The C.A.R. SMG in Titanfall is a more powerful and accurate SMG than the R-97. C.A.R. stands for Combat Advanced Round and it shows in the stats. This gun is useful in a few more situations than the R-97 Compact SMG. It's still great in a fast, close quarters environment, but it is also more accurate and more powerful at range than the other SMG.
Choose this gun if you like constant movement and killing at close ranges, but also can fire from longer distances if needed. I'll be going over the best ways to use the C.A.R SMG, as well as each attachment, mod, and challenge.
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This SMG is much stronger and more accurate than the R-97 compact SMG. In exchange, it has a lower fire rate and magazine capacity. It also has a slightly better range.
It is better for a balanced play style with the SMG. It can still be used in run and gun kits because it is an SMG and will kill quickly because of the damage. It also does decent at picking off people from a distance.
The HCOG is a great scope, but it has a limited range. It stands for Holographic Combat Optical Gunsight and has 1.85x magnification.
Normally when firing from the hip, the crosshairs get smaller and makes it less accurate. This mod keeps the crosshairs at a fixed size, which increases accuracy from hip firing and while moving.
This mod adds 10 extra shots to the magazine. This makes it so that you don't have to reload as often. This is a decent mod for this gun because it has a lower capacity than the R-97, it's stronger, and the other mods aren't as impressive the Scatterfire for the R-97.
The Suppressor mod lowers the firing noise and muzzle flash for the gun. Enemies are also unable to detect you on minimaps when you fire your weapon.
I'm not a fan of suppressors in general, but it has uses when you need to go undetected.
There are 6 categories of challenges for the C.A.R. SMG, each with multiple tiers to complete.
This category involves killing enemies. This means any enemy, such as a Pilot, Grunt, Spectre, or Titan.
Killing 25 enemies unlocks the Suppressor mod. The rest give experience and Amped C.A.R. burn cards. For more info on burn cards, check out the Weapon Burn Cards Guide.
These require you to kill actual players, the Pilots. 15 Pilot kills unlocks the Counterweight mod. The rest give experience and Amped C.A.R. burn cards.
Spectre kills, the robot minions, count towards these challenges. Killing 25 Spectres unlocks the Extended Magazine mod.
This category is all about killing Grunts. 50 Grunt kills unlocks the HCOG scope.
Just using the gun for certain periods of time completes these challenges. They give experience and burn cards.
This category requires you to get headshots with this gun. Like the previous category, these challenges give experience and burn cards.
That wraps up the C.A.R. SMG weapon guide. If you have any questions or suggestions, let me know in the comments! Visit the Guide List for anything else you want to know about Titanfall.