Might and Magic: Elemental Guardians Creature Tier List

We rank the hundreds of Elemental Guardians creatures so you know exactly what monster to use in which area of the game!

Might & Magic: Elemental Guardians offers up a whole new way to experience the franchise as a freemium brawler that will have you collecting hundreds of monsters in your menagerie.

With so many options, the question becomes which one is the best, and how do they rank against each other? Because each creature can evolve in various ways, level up, increase skills, increase rank, and so on, it isn't always possible to have a straightforward hierarchy of "creature A is unquestionably better than creature B."

Obviously, higher-star creatures tend to be better than lower-star ones, but due to the unique abilities each creature has and the ability to evolve in different directions, some are much better at glyph farming, while others can dominate in PvP or the Tower of Trials, which is where the tier ranking comes in.

If you want to know which creatures to use where -- and how to upgrade them -- then read on for a full breakdown of every single creature currently available in the game.

Elemental Guardians Tier List

This tier list is arranged by class type in order of attacker, defender, saboteur, and support. Within those classes, each creature is ranked by usefulness in each area of the game, from S tier -- meaning it's completely indispensable and essentially the best at that category -- down to A, B, and finally C tier -- meaning it's mostly garbage at that category.

Note that the Region Farming column is averaged. Some creatures, for instance, will be slightly better or worse at the Benefit/Wrath/Strength sections of the Glyph Dungeon, but overall will fit within that tier ranking whether you are hitting the Glyph Dungeon or farming areas of the Elemental Towers. 

The final column includes a suggested best evolution when upgrading that creature to ensure it lives up to its full potential, whether in the Tower of Trials, region farming in normal battles, or fighting in the PvP Arena mode.

Creature Role Tower of Trials Region Farming PVP Best Evolution
 Young Griffin 
Griffin /
Blazing Griffin
  Attacker  C  B  C Drain enemy health
 Young Griffin 
Griffin / Winter Griffin
  Attacker  C  C  C Drain enemy  health
 Young Griffin 
Griffin / Storm Griffin
  Attacker  C  C  C Drain enemy health
 Young Griffin 
Griffin / Mountain Griffin
  Attacker  C  C  C Drain enemy health
  Snakefly
Serpently / Fire Dragonfly
  Attacker  B  C  B Remove helpful effect
  Snakefly
Serpently / Icy Dragonfly
  Attacker  B  C Remove helpful effect
  Snakefly
Serpently / Thunder Dragonfly
  Attacker  B  C  B Remove helpful effect
Snakefly
Serpently / Mountain Dragonfly
  Attacker  B  C Remove helpful effect
 Deva / Flaming Asura   Attacker  S  A  B Mute enemy ability
 Deva / Winter Asura   Attacker  A  A  A Mute enemy ability
 Blackfang Rogue / Blazing Assassin   Attacker  A  B  B Poison enemy
  Blackfang Rogue / Mountain Assassin   Attacker   B   B  B Poison enemy
 Wolf Cub
Wolf / Icy Silverback
  Attacker  B  B  B Drain enemy health
Daimyo / Flaming Shogun   Attacker  C  B  B Recover turn after attack
Daimyo / Silver Shogun   Attacker  A  A  S Recover turn after attack
 Daimyo / Adamant Shogun   Attacker  S  A  S Recover turn after attack
  Raksasha / Blazing Rakshasha Raja   Attacker  B  B  B Decrease speed, increase damage
Raksasha / Freezing Rakshasha Raja   Attacker  A  B  A Decrease speed, increase damage
Raksasha / Storm Rakshasha Raja   Attacker  A  B  A Decrease speed, increase damage
Raksasha / Mountain Rakshasha Raja   Attacker  A  B  B Decrease speed, increase damage
   Kabuki Ninja / Blazing Ninja   Attacker  C  C  Sleep effect
Kabuki Ninja / Mountain Ninja    Attacker   C  C   Sleep effect
  Bunruku Samurai / Flaming Samurai    Attacker  B  B  A   Stun effect
 Bunruku Samurai / Freezing Samurai    Attacker  B  B  B  Stun effect
 Bunruku Samurai / Thunder Samurai    Attacker  A  B  S Increase damage
 Bunruku Samurai / Adamant Samurai     Attacker  B  B  B Increase damage
   Succubus / Blazing Lilim   Attacker  B  B  A Increase attack based on speed
 Succubus / Ice Lilim   Attacker  B  B  B Increase damage
 Succubus / Tempest Lilim   Attacker  A  B  B  Increase damage
 Succubus / Mountain Lilim   Attacker  C  B  C Increase attack based on speed
Lava Dragon / Ruby Dragon       Attacker  B  B  B Increase attack based on speed
  Basilisk / Flaming Basilisk    Attacker  B  B  B Increase attack based on speed
 Basilisk / Freezing Basilisk    Attacker  S  S  C Increase speed
 Basilisk / Lightning Basilisk    Attacker  S  A  B Increase speed
 Basilisk / Hulking Basilisk    Attacker  B  C  Increase speed
Giant / Lava Einherjer    Attacker  C  B  B Decrease attack / stun
Giant / Winter Einherjer     Attacker  B  B  C Stun effect
 Witch / Winter Sorceress   Attacker  B  B  B Poison enemy
 Witch / Storm Sorceress    Attacker  B  B  C Poison enemy
 Blade Dancer / Blizzard Dancer   Attacker  B  A  B Stun effect
  Blade Dancer / Storm Dancer   Attacker  B  A  C Stun effect
 Imp / Breeze Familiar   Attacker  B  B  C Chance to lower max HP
 Imp / Forest Familiar   Attacker  C  C  C Chance to lower max HP
Thunder Crusher / Alabaster Dragon    Attacker  B  A  S Remove beneficial effects
Centaur / Mountain Centaur    Attacker  C  B  C Stun effect
 Rune Sentinel 
Rune Guardian / Fire Warden
 Defender  B  C  C Chance to recover turn
 Rune Sentinel 
Rune Guardian / Earth Warden 
 Defender  C  B  C Chance to recover turn
  Rune Sentinel 
Rune Guardian / Icy Warden
 Defender  C  C  C Chance to recover turn
  Rune Sentinel 
Rune Guardian / Tempest Warden
 Defender  C  C  C Chance to recover turn
 Shieldguard / Volcanic Guard  Defender  C  C  C Increased attack
 Shieldguard / Winter Guard  Defender  B  B  C Increased attack
 Shieldguard / Tempest Guard  Defender  C  C  C Increased attack
 Shieldguard / Mountain Guard  Defender  C  C  C Increased attack
 Stoneguard / Fire Knight  Defender  C  C  C Taunt enemy
Stoneguard / Ice Knight   Defender  B  B  B Taunt enemy
Stoneguard / Silver Knight   Defender  C  C  C Taunt enemy
 Stoneguard / Iron Knight  Defender  B  C  C Taunt enemy
 Mini Golem
Golem / Lava Golem
 Defender  B  B A Increase attack based on health
 Mini Golem
Golem / Frost Golem
 Defender  B  B  B Increase attack based on health
 Mini Golem
Golem / Tempest Golem
 Defender  B  B  C Increase attack based on health
 Mini Golem
Golem / Stone Golem
 Defender  C  C  C Increase attack based on health
Treant / Ember Treant   Defender  A  A  B Poison enemy
Treant / Winter Treant    Defender  A  A  B Poison enemy
 Treant / Forest Treant   Defender  B  B  B Poison enemy
 Masaru Monk / Flaming Masaru  Defender  B  B  B Blind effect
  Masaru Monk / Freezing Masaru  Defender  A  A Blind effect
  Masaru Monk / Ethereal Masaru  Defender  B  A  B Blind effect
  Masaru Monk / Forest Masaru  Defender  B  A  C Blind effect
 Minotaur / Volcanic Minotaur  Defender  B  B  B Poison enemy
  Minotaur / Ice Cave Minotaur  Defender  B  B  A  Poison enemy
 Minotaur / Storm Minotaur   Defender  C  B  B Poison enemy
  Minotaur / Mountain Minotaur  Defender  C  C  C Poison enemy
 Crusader / Ardent Paladin  Defender  B  B  B Stun effect
 Crusader / Serene Paladin  Defender  B  B  B Stun effect
 Crusader / Adamant Paladin  Defender  C  C  C Stun effect
 Juggernaut / Burning Ravager  Defender  C  C  B Counter-attack
Juggernaut / Frost Ravager   Defender  B  B  A Counter-attack
 Juggernaut / Storm Ravager  Defender  B  B  A Counter-attack
 Juggernaut / Rocky Ravager  Defender  C  C  B Counter-attack
 Cyclops / Burning Cyclops  Defender  C  C  C Damage shelter
  Cyclops / Oceanic Cyclops  Defender  B  B  C  Damage shelter
  Cyclops / Thunder Cyclops  Defender  B  B  B Damage shelter
  Cyclops / Forest Cyclops  Defender  A  A  C Damage shelter
 Mauler / Fire Crusher  Defender  B  B  B Increase critical chance
 Mauler / Ice Crusher   Defender  B  B  B Increase defense
  Mauler / Thunder Crusher  Defender  B  B  B Increase defense
  Mauler / Forest Crusher  Defender  C  C  B Increase defense
 Colossus / Fire Titan  Defender  B  A  S Prevent beneficial effects
  Colossus / Frost Titan  Defender  A  S  B Prevent beneficial effects
  Colossus / Storm Titan  Defender  B  A  B Prevent beneficial effects
  Colossus / Adamant Titan  Defender  B  A  B Prevent beneficial effects
 Ebon Knight / Fiery Death Knight  Defender  B  B  C Taunt enemy
 Ebon Knight / Freezing Death Knight   Defender  C  C  B Stun effect
  Ebon Knight / Lightning Death Knight  Defender  A  A Stun effect
  Ebon Knight / Granite Death Knight  Defender  A  A  B Stun effect
Sphinx Kitten
Sphinx / Lightning Sphinx 
 Defender  C  C  C Decrease enemy defense
 Vampire Knight / Ethereal Lord  Defender  B  B  B Drain enemy health
 Angel Zealot / Exalted Justicar  Defender  B  B  A Confuse effect
 Mountain Dragon / Emerald Dragon  Defender  C  C  B Decrease enemy accuracy
 Pixie
Sprite / Blazing Queen
 Saboteur  B  B  B Prevent enemy healing
  Pixie
Sprite / Winter Queen
 Saboteur  C  C  C Prevent enemy healing
  Pixie
Sprite / Storm Queen
 Saboteur  C  B  B Prevent enemy healing
 Gargoyle Whelp
Gargoyle / Lava Gargoyle
 Saboteur  C Petrify enemy
  Gargoyle Whelp
Gargoyle / Icy Gargoyle
 Saboteur  B  B Petrify enemy
  Gargoyle Whelp
Gargoyle / Silver Gargoyle
 Saboteur  B  A  C Petrify enemy
  Gargoyle Whelp
Gargoyle / Stone Gargoyle
 Saboteur  B  B Petrify enemy
 Sphinx Kitten
Sphinx / Fire Sphinx
 Saboteur  B  B  B Decrease enemy defense
  Sphinx Kitten
Sphinx / Frost Sphinx
 Saboteur  C  B  B Decrease enemy defense
  Sphinx Kitten
Sphinx / Stone Sphinx
 Saboteur  C  C  B Decrease enemy defense
 Djinn / Flaming Djinn  Saboteur  B  B  C Decrease enemy resistance
  Djinn / Forest Djinn  Saboteur  B  B  C Decrease enemy resistance
 Ghost / Darkfire Spectre  Saboteur  B  B  B Poison enemy
  Ghost / Chilling Spectre  Saboteur  A  B  B Poison enemy
  Ghost / Howling Spectre  Saboteur  A  B  B Poison enemy
  Ghost / Crypt Spectre  Saboteur  B  B  C Poison enemy
 Harpy / Flame Fury  Saboteur  B  A B Decrease enemy attack
Harpy / Hail Fury   Saboteur  C  C Decrease enemy attack
 Imp / Flaming Familiar  Saboteur  B  B  B Reduce enemy's total health
  Imp / River Familiar  Saboteur  A  B  C Reduce enemy's total health
 Arcane Bird
Arcane Eagle / Flaming Simurgh
 Saboteur  A  A A Heal self
Arcane Bird
Arcane Eagle / Frost Simurgh 
 Saboteur  A  A  A Heal self
 Arcane Bird
Arcane Eagle / Storm Simurgh
 Saboteur  B  B  B Heal self
 Arcane Bird
Arcane Eagle / Earth Simurgh
 Saboteur  C  C  C Heal self
 Felicore
Manticore / Fire Scorpicore
 Saboteur  B  B  B Poison enemy
 Felicore
Manticore / Icy Scorpicore
 Saboteur  B A  B Poison enemy
 Felicore
Manticore / Lightning Scorpicore
 Saboteur  A  A  B Poison enemy
 Felicore
Manticore / Mountain Scorpicore
 Saboteur  A  S  B Poison enemy
 Witch / Fire Sorceress  Saboteur  B  B  A Poison enemy
 Witch / Earth Sorceress  Saboteur  C  C  C Poison enemy
 Blade Dancer / Flame Dancer  Saboteur  B  B  A Stun effect
  Blade Dancer / Vine Dancer  Saboteur  B  A  A Stun effect
 Vampire Knight / Darkfire Lord  Saboteur  B  A  S Confuse effect
Vampire Knight / Chilling Lord   Saboteur  A  A  A Confuse effect
Vampire Knight / Crypt Lord   Saboteur  A  A  A Drain health
 Goblin Shaman / Flaming Hexxer  Saboteur  A  A  S Remove beneficial effect
 Goblin Shaman / Forest Hexxer  Saboteur  A  S  S Remove beneficial effect
Necromancer Disciple / Fire Deathlord   Saboteur  B  B  A Lower turn bar
Necromancer Disciple / Ice Deathlord    Saboteur  C  C  B Mute enemy effects
 Necromancer Disciple / Thunder Deathlord   Saboteur  A  A  S Lower turn bar
 Necromancer Disciple / Venom Deathlord   Saboteur  A  S  A Lower turn bar
Faceless / Blazing Faceless   Saboteur  S  S  S Remove beneficial effect
Faceless / Winter Faceless    Saboteur  B  B  A Remove beneficial effect
 Kabuki Ninja / Freezing Ninja  Saboteur  C  C  C Increase damage based on speed
Kabuki Ninja / Thunder Ninja   Saboteur  B  B  B Sleep effect
 Ice Dragon / Sapphire Dragon  Saboteur  A  S  A Decrease speed
 Daimyo / Frost Shogun  Saboteur  A  A  A Get a second turn
 Soulless Marionette 
Soulless Strider / Thunder Stalker
 Saboteur  B  B  C Decrease enemy resistance
 Blackfang Rogue / Lightning Assassin  Saboteur  B  B Poison enemy
 Deva / Thunder Asura  Saboteur  A  S Mute enemy effects
 Deva / Earth Asura  Saboteur  B  B  A Mute enemy effects
 Lesser Elemental
Elemental / Forest Elemental
 Saboteur  C  C Increase beneficial effects
 Spirit Cub
Spirit Fox / Flaming Kitsune
 Support  B  B Shield self
 Spirit Cub
Spirit Fox / Icy Kitsune
 Support  A  S  B Shield self
 Spirit Cub
Spirit Fox / Storm Kitsune
 Support  B A  B Shield self
 Spirit Cub
Spirit Fox / Vital Kitsune
 Support  B  B  A Shield self
 Bright Fawn
Sun Deer / Flaming Patriarch
 Support  B  B  B Lower turn bar
 Bright Fawn
Sun Deer / Frost Patriarch 
 Support  C  C  C Lower turn bar
 Bright Fawn
Sun Deer / Ethereal Patriarch 
 Support  C  C  C Lower turn bar
 Bright Fawn
Sun Deer / Forest Patriarch 
 Support  B  B  C Lower turn bar
 Unicorn Foal
Unicorn / Flaming Unicorn
 Support  B  A  C Lower turn bar
 Unicorn Foal
Unicorn / Frost Unicorn
 Support  C  B  C Lower turn bar
 Unicorn Foal
Unicorn / Lightning Unicorn
 Support  A  A  B Lower turn bar
 Unicorn Foal
Unicorn / Forest Unicorn
 Support  B  B  C Lower turn bar
 Nymph / Flaming Muse  Support  A  A  A Decease enemy accuracy
 Nymph / Water Muse   Support  B  C  B Decease enemy accuracy
 Nymph / Thunder Muse   Support  C  C  C Decease enemy accuracy
  Nymph / Earth Muse  Support  B  B  C Decease enemy accuracy
 Holy Sister / Ardent Priestess  Support  A  A  B Mute enemy abilities
  Holy Sister / Serene Priestess  Support  S  S  A Mute enemy abilities
  Holy Sister / Exalted Priestess  Support  B  A Mute enemy abilities
  Holy Sister / Adamant Priestess  Support  B  A  C Mute enemy abilities
 Druid / Flaming Druid  Support  B  S  A Heal self
 Druid / Winter Druid  Support  B  B  B Increase speed
 Druid / Storm Druid  Support  A  A  C Increase speed
 Druid / Forest Druid  Support  B  B  C Increase speed
 Angel Mystic / Ardent Hierophant  Support  S  S  A Increase attack based on enemy health
 Angel Mystic / Serene Hierophant  Support  S  A  S Increase attack based on enemy health
 Angel Mystic / Exalted Hierophant  Support  S  S  S Increase attack based on enemy health
 Angel Mystic / Adamant Hierophant  Support  B  A  B Increase attack based on enemy health
 Angel Zealot / Ardent Justicar  Support  B  B  S Health shield
 Angel Zealot / Serene Justicar  Support  B  B  S Health shield
 Angel Zealot / Adamant Justicar  Support  S  S  S Health shield
 Goblin Shaman / Freezing Hexxer  Support  A  A  A Remove beneficial effect
 Goblin Shaman / Tempest Hexxer   Support  S  S  B Remove beneficial effect
 Harpy / Storm Fury  Support  C  B  C Decrease enemy attack
 Harpy / Mountain Fury  Support  C  C  B Decrease enemy attack
 Crusader / Exalted Paladin  Support  A  A  S Stun enemy
Faceless / Emerald Faceless   Support  A  A  B Remove beneficial effect
Faceless / Tempest Faceless   Support  B  A  B Remove beneficial effect
Pixie
Sprite / Forest Queen
 Support  A  B  C Prevent enemy healing

 

What do you think of our Might And Magic Elemental Guardians tier list? Would you rearrange any creatures to place them higher or lower on the list? Let us know your favorite creature grouping and best Elemental Guardians strategies in the comments section below!

Still getting a grip on all the game's different elements and creature types? Be sure to check out our Might & Magic beginner's tips and strategy guide.

Published Jun. 5th 2018

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