The Complete List of All Heat Engagers & How Heat Engager Works in Tekken 8

If you need a one-stop shop for every Tekken 8 Heat Engager, we've got you covered.

Reina punching Victor away in Tekken 8.
Screenshot by GameSkinny
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What might be the biggest addition to Tekken 8 is the new Heat System, which supports many aggressive techniques. Understanding how to activate it varies from character to character, though, and their move lists don’t exactly spell it out. Here’s a list of all Heat Engagers in Tekken 8.

How Heat Engager Works in Tekken 8

King using a Pedigree-like wrestling move heat engager on Law in Tekken 8.
Screenshot by GameSkinny

Every fighter has five unique Heat Engager moves. Although everyone has access to the universal Heat Burst, knowing these Heat Engagers is vital to understanding how your character plays. I’ll detail the inputs necessary to pull off each one, as well as pinpoint where to find these listed in-game.

Heat Engager Inputs List

Before we can go over each Tekken 8 fighter’s options, it helps to explain the Heat Engager inputs. For consistency’s sake, I’m using the standard input names used by the international community, which I’ve detailed below, along with which buttons they match on a PlayStation and Xbox controller.

InputCommandPlayStation 5Xbox Series X|S
1Left PunchSquareX
2Right PunchTriangleY
3Left KickCrossA
4Right KickCircleB
InputCommand
fPress Forward
FHold Forward
bPress Backward
BHold Backward
uPress Up
UHold Up
dPress Down
DHold Down
d/fPress Down-Forward
d/bPress Down-Back
u/fPress Up-Forward
u/bPress Up-Back
qcfQuarter Circle Forward
qcbQuarter Circle Back
NNeutral

All Heat Engager Character Controls: How to Perform Every Heat Engager in Tekken 8

Lee kicking Azucena in the head with one of their heat engagers in Tekken 8.
Screenshot by GameSkinny

The table below links directly to specific fighters and their Heat Engagers if you only want one in particular. By default, these notations are for when you’re facing from the left. If you’re on the opposite side, remember to flip the side inputs. I also list out any specific requirements, such as if part of the move needs to hit. If it needs to occur after a previous move or stance, the notations for that are in parentheses.

AlisaFeng WeiKingLiliRavenYoshimitsu
AsukaHwoarangKumaLing XiaoyuReinaZafina
AzucenaJack-8LarsLawSergei Dragunov
BryanJin KazamaLeeNinaShaheen
ClaudioJun KazamaLeoPandaSteve
Devil JinKazuyaLeroyPaulVictor

Alisa

  • Quick Trim — 3, 2
  • Uninstall — 1+2
  • Dual Session — f+2, 1
  • Image Cutter — u/f+2
  • Gigahertz Storm — During Destructive Form (d+1+2), f+2, 1, 2

Asuka

  • Exorcisor — f+1+2
  • Heaven’s Hammer — d+2
  • Swallow Vortex — d/b+1, 2
  • Mist Palm Thrust — During Sidestep (u, N or d, N), 2
  • Compulsory Reform — Approach Opponent f+1+3, during hit, 2

Azucena

  • Tifón Patear — f+4, 4
  • Aero Press Pegar — f+1+2
  • Tacón Plunger — b+3
  • Golpe Cappuccino — During Libertador (f+3+4), 2
  • Smell the Coffee — When Opponent is Crouching, d+1+3 or d+2+4

Bryan

  • One Two Neck Breaker — 1, 2, 4
  • Crash Impact — d/b+1+2
  • Mach Breaker — f, F+2
  • Snake Fang — During Sidestep (u, N or d, N), 2, 1
  • Requiem — During Slither Step (qcf), 1+2

Claudio

  • Circle of Judgement — 2, 1, 2
  • Requiescat — 3, 2
  • Shining Ray — b+4, 2
  • Meteor Storm — u/f+2
  • Ira — f, f, F+2

Devil Jin

  • Rakshasa’s Fury — b+2, 3
  • Wicked Jambu Spear — b+3
  • Wraith Kick — u/f+4
  • Demon’s Paw — f, F+2
  • Dark Arachnid Twister — During Mourning Crow (f+3), 2, 2

Feng Wei

  • Tiger’s Claw — f+1+2
  • Iron Fortress — b+1+2
  • Exploding Dagger — f, F+2
  • Slashing Tiger — Back facing opponent (b+3, 4), 2
  • Fei He Zhang — During Deceptive Step (b+3+4), 2

Hwoarang

  • Ignition Barrage — d/f+3+4
  • Peacekeeper — f, F+4
  • Black Kite — During Right Stance (3+4), d/f+3
  • Flamingo Rocket — During Left Flamingo (f+3), f+3
  • Left Heel Lance — During Right Flamingo (f, N, 4), b+3

Jack-8

  • Piston Gun Assault — b+2
  • Tyulpan Blast — b+1+2
  • Full Metal Deathblow — During Gamma Howl (3+4), 4
  • Particle Barrier —During Gamma Howl (3+4), 3+4
  • Iron Gunman — When Opponent is Crouching, d+2+4

Jin Kazama

  • Median Line Destruction — 1+2
  • Tanden Nidan-uchi — f+3, 1
  • Right Spinning Axe Kick — d/f+4
  • Demon’s Paw —f, F+2
  • Fiendish Claw — During Zanshin (b+3+4), 2

Jun Kazama

  • Shunkei — 1+2
  • Ame-no-Habakiri — f+2 (on hit or block), 1+2
  • Kagura — During sidestep (u, N or d, N), 4
  • Zuiun Renkyaku — During Izumo (u+2), 3
  • Ame-no-Nuboko — During Miare (b+1+2), 2

Kazuya Mishima

  • Slaughter Hook — d/f+1, 2
  • Gotsuken —d/b+1, 2
  • Flash Tornado — b+4
  • Kumo Kiri — b+3+4
  • Devil Fist — f, F+2

King

  • Elbow Impact — f+2, 1
  • Shoulder Tackle — f+2+3
  • Muscle Armor > Emerald Elbow — d/b+1+2, 2
  • Rapid King Onslaught — During Jaguar Sprint (f+3+4), 1+3 or 2+4
  • Freedom Face Buster — When Opponent is Crouching, d+1+4

Kuma

  • Demon Bear Breath — 1+2
  • Bear Slash — b+1
  • Bear X — b+1+2
  • Rabid Bear — f, f, F+1+2
  • Frolicking Bear — During Hunting (3+4), d+1+2

Lars

  • Delta Slicer — 1, 1, 1
  • Electric Jolt — 3+4
  • Double Barrel — During Dynamic Entry (f+1), 1, 2
  • Bow Shock —During Dynamic Entry (f+1), 3
  • Lightning Thrust — During Silent Entry (f+1, F), 1

Lee

  • Machinegun Kicks Cardinal — 4, 4, 4 (Perfect Input)
  • Fabulous Whip — d/f+4, 4
  • Silver Revolution — b+3+4
  • Pulse Blast — f, F+3
  • Silver Slash — During Hitman (3+4), u+3

Leo

  • Bei Zhan Juan Long Jiao — d/b+2, 4
  • Er Lang Dan Shan — b+2, 3+4
  • Rising Bei Zhe Kao — While rising, 4, 1+2
  • Bai She Tui Chuang — During Jin Ji Du Li (f+4), 1, 2
  • Lao Pao Ba — During Fo Bu (d+1+2), 1+2

Leroy

  • Chain Punch: Stern — 1+2, 1+2, 1
  • Lao Weng Xuan Feng Jiao — f+4, 4
  • Chanhui Zhang — d+1+2
  • Tan Sau Shul Yue Tu — d/b+1+2
  • Chain Punch: Root — During Hermit (3+4), 1+2, 1

Lili

  • Peacock Waltz — 3, 1
  • Black Swan — 3+4
  • Nocturne — During Dew Glide (qcf), 2, 1
  • Scorpio’s Sting — Back Facing Opponent (b+3+4), 1, 4
  • Rabbit Song — Feisty Rabbit (b+3), 2

Ling Xiaoyu

  • Storming Flower — d/b+1
  • Moonhare Palm — b+4, 1
  • Battering Storm — Back facing opponent (b+3+4), 1+2, 4
  • Spin Sticker — During Hypnotist (d/b+1+2), 2
  • Phoenix Double Palm — During Phoenix (d+1+2), 2, 1

Law

  • Furious Rush — 1, 1, 1
  • Dragon Storm —b+1, 2, 2
  • Dragon’s Fury — u/f+3
  • Dragon Cannon — f, F+3
  • Dragon Roar — During Dragon Charge (d+3+4), f+1

Nina

  • Blonde Bomb — f+1+2
  • Aconite — f+4+2
  • Reverberation Palm Bomb — d/b+1+2
  • Spiral Bombshell Blast — f, f, F+1+2
  • Shut Up — During Ducking Step (qcf), F+2

Panda

  • Demon Bear Breath — 1, 2
  • Bear Slash — b+1
  • Bear X — b+1+2
  • Rabid Bear — f, f, F+1+2
  • Frolicking Bear — During Hunting (3+4), d+1+2

Paul

  • Phoenix Hook, Tiger Claw — f+2
  • Stone Lion — f+4
  • Moonfall — u/f+2
  • Phoenix Smasher — During Cormorant Step (qcf), 2 
  • Rubber Band Attack — During Sway (qcb), 2

Raven

  • Crusader — 1+2
  • Minos Typhoon — f+1+2
  • Spinning Middle Kick — While rising, 3+4
  • Chronos Lathe — Back facing opponent (b+3+4), 4
  • Dual Thanatos — During Soulzone (3+4), 2

Reina

  • Muso Basara — d/f+1, 2
  • Trailokya Splits Kick — f, F+3
  • Sen Kaijo-geri — During Sentai (f+3), 3
  • Unpu Tobi-manji — During Unsoku (d+3), 4
  • Iron Hand — During Heaven’s Wrath (d+1+2), 2

Sergei Dragunov

  • Salvo — 1, 2, 1
  • Crushing Blizzard — f+3, 1+2
  • Tundra Slash — b+4, 3
  • Ignition Switch — During Sneak (qcf), 4
  • Cold Fate — When Opponent is Crouching, d+1+3 or d+2+4

Shaheen

  • Rapid Strikes — d/b+2, 1
  • Achernar — b+1
  • Elnath — b+3+4
  • Vega — u/f+1
  • Al-Sayf — During Stealth Step (d/f+3+4), 1+2

Steve

  • Sonic Fang — 1+2
  • Rocket Launcher — qcf+1
  • Eraser — f, f, F+2
  • Cyclone Punch — During Quick Spin (3+4), 2
  • Vigilant Blow — During Lion Heart (u/b+3), 1

Victor

  • Carving Cameo — f+4, 1
  • Durandal — f+1+2
  • Llawfrodedd — d+2
  • Failnaught — b+1+2
  • Flying Gentleman — During Perfumer (f+3), 3

Yoshimitsu

  • Enma’s Flame — 3, 1
  • Kuzuryu — f+1+2
  • Oma Kugiuchi — b+2, 2
  • Ganto — During Kincho (1+2), f+2
  • Dragonfly Twister — During Manji Dragonfly (u+1+2), 4

Zafina

  • Malicious Nail — f+1+2
  • Miasma Bearer — d/f+4, 1
  • Binal Venom — During Scarecrow Stance (3+4), 2, 1
  • Primitive Grudge — During Tarantula Stance (d+1+2), d/f+1
  • Vicious Claw — During Mantis Stance (d+3+4) d/f+1

Where to Find Heat Engagers in Tekken 8

Kazuya Mishima's Tekken 8 move list.
Screenshot by GameSkinny

If you’re looking for how to do these in-game, they can be found in each fighter’s move list under All Techniques and Heat Moves. Although they’re not labeled as such, it is the five techniques listed after Heat Burst. I recommend giving them a go in practice mode to nail down the timing. Once you’re ready to try them out online, make sure to take advantage of the replay system to further improve.

That covers our Heat Engagers list and how to do them in Tekken 8. I’ll update this further as the DLC characters are released. If you need a breakdown of what else is available along with Heat Engagers, check out our Heat System guide. All other gameplay tips and tricks are available at our T8 guides hub.

About the author

Samuel Moreno

Samuel is a freelance writer who has had work published with Hard Drive, GameSkinny, Otaquest, and PhenixxGaming. He's a big fan of the Metal Gear Solid and Resident Evil series, but truth be told he'd sell his soul simply for a new Ape Escape game.