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The Complete List of All Deadshot Talents & Skills in Suicide Squad Kill the Justice League

Here are all Deadshot skills listed in Suicide Squad Kill the Justice League by Talent Tier and Skill Tree.

Deadshot, Harley, King Shark, and Boomerang each have three unique skill trees where you unlock active and passive abilities. Here, we’re looking at Deadshot, who’s mainly focused on Sniper and Assault Rifles. Here are all of Deadshot’s skills listed in Suicide Squad Kill the Justice League.

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Every Deadshot Skill, Talent, and Ability in Suicide Squad Kill the Justice League

I played Deadshot second after King Shark, and they’re polar opposites in terms of playstyle. Deadshot is all about taking enemies out from medium to long range. He’s the sniper class for all you long-rangers out there since many of his talents focus on boosting your effectiveness with Sniper and Assault Rifles.

You know those helicopters and tanks? I can take them out with just a few well-placed sniper shots with Deadshot, whereas it takes me a minute with King Shark to maneuver around and get close to their weak points. Additionally, Deadshot is the fastest character in the air. His jetpack can boost twice in a row, not including a boost you unlock, letting us cover a decent distance incredibly quickly.

This sniper-focused hit-and-run (or hit-and-fly) playstyle is further boosted by his three Talent skill trees. Tools of the Trade Telents enhance damage and critical hits with guns. Locked and Loaded skills mostly boost melee attacks and grant extra melee effects. Fly Like a Bullet is an ability tree all about traversal and offering bonuses for staying in the air. For each level-up, you get 1 Talent Point to assign in each row and Tier, going left-to-right column by column.

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All Deadshot Tools of the Trade Talents in Suicide Squad Kill the Justice League

The base ability of this tree is that it increases Sniper Rifle stability. For every 2 Combo stacks, you also get increased critical hit damage by 2% for Sniper Rifles. Additionally, here are all the Tools of the Trade skill tree abilities from Tier 1 to 10:

  • Tools of the Trade Tier 1 Talents
    • Sniper: Activates at 5x Combo and higher, increases Firearm damage by 25%, and causes Critical Counters to regenerate 5% Shield.
  • Tools of the Trade Tier 2 Talents
    • Killer Recoil: Increases Melee damage by 200%, but Melee cooldown is increased by 2 seconds.Hollow Point: Increases Critical Hit damage by 15%.
    • Punch It In: Melee Hits cause enemies to spawn Firearm ammo, but the Melee cooldown is increased by 1 second.
  • Tools of the Trade Tier 3 Talents
    • Pistol Specialist: At 10x Combo and higher, Critical Hit chance with Pistols is increased by 25%.Assault Rifle Specialist: Critical Hit damage with Assault Rifles is increased by 20%.
    • Sniper Rifle Specialist: At 10x Combo and higher, Critical Hits with Sniper Rifles have a 100% chance of causing enemies to Bleed for 50% of the damage dealt for 10 seconds.
  • Tools of the Trade Tier 4 Talents
    • Lethal Flow: Critical Hits have a 100% chance to generate +1 Combo. This can only happen once every 5 seconds.Ultra Impact: Increase Critical Hit chance by 20%.
    • In The Red: Increase Critical Hit damage by 20% while below 50% Shield.
  • Tools of the Trade Tier 5 Talents
    • Eye of the Sniper: Increase Critical Hit damage by 50%.
    • Grenade Surplus: Increase Grenade Ammo capacity by 1.
  • Tools of the Trade Tier 6 Talents
    • Cool Down: At 20x Combo and higher successful Counters increase Critical Hit damage by 50% for 15 seconds.
  • Tools of the Trade Tier 7 Talents
    • Shield Sapper: At 20x Combo and higher, Shield Harvest chance is increased by 25% on Critical hits.Quick-Draw: At 20x Combo and higher, Critical Reloads have a 100% chance to generate 5 Combo.
    • Skybound Shooter: Critical Reloads while Airborne reduce Jet Pack heat build-up by 30%. This can only happen once every 10 seconds.
  • Tools of the Trade Tier 8 Talents
    • Every Bullet Counts: Each Firearm hit on an enemy increases damage dealt by 5% and Critical hits increase damage dealt by 10% up to a maximum of 150% until you miss a shot.
  • Tools of the Trade Tier 9 Talents
    • Bloodthirsty: At 30x Combo and higher, Critical Hits have a 100% chance to cause enemies to Bleed for 100% of the damage dealt over 100 seconds.Cover Shooter: Damage dealt is increased by 25% when Shield is above 50%.
    • Critical Reflexes: At 30x Combo and higher, successful Counters have a 100% chance to instantly Reload all Firearms.
  • Tools of the Trade Tier 10 Talents
    • I Never Miss: Transforms Sniper into I Never Miss. This requires 40x Combo and higher and increases Firearm damage by 100% and Critical Hit damage by 100%.Long Haul: Increases maximum Combo by 15 and if the Combo Breaker triggers at 15x Combo and higher, you regenerate 15 Combo. This can only happen once every 60 seconds.
    • Bullseye: Transforms Sniper into Bullseye. This requires 40x Combo and higher and increases Shield Capacity by 100%, Shield Overcharge by 50% and Shield Harvest chance by 25%.
an armored humanoid with a jetpack shoots at mutated alien enemies in suicide squad kill the justice league
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All Deadshot Locked and Loaded Abilities in Suicide Squad Kill the Justice League

This tree’s base ability gives Deadshot a 25% chance to Reload all Firearms when he Melee Kills an enemy. With that out of the way, here are all the Locked and Loaded skill tree abilities from Tier 1 to 10:

  • Locked and Loaded Tier 1 Abilities
    • Shredder: Melee Hits have a 100% chance to cause enemies to Bleed for 100% of the damage dealt over 5 seconds, but Melee cooldown is increased by 2 seconds.Perfect Form: At 5x Combo and higher, Damage Reduction is increased by 25% and Shield Overcharge by 50%.
    • Force Reduction: Melee Hits cause enemies to deal 75% less damage for 15 seconds.
  • Locked and Loaded Tier 2 Abilities
    • Suicide Strike: Unlocks the Suicide Strike active ability for Deadshot that deals heavy single-target damage once you fill its meter and use it in melee.
  • Locked and Loaded Tier 3 Abilities
    • Grim Reaper: Activates at 10x Combo and higher and increases Shield Harvest damage by 40%, and Shield Harvesting has a 25% to instantly Reload all Firearms.
  • Locked and Loaded Tier 4 Abilities
    • Counterattack: At 10x Combo and higher, damage dealt is increased by 50% against enemies with more than 50% health.Triple Shot: Performing 3 Melee hits while Airborne generates 15 Combo. This can only happen once every 15 seconds.
    • Bulk Up: Successful Counters regenerate 5% Shield, and Critical Counters regenerate 10% Shield.
  • Locked and Loaded Tier 5 Abilities
    • Flight Suit: Performing a Shield Harvest while Airborne generates 5 Combo.
    • Knuckleduster: Increases Melee damage by 50%.
  • Locked and Loaded Tier 6 Abilities
    • Stronghold: At 20x Combo and higher, Critical Hits regenerate 2% Shield.
  • Locked and Loaded Tier 7 Abilities
    • Power Through: When your Shield reaches 0%, it will instantly regenerate 100% and fully Overcharge. This can only happen once every 180 seconds.
    • Strike Stacker: Suicide Strike Kills generate 5 additional Combo.
  • Locked and Loaded Tier 8 Abilities
    • Dirty Bomb: At 30x Combo and higher, Melee Kills and Critical Hit Kills have a 100% chance to cause the enemy to Explode and deal 25% of their maximum health as damage to enemies within 10 meters.
  • Locked and Loaded Tier 9 Abilities
    • Runner’s High: At 30x Combo or higher, Damage Reduction is increased by 30%.
    • Punchin’ It: Melee damage is increased by 100% while Airborne.
  • Locked and Loaded Tier 10 Abilities
    • Deadly Assassin: Transforms Grim Reaper into Deadly Assassin. This requires 50x Combo or higher and increases Shield Overcharge by 100% and Firearm damage by 150%.Aerial Assault: At Max Combo, every 1 second spent Afterburning generates 10% Suicide Strike resource.
    • Carnage: Transforms Grim Reaper into Carnage. This requires 50x Combo and higher and increases Suicide Strike resource build-up by 50%, Fuel Dump Traversal Attack resource build-up by 50%, and Damage Reduction against enemies within 25 meters by 25%.

All Deadshot Fly Like a Bullet Skills in Suicide Squad Kill the Justice League

Besides giving you all your traversal moves and attacks, here are all the Fly Like a Bullet skill tree abilities from Tier 1 to 10:

  • Fly Like a Bullet Tier 1 Skills
    • Air Reach: Every 15 Combo increases your Critical Hit chance by 5% while using the Jet Pack, and for every 10 seconds spent, Airborne generates 1 Combo.
  • Fly Like a Bullet Tier 2 Skills
    • Refuel: Increases Fuel Dump Traversal Attack resource build-up rate by 50%.
    • Active Heatsinks: Decrease Jet Pack heat build-up rate by 50%.
  • Fly Like a Bullet Tier 3 Skills
    • Afterburning: At 10x Combo and higher, Afterburner heat build-up rate is decreased by 25%, and each second spent using the Afterburner regenerates 1% Shield.
  • Fly Like a Bullet Tier 4 Skills
    • Top Up: Performing a Fuel Dump Traversal Attack has a 50% chance to refill 25% Fuel Dump resource.
    • Air Superiority: Increases Shield Harvest damage by 50% while Airborne.
  • Fly Like a Bullet Tier 5 Skills
    • Flameout: Hitting 5 or more enemies with Fuel Dump Traversal Attack generates 5 Combo.
    • Hot Shot: Performing a Kickstart increases damage dealt by 25% and 10 seconds.  
  • Fly Like a Bullet Tier 6 Skills
    • Offset: At 20x Combo and higher, enemy Kills remove 15% Jet Pack heat build-up.
  • Fly Like a Bullet Tier 7 Skills
    • Pinnacle Hits: Critical Hit damage is increased by 50% while Airborne.
    • Air Strike: At 20x Combo and higher, Grenade damage is increased by 50% while Airborne.
  • Fly Like a Bullet Tier 8 Skills
    • Hang Time: At 30x Combo and higher, every 1 second spent Airborne increases Firearm damage by 20% up to a maximum of 100%.
  • Fly Like a Bullet Tier 9 Skills
    • Squad Ultimate: Unlocks the Squad Ultimate active ability for Deadshot. Note that using this ability depletes the Squad Meter for the entire team.
  • Fly Like a Bullet Tier 10 Skills
    • Ultimate Carnage: Increases Grenade and Fuel Dump Traversal Attack damage by 150% while the Squad Ultimate is active.
    • Ultimate Power Conservation: Increases Fuel Dump Traversal Attack and Suicide Strike resource build-up rate by 50% while the Squad Ultimate is active.

As I leveled up in the beginning, I discovered that you can only get one skill per Tier per Column. That said, you can always respec your skills for free and make a different build which is nice. Those are all Deadshot skills listed in Suicide Squad Kill the Justice League. For more SSKJL guides, check out how to reroll augments or our character pros and cons.


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Author
Gordan Perisic
From playing RPGs and dungeon mastering for his D&D group to reading novels and scribbling about his fantasy setting, Gordan is a full-time nerd and devoted writer for GameSkinny. He loves to overshare and discuss literature, music, animation, and trees with fellow geeks. Also, he may or may not cook too much food for his friends. Cholesterol is one hell of a drug.