Kingdom Come: Deliverance Articles RSS Feed | Kingdom Come: Deliverance RSS Feed on en Launch Media Network Kingdom Come: Deliverance Robber Baron Guide Thu, 01 Mar 2018 10:02:16 -0500 Felicia Miranda

The Robber Baron side quest in Kingdom Come: Deliverance has built quite the reputation for itself. Much like the many quests before it, you're going to need brains, brawn, and the mouth of a bard to maneuver your way out of this mess. Whether it's the save corrupting bug that plagues your game after completing the quest or the difficulty parlaying with Sir Wolflin of Kamberg, you’re sure to be met with some difficulty.

However, this guide will get you through all of that. So let's get started. 

The Robber Baron Bug

Before jumping in, it's important to note that you can work around the Robber Baron bug by saving the game before reporting back to Sir Hanush. According to this Kingdom Come: Deliverance Reddit thread, it's only the save files after the quest that are affected. You may want to wait to complete the quest until the bug is fixed or save prior to speaking with Hanush so you can refer back to that file if you experience any problems.

How to Start to the Robber Baron Quest 

The robber baron, with short hair and sporting a gold shirt with red belt, talks to the player inside a fort in Kingdom Come Deliverance

Talk to Lord Capon after completing the Next to Godliness quest. He’ll tell you that Sir Hanush has summoned you both -- but before you can meet with him, Capon will request that you change into some nice clothes. Head to his chambers and put on the outfit he has tucked away in his chest, then report back to complete the Clothes Make the Man side quest.

Keep the nice clothes on for the Robber Baron quest because you’ll need the boost in Charisma. Purchase a Bard potion from the Apothecary because it’ll come in handy for parlaying with Sir Wolflin.

When you finally meet with Sir Hanush, you’ll watch a cutscene where Henry and Lord Capon are being reprimanded by Sir Hanush for their wild night at the Rattay baths. He’ll then assign you a task: Find and parlay with Sir Wolflin of Kamberg, a bandit that has been stirring up trouble in his fiefdom. This will initiate the Robber Baron side quest.

Outside in the courtyard, talk to Captain Bernard. You will ride alongside him, Lord Capon, and his soldiers to the camp from The Prey quest. Once there, speak to the Captain again and he’ll ask you to scout two nearby farms that were raided by Sir Wolflin to find out their whereabouts.

Visit the farm in the south first and offer the woman 3 bandages for her husband. She’ll reward you with 70 Groschen for your generosity. She’ll advise you to follow the path of blood but instead, travel to the farm up north.

Henry, wearing yellow, leather armor and a chainmail helmet, asks a villager questions

Speak with the lady of the farm because she’s the one who has the most information about Sir Wolflin and his bandits. She’ll pretend to know nothing at first but make sure to say that you don’t buy her story. She’ll confess the truth and even take you to the location of the camp if you ask her.

There are two choices you can make: fight the bandits on your own or speak to Captain Bernard about what you saw. The best bet is to head back to the camp and talk to the captain unless you’re extremely confident in your combat abilities. These bandits are nothing to sneeze at.

Tell Captain Bernard there are about 10 bandits at the camp and use your high Charisma to convince him to negotiate with Sir Wolflin. If you’re successful, he’ll provide you with a waffenrock with the Rattay coat of arms and ask you to unequip your weapons before trying to parlay with Wolflin.

Henry speaks with Wolfin of Kamberg

Ride back to the location of the bandit camp, take the Bard potion and then walk up to the guard. He’ll take you inside the camp to talk to Wolflin. Ask him about the story Captain Bernard told you and find out as much as you can before telling him that he must leave behind all his loot and 3,000 Groschen. If your speech skill is high enough, you can convince him by saying "You have no quarrel with Hanush".

If not, he’ll reject your offer and you’ll have to lead Captain Bernard and his soldiers to the camp for a battle. After the battle (or successful parlay), speak to Captain Bernard and he’ll ask you to head back to Rattay to tell Sir Hanush what happened.

But before you do that, remember to save your game! After speaking to Sir Hanush, you’ll be rewarded with a Magdeburg cuirass and the Robber Baron quest will be complete.


And that's it! With this Kingdom Come: Deliverance guide, you should be able to tackle the Robber Barron quest without a problem. And while you're here, check out more of our Kingdom Come Deliverance guides:

Kingdom Come Deliverance Bug Fixes Guide Thu, 01 Mar 2018 09:42:53 -0500 Felicia Miranda

While the developers of Kingdom Come: Deliverance have been hard at work trying to stomp out the multitude of issues and bugs the game has had upon release, there’s still a great many game-breaking bugs and glitches remaining. Luckily, the KCD community has found some very useful fixes to some of the most common bugs and glitches -- and we’ve got them all right here.

Read this fixes guide to find out how to get around them. 

Questions and Answers Bugs

The Questions and Answers quest is known to be particularly buggy. Players have had problems with Sir Radzig not appearing at the watchtower and not being able to initiate the cutscene at the encampment. Radzig has been found in a few other places, such as in Rattay near his room, at the stables at Merhojed, or the horse farm in Neuhof.

If the Questions and Answers cutscene won’t activate, most players have said reloading a previous save and attempting to do the quest again has helped fix this bug. It might be a bit aggravating to have to do that, but at least you're not locked out of this quest for good. 

Weeds Quest Bugs

During the Weeds quest, it seems that no matter how well you remove the weeds, Brother Nicodemus is never satisfied, causing the quest to glitch. This is due to how slow he walks while checking your work. The weeds end up growing back before he’s finished rating your work. To prevent this bug from sabotaging your progress, head back to the plots of land as he walks around, and remove the weeds that have popped back up again.

Can’t Start Ginger in a Pickle Quest

The Ginger in a Pickle bug was supposedly fixed with the release of patch 1.2.5 -- but it appears some players are still having issues with the quest being buggy. If you’re playing Kingdom Come: Deliverance on PC, the developers have suggested downloading this Ginger in a Pickle workaround from a Reddit user. If you’re playing on console and experiencing glitches or bugs with Ginger in a Pickle, it’s best to avoid the quest until patch 1.3 comes out.

Robber Baron Bug

Completing the Robber Baron quest is known to corrupt any save files following that point in the game. In this Kingdom Come: Deliverance Reddit thread, it mentions that the save files after the quest are the only ones affected. You can either wait to complete the quest until the bug is fixed or save before reporting back to Sir Hanush so you can use that save as a starting point in case you experience any problems.

Endless Stair Climbing Glitch

Occasionally, Henry will get stuck walking in place while climbing stairs. This glitch can usually be fixed by repeatedly jumping or sprinting over them.

Lost or Corrupt Saves

PS4, Xbox One, and PC gamers have been experiencing lost and corrupt saves in Kingdom Come: Deliverance. If you’ve already fallen victim to this bug, unfortunately, there is nothing you can do to fix it. But if you haven’t, it’s good practice to routinely backup your saves to avoid losing your progress.

Alt-tab and Borderless Window Bug

On the PC version of the game, using Alt-tab may cause your game to revert from fullscreen to a borderless window. This issue can be fixed by pressing Alt-Enter after tabbing back into the game.

Missing Yellow Dot While Lockpicking

Occasionally, the yellow dot won’t show when you’re trying to lockpick. Try saving and rebooting the game to fix it.

Flying While Doing Alchemy

Using Gertrude the Herbalist's alchemy table near Uzhitz causes you to float up endlessly. If you don’t cancel immediately, you’ll float so high that you’ll fall to your death after exiting the table. Try using the other alchemy tables to level up your Herbalism skill -- such as the one in Sasau instead.

Gamma Display on PC

Adjusting the gamma controls in-game also lightens your PC’s display. Reboot your PC to fix it.


If there are more bugs and fixes that you think should be included in this list, let us know and we’ll add them in! Look out for the upcoming Kingdom Come: Deliverance 1.3 update, which fixes issues such as save and exit performance, difficult Pickpocketing and Lockpicking controls, and quest related bugs.

If you're looking for more tips and strategies for KCD, make sure to check out the rest of our Kingdom Come Deliverance guides! Here are a few to get you started: 

Kingdom Come: Deliverance: A Woman Scorned Guide Thu, 22 Feb 2018 15:14:00 -0500 lynneice

Kingdom Come: Deliverance boasts a vast world with rich characters and hours of gameplay for you to sink your teeth into. While exploring Neuhof region, you will stumble across an older woman, down on her luck, who needs a favor from such a young, chivalrous fellow as the main character. A Woman Scorned is a short series of quests that will reward you much more than you bargained for once completed.

Kingdom Come Deliverance A Woman Scorned asks you to help this poor lady retrieve her groschen

The first task the woman will ask of you requires the retrieval of 20 Groschen from the man who made use of the old woman’s services the previous night, only to skip out on the bill in the morning.

Tip: His location will be indicated on your map, but if you have too many side quests active simultaneously, it will not appear until you complete one or more of them.

The woman will ask you to then steal back a woolen shawl she sold to a villager in exchange for some food. If you decide to try and swipe it while the woman is asleep, take caution of her husband just next to her, who can easily awake and catch you red-handed. You can also try luring one or both out of the house and knocking them unconscious, as the woman will have the shawl on her person.

The trunk the old woman tells you about is just next to the village woman’s cot, so don’t forget to rifle through it before you leave. The old woman will then need her ornamental dagger stolen back from her ex-husband, the farmer. After returning the dagger, the final item she’ll ask for is the key to the trunk where her wedding dowry is kept.

Tip: Following your markers and your compass should lead you to these items relatively easily, so you might want to try completing side quests of other types simultaneously to avoid unnecessary backtracking. For example, quests in which hunting is central would be ideal, as you’ll be passing through a lot of hunting ground as you travel to gather the old woman’s affects.

Once you have the key and return it to the old woman, she will tell you to return to meet her in a day’s time so she can reward you.

Don't be tempted to pickpocket the old lady in Kingdom Come Deliverance A Woman Scorned

Tip: Don’t try to pickpocket the old woman out of last-minute regret; the woman will do as she has planned all along, and you will only end up with a bug where the pickpocketed quest items end up stuck in your inventory forever.

If you return to meet the old woman the next day and cannot find her in town, go and speak to the Innkeeper, Andrew, to complete the quest and discover the result of your actions.


For more on Kingdom Come: Deliverance, check out some of our other guides here:

Kingdom Come Deliverance: Herbalism Skill Guide Wed, 21 Feb 2018 09:45:33 -0500 Craig Snyder

One of the biggest misconceptions that new players to Kingdom Come Deliverance fall prey to is that Herbalism is a skill beneficial to only alchemists. It's quite the contrary, and this skill is actually one of the most beneficial and useful that you can pick up in the early game.

Skills like Drinking, Hunting, Lockpicking, and Stealth may come across as way more appealing and unique to the game, but when it comes to efficiency, you really can't pass up what Herbalism can do for you. Don't know much about this skill? Let me tell you all about it.

What is the Herbalism Skill in Kingdom Come Deliverance?

Herbalism is a skill you refine when picking up flowers, roots, and all sorts of other plants that you can find all throughout Kingdom Come: Deliverance. As you level up this skill, you begin to pick up herbs in an area of effect around yourself, which allows you to collect them faster and more easily. This area gradually grows in size the higher you level Herbalism.

You'll want to pick up just about every plant you come across in Kingdom Come Deliverance to improve herbalism, including this thistle

Herbalism is probably one of the first skills you'll dabble with in Kingdom Come Deliverance, but it's not immediately apparent just how useful it is.

Why should I level the Herbalism skill in Kingdom Come Deliverance?

There are a lot of reasons why putting time into Herbalism is going to be worth it, and many of these reasons aren't what most would expect.

  1. You can make a ton of money. Harvested herbs can be sold, and you can haggle for this to be pretty profitable.
  2. It's extremely easy to do. Flowers and roots are everywhere, especially in the town you start off at in Kingdom Come Deliverance. Just pick them up!
  3. It increases your Strength. Finding skills that allow you to "double-dip," or level and improve two things at once, is extremely valuable. Starting at level 10, you'll begin earning experience towards the Strength stat each time you squat to collect a herb. If you're a bit of a pacifist, this is a great way to decrease your stamina usage and sprint for longer. Strength also determines how much you can carry in your inventory, so it's one of the most important stats in the game for hoarders.
  4. It can increase your Vitality. If you've spent time running, your Vitality is probably a few levels high by now. If you pick poisonous plants, you unlock a hidden resistance perk that passively earns you +2 Vitality permanently.
  5. It can increase your Speech. If you're selling large quantities of herbs, you're going to be constantly haggling with merchants, and this is going to passively increase your Speech.
  6. It can increase your Charisma. Collect 30 flowers and you get a permanent +2 Charisma, allowing you to impress and charm people more easily.

There aren't really any other skills that allow you to level so many stats at once. Herbalism is an all-around skill that can make you stronger, richer, and faster.

How can I level the Herbalism skill in Kingdom Come Deliverance?

The town you start out in is actually one of the best places in the entire game to grind Herbalism. Run around and pick up absolutely everything, selling when you get encumbered (usually around 15-20 herbs). I recommend selling to the shopkeeper that sells Schnapps, as she's the easiest to haggle with at first. In no time, you should be able to afford a dagger, repair tools, food, and some other essentials.

If you want to grind Herbalism in Kingdom Come Deliverance, the starting town is a great place to begin

The first stat you're going to be able to boost is Charisma, once you get 30 flowers, and then you'll be able to put more than enough points into Strength past level 10. If you're planning to play Kingdom Come Deliverance for the long haul, put in the early work of grinding Herbalism and you won't regret it. It's definitely the most important skill in the early part of this game!


I know the other skills can be tempting, and surely Kingdom Come Deliverance (and playing games in general) is about having fun, but if you're a grinder and you love maximizing on efficiency, then you're going to want to get into Herbalism as soon as you can. It's a real hidden gem if you're a new player, and putting time into it early is going to put you ahead in the game.

Be sure to check out some of our other Kingdom Come Deliverance guides:

Kingdom Come: Deliverance Treasure Maps Walkthrough Guide Fri, 23 Feb 2018 10:44:29 -0500 Sergey_3847

Travel around the Bavarian countryside in Kingdom Come: Deliverance long enough, and you're sure to come across treasure maps. Whether you find them at vendors or lying about in the world, treasure maps will lead you to some of the game's best loot and special items. 

However, you don't need to get the 20 treasure maps to find all of that wonderful treasure chest loot. Instead, you can use the Kingdom Come: Deliverance walkthrough guide below to go straight to each of the game's treasure chests. 

If you pre-ordered KC:D on PS4, Xbox One, or PC and got the game's DLC, then you should've also received an additional five ancient maps, which are covered in this guide already.

Treasure Map 1 (I)

Map location: Miller Simon’s Mill (east of Sasau)

Hand drawn medieval map showing trees, forest, river and cave location for map I

From Sasau, head straight to the Monastery, which is located to the north of Sasau, or south of Samopesh. In the western forest, you will find a cave, which will contain a chest with treasure from the first map.

Treasure Map 2 (II)

Map location: Sasau Monastery

Hand drawn medieval map showing field, forest, town, and river location for map II

The second treasure is located inside a grave to the west of the Monastery, near the river. You will find it at the large white tree.

Treasure Map 3 (III)

Map location: Fresco Master (Sasau)

Hand drawn medieval map showing field, town, river, and forest location for map III

The next treasure map location is located across the river from the last location. Look out for an old hut with a chest behind it.

Treasure Map 4 (IV)

Map location: Brother Nicodemus (Sasau Monastery)

Hand drawn medieval map pulled far back showing Ledetchko region and interesting site for map IV

To find this map location, look for an abandoned mineshaft in the forest between Ledetchko and Neuhof. Inside the mine, you will find a chest with treasure.

Treasure Map 5 (V)

Map location: Miller Woyzeck (Rattay Mill)

Hand drawn medieval map showing interesting site, Samopesh, Monastery, Ledetchko for map V

At the edge of the forest north of Ldetchko, you will stumble upon a dried-up well. At the bottom of the well, you will see a sack with loot.

Treasure Map 6 (VI)

Map location: Mysterious Wayfarer (Random locations)

Hand drawn medieval map zoomed in showing character in forest at interesting site for map VI

Not too far away from Ledetchko, you will see a lone wooden structure on the hill to the northeast. There you will see a chest with a hard lock.

Treasure Map 7 (VII)

Map location:?

Map VII showing woods, river, hills, Ledetchko with blacksmith, market, and other vendor symbols near woodland garden

The location of the map itself is still a secret, but you can get the chest without the map in the Woodland Garden, located to the northwest of Ledetchko.

Treasure Map 8 (VIII)

Map location:?

Map VIII shows a treasure location to the east of Ledetchko

This treasure chest is located on the cliffside to the east of Ledetchko. It is right under the bush at the nest with a dead horse.

Treasure Map 9 (IX)

Map location: North of Skalitz

Map location IX shows treasure near a rod south of Skalitz

This treasure map will lead you to the southern edge of Skalitz. You will see an open chest standing next to a bridge.

Treasure Map 10 (X)

Map location: Inn in the Glade (Neuhof)

Map X shows a treasure location at a grave in the forest east of Sasau and Vranik

There is a grave with a sack in the southwest of Ledetchko. You can also simply cross the river from Rattay Mill to get there.

Treasure Map 11 (XI)

Map location: Votava (Talmberg)

Map XI shows an interesting site location near the river east of Sasau and Vranik

From the previous point, move closer to the riverbank up north. You will see a treasure near a broken cart.

Treasure Map 12 (XII)

Map location: Miller Peshek (Rattay Mill)

Map XII shows an interesting site treasure location deep in the forest southeast of Rattay

Go deep into the southeastern forests of Rattay. At the location indicated on the map, you will find an old shack with a chest.

Treasure Map 13 (XIII)

Map location: Herbalist (Neuhof)

Map XIII shows a treasure location at the scene of an accident on the road northeast of Rattay near large tract of farmland

Outside of the forest, between Neuhof and Rattay, go to the location of an accident. There is a chest with a hard lock.

Treasure Map 14 (XIV)

Map location: Wayfarer (Rattay, Neuhof)

Map XIV shows treasure location at a grave southeast of Neuhof, along the road going through farmland

This grave with treasure is located right inside Neuhof. You will see it at the delta of a river, which runs through farming fields.

Treasure Map 15 (XV)

Map location: Tobias Feyfar (Rattay Castle)

Map XV shows an interesting site treasure location east of Ledetchko along the road before the river

On the way between Ledetchko and Nehof, you will stumble upon a destroyed barn. Near it, you will see a grave with a spade. Dig it up and claim your treasure.

Treasure Map 16 (XVI)

Map location: Herbalist (Samopesh)

A grave near the river far east of Merhojed holds a treasure

In the far-off western forest of Merhojed, you will find another grave. This one can be easily identified by a large white tree nearby.

Treasure Map 17 (XVII)

Map location: Huntsman (Rattay)

Map XVII shows a grave near a riverbank west of Merhojed but east of map XVI

From the previous location, cross the river and find another grave behind a wooden house. It's relatively close to the previous spot.

Treasure Map 18 (XVIII)

Map location: Huntsman (Talmberg)

A medieval hand dranw map shows Talmber and an interesting site treasure location to the east near the forest and a pond

Just outside of Talmberg, you will find another chest. But this one is guarded by a poacher, so tread carefully.

Treasure Map 19 (XIX)

Map location: Wayfarer (Rattay, Ledetchko)

Map XIX Shows the red-hooded player avatar near a grave south of the monastery and west of a small tributary

The river south of the Monastery accommodates a small island. Make your way there and dig up a grave for a sack of loot.

Treasure Map 20 (XX)

Map location: Charlatan (Sasau)

Map XX shows red-hooded player avatar on hand-drawn map northwest of Skalitz

This treasure chest is hidden under a big bush that grows on the riverbank north of Skalitz.

Treasure Map 21 (XXI)

Map location: Southwest Camp (Skalitz)

Southwest of Skalitz, Map XI shows a cave location just south of a small village on the outskirts

Enter the cave to the west of Rovna. Walk as far as the ladder to the left, and go up. On the top level, you will find another chest.

Treasure Map 22 (XXII)

Map location: Scribe’s Office (Rattay)

Map XXII shows an interesting site location just off the road in the forest southwest of Vranik

Follow the river to the south of Vranik, and you will soon see the broken gallows. There is a sack with loot near it.

Treasure Map 23 (XXIII)

Map location: NA

Not found yet.

Treasure Map 24 (XXIV)

Map location: Mysterious Wayfarer (Random)
Treasure map XXIV shows a grave in the middle of a field north of Skalitz, west of a small farm

Use the spade to dig up a grave to the north of Skalitz. It's right at the entrance of the forest.

Treasure Map 25 (XXV)

Map location: Tavern Cellar (Rattay)

Map XXV shows a treasure location to the west of Skalitz past two ponds at a grave

Go to the west of Skalitz, past the two ponds. There are some rocky cliffs with a grave on top. If you can get there, you can claim your loot from the sack.


If you've managed to find Treasure Map 23 (XXIII), then be sure to post the location in the comments below. For any other Kingdom Come: Deliverance guides at GameSkinny, please follow these links:

Kingdom Come Deliverance: Restless Spirit Quest Guide Tue, 20 Feb 2018 11:49:05 -0500 Craig Snyder

Restless Spirit is one of the lengthiest and most confusing side quests in Kingdom Come: Deliverance, requiring you to complete a series of travel-based tasks that will probably come across as dull and tedious to most. The quest has several different parts where your objective isn't clear or shown on the map, so paying attention to the dialogue is important.

Kingdom Come: Deliverance's Restless Spirit Quest actually has one of the more interesting side stories in the game, so it's worth it to pay attention to the dialogue and cut-scenes anyway! Many are unsure of where to find the elusive Necronomicon that you'll receive from this quest, and in this guide I'll lay everything out in steps for you.

How to Begin

To start the Kingdom Come: Deliverance Restless Spirit quest, head north of Ledetchko. You'll eventually reach a fork, and at this fork you'll want to head westward and up the hill there. You should eventually find the herbalist, and when you speak with her and ask for work, she'll inform you about Drahomira, the butcher's widow.

Collect 10 poppies to start out the Kingdom Come Deliverance Restless Spirit quest

The first quest objective is to collect 10 poppies. All 10 can be purchased from the herbalist, saving you the time of needing to search for them yourself. (If you'd rather collect them without spending, just skip purchasing them, and I'll tell you how you can find them under the next heading.) After, make your way back to Ledetchko to again speak with Drahomira. She'll tell you that you need to find Alois' grave. To do that, you need to go to Sasau.

Performing the Smudging Ritual

In Sasau, find the church, and you'll see a grave outside of it that has taller grass all around it. On top of the burial plot, you'll see a flower. Grab it. Go back to Ledetchko. (At this point, you can collect the 10 poppies from Ledetchko if you opted not to purchase them earlier.)

Now that you have the ingredients necessary for the incense, you can begin the smudging ritual by again speaking to Drahomira. When the ritual is complete, return to the butcher in the morning. Talk to Drahomira once again to find out that the ritual unfortunately did not work.

Finding the Necronomicon

The next step is to ask the Apothecary in Rattay about banishing ghosts. As you could guess, this means you'll need to head to Rattay and speak to Apothecary Konyash. He'll tell you about the Necronomicon, which he believes could be at the Satau monastery.

To continue the restless spirit quest, speak to the apothecary in Rattay about the Necronomicon

Many people get stuck at this part if they aren't following the dialogue because the quest marker doesn't update, but you do need to head to the monastery in Satau. There, you need to be wearing your lightest clothing to quietly enter the monastery. You have to be able to lockpick hard locks to pass this point of the quest.

In the southeast of the monastery, head up the steps and you'll notice an unlocked door. Make your way in and you'll reach a point where you're said to be trespassing. Leave and wait until 1-2 a.m. to return, because this is when the monks sleep.

At 1-2 a.m., head back to this area and continue through to a room where you see a table with chairs around it. Near the table against the wall, you'll find a trunk with a hard lock on it that you can pick. This will give you the Key to Forbidden Books. Go through the nearby door, through the library, and on your left you'll see a locked cabinet which the key you just found can unlock. On the left side, you'll find the Necronomicon. It took me a few attempts to get the prompts to appear, but it is there. If you don't get it the first peek around, keep trying. At this point, you're finished here, and you need to return to Rattay.

Finding Lada's Grave

In Rattay, meet with the Apothecary again and give him the Necronomicon. After a few hours, return to him and he'll have finished reading it. He'll then inform you that you need to find the grave of Lada, wife of Alois. Again, you're pointed in the direction of Drahomira. Return to Ledetchko and speak to Drahomira. You'll learn that Alois was actually killed in a fire by his wife, who was later found dead in a wooded area. Drahomira can't tell you who knows where her grave is but states that someone else within Ledetchko can.

At this point of the quest, I'm unsure if the person you must speak to is static or set at random. For me, it was the barmaid that gave me directions to the grave. Regardless of who gives you the directions, the location is shown at a waypoint northeast of Ledetchko.

Casting a Spell on Lada's Grave

Don't head to the waypoint location yet, though. Instead, go back to Rattay and speak to the Apothecary again. He'll tell you to meet him at the crossroads northeast of Ledetchko in the night. Do so, and you'll find him there and can proceed to Lada's grave. At the gravesite, Konyash will go through some dialogue, and you'll be done. After, wait until sunrise to see if the spell worked. When you do so, you'll find that once again something has gone wrong.

Head to Uzhitz to visit Godwin during the Kingdom Come Deliverance Restless Spirit quest

Drahomira will tell you that you need to seek a priest to figure out why the spell didn't work out. The priest you'll need to visit is named Godwin, and he's in Uzhitz. Godwin will let you know that all along it's been Drahomira's guilty conscience that's causing this mess, not some ghost. With that information, head back to Drahomira, and she'll reveal a bit of information that's a little too juicy to spoil in this guide! Figure out what the problem is, and then she'll ask for one last favor.

Getting the Conciliatory Cross

The final task that Drahomira sets you on is to head to the quarry in Talmburg. You'll need to have 10 Groschen on you to get the conciliatory cross made. If you have trouble finding the quarry, it may be because you're in the Siege mission of the main story. Once you complete it, you'll be able to reach the quarry and complete Restless Spirit.

When you pay for the conciliatory cross, there should be a cut-scene, and then Drahomira will give you a ring. You've now completed this side quest!


I've noticed a lot of people reporting glitches and issues with proceeding through areas of this quest, so if you encounter any of that, then just drop me a comment below, and I can try to help guide you through it. If it involves interacting with an inanimate object, like the Necronomicon, just jitter around and fidget a bit, and eventually the game will probably register that you've peeked at it.

Be sure to check out our other content on Kingdom Come Deliverance:

Kingdom Come: Deliverance Rocketeer Guide Tue, 20 Feb 2018 10:22:45 -0500 Ty Arthur

Much like with the eye-rolling "A Ginger In A Pickle" quest, Kingdom Come: Deliverance keeps its tongue firmly planted in its cheek by having you become a "Rocketeer" (of sorts), which in this case means flinging giant rocks at high speeds toward a castle.

To complete the Rocketeer quest, you need to convince an engineer to leave his current employer to help your army construct a siege weapon, and -- surprise, surprise -- it's all kinds of buggy.

Below we cover the fastest, least bugged path to complete the Kingdom Come: Deliverance Rocketeer quest.

Starting The Rocketeer Quest

Numerous quests can be activated and completed in the military camp area -- and the Rocketeer quest is one of them.

To start Rocketeer, talk to Sir Robard, who will tell you about the camp's grumbling soldiers and ask what you think about the master builder and the plans to construct a trebuchet. 

You can keep talking to him to activate more quests, or just leave and find the engineer, who as it turns out, is not versed in crafting war machines.

The player talks to Feyfar in the military camp about constructing the trebuchet in Kingdom Come Deliverance Talking to Feyfar about the trebuchet (thanks to Beat The Game
for the screenshot) 

After the speaking with Robar, go talk to the engineer Tobias Feyfar. You may need to get through his dialog about the silver mines first if you haven't had the conversation already, then exit the dialog screen and talk to him again to get the option "I hear you have to build a trebuchet."

Follow all the dialog options about Konrad Kyeser and Sigismund before choosing "Alright, I'll help you," which officially kicks off the Rocketeer quest.

Finishing The Rocketeer Quest

Konrad is at the Sasau Monastery, and if you talk to villagers wandering around the area, they will tell you how to reach his house.

There's a catch, though: a soldier is stationed outside his building and doesn't want to let anyone in. You can try to convince him to let you speak to Konrad by lying about a shipment of "lunar weapons," stating that you are an apprentice as well. Or you can just outright admit Tobias needs help building the trebuchet.

While it's possible to botch the two lies, the soldier will immediately let you in if you tell the truth.

A map showing Konrad's location near the monastery during the Rocketeer quest Finding Konrad near the Monastery

Head inside and go through the door on the right on the ground floor to trigger a cutscene and start a dialog with Konrad.

He doesn't want to leave due to his contract, but he offers a few suggestions on ways to get around the issue, like ensuring Karel doesn't have the wages to pay the work crews or forging a signature for new orders.

Follow the dialog prompts until you can ask how to get your hands on the commission with the Abbot's signature. Don't bother trying to convince Konrad to come with you or offer to kidnap him -- he won't go along with it.

From here, you can take either route: stealing the commission or making sure Karel runs out of money. If you are good at the dice mini-game, the second option is the easier way to go.

Just talk to Karel and ask him to play dice, then after beating him, initiate dialog and choose the option "Are you sure you won't release Konrad?" (oddly, this option is here even if you didn't previously ask Karel to release Konrad). Now choose to "donate" 500 coins to release Konrad.

The player bargains with Karel to release Konrad during the Rocketeer quest Driving a hard bargain

Return to Konrad and tell him that he can leave. Sadly, it won't be that easy, as an assassin is on the prowl and Konrad won't leave as long as his life remains in danger.

Leave the house and hang around outside where you can see the front door -- but where you can't be directly seen (there's a nearby wall great for this objective) and wait for the assassin to show up.

As with many of the quests at launch, the objective to find the assassin by waiting until midnight appears to be glitched. Wait till 11 p.m. and stand around until 1:00 a.m. If he doesn't show up by then, check the gate to see if he's walking there. If not, repeat the process of waiting till 11 p.m. again. If he still doesn't show up, it's time to re-load a previous save.

A lunar clock is shown while the player waits for the assassin in the Rocketeer quest. You are probably going to see a lot of this screen

Walk up behind Peychar, who appears to be trying to pick the lock to Konrad's house, and initiate a conversation. After hearing Peychar insist he's no assassin, say that you believe him.

Wait until morning and go talk to Konrad again and tell him nothing is wrong. Afterwards, travel back to Talmberg to see a new cutscene where the engineers discuss building the trebuchet.

After the cutscene, talk to Feyfar again and ask what he thinks of Konrad, then tell him to "mind the passwords" and then exit the conversation to complete the Rocketeer quest and see the finished trebuchet.

The finished trebuchet surrounded by tents in the military camp.  The finished trebuchet

Note that it is possible to take other paths to complete this quest in longer ways. For instance, if you don't believe Peychar and tell Konrad there is a problem, you will have to follow Peychar around the inn and eventually try to kill him, which is another segment that is frequently bugged.

Having trouble with any other aspects of this uniquely realistic RPG? Be sure to check out our other Kingdom Come: Deliverance guides here:

Kingdom Come Deliverance Ginger in a Pickle Quest Completion Guide Mon, 19 Feb 2018 14:41:52 -0500 Ty Arthur

With a host of amazingly titled quests, Kingdom Come: Deliverance will have you traveling across the kingdom of Bohemia tracking down bandits, solving problems, and of course delivering objects as basically a medieval FedEx employee.

Bestowed by Captain Bernard, Ginger in a Pickle is a main storyline quest that occurs right after previous quest The Hunt Begins. This one tasks you with locating the missing red-haired stablehand creatively named Ginger, who has managed to get himself in a bit of a pickle.

Below, we cover everything you need to know to finish this Kingdom Come Deliverance quest from beginning to end.

Ginger in a Pickle Quest Guide

To figure out where to go in the search for Ginger, chat with the farm master's wife, Zora, and then talk to stablehand Jakub. Using Speech convinces him to tell you that Ginger is spending time with the Charcoal Burners, who went south, but that he might also have gone north to Uzhitz. 

Forget about Uzhitz, though, and instead head south towards the quest map marker. If you have trouble finding the Burners, they are usually near water, and you can see the smoke rising from their camp.

First up, talk to the Charcoal Burner Spokesman at the first camp. Using Speech convinces him to reveal a second group of Charcoal Burners on your map, and also that other people have been searching for Ginger.

Travel along the path towards the river to find the second group, and again talk to the Charcoal Burner Spokesman to reveal a third group of Charcoal Burners. 

Speaking with a character to determine where to find Ginger in Kingdom Come Deliverance Talking to the Charcoal Burner Spokesman

From there, travel west down the road near the river until coming to a bridge, then keep going west to the left side of the highlighted map area to find the third group. Speak to the Charcoal Burner twins, who will tell you about Ginger if you take care of the two other bandits who have been asking them questions about Ginger's whereabouts.

Here you've got a choice to make. If you are good at Speech, you can lie and convince the Spokesman that you already killed the bandits; otherwise, you need to agree to go take care of them. 

If you are going for the secret Merciful achievement (by completing the game without killing anyone except Runt in the main quest line), obviously you need to lie here and say they are already dead.

If you lie about killing the bandits, you can save some time in getting Ginger out of the pickle in Kingdom Come Deliverance Lying about the bandits (thanks to Timeless Soulja for the screenshot)

If you aren't any good at persuading, though, it's time to head southeast back across the river to the bandit camp, found across a fork in the path. You can easily ambush them with a little stealth since they are seated, either using arrows or rushing in on your horse for a quick, brutal battle. Don't forget you can wait until nighttime to have them be sleeping instead for an even better edge.

Now return to the Burners, and they'll reveal Ginger is hiding in a hut northeast of their camp towards Uzhitz. If he's not actually at the hut when you arrive, just wait around for 24 hours or so. Note that sometimes this seems to be bugged and Ginger never shows up, so you may need to reload a save. 

Chat with Ginger to get all the info you need about the limping bandit in Uzhitz. If you want, you can agree to ask the people back at the farm to forgive Ginger for running away. Go back and talk to Captain Bernard and then Zora to complete the quest.

Talk with Ginger and get him out of his Kingdom Come pickle Talking with Ginger

That's all you need to know to complete the Ginger in a Pickle main story quest. Having trouble with any other aspects of this uniquely realistic RPG? Be sure to check out our other Kingdom Come: Deliverance guides here:

The 5 Best Kingdom Come: Deliverance Easter Eggs Mon, 19 Feb 2018 18:06:01 -0500 Sergey_3847


Traffic Cone


This is not the first time players could spot a random traffic cone in the forests of Bohemia. When the game was still in alpha testing, players stumbled upon them in the most unusual places.


There was even a theory that the presence of the cones indicated that everything that takes place in KC:D is a movie set, and that's why you could find these random modern objects here and there.


Now you can find one in the watchtower in a forest to the southeast of Vranik. Just follow the map above and you will see it for yourselves.




Let us know in the comments section below if you managed to get all five of these Easter eggs. For other Kingdom Come: Deliverance guides, see the list below:


Giant Shoes


There are lots of strange things in the forests of Kingdom Come, but this must be the strangest one of all. If you travel to the forest east of Rattay, you will stumble upon a hut with a skeleton on the backyard.


The funny thing is that near the skeleton you will see a pair of giant shoes hanging off of the piece of wood. The question is: Who could wear such big shoes? Are there giants in this game? Who killed the poor fella? Hrm...


This Easter egg definitely provokes lots of questions -- and makes us wonder if there's a beanstalk hidden nearby. 


Rattay map showing location of giant's shoes.


Epona -- The Legend of Zelda


Roach isn't the only famous horse to be found in Kingdom Come: Deliverance. If you travel to the horse stable in Neuhof, you will find Epona -- Link's horse from The Legend of Zelda series.


The last time you saw her was in the Breath of the Wild. And as you know, Epona can be called by playing Epona's Song on the flute. KC:D developers know this well, and they even included a little test during the conversation with the horse seller.


If you decide to buy Epona, her master will ask you if you can play the flute, which is the reference to Epona's Song. Of course, you can't do that in Kingdom Come, so you will have to pay extra for Epona. But it's the thought that counts, right? 


Neuhof map showing Epona's location.


Wolverine's Hand


There is really no reason for this Easter egg to be where it is in the game. Honestly, it's most likely one of the developer's love letter to Wolverine. The adamantium hand is hidden between some stones in the forest to the north of Neuhof (see the map below for exact location).


Unfortunately, you can't use Wolverine's hand in the game; you can't even pick it up. But that would probably ruin the realistic approach of Kingdom Come: Deliverance. To be honest, seeing a character run around with claws instead of fingers would be pretty hilarious to say the least.


Neuhof map showing the location of Wolverine's hand.


Roach -- The Witcher 3


Horses are a part of everyday life in Kingdom Come: Deliverance (and considering the game's focus on authenticity, that's no surprise). However, some horses aren't as they first appear. Instead, one is the exact same horse from The Witcher 3 -- the Roach. You can find this little bugger at the horse stable in Merhojed (see the map below for exact location).


It's a town located to the southwest of Talmberg between Rovna and Samopesh. It's interesting to note that the KC:D version of Roach isn't very fast, but if you need a lot of capacity and stamina, then it's a great steed to have.


Talmberg map showing the Roach's location


The world of medieval Bohemia is rather vast, and finding little unusual objects is not an easy task. However, players have already managed to locate some really exciting easter eggs in Kingdom Come: Deliverance.


There are a few nods to other popular RPG franchises, which is a natural choice for a game such as KC:D. But there are also other strange and interesting oddities here and there -- so be prepared for a few surprises. 


This guide will take on a journey to fing the best Easter eggs in Kingdom Come: Deliverance.

Best Kingdom Come Deliverance Mods So Far (Updated) Fri, 16 Feb 2018 19:33:01 -0500 Ty Arthur


This small handful of Kingdom Come: Deliverance mods are some of the very best mods currently available for the game. 


Which of these mods is your favorite, and have you found any others we should add to the list? Let us know in the comments!


For those still struggling with the game's mechanics and (sometimes) buggy quests, be sure to also check out our Kingdom Come: Deliverance walkthroughs:


Stay Clean Longer Get Dirty Gradually Mod


Download this Mod Here


Update 10/29/18: As of update 1.7, this mod no longer seems to work and will crash immediately. Check back in a few days as an update may be coming to correct the problem.


Sometimes the little mods make all the difference, and this simple one keeps your clothes clean for a longer distance before they need to be cleaned. You still get dirty, it just takes more time to accrue so you don't have to bathe after walking across a small town.


Perkaholic Mod


Download the Mod Here


This nifty mod adds a bunch of additional perks to KC:D's existing lists, and it also throws in perks for Bow, Polearm, and Unarmed skills. 


This mod gives you access to everything from Featherweight for reducing falling damage to Yokel for increasing your Speech when interacting with people outside of towns.


Since update 1.6, this mod has experienced some issues, however, so make sure to read through the description of how to get it working again in the forum here.


Clean HUD Mod


Download the Mod Here


No matter how sparse a developer goes, there's always someone who wants an even cleaner heads-up display in their first-person gaming experience, and that's what you get with this Kingdom Come mod. It replaces the reticle, compass, and various bars with less obtrusive ones, giving you a better overall view of the world.


Note that the clean HUD mod doesn't seem to play nice with the bow reticle mod mentioned earlier in this list, and they appear to nerf one another pretty badly, so at the moment you can't use both reliably.


Dark Times Balance Overhaul


Download the Mod Here


Update 10/29/18: This Kingdom Come: Deliverance mod has been removed as it is undergoing extensive changes by the creator. Not sure when or if it will be returned, but we've opted to leave it in because if it is added back, it's totally worth it.


You asked for it and now it's here -- an overhaul of everything in KC:D; this mod tweaks the difficulty and balance of the game.


Dark Times boasts a rougher economy, slower level progression, more challenging combat, and an improved perk system. If the base game wasn't hard enough or you felt it needed some tweaks, this is the mod to try out.


Lightsabers Mod


Download the Mod Here


Update 10/29/18: The latest Kingdom Come: Deliverance patch requires a different installation method for this mod. The full install details are at the bottom of the slide. 


You had to know this mod was coming, right? Of course, all of the swords in Kingdom Come: Deliverance have been replaced with lightsabers, because why the heck not?


This one obviously makes for a radically different feel in your Kingdom Come: Deliverance playthrough, but if you're cool with that, have fun! Personally, I'm looking forward to the Warhammer or Predator mods to arrive so we can mix and match lizardmen and alien warriors with Star Wars weapons.


Per Nexus user molehrobinson, these are the installation steps you should follow: 


1. if you dont already have a mod folder make one. 
2. Make a folder called Data in the mods folder (optional: make a _fastload folder as this is no longer needed) 
3. place the .pak file in the Data folder inside the mod folder. (optional: place the file into _fastload aswell ) 


Easier Lock Picking Mods


Nothing can ever be easy in Kingdom Come: Deliverance, and that definitely holds true for the lockpicking mini-game, which many players are just skipping altogether due to its difficulty.


Two different mods are currently available to alleviate this issue. The first mod makes the mini game operate more along the lines of the lockpicking found in Fallout and Skyrim; it divides the lock into sectors that are easier to use.


If you don't want to deal with the issue at all, the second mod entirely nullifies the mini-game for any locked door or stash that is at your skill level.


No Helmet Vision Mod


Download the Mod Here


Update 10/29/18: Be careful using this mod in conjunction with Perkaholic, which can cause crashes.


As with the bow reticle mod, the aim of the No Helmet Vision mod is to cull some of the hyper-realistic aspects of Kingdom Come: Deliverance, making it an easier (and less frustrating) game.


Granted, that may totally fly in the face of the game's spirit, but after you've died a couple of dozen times because you can't see out your helmet, you may change your tune.


As the name implies, this KC:D Nexus mod entirely removes the obscured vision from any helmet type so you have a full, unobstructed view of the landscape while still protecting your fragile skull from devastating mace strikes or sword swings.


Bow Dot Reticle Mod


Download the Mod Here


Update 10/29/18: Both 1.6 and 1.7 patches caused major problems with this mod. If you can't get it to work, check out some troubleshooting tips in the forums here.


KC:D's developer, Warhorse, went out of its way to try to make the game's combat adhere to medieval realism as much as possible, making combat quite a bit trickier than in your average fantasy RPG.


One of those concessions to realism is the lack of a reticle when preparing to fire an arrow, making accurate volleys nearly impossible -- sans blind luck or lots (and lots and lots) of practice.


If you'd prefer to add in standard game mechanics and pull out the realism element, this mod gives you a reticle for easier bow aiming.


Rattay Start Mod


Download the Mod Here


Update 10/29/18: This mod still works in the latest update, but a new version has been uploaded that reflects Theresa being saved and Kunesh being beaten in the fight. If you have the old version, make sure to download the new one (from the same place above). 


Remember the Dungeon-B-Gone mod from Baldur's Gate II that let you skip that annoying dungeon slog before getting into the actual open world segments of the game?


That's exactly what you get here, skipping the slow opening section; instead, you jump directly to the good stuff.


Obviously, you won't want to use this one on your first playthrough, but for subsequent Kingdom Come: Deliverance runs, this makes starting over to try out different options a much smoother experience overall.


Restore Halberds Mod


Download the Mod Here


Update 10/29/18: Since the latest 1.3 KC:D patch, this mod behaves a bit differently and has to be installed differently. Info can be found at the bottom of this slide. 


If you've tried to spend any time actually using the polearms in Kingdom Come: Deliverance, you now that at launch, it's pretty much an exercise in futility.


While polearms offer great reach and damage, you can't actually equip them as a weapon, use anything in your off-hand, or set them on your horse. Can't sell 'em, can't upgrade your skill with 'em, and can't put 'em in your inventory either.


Except that with the Restore Halberds mod, you can!


This amazing mod fixes everything that is terribly wrong with polearms, turning them into the equivalent of any other weapon type. They can go in your inventory, you can upgrade their skill at the trainer, they can be sold, you can equip another object in your off hand, and you no longer have to set them down constantly.


How to install correctly according to Nexus user Norkan


1. Create a folder called "Mods" inside of your main game folder.
2. Create a folder for your mod inside the of the "Mods" folder. Name doesn't matter, I named mine "Halberds".
3. Inside of the "Halberds" folder create a folder named "Data".
4. Place the .pak file inside of the "Data" folder.


Unlimited Saving Mod


Download the Mod Here


The second after you're done installing Kingdom Come: Deliverance, grabbing this mod should be the very first thing you do before even loading up the game. 


Having to rely on limited quantity Saviour Schnapps to save your game is an amazingly bad design if I've ever seen one. While it may add a certain amount of challenge to Kingdom Come: Deliverance, it also tends to destroy any desire to keep playing the game.


The saving fiasco becomes less of a problem after you gain the ability to reliably brew your own Schnapps later in the game, but in the early stages of KC:D, it makes re-loading an incredibly frustrating experience, as autosaves are few and far between.


Get rid of the frustration entirely by downloading the Unlimited Saving mod to unlock unlimited saves across the game, whether you've got any Schnapps on hand or not!


Update 10/29/18The 1.7 patch for Kingdom Come: Deliverance has broken or changed many mods. We've noted on each slide when you need to re-install mods in new locations.


Turning the standard open-world fantasy RPG upside down by injecting a hefty dose of realism, Kingdom Come: Deliverance is a game absolutely ripe for mods and extensive modding.


Here, we're rounding up all the best mods currently available from the Steam Workshop and the community, from modding the abysmal save system to changing some of the more annoying mechanics that get in the way of having fun.


We will update this article periodically as mods go down or get replaced and as new mods arrive in the weeks ahead. Got a tip on a killer Kingdom Come: Deliverance mod we should try? Let us know in the comments!

Kingdom Come: Deliverance Nest of Vipers Quest Guide Fri, 16 Feb 2018 10:35:54 -0500 Sergey_3847

One of the most complicated main quests in Kingdom Come: Deliverance is the Nest of Vipers quest, which will require you to scout the camp for bandits that attacked Neuhof.

You can do it safely and just gather information about the location of the camp and its inhabitants -- or you could play the role of medieval saboteur. In any case, if you want to know how to finish this quest relatively easy, then follow the guide below.

The Location of the Bandit Camp

Looking at the bandit camp location on the map screen of Kingdom Come Deliverance

If you managed to finish the previous quest in the storyline, then you will exactly where to look for this bandit camp. If not, then go up to the very northern part of the map, to the town of Pribyslavitz, which is located to the north of Talmberg.

There you will see a marker leading to the woodcutters' camp by the northern road from Talmberg. From there, go to the fork with the ruined cabin, then straight ahead to the next fork by the clearing with a big beech tree. After that,  go straight at the crossroads by the flat rock.

After that, take the left path at the fork and carry on to the next fork. Again, take a left and carry on to the junction, and as you arrive at the crossroads, go straight to the camp.

Scout the Bandit Camp

Player sits outside the bandit camp looking through the trees at a red tent

At this point, you don't have to cross the bridge or go into the heart of the camp and sabotage it. You can opt for a safer way and just walk around the camp checking out the area.

This will be sufficient enough for Sir Radzig to attack the camp. You can now go back to him and deliver the necessary information. However, if you want to make things more exciting, then you can either poison the bandits' food and/or burn their arrows.

Sabotage the Bandit Camp

The player sabotages a bucket of arrows with fire inside the bandit camp

If you decided to sabotage the camp, then the first thing you need to do is wait for it to get dark. It will be far more difficult to notice you in the dark, especially if you manage to disguise yourself by wearing the Cuman armor.

In order to find the Cuman armor, you need to enter the hut at the entrance of the camp and unlock a chest inside. Put the armor on and carefully make your way to the church.

Enter the tent that stands in front of the church and take poison from the lockbox. Then, head to the north of the camp, where everyone rests. There you will find cauldrons with food, in which you can put your poison.

Lastly, look around the cauldrons and you will notice a barrel with arrows. Set it on fire. However, at this stage, you need to be extra careful and prepared to flee. The fire will alert the bandits and you may get yourself easily killed if you don't escape the area in time.

Reporting to Sir Radzig

The player talks about the bandits to Sir Radzig

In order for the attack on the bandit camp to be successful, you need to report to Sir Radzig back at Talmberg in the exact order listed below:

  1. I’m back from scouting
  2. It’s in some overgrown ruins
  3. I tried to count them
  4. There’s a lot of them
  5. There are bandits there
  6. There are Cumans there
  7. Their arms and armor
  8. They’re well positioned
  9. They’re making some ladders in the camp

After that, you need to go to the Talmberg Castle and speak to Sir Divish about the upcoming attack. Your answers will either prompt the immediate attack on the camp, or give you a moment to prepare before the battle. The choice is yours.


That is all you need to know in order to successfully finish the Nest of Vipers quest, and for other Kingdom Come: Deliverance guides at GameSkinny. Here are some to get you started:

Kingdom Come: Deliverance All Ancient Map Locations Guide Fri, 16 Feb 2018 10:24:25 -0500 Sergey_3847

Everyone loves treasure, and although you can buy treasure maps from various vendors in Kingdom Come: Deliverance, which will lead you to some cool additional loot, there are others that show take you to loot that isn't so obvious. If you've pre-ordered the "Treasures of the Past" DLC, you will also get access to extra five ancient maps that will show you the way to some of the best loot in the game.

First, you need to finish the Homecoming quest in the beginning of the game. After that, you will find yourself in bed with Theresa at Rattay Mill. There you need to open your trunk; inside, you'll find all five maps. Follow this guide, if you want to quickly find all the extra treasure spots.

Ancient Map 1: Grave #1

The player uses ancient map one to find the first grave southeast of Neuhof

The first ancient map will lead you into the forest located southeast of Neuhof. On the exact spot indicated in the screenshot above, you will find a grave. Dig it up and you will see a skeleton and a sack inside with the following items:

  • 1 Decorated riding boots
  • 1 German bascinet
  • 217.8 Groschen
  • 1 Lucky playing die
  • 1 Silver ring
  • 1 Stinger
  • Warhorse pauldrons
  • Warhorse waffenrock

Ancient Map 2: Interesting Site

The player uses ancient map 2 to find an interesting location northwest of Rattay

The second map will lead you to the northwest of Rattay, where you will find the ruins of an old house, which hides a chest within its stone walls. You'll have pickk the chest's lock, so be prepared and bring a lockpick with you. If you manage to open the chest, you will get these items:

  • 1 Fashionable slippers
  • 200.9 Groschen
  • 1 Heavy Warhammer
  • 1 Lightweight dark brigandine
  • 1 Recipe for Lullaby Potion
  • 1 Silver ring
  • 1 Strip die
  • 1 Warhorse helmet
  • 1 Warhorse shoes

Ancient Map 3: Cave

The player uses ancient map 3 to find a cave west of Rattay

The third ancient treasure is located further to the west from the previous point -- far west of Rattay. When you're done with the chest from the previous location, just follow the road to the west and turn south at the location indicated on the map.

In the thick of the forest, you will see an entrance into a cave with a sack inside. You'll find:

  • 1 Ash Longbow
  • 1 Decorated German bascinet
  • 1 Fashionable slippers
  • 308.2 Groschen
  • 1 Heavenly Kingdom die
  • 1 Marathon IV
  • 1 Plate jack dyed
  • 1 Recipe for Artemisia potion
  • 1 Warhorse gambeson chauses
  • Warhorse gauntlets

Ancient Map 4: Deer Hunting Spot

The player uses ancient map 4 to find a deer hunting spot northwest of Skalitz

To the northwest of Skalitz you will find the fourth ancient map location -- the Deer Hunting Spot. It is represented by an old, abandoned shack with a locked treasure chest, so as usual, be sure to bring a lockpick.

However, you need to be properly skilled if you want to unlock this one. If you manage, here's what you will get:

  • 1 Dark plate-armour jacket
  • 1 Decorated riding boots
  • 647 Groschen
  • 1 Lucky Die
  • 1 Recipe for Embrocation
  • 1 The Rule of St. Nicholes 3
  • 1 Warhorse Brigandine
  • 1 Warhorse Hauber
  • 1 Yew Longbow

Ancient Map 5: Grave #2

The player uses ancient map 5 to find grave 2 northeast of Talmberg and Uzhitz

The final ancient map location can be found at the grave to the northeast of Talmberg and Uzhitz. Look out for a large tree near a windmill -- the grave is right behind the stone wall.

This time, you will dig up a basket with a few worthy items, such as:

  • 1 Grand bascinet
  • 485.4 Groschen
  • 1 Necklace
  • 1 Nobleman’s boots
  • 1 Nurembergian cuirass
  • 1 Odd die
  • 1 Recipe for Biyoi’s Rage potion
  • 1 Spike Warhammer
  • 1 Warhorse coif
  • 1 Warhorse greaves

Hopefully, this locations guide helped you out. Even if you didn't manage to pre-order the DLC, you will still be able to find these locations and take all the loot, which is really, really good.


Also, don't forget to check out other Kingdom Come: Deliverance guides here at GameSkinny. Here are a few to get you started:

How to Save and Court Teresa in Kingdom Come: Deliverance Thu, 15 Feb 2018 12:12:38 -0500 Ty Arthur

Featuring a living, breathing medieval world, Kingdom Come: Deliverance is filled to the brim with side quests and missable trophies as your bumbling blacksmith's son tries not to die horribly.

If you are feeling particularly brave (or suicidal), you can unlock the Cavalier trophy by saving a woman named Teresa from an unpleasant fate at the hands of three heavily-armored goons.

This achievement is unlocked during the Run! quest quite early on in Kingdom Come: Deliverance. Ready to get started tangling with soldiers who are much better at killing than you are? This guide covers everything you need to know to save Teresa and nab a tough achievement!

Kingdom Come Deliverance Saving Teresa Guide

First off, this trophy is entirely missable, so if you screw up, just re-load your save. While the game doesn't auto-save often, one is made right before you begin the frantic running segment of the quest.

After being chased down a path, you will reach a farm where Teresa is in front of the door being accosted by three soldiers.

It is really unbelievably easy to die here, as you aren't skilled yet and don't have much equipment at this point in the game. Even a single sword swing from any of the three can see you give up the ghost, so try to stay out of their range as much as possible.

Guards accosting Theresa outside her home in Kingdom Come: Deliverance Saving Theresa from the Cumans (thanks to GameRiot for the screenshot)

Here's the thing though -- you can get the achievement and still die, so if you are just trophy hunting, that should be enough. Run up and try to fight the soldiers (you will lose), get your trophy, and re-load. If you want to save Teresa in and actually live, that's a bit harder.

One of the easiest ways to stay alive and unlock the Cavalier trophy/achievement is to run up behind the soldiers -- but far enough away that they can't get in a swing immediately -- and whistle to distract them.

That way you don't have to throw any punches or actually get in harm's way. They will stop struggling with Teresa and come slowly after you during the confusion, giving you enough time to jump on the horse and flee to safety.

There are other potential ways to save Teresa and unlock the achievement as well. If you run past the soldiers and jump on your horse, you can turn around and ram the horse into the group -- sort of like a medieval car collision -- and then continue riding away quickly to safety.

Player riding a horse through the countryside     Discretion is the better part of valor -- ride away at full speed to safety!

Courting Teresa

Later on, during Kingdom Come: Deliverance's main storyline, you can also get the McLovin' trophy by courting Teresa during the quest called Courtship, which is triggered automatically during the Keeping The Peace quest found in Rattay.

Although it seems like maybe you shouldn't be able to do this, you can actually get this courtship-based achievement regardless of whether or not you saved Teresa earlier in the game.

The Courtship quest is triggered by talking to the guard Nightingale, who will proclaim Teresa has "bigger balls than most men." Seeing her fight off three Cumans at once, I don't doubt him!

From there, just follow the quest prompts to take her for a walk, give her a gift such as jewerly, wait a few days and continue the conversations, and talk to her one final time to begin the romance.

That's it. 

Player speaking to Theresa in Kingdom Come: Deliverance Courting Theresa

Having trouble with any other aspects of this uniquely realistic RPG? Be sure to check out our other Kingdom Come: Deliverance guides here:

Kingdom Come: Deliverance Console Commands Guide Thu, 15 Feb 2018 10:53:11 -0500 Sergey_3847

The launch of Kingdom Come: Deliverance has been spoiled by a huge number of bugs on both consoles and PC. However, if you play on PC, you can use console commands to fix a few things here and there.

These commands will let you play the game the way you want it without getting distracted by all the unpopular game design decisions, which ought to be fixed ASAP if Warhorse Studios wants to keep their fanbase happy.

Follow the guide below for all the possible KC:D console commands on PC.

All Console Commands for Kingdom Come: Deliverance

Take a break from questing, enjoy a gorgeous vista like this, and enter some kingdom come deliverance console commands to enhance your experience

In order to activate console commands in Kingdom Come on PC, you need to press the "tilde" button ("~"). Then enter the following commands:

  • g_showHUD X -- enable (X = 1) or disable (X = 0) HUD
  • r_motionblur X - change the value of Blur effect:
    • X=0 -- disable
    • X=1 -- camera
    • X=2 -- object (by default)
  • cl_fov X -- change the value of the field of view (FOV). By default, the value is 60
  • wh_ui_showCompass X -- show (X = 1) or hide (X = 0) compass
  • wh_ui_showHealthbar X -- show (X = 1) or hide (X = 0) health bar
  • wh_dlg_chatbubbles X -- show (X = 1) or hide (X = 0) NPC chat bubbles
  • e_ViewDistRatio X -- change the distance ratio of object detailization (by default = 500)
  • e_ViewDistRatioVegetation X -- change the distance ratio of detailization of plants and trees (by default = 500)
  • e_MergedMeshesInstanceDist X -- change the distance ratio of grass detailization (by default = 20)
  • r_vsync 0 -- disable vertical synchronization
  • sys_MaxFPS = X -- set FPS limit on the selected segment
  • e_TimeOfDay -- show current time in the game
  • p_gravity_z X -- change the intensity of gravity (by default = -13)
  • Save (YourChoiceOfFileNameHere) -- save game
  • Load (YourChoiceOfFileNameHere) -- load game

Kingdom Come: Deliverance Item IDs

  • Bastardsword
  • Footwraps with Leather
  • Leather Shoes
  • No Pants
  • Short Breeches
  • Clean Short BReeches
  • Long Linen Shirt
  • Green Hood
  • Coif
  • Red Hat
  • Red Long Sleeve Tunic
  • Brown Hood


Hopefully, these console commands help make your gameplay experience more enjoyable, and if you're looking for other Kingdom Come: Deliverance guides at GameSkinny, then check them out below:

Kingdom Come Deliverance Polearm Combat Guide Thu, 15 Feb 2018 14:06:17 -0500 Ty Arthur

A wide range of weapon types and skills that mimic real-life medieval combat is a huge part of the appeal to Kingdom Come: Deliverance, which changes up the RPG formula on a fundamental level.

Not all of the weapons behave in the same ways, and some of them appear to have been entirely cut or drastically reduced in capability from what was shown and discussed in early development.

One such weapon is the Kingdom Come Deliverance polearm, which offers increased reach in your attacks but with some major drawbacks inherent to the game design.

Not sure how to use polearms or what they are good for compared to swords or axes? We explain everything you need to know to thump some skulls, if you can deal with the bugs! 

 Having a longer reach than a sword seems like a good idea in theory

Using Polearms In Kingdom Come Deliverance

If you haven't managed to pick one up yet, you can find polearms most often in the armories of any given village or town, or on enemies who attack you with them.

These larger weapons are slow but have longer range than the sword, giving you an advantage particularly in large-scale combat, where enemies are often distracted. Sadly, the negatives of the polearm tend to heavily outweigh those few positives.

Holding Polearms

Most important to note for the potential player is that polearms are severely restricted from other weapon types. Critically, polearms don't act as inventory items like other weapons or armor pieces.

You can't actually holster or stash your polearm and switch it out for another object or weapon. Performing any type of action with your hands at all forces you to drop the polearm on the ground entirely.

This is a big problem because you can't carry around a polearm in an area where guards can see you for extended periods, as they will get angry at you for openly carrying an unsheathed weapon. It isn't just your inventory that rejects polearms, either.

The game doesn't allow you to stash a polearm in any type of container or even strap it to your horse. The only options are in your hands or on the ground. Since it isn't possible to stash a polearm in your inventory or a container, you can't switch between different polearm types and can only use the one currently being held.

Because they don't go in your inventory, you can't currently sell polearms to any merchants, either. Forget about running and charging with a polearm, as that isn't possible. As a further restriction, it isn't possible at this time to hold a shield in one hand while mounted with a polearm held in the other.

Polearm Skill

The biggest deal breaker of all is that -- unlike nearly every other weapon -- there are no skills to increase for polearms to make them more useful.

This strange oversight is particularly odd since you can pay Bernard to train you in using polearms, but it doesn't seem to do anything since there isn't actually a polearm skill.

It is unclear if there's supposed to be a skill here that just isn't appearing properly, or if the skill was culled before launch and the developers forgot to remove the ability to train it. 

Either way, expect a patch to either add in some features or cull even more of the polearm's usability from the game.

Soldiers depicted with polearms in Kingdom Come: Deliverance  Polearms aren't nearly as prevalent or useful as the alpha indicated ...

Now that you know the basics of polearm combat and are ready to move on, it's time to take a gander at our other Kingdom Come: Deliverance guides here:

Kingdom Come Deliverance Bird in the Hand Guide Wed, 14 Feb 2018 17:17:06 -0500 Ty Arthur

As a nobody without lands or titles to your name in Kingdom Come: Deliverance, you can expect to do a lot of menial tasks as you kick off your journey toward vengeance. As such, A Bird In the Hand is one of the earliest Kingdom Come Deliverance side quests you can pick up, although unfortunately at launch, this is also one of the buggiest and most glitched quests in the game!

To make a long story short, it turns out a huntsman lost some valuable birds (some nightengales, it seems) that he'd like to trade to the nobility -- and you are just the wet-behind-the-ears, expendable adventurer who could do all the work for him!

The quest seems easy enough, requiring you to locate three nightingales by sound and then set down some cage traps. But all is not as it seems. Having trouble capturing the nightingales and finishing A Bird In The Hand? We show you exactly how to finish this quest below -- and get around the buggy glitch!

Completing The Kingdom Come Deliverance Bird Quest

If you haven't found this KCD side quest yet, just head over to the east side of Rattay and talk to the huntsman named Berthold (his building is across from the tavern and is marked by a horn on the map). 

From there, head over to the woods east of Vranik (marked on your map) and walk around until you hear the call of the nightingale that Berthold taught you.

The solution to A Bird in the Hand is actually stunningly simple. You don't press any special button or access a prompt to use the traps: you literally just go into the inventory and drop the cage at the location where the Nightingale chirp is loudest.

You don't have to be at the exact spot either -- just being in the vicinity where you hear the loudest sound will do.

 Pick up this Kingdom Come Deliverance side quest in Rattay!

The simplest way to get all three birds is to drop the cage, walk away slightly, wait an hour, and then pick up the cage, which should now have the bird. Repeat the process for the other two Nightingales by following their audible calls. Note: If you are with a horse when you wait, the cage will frequently glitch out and spawn under the horse, so look there first.

Dropping cages and then picking them back up sounds really incredibly easy, right? Well, turns out there's a hitch in this simple plan...

A Bird In The Hand Glitch

Dropping the cages is supposed to trap the birds, and the filled cages should show up as quest objectives on your map. Except that sometimes, they just plain don't because of the Nightingale bug.

Yep, the cages will frequently disappear entirely with no way to pick them back up or locate where you dropped them. Be sure to save your game with a Saviour Schanpps right before starting the quest so you don't end up having to talk to the huntsman and travel between locations over and over again. 

When you wait and return to the spot where you dropped the trap, it should appear as a quest marker on the map. If it doesn't, it's a glitch. Just load your save and start again.

However, there's even more trouble on the horizon as well, as turning in the quest doesn't seem to be working properly, either. This is critical -- don't save your game after grabbing the third bird. Saving at this point in A Bird In The Hand seems to glitch the quest and permanently prevent you from completing it!

Instead, circumvent the bug entirely by marching directly back to Rattay and turn in the birds without going anywhere else to have the most chance of successfully completing the quest.


Have you found any other workarounds for the glitched A Bird In The Hand quest? Let us know and we'll update this article with more infor on the bug! For those still getting used to this non-traditional RPG's mechanics, be sure to also check out our beginner's guide to combat, persuasion, and more right here.

Kingdom Come: Deliverance Review -- A New Standard in RPG Storytelling? Wed, 14 Feb 2018 11:28:41 -0500 Sergey_3847

Kingdom Come: Deliverance has come a long way from the very first alpha version with cartoonish animations and mute characters to a realistic medieval simulator that has grown into one of the most large-scale role-playing projects of the last few years. The developers from Warhorse Studios have promised a lot to all their backers. But did it all work out as intended?

KC:D is a great-looking game. It brings you into a unique setting and offers a whole slew of unexpected situations, but at the same time, it will make you suffer through a series of utterly annoying bugs. Is it worth buying the game at this stage and taking an immediate trip to 15th century Bohemia, or should you wait? That is the real question.

Beware, a few early-story spoilers follow.

The Story and the Setting

One of many scenes from the lengthy Kingdom Come Deliverance prologue

The prologue of the game is rather lengthy and starts in the village where Henry, the game's main protagonist, lives. The army of the Hungarian king Sigismund attacks the village, and the hero's parents get killed, but he himself miraculously manages to escape and take cover in the neighboring city. The introduction lasts about three hours -- if you're not in a hurry -- and throughout all this time the developers will kindly guide you from one cut-scene to another. But this will not last for too long, and soon Henry is released into the open world on his own.

Bohemia is a place you really want to explore and check every single corner. The best part is when you try to see how the NPCs will behave if you get into their houses, or steal from the merchants in the square, and then offer them their own goods. Bohemia can offer a lot in this regard, although sometimes the guards may attack you for no reason at all, which is a bit frustrating.

It becomes very clear early in the game that you have to sleep and eat in order to survive. Besides that, it is necessary to wash because NPCs will talk with contempt or mistrust you if you're wearing dirty clothes or armor covered in blood. Kingdom Come: Deliverance is a realistic simulator, which tells a life story of a regular guy from the medieval kingdom, and all this wouldn't be possible without the very realism that the developers are so proud of. 

A Living, Breathing Open World

Kingdom Come provides gorgeous vistas in its open world

There are people who might call KC:D the next Skyrim, and they aren't wrong. There are lots of fetch quests here, and even some magic in the form of alchemical potions. Although some of the mechanics are rather lame, the game wins in the visual design department. No one else has ever tried to recreate the medieval era with such precision.

Every city is immaculately designed with apartment buildings, taverns, and other large and small structures. NPCs inhabiting these cities live their own lives according to schedule, chat with customers, and spend their evenings in the taverns. The technology finally took the necessary step forward, and the imitation of life in Kingdom Come really looks beautiful and believable.

The areas beyond the boundaries of cities are absolutely huge, with a few scattered farmsteads here and there. The farmers live simple lives by cultivating fields, cutting wood, or weaving -- all this plays a key role in creating the plausibility of the world of Bohemia.

Even the Smallest Actions Play a Huge Role

It may sound strange, but one of the main drawbacks of Kingdom Come is that it is extremely easy to get off the right track. For example, the father sends Henry shopping, and he asks him to visit their neighbor along the way in order to take care of his debt. Even if your neighbor refuses to give the money back, your father will still pay you after you return with nothing on your hands so that you have a way to pay for your purchases.

But that's way too simple; instead, you could steal the neighbor's stuff, sell it, and buy everything on your own. You could also intimidate him, but that's something that requires persuasion skills. As a result, you may get involved in a fight, which you can easily lose. In any case, you can forward the plot as you wish, and these actions will certainly be remembered by everyone involved in these types of situations. This means that every little action will influence the development of the story, and if you got it wrong from the get-go, you'll be in trouble.

The technology finally took the necessary step forward, and the imitation of life in Kingdom Come really looks beautiful and believable.

Another example of underwhelming gameplay design is alchemy, which doesn't require some exotic ingredients but rather the most common herbs: nettle, wormwood, valerian, and the like. Therefore, you can walk onto a random field, pick up a bag of dandelions, take them to the alchemist, and make tons of gold. Do this a few times, and soon you will have enough money to buy an armor or at least a chain mail and a sword.

As already mentioned, clothing is one of the most important aspects of the social life of Bohemia. The armor in the game isn't just a means of protection but also an indicator of social status. If Henry's wearing a brand-new plate armor, he will be greeted much more warmly than if he were dressed in rags. In practice, it will be much easier for you to persuade somebody to do something for you. This means that diplomats, who have chosen to develop their Speech characteristic, most definitely should invest in a set of expensive armor and regularly repair and even wash it.

Underwhelming Combat

With lame fighting, you probably won't need many kingdom come deliverance combat tips

Unfortunately, not everything works well in Kindom Come: Deliverance. At the early stages of development, we were promised that it would be almost a professional fencing simulator and that every stance, every blow, and every parry would be based on authentic medieval textbooks. It's hard to argue whether all that was included in the game, but combat still feels quite tame even with all the available slots for clothes and armor, including separate slots for a helmet, six aiming zones, parrying and counter-attacks, etc. Opponents are very skillful and make really good attacks and blocks, but for some reason, it all feels rather dull.

To start, the stamina indicator (the yellow gauge on the bottom) doesn't work as it should, and instead of making a huge impact on the combat, it changes almost nothing. Also, it regenerates too fast, and all you need to do is to step back for a moment and it will fully restore. The AI will let you do it as many times as you need to, which makes combat a bit underwhelming, if we're speaking about realism here.

Wherever a fight takes place -- in the field, on the road, in the woods, or in the water -- the characters maintain a perfect balance, as if they were fighting in sneakers on dry pavement. No one ever stumbles or slips on wet soil. The combat is wooden at best, and the animations make your opponents look rather funny. Maybe that's the reason the game was implemented in the first-person perspective.

Remember the combat in The Witcher 3, which was super fluid, with every movement looking absolutely gorgeus? Unfortunately, you won't get the same aesthetic satisfaction from Kingdom Come's combat.

Final Verdict

Kingdom Come: Deliverance is not a perfect game ... but it is totally unique. If you like slow and deliberate development of the story, which is at the heart of this game, then you can safely purchase it after all the bugs get fixed. Be prepared for a few hundred hours of gameplay!

However, don't expect that these hours will be filled with incredibly tight storytelling. On the contrary, you will mostly do side quests and explore the endless landscapes of Bohemia. If none of this makes you excited, then don't bother with a game you will most likely drop after seven or eight hours of playing.

Kingdom Come: Deliverance Beginner Tips and Tricks Guide Tue, 13 Feb 2018 10:54:08 -0500 Sergey_3847

After years of development, one of the most anticipated action RPG games of this decade is finally here -- Kingdom Come: Deliverance. This highly realistic role-playing game combines the authenticity of the medieval era, a great story, and a vast open world into something that's utterly unique in gaming today. 

Kingdom Come: Deliverance is a game for people who already have experience playing RPG games, such as Skyrim or The Witcher 3. The game's first-person perspective allows you to immerse yourself in KC:D's realistic sword combat style and make your way through hundreds of questlines.

If you just started playing the game and want to know the essentials as quickly as possible, then follow our beginner's guide below.

Choose Your Character's Characteristics

Making a character in Kingdom Come: Deliverance

After the introductory cut-scene, you will be given the chance to select the main characteristics of Henry, the game's main protagonist. The game will offer you four choices: Speech, Agility, Vitality, and Strength.

Choose Speech if you want to play the game as a diplomat. This doesn't mean that you will need to stick to that given characteristic throughout the rest of the game -- you will be able to change it over the course of the story. But this is a great choice for the beginning -- before all the battles start.

Agility is more suitable for players who like to be sneaky and stealthy -- an excellent option for stealing things -- but Vitality and Strength will be more important when the combat starts.

Learn How to Persuade

You'll make lots of dialogue-driven choices in Kingdom Come Deliverance

You will talk a lot in Kingdom Come: Deliverance, and the choices you make during conversations will actually influence your stance in the story. So first, make sure that you can speak to and persuade your opponents.

In order to get a better idea of how to lead conversations, always look in the bottom-left corner of your screen, which shows the number of your skill points reflected against that of your opponent.

Each skill is represented by an icon that corresponds to a certain answer in the dialogue menu. Choose the answer that corresponds to the skill with the largest number of points. This will give you a better chance of persuading your opponent.

If you see that your opponent is really tough and there is no way you can get over him, then you can use poison or other means to make him weaker and thus more vulnerable to your answers.

Also, remember that your appearance and overall reputation influence the outcome of the conversation.

Combat Tips and Tricks

The combat in Kingdom Come Deliverance isn't all that complicated

The developers from Warhorse Studios said many times that combat in Kingdom Come: Deliverance is the most realistic you'll ever see in any RPG. Does this mean that combat is super complicated? Actually, not at all. You will need to learn a few things here and there, but it's not that hard.


First, you need to understand what the gauge on the bottom of the screen means. The purple line on the top left is the estimated health level of your opponent. When it gets really low, you will notice that he becomes much slower and eventually gives up.

Second, the red top line shows your own health. If you get stabbed a few times, you will start bleeding, which will increase the speed at which you'll be losing your health. Only a good armor and timely blocks will prevent you from bleeding.

The third line is the yellow bottom one, which shows your stamina. This is connected with your life total, meaning that you will have less stamina if you start bleeding and losing health.

Lastly, you will notice an icon appearing right next to the gauge, which shows which part of your body is hurt the most. It will also show if you're bleeding.


The two most important attacks in Kingdom Come: Deliverance are Slash, if you're holding a weapon, and Jab, if you're barehanded (LMB, RT, R2). Slash is a slow but strong attack, and you can also use the same controls for shooting a bow.

The opposite two attacks are Stab and Hook (RMB, RB, R1). This time, if you're holding a weapon, the hit will be faster but weaker. If you want to kick or push your opponent, then press F, LT, L2.

At times you will fight more than one enemy, so you will need to be able to switch from one enemy to another rather quickly (Tab, Right Stick (press)). Then, you will need to block and parry a lot (Q, LB, L1). But be sure to deal with one opponent at a time or else it will get really hard.

Take and Sell Everything You Can

Kingdom Come Deliverance lockpicking is especially important early on

For economy reasons, stealing, lockpicking, and pickpocketing are a necessity in this game, especially in the beginning when you really need good gear. So take everything you can find and sell it for as much as you can.

Invest in your skills and get good at solving all the mini-games that are required during these actions. Just don't gamble, as gambling will quickly empty your pouch.

Also, try to beat harder enemies and take all their belongings. This is also a great way of getting lots of gold at the start.


These few tips and tricks should be more than enough to help you start in this fantastic new game. But don't forget to come back soon for more Kingdom Come: Deliverance guides at GameSkinny!

Kingdom Come: Deliverance Has a 23 GB Day-One Patch Mon, 12 Feb 2018 11:23:13 -0500 Alex Tharp

Warhorse Studios is already in trouble with some gamers before its February, 13th release date of Kingdom Come: Deliverance. Gadgets 360 reported that players have gotten their hands on copies of the game before the street date in the UAE and found themselves saddled with a 23.07 GB day-one patch. This day-one patch almost doubles the storage space needed to download Kingdom Come: Deliverance with a physical copy!

Credit: Warhorse Studios

News of a day-one patch of this size has unsurprisingly left a bitter taste in some gamers' mouths. The size of the patch left many with questions about why exactly the game needed such a sizable addition so soon and how it may lengthen download times. Martin Kilma, Executive Producer at Warhorse, promises that this day-one patch brings huge improvements to many aspects of Kingdom Come: Deliverance. Quests will be more balanced, RPG progressions will be smoother, and the game will just plain run better, according to Kilma.

Credit: Warhorse Studios

Kilma insists that the wait time will be worth it, but what about the storage space? What this means for players is that digital downloads will be replaced with the day-one patch. Players will still have to download approximately 46 GB of data, but it won't take up that much storage space. Unfortunately for players with physical copies, the same does not hold true. Kingdom Come: Deliverance will take up 46 GB of storage space because the patch does not replace the original build that must be installed.

Is that data well used? Take a look at these patch notes and decide for yourself whether this game will be worth the wait time:

  • Addition of multiple new events to the open world.
  • Massive improvement in dialogue animations.
  • Gaining money and experience is rebalanced.
  • Weapon and armour stats are rebalanced.
  • General combat improvements.
  • Improved NPC reaction time.
  • Sound propagation adjusted.
  • Archery is now possible in stealth mode.
  • Improved Persuasion UI.
  • Plus numerous other bug fixes and improvements.

Is 46 GB too much for you? Do you think the improvements will be worth the wait? Leave a comment and give us your two cents!

Kingdom Come: Deliverance Will Be More Like Skyrim Than You Think Fri, 19 Jan 2018 13:28:38 -0500 Ty Arthur

After consistently making the "most anticipated RPG" lists several years in a row now during an extended development cycle, we're finally inching closer to the Kingdom Come: Deliverance release date.

Although the setting and imagery may look familiar, developer Warhorse Studios is billing Kingdom Come as a very different kind of open-world RPG, devoid of the whole "save the world" story line -- or even any dragons and magic at all!

Yep, there's no wizard college to enroll at, no dragon souls to devour, and no cabal of evil vampires to overcome this time around. Instead, this non-traditional RPG is focused on medieval combat realism as your nobody peasant protagonist explores the kingdom of Bohemia.

That description may bring to mind Mount And Blade far more than The Elder Scrolls, but while you won't be eating 87 raw potatoes during combat to heal up between sword swings, there are more similarities here between Kingdom Come and Skyrim than you might expect.

Kingdom Come Open-World Map Exploration

Easily the strongest comparison between the two games comes in the wide-open map, where exploration is encouraged. In both games, you can abandon the main quest to go do your own thing across a massive world.

Kingdom Come's map is a solid 16 square kilometers, with around a thousand points of interest to discover from end to end. As with Skyrim, there's total freedom to do whatever you want and go where you please, although there may be more consequences to stumbling around blindly this time around while you have other business to attend.

Warhorse has a major hurdle to overcome on this front. Even with a wizard's guild, flying dragons, and deadly giants, Skyrim's sense of open exploration was tempered by the fact that all that open space frequently didn't have interesting or memorable encounters.

Cull out all the fantasy elements, and you've got to work doubly hard to give players a reason to find all of those 1,000 locations across Bohemia.

 There will be a lot of cloud to uncover on this map!

Kingdom Come: Deliverance Game Mechanics

During all that open-world exploration, main character Henry will leave behind his father's smithy to engage in a whole lot of first-person combat with a classless leveling system.

Sounding familiar at all? There are also some echoes of that Elder Scrolls franchise staple where character skills improve as you use them, from swinging a sword to learning a new language.

Although there's no magic or enchanted items to be found, many of the same types of systems that Skyrim players are used to will be present, like learning alchemy at a monk's abbey to create potions and poultices.

Be sure to also prepare yourself for what is sure to be the biggest similarity between the two games: bugs. Lots and lots and lots of bugs.

Sadly, it's just part and parcel to the open-world experience these days (Skyrim is still seriously buggy seven years and five re-releases later). We've seen 'em popping up big time in all the early Let's Play Kingdom Come videos, and it's a good bet there will still be plenty of bugs left at launch before the first patches arrive.

 Ahem ... digestive potion? We may have gone too far into the realism side here. 

Kingdom Come: Deliverance Mods

While it still isn't quite clear just how much Warhorse is going to officially support mods, you should expect to see quite a few arriving not long after launch.

Like Skyrim and the Mount & Blade series, Kingdom Come is more than ripe for some major modding action, as Bohemia certainly isn't the only setting where this style of gameplay will work well.

I'll be legitimately surprised if there aren't Warhammer, Game Of Thrones, and Star Wars mods for KC:D within the first six months.

 Orcs and skaven are absolutely destined to appear in this game one day.

Guards, Guards!

For all its praise, Skyrim had plenty of flaws, and one of the big complaints was how the world reacted to your character. Specifically, how the guards and shopkeepers reacted to your character when dealing with the UI and the many easy ways to accidentally piss people off.

Who out there didn't end up inadvertently fighting off the town guard after being ambushed by vampires or brigands and having the nerve to defend yourself? Did you accidentally grab an owned item when you meant to grab something else sitting right next to it? Cool, that whole town is trying to kill you now, and they don't seem to care that you are trying to save the world.

From what we've seen of the beta gameplay, Kingdom Come: Deliverance doesn't seem to be straying too far from that particular pitfall of open-world games. Accidentally hitting the wrong person or grabbing the wrong item can be an all-too-frequent occurrence.

There are some changes to how the guards are called, however, with the typically omniscient town soldiers no longer able to telepathically discern that you stole something. People have to actually see you take the object, and it takes time for them to run and get the guards, so that's a plus.

NPCs are also slated to react differently to you based on your standing and even what you wear, so you might get away with things if you are dressed like an aristocrat and the locals like you.

 I'm more concerned about accidentally stealing from this guard when trying to talk to him than fighting off a bandit (thanks to ESO for the screenshot).

Diverging RPG Paths

Of course, there are plenty of other ways Kingdom Come will diverge from Bethesda's staple of the RPG scene, starting with character creation. For instance, you play as one specific character with a set backstory, rather than scrolling through the endless race and facial feature options that kick off Skyrim

There will be slight differences between the platforms as well, with HDR support running at 1440p on the Xbox One X offering up enhanced particle effects, but only 1080p possible on the PS4 Pro (while PC players laugh at both those crowds).

Regardless of platform, so far all signs point to better storytelling narrative and more interesting ways to handle situations based on what skills you develop with Kingdom Come, and there will be less hand holding going on.

While the size of the open-world map may bring to mind Skyrim, there's no GPS system, mini-map, or arrow icons over the NPC locations in KC:D. 

We can expect a different experience from both single combat and large-scale battles as well, although based on the footage so far, it seems no less clunky than Skyrim's combat. Armor also plays a much bigger role here, changing how you move, what you can see, and drastically altering how much you hurt an opponent based on where you hit them.

Perhaps most interesting of all is that NPCs don't stand around waiting for you to do things -- if you ignore a situation to go take care of a side quest, you can come back to discover the locals took care of the problem themselves, and they won't be pleased that you ignored their issue to gallivant across the countryside on your own business.

Right now the comparison seems to be that KC:D will be to Skyrim as Arma is to Call Of Duty. While there there may be some rough-around-the-edges issues to overlook from this smaller developer, we're still expecting an experience that will satisfy the hardcore RPG fans when the Kingdom Come: Deliverance release date of February 13th, 2018, arrives.

Let us know if you share our cautious optimism, and whether you think Kingdom Come: Deliverance will topple Skyrim or fail to dethrone the open-world RPG king!