Kingdom Come: Deliverance Articles RSS Feed | Kingdom Come: Deliverance RSS Feed on en Launch Media Network Best Mods in Kingdom Come Deliverance (So Far) Fri, 16 Feb 2018 19:33:01 -0500 Ty Arthur


This small handful of Kingdom Come: Deliverance mods is just what's available in the first week of launch, but you can bet there will be a flood of new entries in the months ahead!


Which of these mods is your favorite, and have you found any others we should add to the list? Let us know in the comments!


For those still struggling with the game's mechanics and (sometimes) buggy quests, be sure to also check out our Kingdom Come: Deliverance walkthroughs:


Clean HUD Mod


Get It Here


No matter how sparse a developer goes, there's always someone who wants an even cleaner heads up display in their first person gaming experience, and that's what you get with this mod. It replaces the reticle, compass, and various bars to be less obtrusive and give you a better overall view.


Note that the clean HUD mod doesn't seem to play nice with the bow reticle mod earlier in this list and they appear to nerf one another pretty badly, so at the moment you can't use both reliably.


Easier Lock Picking Mods


Nothing can ever be easy in Kingdom Come: Deliverance, and that definitely holds true on the lock picking mini-game, which many players are just skipping altogether due to its difficulty.


Two different mods are currently available to alleviate this issue. The first one makes the mini game operate more along the lines of Fallout/Skyrim locking picking mechanism and separates out the lock into sectors that are easier to use.


If you don't want to deal with the issue at all, the second mod entirely nullifies the mini-game for any locked door or stash that is at your skill level.


No Helmet Vision Mod


Get It Here


As with the bow reticle mod, the aim here is to cull out some of the hyper realistic aspects to make Kingdom Come: Deliverance an easier (and less frustrating) game.


Now granted, that may totally fly in the face of the game's spirit, but after you've died a couple of dozen times because you can't see out your helmet, you may change your tune.


As the name implies, this mod entirely removes the obscured vision from any helmet type so you have a full, unobstructed view of the landscape while still protecting your fragile skull from devastating mace strikes or sword swings.


Bow Dot Reticle Mod


Get It Here


KCD developer Warhorse went out of its way to try to make the game's combat adhere to medieval realism as much as possible, making combat quite a bit trickier than in your average fantasy RPG.


One of those concessions to realism is the lack of a reticle when preparing to fire an arrow, making accuracy nearly impossible except through blind luck or lots (and lots and lots) of practice.


If you'd prefer to add back in some standard game mechanics and pull out the realism element, this mod gives you a reticle for easier bow aiming.


Rattay Start Mod


Get It Here


Remember the Dungeon-B-Gone mod from Baldur's Gate II that let you skip that annoying dungeon slog before getting into the actual open world segments of the game?


That's exactly what you get here, skipping the opening section where you are more restricted in where you can go and what you can do and instead jumping directly into the good stuff.


Obviously, you won't want to use this one on your first playthrough, but for subsequent Kingdom Come: Deliverance runs, this makes starting over to try out different options a much smoother experience overall.


Unlimited Saving Mod


Get It Here


The second after you are done installing Kingdom Come: Deliverance, grabbing this mod should be the very first thing you do before even loading up the game at all. 


Having to rely on limited quantity Saviour Schnapps to save your game is an amazingly bad design. While it may add challenge, it also tends to destroy any desire to keep playing.


It becomes less of a problem later on in the game after you gain the ability to brew your own Snhapps reliably, but in the early stages it makes re-loading an incredibly frustrating experience, as auto saves are few and far between.


Get rid of that frustration entirely with unlimited saves across the game, whether you've got any Schnapps on hand or not!


Turning the standard open world fantasy RPG upside down by injecting a hefty dose of realism, Kingdom Come: Deliverance is a game absolutely ripe for extensive modding.


You can expect to see a lot of fantasy elements get added back in eventually, as well as tweaks to all the major gameplay mechanics and combat options. Sadly, there are no Steam workshop entries up (yet), but a handful of mods have become available at the usual mod sites.


Here we're rounding up all the best mods currently available, from fixing the abysmal save system to changing some of the more annoying mechanics that get in the way of having fun.


Note that since this game just launched, and many patches are expected to smooth out a lot of the bugs, you can bet several of these mods are going to be broken as those updates arrive from the developer.


We will update this article periodically as mods go down or get replaced and as new mods arrive in the weeks ahead. Got a tip on a killer Kingdom Come Deliverance mod we should try? Let us know in the comments!

Kingdom Come: Deliverance Nest of Vipers Quest Guide Fri, 16 Feb 2018 10:35:54 -0500 Sergey_3847

One of the most complicated main quests in Kingdom Come: Deliverance is the Nest of Vipers quest, which will require you to scout the camp for bandits that attacked Neuhof.

You can do it safely and just gather information about the location of the camp and its inhabitants -- or you could play the role of medieval saboteur. In any case, if you want to know how to finish this quest relatively easy, then follow the guide below.

The Location of the Bandit Camp

Looking at the bandit camp location on the map screen of Kingdom Come Deliverance

If you managed to finish the previous quest in the storyline, then you will exactly where to look for this bandit camp. If not, then go up to the very northern part of the map, to the town of Pribyslavitz, which is located to the north of Talmberg.

There you will see a marker leading to the woodcutters' camp by the northern road from Talmberg. From there, go to the fork with the ruined cabin, then straight ahead to the next fork by the clearing with a big beech tree. After that,  go straight at the crossroads by the flat rock.

After that, take the left path at the fork and carry on to the next fork. Again, take a left and carry on to the junction, and as you arrive at the crossroads, go straight to the camp.

Scout the Bandit Camp

Player sits outside the bandit camp looking through the trees at a red tent

At this point, you don't have to cross the bridge or go into the heart of the camp and sabotage it. You can opt for a safer way and just walk around the camp checking out the area.

This will be sufficient enough for Sir Radzig to attack the camp. You can now go back to him and deliver the necessary information. However, if you want to make things more exciting, then you can either poison the bandits' food and/or burn their arrows.

Sabotage the Bandit Camp

The player sabotages a bucket of arrows with fire inside the bandit camp

If you decided to sabotage the camp, then the first thing you need to do is wait for it to get dark. It will be far more difficult to notice you in the dark, especially if you manage to disguise yourself by wearing the Cuman armor.

In order to find the Cuman armor, you need to enter the hut at the entrance of the camp and unlock a chest inside. Put the armor on and carefully make your way to the church.

Enter the tent that stands in front of the church and take poison from the lockbox. Then, head to the north of the camp, where everyone rests. There you will find cauldrons with food, in which you can put your poison.

Lastly, look around the cauldrons and you will notice a barrel with arrows. Set it on fire. However, at this stage, you need to be extra careful and prepared to flee. The fire will alert the bandits and you may get yourself easily killed if you don't escape the area in time.

Reporting to Sir Radzig

The player talks about the bandits to Sir Radzig

In order for the attack on the bandit camp to be successful, you need to report to Sir Radzig back at Talmberg in the exact order listed below:

  1. I’m back from scouting
  2. It’s in some overgrown ruins
  3. I tried to count them
  4. There’s a lot of them
  5. There are bandits there
  6. There are Cumans there
  7. Their arms and armor
  8. They’re well positioned
  9. They’re making some ladders in the camp

After that, you need to go to the Talmberg Castle and speak to Sir Divish about the upcoming attack. Your answers will either prompt the immediate attack on the camp, or give you a moment to prepare before the battle. The choice is yours.


That is all you need to know in order to successfully finish the Nest of Vipers quest, and for other Kingdom Come: Deliverance guides at GameSkinny. Here are some to get you started:

Kingdom Come: Deliverance All Ancient Map Locations Guide Fri, 16 Feb 2018 10:24:25 -0500 Sergey_3847

Everyone loves treasure, and although you can buy treasure maps from various vendors in Kingdom Come: Deliverance, which will lead you to some cool additional loot, there are others that show take you to loot that isn't so obvious. If you've pre-ordered the "Treasures of the Past" DLC, you will also get access to extra five ancient maps that will show you the way to some of the best loot in the game.

First, you need to finish the Homecoming quest in the beginning of the game. After that, you will find yourself in bed with Theresa at Rattay Mill. There you need to open your trunk; inside, you'll find all five maps. Follow this guide, if you want to quickly find all the extra treasure spots.

Ancient Map 1: Grave #1

The player uses ancient map one to find the first grave southeast of Neuhof

The first ancient map will lead you into the forest located southeast of Neuhof. On the exact spot indicated in the screenshot above, you will find a grave. Dig it up and you will see a skeleton and a sack inside with the following items:

  • 1 Decorated riding boots
  • 1 German bascinet
  • 217.8 Groschen
  • 1 Lucky playing die
  • 1 Silver ring
  • 1 Stinger
  • Warhorse pauldrons
  • Warhorse waffenrock

Ancient Map 2: Interesting Site

The player uses ancient map 2 to find an interesting location northwest of Rattay

The second map will lead you to the northwest of Rattay, where you will find the ruins of an old house, which hides a chest within its stone walls. You'll have pickk the chest's lock, so be prepared and bring a lockpick with you. If you manage to open the chest, you will get these items:

  • 1 Fashionable slippers
  • 200.9 Groschen
  • 1 Heavy Warhammer
  • 1 Lightweight dark brigandine
  • 1 Recipe for Lullaby Potion
  • 1 Silver ring
  • 1 Strip die
  • 1 Warhorse helmet
  • 1 Warhorse shoes

Ancient Map 3: Cave

The player uses ancient map 3 to find a cave west of Rattay

The third ancient treasure is located further to the west from the previous point -- far west of Rattay. When you're done with the chest from the previous location, just follow the road to the west and turn south at the location indicated on the map.

In the thick of the forest, you will see an entrance into a cave with a sack inside. You'll find:

  • 1 Ash Longbow
  • 1 Decorated German bascinet
  • 1 Fashionable slippers
  • 308.2 Groschen
  • 1 Heavenly Kingdom die
  • 1 Marathon IV
  • 1 Plate jack dyed
  • 1 Recipe for Artemisia potion
  • 1 Warhorse gambeson chauses
  • Warhorse gauntlets

Ancient Map 4: Deer Hunting Spot

The player uses ancient map 4 to find a deer hunting spot northwest of Skalitz

To the northwest of Skalitz you will find the fourth ancient map location -- the Deer Hunting Spot. It is represented by an old, abandoned shack with a locked treasure chest, so as usual, be sure to bring a lockpick.

However, you need to be properly skilled if you want to unlock this one. If you manage, here's what you will get:

  • 1 Dark plate-armour jacket
  • 1 Decorated riding boots
  • 647 Groschen
  • 1 Lucky Die
  • 1 Recipe for Embrocation
  • 1 The Rule of St. Nicholes 3
  • 1 Warhorse Brigandine
  • 1 Warhorse Hauber
  • 1 Yew Longbow

Ancient Map 5: Grave #2

The player uses ancient map 5 to find grave 2 northeast of Talmberg and Uzhitz

The final ancient map location can be found at the grave to the northeast of Talmberg and Uzhitz. Look out for a large tree near a windmill -- the grave is right behind the stone wall.

This time, you will dig up a basket with a few worthy items, such as:

  • 1 Grand bascinet
  • 485.4 Groschen
  • 1 Necklace
  • 1 Nobleman’s boots
  • 1 Nurembergian cuirass
  • 1 Odd die
  • 1 Recipe for Biyoi’s Rage potion
  • 1 Spike Warhammer
  • 1 Warhorse coif
  • 1 Warhorse greaves

Hopefully, this locations guide helped you out. Even if you didn't manage to pre-order the DLC, you will still be able to find these locations and take all the loot, which is really, really good.


Also, don't forget to check out other Kingdom Come: Deliverance guides here at GameSkinny. Here are a few to get you started:

How to Save and Court Teresa in Kingdom Come: Deliverance Thu, 15 Feb 2018 12:12:38 -0500 Ty Arthur

Featuring a living, breathing medieval world, Kingdom Come: Deliverance is filled to the brim with side quests and missable trophies as your bumbling blacksmith's son tries not to die horribly.

If you are feeling particularly brave (or suicidal), you can unlock the Cavalier trophy by saving a woman named Teresa from an unpleasant fate at the hands of three heavily-armored goons.

This achievement is unlocked during the Run! quest quite early on in Kingdom Come: Deliverance. Ready to get started tangling with soldiers who are much better at killing than you are? This guide covers everything you need to know to save Teresa and nab a tough achievement!

Kingdom Come Deliverance Saving Teresa Guide

First off, this trophy is entirely missable, so if you screw up, just re-load your save. While the game doesn't auto-save often, one is made right before you begin the frantic running segment of the quest.

After being chased down a path, you will reach a farm where Teresa is in front of the door being accosted by three soldiers.

It is really unbelievably easy to die here, as you aren't skilled yet and don't have much equipment at this point in the game. Even a single sword swing from any of the three can see you give up the ghost, so try to stay out of their range as much as possible.

Guards accosting Theresa outside her home in Kingdom Come: Deliverance Saving Theresa from the Cumans (thanks to GameRiot for the screenshot)

Here's the thing though -- you can get the achievement and still die, so if you are just trophy hunting, that should be enough. Run up and try to fight the soldiers (you will lose), get your trophy, and re-load. If you want to save Teresa in and actually live, that's a bit harder.

One of the easiest ways to stay alive and unlock the Cavalier trophy/achievement is to run up behind the soldiers -- but far enough away that they can't get in a swing immediately -- and whistle to distract them.

That way you don't have to throw any punches or actually get in harm's way. They will stop struggling with Teresa and come slowly after you during the confusion, giving you enough time to jump on the horse and flee to safety.

There are other potential ways to save Teresa and unlock the achievement as well. If you run past the soldiers and jump on your horse, you can turn around and ram the horse into the group -- sort of like a medieval car collision -- and then continue riding away quickly to safety.

Player riding a horse through the countryside     Discretion is the better part of valor -- ride away at full speed to safety!

Courting Teresa

Later on, during Kingdom Come: Deliverance's main storyline, you can also get the McLovin' trophy by courting Teresa during the quest called Courtship, which is triggered automatically during the Keeping The Peace quest found in Rattay.

Although it seems like maybe you shouldn't be able to do this, you can actually get this courtship-based achievement regardless of whether or not you saved Teresa earlier in the game.

The Courtship quest is triggered by talking to the guard Nightingale, who will proclaim Teresa has "bigger balls than most men." Seeing her fight off three Cumans at once, I don't doubt him!

From there, just follow the quest prompts to take her for a walk, give her a gift such as jewerly, wait a few days and continue the conversations, and talk to her one final time to begin the romance.

That's it. 

Player speaking to Theresa in Kingdom Come: Deliverance Courting Theresa

Having trouble with any other aspects of this uniquely realistic RPG? Be sure to check out our other Kingdom Come: Deliverance guides here:

Kingdom Come: Deliverance Console Commands Guide Thu, 15 Feb 2018 10:53:11 -0500 Sergey_3847

The launch of Kingdom Come: Deliverance has been spoiled by a huge number of bugs on both consoles and PC. However, if you play on PC, you can use console commands to fix a few things here and there.

These commands will let you play the game the way you want it without getting distracted by all the unpopular game design decisions, which ought to be fixed ASAP if Warhorse Studios wants to keep their fanbase happy.

Follow the guide below for all the possible KC:D console commands on PC.

All Console Commands for Kingdom Come: Deliverance

Take a break from questing, enjoy a gorgeous vista like this, and enter some kingdom come deliverance console commands to enhance your experience

In order to activate console commands in Kingdom Come on PC, you need to press the "tilde" button ("~"). Then enter the following commands:

  • g_showHUD X -- enable (X = 1) or disable (X = 0) HUD
  • r_motionblur X - change the value of Blur effect:
    • X=0 -- disable
    • X=1 -- camera
    • X=2 -- object (by default)
  • cl_fov X -- change the value of the field of view (FOV). By default, the value is 60
  • wh_ui_showCompass X -- show (X = 1) or hide (X = 0) compass
  • wh_ui_showHealthbar X -- show (X = 1) or hide (X = 0) health bar
  • wh_dlg_chatbubbles X -- show (X = 1) or hide (X = 0) NPC chat bubbles
  • e_ViewDistRatio X -- change the distance ratio of object detailization (by default = 500)
  • e_ViewDistRatioVegetation X -- change the distance ratio of detailization of plants and trees (by default = 500)
  • e_MergedMeshesInstanceDist X -- change the distance ratio of grass detailization (by default = 20)
  • r_vsync 0 -- disable vertical synchronization
  • sys_MaxFPS = X -- set FPS limit on the selected segment
  • e_TimeOfDay -- show current time in the game
  • p_gravity_z X -- change the intensity of gravity (by default = -13)
  • Save (YourChoiceOfFileNameHere) -- save game
  • Load (YourChoiceOfFileNameHere) -- load game


Hopefully, these console commands help make your gameplay experience more enjoyable, and if you're looking for other Kingdom Come: Deliverance guides at GameSkinny, then check them out below:

Kingdom Come Deliverance Polearm Combat Guide Thu, 15 Feb 2018 14:06:17 -0500 Ty Arthur

A wide range of weapon types and skills that mimic real-life medieval combat is a huge part of the appeal to Kingdom Come: Deliverance, which changes up the RPG formula on a fundamental level.

Not all of the weapons behave in the same ways, and some of them appear to have been entirely cut or drastically reduced in capability from what was shown and discussed in early development.

One such weapon is the Kingdom Come Deliverance polearm, which offers increased reach in your attacks but with some major drawbacks inherent to the game design.

Not sure how to use polearms or what they are good for compared to swords or axes? We explain everything you need to know to thump some skulls, if you can deal with the bugs! 

 Having a longer reach than a sword seems like a good idea in theory

Using Polearms In Kingdom Come Deliverance

If you haven't managed to pick one up yet, you can find polearms most often in the armories of any given village or town, or on enemies who attack you with them.

These larger weapons are slow but have longer range than the sword, giving you an advantage particularly in large-scale combat, where enemies are often distracted. Sadly, the negatives of the polearm tend to heavily outweigh those few positives.

Holding Polearms

Most important to note for the potential player is that polearms are severely restricted from other weapon types. Critically, polearms don't act as inventory items like other weapons or armor pieces.

You can't actually holster or stash your polearm and switch it out for another object or weapon. Performing any type of action with your hands at all forces you to drop the polearm on the ground entirely.

This is a big problem because you can't carry around a polearm in an area where guards can see you for extended periods, as they will get angry at you for openly carrying an unsheathed weapon. It isn't just your inventory that rejects polearms, either.

The game doesn't allow you to stash a polearm in any type of container or even strap it to your horse. The only options are in your hands or on the ground. Since it isn't possible to stash a polearm in your inventory or a container, you can't switch between different polearm types and can only use the one currently being held.

Because they don't go in your inventory, you can't currently sell polearms to any merchants, either. Forget about running and charging with a polearm, as that isn't possible. As a further restriction, it isn't possible at this time to hold a shield in one hand while mounted with a polearm held in the other.

Polearm Skill

The biggest deal breaker of all is that -- unlike nearly every other weapon -- there are no skills to increase for polearms to make them more useful.

This strange oversight is particularly odd since you can pay Bernard to train you in using polearms, but it doesn't seem to do anything since there isn't actually a polearm skill.

It is unclear if there's supposed to be a skill here that just isn't appearing properly, or if the skill was culled before launch and the developers forgot to remove the ability to train it. 

Either way, expect a patch to either add in some features or cull even more of the polearm's usability from the game.

Soldiers depicted with polearms in Kingdom Come: Deliverance  Polearms aren't nearly as prevalent or useful as the alpha indicated ...

Now that you know the basics of polearm combat and are ready to move on, it's time to take a gander at our other Kingdom Come: Deliverance guides here:

Kingdom Come Deliverance Bird in the Hand Guide Wed, 14 Feb 2018 17:17:06 -0500 Ty Arthur

As a nobody without lands or titles to your name in Kingdom Come: Deliverance, you can expect to do a lot of menial tasks as you kick off your journey toward vengeance. As such, A Bird In the Hand is one of the earliest Kingdom Come Deliverance side quests you can pick up, although unfortunately at launch, this is also one of the buggiest and most glitched quests in the game!

To make a long story short, it turns out a huntsman lost some valuable birds (some nightengales, it seems) that he'd like to trade to the nobility -- and you are just the wet-behind-the-ears, expendable adventurer who could do all the work for him!

The quest seems easy enough, requiring you to locate three nightingales by sound and then set down some cage traps. But all is not as it seems. Having trouble capturing the nightingales and finishing A Bird In The Hand? We show you exactly how to finish this quest below -- and get around the buggy glitch!

Completing The Kingdom Come Deliverance Bird Quest

If you haven't found this KCD side quest yet, just head over to the east side of Rattay and talk to the huntsman named Berthold (his building is across from the tavern and is marked by a horn on the map). 

From there, head over to the woods east of Vranik (marked on your map) and walk around until you hear the call of the nightingale that Berthold taught you.

The solution to A Bird in the Hand is actually stunningly simple. You don't press any special button or access a prompt to use the traps: you literally just go into the inventory and drop the cage at the location where the Nightingale chirp is loudest.

You don't have to be at the exact spot either -- just being in the vicinity where you hear the loudest sound will do.

 Pick up this Kingdom Come Deliverance side quest in Rattay!

The simplest way to get all three birds is to drop the cage, walk away slightly, wait an hour, and then pick up the cage, which should now have the bird. Repeat the process for the other two Nightingales by following their audible calls. Note: If you are with a horse when you wait, the cage will frequently glitch out and spawn under the horse, so look there first.

Dropping cages and then picking them back up sounds really incredibly easy, right? Well, turns out there's a hitch in this simple plan...

A Bird In The Hand Glitch

Dropping the cages is supposed to trap the birds, and the filled cages should show up as quest objectives on your map. Except that sometimes, they just plain don't because of the Nightingale bug.

Yep, the cages will frequently disappear entirely with no way to pick them back up or locate where you dropped them. Be sure to save your game with a Saviour Schanpps right before starting the quest so you don't end up having to talk to the huntsman and travel between locations over and over again. 

When you wait and return to the spot where you dropped the trap, it should appear as a quest marker on the map. If it doesn't, it's a glitch. Just load your save and start again.

However, there's even more trouble on the horizon as well, as turning in the quest doesn't seem to be working properly, either. This is critical -- don't save your game after grabbing the third bird. Saving at this point in A Bird In The Hand seems to glitch the quest and permanently prevent you from completing it!

Instead, circumvent the bug entirely by marching directly back to Rattay and turn in the birds without going anywhere else to have the most chance of successfully completing the quest.


Have you found any other workarounds for the glitched A Bird In The Hand quest? Let us know and we'll update this article with more infor on the bug! For those still getting used to this non-traditional RPG's mechanics, be sure to also check out our beginner's guide to combat, persuasion, and more right here.

Kingdom Come: Deliverance Review -- A New Standard in RPG Storytelling? Wed, 14 Feb 2018 11:28:41 -0500 Sergey_3847

Kingdom Come: Deliverance has come a long way from the very first alpha version with cartoonish animations and mute characters to a realistic medieval simulator that has grown into one of the most large-scale role-playing projects of the last few years. The developers from Warhorse Studios have promised a lot to all their backers. But did it all work out as intended?

KC:D is a great-looking game. It brings you into a unique setting and offers a whole slew of unexpected situations, but at the same time, it will make you suffer through a series of utterly annoying bugs. Is it worth buying the game at this stage and taking an immediate trip to 15th century Bohemia, or should you wait? That is the real question.

Beware, a few early-story spoilers follow.

The Story and the Setting

One of many scenes from the lengthy Kingdom Come Deliverance prologue

The prologue of the game is rather lengthy and starts in the village where Henry, the game's main protagonist, lives. The army of the Hungarian king Sigismund attacks the village, and the hero's parents get killed, but he himself miraculously manages to escape and take cover in the neighboring city. The introduction lasts about three hours -- if you're not in a hurry -- and throughout all this time the developers will kindly guide you from one cut-scene to another. But this will not last for too long, and soon Henry is released into the open world on his own.

Bohemia is a place you really want to explore and check every single corner. The best part is when you try to see how the NPCs will behave if you get into their houses, or steal from the merchants in the square, and then offer them their own goods. Bohemia can offer a lot in this regard, although sometimes the guards may attack you for no reason at all, which is a bit frustrating.

It becomes very clear early in the game that you have to sleep and eat in order to survive. Besides that, it is necessary to wash because NPCs will talk with contempt or mistrust you if you're wearing dirty clothes or armor covered in blood. Kingdom Come: Deliverance is a realistic simulator, which tells a life story of a regular guy from the medieval kingdom, and all this wouldn't be possible without the very realism that the developers are so proud of. 

A Living, Breathing Open World

Kingdom Come provides gorgeous vistas in its open world

There are people who might call KC:D the next Skyrim, and they aren't wrong. There are lots of fetch quests here, and even some magic in the form of alchemical potions. Although some of the mechanics are rather lame, the game wins in the visual design department. No one else has ever tried to recreate the medieval era with such precision.

Every city is immaculately designed with apartment buildings, taverns, and other large and small structures. NPCs inhabiting these cities live their own lives according to schedule, chat with customers, and spend their evenings in the taverns. The technology finally took the necessary step forward, and the imitation of life in Kingdom Come really looks beautiful and believable.

The areas beyond the boundaries of cities are absolutely huge, with a few scattered farmsteads here and there. The farmers live simple lives by cultivating fields, cutting wood, or weaving -- all this plays a key role in creating the plausibility of the world of Bohemia.

Even the Smallest Actions Play a Huge Role

It may sound strange, but one of the main drawbacks of Kingdom Come is that it is extremely easy to get off the right track. For example, the father sends Henry shopping, and he asks him to visit their neighbor along the way in order to take care of his debt. Even if your neighbor refuses to give the money back, your father will still pay you after you return with nothing on your hands so that you have a way to pay for your purchases.

But that's way too simple; instead, you could steal the neighbor's stuff, sell it, and buy everything on your own. You could also intimidate him, but that's something that requires persuasion skills. As a result, you may get involved in a fight, which you can easily lose. In any case, you can forward the plot as you wish, and these actions will certainly be remembered by everyone involved in these types of situations. This means that every little action will influence the development of the story, and if you got it wrong from the get-go, you'll be in trouble.

The technology finally took the necessary step forward, and the imitation of life in Kingdom Come really looks beautiful and believable.

Another example of underwhelming gameplay design is alchemy, which doesn't require some exotic ingredients but rather the most common herbs: nettle, wormwood, valerian, and the like. Therefore, you can walk onto a random field, pick up a bag of dandelions, take them to the alchemist, and make tons of gold. Do this a few times, and soon you will have enough money to buy an armor or at least a chain mail and a sword.

As already mentioned, clothing is one of the most important aspects of the social life of Bohemia. The armor in the game isn't just a means of protection but also an indicator of social status. If Henry's wearing a brand-new plate armor, he will be greeted much more warmly than if he were dressed in rags. In practice, it will be much easier for you to persuade somebody to do something for you. This means that diplomats, who have chosen to develop their Speech characteristic, most definitely should invest in a set of expensive armor and regularly repair and even wash it.

Underwhelming Combat

With lame fighting, you probably won't need many kingdom come deliverance combat tips

Unfortunately, not everything works well in Kindom Come: Deliverance. At the early stages of development, we were promised that it would be almost a professional fencing simulator and that every stance, every blow, and every parry would be based on authentic medieval textbooks. It's hard to argue whether all that was included in the game, but combat still feels quite tame even with all the available slots for clothes and armor, including separate slots for a helmet, six aiming zones, parrying and counter-attacks, etc. Opponents are very skillful and make really good attacks and blocks, but for some reason, it all feels rather dull.

To start, the stamina indicator (the yellow gauge on the bottom) doesn't work as it should, and instead of making a huge impact on the combat, it changes almost nothing. Also, it regenerates too fast, and all you need to do is to step back for a moment and it will fully restore. The AI will let you do it as many times as you need to, which makes combat a bit underwhelming, if we're speaking about realism here.

Wherever a fight takes place -- in the field, on the road, in the woods, or in the water -- the characters maintain a perfect balance, as if they were fighting in sneakers on dry pavement. No one ever stumbles or slips on wet soil. The combat is wooden at best, and the animations make your opponents look rather funny. Maybe that's the reason the game was implemented in the first-person perspective.

Remember the combat in The Witcher 3, which was super fluid, with every movement looking absolutely gorgeus? Unfortunately, you won't get the same aesthetic satisfaction from Kingdom Come's combat.

Final Verdict

Kingdom Come: Deliverance is not a perfect game ... but it is totally unique. If you like slow and deliberate development of the story, which is at the heart of this game, then you can safely purchase it after all the bugs get fixed. Be prepared for a few hundred hours of gameplay!

However, don't expect that these hours will be filled with incredibly tight storytelling. On the contrary, you will mostly do side quests and explore the endless landscapes of Bohemia. If none of this makes you excited, then don't bother with a game you will most likely drop after seven or eight hours of playing.

Kingdom Come: Deliverance Beginner Tips and Tricks Guide Tue, 13 Feb 2018 10:54:08 -0500 Sergey_3847

After years of development, one of the most anticipated action RPG games of this decade is finally here -- Kingdom Come: Deliverance. This highly realistic role-playing game combines the authenticity of the medieval era, a great story, and a vast open world into something that's utterly unique in gaming today. 

Kingdom Come: Deliverance is a game for people who already have experience playing RPG games, such as Skyrim or The Witcher 3. The game's first-person perspective allows you to immerse yourself in KC:D's realistic sword combat style and make your way through hundreds of questlines.

If you just started playing the game and want to know the essentials as quickly as possible, then follow our beginner's guide below.

Choose Your Character's Characteristics

Making a character in Kingdom Come: Deliverance

After the introductory cut-scene, you will be given the chance to select the main characteristics of Henry, the game's main protagonist. The game will offer you four choices: Speech, Agility, Vitality, and Strength.

Choose Speech if you want to play the game as a diplomat. This doesn't mean that you will need to stick to that given characteristic throughout the rest of the game -- you will be able to change it over the course of the story. But this is a great choice for the beginning -- before all the battles start.

Agility is more suitable for players who like to be sneaky and stealthy -- an excellent option for stealing things -- but Vitality and Strength will be more important when the combat starts.

Learn How to Persuade

You'll make lots of dialogue-driven choices in Kingdom Come Deliverance

You will talk a lot in Kingdom Come: Deliverance, and the choices you make during conversations will actually influence your stance in the story. So first, make sure that you can speak to and persuade your opponents.

In order to get a better idea of how to lead conversations, always look in the bottom-left corner of your screen, which shows the number of your skill points reflected against that of your opponent.

Each skill is represented by an icon that corresponds to a certain answer in the dialogue menu. Choose the answer that corresponds to the skill with the largest number of points. This will give you a better chance of persuading your opponent.

If you see that your opponent is really tough and there is no way you can get over him, then you can use poison or other means to make him weaker and thus more vulnerable to your answers.

Also, remember that your appearance and overall reputation influence the outcome of the conversation.

Combat Tips and Tricks

The combat in Kingdom Come Deliverance isn't all that complicated

The developers from Warhorse Studios said many times that combat in Kingdom Come: Deliverance is the most realistic you'll ever see in any RPG. Does this mean that combat is super complicated? Actually, not at all. You will need to learn a few things here and there, but it's not that hard.


First, you need to understand what the gauge on the bottom of the screen means. The purple line on the top left is the estimated health level of your opponent. When it gets really low, you will notice that he becomes much slower and eventually gives up.

Second, the red top line shows your own health. If you get stabbed a few times, you will start bleeding, which will increase the speed at which you'll be losing your health. Only a good armor and timely blocks will prevent you from bleeding.

The third line is the yellow bottom one, which shows your stamina. This is connected with your life total, meaning that you will have less stamina if you start bleeding and losing health.

Lastly, you will notice an icon appearing right next to the gauge, which shows which part of your body is hurt the most. It will also show if you're bleeding.


The two most important attacks in Kingdom Come: Deliverance are Slash, if you're holding a weapon, and Jab, if you're barehanded (LMB, RT, R2). Slash is a slow but strong attack, and you can also use the same controls for shooting a bow.

The opposite two attacks are Stab and Hook (RMB, RB, R1). This time, if you're holding a weapon, the hit will be faster but weaker. If you want to kick or push your opponent, then press F, LT, L2.

At times you will fight more than one enemy, so you will need to be able to switch from one enemy to another rather quickly (Tab, Right Stick (press)). Then, you will need to block and parry a lot (Q, LB, L1). But be sure to deal with one opponent at a time or else it will get really hard.

Take and Sell Everything You Can

Kingdom Come Deliverance lockpicking is especially important early on

For economy reasons, stealing, lockpicking, and pickpocketing are a necessity in this game, especially in the beginning when you really need good gear. So take everything you can find and sell it for as much as you can.

Invest in your skills and get good at solving all the mini-games that are required during these actions. Just don't gamble, as gambling will quickly empty your pouch.

Also, try to beat harder enemies and take all their belongings. This is also a great way of getting lots of gold at the start.


These few tips and tricks should be more than enough to help you start in this fantastic new game. But don't forget to come back soon for more Kingdom Come: Deliverance guides at GameSkinny!

Kingdom Come: Deliverance Has a 23 GB Day-One Patch Mon, 12 Feb 2018 11:23:13 -0500 Alex Tharp

Warhorse Studios is already in trouble with some gamers before its February, 13th release date of Kingdom Come: Deliverance. Gadgets 360 reported that players have gotten their hands on copies of the game before the street date in the UAE and found themselves saddled with a 23.07 GB day-one patch. This day-one patch almost doubles the storage space needed to download Kingdom Come: Deliverance with a physical copy!

Credit: Warhorse Studios

News of a day-one patch of this size has unsurprisingly left a bitter taste in some gamers' mouths. The size of the patch left many with questions about why exactly the game needed such a sizable addition so soon and how it may lengthen download times. Martin Kilma, Executive Producer at Warhorse, promises that this day-one patch brings huge improvements to many aspects of Kingdom Come: Deliverance. Quests will be more balanced, RPG progressions will be smoother, and the game will just plain run better, according to Kilma.

Credit: Warhorse Studios

Kilma insists that the wait time will be worth it, but what about the storage space? What this means for players is that digital downloads will be replaced with the day-one patch. Players will still have to download approximately 46 GB of data, but it won't take up that much storage space. Unfortunately for players with physical copies, the same does not hold true. Kingdom Come: Deliverance will take up 46 GB of storage space because the patch does not replace the original build that must be installed.

Is that data well used? Take a look at these patch notes and decide for yourself whether this game will be worth the wait time:

  • Addition of multiple new events to the open world.
  • Massive improvement in dialogue animations.
  • Gaining money and experience is rebalanced.
  • Weapon and armour stats are rebalanced.
  • General combat improvements.
  • Improved NPC reaction time.
  • Sound propagation adjusted.
  • Archery is now possible in stealth mode.
  • Improved Persuasion UI.
  • Plus numerous other bug fixes and improvements.

Is 46 GB too much for you? Do you think the improvements will be worth the wait? Leave a comment and give us your two cents!

Kingdom Come: Deliverance Will Be More Like Skyrim Than You Think Fri, 19 Jan 2018 13:28:38 -0500 Ty Arthur

After consistently making the "most anticipated RPG" lists several years in a row now during an extended development cycle, we're finally inching closer to the Kingdom Come: Deliverance release date.

Although the setting and imagery may look familiar, developer Warhorse Studios is billing Kingdom Come as a very different kind of open-world RPG, devoid of the whole "save the world" story line -- or even any dragons and magic at all!

Yep, there's no wizard college to enroll at, no dragon souls to devour, and no cabal of evil vampires to overcome this time around. Instead, this non-traditional RPG is focused on medieval combat realism as your nobody peasant protagonist explores the kingdom of Bohemia.

That description may bring to mind Mount And Blade far more than The Elder Scrolls, but while you won't be eating 87 raw potatoes during combat to heal up between sword swings, there are more similarities here between Kingdom Come and Skyrim than you might expect.

Kingdom Come Open-World Map Exploration

Easily the strongest comparison between the two games comes in the wide-open map, where exploration is encouraged. In both games, you can abandon the main quest to go do your own thing across a massive world.

Kingdom Come's map is a solid 16 square kilometers, with around a thousand points of interest to discover from end to end. As with Skyrim, there's total freedom to do whatever you want and go where you please, although there may be more consequences to stumbling around blindly this time around while you have other business to attend.

Warhorse has a major hurdle to overcome on this front. Even with a wizard's guild, flying dragons, and deadly giants, Skyrim's sense of open exploration was tempered by the fact that all that open space frequently didn't have interesting or memorable encounters.

Cull out all the fantasy elements, and you've got to work doubly hard to give players a reason to find all of those 1,000 locations across Bohemia.

 There will be a lot of cloud to uncover on this map!

Kingdom Come: Deliverance Game Mechanics

During all that open-world exploration, main character Henry will leave behind his father's smithy to engage in a whole lot of first-person combat with a classless leveling system.

Sounding familiar at all? There are also some echoes of that Elder Scrolls franchise staple where character skills improve as you use them, from swinging a sword to learning a new language.

Although there's no magic or enchanted items to be found, many of the same types of systems that Skyrim players are used to will be present, like learning alchemy at a monk's abbey to create potions and poultices.

Be sure to also prepare yourself for what is sure to be the biggest similarity between the two games: bugs. Lots and lots and lots of bugs.

Sadly, it's just part and parcel to the open-world experience these days (Skyrim is still seriously buggy seven years and five re-releases later). We've seen 'em popping up big time in all the early Let's Play Kingdom Come videos, and it's a good bet there will still be plenty of bugs left at launch before the first patches arrive.

 Ahem ... digestive potion? We may have gone too far into the realism side here. 

Kingdom Come: Deliverance Mods

While it still isn't quite clear just how much Warhorse is going to officially support mods, you should expect to see quite a few arriving not long after launch.

Like Skyrim and the Mount & Blade series, Kingdom Come is more than ripe for some major modding action, as Bohemia certainly isn't the only setting where this style of gameplay will work well.

I'll be legitimately surprised if there aren't Warhammer, Game Of Thrones, and Star Wars mods for KC:D within the first six months.

 Orcs and skaven are absolutely destined to appear in this game one day.

Guards, Guards!

For all its praise, Skyrim had plenty of flaws, and one of the big complaints was how the world reacted to your character. Specifically, how the guards and shopkeepers reacted to your character when dealing with the UI and the many easy ways to accidentally piss people off.

Who out there didn't end up inadvertently fighting off the town guard after being ambushed by vampires or brigands and having the nerve to defend yourself? Did you accidentally grab an owned item when you meant to grab something else sitting right next to it? Cool, that whole town is trying to kill you now, and they don't seem to care that you are trying to save the world.

From what we've seen of the beta gameplay, Kingdom Come: Deliverance doesn't seem to be straying too far from that particular pitfall of open-world games. Accidentally hitting the wrong person or grabbing the wrong item can be an all-too-frequent occurrence.

There are some changes to how the guards are called, however, with the typically omniscient town soldiers no longer able to telepathically discern that you stole something. People have to actually see you take the object, and it takes time for them to run and get the guards, so that's a plus.

NPCs are also slated to react differently to you based on your standing and even what you wear, so you might get away with things if you are dressed like an aristocrat and the locals like you.

 I'm more concerned about accidentally stealing from this guard when trying to talk to him than fighting off a bandit (thanks to ESO for the screenshot).

Diverging RPG Paths

Of course, there are plenty of other ways Kingdom Come will diverge from Bethesda's staple of the RPG scene, starting with character creation. For instance, you play as one specific character with a set backstory, rather than scrolling through the endless race and facial feature options that kick off Skyrim

There will be slight differences between the platforms as well, with HDR support running at 1440p on the Xbox One X offering up enhanced particle effects, but only 1080p possible on the PS4 Pro (while PC players laugh at both those crowds).

Regardless of platform, so far all signs point to better storytelling narrative and more interesting ways to handle situations based on what skills you develop with Kingdom Come, and there will be less hand holding going on.

While the size of the open-world map may bring to mind Skyrim, there's no GPS system, mini-map, or arrow icons over the NPC locations in KC:D. 

We can expect a different experience from both single combat and large-scale battles as well, although based on the footage so far, it seems no less clunky than Skyrim's combat. Armor also plays a much bigger role here, changing how you move, what you can see, and drastically altering how much you hurt an opponent based on where you hit them.

Perhaps most interesting of all is that NPCs don't stand around waiting for you to do things -- if you ignore a situation to go take care of a side quest, you can come back to discover the locals took care of the problem themselves, and they won't be pleased that you ignored their issue to gallivant across the countryside on your own business.

Right now the comparison seems to be that KC:D will be to Skyrim as Arma is to Call Of Duty. While there there may be some rough-around-the-edges issues to overlook from this smaller developer, we're still expecting an experience that will satisfy the hardcore RPG fans when the Kingdom Come: Deliverance release date of February 13th, 2018, arrives.

Let us know if you share our cautious optimism, and whether you think Kingdom Come: Deliverance will topple Skyrim or fail to dethrone the open-world RPG king!

The State of RPGs in 2017 Tue, 26 Dec 2017 12:32:38 -0500 Joseph Rowe

2017 saw a slew of new, noteworthy RPGs. Although most were sequels of previously established series, they were long-awaited sequels, and most were well received. Both Western and Japanese developers brought something to the table this year, so put on your RPG bib and get ready to dig in to our State of RPGs in 2017 roundup!

The Biggest RPG Releases of 2017

Mass Effect: Andromeda

Let's start this list off a little funky. Let's tackle the mess that was Mass Effect: Andromeda. The sequel to the mostly well-received Mass Effect trilogy had been anticipated for half a decade. While by no means the worst game of the year, many fans were disappointed with the weird graphics and the less-than-stellar storyline, likely caused by the game changing hands many times throughout its development. It currently sits at a user rating of 4.8 on Metacritic, with GameSkinny's ElConquistadork including it in his 5 Worst Games of 2017, but our own Synzer gave it a 9/10, showing that some fans of the series did end up loving it. They say that true art is controversial. I'm not sure that applies to this situation, but I imagine it's something the devs tell themselves to feel better about the scores it received.

Persona 5

It finally came out! Many Persona fans, including myself, had been anticipating this game for the better half of a decade. Luckily, the wait was worth it because Persona 5 lived up to the hype. With a user score of 9.1 on Metacritic, it's safe to say it was incredibly well received by most players. And with sweet tracks like the one above, can you blame them?

If you've been sitting out on buying any new RPGs this year, I recommend picking this one up! Whether it's the beautiful graphics, the gripping plot involving a talking cat and nearly mummified hikikomori, or its stellar soundtrack, there are no downsides to this masterpiece -- except maybe spending too much time building your social links/confidants up and neglecting your actual friends.

Torment: Tides of Numenera

The spiritual successor to Planescape: Torment, Torment: Tides of Numenerais a story-rich 2.5D isometric RPG in which players take on the role of a reincarnated ancient being (more or less). In the process of controlling this dude, players have to make some pretty tough decisions that will have long-term effects on their gameplay. If you liked the original, GameSkinny's Ty Arthur thinks you'll like the new one, too. It does only have a 7 on Metacritic, indicating mixed reviews, but if you're looking for an in-depth, complex, story-based throwback RPG, you're going to be hard pressed to find a better one available right now -- unless you wanna just keep replaying Planescape and Icewind Dale.


This game has been described as a mix between Dark Souls and Onimusha. If that's not enough to grab your interest, I don't know what is. With a user rating of 8.5 for the PS4 version on Metacritic, Nioh was received quite well. Players loved its Souls series difficulty and kind-of-similar mechanics, and they praised the game's creativity that set it apart from other Souls-like games currently on the market. It's also made by Team Ninja, so if you're a Ninja Gaiden fan, you're missing out if you haven't picked this up yet.

The Legend of Zelda: Breath of the Wild

In a really big departure from the usual formula of the series, Nintendo went ahead and built a cooking Legend of Zelda game with an amazing open-world game built around it. Breath of the Wild is a breath of fresh air for the series, introducing tons of new gameplay elements, including a durability-based weapon system, crazy interactive environment elements that allow you to set fires, a tasty cooking system, and a degree of freedom that makes every other Zelda game look insanely linear. It currently sits at an 8.4 on Metacritic, with the only real complaints being about the durability system, but nearly everyone agrees that this is one of the best Zelda games in recent memory. 

South Park: The Fractured But Whole

2017 brought with it a sequel to 2014's Stick of Truth. This time around, the focus is on superhero movie franchises. According to GameSkinny's own Ashley Gill, the game was a solid entry into the franchise and different enough from its predecessor to set it apart. Sitting at a 7.6 for the PS4 version on Metacritic, The Fractured But Whole has been praised for its combat system, its soundtrack, and its faithfulness to the humor and look of the Comedy Central original. Some players, like Ashley, weren't impressed by the crafting system, but most players enjoyed the rest of the game thoroughly regardless of its flaws.

Nier: Automata

One of the most well-received RPGs of the year, Nier: Automata sits at a user score of 8.8 on Metacritic. Practically everything about the game received praise, including its character design, its story, and especially its varied gameplay. The game is a sequel to the original Nier, made by PlatinumGames. Both games are spin-offs of the Drakengard series. Not only is the game itself amazing, but it's got a rich story that is only enhanced by any enjoyment or knowledge you have of the previous game and its sister series. Who doesn't love action RPGs with anime androids?

Hand of Fate 2

In Hand of Fate 2, players take control of a character who must fight through various multi-floored dungeons set up by a a dungeon master-like entity known as the Dealer. It combines roguelike, RPG, and deck-building gameplay to bring a unique spin to the genre. If you're a fan of D&D or other tabletop RPGs, this is definitely worth checking out. It's been generally well received, with a user score of 7.7 on Metacritic. The main criticism that pops up is its combat, but players praise its other gameplay mechanics and the improvements the sequel made over the original.

Pokemon Ultra Sun/Moon

 In the spirit of other second releases of Pokemon games, Pokemon: Ultra Sun/Moon is basically the same as its originals but with a few extra goodies. It comes with a new Mantine surfing mini-game, a new online battle mode that allows players to rent Pokemon to create a new team, a Fairy-type trial, totem stickers, and more. One of the biggest updates is that the game now actually contains a real gym, whereas the original games got around that with the Island Trials. The coolest new feature added to the game is its post-game: you fight a supergroup of the previous game's evil organization leaders. Their name is Team Rainbow Rocket, which is the sickest name ever, I don't care who you are. If you're a hardcore Pokemon fan, this is worth checking out, but if you're not, you're probably fine just sticking with the 2016 release.


The Remastered RPG Releases of 2017

Final Fantasy XII: the Zodiac Age

If you weren't a fan of the original Final Fantasy XII, like GameSkinny's Ashley Gill, then you might still want to give this new game a try, as it completely remakes the MMORPG combat system into something more appropriate to the mainline Final Fantasy series. Not only does The Zodiac Age update the combat (which Ashley loved and which I will reserve my judgment on because I am one of three people who actually liked the original FFXII's MMORPG-style combat), but it also gives the game a lovely new set of updated graphics and, especially, sound.  Whether you're a fan of the original game or not, if you're looking for a new Final Fantasy to spend your time with this year, this one might be right for you.

Skyrim VR

Have you ever wanted to Fus Roh Dah a dragon face to face? Well, now thanks to the PS4 VR version of the game, you can. There's not much new to report on this other than some people really love Skyrim VR, and some people really hate it. If you're a fan of VR, though, you'll probably dig this update to the much-beloved fifth installment of the Elder Scrolls series.

.Hack//G.U. Last Recode

Forget about your Sword Art Onlines and your Log Horizons, the OG stuck-in-a-game game is back with a re-release of the original .Hack//G.U. trilogy as well as a new installment: .hack//G.U. Vol. 4//Reconnection. Fans of the original game series or the anime, manga, and light novels it's based on will love this (re)release. .Hack//G.U. Last Recode sits at a well-received score of 7.9 on Metacritic, with players praising its improvements/updates to the original, its story, and its addictive gameplay.


What Was New in the World of Online RPGs of 2017

World of Warcraft: Legion continues

(The cinematic above contains some pretty serious spoilers, so watch at your own discretion.)

While World of WarcraftLegion came out back in 2016, it concluded this year with players finally confronting Sargeras and banishing him to space baby jail, while Illidan watches over him in a surprisingly poetic resolution to our demon hunting buddy's storyline. There's an upcoming patch that will tide players over until Battle for Azeroth releases, but for now, players will be spending their time raiding Antorus or competing in the current PvP season.

Elder Scrolls Online: Morrowind

Introducing the Warden as a new class as well as bringing players to the location of the beloved third Elder Scrolls game, The Elder Scrolls Online: Morrowind received mixed scores from players, largely debating about whether the price was worth it. However, many players feel like this gave the game enough fresh content to keep them interested, especially all that new lore. Delicious. It's what finally convinced me to want to give the game a shot.

FFXIV: Stormblood

In a bold move, FFXIV: Stormblood introduces the brand-new classes Samurai and Red Mage. Oh, wait, they're not new to the series? Well, they're new to this game along with a new level cap, new areas to explore, new primals, a new raid, and a few other new features. It was given a 7.1 user score on Metacritic, indicating that it was received neither well nor poorly. Most of the negative reviews came from players who had server issues, but the content itself seems to have been well received, making this one of the better MMO expansions to check out this year.

Destiny 2 and Destiny 2: Curse of Osiris

Bungie is a bit weird. They just released Destiny 2 back in September on the PS4 and XBox One, then released it for PC on October 24th. Yet, this month brought with it the game's first expansion: Curse of Osiris. Just like the original, the game is basically an FPS MMORPG that features both PvE and PvP. Unlike the original, it came with a better matchmaking system. It was well received at launch, with most players praising its varied gameplay, its graphics, and its new storylines. However, some players have since soured to the game because of the quick release of its expansion, which involved gating content from the original behind expansion-only gear levels (as well as misleading players in the original about the amount of XP they were earning). The Curse of Osiris' Metacritic score currently sits at a 1.7 for users, but that is likely due to (warranted) salt over the developer's content gating and the XP issue.


I wanted to like Absolver much more than I did. I really did. It's like Dark Souls and Jade Empire with a softer aesthetic. It was pretty great to play -- when it worked. However, this PvE-lite, PvP-focused online martial arts RPG was plagued with insane server issues at launch that killed a lot of the potential love I had for it. I gave it a 6, but the user score on Metacritic was a little bit higher at 6.6. It might be worth revisiting now that there's been some time to work out the server issues, but I'd rather just go back to Persona 5.

Citadel: Forged with Fire

This is another game that was plagued with issues in its early-access days when I was writing the review for itCitadel: Forged with Fire was an incredibly promising sandbox. It's like the other games, except you're a wizard and you fly on a broom. That might not sound exciting, but have you ever flown on a broom before? It's pretty dope. The main problems I had with the game were based on its early-access nature leading to numerous instances of game-breaking bugs, like server crashes, enemies who didn't attack, and an incredibly hard-to-navigate server browser. However, other players have reported that those issues have since been fixed for the most part, and the game's more recent reviews on Steam have been mostly positive. Given all that, it might be worth checking out if you want to get your Gandalf on.


What Does 2018 Have in Store for Us?

Kingdom Hearts III

While likely not coming out in 2018, a writer can hope, can't he? I've largely avoided playing the other games in the series (besides 1 and 2), so I've been waiting for Kingdom Hearts III for longer than I'd like to admit. When will Goofy come home?

All we have for now are trailers to hold us off, but luckily, this year's E3 showed off the combat system a bit more. The game looks just as good as it ever was. I can't wait to beat Pete up. Also, shout out to the accurate James Woods impersonator playing Hades in the Japanese dub.

Ni No Kuni 2: Revenant Kingdom

The long-anticipated sequel to the original Ni No Kuni: Wrath of the White Witch, Ni No Kuni 2: Revenant Kingdom comes out next year. Hype yourselves up, anime nerds, because this is looking to be a promising sequel. The Ghibli veterans who worked on the original game are reprising their roles for this, so if you got that same feeling from the trailer, you're justified. We might not get a Princess Mononoke 2 anytime soon, but at least we got this.


WoW: Battle for Azeroth

The Horde's done it again. We somehow managed to be aggressors again because story. So, after saving our world from utter annihilation and banishing Sargeras to titan jail, we will have another war with WoW: Battle for Azeroth. But at least we get some new allied races coming in, like the Zandalari Trolls and Void Elves. You'll catch me playing a Highmountain Tauren Druid while I explore Zandalar.

Call of Cthulu

Fans of horror RPGs and Lovecraft have a tasty little treat to look forward to next year: Call of Cthulu. Based off of the tabletop RPG of the same name, which is based off of Lovecraft's Mythos, players will be investigating some seriously spooky stuff in Boston, Massachusetts.

Kingdom Come: Deliverance

When most Americans think of Bohemians, they tend to think of beatniks, but Kingdom Come: Deliverance is about to show that the Kingdom of Bohemia is back, sans the Kerouac books. This game is billed as being based on 15th century European history in the Holy Roman Empire. Everything from the clothing to the castles to the soundtrack is meant to be period accurate. If you're looking for a medieval RPG without the fantasy, this game will be worth keeping an eye on.


2017 has been a pretty generous year for RPG fans. Whether you're a fan of traditional JRPGs or Western MMOs, there's something for pretty much everyone. Persona 5 was hands down my favorite this year. How about you? What was your favorite RPG this year? Are there any games I overlooked? What are you looking forward to most next year? Let me know in the comments!


The 11 Most Anticipated RPGs in 2018 Mon, 27 Nov 2017 14:47:06 -0500 Sergey_3847




Developer: Phoenix Labs
Platforms: PC
Release date: Q1/Q2 2018


Dauntless is an action-RPG inspired by the Dark Souls series, Monster Hunter, and World of Warcraft, with classic Diablo-like gameplay in a fantasy setting.


You will have the chance to take on the role of a hunter whose prey are none other than giant monsters that actually look very similar to dinosaurs. In Dauntless, you can go on an adventure alone, or assemble a group to hunt for monsters together.




That's it for the most anticipated RPGs of 2018. Hopefully you have found a project or two that have you interested. Stick with GameSkinny for more upcoming game news and information, including our take on the most anticipated MMOs of 2018.


Which upcoming RPG do you want to play the most? Leave your opinion in the comments section below.




Developer: Spiders
Platforms: PC, PS4, Xbox One
Release date: TBA 2018


If you like to explore remote, isolated islands populated by indigenous people and supernatural beings who fend off uninvited guests, then GreedFall is your type of game. Alongside other settlers, mercenaries, and treasure hunters, you will experience a living and ever-changing world.


Your actions, from the simplest decisions to the global ones, will effect changes in the political situation of the island, which in turn will change the course of events and your relations with the various factions that coexist within the game.




Developer: Dontnod Entertainment
Platforms: PC, PS4, Xbox One
Release date: Q1/Q2 2018


Vampyr is an action-packed RPG with complex but very intuitive combat mechanics. You will be involved in an investigation during which you have to collect a lot of clues and interview a large number of NPCs on the streets of London.


Using the vampire's skills along with improvised weapons, you will have to fight not only physical enemies but also your own fears. Anyone you meet in the game can be either a victim of the crime or the criminal. 


Vampyr is a true gothic horror story about vampires in the real world, where death and crime on the streets reflect inevitable social and political changes after WWI.


Shenmue III


Developer: Neilo, Ys Net
Platforms: PC, PS4
Release date: Q3/Q4 2018


During this year's Gamescom, fans of the Shenmue series were finally able to see the first teaser trailer for Shenmue 3. Originally, the project was set to premiere at E3 2017, but the event was canceled.


Shenmue 3 will offer players a chance to experience several genres at once. It combines action-adventure and RPG elements with an open-world setting. Also at your service will be arcade machines, mini-games, and many interesting NPCs with their own personal stories for you to discover.


For those of you who may have never heard of the Shenmue series, an interesting tidbit is that the first game from 2000 introduced QTE (Quick Time Events) mechanics, which are frequently used in many games up to this very day.




Developer: Lab Zero Games
Platforms: PC, PS4, Switch, Xbox One
Release date: TBA 2018


Lab Zero Games is an indie developer that became known for its work on 2D fighting game Skullgirls. Its latest project, Indivisible, is an action-RPG funded entirely with the help of IndieGoGo's crowdfunding campaign last year.


The main character of the game is a girl named Ajna. She goes on a distant and very difficult journey to learn all about the mysterious powers she possesses. On her way, she will not only meet deadly foes but also loyal allies.


The developers of Indivisible were mainly inspired by classic games such as Valkyrie Profile and Super Metroid. Also interesting to note is that the music for the game was written by the composer of Secret of Mana, Hiroki Kikuta.


Ni no Kuni II: Revenant Kingdom


Developer: Bandai Namco (Level-5)
Platforms: PC, PS4
Release date: January 19, 2018


Ni no Kuni II: Revenant Kingdom is the the continuation of the much-loved Ni No Kuni: Wrath of the White Witch from 2013. In the sequel you will meet the main character of the game -- Evan Pettiwhisker Tildrum -- as well as his friends and allies, who find themselves tasked with saving their kingdom from the dark forces.


Just like the first game, Revenant Kingdom is set in an open-world environment full of lush and colorful locations. If you enjoyed playing the first game, you will definitely have a blast playing this one, too.


Monster Hunter: World


Developer: Capcom
Platforms: PC, PS4, Xbox One
Release date: January 26, 2018


Unlike the previous games in this popular series,  Monster Hunter: World is set in an open-world environment.


The game will support a cooperative mode with up to four players who can jointly overcome even the biggest and strongest enemies. It is already known that players from Japan and Western countries will be able to play freely with one other.


The playable demo will be available on consoles in December 2017, so keep your eyes open for further announcements.


Mount & Blade II: Bannerlord


Developer: TaleWorlds Entertainment
Platforms: PC
Release date: TBA 2018


Mount & Blade II: Bannerlord is a medieval action-RPG developed by TaleWorlds Entertainment, which has been responsible for the Mount & Blade series from its very inception.


The game takes place 200 years before Mount & Blade: Warband, during the period of the fall of the Empire and the formation of independent kingdoms.


The armor, weapons and architecture in Bannerlord will correspond to the period between the seventh and thirteenth centuries.


Pillars of Eternity II: Deadfire


Developer: Obsidian Entertainment
Platforms: PC
Release date: TBA 2018


The narrative of Pillars of Eternity 2: Deadfire will continue the plot of the original game, which was released in 2015. Players will be able to use the save files from the original game and continue the story where they last finished it. This means that the events of the first game will directly affect the course of Deadfire.


The developers also promise the possibility to travel not only on land but also on the sea, where players will encounter new cultures and environments. Lastly, NPCs in Deadfire will behave in a more dynamic way, which will result in a series of much more interesting side quests.


Kingdom Hearts III


Developer: Square Enix
Platforms: PS4, Xbox One
Release date: TBA 2018


As usual, Team Disney and Team Final Fantasy, including new characters from Toy Story, comprise the theme of the 12th installment of this beloved RPG franchise that first emerged way back in 2002. There have been many ups and downs on the way for the Kingdom Hearts series, but after years of development complications, Kingdom Hearts III will finally come out in 2018.


The game runs on Unreal Engine 4, allowing all the characters from Disney movies to look as cinematic as possible, which is also the main reason why the game was delayed for so long.


Kingdom Come: Deliverance


Developer: Warhorse Studios
Platforms: PC, PS4, Xbox One
Release date: February 13, 2018


The development of one of the most anticipated non-fantasy RPGs of 2018 is an adventure of its own. It started back in 2012, after the former developers of the Mafia franchise licensed the CryEngine for their new unknown project.


After two uncertain years, the Kickstarter campaign was able to help Warhorse Studios finance the rest of the development. In 2016, the Kingdom Come: Deliverance team showed the results of four years of development, which was an almost finished version of the game.


Finally, in just a few months, you will get the chance to experience one of the most realistic single-player RPGs in history, complete with period-accurate armor, combat, and a 15th-century setting.


2017 was a fantastic year for the RPG genre. Games like Divinity: Original Sin 2, Torment: Tides of Numenera, and many others show that the genre still stands firm in the face of many big-budget AAA titles that dominate the gaming market these days.


2018 will also introduce a huge variety of sub-genres, settings, characters, and combat mechanics in a number of completely original RPG projects and sequels to long-running franchises.


Many upcoming games still don't have exact release dates, but teaser trailers are already available, so you will have the chance to see what these most anticipated RPG games of 2018 have to offer.

Kingdom Come: Deliverance Releases Announcement Teaser Sun, 04 Jun 2017 14:42:51 -0400 Klinestife

Warhorse Studios recently released a global announcement teaser for, Kingdom Come: Deliverance, which has been in development for more than three years, with their initial announcement for the game coming in December 2013. Kingdom Come: Deliverance has been funded by Kickstarter, as well as a private investor, and it is being published by Deep Silver, the publisher of Dead Island, Homefront the Revolution, Persona 5, and more.

Kingdom Come is an open-world game featuring a classless roleplaying system, period accurate armor and clothing, combat techniques, and real-world castles recreated with the help of architects and historians. While it does feature a story, it is also a sandbox game, and every quest is open ended with multiple options for every playstyle. Every NPC has their own routine, which the player can affect. Eventually, the player will be able to participate in large-scale sieges and battles.

Kingdom Come's official announcement will come on June 9. You can head on over to Warhorse Studios' their youtube channel and subscribe to follow the game as it comes closer to release.

My 6 Top Most Anticipated Western RPG's Mon, 30 Jan 2017 03:00:01 -0500 Michael Llewellyn

Mass Effect: Andromeda

Platforms PlayStation 4/Xbox One/PC


Being a huge Mass Effect fan I have high hopes for this game I feel it is one of the best and most intricately developed Sci-Fi universes in any form of media I have seen there's just so much lore and love that's gone into this series, it's ever expanding universe ranks up there the likes of mature Sci-Fi media and literature like Battlestar Galactica and The Expanse.


BioWare brought in a great team of experienced Sci-Fi writers for this game and the developers have promised a more open and expansive galaxy to explore with a more flexible class system that isn't locked into one style of gameplay through progression tree. Now the protagonist Ryder can have combat, tech, and biotic abilities all in one playthrough.


With everything set in place for this new space set adventure which is just weeks away -- at the time of writing -- and with level of talent available at BioWare it really does have the potential to Game of the Year material.


Which western RPGs are you most looking forward to you in 2017? Let me know in the comments below!

Kingdom Come: Deliverance

Platforms: PlayStation 4/Xbox One/PC


Release Date: TBA 2017


Kingdom Come: Deliverance has been in development for a while but now that the developers have signed a publishing deal with Koch Media's publishing division Deep Silver, the release is looking for hopeful for a 2017 release date.


The game is an open world RPG much like Skyrim at first glance but this game is set in Bohemia 1403 with period accurate armor and clothing, it's also going to steeped in historical realism adapting real life events in history -- so no magic, dragons, elves and monsters. As much as I love the Tolkienesque setting in RPG's, being a bit of a history buff I've been hoping for a modern day RPG that was willing to go the historical medieval route.


The game puts you in the shoes of a blacksmith's son in a once peaceful mining town until it is raided and his whole family murdered. This puts the protagonist on a path of vengeance and an epic journey to bring peace to the Kingdom of Bohemia.

The Surge 

Platforms: PlayStation 4/Xbox One/PC


Release Date May 2017


The Surge is coming from Deck 13 Interactive, the studios who brought us the flawed but underrated Dark Souls-alike Lords Of The Fallen, and much like its predecessor, it follows a similar gameplay formula and is promising to expand on it.


It's set in a dystopian future in the aftermath of a technological disaster. It's a world populated by robots, non-humans and surviving humans. The protagonist is not a warrior or soldier but is connected to an exoskeleton that you will be able to upgrade and craft to your liking.


If the developers can learn from the flaws of Lords Of The Fallen -- which in my view was a good game with a really solid combat system that had just a few flaws that held it back from being great. With a new setting and a new premise there's an opportunity for Deck 13 to do great things with this new IP.

Horizon Zero Dawn 

Platform: Playstation 4


Release Date: North America 28th of February EU 1st of March 2017


An open world RPG, and a first of its kind from Guerilla Games -- the developers of the Killzone series -- it's a complete deviation from the first person and mostly linear shooters we've seen in the past from the studio.


It's post-apocalyptic land is ruled and roamed over by robotic, mechanical creatures of varying sizes. You have the ability to take the creatures down in a variety of ways from combat to hacking.


It's looking like brave new direction from the studio, with absolutely stunning visuals -- as expected -- and a really appealing art design, the outlook is looking good for this promising new title.

Torment: Tides of Numenera

Platforms: PlayStation 4/Xbox One/PC


Release Date: 28th of February 2017


Torment: Tides of Numenera is considered a spiritual sequel to the critically acclaimed Planescape: Torment. Only licensing issues put a stop to the game being a full sequel but much of the original development team will be returning for this game, including the composer.


The game is using the same classical CRPG stylings of the original title and is looking very promising with a talented team of developers and writers behind the game. With Divinity and now Torment the classical CRPG has seen a lot of new life lately and is successfully finding a new home on consoles too.

Divinity: Original Sin 2 

Platforms: PlayStation 4/Xbox One/PC


Release Date: TBA


I have really enjoyed the Divinity series over the years with underrated DIvinity: Dragon Knight Saga to the modernised CRPG stylings of Divinity: Original Sin. 


Funded by Kickstarter, Original Sin, received high praise for its challenging yet exciting gameplay mechanics, beautiful world and its story. The sequel looks to be following in the same footsteps as its predecessors.


I've already made a list here on Gameskinny about my most anticipated Japanese RPG's for 2017 and I've wanted to follow on from that with another list for the Western RPG, as I enjoy both approaches to the role playing game genre equally.


I have a huge love for Western RPG's from the open worlds, to refining your character's stats in order to perfect your sword wielding warrior or your spell casting wizard.


Much like the JRPG there is are a lot of games to get excited for in terms of quality and variety in 2017 -- so without further ado are my list of of of most anticipated Western RPG's.

Looking Ahead: My Top 10 Anticipated Games of (Probably) 2017 Sat, 07 Jan 2017 07:11:02 -0500 Zach Long

Looking at the list of games coming out in 2017 has me very excited to say the least. It's stacking up to be a fantastic lineup of great stories and exciting gameplay to make this a great year for gaming. Here are my top 10 games that(should) be coming to a gaming platform near you in 2017.

10. Legend of Zelda: Breath of the Wild

Release Date: TBA 2017

Here's the thing about Legend of Zelda games, they're always good. I haven't completed as many of them as I should, but even I know that they are enjoyable when I do get my hands on them. With the dawning of the Nintendo Switch it should be interesting to have a fully open-world Zelda game, both in the living room and in my travels. This one is still a TBD 2017, but hey, with the Switch coming out in a few months, it can't be much farther off than that, right?

9. Sea of Thieves

Release Date: TBA 2017

Another release date that is TBA 2017, but looks like a lot of fun. I haven't always been a fan of pirates, but this one looks like a blast. Joining up with your friends in a custom pirate ship, working to become a legendary pirate against everyone else who wants the same thing. Not to mention, the ship combat looks really well done and like a lot of fun. I can't wait until this game drops, hopefully sooner rather than later.

8. For Honor

Release Date: February 14th, 2017

This one actually has a release date of February 14th. That means, instead of taking your significant other out for a great Valentine's Day date, you can get online and compete to be the best Viking, Samurai, or Knight that you can be. With visceral online combat and game types that are somewhere between team deathmatch and a full-on MOBA, it's looking to be a lot of fun. Hopefully there are more playable characters and enough differences in the characters to keep it from getting stale.

7. Persona 5

Release Date: April 4th, 2017

I played some Persona 4 a few years ago for the first time, and really enjoyed my short time with it. When I found out that it was coming out, I was immediately excited as it's been almost nine years since its predecessor came out. As long as this one keeps up the great story and fun combat, hopefully with a few more modern spins on the latter, then this one will hit my end of the year list high.

6. Mass Effect: Andromeda

Release Date: March 23rd, 2017

With the controversial ending of Mass Effect 3, Andromeda is set to bring people back into the brilliant world of the series, but with some new characters and races.

Moving away from Commander Shepard is a great move with how things went in the end. Having the wonderful story of BioWare's studio and gameplay that was nearly perfected in the last installment, this one will be filling up most of my free time come March 23rd.

5. Detroit: Become Human

Release Date: TBA 2017

I have to admit, I never did play Beyond: Two Souls, Quantic Dream's latest game, but I enjoyed Heavy Rain so much I bought it twice and played through it four times. If the quick-time events can be improved for the modern-day gamer, and the story is anywhere close to Heavy Rain, and it's as varied as the trailer implies, then this one will have me playing through it time and again, hopefully starting sometime this year.

4. Horizon Zero Dawn

Release Date: February 28th, 2017

Coming out soon, February 28th, it looks like a magnificently developed world with a unique concept. Most post-apocalyptic games don't involve giant animal-robots that are out to get you. Add in being able to ride some of them and a quiver of arrows that make Green Arrow's arsenal look like a bag of rocks, and you get gameplay that will have me trying to ride every robo-dino that I can find.

3. Mount & Blade II: Bannerlord

Release Date: TBA 2017

If you've ever played any Mount & Blade game then you should keep this one on your radar. With no official release date other than "2017", you'll want to find a way to track its movements so you can pounce as soon as it's out. It looks to improve every aspect of its predecessors. From improved combat, to even more ways to earn money and move up the ranks of the social ladder, to an improved map and a modernized user interface, I'm just sitting still until this one has a firm date, hopefully in 2017.

2. Red Dead Redemption 2

Release Date: TBA 2017

The cowboy game of all cowboy games is making its big return sometime in the fall of 2017. With the success of GTA V and GTA Online, Rockstar has a lot to live up to with the game to follow, not to mention Red Dead Redemption is probably my favorite game that they've ever made. Bring on more train robberies and old-west heists, and you've got me sold and plastered in front of my screen for Fall 2017.

1. Kingdom Come: Deliverance

Release Date: TBA 2017

A long time ago, I found this little game on Kickstarter where you are in an open-world RPG in medieval times, but without the fantasy -- it's a down and dirty medieval RPG. I was hooked from the first screenshots and the initial explanation from the lead designer Daniel Vavra. I Kickstarted and eventually got access to the very first Alpha.

The game has come a long way. The combat is spectacular and more brutal than any combat I've ever played. Once you get used to it, it's hard to go back to your standard swordplay. It is similar to For Honor, in that you pick the direction of your attack, only it's even more in-depth than that. The story seems to be coming along quite well and I cannot wait for its full release later this year.

Well, there you have it. These are the games that I'm looking forward to in 2017, hopefully. I'm sure I missed a few and maybe there'll be some surprises that launch out of nowhere and become sleeper hits, like there are most years.

What are your most anticipated games of 2017? Let me know in the comments below!

The State of RPGs in 2016 Sun, 20 Nov 2016 09:34:36 -0500 Sergey_3847

Last year was huge for the RPG scene with such releases as The Witcher 3 and Fallout 4. The year of 2016, on the other hand, has really only one AAA title worth talking about -- but there are plenty of smaller games that kept the fans of the genre glued to their computers.

There also have also been some solid expansions for some of 2015's titles coming out this year and just as many remastered versions of even older cult classics. What's more, the future of RPG gaming looks super exciting, as there are some huge releases coming up at the end of the year and the first half of 2017.

So it looks like there is much territory that needs to be covered here, and without any further ado, let’s begin the analysis.

The Biggest RPG Releases of 2016

RPGs of 2016

Dark Souls 3

Undoubtedly, the best and the biggest RPG game of the year is Dark Souls 3 -- the last installment in a series of games that enriched the genre with precise mechanics, multifaceted progression system and hardcore bosses. And all this was encapsulated in a world of ever-growing gloom and doom.

Undoubtedly, the best and the biggest RPG game of the year is Dark Souls 3.

From Software is not scared to pull out a series of games that has no clear story and that makes new players run away from their PCs or consoles after a few miserable deaths. You can't do anything but respect such a developer in the current state of the gaming industry. Hopefully, Hidetaka Miyazaki and co. will deliver some more goodness in the future, albeit perhaps not in the Souls series.

Deus Ex: Mankind Evolved

Another game worth mentioning here is Deus Ex: Mankind Divided. The game has delivered exactly what it promised and there is really nothing to complain about. It builds upon every aspect of its predecessor, Deus Ex: Human Revolution, and adds greater scale, more freedom, infinitely interesting quests, weapons, stealth mechanics, and of course, better graphics.

The Technomancer

But before we move on, there is one more AAA title that cannot be ignored -- The Technomancer. It wasn’t received too well by the community, and understandably so. It was presented as a grandiose AAA project -- with the corresponding price tag too! -- but the final result was mediocre at best. Spiders Studios tried really hard this time, but the game just didn’t do it  for many gamers, either in terms of story and gameplay or graphics and animation.

The Remastered RPG Releases of 2016

RPGs of 2016

Skyrim: Special Edition

Talking about graphics -- here are some of the finest remasters of the year. This section must be launched with a discussion on The Elder Scrolls V: Skyrim: Special Edition, which has been both praised and cursed by fans, with many critics saying the game doesn’t need a remastered version on PC and that it already has tons of cosmetic mods available for free.

However, console players have been more than happy to lay their hands on this gem. And to be honest, Bethesda planned this version mostly as a present for owners of current-gen consoles, anyway. 

JRPGs to the Remastered Rescue

A few classic JRPGs, such as Dragon's Dogma: Dark Arisen and Disgaea, have also been remastered and ported to PC for the rest of the world this year, with the latter having significantly improved textures and UI.

On top of that, all Final Fantasy fans could once again experience Final Fantasy X/X-2 HD Remaster on their computers. The FF port was released on May 12, and finally implemented an auto-save feature, five game boosters, three parameter changes and the option to skip FMVs and Cinematics.

The Biggest RPG Sequels of 2016

RPGs of 2016

Final Fantasy XV

It took ten years for Square Enix to deliver one of the most anticipated sequels in the history of gaming -- Final Fantasy XV. Finally, on Nov. 29, Final Fantasy XV will be available worldwide. (However, some gamers have reported that it is already possible to find a copy in a few countries of the world, such as Peru. So beware of spoilers!)

Up to this point, Final Fantasy XV has had many different reactions, some of which have mentioned that it will ruin the franchise once and for all, while others have actually put some faith into it

The Witcher 3: Blood and Wine

Although technically not a sequel, the “Blood and Wine” DLC for The Witcher 3 can easily be called a sequel because of its scope, secrets, quests and new NPCs, some of which are arguably the most diverse and interesting in the series. More than that, the developers have updated the game's UI and skill tree system. 

The Banner Saga 2

If you haven’t played the original Banner Saga from 2014 -- a small indie project started by the three former BioWare developers -- then you should halt before playing its sequel, Banner Saga 2, as they are tightly interconnected. The first game has already become a classic and the only thing that needs to be done is to finish the third one in the series – which will close the grand trilogy of the Vikings’ adventures.

Baldur's Gate -- Siege of Dragonspear

Last but not least, we have to mention the brand new expansion for Baldur's Gate -- Siege of Dragonspear. It unveils the mysteries behind the fight with Sarevok and the escape from the Irenicus Dungeon from the very first Baldur's Gate, released in 1998.

Siege of Dragonspear is a sort of bridge between the first two games, which is a really cool way of serving the old fans of the series, but completely confusing the new ones, thus evoking lots of unnecessary negative comments from the community -- that could’ve been easily avoided. Hopefully, the developers from BeamDog will try to redeem themselves next time with a completely new story that will satisfy both new and old players.

The Best Indie RPGs of 2016

RPGs of 2016


Many people have treated Tyranny from Obsidian Entertainment as an intermediate game that would fill the gap between Pillars of Eternity and Pillars of Eternity 2. However, little did they know that it turned out to be a truly great game. As a result, we now have an original title that allows you to turn to evil means in order to finish the campaign successfully It's refreshing to not have to save the world for the millionth time! 

Grim Dawn -- A Kickstarter Success Story

Early this year we could experience the results of another Kickstarter project success story -- Grim Dawn,  a game that clearly nods to the times of Diablo 2 and pays all respects to it. The classical RPG gameplay is supported by large locations full of secrets and dangerous traps. Give it a go and you will thank us later.

Darkest Dungeon

2016 has been a fantastic year for the RPG scene, and the future seems to be just as bright as ever.

No mention of Darkest Dungeon yet? Yes, of course, we couldn’t forget about this little masterpiece – a game with a perfectly dark atmosphere and visual style. The game is full of unexpected events and the gameplay is at times so hardcore that you can't but gasp in frustration. Darkest Dungeon is a unique product on the market, so if you never had the chance to play it -- now is the time.

Stardew Valley

But enough with the dark and broody games -- let’s talk about Stardew Valley instead. Imagine that this little farming simulator with RPG elements competed against such giants like The Division and XCOM 2. But two months later, the game had over a million sales on Steam, which is mind-boggling for an indie project that had been developed by one person -- Eric Barone. Stardew Valley definitely has the bright future with all the upcoming updates and fan-made modifications.

Looking Ahead: The Future of the RPG Genre

RPGs of 2016

Mass Effect: Adromeda & Horizon: Zero Dawn

Two big games are currently nominated for the most anticipated RPGs of the year at The Game Awards 2016 -- Mass Effect: Andromeda and Horizon: Zero Dawn. Let's look at Mass Effect first, undoubtedly the most recognizable brand here, since the other title is a brand new IP from the developers of the Killzone series.

Those who had the chance to play Mass Effect: Andromeda say that it is the best game in the series. That’s a pretty bold statement, but it probably would be wise not to jump aboard the hype train too soon, and instead just wait for another 4-5 months before the game is officially out.

But what about Horizon: Zero Dawn? This game is totally new territory for Guerilla Games. The developers have stated that they always wanted to make a game in an open world, but they never considered it as an RPG title. However, after a long period of testing, it turned out that all their ideas worked best exactly within the action RPG genre, and that’s what we all should expect from this new title… oh, and giant dinosaur robots, too.

Divinity: Original Sin 2

What other RPG games can’t do, Divinity: Original Sin 2 can. It’s the game that is proclaimed to be “the last hope of the RPG genre,” which may be a bit of an overstatement, but nevertheless, Larian Studios showed that they can do no wrong after the release of the first Original Sin. The newest installment of the franchise introduces a brand new co-op system, which sounds awesome, but the developers also promise a lot will return from the original, so there’s a lot to be expected here.

RPGs of 2016

South Park: The Fractured but Whole

South Park: The Fractured but Whole keeps getting delayed over and over again, and now the game that was originally planned for 2016, will only be released Spring 2017. Trey Parker and Matt Stone said that the new combat system developed for the sequel was inspired mostly by classic table-top role-playing games. Also, they said it will let you play as a girl character from now on, which is a really neat addition that, to be honest, should have been available in the first game, too.

Kingdom Come: Deliverance

Another highly anticipated RPG that keeps suffering from the constant delays is Kingdom Come: Deliverance -- it will be available Summer 2017. The developers promise 30 hours of gameplay for the main campaign, and an extra 100 hours for the rest of the side quests.

Torment: Tides of Numenera

Lastly, the long-awaited Kickstarter project Torment: Tides of Numenera should be delivered early next year. The first mission of the game has been available at Steam Early Access since January 2016, and currently, the developers are adding a few final touches to it and some more quests, as well.


2016 has been a fantastic year for the RPG scene, and the future seems to be just as bright as ever, showing that indie games can be just as good AAA titles. And apart from single-player RPGs, next year will be full of excellent massively-multiplayer releases, too, so don’t miss on those.

The only thing left is to find out what other projects we can expect from Hidetaka Miyazaki -- the definitive king of the RPG gaming. If one of them is going to be at least half as good as the Dark Souls series, then it will prove that he is a true master of his craft.

Other than that, let us know what RPG releases should have been mentioned in this article, and what games do you expect to see in 2017? Share your thoughts in the comments section.

The 17 most anticipated RPGs of 2016 Tue, 10 Nov 2015 06:42:36 -0500 Ty Arthur


Across every platform – console, PC and handheld – these 17 games will offer up a pretty stunning array of RPG goodness for fans of action or turn-based games. Undoubtedly, there will be a few more surprise titles announced, and there's probably a few you're all looking forward to that we didn't cover. So fill us in, what RPGs are you most looking forward to in 2016, and what do you think will get pushed back in the ever-shifting sea of release dates?


Spellforce 3


It's finally happening: a new entry in this RTS / RPG hybrid series is arriving, with Grimlore Games now confirming a 2016 release for Spellforce 3 and just launching a Steam page.


The graphics are much improved from the earlier entries in the series, but not much beyond that is currently known. On the details already unwrapped, the developer has stated the main campaign story will be around 30 hours and take place before the events of Spellforce: The Order of Dawn.


SaGa: Scarlet Grace


The long-running SaGa series continues next year after a long hiatus. The last main entry in the series, Unlimited SaGa, came out on the PS2 way back in 2003.


Unfortunately, it seems like there won't be a major console edition, but Saga: Scarlet Grace is confirmed for the PS Vita sometime in 2016. There's not a ton of info available yet as to how the series will change and whether it will keep up the divisive map movement system of the last entry or go in a different direction.



Divinity: Original Sin 2


After the success of the Kickstarter campaign for the first title, it was a foregone conclusion there would be a sequel to Divinity: Original Sin.


Netting more than $2 million in crowdfunding cash, this is another title that won't show up until the very end of the year, with a December 2016 projected release date. If you dig turn based combat and highly interactive environments, this one should easily be on the top of your Christmas wishlist for 2016.



The Technomancer


Over a hundred years have passed since Mars lost its connection to Earth in this futuristic sci-fi action RPG. If you liked Mars: Wars Log, you'll be very interested in this title, which looks like a more advanced version of that game.


Although in a non-traditional setting, looting, crafting, and romancing party members will keep this one firmly in the RPG realm.



Persona 5


Fans had hoped for a 2015 release, but the latest entry in the controversial Persona series was pushed back to next year.


Everything that drew fans to the third and fourth entries appears to have remained intact, but with some updates into a more modern era, like managing your high school relationships through a smartphone app before jumping into an alternate world and battling free-roaming monsters.


It also seems like rather than shooting yourself in the head, you'll summon your inner persona by donning a stylish mask – which makes a little bit more sense.



Dark Souls 3


I'm going to let you in on a secret: I don't understand the appeal of this series. At all. Dying around every 90 seconds and being brutally put down until you figure out the correct pattern recognition to complete a tiny area (before moving on to do it again a few feet down the road) just simply isn't fun.


Obviously, I'm in the minority here, because this is a massively anticipated title. For those of you with a masochistic streak, you can look forward to Dark Souls 3 on March 24th, 2016.



Mass: Effect Andromeda


It's been three years since the original Mass Effect series ended, and fans are clamoring for more on this franchise that put sci-fi RPGs on the map in a major way.


Unfortunately, the saga of Shepard seems to be done, as Andromeda will reportedly take place in an entirely different galaxy long after the timeline of the third game. This one isn't set to drop until the very tail end of 2016, projected for a December release date (and hopefully not getting pushed back at the last minute).



Kingdom Hearts 3


Who would have ever thought this crossover series would work? Goofy and Donald Duck alongside Final Fantasy characters seemed like a huge stretch that had RPG fans skeptical, but the series has managed to become much beloved despite the odds.


A release date hasn't actually been announced yet for the third entry, but with so much new info coming out this year it seems likely 2016 will see the return of Sora and his infamous Keyblade.



Star Ocean: Integrity and Faithlessness


For an RPG franchise that started in the '90s, Star Ocean has a significantly smaller number of overall releases compared to many of its peers. The latest entry Integrity And Faithlessness is set to land on February 25th for PS3 and PS4 and looks to include everything that series is known for, like active battles where you run around an arena and can switch between characters.


In a new twist, the cut scenes are reported to be part of the gaming experience this time around, forcing you to interact during what is traditionally down time in an RPG.



Project Setsuna


Another PS4 / PS Vita entry, this Square Enix-led project seeks to recreate that feel of classic games like Chrono Trigger. There's not a ton of info available yet, but this one looks like it will be a real winner for those who still feel nostalgic about the golden SNES era of RPGs.


The game is set to drop in early 2016 in Japan, but there's been no official word about the stateside release, meaning the English speaking gaming world might not actually get this one next year, unfortunately.



Deus Ex Mankind Divided


Continuing the story from the 2011 released Human Revolution entry, Deus Ex is coming back in 2016 to offer another chance to choose whether you want to go stealthy or go loud in a dystopian near future. You'll be able to sneak around or head out guns blazing on February 23rd.


Unfortunately, this latest entry in the series got off to a rocky start, with a tiered pre-order system that had a lot of fans fuming. Listening to all the negative reaction, Square Enix ended up canceling the unpopular changes and made all the same content available to anyone pre-ordering.



Horizon: Zero Dawn


This action RPG exclusive to the PS4 sets primitive tribal humans in a post-apocalyptic (but still very lush and green) world against huge hybrid robotic creatures.


This game looks absolutely gorgeous, and taking everything that should be biological and making it mechanical adds in an interesting twist. The open world and combat style gives off a bit of a Far Cry feel, but with more RPG style elements.



Kingdom Come: Deliverance


Looking to the pages of history for inspiration rather than going to less realistic worlds, Kingdom Come: Deliverance looks like it will appeal equally to fans of the Mount And Blade series as to those who prefer The Elder Scrolls.


Focusing on detail, all the outfits and weaponry go for an authentic recreation of 15th-century European warfare, and you'll reportedly have to remember to eat, sleep, and regularly repair your equipment if you want to stay alive while taking part in castle sieges, picking pockets, and getting into drunken brawls.



World Of Final Fantasy


PS4 and PS Vita players get an extra Final Fantasy experience in 2016 with World Of Final Fantasy, which reportedly will return to an earlier style with more traditional RPG battles and be geared towards gamers of all ages.


Famous characters from throughout the franchise are slated to make an appearance in this meta look at the king of all console RPGs, and you'll have to switch between full size and chibi versions of characters to overcome certain obstacles.



Final Fantasy XV


There's quite a bit of Final Fantasy coming your way in the near future, with one of the most anticipated probably the FF7 remake that has no set release date yet. For those who want to go forward rather than retreading previous ground, FF XV will hit the current gen consoles next year. This is the time for Square Enix to show off its skills in pushing the series in new directions, while hopefully keeping those elements that make this such an iconic gaming franchise.


Unfortunately, it would seem Nobuo Uematso is not around for the music again (a continuing mistake started with Final Fantasy 13), but the mix of sci-fi and fantasy that made parts 7 and 8 so famous has returned, with cars driving alongside herds of chocobo. The trailers that have dropped so far also give off the impression there will be a host of giant outdoor boss battles to take part in.



Darkest Dungeon


Currently available in Early Access, the full release of this oddball indie title is expected out in January of 2016. A devastatingly hard rogue-like, this very stylized 2D RPG blends in plenty of classic elements with a few new twists: like dealing with the psychological health of your mercenaries.


Turns out battling sanity-blasting monstrous horrors in underground dungeons isn't so great on your mental health, and having a companion go nuts at the wrong moment is just as dangerous as that horde of zombies shambling down the corridor towards your camp...



Torment: Tides Of Numenera


How do you follow-up what is still frequently heralded as the best story in all of RPG history? InXile has its work cut out for it with the spiritual sequel to Planescape: Torment. There's a solid history there in re-imagining old IPs, as the developer previously brought about the non-traditional Bard's Tale reboot, as well as the 25 years in the making Wasteland 2.


Those who haven't been eagerly following this project since it was first crowd funded all the way back in March of 2013 may be wondering just where the “Planescape” tag went. Well, Wizards of the Coast wasn't going to give that setting up (despite not using it in any meaningful way themselves for years), so the themes from the original are getting re-imagined in the new-ish Numenera pen and paper RPG setting – and don't worry, it's every bit as weird and wonderful as Planescape.


Some other big changes are coming as well, like the “real time with pause” system being replaced by turn based combat. Following an alpha test for backers, project lead Kevin Saunders just departed the project and was replaced by Chris Keenan, prompting a delay in the release to 2016 as more changes and tweaks are made. This drastic change so near the proposed release date has some fans skittish, but personally I'd be fine with even further delays to polish this thing until it shines. This is a game that needs to be perfect and can't afford to drop with all the bugs and problems that existed on the initial launch of Wasteland 2.


Elements from what is traditionally thought of as the roleplaying genre have increasingly bled through to other mediums, leading to fewer straight-up RPG titles in recent years for anything that isn't a handheld system.


In turn, that progressive change prompted a demand for old school games, most of which were funded directly by fans through platforms like Kickstarter, culminating with the Infinity Engine love letter that was Pillars Of Eternity.


Now that many of those classic reboot titles are out, along with the major AAA title of the year - The Witcher 3 - we've got a new year to look towards with a whole lot of titles already confirmed. A solid blend of indie innovation and major franchise sequels are slated to keep RPG fans happy throughout 2016, and we're going to take a look at all of them.

[Interview] Kingdom Come's realistic, historical combat: "We have a full-time historian in our team" Tue, 01 Sep 2015 12:00:03 -0400 Austin Widmyer

We had the pleasure of interviewing Warhorse Studios PR Manager Tobias Stolz-Zwilling. He gave me a few insider scoops about their upcoming game Kingdom Come: Deliverance, a realistic combat game Kickstarter project that has already greatly exceeded the initial funding goals. In this interview, I address some of the questions and concerns that players have had about the game.

There have been many Kickstarters that have seemed promising in the past. The abandoned Kickstarter project CLANG was never finished because its director Neal Stephenson decided that although it was realistic, it was not very fun. What separates Kingdom Come: Deliverance from projects like that?

Obviously that we are going to finish it (fingers crossed). Comparing projects is always very difficult and not really fair. Every project is unique in its very own way. CLANG had its magic but unfortunately decisions were made to stop the project. That’s sad on one hand, but on the other hand you can learn from it. It just shows that the factor FUN is nothing to oversee.

With Kingdom Come: Deliverance we want to do a realistic historical RPG, but we know that we are doing “just a game." So compromises are unavoidable. Actually, this is our everyday struggle – to find the right balance between Realism and fun gameplay.

HEMA (Historical European Martial Arts) practitioners study medieval manuscripts and images to discover how people fought in the middle ages.

Did anyone on your team study HEMA when developing Kingdom Come's combat system?

After so many months of development, most of us are at least fans of HEMA. But we are heavily relying on professionals here. We talked to many people about various aspects of medieval combat. We trained with them, we visited and participated in some battle reconstructions. We still talk to them and let them play the game and we have really positive feedback, which is awesome. They are happy that they can see actual medieval techniques in a video game. Some of them even complain a little about “gamey” stuff. For example, telegraphing the strike is quite too obvious, strikes themselves are slower than they would be in reality etc. But we need those tweaks obviously so the game isn’t too hard.

There are also RPG systems involved: as you level up, your strikes are faster (and those of enemies slower because you perceive them so and you read your opponents more easily). We recently released a video that explains a lot of these concepts. [Video below]

Games these days often struggle to have high graphical fidelity and satisfying gameplay, but Kingdom Come looks like it balances the beauty of Crysis with gameplay even better than Mount & Blade or Chivalry: Medieval Warfare. How did you achieve this?

With a great (and real) story and stunning graphics. Immersion is the biggest thing we want to achieve. We actually want to player to believe that he is really standing in a Bohemian forest. We want him to taste blood in his mouth with every hit he gets to the face. To achieve that our Artists are not only visiting castles, churches and ruins which are still existing today. They also visit forests, vegetation and fields to transfer the real world into a video game.

Of course you always have to adjust parts, but that’s why we have a full-time historian in our team. So again it’s a question of effort and love we put into this project to create something outstanding that wasn’t seen in this way before!

Although swings may be telegraphed more than they would be in real life, Kingdom Come's gameplay is impressive and challenging nonetheless

How important will role-playing be in Kingdom Come?  We are aware that it takes place during real events, but how big of an impact will your decisions have?

Since this game is an open world RPG, the RPG-System plays a huge role of course. So the more you use a weapon, for example, the better you’ll get with it. But still the is the realism part in our game, so it’s not just about levels, but we also demand a high skill level forces the player to analyze every battle he is going into. Simple button mashing will most likely get you killed. So it’s about tactics, reactions, stamina management and many more. A very common feedback we get from players is: “I never hold a sword in my hand, but I believe it feels like this”!

In general we want every action of the player to have a proper reaction. These reactions can either have a local or even global impacts. But it’s very important to understand that you’ll not be able to change history, but you will tell your personal story inside the historical, real story. So it’s up to you how you behave, how you shape your character. Are you the negotiating type, or do you solve problems with your swords? There are many more choices you’ll need to deal with.

Although it seems like suicide in a game such as Kingdom Come,  will there be an option for unarmed combat?

Of course… we are actually already working on fist fights… so prepare for a pub fight!

With each new bit of information we get on Kingdom Come, it is looking better and better. Kingdom Come: Deliverance is set for a 2016 release, and although it has left Kickstarter behind, players can still back the project now on Kingdom Come's website. The game currently has near 50,000 backers who have raised $2.5 million. We look forward to hearing about its release date sometime in the future.

Kingdom Come: Deliverance shows the most realsitic combat you have ever seen! Fri, 14 Aug 2015 19:57:48 -0400 Austin Widmyer

There is a stigma that comes with Kickstarter games, especially when developers do not follow through with their promises. We all remember the failed Kickstarter, Clang. While that game was very innovative,  it turned out that it was not very fun, and it was abandoned despite all the backers that it had acquired. That does not seem to be the case with Kingdom Come: Deliverance. Creative director Daniel Vávra shows us how he and his team tackle the idea of bringing realistic first-person medieval combat that felt fun.

Vávra and his crew worked tirelessly studying forms of early European martial arts to determine how people really fought in the dark ages. From there, it was a matter of creating and programming animations and putting it into a combat system that requires quick reflexes. However, to make up for the fact that not everyone is Bruce Lee, they had to make attacks telegraphed with broad strokes so that the player will not get decimated... that much.

The developers record themselves with and without motion capture tools to make fluid animations

The combat is based on historical fencing, and they want to be as accurate as possible. At one point, however, there were simply too many animations. Certain moves just would not work in a game, so compromises had to be made. Despite that, you can still do seemingly endless amounts of chain attacks, counters, parries, and throws, among other combat maneuvers.

"He'll be too slow to keep up with me in that heavy armor!" - man who was kicked and stomped by a plated boot.

The game is inspired by games like Mount & Blade and Chivalry: Medieval Warfare. While both of those games are good in that they offer directional attacks and defenses, the animations and combat still feel very robotic compared to real fighting. With this game, however, combat looks fluid, and it has grisly effects if you go into battle unprepared. We will keep an eye out on this game as it continues to develop and draw backers. For now, it looks like we may remain cautiously optimistic about this game.