? Leave your thoughts in the comments section below, and be sure to check back soon for more related articles at GameSkinny.

Days Gone Trailer Details a Dangerous World Sat, 19 Jan 2019 15:08:57 -0500 William R. Parks

After a number of delays, the release of Bend Studio's zombie-centric Days Gone is finally approaching. In preparation for the game's April release, Sony has unsurprisingly started ramping up its marketing efforts around the title. A newly released trailer now gives fans a peak at what they can expect from Days Gone's open-world.

As indicated by the video, the world of Days Gone is equal parts "breathtaking" and brutal, and the trailer begins by outlining the natural phenomena that players may encounter on their journeys. These include rivers, waterfalls, dense forests, and lush valleys; however, players are advised to avoid the temptation of casually admiring the scenery, as danger is said to lurk around every corner.

Additionally, the video looks at some of the more heavily populated areas of Days Gone. Specifically, players should expect to encounter survivors and Freakers alike as they ride through the small towns and checkpoints that fill the game's six regions. Furthermore, approaching dangerous enemy camps will require players to use "different tactics and strategies" if they hope to survive.

The most dangerous areas of all, however, appear to be mass graves that now act as feeding grounds for Freakers. It seems that players wanting to pass through these regions should not stray far from their motorcycles.

Separately, the trailer focuses on how weather impacts the game's world. Those that have been following development will know that Days Gone takes place in a post-apocalyptic Pacific Northwest, and the region's weather, which is described as "harsh and unpredictable," is set to play a role.

This may mean something as simple as muddier terrain following a heavy rain, but there is indication that the effect may be greater than that. For instance, it is stated that the snow found in the game's mountains and foothills will "make the Freakers even stronger and more dangerous."

While there is not a great deal of gameplay information available in the new trailer, many players will simply be excited to see more footage of this highly anticipated title. For those fans, hopefully more will become available in the months leading up to release.