Whether in solo mode or multiplayer, having the right weapon in Ghost Recon Breakpoint can change the way you play and win. That’s why this weapon stats overview guide is here: to help you choose the best weapons for your character and current build.
Use the tables below to compare damage, firerate, and reload-time for each gun to determine the most effective firearms for your build.
There are over 50 different types of weapons in Ghost Recon Breakpoint, including some well-known items from the previous games, as well as some brand-new ones, too.
Handguns
Weapon | Damage | Firerate | Magazine | Ammo | Reload Time |
Beretta M9A1 | 23 | 500 | 15 | 9mm | 2.20 |
Beretta Px4 Storm Special Duty | 23 | 500 | 10 | .45 | 2.20 |
Caracal F | 23 | 320 | 13 | 9mm | 2.20 |
FN Five-seveN USG | 27 | 500 | 20 | 5.56 | 2.20 |
FN FNX-45 | 20 | 500 | 14 | .45 | 2.20 |
Heckler & Koch USP Tactical | 20 | 500 | 12 | 9mm | 2.20 |
IMI Desert Eagle | 60 | 200 | 7 | .338 | 2.50 |
M1911A1 | 27 | 500 | 8 | .45 | 2.45 |
SIG-Sauer M17 MHS | 20 | 420 | 10 | .45 | 2 |
SIG-Sauer P227 | 20 | 420 | 10 | .45 | 2.20 |
Springfield Armory XD-9 Mod.2 Tactical | 27 | 500 | 13 | .45 | 2.20 |
Submachine Guns
Weapon | Damage | Firerate | Magazine | Ammo | Reload Time |
CZ Scorpion Evo 3 A1 | 17 | 1150 | 30 | 9mm | 2.40 |
FN P90TR | 25 | 900 | 50 | 5.56 | 2.70 |
Heckler & Koch MP5 MLI | 26 | 800 | 30 | 9mm | 2.55 |
Heckler & Koch MP7A1 | 17 | 950 | 40 | 9mm | 2.40 |
Heckler & Koch UMP | 25 | 600 | 30 | .45 | 2.40 |
PP-19-01 Vityaz-SN | 25 | 700 | 30 | 9mm | 2.70 |
SIG-Sauer MPX | 17 | 850 | 50 | 9mm | 2.40 |
TDI Vector | 20 | 1200 | 30 | .45 | 2.40 |
Assault Rifles
Weapon | Damage | Firerate | Magazine | Ammo | Reload Time |
AK Hybrid | 30 | 600 | 30 | 7.62 | 3.25 |
AK-12 | 20 | 850 | 30 | 5.56 | 2.90 |
AK-74 | 25 | 650 | 30 | 5.56 | 3.20 |
Colt M4A1 | 26 | 950 | 30 | 5.56 | 3.10 |
CZ 805 BREN | 25 | 760 | 30 | 7.62 | 2.90 |
FN F2000 Tactical | 30 | 850 | 30 | 5.56 | 3.50 |
FN SCAR-H | 30 | 550 | 30 | 7.62 | 3.25 |
Heckler & Koch G36 | 20 | 750 | 30 | 5.56 | 2.90 |
Heckler & Koch HK416F | 26 | 700 | 30 | 5.56 | 3.10 |
HS Produkt VHS-D2 | 25 | 750 | 30 | 5.56 | 3.50 |
Imbel IA2 | 25 | 650 | 30 | 7.62 | 3.25 |
IWI Tavor TAR-21 | 20 | 650 | 30 | 9mm | 2.90 |
Magpul PDR | 25 | 800 | 30 | 5.56 | 3 |
SIG SG 553 | 25 | 700 | 30 | 5.56 | 3.25 |
SIG-Sauer 516 | 20 | 800 | 30 | 7.62 | 2.95 |
Steyr AUG A3 | 30 | 680 | 30 | 5.56 | 3.50 |
Shotguns
Weapon | Damage | Firerate | Magazine | Ammo | Reload Time |
Benelli M4 Super 90 | 140 | 420 | 8 | 12 | 1 |
Kel-Tec KSG | 120 | 130 | 14 | 12 | 0.85 |
Saiga-12K | 80 | 300 | 12 | 12 | 3.15 |
Vepr-12 | 90 | 300 | 8 | 12 | 3.15 |
Sniper Rifles
Weapon | Damage | Firerate | Magazine | Ammo | Reload Time |
Accuracy International L115A3 | 125 | 130 | 5 | .338 | 4.25 |
Barrett M107A1 | 160 | 130 | 5 | .338 | 4.65 |
Desert Tactical Arms Stealth Recon Scout | 125 | 130 | 5 | .338 | 4.25 |
Desert Tech HTI | 160 | 90 | 5 | .338 | 4.80 |
M14 in EBR Stock | 45 | 725 | 15 | 7.62 | 3.32 |
Heckler & Koch G28 | 50 | 400 | 15 | 7.62 | 3.30 |
McMillan TAC-50 | 160 | 110 | 5 | .338 | 4.80 |
SVD-M Dragunov | 60 | 70 | 15 | 7.62 | 3.60 |
Victrix Scorpio TCT | 125 | – | 5 | .338 | 3.25 |
Machine Guns
Weapon | Damage | Firerate | Magazine | Ammo | Reload Time |
Enfield L86A2 LSW | 30 | 610 | 50 | 5.56 | 3.85 |
FN Mk 48 Mod 0 | 35 | 710 | 100 | 7.62 | 8 |
MG5 | 40 | 640 | 100 | 7.62 | 7 |
LMG A1 | 35 | 750 | 100 | 5.56 | 7 |
LSAT CT-MMG | 35 | 600 | 100 | 5.56 | 7 |
PKP Pecheneg | 40 | 650 | 100 | 7.62 | 8 |
QBB-95 | 30 | 650 | 80 | 7.62 | 4.15 |
That’s it for our Ghost Recon Breakpoint weapons stats overview. For more Ghost Recon Breakpoint guides, check out the list below:
Want to know what we thought of the game itself? Be sure to head over to our review.
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