Destiny 2 Articles RSS Feed | Destiny 2 RSS Feed on en Launch Media Network Destiny 2’s Festival of the Lost Halloween Event Brings New Content, Sweet Loot Wed, 10 Oct 2018 15:23:18 -0400 William R. Parks

Via its blog, Bungie has just confirmed what we can expect from Destiny 2's Halloween-tinged Festival of the Lost event, available from October 16 at 1 p.m. EDT to November 6 at 7 a.m. EDT.

Following the disappearance of Eva Levante, Bungie says that “Shipwright Amanda Holliday has stepped up to raise everyone’s spirits. Thanks to her, the Tower is filled with merriment, as memories good and bittersweet fill our hearts".

Throughout the Festival, Holliday will offer players daily bounties for Fragmented Souls, which can be cashed in for Festival of the Lost masks and the new Horror Story Legendary Auto Rifle. No stats for this weapon have been revealed.

New Triumphs will also be available.

Additionally, a new game mode will be available that plunges Guardians into the Haunted Forest. Players will spend 15-minutes clearing floor-after-floor of “ghouls and demons” trying to reach the bottom before time expires.

“Be wary,” the developers write, “the deeper you go, the more difficult your job will become.”

The Haunted Forest can be taken on solo, with friends, or through the matchmaking system.

Beginning October 30, there will also be a new quest (with a “powerful reward”) that asks players to track down Master Ives’ killer.

Finally, with the Festival of the Lost comes increased rewards. Players at maximum level will now receive both an Ephemeral Engram and a Steadfast Engram every time their XP bar is filled.

“Players may also purchase Ephemeral Engrams from Tess Everis in the Tower,” Bungie’s post states.

What are you looking forward to most in the upcoming event? Let us know in the comments below. 

Destiny 2 Forsaken: Guide to Dominating Gambit PvP Wed, 19 Sep 2018 17:38:30 -0400 John Schutt

The comparisons between Destiny 2's Gambit mode sare obvious: red aura, a desire to take out players minding their own business fighting AI, the rewards for success — Gambit's invasions are at least a nod to Dark Souls' own PvP system. 

That being said, dominating the field as a Gambit invader is not the same as one in From Software's series of masterpieces. Your options for healing are nonexistent, you're on a strict timer, and your enemies are usually somewhat competent.

If I were to boil down my invasion strategies to a single sentence, it would read as follows:

"Start slow, then hit hard."

You have to take the time to gauge the battlefield: where you spawned in, how spread the enemy team is, which is the highest value target and how best to get to them, and so on. It's in these last bits that the Dark Souls analogy breaks down. In Souls games, players and their summons travel in packs, but a Gambit match can — and will — put opponents at every corner of the map. 

Let's take a moment to unpack the two sides of the invasion coin:

  1. Dealing with an invader
  2. Getting the most out of your invasion

Invader Incoming

In Gambit, invaders spawn in with some advantages on their side. These being:

  • An overshield.
  • Slightly increased damage.
  • Often they'll have a Super ready and either a shotgun or sniper to back up their Heavy weapon.
  • Relative element of surprise: though an invader only has a few zones to spawn into, the actual load in point is random.

How to best deal with your murderous foe when they have all these advantages going for them? There are two primary schools of thought. One, you can take the fight to them and rob them of both surprise and numbers. Two, take a wait and see approach.

Hunt 'Em

Note: This section assumes you've played a few Gambit matches and are thus familiar with where the invader can spawn. 

When Drifter calls out that there's an invader on the field, send a player to each side of the map without enemies. In other words, the areas you've cleared of adds. The invader will still pop up as a red marker on your radar.

Because of their strict 30 second timer, it's the rarest invader who crouches at the start.

If you can communicate the enemy's location to your team, do so.

If you can't tell them where the enemies are, then comes the selfish part: bait your teammates. As soon as the invasion call comes out, take quick stock of where your teammates are and try to spot the invader's bullet tracers.Once one of you knows where the fire's coming from, descend on your foe en masse. 

In the event you still aren't sure of your opponent's location, you should still go on the hunt. Grab Heavy ammo if you can, and prepare that Super button. When you find the invader, unload.

Even if you die fighting it, you'll have wasted his valuable time, opened up an opportunity for your teammates to finish the job, and denied him the glory of a full team wipe.


As I said in the PvE Gambit guidethe currency of Gambit is time. Your team can't afford to wait around any more than your enemy team. However, that doesn't mean an invasion needs to end as soon as the invader arrives.

Sometimes the team that takes a more cautious hand with invasions is the one that wins. 

Gambit's maps have plenty of thick cover, and though invaders always know where your team is, there's only so much they can do if they can't shoot you. 

To slow down the invasions and make them as safe as possible, you still need to know where your enemy's coming from, so the strategy outlined above is applicable. The seeker(s) will need to play more cat and mouse than the others, but even if one dies, the other three can find a nice shady spot to hide.

Your radar is your best friend here, as is your initial spawn.

Get away from blockers and mote-bearing adds so there's no red in your radar, and wait. The minute you see the invader's proximity light go off, start moving away from it, keeping cover between you and the Guardian in red.

Take time to listen. Those enemy footsteps aren't terribly loud, you might hear the grunt of a jump, the swish of a slide, a jump. Maybe even a Super going off. 

Think of it like a game of tag where the one who's "it" wants to kill you.

Your goal with this strategy is primarily psychological. The momentary annoyance of a tea bag or emote is nothing compared to the lingering frustration of failure.

Odds are, the player you and your team outwitted before will want revenge and use the portal when they shouldn't, as they're not in the right mind. Then you can flip the script on them and obliterate them as a unit.

Take Out Those Guardians

Invading in Gambit is a rush, because there's always something at stake, and the odds are tremendously stacked against you. Considering the strength of certain weapons (Sleeper Simulant) and the protection offered by certain Supers (Well of Radiance), even an uncoordinated team can decimate an invader faster than even a small blocker.

So how to dominate an entire team of Guardians who wanted you off their map yesterday? There are a couple ways, one simple, one complex. Both are satisfying. Both are effective.

Obliterate Them

This strategy is essentially brute force and aims for the highest level of prejudice. You'll want a full Super, some Heavy ammo, and something to herd your enemies into a kill box, usually a sniper.

  • Step 1: Use the first five seconds of your invasion timer to either eliminate one enemy from range or fire shots such that they move in a direction of your choosing.
  • Step 2: Once you've got your enemies on the retreat, usually back closer to their team and behind cover, spend the next five seconds moving so that you could put everyone on the opposing team in a smallish box on your screen. In other words, clump them like sheep.
  • Step 3: Rush in, popping your Super when some of them start to get antsy. You'll know it's time when players start to peek out to look for you. At this point, hammer them into submission (literally as a Titan, figuratively with other classes). 
  • Step 4: Once your super runs out, blast them away with your Heavy ammo. Alternately, if you're running short on invasion time, pull out a shotgun and rush in. 

Embrace the Darkness

This strategy is meant for more advanced players, as it requires tighter timing, a thorough knowledge of the map, the ability to almost instantly gauge the state of the battlespace, and the ability to move with enough speed and precision to catch less skilled players off guard.

That does not mean you shouldn't attempt this method if you aren't the best on the team. We learn best through failure, but you should come to grips with the fact that you should stick to the beat down, or leave the invading to someone else until your skills are in a better spot.

  • Step 1: Once you spawn in, take three seconds to note the following: where you are, where your enemies are, what your enemies are doing, and how long it will take you to get into the proper position to herd them.
  • Step 2: Move such that you have a good line of sight on the mote bank area, as that usually has the highest number of sightlines to any part of the map. 
  • Step 3: Make your initial long-distance shots to start moving your opponents where you'd like them to go, but reposition after every one, using your fire and positioning as an invisible fence to corral the enemy team.
  • Step 4: After securing your first kill, make another mental note of where everyone is, then go for the other straggler, if there is one. Keep your opponents' spawns stagger if at all possible.
  • Step 5: After two kills, it's time to rush. Get out your favorite close range weapon and see if you can take out one more player. If possible, two. Alternately, you can make a nuisance of yourself and go for the two respawning players. Remember, a few motes are nothing when weighed against Gambit's real currency: time.

The third and final tip I can give about invading doesn't really have steps. Just, you know, shoot the red team from long range. It puts you at the least risk, and if you're a good shot with a proper power weapon, you'll still pick up a couple kills. The suicide Super rush is also effective if a bit overly blunt.

Destiny 2's Gambit is a mode a good player can take by the horns and steer on both his and his enemies' sides.

There are a hundred little tricks you can pull as an invader to make the enemy team's life miserable, and they're impossible to cover in a single place that isn't already a book. Don't be afraid to experiment, especially now, because everyone else is too.

Be sure to check out my Gambit PvE guide if you're more interested in the E than the P.

Destiny 2 Forsaken Guide: Tips for Owning Gambit's PvE Element Wed, 19 Sep 2018 10:33:32 -0400 John Schutt

With the release of Destiny 2: Forsaken comes Gambit, Bungie's answer to the gap between the game's PvE and PvP communities.

It's a highly functional bridge, and even if it were only a PvE mode, it would still have a deep and rewarding metagame thanks to the mote and blocker system.

The meta is also fairly separate from the base Destiny 2 experiences, as one has to account for both boss DPS and the inevitability of fighting other players.

However, because Gambit is both a mile wide and a mile deep, it demands two separate articles to even scratch the surface. This tips guide focuses on PvE and how to optimize your gameplay so you and your team always come out on top. We will be adding a tips guide for Gambit's PvP in the coming days. 

There are three main points you'll want to be comfortable with in PvE:

  1. Mote bank timing
  2. Boss burn timing
  3. Rollout and rotation.

Master these three concepts and you'll be in a good place to carry randoms to victory or guide your team as they dominate the opposition. Be aware that your opponents are just as likely to know these strategies too, but counter-play is its own article.

Hunter stands outside Gambit invasion point with hand cannon raised

Gambit Tip #1: Bank Those Motes

There are several schools of thought when it comes to when and why to bank the motes you collect off of fallen enemies.

First is to bank as many small blockers as you can, second is to stagger small and medium blockers as harassment. The third is to hold out for a wave of medium and heavy blockers, while the last and highest risk has everyone holding until they have 15 motes, leading to four large blockers heading to the other side at once.

Let's examine the pros and cons of each. Note: I will mention invasion points as they are impossible to ignore, but actual invasion strategies will come in the PvP article on Gambit.

Strategy: Small Blocker Rush

This strategy is the simplest of the three, and the easiest to pull off. All you and your teammates need to do is get five motes each, then bank them.

In a team of randoms, it's unlikely the 20 or so motes from the first wave will divide evenly, so realistically, you'll only end up with two or three small blockers at the start of the game.

Pros of Small Blocker Rush:

  • Waste your enemy's time dealing with pesky Taken phalanxes
  • Buys your team 10 to 15 seconds -- whether you get two or three small blockers at once
  • Allows for rotation and help for spawn zones or bigger banks

If you're especially fast, you can also cause a blocker wave, never allowing the enemy room to breathe. One phalanx goes down, another shows up, and the bank stays forever closed. Even better, you get to the invasion phase almost immediately, and a chance to deny additional motes.

Cons of Small Blocker Rush:

  • One opponent can derail this strategy using well-placed shotgun blasts
  • Can build the enemy team's Super, overpowering them

The latter point is crucial because when the invasion comes, the enemy team can either burn your entire team to the ground or delete your invader the instant they arrive. 

A hunter and warlock fight a Hive Knight

Strategy: Stagger Your Blockers

This strategy isn't the easiest to pull off, but it is the most common. Oftentimes, only a couple of players will have enough for a small blocker, but the other two have just four or fewer motes.

That's fine. If you can, communicate with your team to see who has what, and have the two players with blockers send them, then go assist with taking out adds until the remaining teammates have enough for medium blockers.

Pros of Stagger Your Blockers:

  • Cause a blocker wave by staggering blockers, especially if you can clear the second wave quickly
  • Deploy two medium blockers quickly; one small blocker followed by a short delay before the next small blocker leads to the deployment of two medium blockers
  • Overrun the enemy team, making them scramble to gather motes and bank them.
  • Open invasion portal instantly, leaving your teammate plenty of time to delete dozens of motes from the other side.

Cons of Stagger Your Blockers:

  • Timing is everything 
  • Invaders bear the burden

If your invader didn't do their job, suddenly the entire situation flips, and it's your team with the blocker problem. Again, with randoms, this can be hard to coordinate, so try to gauge how your teammates are playing before holding on to too many motes.

One or two seconds between mote banks can give your enemies time to do the same back to you, but because they've been blocked most of the time, they're likely to have more motes stocked up.

Warlock raises a bow toward a Hive enemy as it advances

Strategy: Go Big or Go Home

There's a Triumph for this one, so you'll end up doing it eventually, but the third and final strategy is to hold on until your entire team has 15 motes for a big 60 mote bank. Then send four Taken Ogres to the other side all at once.

Personally, the reward isn't worth the risk, as Ogres are big targets and they have less HP than you'd think. However, there are still advantages, they're just limited.

Pros of Go Big or Go Home:

  • Four ogres buys time; you'll get about a minute
  • Ogres can force enemy supers, making them weaker on the push
    • Can also force the use of enemy heavy ammo
  • End rounds fast with Blade Barrage/Chaos Push 
  • Can get three invasions back to back to back

Without the Heavy to deal burst damage or easily deal with invasions, the asymmetric PvP becomes much more manageable. And for the invasions, your opponents won't have the luxury of quick succession, but they will have tried to stop you in the act.

Cons of Go Big of Go Home:

  • Takes a while to develop; you can easily lose a ton of motes to a single invasion.
  • Requires equal skill; one weak link can sink this strategy

This strategy is time-consuming in a game all about time, and it puts the onus on every member of your team to stay alive in an already dangerous environment.

I don't know a single team where every player is of equal skill, so someone is going to be the weak link. Do this once for the Triumph in the right lobby, then focus on staggering forever more.

A hunter jumps above a group of three Hive, unleashing his super

Gambit Tip #2: Hostiles Incoming

Collecting motes is the name of Gambit's early game, and while you want as many motes as fast as you can get them, there is more than one way to accomplish that goal.

You can either completely wipe a spawn area of adds or have one player break off to the next zone and start clearing the instant the AI spawns in. Both are useful strategies.

Strategy: Total Clear

The easier of the two methods, all you need to do here is completely wipe out a spawn area of enemies, gather all the motes, then move on and decide what to do with them.

It's reliable, and unless one of your teammates is less than stellar, consistent. 

Pros of Total Clear:

  • You account for every mote; removing enemies won't clog up the play area
  • Stop adds from causing trouble; you'll be better able to provide cover for the invader or deal damage from a distance when you want

More importantly, it can be faster, as four guns are, by their nature, better than three. When you get to the next spawn area, enemies are more likely to be clustered, too, so abilities and Heavy ammo might be more effective.

Cons of Total Clear:

  • Slower; you won't have allies at the next spawn

This can make enemy location less predictable, and therefore less manipulatable. When enemies cluster, they can focus fire a single Guardian far easier, and the motes you just fought to obtain at the round's start suddenly go up in smoke.

A hunter attacks a hive enemy with nightstalker super

Strategy: Rotating Clear

Harder to pull off consistently but ultimately more efficient, a rotating clear is exactly what it sounds like.

One teammate peels off from the initial spawn early to get to the next one either as the adds spawn or just after. They pull motes and bank them before their teammates can collect what remains. The best moment is when there are only a few adds left, five or so.

Pros of Rotating Clear:

  • Speed
  • Speed
  • Speed

Plain and simple. Gambit is a game mode where the main currency is time, and you don't start with much. You can end with even less.

That means if you can save yourself a few seconds, you're way ahead of your opponents. Time the rotation correctly and a blocker wave is even easier to pull off. You'll also work toward your Super faster, and a single Super can and has saved entire games.

Cons of Rotating Clear:

  • Be on point; effectiveness is paramount
  • Must be knowledgeable; not knowing the maps and spawns can be deadly

You've got to be on point when you leave for the next spawn area and how effective you are at clearing it. It takes an in-depth knowledge of the various Gambit maps, how they work, and how the AI spawns. In short, it takes time to think, and you don't always have that luxury.

Warlock unleashes stormcaller super

Gambit Tip #3: Burn That Primeval

Banking motes might be the core gameplay mechanic, but killing the Primeval that spawns when you've got 75 is the goal.

Motes do not win the game. Burning a boss does. This article doesn't give advice on Gambit weapon loadouts simply because there are hundreds of videos and other posts all about that.

Rather, the focus here is on two different strategies for taking down a boss: immediate burn and rolling burn.

Strategy: Immediate Burn

You won't be do much damage at the start of the boss phase without the Primeval Slayer buff, so this strategy is really one of psychology. You want the other team to think you have more damage than you do, or are more coordinated, or any number of other threats.

While I don't recommend this particular tactic, there are some definite positives to it.

Pros of Immediate Burn:

  • Quickly deplete the boss' health; this is an obvious advantage

First and foremost, Immediate Burn can pull a twitchy opponent into invading early. You also have the opportunity to take opponents out before they do damage. You'll already be ahead on DPS for the later phases of the fight when you have enough stacks to actually take the boss' health down.

Second, you've taken the boss's health down. You'll find that the end of a Gambit round goes quickly, and having a sliver of a head start can win you games. Don't waste a Super on the boss early, but if your goal is to scare the enemy into jumping first, deleting some Primeval HP is a good way to do it.

Cons of Immediate Burn:

  • Not very efficient; adds and additional burn can kill

One person can focus fire on the Primeval just to whittle him down, but unless you build Primeval Slayer stacks at a good pace, you will lose more often than not. Plus, unless you deal with the other enemies, it's easy to be overwhelmed with ancillary burn before you have a chance to actually hurt the boss.

A hunter jumps above hive enemies in Gambit mode and uses Gunslinger super

Strategy: Rolling Burn

Nine times out of 10, a rolling burn is the best way to kill your Primeval. In essence, you do what you do with any terminal encounter: build stacks, remove additional adds to avoid the odd mistake, then burn the boss as much as possible until reinforcements arrive.

One player focuses on the boss the whole time to hold its attention while the rest of the team deals with everything else.

Pros of Rolling Burn:

  • It's reliable
  • It's efficient
  • It's consistent

If your team's even halfway competent, this is a great way to go. You'll notice a nice clean ramp up in damage until the Primeval just melts, and you'll do it all without too much trouble from the AI. 

Cons of Rolling Burn:

  • Opens window for invaders; don't waste time

Even with full stacks, one team wipe is all it takes for your opponents to catch up or even overtake you.

A rolling burn also doesn't necessarily have the early psychological advantage, because everyone expects it. Unless you know you can count on your teammates in a pinch, that extra sliver of damage could be the difference maker. 


Destiny 2's Gambit is a breath of fresh air for the competitive multiplayer scene and is a great way to incorporate the PvE aspect as well. Strategies that win you games are many, and the loadouts necessary even more numerous. It will be a real treat to watch the best players compete as the meta evolves. In the meantime, I'm just hoping to stomp a few random pub teams.

The 5 Best Last Wish Weapons in Destiny 2 Forsaken DLC Thu, 13 Sep 2018 12:46:12 -0400 Sergey_3847


Chattering Bone


Lastly, it's time for the one of the best pulse rifles in the game -- Chattering Bone. One of its main traits is the Headseeker, which increases precision with each body shot. This alone puts Chattering Bone apart from the rest of the rifles.


With the help of Rangefinder perk you will be able to increase the range of the shots by simply zooming in. The Chambered Compensator in combination with armor-piercing bullets make up a god roll for this type of weapon, and can easily remove any kind of protective shields off the enemies.




That is all for the best Last Wish weapons in the Forsaken DLC, and for more Destiny 2 guides at GameSkinny, check out the links below:




Transfiguration is very similar to Old-Age Bond in terms of fire rate and overall impact. It's a great weapon for long range, but as usual with these types of rifles, it's not very good for close or mid range shooting.


This weapon has a Kill Clip perk that increases damage when reloading after a kill. You can also increase its stability, which is a very important stat for this type of weapon, by simply causing damage.


It is also recommended to fully empty the magazine while shooting and reload right after, which will result in faster reload speed.


Age-Old Bond


Now here's something different for a change. A new rifle that has low fire rate, but extremely high damage and range. The interesting thing is that it has a lot of perks that increase its range even further, so if you like sitting in one place and aiming at the enemies through a scope, then this is definitely the weapon for you.


Just like in the case with The Supremacy, you can get ricochet rounds that may increase the random damage of your rifle, which at times can be really useful.


Techeun Force


If you're out of ammo, you can switch to this amazing energy weapon with adaptive frame. Actually, rapidly swapping to this weapon is highly recommended in many situations due to the Backup Plan trait, which grants reduced charge time and increases handling speed. 


Apart from that you can count on higher damage from the rounds coming at the end of the magazine. Since this is an energy weapon, it has various ways of getting a lower recharge time and increased range. Many random perks have these effects so you should be able to have them almost every time.


The Supremacy


This legendary rapid fire-frame sniper rifle is a beast. It has an ultra-light barrel that greatly increases handling speed and stability. It can use ricochet rounds, that ricochet off hard surfaces that adds to the unexpected results, and armor-piercing rounds.


One of the random perks, Rapid Hit, gives it even higher damage when it's quickly reloaded after the kill. You could also get a larger magazine, but the best perk on this beauty is probably Genesis. It can potentially fill its magazine from reserves after breaking a combatant's shield, which wouldn't be too hard taking into account the impact of The Supremacy.


The latest Forsken DLC for Destiny 2 introduces a new raid, Last Wish, and with it a whole batch of some exciting weapons. Here you will find five of the best normal raid weapons you can get as rewards in the Last Wish raid.


Each of these five weapons has something to offer, but the efficiency of using them mostly depends on your playstyle and preferences. Also, now the perk rolls for each of these weapons are completely random. So you can never actually get the same weapon.


If you're lucky, you will get a god roll that includes all the best perks. But in any case, with these five weapons you will always have a blast.

Destiny 2: Excavation Site XII Location Guide Sun, 09 Sep 2018 15:52:23 -0400 Ty Arthur

Much like the hidden area known as The Drain, Excavation Site XII is a hidden "lost sector" in Destiny 2 that gets more mileage out of the Forsaken DLC.

To complete new bounties in Forsaken, you've got to manually find this hidden area. If you haven't managed to locate this cleverly hidden cave, we've got you covered with the quickest way to get inside.

Looking for The Drain instead? Check out my full guide on how to find The Drain in the Outskirts of EDZ.

How To Find Excavation Site XII

With the Forsaken update, Spider will grant you the Wanted: Dust-Choked Thrag bounty. This one has you searching for an escapee from the Prison Of Elders, but there won't be a map marker showing you where to go.

All you have to go on is that the location is in the EDZ, somewhere. Apart from that, you've got to find the lost sectors for Spider's bounties on your own.

This particular lost sector is found in the Firebase Hades area. To get there, land at The Gulch, then head west through the passage.

When you exit to the south, stay near the cliff wall and eventually you will come across a barely visible cave entrance just to your side. You know you are at the right place if you see the white lost sector painting to the left of the cave entrance.

Unlike with The Drain, there's really only one way to go here so you can't get lost. Just head through the cave down the tunnel and a prompt should appear on your screen letting you know you found the lost sector Excavation Site XII.

Take out the enemies inside and then head further down to find the target of your Forsaken bounty!

That's all you need to know to find the Excavation Site XII lost sector in Firebase Hades of the EDZ! Be sure to also check out our other Destiny 2 guides below:

Destiny 2: The Drain EDZ Location Guide Sat, 08 Sep 2018 12:38:53 -0400 Ty Arthur

The Forsaken expansion for Destiny 2 brings a host of extra content, including new bounties sending you to lost sectors that aren't clearly marked on the map.

The idea with these bounties is to manually search for all the unmarked mini-dungeons to engage in a real hunt for your target. If you're already tired of trying to track down The Drain's secret location, we can show you how to get there quickly.

Finding The Drain

Spider will offer you the Wanted: Metal Captain bounty in exchange for a ghost fragment. To complete this bounty, you've got to head to The Drain and kill the escaped Fallen.

The Drain isn't actually new to the Forsaken expansion, but finding it may be difficult if you didn't have a reason to travel there before. This lost sector is hidden in the Outskirts of EDZ.

Go to the northwest edge of the Outskirts past the fountain and look for a tunnel heading down into the ground. The tunnel entrance is found right by a pond and underneath the path section of the short cliff face.

There will be a bunch of enemies inside blocking your way. After taking them out, turn left and go down the tunnel in the first large room you enter (instead of taking the doorway to the right).

Travel down the metal grating walkway by the wall with the big painted number 2 icon and head into the next tunnel. When you walk near the next door, you will know you are in the right place when a notification pops up that you found a lost sector.

Its actually a fairly big place and crawling with enemies, so be prepared to go through killing all of them before finding your bounty near the end of the tunnels.

That's all you need to know to find The Drain lost sector in the EDZ! Be sure to also check out our other Destiny 2 guides below:

Destiny 2 Guide: How to Get Ace of Spades Fri, 07 Sep 2018 10:20:34 -0400 Sergey_3847

The Hunter-exclusive exotic hand cannon, Ace of Spades, has returned to Destiny 2 in the new expansion -- Forsaken. This powerful weapon has 13 bullets in magazine and allows you to clear an entire room of enemies with precision kill bonuses.

Getting Ace of Spades will not be easy in Destiny 2, as the quest consists of several different steps, which are described in our step-by-step guide below. So keep on reading if you want to know how to get this exotic weapon right now.

Step 1: Start Cayde's Will Quest

The key to unlocking Ace of Spades lies in the Cayde's Will quest, which becomes available at Banshee-44 after you've finished the main campaign.

This quest consists of the following steps:
  • Get 5 Invasion Kills in Gambit

Gambit is a new PvP mode in the Forsaken DLC that puts two teams of four guardians against each other.

You can easily finish this step by asking your buddies to invade your game, and in this way you can quickly get the required 5 kills with a hand cannon.

  • Get 250 Kills in Strikes

This is probably the easiest task of them all. Just choose any of the available Strikes in Destiny 2 and look out for places where it's easy to farm Thralls. In no time you should be able to get the required 250 kills with your hand cannon.

  • Get 25 Precision Kills in Crucible

Choose any Crucible playlist that is available in Destiny 2 and equip a hand cannon that has the lowest recoil, which is exactly what you need for precision kills. In this case, the best choice would be Dire Promise, a legendary kinetic hand cannon that is available in Clan Engrams.

Step 2: Search for Cayde's Stashes

When you're done killing enemies with a hand cannon, you will be given the task to find four Cayde's caches that are hidden in different locations. Here's how you can get all of them quickly:

  • Find the cache on Io

When you arrive at Io's Lost Oasis landing zone, head straight to the northern area of Terrabase Charon. From there make your way up to The Wraith Mines location and you will see the chest hidden in a crack of the wall.

  • Find the cache on Nessus

The second cache will take you to Nessus. There go to Exodus Black landing zone and dive into the Sunken Cavern. Pass it through into the big round chamber and check out the top of the wall for another chest.

  • Find the cache on the Tangled Shore

At the asteroid wasteland of Tangled Shore go to the Jetsam of Saturn location, and head straight through the cave in the south to its very edge. There you will find an opening in the rock with another hidden stash at the Hellrise Canyon.

  • Find the cache in the EDZ

The final cache can be found in the EDZ at the Firebase Hades location. But not exactly, it's in one of the connecting areas -- Legions' Anchor, where the Arms Dealer strike takes place. Move towards the big alcove to your right and you should see the notification about the stash being nearby.

Step 3: Complete Ace in the Hole Quest

Lastly, go to Titan and finish a short and very simple Ace in the Hole solo mission, in which you will be listening to Cayde's monologue and pick up his chests on the way.

This is a very linear type of mission so you won't have trouble seeing the chests as they are openly placed throughout the main path.

When you find all 10 chests, bring the parts back to Banshee, and you will be rewarded with the Aces of Spades hand cannon.


That is all on how to get the Ace of Spades exotic weapon in the Forsaken expansion, and for other Destiny 2 guides at GameSkinny, be sure to check out the list below: 

How to Get Elemental Orbs in Destiny 2 Fri, 03 Aug 2018 12:54:12 -0400 Sergey_3847

The newest Solstice of Heroes event is now live in Destiny 2. It gives players access to the new Solstice gear, which can be upgraded to legendary status using special elemental orbs.

There are three types of orbs that you need to get to be able to fully upgrade your gear: Solar, Arc, and Void. If you want to know how to get them all, then follow our quick guide below.

How to Farm Solar, Arc, and Void Orbs

The three types of orbs represent the three types of elemental damage in Destiny 2. That's why if you want to farm for a specific type of orbs, you will need to play as the subclass that corresponds to the given element.

You will find the complete breakdown of the elements for each subclass below:

  • Solar: Gunslinger, Sunbreaker, Dawnblade
  • Arc: Arcstrider, Striker, Stormcaller
  • Void: Nightstalker, Sentinel, Voidwalker

You obviously need to have your Solstice armor on and your weapon should also have the same element as your subclass before farming. For example, if you play as a Solar subclass, but you run a Void weapon, there is a chance that you will sometimes get Void orbs instead of Solar ones. So if you want to maximize the farming of a certain type of orbs, be sure to play with the same type of weapon as well.

Method 1: Killing Elites

The orbs drop from the enemies, but it has been reported that the highest rate of orbs drop from the Elites. So aim for these types of enemies specifically. The highest number of Elites can be found on Nessus at Exodus Black.

Just hop on there and start an adventure of killing Assault Scouts with all three different subclasses, and you will have enough orbs to fully upgrade your Solstice gear very quickly.

Method 2: Public Events

This method isn't as good as the first one, but you can still try it out and see for yourselves. It involves you finding any Strike that can let you take part in Public Events.

Choose the best Public Event to your liking and start killing enemies there. So this is just another way of farming elemental orbs in Destiny 2


That is all on how to get elemental orbs in the Solstice of Heroes event, and for other Destiny 2 guides at GameSkinny, check out the links below:

How to Get Seraph Weapons in Destiny 2 Tue, 15 May 2018 12:24:31 -0400 Sergey_3847

The "Warmind" DLC for Destiny 2 has introduced the new Seraph weapons, one of which -- the Hand Cannon -- you can get by completing the main campaign. However, there are three more weapons you can get: the SMG, Sniper Rifle, and Shotgun.

If you want to know how to get the rest of the Seraph weapons in Destiny 2, then follow our step-by-step guide below for all the info you need.

Step 1: Get Rasputin Key Fragments

After you've completed all the story missions in the "Warmind" DLC, you need to start playing either Heroic Strikes or Heroic Adventures. Both of these PvE modes are rather easy, so you should have no trouble there.

As a reward for completing each of these modes, you will earn one Rasputin Key Fragment. The PvE modes are available daily, and in total, you need seven of these key fragments.

Then, you need to turn in those seven key fragments to Ana Bray, who resides on Mars. In exchange, she will provide you with one Encrypted Cache Key.

Step 2: Start Escalation Protocol

When you have the Encrypted Cache Key, you can join the Escalation Protocol public event on Mars. This is a new horde mode that requires players to survive seven consecutive waves of enemies and one last boss fight in the end.

The boss fight is especially difficult, so it would be good to enter the event with a power level of at least 370. If you can't beat the boss, don't worry; the boss rotates every week, so you can do it again after the rotation.

Step 3: Open the Loot Box

Once you've managed to beat the final boss of the Escalation Protocol event, you will get the Decrypted Cache Key and a special loot box as a reward, which can be opened only with the help of this decrypted key.

The loot box includes legendary and exotic items, such as unique armor, and of course, the much-desired Seraph weapons.


That is all you need to know in order to get the Seraph weapons in the "Warmind" DLC, and for other Destiny 2 guides at GameSkinny, please visit the links below:

5 Games That Don't Need Battle Royale Mode Wed, 14 Feb 2018 13:17:59 -0500 Andrew Krajewski

When Epic Games pivoted with Fortnite to start a battle royale mode, nobody expected it to catch up to PUBG as quickly as it did. The success of both of these games has turned a lot of heads, and many people are trying to jump on the battle royale hype train before it's too late. That doesn't mean, however, that every game should have a battle royale mode. In fact, here are five games that definitely do not.

Red Dead Redemption 2

When Rockstar announced Red Dead Redemption 2, fans were stoked for it to come out. When there were leaks that mentioned a possible battle royale mode coming to the game ... there was some excitement, and speculation about possibly jumping out of a hot air balloon sounded cool ... but the overall consensus consisted of quiet murmurs that didn’t like the idea. People don't want Red Dead Redemption to become another battle royale clone; they already have that in PUBG and Fortnite. Fans want more of the badass Western they played in the original title. This game has been years in the making, and a pivot to include a half-baked battle royale is just asking for trouble.

Check out our RDR 2 pre-order guide, as well as why one writer thinks this Old West RPG is primed to deliver

Grand Theft Auto V

Part of the reason people don't want Red Dead Redemption 2 to have a battle royale mode is because Rockstar already put it in GTA V. The game type in is underwhelming at best and does not fit within the online platform that is GTA V. If Rockstar really wants to make a BR game, then they should give fans a new IP they've been waiting for rather than cram it into an existing one.

Call of Duty: WWII

If any first-person shooter would consider battle royale, Call of Duty would. The thing is, Call of Duty doesn't need a battle royale game type. They do such a good job pumping out multiplayer maps and zombie modes that fit the fast-paced action Call of Duty games are known for. Battle royale games are much slower, and one reason the CoD crowd likes Call of Duty is because of the way the gameplay feels. Simply put, "if it ain't broke, don't fix it!" 

We've already seen this happen once, when Infinite Warfare tried to have people jumping around in space like maniacs. That was not the game people wanted to play, and so it did poorly. When Activision brought Call of Duty back to WWII, it was a major success! CoD has a winning formula, and there's no reason to mess with it.

Splatoon 2

This one may feel like it comes out of left field, but again, all the major developers and publishers have surely looked at battle royale, and that includes Nintendo. Splatoon 2 feels likes the obvious choice, but, like Call of Duty, the game doesn't need it. 

Splatoon is unique because the mechanics it features don't really exist in other shooters. You're not fighting to get the most eliminations in a match; you're trying to cover the map with as much ink as possible. That, along with using ink to hide and travel, doesn't feel like it would translate well into a BR mode. Splatoon already has its unique niche and can be perfectly successful the way it is.

Destiny 2

We round out our list with Destiny 2. This game has tried to change its formula several times, and consequently, it has gotten backlash for it several times. People like the raid and loot system that exists in Destiny, and that's why they play. If Bungie tried to introduce a BR system into Destiny, it would further show they're not really sure where they want to go with this game. Again, they should stick to what they have had success with already, because very little is more rewarding than taking down a big boss with your friends, especially with the satisfying gun mechanics of Destiny.


That does it for this list of games that don't need battle royale. Are there any other games that probably shouldn't go near the genre? Maybe you disagree with us, and if so, we'd love to hear why in the comments below!

Valentine's Day Event Brings Favorite Map to Destiny 2 Thu, 08 Feb 2018 12:38:03 -0500 Nilufer Gadgieva

Destiny 2's Valentine's Day event, Crimson Days, is already making a better appearance than the last. The popular Crucible map "Burning Shrine" from Destiny's Trials of Osiris is going to be added to Destiny 2 next week. 

The map is considered one of the very best by a majority of fans; however, this version, named "The Burnout," will be remade to meet the theme of the Curse of Osiris DLC.

This would be the second time Bungie has relaunched a former map since "Shores of Time" made a comeback in October of last year.

The Crimson Days event will begin Tuesday the 13th of February and end on the 20th of the following week. Additional features will be added as well, such as an option for gamers to play in duos or couples and benefit from staying within proximity of their partner.

For those who don't have a partner to play with, the game will match you up with somebody compatible. There will also be new items and enough loot to go around for a while. 

Stay tuned to GameSkinny for all your Destiny Crimson Days info and guides!





Destiny 2 Gets a Patch Job, and Iron Banner Returns Tue, 30 Jan 2018 12:20:36 -0500 StrongerStrange

While it might not be a major expansion or new DLC, Update 1.1.2 does have a few new treats in store for players of Destiny 2.

To begin with, Iron Banner makes its return, allowing Guardians to fight one another for some shiny new armor -- this time with the addition of Masterwork armor. This of course means that Guardians will be able to rework their stats if they are dissatisfied with the initial stat roll.

This patch also promises better raid rewards as part of the package (and in response to fans) as well.

The game's director, Christoper Barrett, has been keeping the Destiny community informed and dropping information on his Twitter feed. He mentioned that his team is trying to improve Trials of the Nine, and he has hinted at the return of Strike-specific loot. What's more, he has indicated that the Prestige Eater of Worlds update is still on the horizon and that Exotics from the original Destiny will slowly be imported over to Destiny 2 (fingers crossed for my Void Fang Vestments to make a return).


What are your thoughts on Update 1.1.2 and the return of Iron Banner? Will you be dipping back in this afternoon? Let us know in the comments below.



How to Turn Off Automatic Ad Downloads on PS4 Wed, 27 Dec 2017 21:56:48 -0500 Ashley Gill

If you own a PlayStation 4 and live in North America, chances are you've gotten an unwelcome Destiny 2 demo added to your dashboard without your consent. If you're like the vast majority of people with a PS4, you probably want it gone.

The PS4 being able to push demos to owners' dashboards has been a known feature since before the console hit the market, but it's taken a few years for Sony to finally make use of it -- and it just so happened to go into effect on Christmas day.

PS4 owners are finding a mysterious Destiny 2 icon on their dashboard, which prompts them to try the demo with the hopes of players buying the game. With the game having been recently revealed to be using some pretty scummy practices to throttle player progression, it's no surprise Bungie is promoting the game via auto-push ads to the PS4 interface.

It's one thing to hear that these practices are possible, but it's another thing entirely to actually see it in action. Luckily, you don't have to lie down and accept having your PS4 dashboard invaded.

How to turn off ads on the PlayStation 4

Just typing out "ads on the PlayStation 4" feels dirty.

You can delete the Destiny 2 demo off your dashboard simply by highlighting it, pressing the Options button, then selecting 'Delete.' Easy enough, now let's make sure you never see anything like this on your PS4 console ever again.

First, go to the Settings menu and scroll your way down to System.

In the System menu, select Automatic Downloads.

Uncheck 'Featured Content' and exit out to rid this advertising blight from your gaming space.

It was only a matter of time until this feature came into use, and this will surely not be the last time. It's a much-welcome convenience that we can turn the PS4's "featured content" off, but this feels sort of like a grim omen of things to come.

Best First-Person Shooters of 2017 Thu, 28 Dec 2017 14:00:01 -0500 Kengaskhan


Resident Evil 7: Biohazard

Platforms: PC, Xbox One, PlayStation 4

“First-person shooter” probably isn’t the first thing that comes to mind when you hear "Resident Evil." However, the seventh main title is, in fact, played from a first-person perspective, and it does, in fact, involve shooting guns.


Resident Evil 7: Biohazard is actually a very competent FPS in its own right, and the switch from third-person to first-person enhances the truly frightening atmosphere that the series is so well known for (and it does make you wonder why Capcom hadn’t made a first-person Resident Evil game sooner). Unlike most conventional first-person shooters, you won’t be unloading your gun’s magazine every chance you get in Resident Evil 7. In fact, you’ll probably find yourself praying for fewer enemies to fight.




That wraps up our list of seven of the best first-person shooters released in 2017. If there are any games that you think should've been on this list, let us know with a comment!


Quake Champions

Platform: PC

While hero shooters are becoming more and more popular, arena shooters are something of a rarity these days. Quake Champions combines the two, pitting a fairly varied cast of unique characters against one another in an intense, arena-based bloodsport with lightning guns and rocket launchers.


With so few arena shooters on the market, most players will probably have to get their fix from Quake Champions if they want a more modern experience. However, even if it’s not perfect, Quake Champions does deliver as an excellent arena FPS experience, and players interested in the genre should definitely check the latest entry in the Quake series out. And veterans need not fear the hero aspects of Quake Champions, as the game feels nothing at all like Overwatch.


Destiny 2

Platforms: PC, Xbox One, PlayStation 4

Destiny 2 is kind of a mixed bag at the moment -- the whole loot box controversy happening alongside the game’s current content drought certainly isn’t doing the game any favors. However, at its core you’ll find an incredibly polished game with some of the most satisfying FPS gameplay and one of the most unique multiplayer PvE experiences the genre has to offer.


It’s a shame that Destiny 2 is currently in the shape that it is, but if all you’re looking for is a short, exciting FPS experience, then this is your game. Otherwise, it’s a game to keep your eye on during the next year, as the upcoming DLC could very well make or break Destiny 2.


PlayerUnknown's Battlegrounds (PUBG)

Platforms: PC & Xbox One

PlayerUnknown's Battlegrounds is a little unusual compared to the rest of the games on this list in that it’s a battle royale survival game, so the majority of your time won’t actually be spent in shootouts with other players. You’d think that having 99 other players in the game would lead to an all-out bloodbath, but you’re going to have to pick your fights carefully if you want to be the last man (or squad) standing. At the same time, this gives each firefight that much more weight, as the long average life expectancy in PUBG (as opposed to other FPS games) means you’ve got that much more to lose.


Wolfenstein II: The New Colossus

Platforms: PC, Xbox One, PlayStation 4, Nintendo Switch (in 2018)

I probably wasn’t the only one skeptical of Bethesda’s ability to put out a great Wolfenstein game when The First Order was announced in 2013, but a year later, the game was released and subsequently nominated for Golden Joystick’s 2014 Game of the Year award! It may not have won, but it’s obvious how well the game was received.


Well, it's a few years later, and we’ve got the sequel, Wolfenstein II: The New Colossus ... which was awarded Best Action Game at The Game Awards 2017.


Wolfenstein II: The New Colossus packages that frantic, fast-paced FPS gameplay that the series is so well known for into a spectacularly imaginative story -- and it’s actually a pretty good story to boot. If you’re looking for a Nazi-killing simulator, you can’t really go wrong with any of the Wolfenstein games, but The New Colossus is the latest, and certainly one of the greatest, entries in the series.


Prey (2017)

Platforms: PC, Xbox One, PlayStation 4

Arkane Studios’s Prey reboot is an immersive simulator with some incredibly open-ended gameplay. Prey may not have the most robust shooting mechanics (they are sufficient, at the very least), but it brings a whole lot more to the table than most of the other games on this list.


As an immersive sim, Prey gives the player tons of opportunities to get creative and experiment with the environment. While exploring the Talos 1 space station, players will find a a vast array of tools, ranging from grenades that deconstruct everything caught in their blast to pyschic powers that will let you shapeshift into coffee mugs or mind control enemies.


Also, Prey is a really solid horror game if you’re into that.


Day of Infamy

Platform: PC

Day of Infamy is, in a lot of ways, the successor to Insurgency -- it’s a hardcore, tactical FPS that pits two sides (the Axis and Allies in this case) against each other in a 16v16 battle with limited, wave-based respawns.


Like Insurgency, Day of Infamy does away with a lot of traditional FPS UI elements in order to promote a more realistic style of gameplay -- ammo trackers and minimaps are notably absent. Not only will you have to personally keep track of the ammo in your current magazine, you’ll also have to keep track of the ammo in your old magazines, as ammo is not shared between your magazines. Furthermore, you’ll have to rely on good communication if you want to tactically outwit the opposing team, as you won’t have a radar or HUD trackers to show the enemy’s positions.


If you’ve been looking for a game to scratch your hardcore FPS itch, then New World Interactive has got you covered with Day of Infamy.


The first-person shooter has always been a pretty popular genre, which means that we typically get a good number of really solid shooters each year, regardless of whatever the flavor of the month (or year) is.


However, 2017 has thrown us a couple of oddballs, and many of the games on this list are a little unusual for the genre. On the bright side, this did lead to a varied list of games, and regardless of what kind of gamer you are, you're sure to find an FPS here that'll suit your interests.

Destiny 2: How to Get and Use Masterwork Cores Tue, 19 Dec 2017 14:05:34 -0500 Ty Arthur

New changes continue to arrive for Destiny 2, as most players have long since hit the max character and light level, including some recent updates on improving your high-end gear.

While the Curse Of Osiris DLC brought out new exotics like the highly sought-after Prometheus Lens or the Crimson Hand Cannon, a number of big updates have started arriving independent of that DLC. These updates change up the end game, as players seek out new ways to up their light level and distinguish themselves from their clanmates.

The latest addition is a new category of weapons called Masterworks, which are essentially variant Legendary items that boost a stat and help you generate orbs, which is useful for utilizing your super. You can tell if an item is Masterwork by checking for a gold Masterwork Weapon slot on the far right end of the weapon mods list.

 A brand-new Masterwork version of a Legendary weapon

Destiny 2 Masterwork Weapons

As with most things in Destiny 2, Masterwork items are primarily random drops (in this case, available after you hit power level 250), so pray to the RNG gods and get to killing things. You can also potentially get them from various vendors by turning in your tokens.

There's a slightly higher chance for them to drop in the Trials of the Nine or on Raids, so focus on farming those locations if you really want these new additions to the game, but they can pop up pretty much anywhere.

All Masterwork weapons have a few key differences from a standard Legendary weapon drop:

  • Each masterwork weapon automatically includes a kill tracker for either PvE or Crucible, but not both options at once. 
  • Masterwork weapons produce orbs on multi-kills, and you can now pick them up yourself.
  • Every Masterwork item provides a small bonus to one of the following stats: Blast Radius, Handling, Impact, Magazine, Range, Reload, Stability, or Velocity.
  • The stat boosted by a Masterwork can be rerolled if you don't like the original boost for a cost of 3 Masterwork Cores and 25 Legendary Shards.

Destiny 2 Masterwork Cores

There is a second method for acquiring Masterwork gear, however, by using Masterwork Cores to give an existing Legendary weapon the Masterwork qualities.

If you dismantle any piece of Masterwork equipment previously acquired, you will get a randomized number of Legendary Shards and Masterwork Cores (usually 1 - 3).

That means it's time for some serious grinding and to dismantle anything Masterwork you acquire that you don't plan on using. There's finally a reason to get back and keep playing again! 

 Finding Masterwork Cores in your inventory

All Legendary weapons now have three extra blank slots in their inventory screen, showing that they can be turned into a Masterwork variant for a slight boost and showcasing what stat is boosted.

If you highlight either of the bottom two slots, you can choose to turn a Legendary weapon into a Masterwork version by spending 10 Cores and 25 Shards. You can also change from a PvE tracker to Crucible tracker for the same cost, but frankly, that seems expensive for so small a modification.

After a weapon has been turned into a Masterwork version, highlight the lower-left new slot to reroll which specific stat gets a bonus for 3 Masterwork Cores and 25 Legendary Shards.

This reroll lets you change something like a 10% bonus to magazine size, for instance, into 10% increased reload speed (or one of the other randomized options). What you get is the luck of the roll though, so there's no guarantee you will have gotten what you want for spending all those Cores.

 Upgrading to Masterwork

Special thanks go out to YouTubers GuidingLight and Mesa Sean for the screenshots.

What Masterworks have you found so far, and has this change in weapon drops brought you back to the game? Let us know in the comments!

2017's Biggest Gaming Controversies Sat, 23 Dec 2017 19:00:01 -0500 bazookajo94


So, clearly, 2017 wasn't our year in gaming. Bullying is still a problem, both by other gamers and apparently by the companies too, and everyone's out for a quick buck. Racism is still happening, and having quarrels over who stole whose idea is running amok in the threads of the internet. 


Woven together, these controversies create a giant tapestry of hatred, greed, and apathy. 


Where can people turn when what once served as a distraction from the harsh realities of the world becomes one of the harsh realities? 


Suppose we could always just play Mario. He'll always be there for us.


You're either the type of person who saves the best for last or the worst for last; in this instance, it's both. 


Battlefront 2 stands at the forefront of 2017's biggest gaming controversies with their stance about loot boxes, their players, and their company policies. 


Everyone and their mother has probably heard by now about the rigged Battlefront 2 loot crate and hero unlocking system as an obvious ploy for money. Players could grind for an unreasonable and nearly impossible amount of time, or they could instead just buy upgrades that have significant impacts on gameplay and progression. EA's initial response earned them the most downvoted comment in the history of Reddit (maybe even the world). 


Obviously, that didn't go over so well with the community. 


Threats of refunds and abandonment of the franchise caused EA to suspend their microtransaction feature, but no one's holding out hope that when it returns, they won't still have to pay money for features that should already be available to them in a $60 game. 


Apparently, if you wanna be considered a game these days, you gotta have loot crates. 


But with so much strife surrounding the term "loot crates," it's a wonder how any game hopes to survive with them as an added feature. 


Call of Duty: WWII brings their loot crates into the ring with a more "prestige" flair than money-grubbing, but for some reason, Call of Duty is also giving incentives not only for opening a loot box, but for watching another player open theirs, too.


Though these boxes can be purchased with both real money or in-game currency, the whole ordeal feels perilously close to gambling, and the game's schemes are more about psychological manipulation than they are a blatant grab for money. 


This instance is just another in a long list of reminders that modern gaming puts a lot more focus on a grab for money than they used to. 


There's nothing quite like discovering that the system is rigged. You don't know whether to be outraged by the mistreatment or proud of yourself for finding it out (probably both). 


That's certainly how players felt about the controversy surrounding Destiny 2 and the fact that during one of the game's experience boost events, players thought they were gaining experience as usual, when in actuality, Bungie was "throttling XP progress invisibly while telling players they were earning XP as usual."


Because this process is tied to the game's microtransactions, needless to say, players felt that a ploy was afoot. Bungie rushed to fix the discrepancy, but once that kind of evil enters the world, it will never leave. 


This next controversy is best described as a hissy fit. That's right: a hissy fit. 


When Fortnite released their own battle royale mode after the already successful PUBG, developer Bluehole, outraged, complained that Epic Games stole the idea from them and took legal action against them. This spurred on a whole debate over developers "owning a genre," as the concept of a battle royale is not an entirely original idea, and began a race between the two games for supremacy (and for a moment, the winner was Fortnite). 


Though I haven't heard anything bad about either game, when one developer throws shade at another, people are probably more likely to side with the developers who aren't trying to own an idea. 


The Last of Us is a brutal game. It's rated M for a reason. Scary, bloody, traumatizing things happen in the game to both the characters and the players.


These same scary, bloody, and traumatizing things happen in The Last of Us: Part 2 trailer -- and people didn't feel too good about it. 


Though the first trailer is everything everyone's ever wanted out of a sequel for the game (Ellie playing a guitar and Joel calling her kiddo), the second released trailer had a lot more violence. Like, a lot more violence. 



In a Forbes article about the game, they mention that the needless violence of the trailer felt more like "shock value," while others argue that it's a grown-up game for grown-up people, and violence is okay. 


Regardless of which stance someone takes about the violence, we won't really know for sure what to expect until the game's release. 


As an avid watcher of streamers and an eternal fan of RPGs, I was surprised that I hadn't seen much about Persona 5 until I started reading the lists praising it. 


And then I found out about the streaming controversy surrounding it, and everything suddenly made sense. 


After its Japan release, developers disabled Persona 5's PS4 share features in order to avoid spoilers for other players. As soon as the game was released worldwide, Atlus allowed shared footage (but still no screenshots), though players had to follow a few guidelines and read a few disclaimers first. 


This was a valiant effort to try to keep the ending a surprise for the people who care about the storytelling experience, but there's no way to stop people from posting spoilers on the internet. 


Let me reiterate: there is no way to stop people from posting spoilers on the internet, and if you try to stop them, you are going to have a bad time. 


Just remember that, kids. Stay away from the internet if you don't want spoilers. Because even with the lack of footage I found for the game, if I really cared that much, I could have just Googled it. 


So far, the controversies I've mentioned have consisted of someone being punished because someone has been an asshole. This next controversy follows along that theme. 


Following the release of Friday the 13th: The Game, players anticipated a unique horror game they could play with their friends in a scary environment. Instead, they dealt with the aforementioned assholes who would verbally abuse other players (including the threat of rape/sexual assault), racism, and exploitation, among other offenses. 


Developers Gun Media took action against these malicious players, banning them from Friday the 13th -- which, naturally, made these players angry, as well as others who thought they were unfairly banned. Though Gun Media allowed players to come back if they were simply taking advantage of a bug that had since been fixed, for those who displayed verbal abuse and racism, their ban was not lifted. 


So maybe our take-away lesson for this is to stop being an asshole.


There's a fine line between people doing what they want and people taking that power and doing things they shouldn't. 


Rockstar Games and their parent developers Take-Two tried to cross that line, and public outrage ensued. 


Back in June, Take-Two issued OpenIV tools to no longer allow online players the modding feature in Grand Theft Auto 5, as they were using the mods to not only be malicious to other players but to "allow third-parties to defeat security features of its software and modify that software."


Though their ban was in noble pursuits -- trying to stop bullying and retaining a fun environment for all players -- taking away creative licenses from people who expect the gaming feature made quite a few players a little testy. 


Racism is bad. I can't believe we still have to say this in 2017. I can't believe we still have to tell people that they can't be racist. 


And if a beloved public figure is racist, they are soon to be not beloved anymore. 


Earlier this year, popular YouTuber JonTron released a series of comments reflecting his racist and political views. Upon discovery of the comments, Playtonic, developers of Yooka-Laylee, a game in which JonTron had a voice acting role, removed JonTron from the game. 


It is refreshing to see a developer act so fast when a public figure does something wrong. 


Let me reiterate: it is refreshing to see someone be punished for doing something wrong rather than keeping their position. 


Good on you, Playtonic. 


Just when people started to think that 2017 couldn't get any worse, so close to the end, it, well, got worse. Though I am reluctant to bring more negativity into the world by mentioning the repeal of a basic human right, the loss of net neutrality is but another reminder that no one in a position of power cares what the public has to say anymore. 


And when there are those who hope to avoid this negativity and distract themselves from the horrid way the year is ending by visiting a beloved pastime, they find they cannot even avoid the drama anywhere. 


Yes, 2017 was a year for controversies in the gaming industry, with Battlefront II and PUBG taking the forefront near the end. Many of this year's controversies also dealt with corporate greed and lack of compassion for players (read: the public). 


So I better get this article published before no one's allowed to read it anymore.

Destiny 2 Guide: How to Obtain the Perfect Paradox Shotgun Wed, 13 Dec 2017 17:02:44 -0500 Joshua Broadwell

Destiny 2's Curse of Osiris expansion just keeps on giving. Along with the original 10 Lost Prophecies that had players collecting various items and completing sub-quests, there is now a new Lost Prophecy called Another Verse to complete, and apart from being full of lore, it gives you one of the game's best weapons as well. Here's how to get it.

Accessing Another Verse

Before Brother Vance will offer you the Lost Prophecy Another Verse, you'll have to complete the first 10 Lost Prophecies as well (and you can check out our guide for how to do that, too). Once that's done, head back to the Lighthouse and speak to Brother Vance. In addition to Another Verse, you'll be given a new mission: Signal Light on Mercury. It sends you back to the Infinite Forest and starts unveiling some of the lore behind the game and Saint 14.

Item Collecting

Speak to Brother Vance again after completing Signal Light, and he tasks you with collecting six items: 2 Concentrated Radiolarian Culture, 2 Advanced Paradox Amplifiers, and 2 Fossilized Hermaion Blossoms (we've got you covered for how to find the blossoms, too).

Not Even the Darkness

After collecting the necessary items, Brother Vance gives you another mission: Not Even the Darkness. Here, you'll actually pursue Saint 14 and learn what happened to him.

Perfect Paradox Shotgun

Finally, after you complete Not Even the Darkness, Brother Vance allows you to forge the Perfect Paradox Shotgun. Here's a rundown of its stats:

  • Rounds per minute: 100
  • Impact: 65
  • Range: 39
  • Stability: 42
  • Reload Speed: 68
  • Handling: 49


Let us know in the comments if you plan on using the Perfect Paradox, and check out our other Destiny 2 guides as well!

The State of RPGs in 2017 Tue, 26 Dec 2017 12:32:38 -0500 Joseph Rowe

2017 saw a slew of new, noteworthy RPGs. Although most were sequels of previously established series, they were long-awaited sequels, and most were well received. Both Western and Japanese developers brought something to the table this year, so put on your RPG bib and get ready to dig in to our State of RPGs in 2017 roundup!

The Biggest RPG Releases of 2017

Mass Effect: Andromeda

Let's start this list off a little funky. Let's tackle the mess that was Mass Effect: Andromeda. The sequel to the mostly well-received Mass Effect trilogy had been anticipated for half a decade. While by no means the worst game of the year, many fans were disappointed with the weird graphics and the less-than-stellar storyline, likely caused by the game changing hands many times throughout its development. It currently sits at a user rating of 4.8 on Metacritic, with GameSkinny's ElConquistadork including it in his 5 Worst Games of 2017, but our own Synzer gave it a 9/10, showing that some fans of the series did end up loving it. They say that true art is controversial. I'm not sure that applies to this situation, but I imagine it's something the devs tell themselves to feel better about the scores it received.

Persona 5

It finally came out! Many Persona fans, including myself, had been anticipating this game for the better half of a decade. Luckily, the wait was worth it because Persona 5 lived up to the hype. With a user score of 9.1 on Metacritic, it's safe to say it was incredibly well received by most players. And with sweet tracks like the one above, can you blame them?

If you've been sitting out on buying any new RPGs this year, I recommend picking this one up! Whether it's the beautiful graphics, the gripping plot involving a talking cat and nearly mummified hikikomori, or its stellar soundtrack, there are no downsides to this masterpiece -- except maybe spending too much time building your social links/confidants up and neglecting your actual friends.

Torment: Tides of Numenera

The spiritual successor to Planescape: Torment, Torment: Tides of Numenerais a story-rich 2.5D isometric RPG in which players take on the role of a reincarnated ancient being (more or less). In the process of controlling this dude, players have to make some pretty tough decisions that will have long-term effects on their gameplay. If you liked the original, GameSkinny's Ty Arthur thinks you'll like the new one, too. It does only have a 7 on Metacritic, indicating mixed reviews, but if you're looking for an in-depth, complex, story-based throwback RPG, you're going to be hard pressed to find a better one available right now -- unless you wanna just keep replaying Planescape and Icewind Dale.


This game has been described as a mix between Dark Souls and Onimusha. If that's not enough to grab your interest, I don't know what is. With a user rating of 8.5 for the PS4 version on Metacritic, Nioh was received quite well. Players loved its Souls series difficulty and kind-of-similar mechanics, and they praised the game's creativity that set it apart from other Souls-like games currently on the market. It's also made by Team Ninja, so if you're a Ninja Gaiden fan, you're missing out if you haven't picked this up yet.

The Legend of Zelda: Breath of the Wild

In a really big departure from the usual formula of the series, Nintendo went ahead and built a cooking Legend of Zelda game with an amazing open-world game built around it. Breath of the Wild is a breath of fresh air for the series, introducing tons of new gameplay elements, including a durability-based weapon system, crazy interactive environment elements that allow you to set fires, a tasty cooking system, and a degree of freedom that makes every other Zelda game look insanely linear. It currently sits at an 8.4 on Metacritic, with the only real complaints being about the durability system, but nearly everyone agrees that this is one of the best Zelda games in recent memory. 

South Park: The Fractured But Whole

2017 brought with it a sequel to 2014's Stick of Truth. This time around, the focus is on superhero movie franchises. According to GameSkinny's own Ashley Gill, the game was a solid entry into the franchise and different enough from its predecessor to set it apart. Sitting at a 7.6 for the PS4 version on Metacritic, The Fractured But Whole has been praised for its combat system, its soundtrack, and its faithfulness to the humor and look of the Comedy Central original. Some players, like Ashley, weren't impressed by the crafting system, but most players enjoyed the rest of the game thoroughly regardless of its flaws.

Nier: Automata

One of the most well-received RPGs of the year, Nier: Automata sits at a user score of 8.8 on Metacritic. Practically everything about the game received praise, including its character design, its story, and especially its varied gameplay. The game is a sequel to the original Nier, made by PlatinumGames. Both games are spin-offs of the Drakengard series. Not only is the game itself amazing, but it's got a rich story that is only enhanced by any enjoyment or knowledge you have of the previous game and its sister series. Who doesn't love action RPGs with anime androids?

Hand of Fate 2

In Hand of Fate 2, players take control of a character who must fight through various multi-floored dungeons set up by a a dungeon master-like entity known as the Dealer. It combines roguelike, RPG, and deck-building gameplay to bring a unique spin to the genre. If you're a fan of D&D or other tabletop RPGs, this is definitely worth checking out. It's been generally well received, with a user score of 7.7 on Metacritic. The main criticism that pops up is its combat, but players praise its other gameplay mechanics and the improvements the sequel made over the original.

Pokemon Ultra Sun/Moon

 In the spirit of other second releases of Pokemon games, Pokemon: Ultra Sun/Moon is basically the same as its originals but with a few extra goodies. It comes with a new Mantine surfing mini-game, a new online battle mode that allows players to rent Pokemon to create a new team, a Fairy-type trial, totem stickers, and more. One of the biggest updates is that the game now actually contains a real gym, whereas the original games got around that with the Island Trials. The coolest new feature added to the game is its post-game: you fight a supergroup of the previous game's evil organization leaders. Their name is Team Rainbow Rocket, which is the sickest name ever, I don't care who you are. If you're a hardcore Pokemon fan, this is worth checking out, but if you're not, you're probably fine just sticking with the 2016 release.


The Remastered RPG Releases of 2017

Final Fantasy XII: the Zodiac Age

If you weren't a fan of the original Final Fantasy XII, like GameSkinny's Ashley Gill, then you might still want to give this new game a try, as it completely remakes the MMORPG combat system into something more appropriate to the mainline Final Fantasy series. Not only does The Zodiac Age update the combat (which Ashley loved and which I will reserve my judgment on because I am one of three people who actually liked the original FFXII's MMORPG-style combat), but it also gives the game a lovely new set of updated graphics and, especially, sound.  Whether you're a fan of the original game or not, if you're looking for a new Final Fantasy to spend your time with this year, this one might be right for you.

Skyrim VR

Have you ever wanted to Fus Roh Dah a dragon face to face? Well, now thanks to the PS4 VR version of the game, you can. There's not much new to report on this other than some people really love Skyrim VR, and some people really hate it. If you're a fan of VR, though, you'll probably dig this update to the much-beloved fifth installment of the Elder Scrolls series.

.Hack//G.U. Last Recode

Forget about your Sword Art Onlines and your Log Horizons, the OG stuck-in-a-game game is back with a re-release of the original .Hack//G.U. trilogy as well as a new installment: .hack//G.U. Vol. 4//Reconnection. Fans of the original game series or the anime, manga, and light novels it's based on will love this (re)release. .Hack//G.U. Last Recode sits at a well-received score of 7.9 on Metacritic, with players praising its improvements/updates to the original, its story, and its addictive gameplay.


What Was New in the World of Online RPGs of 2017

World of Warcraft: Legion continues

(The cinematic above contains some pretty serious spoilers, so watch at your own discretion.)

While World of WarcraftLegion came out back in 2016, it concluded this year with players finally confronting Sargeras and banishing him to space baby jail, while Illidan watches over him in a surprisingly poetic resolution to our demon hunting buddy's storyline. There's an upcoming patch that will tide players over until Battle for Azeroth releases, but for now, players will be spending their time raiding Antorus or competing in the current PvP season.

Elder Scrolls Online: Morrowind

Introducing the Warden as a new class as well as bringing players to the location of the beloved third Elder Scrolls game, The Elder Scrolls Online: Morrowind received mixed scores from players, largely debating about whether the price was worth it. However, many players feel like this gave the game enough fresh content to keep them interested, especially all that new lore. Delicious. It's what finally convinced me to want to give the game a shot.

FFXIV: Stormblood

In a bold move, FFXIV: Stormblood introduces the brand-new classes Samurai and Red Mage. Oh, wait, they're not new to the series? Well, they're new to this game along with a new level cap, new areas to explore, new primals, a new raid, and a few other new features. It was given a 7.1 user score on Metacritic, indicating that it was received neither well nor poorly. Most of the negative reviews came from players who had server issues, but the content itself seems to have been well received, making this one of the better MMO expansions to check out this year.

Destiny 2 and Destiny 2: Curse of Osiris

Bungie is a bit weird. They just released Destiny 2 back in September on the PS4 and XBox One, then released it for PC on October 24th. Yet, this month brought with it the game's first expansion: Curse of Osiris. Just like the original, the game is basically an FPS MMORPG that features both PvE and PvP. Unlike the original, it came with a better matchmaking system. It was well received at launch, with most players praising its varied gameplay, its graphics, and its new storylines. However, some players have since soured to the game because of the quick release of its expansion, which involved gating content from the original behind expansion-only gear levels (as well as misleading players in the original about the amount of XP they were earning). The Curse of Osiris' Metacritic score currently sits at a 1.7 for users, but that is likely due to (warranted) salt over the developer's content gating and the XP issue.


I wanted to like Absolver much more than I did. I really did. It's like Dark Souls and Jade Empire with a softer aesthetic. It was pretty great to play -- when it worked. However, this PvE-lite, PvP-focused online martial arts RPG was plagued with insane server issues at launch that killed a lot of the potential love I had for it. I gave it a 6, but the user score on Metacritic was a little bit higher at 6.6. It might be worth revisiting now that there's been some time to work out the server issues, but I'd rather just go back to Persona 5.

Citadel: Forged with Fire

This is another game that was plagued with issues in its early-access days when I was writing the review for itCitadel: Forged with Fire was an incredibly promising sandbox. It's like the other games, except you're a wizard and you fly on a broom. That might not sound exciting, but have you ever flown on a broom before? It's pretty dope. The main problems I had with the game were based on its early-access nature leading to numerous instances of game-breaking bugs, like server crashes, enemies who didn't attack, and an incredibly hard-to-navigate server browser. However, other players have reported that those issues have since been fixed for the most part, and the game's more recent reviews on Steam have been mostly positive. Given all that, it might be worth checking out if you want to get your Gandalf on.


What Does 2018 Have in Store for Us?

Kingdom Hearts III

While likely not coming out in 2018, a writer can hope, can't he? I've largely avoided playing the other games in the series (besides 1 and 2), so I've been waiting for Kingdom Hearts III for longer than I'd like to admit. When will Goofy come home?

All we have for now are trailers to hold us off, but luckily, this year's E3 showed off the combat system a bit more. The game looks just as good as it ever was. I can't wait to beat Pete up. Also, shout out to the accurate James Woods impersonator playing Hades in the Japanese dub.

Ni No Kuni 2: Revenant Kingdom

The long-anticipated sequel to the original Ni No Kuni: Wrath of the White Witch, Ni No Kuni 2: Revenant Kingdom comes out next year. Hype yourselves up, anime nerds, because this is looking to be a promising sequel. The Ghibli veterans who worked on the original game are reprising their roles for this, so if you got that same feeling from the trailer, you're justified. We might not get a Princess Mononoke 2 anytime soon, but at least we got this.


WoW: Battle for Azeroth

The Horde's done it again. We somehow managed to be aggressors again because story. So, after saving our world from utter annihilation and banishing Sargeras to titan jail, we will have another war with WoW: Battle for Azeroth. But at least we get some new allied races coming in, like the Zandalari Trolls and Void Elves. You'll catch me playing a Highmountain Tauren Druid while I explore Zandalar.

Call of Cthulu

Fans of horror RPGs and Lovecraft have a tasty little treat to look forward to next year: Call of Cthulu. Based off of the tabletop RPG of the same name, which is based off of Lovecraft's Mythos, players will be investigating some seriously spooky stuff in Boston, Massachusetts.

Kingdom Come: Deliverance

When most Americans think of Bohemians, they tend to think of beatniks, but Kingdom Come: Deliverance is about to show that the Kingdom of Bohemia is back, sans the Kerouac books. This game is billed as being based on 15th century European history in the Holy Roman Empire. Everything from the clothing to the castles to the soundtrack is meant to be period accurate. If you're looking for a medieval RPG without the fantasy, this game will be worth keeping an eye on.


2017 has been a pretty generous year for RPG fans. Whether you're a fan of traditional JRPGs or Western MMOs, there's something for pretty much everyone. Persona 5 was hands down my favorite this year. How about you? What was your favorite RPG this year? Are there any games I overlooked? What are you looking forward to most next year? Let me know in the comments!


Destiny 2 Guide: How to Get Fossilized Hermaion Blossoms Thu, 07 Dec 2017 18:36:18 -0500 Joshua Broadwell

Despite some criticism for its brevity, Destiny 2's Curse of Osiris expansion provides plenty of reasons for players to come back for more. One of the ways it does this is through the Lost Prophecy quests that grant you access to some of the game's best weapons (and you can check out those quests in our Lost Prophecies Verses guide). But one particular item required for some of these is causing a bit of puzzlement among players: the Fossilized Hermaion Blossom. Never fear! We've put together this handy guide to help get you started item farming.

What Is a Fossilized Hermaion Blossom in Destiny 2?

Fossilized Hermaion Blossoms are one of three items needed for Lost Prophecy offerings, with the other two being Concentrated Radiolarian Culture and the Advanced Paradox Amplifier. These are all used at the Infinite Forge with Brother Vance after completing Osiris' main campaign. Once you have the necessary items required for fulfilling one of the Lost Prophesy Verses and complete the offering, you're rewarded with a special weapon. Special in the sense that its damage level is automatically higher than what you're using at the time.

Great! Now, How Do I Get Hermaion Blossoms?

You can obtain one Hermaion Blossom by playing either Nightfall Skies, Trials of the Nine Matches, or Heroic Strikes. But item drop rewards are random, so there's no guarantee you'll obtain a Fossilized Hermaion Blossom at any given point. If you want to complete all the Verses or obtain specific weapons, you'll be grinding for a while.

You Mentioned Weapons and Hermaion Blossoms?

Fossilized Hermaion Blossoms are required for Verses 5 and 7-10, usually one or two alongside another item. But Verse 10 is one of the more rewarding -- and difficult -- to complete. It requires 3 Fossilized Hermaion Blossoms alone and rewards you with Future Safe 10. Future Safe 10 is a sword and one of the more balanced weapons, whose perks, such as Jagged Edge and Hungry Edge, make it well suited for attacking.

Future Safe 10 Stats:

  • Speed: 46
  • Impact: 62
  • Range: 46
  • Efficiency: 55
  • Defense: 46


Do you plan on hunting down some Fossilized Hermaion Blossoms and adding the Future Safe 10 to your arsenal? Let us know in the comments, and be sure to check out our other Destiny 2 guides! Here are a few to get you started: 

Destiny 2: How to Get the Crimson Hand Cannon Thu, 07 Dec 2017 14:59:08 -0500 Ty Arthur

When the campaign is over and the serious raiding begins, Destiny 2 is all about the quest for more powerful gear to increase your overall Light level. Forget character level, because it's the gear that makes the Guardian.

Thankfully, the freshly released Curse Of Osiris expansion has several new additions to the growing list of exotic weapons available to those who are willing to put in the effort to get new engrams.

Besides the devastatingly powerful Prometheus Lens exotic trace rifle (which is causing more than a few problems in PvP), now you can also potentially get your hands on the triple-burst Crimson Hand Cannon exotic -- if you are on a lucky streak!

How to Get the Crimson Hand Cannon

This isn't an answer anyone wants, but sadly it's the truth: there's no surefire way to get the Crimson Hand Cannon. It doesn't drop reliably in any one location, it's not in a locked container like the Lighthouse regional chest, and it isn't ever a reward for a quest. I wish I could tell you to go to location X and kill Y number of Vex to grab it, but I can't.

It's totally up to random chance whether you get the Crimson as you grind for exotic engrams over time. At the moment, just playing more and keeping your fingers crossed is your best hope.

Don't forget, though, that after the impending Destiny 2 December 12th patch, it will be possible to get engrams that decrypt into exotics you haven't acquired yet through Xur. That should make for much less of a grind in the RNG hell that is Destiny 2 at the moment, and it should put more players on an even footing as exotics will be less difficult to acquire.

 Crimson Hand Cannon Lore

Destiny 2 Crimson Hand Cannon Stats

So after all that grinding for exotic engrams (or random luck and getting it immediately, you lucky son of ...), what's all the fuss about with this dinky, little pistol?

Although it doesn't fire a continuous beam of ever more-damaging energy like the Prometheus Lens, and it certainly isn't the biggest gun on the block, the Crimson Hand Cannon is still a beast of a weapon with the following stats and traits:

  • 310 attack
  • High Impact
  • Extremely High Stability 
  • High Range
  • High Reload Speed
  • Low Handling
  • Rounds Per Minute - 386
  • Magazine - 24
  • Smallbore Barrel
  • Accurized Rounds
  • Heavy Grip 
  • Banned Weapon Intrinsic Ability (3-round burst)
  • Cruel Remedy Trait

Most of the traits listed above just increase the stability, impact, and so on, but it's those bottom two that are particularly interesting (and by interesting, I mean "devastating to anything standing in front of you").

According to Vanguard policy, the weapon does not exist and features the "Banned" ability that lets it fire off in a three-round burst with each squeeze of the trigger for massive damage.

Each kill you rack up (and you will rack them up quickly) also heals you thanks to Cruel Remedy, which frankly will seem a little unfair to anyone on the other side of the equation. If you get precision kills, the magazine also refills for free ammo.

 Crimson Hand Cannon Stats

Have you managed to randomly get the Crimson Hand Cannon yet, or are you still grinding away and praying to the RNG gods above? Let us know when you manage to snag one because you officially have our envy!

Ready to tackle the other Curse Of Osiris challenges after nabbing the Crimson? Check out our other guides for this world-expanding DLC: