Adventure Time: Explore the Dungeon Because I Don't Know - Dungeon Floor Guide

Know your enemies before delving too deep into the dungeon in Adventure Time: Explore the Dungeon Because I Don't Know.

Adventure Time: Explore the Dungeon Because I Don't Know starts off easy enough. As you progress further into the dungeon, however, the enemies become stronger and change-up their ways of attacking.

If you're getting your butt kicked or just want to take some preventive measures to keep your tush nice and safe, fear not! I am writing this AT:EtDBIDK dungeon floor guide just for you!

Dungeon Floors

This is not going to be the same kind of guide you will find for a game like Pokemon X Y or even one like FFXIV. These levels are randomly generated, so, I cannot give you a walkthrough. However, I can fill you in on the kinds of enemies you will run into and what to look out for.

Throughout your adventure, you will run into enemy spawning skeleton mounds. You will want to destroy these as quickly as you can or they will flood your screen with enemies.

Floors 1-9

  • Floor 1 and Onward: Skeleton warriors with melee attacks
  • Floor 1 and Onward: Tentacles that pop up from the ground that shoot projectiles
  • Floor 3 and Onward: Bird enemies that will dodge your attacks and divebomb you
  • Floor 6 and Onward: Plants that shoot projectiles and can spawn other plants

You will want to make the plant enemies your priority when they appear on screen. They slowly will spawn clones of themselves. This is shown by a little burrowing animation going across the floor. Attack the closest plant to stop this from happening!

 Floors 11-19

  • Floors 11 and Onward: Fairies with pickaxes that shoot projectiles at you
  • Floor 16 and Onward: Drill mermaids that pop up in pools of water that will shoot projectiles
  • Floor 16 and Onward: Dynamite buff guys that will fight you with melee; they explode upon death
  • Floor 16 and Onward: Hug Wolves that will hug your character to harm them; they give you a hug curse which can be cured with Cyclop's Tears

As you'll note when you get to these floors, previous enemies still try their best to kill you. The difference is they palette swap, gain health, and sometimes do more damage.

These dynamite guys are great news if you play Marceline as your main character in AT:EtDBIDK. Kill them and hold down your projectile absorption button over the corpse to absorb all the projectiles. This will almost completely fill your imagination bar.

I am not entirely sure what the hug curse does to you in AT:EtDBIDK. I have yet to play the game co-op yet and I think it really only affects you in a co-op mode. My best guess is that you will hug your friends and do damage to them, just like the hug wolf does to you.

 Floors 21-29

  • Floor 21 and Onward: Deers that will propel themselves at you
  • Floor 21 and Onward: Plant enemies have upgraded and will shoot projectiles in all directions
  • Floor 26 and Onward: Pigs that will use magic wands to shoot projectiles at you; these projectiles deal one full thump of damage
  • Floor 29 and Onward: Treasure chests will sometimes be trapped and do damage

Playing Marceline on this stretch of floors is a mixed bag: the new plant enemies will fill up your imagination super fast, but the pigs' projectiles are not possible to absorb. Try to kill the pigs before they spawn too much and surround you with projectiles.

Floors 31-39

  • Floor 31 and Onward: Mimic chests that are impossible to kill
  • Floor 32 and Onward: Electric worms that will turn into invulnerable circles that charge at you and bounce off walls at high speeds
  • Floor 38 and Onward: Bird enemies are now red; they will split into two enemies and home in at you harder

 The mimic chests are so obnoxious, I will tell you this right now. From now on, always attack a chest before trying to open it.

As annoying as the chests are, they do not have anything on the eels. They will seriously mess you up so do not take them lightly.

This is an incomplete list of the floors in AT:EtDBIDK. It will be updated frequently until I complete the list. Be sure to check back again for more information!

Featured Columnist

Event Coverage Specialist

Published Nov. 21st 2013
  • anthony_4436
    Beware of the bird, one flew threw a wall and killed me when I had 1 thump
  • CoriCar
    I fought death as Marci and he was stuck on the other side of the wall. I killed him with the cone o 9 flavors. I couldn't get around the wall fast enough to get the gold he dropped but he couldn't do any damage to me at all.
  • Kristin_7325
    Thanks for the tip on Death. I'm enjoying the recap so far and looking forward to more tips! We are only at floor 11 so far -- kept trying to kill Death!
    In the dungeon I have encountered an enemy called Death. He is white, wears a hat, has a beak, and his attacks are brutal. He creeps around the dungeon and you hear him say "I SEE YOU" when he appears. A laser shooting from his eye acts as a tractor beam and he draws you close. You'll be toast when he forms a triangle of flame in his proximity. Or you'll die from his "KISS OF DEATH".
    We play co-op 3P and he wipes us out every time. I don't think he's any kind of mini-boss. Usually I see him appear as a final enemy as I clear the floor. He has chased me to the stairs on multiple levels.
    Tell me how you kill this guy BECAUSE I DON' T KNOW!
  • Joseph Rowe
    Featured Columnist
    Hey, Stan!

    Thanks for the comment.

    I can give you a quick solution on how to fix this (I think):
    All you have to do is limit the amount of demon hearts you pick up per dungeon. They're the ones that increase your damage. If you use too many of these, it WILL summon Death. I learned this the hard way, too. Just limit it to one or two per floor. I am not sure how many it takes to summon him, but I want to say it's 4 or 5.

    I hope this helps. :) Look forward to this guide being updated SOON. Probably finished in its entirety by the end of the week. I've had another game I've been writing guides for so I've had to put this on the backburner, but I will finish this.

    Any other issues with the game I can give you tips for? I'd be happy to help.
    Thanks Joe, I'll see if that helps.
    In the series, Death and Peppermint Butler have some kind of understanding. We don't have the DLC but maybe he affects Death's occurrence?

    BTW, we get hug cursed all the time. You hug your allies if they get too close, but it does not cause damage. It's like a stun and you can still get hurt from enemies while you hug.

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