Hundreds of new settlement options are now at your fingertips - show off your best weaponry and put an annoying settler in the stocks!

Fallout 4 Contraptions Workshop building guide

Hundreds of new settlement options are now at your fingertips - show off your best weaponry and put an annoying settler in the stocks!

It seems like the Fallout 4 DLC train just got out of the station, but sadly we’re already almost at the end. The latest offering is the Contraptions Workshop, which is a sort of companion to the Wasteland Workshop, offering more options for settlement building.

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While that might not be as exciting as the huge land mass from Far Harbor or the ability to create new robots in Automatron, the total number of settlement options now on display has finally reached a critical mass. With so many different variations, its now possible to get truly unique structures and settlements to match your preferred post-apocalyptic Feng Shui.

While some of the additions in the Contraptions Workshop are sort of baffling and pointless (did we really need to build rolling steel ball parks?), others are incredibly necessary (yes, we absolutely needed cool powered cases to show off our legendary weaponry).

Some of them even negate the fan-made mods and offer up similar items, so you can probably get on un-installing a few of those. For the most part these new additions only require regular components like steel or circuitry to build, but several of the automated manufacturing plants require different skills, which are all noted below.

Contraption Workshop Achievements

All the Fallout 4 DLC provides new opportunities to boost your gamer score, and this time around you get three new achievements to unlock:

  • Mass Production Achievement – Have your builders produce 100 objects (note you have to actually stay at the settlement near the builders and can’t leave the area)
  • Time Out Achievement – Punish any settler in your pillory (AKA the “make Preston shut up device”)
  • Show Off Achievement – Display a weapon, armor, and suit of power armor in their respective displays

New Settlement Objects

This huge update rivals the Wasteland Workshop DLC offerings and adds in some entertaining new things to do with your settlements.

Note that even when there’s only one entry listed (like with the walls and roof segments of the warehouse object), there’s usually still at least a dozen different styles to choose from that all have the same component requirements. The end result is hundreds of extra parts to use to build any sort of structure you like.

Structures – Warehouse – Prefabs
  • Warehouse – Wood 20, Steel 40, Glass 8
  • Wall (Corner) – Wood 4, Steel 12 (some also require Glass 4)
  • Roof – Wood 4, Steel 12

 Warehouse

Structures – Warehouse
  • Floor – Wood 6 to Steel 12, Concrete 8
  • Wall – Wood 3, Steel 8 (some also require Glass 2)
  • Roof – Wood 2, Glass 2 to Wood 6
  • Stairs – Steel 5
  • Door – Wood 4 to Steel 4, Glass 2
  • Rolling Metal Door – Wood 6, Steel 12
Structures – Warehouse – Miscellaneous
  • Post – Steel 2 to Steel 4
  • Roof Cupola – Steel 4, Glass 2, Wood 2

Roof Cupola

Structures – Scaffolding
  • Scaffolding Tower – Wood 8, Steel 20
  • Scaffolding Floor – Wood 5, Steel 2
  • Scaffolding Frame – Steel 6
  • Scaffolding Ramp – Wood 2, Steel 4
  • Scaffolding Stairs – Steel 5
  • Scaffolding Railing – Steel 4
Structures – Boxcars (Red, Blue, and Orange)
  • Boxcar Door – Steel 6
  • Boxcar – Steel 16, Wood 4
Structures – Elevators
  • 2 Floor Elevator – Steel 16, Copper 2, Wood 4, Gear 3, Circuitry 2
  • 3 Floor Elevator – Steel 24, Copper 3, Wood 6, Gear 4, Circuitry 2
  • 4 Floor Elevator – Steel 32, Copper 4, Wood 8, Gear 6, Circuitry 2

2 Floor Elevator

Structures – Ball Track
  • Straight Ramp High (Normal, Double, or Supported) – Wood 3
  • Straight Ramp Medium (Normal or Double) – Wood 3
  • Straight Ramp Low (Normal or Supported) – Wood 3
  • Curve Left – Steel 3
  • Curve Right – Steel 3
  • Funnel Edge – Wood 3
  • Funnel Floor – Wood 3
  • Merge – Wood 3
  • Steel Ball – Steel 1
  • Ball Drop – Wood 3
  • Ball Drop Powered – Wood 3 (requires 1 electricity)
  • Ball Track Supports – Wood 3
  • Ball Track Split – Wood 3

Curving Ball Track

Decorations – Display
  • Armor Rack – Wood 4, Cloth 1
  • Display Case – Wood 4, Glass 2, Screw 2 (powered version requires 1 electricity as well)
  • Power Armor Display – Gear 6, Oil 4, Screw 4, Plastic 4, Aluminum 12, Fiberglass 6, Circuitry 1 (requires 1 electricity)
  • Weapon Rack – Wood 3, Steel 2 to Steel 4
  • Pistol Rack – Wood 3, Steel 2

Power Armor Display

Decorations – Statues
  • Statue – Copper 10
Decorations – Wall Decorations
  • Poster – Steel 2, Cloth 1, Copper 1, Glass 1

 Nuka Cola Poster

Power – Conduit
  • Conduit Junction – Steel 2, Rubber 1, Copper 1
  • Conduit Wall Pass Through – Steel 2, Rubber 1, Copper 1
Power – Manufacturing – Conveyer Belts
  • Elevated Power Junction – Steel 10, Rubber 4, Gear 4
  • Conveyer Belt (Straight, Left, and Right) – Steel 10, Rubber 4, Gear 4
  • Rollers – Steel 8, Gear 4
  • Diverter – Steel 6, Spring 2
  • Conveyer Belt Lift – Steel 8, Screw 2, Rubber 2, Gear 4
Power – Manufacturing – Machinery
  • Builder – Circuitry 2, Gear 3, Rubber 4, Steel 10 (requires 8 electricity)
  • Armor Forge – Steel 10, Rubber 4, Gear 3, Circuitry 2 (requires Armorer 1 and 12 electricity)
  • Weapon Forge – Circuitry 2, Gear 3, Rubber 4, Steel 10 (requires Gun Nut 1 and 12 electricity)
  • Auto Loom – Steel 10, Rubber 4, Gear 3, Circuitry 2 (requires 4 electricity)
  • Ammunition Plant – Circuitry 2, Gear 3, Rubber 4, Steel 10 (requires Gun Nut 1, Science 1, and 8 electricity)
  • Energy Weapon Forge – Circuitry 2, Gear 3, Rubber 4, Steel 10 (requires Science 2 and 15 electricity)
  • Explosives Mill – Circuitry 2, Gear 3, Rubber 4, Steel 10 (requires Demolition Expert 2)

  Ammunitions Plant

Power – Miscellaneous
  • Pitching Machine (launches objects) – Steel 3, Rubber 2, Wood 1, Copper 1, Spring 1 (requires 3 electricity)
  • Junk Mortar (launches objects) – Steel 8 (requires 1 electricity)
  • Firework Mortar (shells crafted at chemistry station) – Wood 2, Steel 2, Asbestos 1 (requires 1 electricity)
  • Hoop Switch – Steel 10, Copper 2
  • Powered Speaker – Copper 1, Wood 1, Steel 2, Circuitry 1
Power – Advanced Switches
  • Logic Gate – Copper 2, Steel 2, Circuitry 1 (requires 1 electricity)
Power – Marquee
  • Marquee Arrow – Steel 3, Copper 2, Glass 2 (requires 1 electricity)

 Power Marquee Arrow

Defense – Traps
  • Stationary Gun – Copper 2, Wood 1, Ceramic 1, Steel 3, Circuitry 1
  • Stationary Paintball Gun – Copper 2, Wood 1, Ceramic 1, Steel 3, Circuitry 1
Resources – Miscellaneous
  • Pillory (assign a settler here to put them in the stocks!) – Wood 4, Concrete 1

 Pillory

That’s all the new items you can construct utilizing the Contraptions Workshop update! Let us know what kind of settlement you built up using these items, and stay tuned as we show you step-by-step how to build the craziest combinations possible!


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Author
Ty Arthur
Ty splits his time between writing horror fiction and writing about video games. After 25 years of gaming, Ty can firmly say that gaming peaked with Planescape Torment, but that doesn't mean he doesn't have a soft spot for games like Baldur's Gate, Fallout: New Vegas, Bioshock Infinite, and Horizon: Zero Dawn. He has previously written for GamerU and MetalUnderground. He also writes for PortalMonkey covering gaming laptops and peripherals.