Super Mario Run Articles RSS Feed | GameSkinny.com Super Mario Run RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network 2017 - The Year of Mario https://www.gameskinny.com/zjv6e/2017-the-year-of-mario https://www.gameskinny.com/zjv6e/2017-the-year-of-mario Fri, 15 Dec 2017 08:49:43 -0500 Rango the Mercenary

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It's-a me!

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So what's next for Mario? 2017 has been a huge year, with perhaps the best major releases for everyone's favorite moustached plumber in quite some time. 

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Mario surely has a bright future ahead of him, but 2017 will be a tough act to follow. If you're gift shopping for someone special this Holiday season, between the mobile game, 3DS titles, and the Switch entries, you won't be disappointed with any of this years Mario games.

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Super Mario Odyssey

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Platform - Nintendo Switch
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Enter Mario's crown jewel of 2017 -- Super Mario Odyssey This is the first mainline Mario platforming adventure since 2015's Super Mario Maker, the first 3D Mario since 2013's Super Mario 3D World, and the first Mario of its kind since 2003's Super Mario Sunshine. Think Super Mario 64 but bigger, more challenging, and with tons more to do!

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Bringing Mario back into a large, open-ended series of worlds, Super Mario Odyssey showcases new worlds of all kinds -- a city, a food kingdom, an ancient castle, and seaside world are just a few of the types of locales that Mario visits.

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The gameplay consists of collecting moons with heavy emphasis on exploration. There are over 800 moons to collect in all, providing the player with many hours of jumping around, solving puzzles, and unlocking new worlds. During the adventure you can collect new costumes using regular coins and world specific purple coins which are hidden around each world.

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A huge aspect of this game is the capture mechanic. During the game's opening, which I won't spoil, Mario comes to meet Cappy, who is floating hat with eyes. Together they are able to 'capture' creatures you meet throughout your journey, allowing you to use their abilities to solve puzzles and get to hard to reach areas. It's a wonderful mechanic that consistently surprises players, almost making some captured creatures feel like they're part of their own little indie games.

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Super Mario Odyssey maintains a score of 97 on Metacritic and with over two million sales from the beginning of November, it became the fastest-selling Mario game of all time. Super Mario Odyssey was a contender for many Game of the Year awards, winning some, and losing out to others -- mostly to Nintendo's other 2017 smash hit, Breath of the Wild.

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So whether you're dancing to music, entering pipes into the 2D world, or playing jump rope in New Donk City, Super Mario Odyssey has a slew of memorable moments, and is rightfully hailed as the best Mario game in a long time.

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Mario Party: The Top 100

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Platform - Nintendo 3DS
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1999 saw the debut of the now prolific, Mario Party franchise. Each game in the series had a set of levels which played out as board games. Players took turns to roll a dice and move just like real-life board games, except you'd stop once per turn for a mini-game. The mini-games were vast and all featured their own mechanics, which made for a consistently fresh experience.

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You and three friends competed in these games over and over, collecting coins and stars until a winner was decided. With ten mainline entries, as well as a few spin-offs across multiple Nintendo consoles, the series has seen nearly 20 years of action, earning the title of the longest running mini-game series in video game history. 

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Mario Party: The Top 100 capitalizes on the series' massive library of mini-games by compiling remakes of, what Nintendo believes to be, the best hundred games. Remember Hexagon Heat, Bumper Balls, or Bounce 'n Trounce? Those are but a few of the titles that make it into this entry. You can also group up with four friends in local multiplayer and battle it out together.

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While this is a fantastic idea, and I love that Mario Party still persists as a popular series, this release was somewhat soured by the fact that it wasn't released on the Switch. We can only hope that it's because Nintendo are hard at work on a new Switch exclusive mainline entry in the Mario Party series. After all, the Switch seems perfect for these types of party games.

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Mario & Luigi: Superstar Saga + Bowser's Minions

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Platform - Nintendo 3DS
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The remake of the 2003 GBA title, Mario & Luigi: Superstar Saga returns the famous brothers to the Beanbean Kingdom to save Princess Peach's voice. Boasting beautiful visuals reminiscent of more recent 2D Mario outings like Dream Team and Paper Jam, Superstar Saga was rebuilt from the ground up. The Superstar Saga remake is as beautiful now as it was when it originally released.

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Recreating the world of the Beanbean Kingdom, it features new animations, textures, and even an arranged soundtrack by Mario & Luigi series veteran composer, Yoko Shimomura, who also composed the soundtrack for Kingdom Hearts. Fun fact -- Shimomura also composed for Super Mario RPG: Legend of the Seven Stars, the very first in the series.

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The new Bowser's Minions mode revolves around a Goomba who wants to break the mold and become a leader to prove that not all Goombas are weak. To accomplish this, he builds a team of followers in an attempt to rescue Bowser. The battle system is completely different in this mode, where your characters and the enemies will butt heads before you go in for a finisher. Timing your hit is crucial, as it may make or break battles.

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Some of the more recent Mario & Luigi titles have been less popular, largely due to odd gimmicks, fetch quests, overly long tutorials, or pointless padding. Superstar Saga foregoes all that to deliver a faithful recreation of the original title. The Bros. Attacks return, and are easier to master than ever, giving you access to Secret moves. You may also notice some subtle changes, such as NPCs from recent titles or even new pieces of music. For newcomers, Superstar Saga + Bowser's Minions is the perfect entry-point into the series and for veterans, this may very well be the best in the series to date. 

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Undoubtedly, Superstar Saga was one of the Game Boy Advance's finest titles, and it's 3DS counterpart only solidifies it's legacy.

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Mario + Rabbids: Kingdom Battle

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Platform - Nintendo Switch
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What started as rumored crossover idea, became a dream come true. The Rabbids' return from obscurity was a huge surprise, especially since they've joined forces with Mario and friends in an epically insane adventure, filled with laughs and silly escapades. Mario + Rabbids: Kingdom Battle is a turn-based strategy game, not unlike the X-COM games, in which Mario groups up with two companions, choosing from Rabbids and classic Mario characters, to restore their merged worlds back to normal.

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The gameplay is so far away from Mario's usual jumping based platforming, even going so far as giving him a gun. However, the strength of the gameplay is convincing enough that it let us expand our idea of what 'good Mario games' can be. It's a well-polished adventure that looks as gorgeous as it plays. Thankfully, it shipped with enough content to satiate fans until the DLC released in October which included new Ultra Hard challenge maps, new weapons, and some co-op missions. 

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The wonderfully Nintendo score is composed by Grant Kirkhope, a veteran composer behind hits like Banjo-Kazooie and Donkey Kong 64. Kirkhope offers many memorable themes for a strangely memorable video game.

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In what could have been a huge misstep on Nintendo's part, the risk of handing their most beloved property to Ubisoft has been a huge success. I, as well as many fans, am still trying to figure how this wasn't a complete disaster. Rabbids, huh. Who knew?

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Mario Kart 8 Deluxe

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Platform - Nintendo Switch
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The Nintendo Switch's MK 8 Deluxe is the re-release of 2014's Mario Kart 8 which was originally available on the Wii U. Boasting native 1080p and 60 FPS when docked, the game's visuals are only drop in the ocean when it comes to the improvements made to the beloved racing game. 

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Most notably is the addition of a more fleshed out Battle Mode which included a plethora of modes under it's umbrella. While there was a form of Battle Mode in the Wii U version, it wasn't the same type of open-map-balloon-blasting we all know and love. In addition to Balloon Blast, new game-modes have been introduced such as Shine Thief, Bob-omb Blast, Coin Runners and, Renegade Roundup.

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Renegade Roundup, which is a spin on the cops and robbers game-type, is a particularly great addition to the game. One team is on the run, while the other chase them around with Piranha Plants to put them in jail. What makes this mode so fun is that the team on the run can actually release their team-mates from jail if they drive under the jail, which makes for some outrageously rewarding moments.

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All DLC packs from the original Wii U version has also been included, as well as new characters exclusive to the Deluxe version including King Boo, Dry Bones, Inklings from Splatoon, and Bowser Jr. Mario Kart 8 Deluxe has also received some balance tweaking. Lightweight karts are now more feasible for in high tier races, an additional level of mini-turbo boosting has been added, and various karts and tires' stats have been tweaked. 

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Given the hefty expansion of content to an already great game, Mario Kart 8 Deluxe is considered among the very best of the Mario Kart series.

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Super Mario Run

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Platform - iOS, Android
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Boasting dozens of stages, Super Mario Run's gimmick this time around was that Mario would continuously run through the level, only giving the player control over his jumping. As with traditional 2D Mario titles, you collect power-ups like Mushrooms and Stars along the way, vaulting on and over enemies to clear your path all the way to the top of the flagpole.

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The coins that you collect throughout your time playing are spent on upgrading your Kingdom in the Kingdom Builder mode. This in turn allows you to unlock some of Mario's companions to play as, which is not only a refreshing cosmetic change of pace, but each character also has their own unique traits meaning you can choose the character that best fits your play-style or a certain level.

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Completing levels also awards you with Toad Rally Tickets, which is a new game-mode introduced in Mario Run. In this mode you can race other players' best times on various stages, earning you coins and Toads, allowing you to even further build out your Kingdom.

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Super Mario Run continues to be updated by Nintendo, with a noteworthy update recently being added to the game in September. A new world has been added as well as a new character to unlock. A more significant part of the update, however, is the Remix 10 game-mode. This allows you to listen to your own music while you blast through a random selection of 10 levels at a time. Your character even dons a pair of headphones to signify that you're not listening to the in-game music. Making your way to World 30 unlocks the new character, Daisy, who joins the cast alongside Luigi, Peach, Yoshi, Toad, and Toadette.

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While Nintendo's first foray into mobile gaming wasn't the financial success they were hoping for, it was only the beginning of the year of Mario.

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Mario has had many great games in the 30 plus years since we were first introduced to him in Donkey Kong. From 1985's Super Mario Bros, to 2007's Super Mario Galaxy, a year doesn't go by that doesn't feature a Mario game in some shape or form. Be it a classic platformer or one of the plumber's many 3D spin-offs, the Mario series has been a consistent source of quality games since the beginning of the video games phenomenon.

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What makes 2017 so special is the multitude of different Mario games across various genres. These titles re-tell an epic RPG adventure, bring Mario to mobile devices for the first time, and break all new ground in the world of gaming by changing up everything we think we know about the series.

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So let's take a look into Mario's illustrious journey this year, and find out why 2017 may very well be the year of video games for everyone's favourite Italian plumber.

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What Went Wrong with Super Mario Run? https://www.gameskinny.com/d53rl/what-went-wrong-with-super-mario-run https://www.gameskinny.com/d53rl/what-went-wrong-with-super-mario-run Fri, 07 Apr 2017 08:00:02 -0400 tofuslayer

Nintendo fans everywhere anxiously awaited the release of the Super Mario Run mobile phone game after the huge success of the Pokémon GO! game almost a year ago. Since Niantic Labs was the company that developed Pokémon GO!, Super Mario Run would be the first mobile phone game created solely by the Japanese gaming company. Nintendo has had a lock on the handheld gaming scene since the advent of the GameBoy, so it seemed only natural that they would enter the mobile gaming scene eventually. However, it seems that for many hopeful gamers, Super Mario Run did not live up to the expectations.

Super Mario Run seemed to hit the mark

Super Mario Run was released for the iPhone in December 2016 and later came out for Android towards the end of March in 2017. In the wake of Pokémon GO!’s success, there was a lot of anticipation for the game. As a newcomer to the mobile app scene, Nintendo sought to defy expectations of a phone game, ultimately taking a big risk. Many wondered if Nintendo would be able to translate the Mario franchise into a mobile phone game. Nintendo seemed to hit the mark when it came to creating a user friendly game: the gameplay was true to the franchise, the controls were easy to learn, and you can play with one hand. As far as a good mobile phone game goes, Super Mario Run seemed like a successful idea.

So then what went wrong?

According to comments in the Apple App Store, the Mario fan base seemed to be fairly split on the game. According to App Annie, the game received 37 million downloads and generated $14 million in revenue in the first three days after its release. Ultimately, the game did not meet Nintendo projections for downloads or total revenue. While many users were pleased with the game and didn’t mind paying the somewhat hefty price for the app, many users pointed out issues with the app, including the game’s need for a constant online connection, even for single-player modes.

Super Mario Run, sales, iOS

After the release of the new iPhone game, news outlets everywhere announced that Nintendo shares were falling due to the game’s perceived failure. Many cited the payment model for the game as a main reason for its failure. In all the discussions regarding the perceived failure of Super Mario Run, the price and the online requirement, not the game itself, seem to be the two main reasons behind customer dissatisfaction with the game.

Is $9.99 too expensive for a mobile phone game?

Most mobile phone games, including Pokémon GO!, rely on in-app purchases to continue creating revenue as the user continues to play the game. While the game itself is free, Super Mario Run relies on a one-time purchase of $9.99 to unlock all the entire game. While this might seem like a steep purchase for a mobile phone game, once the one-time payment is made, there are no other in-app purchases. Still, this eliminates the game's ability to continue generating revenue, meaning that the majority of the money brought in by the game would come in early on after the game's release.

The reasoning behind this decision seems to be that the one-time purchase would guarantee a certain amount of revenue, at least from users who make the choice to pay. However, the main success behind mobile phone games relies on their ability to slowly draw revenue from users one dollar at a time. Many users did not see the appeal in a $9.99 for a game with limited content, especially since Nintendo doesn’t seem to have plans to release new content any time soon.

Was it a failure or a success?

Ultimately, it seems that the game itself was successful in the graphics and gameplay, however, it seems that the two main faults cited by users: the price and the online requirement. It seems that the game was successful in terms of the app itself, but the price to content ratio and the constant need for internet or data usage were enough to dampen the sales. Nintendo has always sought to break the mold with their products (so maybe they should have innovated with how the online requirement was used, or in payment methods), which has both failed them and served them well in the past. It seems that this time, it may not have paid off as well as they had planned. Though the game was well-crafted, it does not seem that it was a successful business endeavor for Nintendo.

Though, this is the first game Nintendo have made for mobile devices, so maybe future games will improve on the aspects where Super Mario Run faltered. Nintendo have always managed to bring hosts of fun to their games, so maybe they can bring fun to paying for them too?

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Super Mario Run Has Released Early on Android https://www.gameskinny.com/vrrdu/super-mario-run-has-released-early-on-android https://www.gameskinny.com/vrrdu/super-mario-run-has-released-early-on-android Thu, 23 Mar 2017 12:08:07 -0400 Paige McGovern

Super Mario Run was set to release on Android today, March 23. But instead, Nintendo put the game on Google Play shelves a day before expected. And that's good news for the Android community, since the game has been an iOS exclusive for several months. 

Nintendo revealed the early launch in a Tweet:

In the game, the player controls a running Mario by tapping the screen to jump and spin their way to course completion. In the World Tour mode, there are 24 courses to clear across 6 worlds. Players can also compete against their friends in Toad Rally and build their own kingdoms. 

In addition to bringing Super Mario Run to Android, Nintendo has also updated the game to Version 2.0 on both Android and iOS. This update includes new characters to play and more free content. According to the game's Google Play page, it has already been reviewed over 120,000 times, with the majority of reviews being 5 stars.

The full game can be purchased on both platforms for a one-time payment of $9.99.

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How to get 2,222 FREE Coins in Super Mario Run https://www.gameskinny.com/7slw2/how-to-get-2222-free-coins-in-super-mario-run https://www.gameskinny.com/7slw2/how-to-get-2222-free-coins-in-super-mario-run Tue, 07 Feb 2017 05:53:19 -0500 Marc Anthony

The simple answer: Just Log In.

To celebrate the launch of Fire Emblem HeroesNintendo has decided to distribute 2,222 free coins in their popular mobile game Super Mario Run. All you have to do to collect your free gift is simply log into the game -- no strings attached.

No need to purchase Fire Emblem Heroes or Mario's $10 dollar full game to collect the gift.

You can retrieve your coins by jumping into the gift box, and then spend them on whatever your heart desires, in order to celebrate the release of Fire Emblem Heroes -- by playing a Mario game?

In addition to this gift Super Mario Run also released new content with a "Golden Goomba" event till February 20 and established an easy mode as well.

Super Mario Run launches on Android this March, but has been out on iOS for sometime, so are you going to collect 2,222 coins? Let me know if anything has gone wrong in the comments below!

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Five Games to Hold You Over For Super Mario Run on Android https://www.gameskinny.com/ytgby/five-games-to-hold-you-over-for-super-mario-run-on-android https://www.gameskinny.com/ytgby/five-games-to-hold-you-over-for-super-mario-run-on-android Sun, 25 Dec 2016 13:31:40 -0500 sknau002

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So there you have it, five games to hold you over for Super Mario Run. Many of us are anxiously awaiting Run's release, but as we've shown here, there are some real quality mobile games of the same vein to hold us over until the mustached plumber decides to give us Android users a chance.

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Are there any other games similar to Super Mario Run that are worth playing? What about any other mobile game that's come out lately in general? Let us know!

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Rayman Adventures 

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Developer: Ubisoft
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Aah, Rayman. Ubisoft's disjointed, French answer to Mario... and a great one at that. Why isn't Rayman more well known to the public? A question for another time. Next on this list is Rayman Adventures

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Rayman really is, in its most basic form, very similar to Mario, and as such, his mobile game Rayman Adventures works as a great way to hold over til the release of Super Mario Run. Rayman Adventures has players running around in a game very similar to Rayman Legends, so fans of the series pretty much know exactly what they're getting into.

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This game actually has tons of levels and things to do. A feature that many Rayman games have been known for as of late is being filled to the brim with content and this Android game is no exception.

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ReRunners: Race For the World

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Developer: Game Alliance
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ReRunners may look quite familiar, as it seems to take a note from Speedrunners. Both games have a similar concept in racing others in a 2D side-scrolling race. There are a few differences including one big one: ReRunners is available on Android.

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The game also doesn't rely on laps like Speedrunners, but instead has longer, one-direction maps to race on. It has skills to unlock as well, giving a sense of progression beyond just getting better at the controls, which are also said to be tight, especially for a mobile game.

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Alto’s Adventure

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Noodlecake Studios Inc.
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Alto's Adventure is a gorgeous runner (or rather, skier) that tells a bit more of a story other than "Go real fast to the end of the level". That being said, there isn't really a story per se, but more of a set dressing to fill in what's left unsaid.

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The music is very reminiscent of Superbrothers Sword and Sworceryand even though the visuals are different in aesthetic, the way they help paint what Alto's Adventure really is is extremely satisfying, making it more than just a game and more of an experience.

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Alto's Adventure is available on Android through Google Play.

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Sonic Dash 2: Sonic Boom

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Developer: Sega
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Okay, yes. More times than not, Sonic games are garbage. There's no denying that. But when it comes to a mobile running game... the two first franchises that come to mind when looking mainstream is Sonic and Mario, and we already know what game inspired this list.

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Cue Sonic Dash 2: Sonic Boom. Sonic Boom was awful. But it also tried too hard to be something it wasn't... and there were glitches. Lots and lots of glitches. But Sonic Dash 2: Sonic Boom takes the original Sonic Dash, a game of the same concept, and applies the new Sonic Boom aesthetic to the game, which is arguably the only good part about Sonic Boom.

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But what this game does is channel what made Sonic good in the first place: running. And not much else. No stopping to swipe a sword, no Werewolf transformations, no slow-paced exploration, just running. Each character has their own unique moves that help with the running, but it all has the same goal: To run.

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Some gamers think mobile gaming isn't "hardcore" (although we at Game Skinny think otherwise) but many would also say that the problem with the modern sonic franchise it that they try too hard to innovate on things nobody asked for. For Sonic Dash 2: Sonic Boom: you take classic Sonic, you put it on Google Play, change the perspective from the side to behind, then you just go. It's a little more nuanced than that, but ultimately, they just focus on what Sonic does best. 

Just run Sonic. Run!

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Wind-up Knight 2

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Developer: Robot Invader
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Wind-up Knight 2 features a little clockwork knight that is controlled by being wound up. He runs toward his destination in hopes that he isn't hit on the way there or runs out of juice.

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To rewind Wind-up Knight's time gauge, players can collect more wind-up keys to keep him going. He's also able to jump, swing his sword and block with his shield to cleverly get around enemies that would otherwise kill him in one hit. There are also other items available in certain levels for boosts and the game plays with perspective by using background-foreground travel. The Knight is also customizable, making this Android game pretty replayable.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/m/r/smr-c4230.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/m/r/smr-c4230.jpg","type":"slide","id":"145957","description":"

Super Mario Run has already released on iOS and all the Apple users get to enjoy the running and jumping that comes with it. But Android users are stuck with a "Coming in 2017" announcement. So we put together a list of five games to hold you over until Super Mario Run releases for Android.

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Considering that Super Mario Run is one part auto-runner and one part platformer (with a ton of other features in between), this list will include both types of games -- which are all free to play! 

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And in case you're wondering, this is how fan reaction to Super Mario Run has been so far. 

"}]]]>
Does the Amount of Gameplay in Super Mario Run Justify the $10 Price Tag? https://www.gameskinny.com/soeuk/does-the-amount-of-gameplay-in-super-mario-run-justify-the-10-price-tag https://www.gameskinny.com/soeuk/does-the-amount-of-gameplay-in-super-mario-run-justify-the-10-price-tag Tue, 20 Dec 2016 11:00:01 -0500 Janette Ceballos

Super Mario Run has people talking, mostly because it costs $10 to unlock all six worlds after a three-level free demo. Some are saying it is a ridiculous amount to pay for the app, leading to low reviews on the iTunes store. But is the price really too steep for what the game offers?

Let's take a piece-be-piece look at each feature of the app.

Overall Gameplay

 

As stated before, you run and jump like in any old Mario game. The important thing here is that Mario runs automatically. It’s up to the player to focus on jumping; in what direction, on what enemies, how high, how far. The challenge. There are no power-ups included besides the mushroom, which allows you to be hit without stopping you, and the invincibility star.

The game also includes special blocks that affect how you move at certain points. Some blocks will move you backwards when jumped on, others stop you completely so you can choose a direction. It makes for interesting gameplay since you have to adjust to those blocks and figure out how they can help you.

In the levels, you are able to collect regular yellow coins, time-based red coins, and special pink coins that take a bit of skill to get.

World Tour

There are 24 playable levels that are noticeably shorter than usual, but the game was designed to be played in short bursts, so this choice makes sense. It’s the average story mode where you travel through all six worlds to save the princess. The stages feature underground levels, ghost houses, and mini-boss castles, each adding their own challenge to the game.

Kingdom Builder

As you play the game, you will earn coins that can be used to customize your personal kingdom. You can purchase toad houses, plants, and other similar items. Doing so will give you certain bonuses like extra coins or unlockable characters who can then be used on the World Tour stages. Unlocked characters have their own style of play, including Yoshi’s flutter-jump and Luigi’s long jump, adding replayability to the World Tour stages.

Toad Rally

You can spend tickets earned in the World Tour or bonus stages in the kingdom to play against others in a multiplayer race. One winner is determined at the end of the round based on style jumps, coins collected, and speed. Winners get toads to populate the kingdom and earn special unlockable items. Collecting an invincibility star in this mode unlocks Coin Rush, temporarily dropping many coins you can collect.

For $10, you get the Mario experience at a fraction of the cost of the regular games, and in a mobile form. The game is great for short bursts of play throughout your day since the levels are shorter, there's a unique novelty in being able to play a Nintendo game on a non-Nintendo platform, and the competitive mode works well to challenge players on how to win over that Toad crowd. Whether or not you like this format is another question entirely, but despite that, the app offers enough in buyable items, select bonuses, and multiplayer competitions to justify its price and keep a lot of people interested. If you are a fan of the franchise, the one-time fee is worth the cost for a different take on the classic platformer.

What do you guys think? Is the game worth $10 to you or was there something missing? Be sure to let us know!

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Fan Reaction to Super Mario Run is a Sign of Player Entitlement https://www.gameskinny.com/9zzfw/fan-reaction-to-super-mario-run-is-a-sign-of-player-entitlement https://www.gameskinny.com/9zzfw/fan-reaction-to-super-mario-run-is-a-sign-of-player-entitlement Tue, 20 Dec 2016 08:20:12 -0500 Capt. Eliza Creststeel

After Nintendo exploded the mobile market with Pokemon Go, expectations were high when word came of a Super Mario game in the works for phones and tablets.

Indeed, when Mario creator Shigeru Miyamoto showed up on Jimmy Fallon's show to help promote their latest products, NBC's hypeman gave them the full, 'It's great... it's so great!' treatment. 

What a difference a week makes.

Nintendo stock took a 16% nosedive after the opening bell. It did rebound some 20%, but that still meant it was down some 11% from last week. What could have happened?

Looking at the iTunes page for Super Mario Run today, the game's rating is showing at only 2.5 stars. And a lot of those reviews are 1 star. Really? A ton of 1 star reviews for a classically styled Nintendo game?

When you read those negative 'reviews' they are almost uniformly about the same topic. The $9.99 price tag.

When They Give Away The Milk

Nintendo's previous massive success with Pokemon Go followed the tried and true free-to-play (F2P) pricing option where players could download and play the basic game with no cost at all.

Many F2P games have advertisements in them for revenue, but mostly rely on micro-transactions in the game as players buy add-ons, upgrades and other options.

Some in the gaming community have argued that this has created a sense of entitlement among mobile and casual players that games should always follow this model or a similar revenue program.

But, Forbes Magazine writer Eric Kain argues that companies like Nintendo have every right to price their premium products to protect their brand's image. With so many F2P games on the market, many come from unknown companies sometimes creating dubious products.

A company like Nintendo has a reputation for producing high-quality products that are safe to download and fun to play. And such a pay scheme is not a one-size-fits-all solution for every company or every title.

"What shareholders would like to see is that Nintendo [mobile] games will position themselves on such a high level as that [Freemium products like Clash of Clans], but that's almost impossible..."

-- Peter Warman, Newzoo

When you compare the price tag of Super Mario Run, which is $9.99 for Worlds 1-6, against AAA console titles premiering at $59.99 and even $69.99, it hardly seems like a drop in the bucket. But mobile apps have a stigma.

Perhaps it's due to so many products already offering free-to-play models. Or maybe there's still something strongly psychological about holding a game package in your hands after you've paid for it vs. a digital download -- even when that digital download is a premium product from a long established company.

Despite the negative reviews and stock price dip, Super Mario Run still made over $4 million dollars in revenue on Day 1 of release, according to AppAnnie.com. It was the top ranked download in 60 countries worldwide, with over 10 million users installing a copy on their devices. So clearly the price didn't bother that many people at launch. 

Why Buy The Cow?

Unlike the AAA level of console and PC gaming which normally requires a massive studio with a multi-million dollar budget, big name franchises and promotions, the mobile market was an opportunity for developers starting at the ground level.

For those garage band companies working on a shoestring budget or a Kickstarter prayer, getting their product seen often means offering it for free with hopes later games can be sold at a price break.

But, when even the big boys are giving away the milkshakes does that do more harm than good?

Independents have to compete even harder to get player attention when big studios are creating free-to-play games -- many of which are tied to their big ticket franchises. Spin-offs like Injustice or Assassin's Creed: Pirates fed off and even enhanced sales of their original products. Some apps like Fallout 4's Pip-Boy are direct tie-ins meant to augment the console experience.

Nintendo is late to the mobile market, and premium product pricing has not had the levels of success F2P options have. While it's very unlikely Nintendo will make any changes to their price break for the upcoming Android version of Super Mario Run, it will be very interesting to see what they decide to do with future mobile apps moving forward.

Get What You Pay For?

Is being able to play a game for free worth sifting through all the knock-offs and bad imitations? Clicking or waiting through constant ads every few minutes? Knowing you'll never be able to rank up with the pay-to-win crowd? Or worse, risk exposing your device to potentially harmful code?

Then, there's the micro-transactions themselves, which creep up on you. Sure, spending $1 here or $5 there for a quick upgrade or bypassing a level isn't much. But after just buying a few, you've paid for a premium download.

Sure, Super Mario Run might be pretty expensive for a mobile game -- but its price tag isn't much higher than what most people pay in microtransactions anyway. And the fact that so many fans are complaining about paying the price up front just shows that we're only tricking ourselves into thinking that one model is better than the other. 

We might think we're being smart by picking the F2P version only to spend more money over the long haul. But the truth is that once you've bought that cow, you can have all the milk you want, whenever you want. And among a herd of mobile games that are mostly offering sour milk at an ultimately higher microtransaction price, an excellent game like Super Mario Run is a good thing -- even at $9.99.

What's the most you're willing to spend on a mobile app? Are you willing to pay a premium upfront price if everything's included?

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Super Mario Run Guide: How to Unlock All Characters https://www.gameskinny.com/xnnng/super-mario-run-guide-how-to-unlock-all-characters https://www.gameskinny.com/xnnng/super-mario-run-guide-how-to-unlock-all-characters Thu, 15 Dec 2016 11:12:45 -0500 Synzer

Super Mario Run lets you play as Mario initially, but there are multiple character you can play as after you unlock them. Most are easy to unlock, though time consuming. This is especially true if you don't know how to unlock them in the first place.

I'm going to go over how to unlock all the characters in Super Mario Run, as well as the abilities each character gets.

How to Unlock All Characters

Every character except Toad and Peach can be unlocked by placing specific buildings. You must have a certain number of Toads for each building. Not any Toad will do, each requires specific colors.

You can collect these Toads by winning games in Toad Rally.

  • For the different colored ones, check the opponent before selecting them.
  • It will show you which colored Toads will be available after winning.
  • Pick an opponent that has your desired colored Toad, and repeat until you collect enough.

super mario run toad rally

Luigi
  • How to Unlock - You unlock him by building Luigi's House.
    • You unlock it by collecting 150 Green Toads and 150 Purple Toads.
  • Ability - Luigi jumps higher than all other characters, allowing him to reach places you would not otherwise be able to reach.
Yoshi
  • How to Unlock - You unlock him by building Yoshi's House.
    • You unlock it by collecting 30 Red Toads and 30 Yellow Toads.
  • Ability - Yoshi gets a Flutter Jump, which allows him to flutter in the air for a short time when you hold down the jump.
Toadette
  • How to Unlock - You unlock her by building Toadette's House.
    • You unlock it by collecting 200 of each colored Toad (Red, Blue, Green, Purple, and Yellow).
  • Ability - Currently unknown, but most likely runs faster like Toad. I will update when I get confirmation.
Peach
  • How to Unlock - You unlock her by rescuing her in World Tour.
  • Ability - Peach gets a Floaty Jump, which allows her to float for a short time when you hold down jump. 
Toad
  • How to Unlock - You unlock him by linking your Nintendo account in-game. You can go here to create a Nintendo account if you do not already have one.
  • Ability - Toad runs faster than other characters.

That's it for my guide on how to unlock all characters in Super Mario Run. Let me know if you have any questions! Be sure to check out my beginner guide for more help and info!

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Super Mario Run Beginner Tips and Tricks https://www.gameskinny.com/wrlfu/super-mario-run-beginner-tips-and-tricks https://www.gameskinny.com/wrlfu/super-mario-run-beginner-tips-and-tricks Thu, 15 Dec 2016 10:24:09 -0500 Synzer

The long-awaited Super Mario Run is finally available on iOS devices in the app store. It is much more than a simple run game like Temple Run -- there are multiple things you can do in and out of a level.

There are multiple modes and characters you can play -- and even though it costs money to get the full game, you can use most of the features for free and play the first 3 levels. I'm going to go over everything that Super Mario Run has to offer!

This guide will go over everything about starting Super Mario Run including:

  • How to Play and Tips - The basics of playing the game and some tips to help you get better.
  • Game Modes - All the games modes and what they do.
  • Free Vs. Paid Options - What you get for free and what you need to pay for.

How to Play and Tips

The basics of the game is simple. Mario runs automatically, and you tap the screen to make him jump. The longer you hold, the higher he jumps.

  • Your character will automatically vault over small enemies and obstacles, but you can tap to jump over them if you want.
    • When you come to a wall or pipe above you, you can jump on it and keep tapping to climb it.
  • There are colored coins you can collect during a level.
    • The first time you collect all of them in a level, you get 2 Rally Tickets.
    • Each level starts with 5 Pink Coins to collect. When you get all of them, you get 5 Purple, which are harder, and finally 5 Black Coins after that.
    • This allows you to get up to 6 Rally tickets per level if you collect everything.
Tips
  • Run levels multiple times
    • You will need to see every part of a level before you can decide on the best way to complete it, and collect everything.
  • Swipe left to stall your jump
    • While in the air you can stall your jump by swiping left on the screen, which can help save you from getting hit, or allows you to get extra points by landing on enemies.
  • Remember to Wall Jump
    • When you get to a wall, just tap jump or fall down to it to start sliding down.
    • If there are back-to-back walls, keep tapping to climb them to better areas.
    • You can also use a wall to jump backwards if you missed something, or for hard to reach objects.
  • Tap the bubble at the top of the screen to go back in the level
    • If you tap the bubble, or make a mistake, your character gets put into a bubble.
    • While in the bubble, your character will float backwards through the level until you pop it.
    • This is very useful if there are multiple paths to take because you can use the bubble to go back to the path you skipped.

super mario run bubble

  • Try out different jumps
    • Holding down will make you jump higher, while tapping it quickly does a low jump.
    • Tappin in the air will cause you to spin, which slows your fall.
    • Doing different jumps will allow you to get to areas and coins you wouldn't be able to get otherwise.

Game Modes

World Tour

This is the main/story mode in Super Mario Run. You can earn coins and unlock new levels by playing through this game mode.

There are 6 total worlds, with 4 levels in each, for a total of 24 levels. You must pay the one-time price to the levels past World 1-3.

Toad Rally

This is a game mode where you compete against other players for the highest score.

This is not done in real-time, you will run against a CPU version of their actual run.

super mario run toad rally

It is a continuous run that repeats the level until time runs out. Collect as many coins as you can, defeat enemies, and collect the colored coins to raise your score.

As you go through the level, you will fill up the Coin Rush gauge at the top of the screen. When it is full, you go into Coin Rush mode to get even more coins.

Each time you collect a colored coin, you will get a Toad to come cheer you on. At the end of the run, you will get extra coins for the number of toads that came to cheer you on.

Scoring and Rewards

Once time is up, all the coins you earned through the run will be tallied up. You will also see how many coins your opponent earned. After the extra coins from the Toads are applied, the person with the highest score wins.

The person that wins will get Toads added to their kingdom. When you get enough Toads, your kingdom will level up, which allows you to build things.

You can get Red, Blue, Green, Purple, and Yellow Toads. When you select an opponent, it will show you which colored Toads will be available.

Build

As you collect coins, colored coins, and Toads, you will be able to build things for your kingdom.

This includes decorations, buildings, and special items. The special items can unlock mini-game courses that allow you to get more coins and tickets periodically, ? blocks, special course, new characters, and more.

Everything is bought with coins, which you earn in-game, but you have to collect Toads and Colored Coins to unlock many of them.

When you purchase something to build, you will get options of where to place it in your kingdom. As you play through the game, you will be able to expand this to offer more places to build.

Free vs. Paid Options

To access the full game, you will need to pay $9.99. The good news is you can try the game for free and access all the features without paying.

This is more than a trial because you can buy things with in-game money, complete the 1st 3 levels as much as you want, play Toad Rally, and anything else the game has to offer.

You cannot access the rest of World Tour, which again has 24 levels and you only play 3 without buying. This also limits you on which levels you can play in Toad Rally, which means you may not be able to unlock all of the characters.

You will be limited to how many Rally Tickets you can get since you cannot do any of the other levels, but you can still obtain them from mini-games.

Paying for the Game

If you do pay the $10, you get access to all the levels the game has to offer, as well as few purchase bonuses.

  • 20 Rally Tickets
  • 3,000 Coins
  • 1 ? Block

The ? block is something you can place in Build Mode and gives you coins when you tap it.

This is a one-time purchase, so you won't have to worry about microtransactions. Everything else in the game is obtained by playing and/or using in-game currency.

If you enjoy the game, you can continue to play it as much as you like without paying, but you won't be able to access everything. This is good if you don't/can't pay, but it is definitely worth it to buy the full version.

That's all for my Beginner Tips and Tricks for Super Mario Run. Let me know if you have any questions!

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Nintendo Switch Appears on The Tonight Show With Jimmy Fallon https://www.gameskinny.com/vplm7/nintendo-switch-appears-on-the-tonight-show-with-jimmy-fallon https://www.gameskinny.com/vplm7/nintendo-switch-appears-on-the-tonight-show-with-jimmy-fallon Thu, 08 Dec 2016 02:52:21 -0500 Kris Cornelisse (Delfeir)

Reggie Fils-Aime appeared as a special guest on The Tonight Show with Jimmy Fallon in order to showcase Super Mario Run, but also brought two surprises: Shigeru Miyamoto, and a Nintendo Switch.

The segment saw Fallon play through a level of Super Mario Run, earning Mr. Miyamoto's approval in the process. Much to the utter delight of Fallon, Fils-Aime then unveiled a Nintendo Switch loaded up with The Legend of Zelda: Breath of the Wild.

While brief, the gameplay showcased features such as dropping boulders from above to take out enemies, or sliding down a hill on the back of Link's shield. Fils-Aime and Fallon also showcased the flexibility of the Switch by seamlessly swapping to the portable screen mode.

It's nothing we've not seen before, but it's still good to see the console in action ahead of the Nintendo Direct on January 12th. More importantly, Jimmy Fallon's sheer enthusiasm is infectious and a treat to watch.

The Nintendo Switch is currently set to release sometime in March. As always, we'll be sure to provide more details the moment we get them!

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No, Super Mario Run Does Not Signal the End of Classic Nintendo https://www.gameskinny.com/6gk4o/no-super-mario-run-does-not-signal-the-end-of-classic-nintendo https://www.gameskinny.com/6gk4o/no-super-mario-run-does-not-signal-the-end-of-classic-nintendo Fri, 02 Dec 2016 07:00:01 -0500 Janette Ceballos

Mobile gaming appeals to developers since it is a huge market that can reach a wide audience, host a number of different genres, and be sold at cheaper prices than most console titles. It’s no wonder the gaming titan Nintendo has decided to expand into the platform. Many suggest this signals a shift in Nintendo’s focus that could potentially lead to the decline of home console games. I disagree.

Nintendo’s been focusing on mobile games, that’s true. Miitomo updates and the upcoming Super Mario Run are proof of this, alongside announcements for Animal Crossing and Fire Emblem mobile games. There’s no doubt that Nintendo is tapping into this market, which is a decent strategy for the company, but the popularity and hype around Super Mario Run doesn’t mean Nintendo will drop everything else to create freemium phone games. There are two main arguments that support this reasoning.

Preference

The company is known for their home consoles, building years of experience developing engaging and memorable titles for these systems, and understands that there is still a huge demand for this style of gaming. When the NES mini released, it sold out on the first day. That’s how much people enjoy home consoles. The Nintendo Switch, which features a mobile option, will most likely be played at home rather than on the go due to the layout of the system and the possible games it will have. If Nintendo were to abandon any focus on console games and systems, it would only serve to alienate long-time fans who might be hesitant to try the mobile games.

Content

There’s also the likelihood that the mobile games Nintendo releases will not be as extensive or content-packed as their console counterparts. Super Mario Run itself seems to have an automatic run mode where all you do is tap the screen to jump and Miitomo is more of a social media app. It doesn’t seem likely that any mobile game the company makes in the near future will be full-length games, along the lines of Mario Kart 8 or Splatoon.

I can, however, see the mobile games as a form of integration between the mobile platform and home gaming. The apps could be tie-ins or similar to DLC, providing a preview of the gameplay or extra content for the main titles.

For example, the Fire Emblem app could show off the tactical aspects of the franchise. Being free would mean more people could get an inside look into how the game would function without having to spend a lot on a game they may not enjoy. In another way, the Animal Crossing app could include a feature where stopping near certain locations would reveal a downloadable item that could be transferred to the main game. There's a huge possibility to how the platforms could work together to enhance the Nintendo franchises.

Nintendo’s always been a bit odd, doing and creating weird things other companies on the same level wouldn’t at the time. They’ve expanded into new territories before: 3D, interactive figurines, motion controlled-games, a home/mobile hybrid console. Overall, Nintendo knows what works, what’s safe, and what makes money. There’s always going to be a demand for console games that push the limits of what gaming can do. Expanding into a mobile platform isn’t the end; it’s just something new, something extra.

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Five Games to Look Forward to in December https://www.gameskinny.com/ohtze/five-games-to-look-forward-to-in-december https://www.gameskinny.com/ohtze/five-games-to-look-forward-to-in-december Thu, 01 Dec 2016 07:00:01 -0500 StraightEdge434

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1. The Last Guardian

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Platform: PS4

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Release Date: December 6 

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Publisher and Developer: Sony Interactive Entertainment and genDESIGN and SIE Japan Studio.

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Finally. After many delays, the PS4 exclusive title will be released on December 6th! 

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Since 2007, The Last Guardian had been in development for the PS3 by Fumito Ueda, the creative mind behind other titles like Shadow of the Colossus and Ico. But due to Ueda, along with other project members leaving Sony, and other complications like hardware issues, the title was swapped to a PS4 release instead.

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The game is sort of like a flashback from a boy's perspective. When he was young, he got kidnapped and was put in a castle. There he encountered the creature pictured above. With the creature's help, the boy tries to escape the castle. All this time, the two develop a friendship.

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This is one of the most anticipated PS4 titles yet, and gamers have been looking forward to it since its announcement at E3 2015. The title has been in development for a long time, so let's hope that it'll be a mind-blower.

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----

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These are just some of the games that players are looking forward to in the month of December! What games are you yourself most excited for? Feel free to let us know down in the comment section!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/2/0/5/20554571899-812f8a3151-22cc7.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/2/0/5/20554571899-812f8a3151-22cc7.jpg","type":"slide","id":"142623","description":"

2. Super Mario Maker for 3DS

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Platform: 3DS

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Release Date: December 2

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Publisher and Developer: Nintendo

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Are you a creative individual? Do you like to build stuff and design unique levels? If you answered yes to any of those questions, then this game is for you!

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The original Super Mario Maker came out for the Wii U last year. This time around, the game will be coming to the handheld device!

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This special Super Mario game allows you to build, design, and construct your very own levels! You can also share those levels with the world and allow other players to try and beat them. You can either make a standard level which is very basic to the original levels from other games, or you can add obstacles, puzzles, or whatever it is that you wish in order to spice up your creativity!

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The game literally allows you to create whichever level you want, play it, share it, and much more!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/2/9/5/29540755555-6bcb657e6b-4fac4.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/2/9/5/29540755555-6bcb657e6b-4fac4.jpg","type":"slide","id":"142622","description":"

3. Super Mario Run

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Platform: iOS

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Release Date: December 15

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Publisher and Developer: Nintendo

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Super Mario Run will be available for the iPhone and iPad soon. The game quite honestly is pretty simple. Mario keeps running forward the whole time. By tapping the screen, he will jump and collect coins, or stomp an enemy. If you time your jumps correctly, he will be able to pull off interesting and unique moves, and gather even more coins!

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The game will have three modes: World Tour, Toad Rally, and Kingdom Builder.

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    \n
  • World Tour: Just like any other Super Mario game, Mario must rush to Princess Peach's rescue and save her from Bowser.
  • \n
  • Toad Rally: This is sort of like a multiplayer mode. The goal is try and collect as many coins in order to set a high score between your friends or other players from around the world.
  • \n
  • Kingdom Builder: You can build your own little world from the coins that you have collected in Toad Rally.
  • \n
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This is basically the classic Super Mario games that you played, but incorporate a new aspect (just tapping the screen). And as stated above, it'll have a multiplayer area which might prove to be incredibly interesting for a platforming game.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/e/a/g/eagleflight-buy-edition-thumb-632x356-mobile-264311-540a7.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/e/a/g/eagleflight-buy-edition-thumb-632x356-mobile-264311-540a7.png","type":"slide","id":"142621","description":"

4. Eagle Flight

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Platform: Vive

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Release Date: December 20

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Publisher and Developer: Ubisoft and Ubisoft Montreal

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An exclusive VR title, Eagle Flight literally provides players with a bird's eye view. The whole game takes place in Paris after humans have vanished, and nature took over as a result of that. You can fly around the city and explore every street, building, and famous landmark like the Eiffel Tower.

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Apart from having single player, there will also be multiplayer. You will have the option to battle other players in mid air for whatever objective. Or you if prefer to avoid combat altogether, you can just have pleasant and relaxing flight.

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If you ever wanted to get a bird's perspective of the world, regardless of midair combat or just flying around and exploring, than this game might be for you. 

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/m/a/i/maize-steam-shot-3ecea.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/m/a/i/maize-steam-shot-3ecea.jpg","type":"slide","id":"142618","description":"

5. Maize

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Platform: PC

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Release Date: December 1

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Publisher and Developer: Finish Line Games

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\n

I'm going to try and keep this simple... it's a P.O.V. adventure game about a corn that comes to life and explores an abandoned farm, the area around it, and a secret research facility that just so happens to be underground. There is also a Russian toy robot bear, so you have that to look forward to!

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I'm also certain that besides the adventure aspect, gamers will have to solve puzzles of various kinds. And since this game will require exploration, you'll make some unique discoveries, especially in the underground research facility!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/t/o/p/topfivegameslogo367x200-21d98.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/t/o/p/topfivegameslogo367x200-21d98.jpg","type":"slide","id":"142839","description":"

November is almost over. As December slowly makes its way towards us, gamers have set their eyes on new releases. And let us not forget that December is also the holiday season! Perhaps you're looking to get a gift for yourself, or someone that you know?

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The following is a slideshow that displays the five most anticipated for December.

"}]]]>
The 10 Most Anticipated Android Mobile Games for 2017 https://www.gameskinny.com/qyski/the-10-most-anticipated-android-mobile-games-for-2017 https://www.gameskinny.com/qyski/the-10-most-anticipated-android-mobile-games-for-2017 Sun, 27 Nov 2016 15:22:16 -0500 sknau002

[{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/m/o/b/mobile-game-player-28db7.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/m/o/b/mobile-game-player-28db7.jpg","type":"slide","id":"142491","description":"

2017 has a surprising amount of hype for its mobile gaming department. Our list of most anticipated Android mobile games turned out to be bigger than we thought as more and more developers realize how to make mobile games -- or translate old classics to one of gaming's youngest, yet most promising mediums. 

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Did we miss any of your most anticipated Android games? Let us know!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/u/p/super-mario-run-5860a.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/u/p/super-mario-run-5860a.jpg","type":"slide","id":"142474","description":"

Super Mario Run

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Honestly, who didn't see this coming? Not Super Mario Run itself -- that was a total surprise. But once it was announced, how could it not make it on this list? Super Mario Run will feature typical Mario levels where instead of playing them normally, Mario will run on his own and the player must time his jumps, attacks and tricks accordingly. 

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In classic Nintendo fashion, they're making use of a different control scheme and creating something new out of it. There will also be a time trial mode where the player races another player's past performance on a track. 

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Nintendo will undoubtedly cram tons of features into this game, as they never release one-trick ponies, but the details are still under wraps. While this list wasn't in any specific order, this game is definitely high on many gamer's wish lists -- if not the top of our most anticipated Android mobile games of 2017.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/d/u/r/durango-335fc.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/d/u/r/durango-335fc.jpg","type":"slide","id":"142472","description":"

Durango

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An original mobile game, Durango is an isometric survival building game. It takes place on an island filled with dinosaurs and present day people stranded there. Their only hope is to collect supplies, build tribes and make the best of their surroundings. 

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Durango is planned to be an open-world survival game with multiplayer elements from Nexon Korea, the team behind Maple Story. Although this game seems to be nothing like Maple Story, and more like How to Survive, the mixing of multiplayer and single player elements from Nexon Korea seems promising for this 2017 Android release.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/c/r/screenshot-2016-862a1.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/c/r/screenshot-2016-862a1.jpg","type":"slide","id":"142476","description":"

King's Knight: Wrath of the Dark Dragon

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Before Final Fantasy took the stage in the JRPG genre, Square made an arguably fun, arguably terrible game called King's Knight. It was a fun game, sure. Going through levels, shooting at blocks, revealing secrets, gathering points, beating bosses...

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But the game failed to adequately tell you how to beat it. If you lost one character, you were allowed to continue, but you could not beat the game. This took a clever idea and stomped it into the mud. That is, until 30 years later in 2017, where a remake/reimagining takes place!

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King's Knight Wrath of the Dark Dragon returns with similar gameplay as the original, but with a huge upgrade to graphics. It even adds a huge roster of characters.

The game never quite begged for a remake in the traditional video game sense, but it fits perfectly in the Android market with its bite-sized levels, item gathering and leveling up.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/o/c/e/oceanhorn-c5414.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/o/c/e/oceanhorn-c5414.jpg","type":"slide","id":"142470","description":"

Oceanhorn

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This game is another title originally slated for 2016 being pushed into the next year. Oceanhorn is a Zelda-like action-adventure game that takes settings and ideas from Wind Waker but changes perspective to the isometric POVs of classic top-down Zelda titles.

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A sequel, Oceanhorn 2: Knights of the Lost Realm has recently been announced, but a mobile version of the original could boost sales, as Oceanhorn was a bit of a sleeper hit, despite featuring music from Kenji Ito and Nobuo Uematsu. Expect to see this on iOS and Android in 2017.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/k/u/skullgirls-valentine-wallpaper-ariff78-d7ph6s8-b07fa.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/k/u/skullgirls-valentine-wallpaper-ariff78-d7ph6s8-b07fa.jpg","type":"slide","id":"142488","description":"

Skullgirls Mobile

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What's Skullgirls, you ask? Skullgirls is a 3-on-3 fighting game from Reverge Labs that pits cute girls in a battle royale. The series has been praised for its animation and controls, and it was actually heavily based on the Marvel Vs Capcom series in regards to its tag team combat system, assists and hyper counters. 

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Being quite successful in the fighting game market, Reverge Labs announced Skullgirls Mobile, which puts a twist on the fighting game's mechanics. To match the limitations of twitch mechanics on an Android and iOS device, the game focuses more on RPG elements like equipping your favorite Skullgirl with new equipment and moves. Don't worry though, the game still seems fast-paced and exciting.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/2/0/1/2016-torchlight-mobile-2e02b.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/2/0/1/2016-torchlight-mobile-2e02b.jpg","type":"slide","id":"142466","description":"

Torchlight Mobile

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The Torchlight series has been a big hit with gamers around the world. Torchlight Mobile is set to be a faithful adaptation of the series on Android and iOS. Each character has six skills, but they can be customized to create many more than that. 

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Torchlight Mobile will include a PvP mode and even a MOBA mini-game that doesn't detract from the game as a whole. Torchlight Mobile could really be successful on Android with its touch-to-move/attack controls, and if the dungeons are cut up into bite-sized pieces, this game could really sing.

The video presentation of the game shows the art style is very accurate to the existing iterations in  the series and the action seems to fit right in with what Torchlight fans are used to.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/h/e/shelt-1ba0a.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/h/e/shelt-1ba0a.jpg","type":"slide","id":"142462","description":"

Sheltered

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Another game coming from another platform, Sheltered started life as a PC game. In it, the player assumes the role of a family of four. They must survive in a bunker after an apocalyptic event. This involves crafting, decision making and scavenging for supplies. 

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The entire game takes a 2D perspective and is controlled mostly by a mouse, making the translation to Android touch controls relatively easy to comprehend. No release date has been promised, but the developers have said on multiple occasions, including their Kickstarter page, that they want to bring the game to Android and iOS in 2017.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/d/o/sdorica1-38055.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/d/o/sdorica1-38055.jpg","type":"slide","id":"142461","description":"

Sdorica - Sunset

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Not much is known about Sdorica - Sunset except that it's from Rayark Inc., the creators of Implosion: Never Lose Hope, and it is set for an Android and iOS release. It was set for a late 2016 release, but with 2016 nearing an end and no update on the release, it can only be assumed this will be pushed into next year.

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Sdorica is a 2D fantasy game with beautiful artwork similar to Odin Sphere. The lack of details and a month of silence from their social media team is a little concerning. However, the success of Implosion should give some hope, although the new art style is a huge departure.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/a/r/m/armello-c29f2.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/a/r/m/armello-c29f2.jpg","type":"slide","id":"142455","description":"

Armello

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In September 2015, Armello released on PC, and later on Playstation 4 and Xbox One. After receiving additional support from government funding in Australia and meeting its Kickstarter stretch goals, the game was also planned to release on Android and iOS. 

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Armello is basically a board game. Unlike many board games however, it initially existed as only a video game with a board aesthetic.

The premise follows a dying king and characters aiming to take his place as ruler of the animal kingdom. The player chooses one of these anthropomorphic heroes and sets out to take the throne. The art-style alone is enough to sell the game, but those who enjoy board games would feel right at home with Armello. Speaking of art style...

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/d/u/e/duel-58a64.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/d/u/e/duel-58a64.jpg","type":"slide","id":"142450","description":"

Duelyst

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Duelyst is currently on PC, Mac, Playstation 4 and Xbox One. It started as a Kickstarter project come to life and focuses on short play sessions. Clocking in at around ten minutes, each turn-based tactical battle is meant to be bite sized and pick-up-and-play. 

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As a Tactical RPG that also plays like a deck-building game, Duelyst lends itself pretty perfectly to the Android market. There's also a practice mode, Challenge puzzle modes and a tournament mode.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/8/7/5/87583b60d92a9e7.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/8/7/5/87583b60d92a9e7.jpg","type":"slide","id":"142475","description":"

Mobile gaming has always been hit-or-miss. But as of late, it's been hitting a lot more than it used to. So much so that there are a few games on Android that we're legitimately hyped for! So...we created a list of our most anticipated Android Mobile Games of 2017!

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Some of these titles are already on other devices/consoles, but most are new releases. However, all of them were picked with their compatibility with mobile gaming in mind.

"}]]]>
Super Mario Run Will Launch in December for iPhone, iPad and iPod Touch https://www.gameskinny.com/zbvm5/super-mario-run-will-launch-in-december-for-iphone-ipad-and-ipod-touch https://www.gameskinny.com/zbvm5/super-mario-run-will-launch-in-december-for-iphone-ipad-and-ipod-touch Tue, 15 Nov 2016 05:49:17 -0500 Pablo Seara

The highly anticipated Super Mario Run has finally gotten a release date. It's going to be hitting digital stores on December 15 for iPhone, iPad and iPod Touch.

The first-ever mobile game featuring the world's most famous plumber can be downloaded from the App Store for free, and then upgrade to the full version for a one-time payment of $9.99.

Players can try the three diferent modes before spending their money on Super Mario Run. These include World Tour, Toad Rally and Kingdom Builder. World Tour fits with the endless runner style of gameplay shown at the Apple Conference, while Toad Rally is an online competitive experience. Finally, there is Kingdom Builder -- a basic building game where users take care of their own domain.

Doug Bowser, Nintendo of America's Senior VP of Sales and Marketing, said the official announcement:

“The wait is almost over for a Super Mario game that can be played on mobile devices. Developed under the direction of Mario creator Shigeru Miyamoto, Super Mario Run brings a new take on the series’ beloved action-platforming gameplay to iPhone and iPad for the first time.”

Super Mario Run is the second game fully developed and published by Nintendo for smartphones -- the first one being Miitomo. However, this is the first time the company is introducing one of its most important franchises to mobile users.

Will you be picking up Super Mario Run when it launches next month? Let me know in the comments!

]]>
These Mobile Mario Clones Need to Watch out When Mario Hits Mobile https://www.gameskinny.com/tt8k6/these-mobile-mario-clones-need-to-watch-out-when-mario-hits-mobile https://www.gameskinny.com/tt8k6/these-mobile-mario-clones-need-to-watch-out-when-mario-hits-mobile Tue, 01 Nov 2016 02:00:01 -0400 Kiara Halls

[{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/m/a/r/maro-3bd3a.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/m/a/r/maro-3bd3a.jpg","type":"slide","id":"138520","description":"

And that's it for this list! There are a ton of Mario wannabees out there.  And -- like all things -- some are good, some are bad, and some are unbearably ugly.

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But, it's not like it'll matter once Super Mario Run comes out. Nothing can top the original -- hopefully.

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What's the worst Mario clone you've ever played? Let us know in the comments!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/a/n/d/androix-6fe4b.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/a/n/d/androix-6fe4b.png","type":"slide","id":"138519","description":"
Super Androix
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Is it an homage? Is it a clone? Is it possible to be both?

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Featuring eight randomized worlds with twelve levels each, boss battles, and the exact same map layout as Super Mario Bros. 3, Super Androix is basically a Mario game already. Except, y'know, it's Androix.

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Super Androix, though legitimately fun and challenging, because it straddles that line between tribute and knock-off. Unfortunately, there's little to no chance that anyone will play it once the real Mario hits mobile.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/r/u/f/rufio-adventures-6d590.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/r/u/f/rufio-adventures-6d590.jpg","type":"slide","id":"138518","description":"
Rufio Adventures
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No, not that Rufio.

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This game could be way, way worse. But it could also be way, way better. It's basically Super Mario Bros. 3 with random levels, some new power-ups and neat backdrops. It doesn't have the music, sound effects and functioning control scheme.

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It's easy to see that this game didn't want to be a straight-up clone, but the laziness of the developers wound landing it in a weird in between-zone, where it's not really a clone, but it's not really its own game, either.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/u/p/super-boy-applecoin-614fb.jpeg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/u/p/super-boy-applecoin-614fb.jpeg","type":"slide","id":"138515","description":"
Super Boy Run-Jungle World Adventure
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"World" games seem to occupy a massive part of the iTunes App Store and, when I say there's going to be a massive content purge, I mean there's going to be a massive content purge of these games.

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Most of them are just trash that you can rely on your brain to skip over, but this one has the audacity to be trash twice.

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The App Store actually has this game two times, and the only difference between them is that one is called Boy Run Adventure and has you collecting apples instead of coins. The Post-Super Mario Run launch App Store would never allow for these kinds of shenanigans! I hope.

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Also, this game's mascot looks like a Super Why version of Mario.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/l/e/p/leppper-37014.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/l/e/p/leppper-37014.png","type":"slide","id":"138514","description":"
Lep's World
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One could argue that Lep's World is actually a pretty good game. Sure, it's no masterpiece, but the bright visuals and simple gameplay are great for when you need that platforming itch scratched on the bus or something.

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But, once the real Mario is out there, I don't really see people ever coming back to Lep.

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It's kind of a shame, too. With three games and just under 175 million downloads, it seems like they had a little franchise going.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/f/a/k/fakerio-0ec32.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/f/a/k/fakerio-0ec32.jpg","type":"slide","id":"138513","description":"
Super Run Mario Boy Adventure
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Okay so, this game isn't awful by shovelware standards, but it's definitely not very good. Though just being "not good," is kind of a compliment for a game like this one.

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The art style is cute, but every screen is so jam-packed with enemies and obstacles that it's hard to react to anything, let alone appreciate the artwork.

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Also, Mr. "Run Mario Boy" here looks exactly like the actual Mario. How has this not been pulled already?

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/u/p/super-mario-run-610e8.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/u/p/super-mario-run-610e8.jpg","type":"slide","id":"138511","description":"

For what seems like ages, people have been clamoring for a mobile Mario game. To fill that void, they turned to a plethora of Mario look-a-likes, knock-offs, and "inspired-bys" as an alternative.

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However, with Super Mario Run now just over the horizon, the market for these games is vanishing, and is sure to disappear altogether with the massive content purge Run is sure to bring.

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So here's a list of games that better watch out. Some are actually pretty good, while others... definitely aren't.

"}]]]>
Super Mario Run coming to Apple devices in December https://www.gameskinny.com/9jn6n/super-mario-run-coming-to-apple-devices-in-december https://www.gameskinny.com/9jn6n/super-mario-run-coming-to-apple-devices-in-december Wed, 07 Sep 2016 09:20:29 -0400 David Fisher

During the San Francisco Apple event earlier today, Nintendo's Shigeru Miyamoto announced that there will be yet another Nintendo franchise coming to mobile devices: Super Mario!

The game - dubbed Super Mario Run - is a full-sized Super Mario Bros. platformer being developed for mobile devices, and is expected to release December of 2016. According to Miyamoto, the game will put Mario through an entirely new multi-level game that will function much like traditional Mario platformers. In this game, Mario will run forward on his own, but will require players to touch the screen to jump over obstacles and enemies. In essence, it's much like the Auto-Run stages from New Super Mario Bros. 2.

During the event, Miyamoto explained the design in the following quote:

“We have created Super Mario Run to be perfect for playing on your iPhone. Super Mario has evolved whenever he has encountered a new platform, and for the first time ever, players will be able to enjoy a full-fledged Super Mario game with just one hand, giving them the freedom to play while riding the subway or my favorite, eating a hamburger.”

Tim Cook, CEO of Apple also had this to say about the new Nintendo app coming to iOS:

“The App Store has made so many things better in our lives — the way we communicate, the way we work and the way we have fun. But for gamers of all ages, the story just hasn’t been complete without Mario, so we are thrilled that Nintendo is bringing him to iOS for the first time this December.” 

There will be two main modes in Super Mario Run. The first has players collecting coins and heading toward the goal. The second will be a competitive mode in which players compete against the ghosts of other players who have completed the same course. There is also a third additional mode that will let players create their own Mushroom Kingdom maps based on play results.

Super Mario Run will provide players with the essentials of a Super Mario Bros. experience on mobile 

Anyone who owns an Apple iOS device will be able to download a single portion of Super Mario Run for free, while the full game will be released for a set purchase price. Few other details have been released as of yet, but Miyamoto did state that there will be more details revealed closer to the release.

Also announced alongside Super Mario Run was a free Mario-themed sticker pack in the App Store for iMessage coming later this month. Pokemon GO also received a bit of attention with the game being Apple Watch friendly in a future update.

Super Mario Run looks to be yet another step forward for the Japan-based company in terms of mobile games. While there hasn't been much information on the previously announced Animal Crossing and Fire Emblem games, a promised due date of March 2017 is sure to keep fans occupied until more info on the Nintendo NX is announced.

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