Complete Weapons and Attachments Guide for PUBG

Here's the complete list of weapons and attachments available in PUBG as of September 2017 update (patch 2.6.23.3).

Even though PlayerUnknown's Battlegrounds receives new updates every week, they are mainly focused on fixing bugs and adding minor changes to the game's core gameplay. Once in a while, though, PUBG's developers add new items and weapons to the battle royale free-for-all, with the latest weapon coming in the form of the Mini 14 sniper rifle

And that's just one of 33 other weapons in the game. So if you're a new or returning player, and you are not fully aware of all the available weapons and attachments in PUBG, then here's a weapons and attachments guide to give you a complete picture of what the game can offer as of September 2017 update (patch 2.6.23.3).

PUBG Assault Rifles

AKM

  • Hit Damage: 48
  • Initial Bullet Speed: 715
  • Body Hit Impact Power: 10,000
  • Zero Range: 100-400
  • Ammo Per Mag: 30
  • Time Between Shots: 0.100s
  • Firing Modes: Single, Auto
Groza

  • Hit Damage: 48
  • Initial Bullet Speed: 715
  • Body Hit Impact Power: 10,000
  • Zero Range: 100-400
  • Ammo Per Mag: 30
  • Time Between Shots: 0.08s
  • Firing Modes: Single, Auto
M16A4

  • Hit Damage: 41
  • Initial Bullet Speed: 900
  • Body Hit Impact Power: 8,000
  • Zero Range: 100-500
  • Ammo Per Mag: 30
  • Time Between Shots: 0.075s
  • Firing Modes: Single, Burst
M416

  • Hit Damage: 41
  • Initial Bullet Speed: 880
  • Body Hit Impact Power: 3,500
  • Zero Range: 100-600
  • Ammo Per Mag: 30
  • Time Between Shots: 0.086s
  • Firing Modes: Single, Auto
Scar-L

  • Hit Damage: 41
  • Initial Bullet Speed: 870
  • Body Hit Impact Power: 9,000
  • Zero Range: 100-600
  • Ammo Per Mag: 30
  • Time Between Shots: 0.096s
  • Firing Modes: Single, Auto

PUBG Melee Weapons

Crowbar

  • Damage: 60
  • Impact: 6,000
  • Hit Range Leeway: 3,000

 

 

Machete

  • Damage: 60
  • Impact: 6,000
  • Hit Range Leeway: 3,000

 

 

Pan

  • Damage: 80
  • Impact: 40,000
  • Hit Range Leeway: 3,000

 

 

Sickle

  • Damage: 60
  • Impact: 6,000
  • Hit Range Leeway: 3,000

 

 

PUBG's Miscellanous Weapons

Crossbow

  • Hit Damage: 105
  • Initial Bullet Speed: 160
  • Body Hit Impact Power: 8,000
  • Zero Range: 25-25
  • Ammo Per Mag: 1
  • Time Between Shots: 0.075s
  • Firing Modes: Single
M249

  • Hit Damage: 44
  • Initial Bullet Speed: 915
  • Body Hit Impact Power: 10,000
  • Zero Range: 100-500
  • Ammo Per Mag: 100
  • Time Between Shots: 0.075s
  • Firing Modes: Auto

PUBG Pistols

P18C

  • Hit Damage: 19
  • Initial Bullet Speed: 375
  • Body Hit Impact Power: 7,000
  • Zero Range: 25-25
  • Ammo Per Mag: 17
  • Time Between Shots: 0.06s
  • Firing Modes: Single, Auto
P1911

  • Hit Damage: 35
  • Initial Bullet Speed: 250
  • Body Hit Impact Power: 6,000
  • Zero Range: 25-25
  • Ammo Per Mag: 7
  • Time Between Shots: 0.110s
  • Firing Modes: Single
P92

  • Hit Damage: 29
  • Initial Bullet Speed: 380
  • Body Hit Impact Power: 7,000
  • Zero Range: 25-25
  • Ammo Per Mag: 15
  • Time Between Shots: 0.135s
  • Firing Modes: Single
R1895

  • Hit Damage: 46
  • Initial Bullet Speed: 330
  • Body Hit Impact Power: 8,000
  • Zero Range: 25-25
  • Ammo Per Mag: 7
  • Time Between Shots: 0.400s
  • Firing Modes: Single

PUBG Shotguns

S12K

  • Hit Damage: 22
  • Initial Bullet Speed: 350
  • Body Hit Impact Power: 5,000
  • Zero Range: 25-25
  • Ammo Per Mag: 5
  • Time Between Shots: 0.250s
  • Firing Modes: Single
  • Shot Count: 9
S1897

  • Hit Damage: 25
  • Initial Bullet Speed: 360
  • Body Hit Impact Power: 5,000
  • Zero Range: 25-25
  • Ammo Per Mag: 5
  • Time Between Shots: 0.750s
  • Firing Modes: Single
  • Shot Count: 9
S686

  • Hit Damage: 25
  • Initial Bullet Speed: 370
  • Body Hit Impact Power: 5,000
  • Zero Range: 25-25
  • Ammo Per Mag: 2
  • Time Between Shots: 0.200s
  • Firing Modes: Single
  • Shot Count: 9

PUBG Sniper Rifles

AWM

  • Hit Damage: 132
  • Initial Bullet Speed: 910
  • Body Hit Impact Power: 40,000
  • Zero Range: 100-1000
  • Ammo Per Mag: 5
  • Time Between Shots: 1.850s
  • Firing Modes: Single
Karabiner 98 Kurz

  • Hit Damage: 72
  • Initial Bullet Speed: 760
  • Body Hit Impact Power: 16,000
  • Zero Range: 100-600
  • Ammo Per Mag: 5
  • Time Between Shots: 1.900s
  • Firing Modes: Single
M24

  • Hit Damage: 84
  • Initial Bullet Speed: 790
  • Body Hit Impact Power: 20,000
  • Zero Range: 100-800
  • Ammo Per Mag: 5
  • Time Between Shots: 1.800s
  • Firing Modes: Single
Mini 14

  • Hit Damage: 44
  • Initial Bullet Speed: 990
  • Body Hit Impact Power: 10,000
  • Zero Range: 100-600
  • Ammo Per Mag: 20
  • Time Between Shots: 0.100s
  • Firing Modes: Single
MK14 EBR

  • Hit Damage: 60
  • Initial Bullet Speed: 853
  • Body Hit Impact Power: 20,000
  • Zero Range: 100-800
  • Ammo Per Mag: 10
  • Time Between Shots: 0.090s
  • Firing Modes: Single, Auto
SKS

  • Hit Damage: 55
  • Initial Bullet Speed: 800
  • Body Hit Impact Power: 20,000
  • Zero Range: 100-800
  • Ammo Per Mag: 10
  • Time Between Shots: 0.090s
  • Firing Modes: Single
VSS

  • Hit Damage: 38
  • Initial Bullet Speed: 330
  • Body Hit Impact Power: 20,000
  • Zero Range: 100-100
  • Ammo Per Mag: 10
  • Time Between Shots: 0.086s
  • Firing Modes: Single, Auto

PUBG Submachine Guns

Kriss Vector

  • Hit Damage: 31
  • Initial Bullet Speed: 300
  • Body Hit Impact Power: 7,000
  • Zero Range: 50-50
  • Ammo Per Mag: 13
  • Time Between Shots: 0.055s
  • Firing Modes: Single, Burst, Auto
Micro Uzi

  • Hit Damage: 23
  • Initial Bullet Speed: 350
  • Body Hit Impact Power: 5,000
  • Zero Range: 100-200
  • Ammo Per Mag: 25
  • Time Between Shots: 0.048s
  • Firing Modes: Single, Auto
Tommy Gun

  • Hit Damage: 38
  • Initial Bullet Speed: 280
  • Body Hit Impact Power: 7,000
  • Zero Range: 100-200
  • Ammo Per Mag: 100
  • Time Between Shots: 0.086s
  • Firing Modes: Single, Auto
UMP9

  • Hit Damage: 35
  • Initial Bullet Speed: 400
  • Body Hit Impact Power: 7,000
  • Zero Range: 100-300
  • Ammo Per Mag: 30
  • Time Between Shots: 0.092s
  • Firing Modes: Single, Burst, Auto

PUBG's Throwable Weapons

Frag Grenade

  • Throw Time: 1.3s
  • Throw Cooldown Duration: 1s
  • Fire Delay: 0.4s
  • Activation Time Limit: 0s
  • Detonation: Delay
  • Explosion Delay: 5s
Molotov Cocktail

  • Throw Time: 0.85s
  • Throw Cooldown Duration: 1s
  • Fire Delay: 0.4s
  • Activation Time Limit: 0s
  • Detonation: Impact, Delay
  • Explosion Delay: 5s
Smoke Grenade

  • Throw Time: 1.3s
  • Throw Cooldown Duration: 1s
  • Fire Delay: 0.4s
  • Activation Time Limit: 5s
  • Detonation: No Explosion

 

Stun Grenade

  • Throw Time: 1.3s
  • Throw Cooldown Duration: 1s
  • Fire Delay: 0.4s
  • Activation Time Limit: 0s
  • Detonation: Delay
  • Explosion Delay: 2.5s

PUBG Weapon Attachments

Grips
Name Attaches to
Capacity
Angled Foregrip (AR, SMG, DMR) M416, SCAR-L, UMP9, SKS 10
Quiver for Crossbow Crossbow 14
Vertical Foregrip (AR, SMG, DMR) M416, SCAR-L, UMP9, KRISS Vector, SKS, Tommy Gun 10

 

Magazines
Name Attaches to
Capacity
Extended Mag Drum 50 -- 0
Extended Mag for AR, S12K + 8 or 40 AKM, M16A4, M416, SCAR-L, S12K, Groza 15
Extended Mag for Pistols + 12, 20 or 25 P1911, P18C 10
Extended Mag for SMGs + 25, 35, 40 or 50 Micro UZI, UMP9, KRISS Vector, Tommy Gun 13
Extended Mag for Snipers, DMR + 7, 20 or 30 M24, AWM, SKS, VSS, Mk14 EBR‎, Mini 14‎ 17
Extended QuickDraw Mag for AR, S12K + 8 or 40 AKM, M16A4, M416, SCAR-L, S12K, Groza 20
Extended QuickDraw Mag for Pistols + 12, 20 or 25 P1911, P92, P18C 13
Extended QuickDraw Mag for SMGs + 25, 35, 40 or 50 Micro UZI, UMP9, KRISS Vector, Tommy Gun 17
Extended QuickDraw Mag for Snipers, DMR + 7, 20 or 30 M24, AWM, SKS, VSS, Mk14 EBR‎, Mini 14 23
QuickDraw Mag for AR, S12K AKM, M16A4, M416, SCAR-L, S12K, Groza 14
QuickDraw Mag for Pistols P1911, P92, P18C 9
QuickDraw Mag for SMGs Micro UZI, UMP9, KRISS Vector, Tommy Gun 12
QuickDraw Mag for Snipers, DMR M24, AWM, SKS, VSS, Mk14 EBR‎, Mini 14‎ 16
 
Muzzles
Name Attaches to
Capacity
Choke for S1897, S686 S1897, S686 5
Compensator for AR, S12K AKM, M16A4, M416, SCAR-L, S12K 10
Compensator for SMG Micro UZI, UMP9, Vector 8
Compensator for Snipers M24, AWM, SKS, Kar98k,
Mk14 EBR, Mini 14
12
Flash Hider for AR, S12K AKM, M16A4, M416, SCAR-L‎ 10
Flash Hider for SMG Micro UZI, UMP9, Vector 8
Flash Hider for Snipers M24, AWM, SKS, Kar98k,
Mk14 EBR, Mini 14
12
Suppressor for AR, S12K AKM, M16A4, M416, SCAR-L, S12K, Groza 20
Suppressor for Pistol P1911, P92, R1895, P18C 10
Suppressor for SMG Micro UZI, UMP9, Tommy Gun, KRISS Vector 15
Suppressor for Snipers M24, AWM, SKS, Kar98k,
Mk14 EBR‎, Mini 14
23
 
Scopes
Name Attaches to
Capacity
15x PM II Scope AKM, M16A4, M416, SCAR-L, SKS, S12K, M249, Kar98k, M24, AWM, Mk14 EBR‎, Mini 14 20
2x Aimpoint Scope UMP9, AKM, M16A4, M416, SCAR-L, SKS, M249, Kar98k, M24, AWM, KRISS Vector, OTs-14 Groza,
Mk14 EBR‎, Mini 14
15
4x ACOG Scope  UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12K, M249, Kar98k, M24, AWM, Groza, SKS, Mk14 EBR‎, Mini 14 15
8x CQBSS Scope AKM, M16A4, M416, SCAR-L, SKS, S12K, M249, Kar98k, M24, AWM, Mk14 EBR‎, Mini 14 20
Dot Sight (Crossbow Default) Crossbow 10
Holographic Sight UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12K, M249, Kar98k, M24, AWM, Crossbow, KRISS Vector, OTs-14 Groza, SKS, Mk14 EBR‎, Mini 14 10
Red Dot Sight UMP9, AKM, M16A4, M416, SCAR-L, S12K, M249, Kar98k, M24, AWM, SKS, Crossbow, KRISS Vector, OTs-14 Groza, Glock, P1911, P92, Mk14 EBR‎, Mini 14 10
 
Stocks
Name Attaches to
Capacity
Bullet Loops for Kar98k Karabiner 98 Kurz 15
Bullet Loops for S1897, S686 S1897, S686 15
Cheek Pad for Sniper Rifle M24, AWM, Kar98k, SKS, VSS,
Mk14 EBR
17
Stock for Micro UZI Micro UZI 10
Tactical Stock for M416, Vector M416, Vector 12
 

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That is it for the complete list of weapons and attachments in PUBG as of September 2017 update (patch 2.6.23.3). For more PUBG guides, please follow the links below:

Published Sep. 27th 2017

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